Created
May 26, 2022 05:35
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Revision: AzerothCore rev. 650e71728a4f+ 2022-05-25 08:51:01 -0600 (Playerbot branch) (Win64, RelWithDebInfo, Static) | |
Date 26:5:2022. Time 1:25 | |
//===================================================== | |
*** Hardware *** | |
Processor: AMD Ryzen 9 5900X 12-Core Processor | |
Number Of Processors: 24 | |
Physical Memory: 16682840 KB (Available: 8468000 KB) | |
Commit Charge Limit: 28345396 KB | |
*** Operation System *** | |
Windows 10 Home Edition (Version 10.0, Build 19044) | |
//===================================================== | |
Exception code: C0000005 ACCESS_VIOLATION | |
Fault address: 00007FF709A69B14 01:00000000000B8B14 C:\Users\benjy\Documents\GitHub\acplayerbots\acbuild\bin\RelWithDebInfo\worldserver.exe | |
Registers: | |
RAX:0000000000000000 | |
RBX:000001F637E2BBA0 | |
RCX:0000000000000000 | |
RDX:000001F626E62801 | |
RSI:0000000000000001 | |
RDI:000001F65E9E59A0 | |
R8: 0000000000000001 | |
R9: 000001F60A4E7600 | |
R10:000000B7DC3FE4F0 | |
R11:00007FF70AF6FB8C | |
R12:00007FF70AF6F3F0 | |
R13:00007FF70AF66EBC | |
R14:0000000000000000 | |
R15:000001F600000001 | |
CS:RIP:0033:00007FF709A69B14 | |
SS:RSP:002B:00000000DC3FE638 RBP:DC3FE6C0 | |
DS:002B ES:002B FS:0053 GS:002B | |
Flags:00010202 | |
Call stack: | |
Address Frame Function SourceFile | |
00007FF709A69B14 000000B7DC3FE630 Battleground::GetBgTypeID+4 C:\Users\benjy\Documents\GitHub\acplayerbots\azerothcore-wotlk\src\server\game\Battlegrounds\Battleground.h line 319 | |
00007FF709B4A66A 000000B7DC3FE6E0 AiFactory::AddDefaultCombatStrategies+C8A C:\Users\benjy\Documents\GitHub\acplayerbots\azerothcore-wotlk\modules\mod-playerbots\src\AiFactory.cpp line 440 | |
00007FF709A4BFB2 000000B7DC3FE710 PlayerbotAI::ResetStrategies+52 C:\Users\benjy\Documents\GitHub\acplayerbots\azerothcore-wotlk\modules\mod-playerbots\src\PlayerbotAI.cpp line 1149 | |
00007FF709BCBFA9 000000B7DC3FEEB0 BGStatusAction::Execute+2E19 C:\Users\benjy\Documents\GitHub\acplayerbots\azerothcore-wotlk\modules\mod-playerbots\src\strategy\actions\BattleGroundJoinAction.cpp line 1069 | |
00007FF709B548AF 000000B7DC3FF0D0 Engine::ListenAndExecute+AF C:\Users\benjy\Documents\GitHub\acplayerbots\azerothcore-wotlk\modules\mod-playerbots\src\strategy\Engine.cpp line 560 | |
00007FF709B5367E 000000B7DC3FF3F0 Engine::DoNextAction+70E C:\Users\benjy\Documents\GitHub\acplayerbots\azerothcore-wotlk\modules\mod-playerbots\src\strategy\Engine.cpp line 196 | |
00007FF709A44014 000000B7DC3FF530 PlayerbotAI::DoNextAction+4B4 C:\Users\benjy\Documents\GitHub\acplayerbots\azerothcore-wotlk\modules\mod-playerbots\src\PlayerbotAI.cpp line 839 | |
00007FF709A4D4B5 000000B7DC3FF790 PlayerbotAI::UpdateAIInternal+8E5 C:\Users\benjy\Documents\GitHub\acplayerbots\azerothcore-wotlk\modules\mod-playerbots\src\PlayerbotAI.cpp line 342 | |
00007FF709A4CB82 000000B7DC3FF890 PlayerbotAI::UpdateAI+472 C:\Users\benjy\Documents\GitHub\acplayerbots\azerothcore-wotlk\modules\mod-playerbots\src\PlayerbotAI.cpp line 250 | |
00007FF709A12323 000000B7DC3FF8C0 PlayerbotsPlayerScript::OnAfterUpdate+33 C:\Users\benjy\Documents\GitHub\acplayerbots\azerothcore-wotlk\modules\mod-playerbots\src\Playerbots.cpp line 114 | |
00007FF70A8828B1 000000B7DC3FF8F0 ExecuteScript<PlayerScript>+61 C:\Users\benjy\Documents\GitHub\acplayerbots\azerothcore-wotlk\src\server\game\Scripting\ScriptMgrMacros.h line 61 | |
00007FF70A88578E 000000B7DC3FF970 ScriptMgr::OnAfterPlayerUpdate+5E C:\Users\benjy\Documents\GitHub\acplayerbots\azerothcore-wotlk\src\server\game\Scripting\ScriptDefines\PlayerScript.cpp line 314 | |
00007FF70A69BD9D 000000B7DC3FFBB0 Player::Update+14AD C:\Users\benjy\Documents\GitHub\acplayerbots\azerothcore-wotlk\src\server\game\Entities\Player\PlayerUpdates.cpp line 424 | |
00007FF70A2F72FA 000000B7DC3FFDB0 Map::Update+2AA C:\Users\benjy\Documents\GitHub\acplayerbots\azerothcore-wotlk\src\server\game\Maps\Map.cpp line 820 | |
00007FF70A93AED2 000000B7DC3FFDF0 MapUpdateRequest::call+32 C:\Users\benjy\Documents\GitHub\acplayerbots\azerothcore-wotlk\src\server\game\Maps\MapUpdater.cpp line 44 | |
00007FF70A93A9CC 000000B7DC3FFE20 MapUpdater::WorkerThread+DC C:\Users\benjy\Documents\GitHub\acplayerbots\azerothcore-wotlk\src\server\game\Maps\MapUpdater.cpp line 153 | |
00007FF70A93A35F 000000B7DC3FFE50 std::thread::_Invoke<std::tuple<void (__cdecl MapUpdater::*)(void),MapUpdater *>,0,1>+F C:\Program Files\Microsoft Visual Studio\2022\Community\VC\Tools\MSVC\14.31.31103\include\thread line 56 | |
00007FFA357D1BB2 000000B7DC3FFE80 _configthreadlocale+92 | |
00007FFA378F7034 000000B7DC3FFEB0 BaseThreadInitThunk+14 | |
00007FFA380A2651 000000B7DC3FFF30 RtlUserThreadStart+21 | |
Call stack: | |
Address Frame Function SourceFile | |
00007FFA380F0734 000000B7DB8FEA60 NtWaitForAlertByThreadId+14 | |
00007FFA380B4021 000000B7DB8FEAE0 RtlSleepConditionVariableSRW+131 | |
00007FFA3591D059 000000B7DB8FEB20 SleepConditionVariableSRW+29 | |
00007FFA1BA72B09 000000B7DB8FEB50 ?_Winerror_message@std@@YAKKPEADK@Z+139 | |
00007FFA1BA72D9A 000000B7DB8FEB80 _Cnd_wait+3A | |
00007FF70A93B20F 000000B7DB8FEBC0 MapUpdater::wait+4F C:\Users\benjy\Documents\GitHub\acplayerbots\azerothcore-wotlk\src\server\game\Maps\MapUpdater.cpp line 103 | |
00007FF70A20F2D5 000000B7DB8FEC00 MapMgr::Update+1A5 C:\Users\benjy\Documents\GitHub\acplayerbots\azerothcore-wotlk\src\server\game\Maps\MapMgr.cpp line 276 | |
00007FF70A1F702C 000000B7DB8FED70 World::Update+65C C:\Users\benjy\Documents\GitHub\acplayerbots\azerothcore-wotlk\src\server\game\World\World.cpp line 2389 | |
00007FF7099FAE45 000000B7DB8FEDC0 WorldUpdateLoop+115 C:\Users\benjy\Documents\GitHub\acplayerbots\azerothcore-wotlk\src\server\worldserver\Main.cpp line 603 | |
00007FF709A03A48 000000B7DB8FF700 main+2298 C:\Users\benjy\Documents\GitHub\acplayerbots\azerothcore-wotlk\src\server\worldserver\Main.cpp line 424 | |
