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@hepplerj
Created March 25, 2018 02:30
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WebGL Mapping
<!DOCTYPE html>
<head>
<meta charset="utf-8">
<script src="https://d3js.org/d3.v4.min.js"></script>
<script src="http://www.webglearth.com/v2/api.js"></script>
<script>
function map() {
var options = { zoom: 1.5, position: [47.19537,8.524404] };
var earth = new WE.map('earth_div', options);
var options = { bounds: [[-84, -179],[84, 179]],
minZoom: 2,
maxZoom: 18 };
var watercolor = WE.tileLayer('https://stamen-tiles.a.ssl.fastly.net/watercolor/{z}/{x}/{y}.jpg', options);
watercolor.addTo(earth);
}
</script>
<style>
body { margin: 0;
position: fixed;
top: 0; right: 0; bottom: 0; left: 0;
font-family: sans-serif; }
</style>
</head>
<body onload="map()">
<div id="earth_div" style="width: 960px; height: 500px;"></div>
</body>
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