Note: This tutorial uses a backported model, and does not cover creating & exporting a custom model
I'll be using the wyvern model from 3.0. You can source this model on your own.
- At the root of your game_pak, create a custom folder. In my case, it'll be "genesis"
- Inside that folder, you'll place your custom files. Make them follow the base structure of the rest of the game_pak, just container in your custom folder.