00007FF70AB96360 000000B7DB8FF740 __scrt_common_main_seh+10C d:\a01\_work\43\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl line 288 | |
00007FFA378F7034 000000B7DB8FF770 BaseThreadInitThunk+14 | |
00007FFA380A2651 000000B7DB8FF7F0 RtlUserThreadStart+21 | |
Call stack: | |
Address Frame Function SourceFile | |
00007FFA380ECE64 000000B7DBCFF9A0 NtRemoveIoCompletion+14 | |
00007FFA35911A7F 000000B7DBCFFA00 GetQueuedCompletionStatus+4F | |
00007FF7099FDFC1 000000B7DBCFFB10 boost::asio::detail::win_iocp_io_context::do_one+2A1 C:\local\boost_1_74_0\boost\asio\detail\impl\win_iocp_io_context.ipp line 429 | |
00007FF709A00AD1 000000B7DBCFFB90 boost::asio::detail::win_iocp_io_context::run+C1 C:\local\boost_1_74_0\boost\asio\detail\impl\win_iocp_io_context.ipp line 204 | |
00007FF7099EA68C 000000B7DBCFFBD0 std::thread::_Invoke<std::tuple<`main'::`63'::<lambda_5> >,0>+3C C:\Program Files\Microsoft Visual Studio\2022\Community\VC\Tools\MSVC\14.31.31103\include\thread line 55 | |
00007FFA357D1BB2 000000B7DBCFFC00 _configthreadlocale+92 | |
00007FFA378F7034 000000B7DBCFFC30 BaseThreadInitThunk+14 | |
00007FFA380A2651 000000B7DBCFFCB0 RtlUserThreadStart+21 | |
Call stack: | |
Address Frame Function SourceFile | |
00007FFA380ECE64 000000B7DBDFFC30 NtRemoveIoCompletion+14 | |
00007FFA35911A7F 000000B7DBDFFC90 GetQueuedCompletionStatus+4F | |
00007FF7099FDFC1 000000B7DBDFFDA0 boost::asio::detail::win_iocp_io_context::do_one+2A1 C:\local\boost_1_74_0\boost\asio\detail\impl\win_iocp_io_context.ipp line 429 | |
00007FF709A00B04 000000B7DBDFFE20 boost::asio::detail::win_iocp_io_context::run+F4 C:\local\boost_1_74_0\boost\asio\detail\impl\win_iocp_io_context.ipp line 204 | |
00007FF7099EA68C 000000B7DBDFFE60 std::thread::_Invoke<std::tuple<`main'::`63'::<lambda_5> >,0>+3C C:\Program Files\Microsoft Visual Studio\2022\Community\VC\Tools\MSVC\14.31.31103\include\thread line 55 | |
00007FFA357D1BB2 000000B7DBDFFE90 _configthreadlocale+92 | |
00007FFA378F7034 000000B7DBDFFEC0 BaseThreadInitThunk+14 | |
00007FFA380A2651 000000B7DBDFFF40 RtlUserThreadStart+21 | |
Call stack: | |
Address Frame Function SourceFile | |
00007FFA380F0734 000000B7DBEFFBA0 NtWaitForAlertByThreadId+14 | |
00007FFA380B4021 000000B7DBEFFC20 RtlSleepConditionVariableSRW+131 | |
00007FFA3591D059 000000B7DBEFFC60 SleepConditionVariableSRW+29 | |
00007FFA1BA72B09 000000B7DBEFFC90 ?_Winerror_message@std@@YAKKPEADK@Z+139 | |
00007FFA1BA72D9A 000000B7DBEFFCC0 _Cnd_wait+3A | |
00007FF70AA8EBC4 000000B7DBEFFCF0 DatabaseWorker::WorkerThread+74 C:\Users\benjy\Documents\GitHub\acplayerbots\azerothcore-wotlk\src\server\database\Database\DatabaseWorker.cpp line 48 | |
00007FF70AA8E89F 000000B7DBEFFD20 std::thread::_Invoke<std::tuple<void (__cdecl DatabaseWorker::*)(void),DatabaseWorker *>,0,1>+F C:\Program Files\Microsoft Visual Studio\2022\Community\VC\Tools\MSVC\14.31.31103\include\thread line 56 | |
00007FFA357D1BB2 000000B7DBEFFD50 _configthreadlocale+92 | |
00007FFA378F7034 000000B7DBEFFD80 BaseThreadInitThunk+14 | |
00007FFA380A2651 000000B7DBEFFE00 RtlUserThreadStart+21 | |
Call stack: | |
Address Frame Function SourceFile | |
00007FFA380F0734 000000B7DBFFF9D0 NtWaitForAlertByThreadId+14 | |
00007FFA380B4021 000000B7DBFFFA50 RtlSleepConditionVariableSRW+131 | |
00007FFA3591D059 000000B7DBFFFA90 SleepConditionVariableSRW+29 | |
00007FFA1BA72B09 000000B7DBFFFAC0 ?_Winerror_message@std@@YAKKPEADK@Z+139 | |
00007FFA1BA72D9A 000000B7DBFFFAF0 _Cnd_wait+3A | |
00007FF70AA8EBC4 000000B7DBFFFB20 DatabaseWorker::WorkerThread+74 C:\Users\benjy\Documents\GitHub\acplayerbots\azerothcore-wotlk\src\server\database\Database\DatabaseWorker.cpp line 48 | |
00007FF70AA8E89F 000000B7DBFFFB50 std::thread::_Invoke<std::tuple<void (__cdecl DatabaseWorker::*)(void),DatabaseWorker *>,0,1>+F C:\Program Files\Microsoft Visual Studio\2022\Community\VC\Tools\MSVC\14.31.31103\include\thread line 56 | |
00007FFA357D1BB2 000000B7DBFFFB80 _configthreadlocale+92 | |
00007FFA378F7034 000000B7DBFFFBB0 BaseThreadInitThunk+14 | |
00007FFA380A2651 000000B7DBFFFC30 RtlUserThreadStart+21 | |
Call stack: | |
Address Frame Function SourceFile | |
00007FFA380F0734 000000B7DC0FFB10 NtWaitForAlertByThreadId+14 | |
00007FFA380B4021 000000B7DC0FFB90 RtlSleepConditionVariableSRW+131 | |
00007FFA3591D059 000000B7DC0FFBD0 SleepConditionVariableSRW+29 | |
00007FFA1BA72B09 000000B7DC0FFC00 ?_Winerror_message@std@@YAKKPEADK@Z+139 | |
00007FFA1BA72D9A 000000B7DC0FFC30 _Cnd_wait+3A | |
00007FF70AA8EBC4 000000B7DC0FFC60 DatabaseWorker::WorkerThread+74 C:\Users\benjy\Documents\GitHub\acplayerbots\azerothcore-wotlk\src\server\database\Database\DatabaseWorker.cpp line 48 | |
00007FF70AA8E89F 000000B7DC0FFC90 std::thread::_Invoke<std::tuple<void (__cdecl DatabaseWorker::*)(void),DatabaseWorker *>,0,1>+F C:\Program Files\Microsoft Visual Studio\2022\Community\VC\Tools\MSVC\14.31.31103\include\thread line 56 | |
00007FFA357D1BB2 000000B7DC0FFCC0 _configthreadlocale+92 | |
00007FFA378F7034 000000B7DC0FFCF0 BaseThreadInitThunk+14 | |
00007FFA380A2651 000000B7DC0FFD70 RtlUserThreadStart+21 | |
Call stack: | |
Address Frame Function SourceFile | |
00007FFA380F0734 000000B7DC1FFBC0 NtWaitForAlertByThreadId+14 | |
00007FFA380B4021 000000B7DC1FFC40 RtlSleepConditionVariableSRW+131 | |
00007FFA3591D059 000000B7DC1FFC80 SleepConditionVariableSRW+29 | |
00007FFA1BA72B09 000000B7DC1FFCB0 ?_Winerror_message@std@@YAKKPEADK@Z+139 | |
00007FFA1BA72D9A 000000B7DC1FFCE0 _Cnd_wait+3A | |
00007FF70AA8EBC4 000000B7DC1FFD10 DatabaseWorker::WorkerThread+74 C:\Users\benjy\Documents\GitHub\acplayerbots\azerothcore-wotlk\src\server\database\Database\DatabaseWorker.cpp line 48 | |
00007FF70AA8E89F 000000B7DC1FFD40 std::thread::_Invoke<std::tuple<void (__cdecl DatabaseWorker::*)(void),DatabaseWorker *>,0,1>+F C:\Program Files\Microsoft Visual Studio\2022\Community\VC\Tools\MSVC\14.31.31103\include\thread line 56 | |
00007FFA357D1BB2 000000B7DC1FFD70 _configthreadlocale+92 | |
00007FFA378F7034 000000B7DC1FFDA0 BaseThreadInitThunk+14 | |
00007FFA380A2651 000000B7DC1FFE20 RtlUserThreadStart+21 | |
Call stack: | |
Address Frame Function SourceFile | |
00007FFA380ECDC4 000000B7DC2FFA20 ZwWaitForSingleObject+14 | |
00007FFA358D1ACE 000000B7DC2FFAC0 WaitForSingleObjectEx+8E | |
00007FF709A009D3 000000B7DC2FFAF0 boost::asio::detail::win_thread::func<boost::asio::detail::win_iocp_io_context::timer_thread_function>::run+33 C:\local\boost_1_74_0\boost\asio\detail\win_thread.hpp line 122 | |
00007FF709A01745 000000B7DC2FFB20 boost::asio::detail::win_thread_function+25 C:\local\boost_1_74_0\boost\asio\detail\impl\win_thread.ipp line 127 | |
00007FFA357D1BB2 000000B7DC2FFB50 _configthreadlocale+92 | |
00007FFA378F7034 000000B7DC2FFB80 BaseThreadInitThunk+14 | |
00007FFA380A2651 000000B7DC2FFC00 RtlUserThreadStart+21 | |
Call stack: | |
Address Frame Function SourceFile | |
00007FFA380EEB74 000000B7DC3FC6F0 NtGetContextThread+14 | |
00007FFA3592E4AB 000000B7DC3FC720 GetThreadContext+B | |
00007FF709A0FDCD 000000B7DC3FCC50 WheatyExceptionReport::printTracesForAllThreads+BD C:\Users\benjy\Documents\GitHub\acplayerbots\azerothcore-wotlk\src\common\Debugging\WheatyExceptionReport.cpp line 582 | |
00007FF709A0DD8F 000000B7DC3FD2E0 WheatyExceptionReport::GenerateExceptionReport+30F C:\Users\benjy\Documents\GitHub\acplayerbots\azerothcore-wotlk\src\common\Debugging\WheatyExceptionReport.cpp line 688 | |
00007FF709A0EFE4 000000B7DC3FD5E0 WheatyExceptionReport::WheatyUnhandledExceptionFilter+324 C:\Users\benjy\Documents\GitHub\acplayerbots\azerothcore-wotlk\src\common\Debugging\WheatyExceptionReport.cpp line 209 | |
00007FFA359BFF27 000000B7DC3FD700 UnhandledExceptionFilter+1E7 | |
00007FFA380F51B0 000000B7DC3FD740 memset+13B0 | |
00007FFA380DC766 000000B7DC3FD7B0 __C_specific_handler+96 | |
00007FFA380F209F 000000B7DC3FD7E0 __chkstk+11F | |
00007FFA380A1454 000000B7DC3FDEF0 RtlRaiseException+434 | |
00007FFA380F0BCE 000000B7DC3FE628 KiUserExceptionDispatcher+2E | |
00007FF709A69B14 000000B7DC3FE630 Battleground::GetBgTypeID+4 C:\Users\benjy\Documents\GitHub\acplayerbots\azerothcore-wotlk\src\server\game\Battlegrounds\Battleground.h line 319 | |
00007FF709B4A66A 000000B7DC3FE6E0 AiFactory::AddDefaultCombatStrategies+C8A C:\Users\benjy\Documents\GitHub\acplayerbots\azerothcore-wotlk\modules\mod-playerbots\src\AiFactory.cpp line 440 | |
00007FF709A4BFB2 000000B7DC3FE710 PlayerbotAI::ResetStrategies+52 C:\Users\benjy\Documents\GitHub\acplayerbots\azerothcore-wotlk\modules\mod-playerbots\src\PlayerbotAI.cpp line 1149 | |
00007FF709BCBFA9 000000B7DC3FEEB0 BGStatusAction::Execute+2E19 C:\Users\benjy\Documents\GitHub\acplayerbots\azerothcore-wotlk\modules\mod-playerbots\src\strategy\actions\BattleGroundJoinAction.cpp line 1069 | |
00007FF709B548AF 000000B7DC3FF0D0 Engine::ListenAndExecute+AF C:\Users\benjy\Documents\GitHub\acplayerbots\azerothcore-wotlk\modules\mod-playerbots\src\strategy\Engine.cpp line 560 | |
00007FF709B5367E 000000B7DC3FF3F0 Engine::DoNextAction+70E C:\Users\benjy\Documents\GitHub\acplayerbots\azerothcore-wotlk\modules\mod-playerbots\src\strategy\Engine.cpp line 196 | |
00007FF709A44014 000000B7DC3FF530 PlayerbotAI::DoNextAction+4B4 C:\Users\benjy\Documents\GitHub\acplayerbots\azerothcore-wotlk\modules\mod-playerbots\src\PlayerbotAI.cpp line 839 | |
00007FF709A4D4B5 000000B7DC3FF790 PlayerbotAI::UpdateAIInternal+8E5 C:\Users\benjy\Documents\GitHub\acplayerbots\azerothcore-wotlk\modules\mod-playerbots\src\PlayerbotAI.cpp line 342 | |
00007FF709A4CB82 000000B7DC3FF890 PlayerbotAI::UpdateAI+472 C:\Users\benjy\Documents\GitHub\acplayerbots\azerothcore-wotlk\modules\mod-playerbots\src\PlayerbotAI.cpp line 250 | |
00007FF709A12323 000000B7DC3FF8C0 PlayerbotsPlayerScript::OnAfterUpdate+33 C:\Users\benjy\Documents\GitHub\acplayerbots\azerothcore-wotlk\modules\mod-playerbots\src\Playerbots.cpp line 114 | |
00007FF70A8828B1 000000B7DC3FF8F0 ExecuteScript<PlayerScript>+61 C:\Users\benjy\Documents\GitHub\acplayerbots\azerothcore-wotlk\src\server\game\Scripting\ScriptMgrMacros.h line 61 | |
00007FF70A88578E 000000B7DC3FF970 ScriptMgr::OnAfterPlayerUpdate+5E C:\Users\benjy\Documents\GitHub\acplayerbots\azerothcore-wotlk\src\server\game\Scripting\ScriptDefines\PlayerScript.cpp line 314 | |
00007FF70A69BD9D 000000B7DC3FFBB0 Player::Update+14AD C:\Users\benjy\Documents\GitHub\acplayerbots\azerothcore-wotlk\src\server\game\Entities\Player\PlayerUpdates.cpp line 424 | |
00007FF70A2F72FA 000000B7DC3FFDB0 Map::Update+2AA C:\Users\benjy\Documents\GitHub\acplayerbots\azerothcore-wotlk\src\server\game\Maps\Map.cpp line 820 | |
00007FF70A93AED2 000000B7DC3FFDF0 MapUpdateRequest::call+32 C:\Users\benjy\Documents\GitHub\acplayerbots\azerothcore-wotlk\src\server\game\Maps\MapUpdater.cpp line 44 | |
00007FF70A93A9CC 000000B7DC3FFE20 MapUpdater::WorkerThread+DC C:\Users\benjy\Documents\GitHub\acplayerbots\azerothcore-wotlk\src\server\game\Maps\MapUpdater.cpp line 153 | |
00007FF70A93A35F 000000B7DC3FFE50 std::thread::_Invoke<std::tuple<void (__cdecl MapUpdater::*)(void),MapUpdater *>,0,1>+F C:\Program Files\Microsoft Visual Studio\2022\Community\VC\Tools\MSVC\14.31.31103\include\thread line 56 | |
00007FFA357D1BB2 000000B7DC3FFE80 _configthreadlocale+92 | |
00007FFA378F7034 000000B7DC3FFEB0 BaseThreadInitThunk+14 | |
00007FFA380A2651 000000B7DC3FFF30 RtlUserThreadStart+21 | |
Call stack: | |
Address Frame Function SourceFile | |
00007FFA380ECDC4 000000B7DBBFEDF0 ZwWaitForSingleObject+14 | |
00007FFA34F280FC 000000B7DBBFEE90 0001:00000000000070FC C:\Windows\SYSTEM32\MSWSOCK.dll | |
00007FFA34F3225B 000000B7DBBFF2A0 Tcpip6_WSHGetWildcardSockaddr+16EB | |
00007FFA37371453 000000B7DBBFF320 WSAAccept+D3 | |
00007FFA37371372 000000B7DBBFF360 accept+12 | |
00007FF709B5F978 000000B7DBBFF610 boost::asio::detail::socket_ops::sync_accept+A8 C:\local\boost_1_74_0\boost\asio\detail\impl\socket_ops.ipp line 144 | |
00007FF709B5D87F 000000B7DBBFF6F0 boost::asio::detail::win_iocp_socket_service<boost::asio::ip::tcp>::accept<boost::asio::basic_socket<boost::asio::ip::tcp,boost::asio::execution::any_executor<boost::asio::execution::context_as_t<boost::asio::execution_context &>,boost::asio::execution::detail::blocking::never_t<0>,boost::asio::execution::prefer_only<boost::asio::execution::detail::blocking::possibly_t<0> >,boost::asio::execution::prefer_only<boost::asio::execution::detail::outstanding_work::tracked_t<0> >,boost::asio::execution::prefer_only<boost::asio::execution::detail::outstanding_work::untracked_t<0> >,boost::asio::execution::prefer_only<boost::asio::execution::detail::relationship::fork_t<0> >,boost::asio::execution::prefer_only<boost::asio::execution::detail::relationship::continuation_t<0> > > > >+CF C:\local\boost_1_74_0\boost\asio\detail\win_iocp_socket_service.hpp line 472 | |
00007FF709B5F112 000000B7DBBFF910 server+162 C:\Users\benjy\Documents\GitHub\acplayerbots\azerothcore-wotlk\modules\mod-playerbots\src\PlayerbotCommandServer.cpp line 67 | |
00007FF709B5E9A3 000000B7DBBFFB40 Run+233 C:\Users\benjy\Documents\GitHub\acplayerbots\azerothcore-wotlk\modules\mod-playerbots\src\PlayerbotCommandServer.cpp line 86 | |
00007FF7099EA62B 000000B7DBBFFB70 std::thread::_Invoke<std::tuple<void (__cdecl*)(void)>,0>+B C:\Program Files\Microsoft Visual Studio\2022\Community\VC\Tools\MSVC\14.31.31103\include\thread line 56 | |
00007FFA357D1BB2 000000B7DBBFFBA0 _configthreadlocale+92 | |
00007FFA378F7034 000000B7DBBFFBD0 BaseThreadInitThunk+14 | |
00007FFA380A2651 000000B7DBBFFC50 RtlUserThreadStart+21 | |
Call stack: | |
Address Frame Function SourceFile | |
00007FFA380ECDC4 000000B7DFFFFA60 ZwWaitForSingleObject+14 | |
00007FFA358D1ACE 000000B7DFFFFB00 WaitForSingleObjectEx+8E | |
00007FF709A009D3 000000B7DFFFFB30 boost::asio::detail::win_thread::func<boost::asio::detail::win_iocp_io_context::timer_thread_function>::run+33 C:\local\boost_1_74_0\boost\asio\detail\win_thread.hpp line 122 | |
00007FF709A01745 000000B7DFFFFB60 boost::asio::detail::win_thread_function+25 C:\local\boost_1_74_0\boost\asio\detail\impl\win_thread.ipp line 127 | |
00007FFA357D1BB2 000000B7DFFFFB90 _configthreadlocale+92 | |
00007FFA378F7034 000000B7DFFFFBC0 BaseThreadInitThunk+14 | |
00007FFA380A2651 000000B7DFFFFC40 RtlUserThreadStart+21 | |
Call stack: | |
Address Frame Function SourceFile | |
00007FFA380ECE64 000000B7E00FFBC0 NtRemoveIoCompletion+14 | |
00007FFA35911A7F 000000B7E00FFC20 GetQueuedCompletionStatus+4F | |
00007FF7099FDFC1 000000B7E00FFD30 boost::asio::detail::win_iocp_io_context::do_one+2A1 C:\local\boost_1_74_0\boost\asio\detail\impl\win_iocp_io_context.ipp line 429 | |
00007FF709A00B04 000000B7E00FFDB0 boost::asio::detail::win_iocp_io_context::run+F4 C:\local\boost_1_74_0\boost\asio\detail\impl\win_iocp_io_context.ipp line 204 | |
00007FF70A262ADE 000000B7E00FFEB0 NetworkThread<WorldSocket>::Run+33E C:\Users\benjy\Documents\GitHub\acplayerbots\azerothcore-wotlk\src\server\shared\Network\NetworkThread.h line 126 | |
00007FF70A25FB6F 000000B7E00FFEE0 std::thread::_Invoke<std::tuple<void (__cdecl NetworkThread<WorldSocket>::*)(void),NetworkThread<WorldSocket> *>,0,1>+F C:\Program Files\Microsoft Visual Studio\2022\Community\VC\Tools\MSVC\14.31.31103\include\thread line 56 | |
00007FFA357D1BB2 000000B7E00FFF10 _configthreadlocale+92 | |
00007FFA378F7034 000000B7E00FFF40 BaseThreadInitThunk+14 | |
00007FFA380A2651 000000B7E00FFFC0 RtlUserThreadStart+21 | |
Call stack: | |
Address Frame Function SourceFile | |
00007FFA380ECE04 000000B7E01FF620 NtReadFile+14 | |
00007FFA358DAF23 000000B7E01FF6A0 ReadFile+73 | |
00007FFA357C84A9 000000B7E01FF740 _read+209 | |
00007FFA357C8342 000000B7E01FF780 _read+A2 | |
00007FFA357C81B0 000000B7E01FF7B0 _fread_nolock_s+210 | |
00007FFA3582526E 000000B7E01FF7F0 _fgetwc_nolock+FE | |
00007FFA358250E0 000000B7E01FF850 getc+1A0 | |
00007FF709A06865 000000B7E01FFCB0 CliThread+215 C:\Users\benjy\Documents\GitHub\acplayerbots\azerothcore-wotlk\src\server\worldserver\CommandLine\CliRunnable.cpp line 149 | |
00007FF7099EA62B 000000B7E01FFCE0 std::thread::_Invoke<std::tuple<void (__cdecl*)(void)>,0>+B C:\Program Files\Microsoft Visual Studio\2022\Community\VC\Tools\MSVC\14.31.31103\include\thread line 56 | |
00007FFA357D1BB2 000000B7E01FFD10 _configthreadlocale+92 | |
00007FFA378F7034 000000B7E01FFD40 BaseThreadInitThunk+14 | |
00007FFA380A2651 000000B7E01FFDC0 RtlUserThreadStart+21 | |
Call stack: | |
Address Frame Function SourceFile | |
00007FFA380ED3C4 000000B7E02FF560 NtDelayExecution+14 | |
00007FFA358F96DE 000000B7E02FF600 SleepEx+9E | |
00007FFA1BA7303C 000000B7E02FF650 _Thrd_sleep+3C | |
00007FF7099EE4A0 000000B7E02FF6A0 std::this_thread::sleep_until<std::chrono::steady_clock,std::chrono::duration<__int64,std::ratio<1,1000000000> > >+90 C:\Program Files\Microsoft Visual Studio\2022\Community\VC\Tools\MSVC\14.31.31103\include\thread line 201 | |
00007FF7099EE409 000000B7E02FF6D0 std::this_thread::sleep_for<__int64,std::ratio<1,1000> >+19 C:\Program Files\Microsoft Visual Studio\2022\Community\VC\Tools\MSVC\14.31.31103\include\thread line 207 | |
00007FF7099F6406 000000B7E02FF8A0 AuctionListingRunnable+596 C:\Users\benjy\Documents\GitHub\acplayerbots\azerothcore-wotlk\src\server\worldserver\Main.cpp line 729 | |
00007FF7099EA62B 000000B7E02FF8D0 std::thread::_Invoke<std::tuple<void (__cdecl*)(void)>,0>+B C:\Program Files\Microsoft Visual Studio\2022\Community\VC\Tools\MSVC\14.31.31103\include\thread line 56 | |
00007FFA357D1BB2 000000B7E02FF900 _configthreadlocale+92 | |
00007FFA378F7034 000000B7E02FF930 BaseThreadInitThunk+14 | |
00007FFA380A2651 000000B7E02FF9B0 RtlUserThreadStart+21 | |
======================== | |
Local Variables And Parameters | |
Call stack: | |
Address Frame Function SourceFile | |
00007FF709A69B14 000000B7DC3FE630 Battleground::GetBgTypeID+4 C:\Users\benjy\Documents\GitHub\acplayerbots\azerothcore-wotlk\src\server\game\Battlegrounds\Battleground.h line 319 | |
00007FF709B4A66A 000000B7DC3FE6E0 AiFactory::AddDefaultCombatStrategies+C8A C:\Users\benjy\Documents\GitHub\acplayerbots\azerothcore-wotlk\modules\mod-playerbots\src\AiFactory.cpp line 440 | |
Parameter PlayerbotAI* facade = <Unable to read memory> | |
00007FF709A4BFB2 000000B7DC3FE710 PlayerbotAI::ResetStrategies+52 C:\Users\benjy\Documents\GitHub\acplayerbots\azerothcore-wotlk\modules\mod-playerbots\src\PlayerbotAI.cpp line 1149 | |
00007FF709BCBFA9 000000B7DC3FEEB0 BGStatusAction::Execute+2E19 C:\Users\benjy\Documents\GitHub\acplayerbots\azerothcore-wotlk\modules\mod-playerbots\src\strategy\actions\BattleGroundJoinAction.cpp line 1069 | |
Local BGStatusAction* this = 0x1F6893CB530 | |
Action | |
AiNamedObject | |
AiObject | |
PlayerbotAIAware | |
PlayerbotAI* botAI = 0x1F6404C6170 | |
Player* bot = 0x1F65E9E59A0 | |
AiObjectContext* context = 0x1F65C63D5E0 | |
ChatHelper* chat = 0x1F6404C6170 | |
std::string name = "bg status" | |
bool verbose = 0x0 | |
float relevance = 100.000000 | |
Local BGStatusAction* this = 0x1F6893CB530 | |
Action | |
AiNamedObject | |
AiObject | |
PlayerbotAIAware | |
PlayerbotAI* botAI = 0x1F6404C6170 | |
Player* bot = 0x1F65E9E59A0 | |
AiObjectContext* context = 0x1F65C63D5E0 | |
ChatHelper* chat = 0x1F6404C6170 | |
std::string name = "bg status" | |
bool verbose = 0x0 | |
float relevance = 100.000000 | |
Local BGStatusAction* this = 0xB7DC3FEEF0 | |
Action | |
AiNamedObject | |
AiObject | |
PlayerbotAIAware | |
PlayerbotAI* botAI = 0x7574617473206762 | |
Player* bot = 0x73 | |
AiObjectContext* context = 0x9 | |
ChatHelper* chat = 0xF <Unable to read memory> | |
std::string name = "" | |
bool verbose = 0x8 | |
float relevance = 0.000000 | |
Parameter Event* event = 0xAF66318 | |
Parameter Event* event = 0x49DC8B4C | |
Local unsigned int Time1 = 0x0 <Unable to read memory> | |
Local PvPDifficultyEntry* pvpDiff = <Unable to read memory> | |
Local BattlegroundBracketId bracketId = 0xB7DC3FE7D0 | |
Local unsigned int Time2 = 0x0 <Unable to read memory> | |
Local BattlegroundTypeId _bgTypeId = 0xB7DC3FE770 | |
Local BattlegroundQueueTypeId queueTypeId = 0xB7DC3FE772 | |
Local bool isArena = 0xB7DC3FE771 | |
Local ArenaType arenaType = 0x0 <Unable to read memory> | |
Local WorldPacket p | |
ByteBuffer | |
unsigned int _rpos = 0x27 | |
unsigned int _wpos = 0x27 | |
std::vector<unsigned char,std::allocator<unsigned char> > _storage | |
std::_Compressed_pair<std::allocator<unsigned char>,std::_Vector_val<std::_Simple_types<unsigned char> >,1> _Mypair = 0xB7DC3FE848 | |
unsigned int m_opcode = 0x2D4 | |
std::chrono::time_point<std::chrono::steady_clock,std::chrono::duration<__int64,std::ratio<1,1000000000> > > m_receivedTime | |
std::chrono::duration<__int64,std::ratio<1,1000000000> > _MyDur | |
int _MyRep = 0x0 | |
Local TeamId teamId = 0xB7DC3FE7F0 | |
Local bool IsRandomBot = 0xB7DC3FE798 | |
Local Battleground* bg = <Unable to read memory> | |
Local unsigned int mapId = 0x0 <Unable to read memory> | |
Local std::string _bgType = "Random" | |
Local unsigned int type = 0xB7DC3FE773 | |
Local std::exception& e = 0x1F668C102C0 | |
__std_exception_data _Data | |
char* _What = 0x10A000B0009000A <Unable to read memory> | |
bool _DoFree = 0xC | |
Local std::map<std::basic_string<char,std::char_traits<char>,std::allocator<char> >,PositionInfo,std::less<std::basic_string<char,std::char_traits<char>,std::allocator<char> > >,std::allocator<std::pair<std::basic_string<char,std::char_traits<char>,std::allocator<char> > const ,PositionInfo> > >& posMap = <Unable to read memory> | |
Local WorldPacket packet | |
ByteBuffer | |
unsigned int _rpos = 0x8 <Unable to read memory> | |
unsigned int _wpos = 0x10 <Unable to read memory> | |
std::vector<unsigned char,std::allocator<unsigned char> > _storage | |
std::_Compressed_pair<std::allocator<unsigned char>,std::_Vector_val<std::_Simple_types<unsigned char> >,1> _Mypair = 0x18 | |
unsigned int m_opcode = 0x30 <Unable to read memory> | |
std::chrono::time_point<std::chrono::steady_clock,std::chrono::duration<__int64,std::ratio<1,1000000000> > > m_receivedTime | |
std::chrono::duration<__int64,std::ratio<1,1000000000> > _MyDur | |
int _MyRep = 0x38 <Unable to read memory> | |
Local PositionInfo pos | |
float x = 0.000000 | |
float y = 0.000000 | |
float z = 0.000032 | |
bool valueSet = 0xFA | |
unsigned int mapId = 0x68C10000 | |
Local std::exception& e = NULL | |
Local Battleground* bg = <Unable to read memory> | |
Local std::exception& e = 0x80 | |
__std_exception_data _Data | |
char* _What = <Unable to read memory> | |
bool _DoFree = 0x90 <Unable to read memory> | |
Local BattlegroundQueue& bgQueue = <Unable to read memory> | |
Local unsigned int timer = 0x0 <Unable to read memory> | |
Local GroupQueueInfo ginfo | |
std::set<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid> > Players | |
std::_Tree<std::_Tset_traits<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid>,0> > | |
<user defined> _Copy_tag = 0x0 <Unable to read memory> | |
<user defined> _Move_tag = 0x0 <Unable to read memory> | |
std::_Compressed_pair<std::less<ObjectGuid>,std::_Compressed_pair<std::allocator<std::_Tree_node<ObjectGuid,void *> >,std::_Tree_val<std::_Tree_simple_types<ObjectGuid> >,1>,1> _Mypair = 0x0 | |
int teamId = 0x10 <Unable to read memory> | |
int RealTeamID = 0x14 <Unable to read memory> | |
unsigned int BgTypeId = 0x18 <Unable to read memory> | |
bool IsRated = 0x19 <Unable to read memory> | |
unsigned int ArenaType = 0x1A <Unable to read memory> | |
unsigned int ArenaTeamId = 0x1C <Unable to read memory> | |
unsigned int JoinTime = 0x20 <Unable to read memory> | |
unsigned int RemoveInviteTime = 0x24 <Unable to read memory> | |
unsigned int IsInvitedToBGInstanceGUID = 0x28 <Unable to read memory> | |
unsigned int ArenaTeamRating = 0x2C <Unable to read memory> | |
unsigned int ArenaMatchmakerRating = 0x30 <Unable to read memory> | |
unsigned int OpponentsTeamRating = 0x34 <Unable to read memory> | |
unsigned int OpponentsMatchmakerRating = 0x38 <Unable to read memory> | |
unsigned int PreviousOpponentsTeamId = 0x3C <Unable to read memory> | |
unsigned int BracketId = 0x40 <Unable to read memory> | |
unsigned int GroupType = 0x41 <Unable to read memory> | |
Local Battleground* bg = <Unable to read memory> | |
Local std::exception& e = 0x1F69173AD70 | |
__std_exception_data _Data | |
char* _What = "p�s��" | |
bool _DoFree = 0x0 | |
Local Battleground* bg = <Unable to read memory> | |
Local WorldPacket emptyPacket | |
ByteBuffer | |
unsigned int _rpos = 0x8 <Unable to read memory> | |
unsigned int _wpos = 0x10 <Unable to read memory> | |
std::vector<unsigned char,std::allocator<unsigned char> > _storage | |
std::_Compressed_pair<std::allocator<unsigned char>,std::_Vector_val<std::_Simple_types<unsigned char> >,1> _Mypair = 0x18 | |
unsigned int m_opcode = 0x30 <Unable to read memory> | |
std::chrono::time_point<std::chrono::steady_clock,std::chrono::duration<__int64,std::ratio<1,1000000000> > > m_receivedTime | |
std::chrono::duration<__int64,std::ratio<1,1000000000> > _MyDur | |
int _MyRep = 0x38 <Unable to read memory> | |
Local std::map<std::basic_string<char,std::char_traits<char>,std::allocator<char> >,PositionInfo,std::less<std::basic_string<char,std::char_traits<char>,std::allocator<char> > >,std::allocator<std::pair<std::basic_string<char,std::char_traits<char>,std::allocator<char> > const ,PositionInfo> > >& posMap = <Unable to read memory> | |
Local WorldPacket packet | |
ByteBuffer | |
unsigned int _rpos = 0x8 <Unable to read memory> | |
unsigned int _wpos = 0x10 <Unable to read memory> | |
std::vector<unsigned char,std::allocator<unsigned char> > _storage | |
std::_Compressed_pair<std::allocator<unsigned char>,std::_Vector_val<std::_Simple_types<unsigned char> >,1> _Mypair = 0x18 | |
unsigned int m_opcode = 0x30 <Unable to read memory> | |
std::chrono::time_point<std::chrono::steady_clock,std::chrono::duration<__int64,std::ratio<1,1000000000> > > m_receivedTime | |
std::chrono::duration<__int64,std::ratio<1,1000000000> > _MyDur | |
int _MyRep = 0x38 <Unable to read memory> | |
Local PositionInfo pos | |
float x = 0x0 <Unable to read memory> | |
float y = 0x4 <Unable to read memory> | |
float z = 0x8 <Unable to read memory> | |
bool valueSet = 0xC <Unable to read memory> | |
unsigned int mapId = 0x10 <Unable to read memory> | |
Local std::exception& e = NULL | |
Local TeamId teamId = 0x0 <Unable to read memory> | |
Local WorldPacket packet | |
ByteBuffer | |
unsigned int _rpos = 0x8 <Unable to read memory> | |
unsigned int _wpos = 0x10 <Unable to read memory> | |
std::vector<unsigned char,std::allocator<unsigned char> > _storage | |
std::_Compressed_pair<std::allocator<unsigned char>,std::_Vector_val<std::_Simple_types<unsigned char> >,1> _Mypair = 0x18 | |
unsigned int m_opcode = 0x30 <Unable to read memory> | |
std::chrono::time_point<std::chrono::steady_clock,std::chrono::duration<__int64,std::ratio<1,1000000000> > > m_receivedTime | |
std::chrono::duration<__int64,std::ratio<1,1000000000> > _MyDur | |
int _MyRep = 0x38 <Unable to read memory> | |
Local std::exception& e = 0x1F65F0DDF50 | |
__std_exception_data _Data | |
char* _What = "P� | |
_�" | |
bool _DoFree = 0x0 | |
Local std::exception& e = 0x7FF709AC94B6 | |
__std_exception_data _Data | |
char* _What = 0x3949038E38E38E38 <Unable to read memory> | |
bool _DoFree = 0x46 | |
Local WorldPacket emptyPacket | |
ByteBuffer | |
unsigned int _rpos = 0x0 | |
unsigned int _wpos = 0x0 | |
std::vector<unsigned char,std::allocator<unsigned char> > _storage | |
std::_Compressed_pair<std::allocator<unsigned char>,std::_Vector_val<std::_Simple_types<unsigned char> >,1> _Mypair = 0xB7DC3FEA78 | |
unsigned int m_opcode = 0x0 | |
std::chrono::time_point<std::chrono::steady_clock,std::chrono::duration<__int64,std::ratio<1,1000000000> > > m_receivedTime | |
std::chrono::duration<__int64,std::ratio<1,1000000000> > _MyDur | |
int _MyRep = 0x0 | |
Local std::map<std::basic_string<char,std::char_traits<char>,std::allocator<char> >,PositionInfo,std::less<std::basic_string<char,std::char_traits<char>,std::allocator<char> > >,std::allocator<std::pair<std::basic_string<char,std::char_traits<char>,std::allocator<char> > const ,PositionInfo> > >& posMap = <Unable to read memory> | |
Local PositionInfo pos2 | |
float x = 0x0 <Unable to read memory> | |
float y = 0x4 <Unable to read memory> | |
float z = 0x8 <Unable to read memory> | |
bool valueSet = 0xC <Unable to read memory> | |
unsigned int mapId = 0x10 <Unable to read memory> | |
Local WorldPacket packet | |
ByteBuffer | |
unsigned int _rpos = 0x9 | |
unsigned int _wpos = 0x9 | |
std::vector<unsigned char,std::allocator<unsigned char> > _storage | |
std::_Compressed_pair<std::allocator<unsigned char>,std::_Vector_val<std::_Simple_types<unsigned char> >,1> _Mypair = 0xB7DC3FE8F8 | |
unsigned int m_opcode = 0x2D5 | |
std::chrono::time_point<std::chrono::steady_clock,std::chrono::duration<__int64,std::ratio<1,1000000000> > > m_receivedTime | |
std::chrono::duration<__int64,std::ratio<1,1000000000> > _MyDur | |
int _MyRep = 0x0 | |
Local PositionInfo pos | |
float x = 0x0 <Unable to read memory> | |
float y = 0x4 <Unable to read memory> | |
float z = 0x8 <Unable to read memory> | |
bool valueSet = 0xC <Unable to read memory> | |
unsigned int mapId = 0x10 <Unable to read memory> | |
Local std::exception& e = 0x1F600000000 | |
__std_exception_data _Data | |
char* _What = 0x10148F4E43CC8DF <Unable to read memory> | |
bool _DoFree = 0xEE | |
Local BattlegroundQueue& bgQueue = <Unable to read memory> | |
Local GroupQueueInfo ginfo | |
std::set<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid> > Players | |
std::_Tree<std::_Tset_traits<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid>,0> > | |
<user defined> _Copy_tag = 0x0 | |
<user defined> _Move_tag = 0x0 | |
std::_Compressed_pair<std::less<ObjectGuid>,std::_Compressed_pair<std::allocator<std::_Tree_node<ObjectGuid,void *> >,std::_Tree_val<std::_Tree_simple_types<ObjectGuid> >,1>,1> _Mypair = 0xB7DC3FE870 | |
int teamId = 0x1 | |
int RealTeamID = 0x1F6 | |
unsigned int BgTypeId = 0x9 | |
bool IsRated = 0x0 | |
unsigned int ArenaType = 0x0 | |
unsigned int ArenaTeamId = 0xB7 | |
unsigned int JoinTime = 0x2DD72240 | |
unsigned int RemoveInviteTime = 0x1F6 | |
unsigned int IsInvitedToBGInstanceGUID = 0xDC3FE9D0 | |
unsigned int ArenaTeamRating = 0xB7 | |
unsigned int ArenaMatchmakerRating = 0x2 | |
unsigned int OpponentsTeamRating = 0xBF109B18 | |
unsigned int OpponentsMatchmakerRating = 0xBE88C689 | |
unsigned int PreviousOpponentsTeamId = 0x1F6 | |
unsigned int BracketId = 0x23 | |
unsigned int GroupType = 0x0 | |
Local std::exception& e = 0x1F668C27D00 | |
__std_exception_data _Data | |
char* _What = "" | |
bool _DoFree = 0x10 | |
Local Battleground* bg = <Unable to read memory> | |
Local std::exception& e = 0x1F6893CF850 | |
__std_exception_data _Data | |
char* _What = " d� | |
�" | |
bool _DoFree = 0xA0 | |
Local std::exception& e = 0x1F668C10000 | |
__std_exception_data _Data | |
char* _What = "�h�" | |
bool _DoFree = 0x90 | |
00007FF709B548AF 000000B7DC3FF0D0 Engine::ListenAndExecute+AF C:\Users\benjy\Documents\GitHub\acplayerbots\azerothcore-wotlk\modules\mod-playerbots\src\strategy\Engine.cpp line 560 | |
Parameter Event* event = 0xAF66318 | |
Parameter Event* event = 0xAF707D0 | |
Local std::basic_ostringstream<char,std::char_traits<char>,std::allocator<char> > out | |
std::basic_ostream<char,std::char_traits<char> > | |
std::basic_ios<char,std::char_traits<char> > | |
std::ios_base | |
failure | |
std::system_error | |
std::_System_error | |
std::runtime_error | |
std::exception | |
__std_exception_data _Data = 0x8 | |
std::error_code _Mycode = 0x18 | |
unsigned int _Stdstr = 0x8 <Unable to read memory> | |
_Iosarray | |
<user defined> std::_Crt_new_delete = 0x0 <Unable to read memory> | |
std::ios_base::_Iosarray* _Next = <Unable to read memory> | |
int _Index = 0x8 <Unable to read memory> | |
long _Lo = 0xC <Unable to read memory> | |
void* _Vp = <Unable to read memory> | |
_Fnarray | |
<user defined> std::_Crt_new_delete = 0x0 <Unable to read memory> | |
std::ios_base::_Fnarray* _Next = <Unable to read memory> | |
int _Index = 0x8 <Unable to read memory> | |
<user defined>* _Pfn = <Unable to read memory> | |
int _Mystate = 0x10 <Unable to read memory> | |
int _Except = 0x14 <Unable to read memory> | |
int _Fmtfl = 0x18 <Unable to read memory> | |
int _Prec = 0x20 <Unable to read memory> | |
int _Wide = 0x28 <Unable to read memory> | |
std::ios_base::_Iosarray* _Arr = <Unable to read memory> | |
std::ios_base::_Fnarray* _Calls = <Unable to read memory> | |
std::locale* _Ploc = <Unable to read memory> | |
std::basic_streambuf<char,std::char_traits<char> >* _Mystrbuf = <Unable to read memory> | |
std::basic_ostream<char,std::char_traits<char> >* _Tiestr = <Unable to read memory> | |
char _Fillch = 0x58 <Unable to read memory> | |
_Sentry_base | |
std::basic_ostream<char,std::char_traits<char> >& _Myostr = <Unable to read memory> | |
sentry | |
std::basic_ostream<char,std::char_traits<char> >::_Sentry_base | |
<user defined> _Myostr = 0x0 <Unable to read memory> | |
bool _Ok = 0x8 <Unable to read memory> | |
std::basic_ios<char,std::char_traits<char> > | |
<user defined> _Mystrbuf = 0x48 <Unable to read memory> | |
<user defined> _Tiestr = 0x50 <Unable to read memory> | |
char _Fillch = 0x58 <Unable to read memory> | |
std::basic_stringbuf<char,std::char_traits<char>,std::allocator<char> > _Stringbuffer | |
std::basic_streambuf<char,std::char_traits<char> > | |
char* _Gfirst = <Unable to read memory> | |
char* _Pfirst = <Unable to read memory> | |
char** _IGfirst = <Unable to read memory> | |
<user defined>* _IPfirst = <Unable to read memory> | |
char* _Gnext = <Unable to read memory> | |
char* _Pnext = <Unable to read memory> | |
<user defined>* _IGnext = <Unable to read memory> | |
<user defined>* _IPnext = <Unable to read memory> | |
int _Gcount = 0x50 <Unable to read memory> | |
int _Pcount = 0x54 <Unable to read memory> | |
int* _IGcount = <Unable to read memory> | |
int* _IPcount = <Unable to read memory> | |
std::locale* _Plocale = <Unable to read memory> | |
_Buffer_view | |
char* _Ptr = <Unable to read memory> | |
unsigned int _Size = 0x10 <Unable to read memory> | |
unsigned int _Res = 0x18 <Unable to read memory> | |
char* _Seekhigh = <Unable to read memory> | |
int _Mystate = 0x78 <Unable to read memory> | |
00007FF709B5367E 000000B7DC3FF3F0 Engine::DoNextAction+70E C:\Users\benjy\Documents\GitHub\acplayerbots\azerothcore-wotlk\modules\mod-playerbots\src\strategy\Engine.cpp line 196 | |
Parameter Unit* unit = NULL | |
Parameter unsigned int depth = 0xB7DC3FF124 | |
Parameter bool minimal = 0xB7DC3FF111 | |
Local int currentTime = 0xB7DC3FF1C0 | |
Local unsigned int iterationsPerTick = 0xB7DC3FF120 | |
Local bool actionExecuted = 0xB7DC3FF110 | |
Local ActionBasket* basket = <Unable to read memory> | |
Local Event event | |
std::string source = "bg status" | |
std::string param = "" | |
WorldPacket packet | |
ByteBuffer | |
unsigned int _rpos = 0x0 | |
unsigned int _wpos = 0x27 | |
std::vector<unsigned char,std::allocator<unsigned char> > _storage = 0xB7DC3FF2E0 | |
unsigned int m_opcode = 0x2D4 | |
std::chrono::time_point<std::chrono::steady_clock,std::chrono::duration<__int64,std::ratio<1,1000000000> > > m_receivedTime | |
std::chrono::duration<__int64,std::ratio<1,1000000000> > _MyDur = 0x0 | |
Player* owner = NULL | |
Local bool skipPrerequisites = 0x0 <Unable to read memory> | |
Local std::_Vector_iterator<std::_Vector_val<std::_Simple_types<Multiplier *> > > i | |
std::_Vector_const_iterator<std::_Vector_val<std::_Simple_types<Multiplier *> > > | |
Multiplier** _Ptr = <Unable to read memory> | |
Local Multiplier* multiplier = <Unable to read memory> | |
00007FF709A44014 000000B7DC3FF530 PlayerbotAI::DoNextAction+4B4 C:\Users\benjy\Documents\GitHub\acplayerbots\azerothcore-wotlk\modules\mod-playerbots\src\PlayerbotAI.cpp line 839 | |
Local Group* group = <Unable to read memory> | |
Local PlayerbotAI* masterBotAI = <Unable to read memory> | |
Local unsigned int dCount = 0x0 <Unable to read memory> | |
Local PlayerbotAI* botAI = <Unable to read memory> | |
Local Player* playerMaster = <Unable to read memory> | |
Local Player* newMaster = <Unable to read memory> | |
Local GroupReference* gref = <Unable to read memory> | |
Local PlayerbotAI* memberBotAI = <Unable to read memory> | |
Local Player* member = <Unable to read memory> | |
Local WorldPacket stop | |
ByteBuffer | |
unsigned int _rpos = 0x73 | |
unsigned int _wpos = 0x0 | |
std::vector<unsigned char,std::allocator<unsigned char> > _storage | |
std::_Compressed_pair<std::allocator<unsigned char>,std::_Vector_val<std::_Simple_types<unsigned char> >,1> _Mypair = 0xB7DC3FF498 | |
unsigned int m_opcode = 0x5D60 | |
std::chrono::time_point<std::chrono::steady_clock,std::chrono::duration<__int64,std::ratio<1,1000000000> > > m_receivedTime | |
std::chrono::duration<__int64,std::ratio<1,1000000000> > _MyDur | |
int _MyRep = 0x0 | |
Local WorldPacket land | |
ByteBuffer | |
unsigned int _rpos = 0x7FF709A3F835 | |
unsigned int _wpos = 0xB7DC3FF748 | |
std::vector<unsigned char,std::allocator<unsigned char> > _storage | |
std::_Compressed_pair<std::allocator<unsigned char>,std::_Vector_val<std::_Simple_types<unsigned char> >,1> _Mypair = 0xB7DC3FF4D8 | |
unsigned int m_opcode = 0xF568 | |
std::chrono::time_point<std::chrono::steady_clock,std::chrono::duration<__int64,std::ratio<1,1000000000> > > m_receivedTime | |
std::chrono::duration<__int64,std::ratio<1,1000000000> > _MyDur | |
int _MyRep = 0x7FF709A469D7 | |
00007FF709A4D4B5 000000B7DC3FF790 PlayerbotAI::UpdateAIInternal+8E5 C:\Users\benjy\Documents\GitHub\acplayerbots\azerothcore-wotlk\modules\mod-playerbots\src\PlayerbotAI.cpp line 342 | |
Parameter unsigned int elapsed = 0xB7DC3FF7A8 | |
Parameter bool minimal = 0xB7DC3FF564 | |
Local PerformanceMonitorOperation* pmo = NULL | |
Local std::vector<ChatCommandHolder,std::allocator<ChatCommandHolder> > delayed | |
std::_Compressed_pair<std::allocator<ChatCommandHolder>,std::_Vector_val<std::_Simple_types<ChatCommandHolder> >,1> _Mypair | |
std::_Vector_val<std::_Simple_types<ChatCommandHolder> > _Myval2 | |
ChatCommandHolder* _Myfirst = NULL | |
ChatCommandHolder* _Mylast = NULL | |
ChatCommandHolder* _Myend = NULL | |
Local std::string mapString = 0xB7DC3FF5A8 <Unable to read memory> | |
Local std::string mapString = "0" | |
Local ExternalEventHelper helper | |
AiObjectContext* aiObjectContext = 0x1F65C63D5E0 | |
PlayerbotAIAware | |
PlayerbotAI* botAI = 0x1F6404C6170 | |
std::vector<std::basic_string<char,std::char_traits<char>,std::allocator<char> >,std::allocator<std::basic_string<char,std::char_traits<char>,std::allocator<char> > > > performanceStack | |
std::_Compressed_pair<std::allocator<std::basic_string<char,std::char_traits<char>,std::allocator<char> > >,std::_Vector_val<std::_Simple_types<std::basic_string<char,std::char_traits<char>,std::allocator<char> > > >,1> _Mypair = 0x1F65C63D5F0 | |
NamedObjectContextList<Strategy> strategyContexts | |
std::vector<NamedObjectContext<Strategy> *,std::allocator<NamedObjectContext<Strategy> *> > contexts = 0x1F65C63D610 | |
NamedObjectContextList<Action> actionContexts | |
std::vector<NamedObjectContext<Action> *,std::allocator<NamedObjectContext<Action> *> > contexts = 0x1F65C63D630 | |
NamedObjectContextList<Trigger> triggerContexts | |
std::vector<NamedObjectContext<Trigger> *,std::allocator<NamedObjectContext<Trigger> *> > contexts = 0x1F65C63D650 | |
NamedObjectContextList<UntypedValue> valueContexts | |
std::vector<NamedObjectContext<UntypedValue> *,std::allocator<NamedObjectContext<UntypedValue> *> > contexts = 0x1F65C63D670 | |
Local ChatCommandHolder holder | |
std::string command = "..." | |
Player* owner = 0x20 | |
Unit | |
WorldObject | |
Object | |
DataMap CustomData = 0x28 | |
unsigned int m_objectType = 0x68 <Unable to read memory> | |
int m_objectTypeId = 0x6C <Unable to read memory> | |
unsigned int m_updateFlag = 0x70 <Unable to read memory> | |
int* m_int32Values = <Unable to read memory> | |
unsigned int* m_uint32Values = <Unable to read memory> | |
float* m_floatValues = <Unable to read memory> | |
UpdateMask _changesMask = 0x80 | |
unsigned int m_valuesCount = 0x90 <Unable to read memory> | |
unsigned int _fieldNotifyFlags = 0x92 <Unable to read memory> | |
bool m_objectUpdated = 0x94 <Unable to read memory> | |
bool m_inWorld = 0x95 <Unable to read memory> | |
PackedGuid m_PackGUID = 0x98 | |
WorldLocation | |
Position | |
PositionXYStreamer | |
Position* Pos = <Unable to read memory> | |
PositionXYZStreamer | |
<user defined> m_pos = 0xC8 <Unable to read memory> | |
PositionXYZOStreamer | |
<user defined> m_pos = 0xC8 <Unable to read memory> | |
float m_positionX = 0xC8 <Unable to read memory> | |
float m_positionY = 0xCC <Unable to read memory> | |
float m_positionZ = 0xD0 <Unable to read memory> | |
float m_orientation = 0xD4 <Unable to read memory> | |
unsigned int m_mapId = 0xD8 <Unable to read memory> | |
FlaggedValuesArray32<int,unsigned int,enum StealthType,2> m_stealth = 0xDC | |
FlaggedValuesArray32<int,unsigned int,enum StealthType,2> m_stealthDetect = 0xE8 | |
FlaggedValuesArray32<int,unsigned int,enum InvisibilityType,12> m_invisibility = 0xF4 | |
FlaggedValuesArray32<int,unsigned int,enum InvisibilityType,12> m_invisibilityDetect = 0x128 | |
FlaggedValuesArray32<int,unsigned int,enum ServerSideVisibilityType,2> m_serverSideVisibility = 0x15C | |
FlaggedValuesArray32<int,unsigned int,enum ServerSideVisibilityType,2> m_serverSideVisibilityDetect = 0x168 | |
unsigned int LastUsedScriptID = 0x174 <Unable to read memory> | |
MovementInfo m_movementInfo = 0x178 | |
ElunaEventProcessor* elunaEvents = <Unable to read memory> | |
std::string m_name = 0x1F0 <Unable to read memory> | |
bool m_isActive = 0x210 <Unable to read memory> | |
bool m_isFarVisible = 0x211 <Unable to read memory> | |
std::optional<float> m_visibilityDistanceOverride = 0x214 <Unable to read memory> | |
bool m_isWorldObject = 0x21C <Unable to read memory> | |
ZoneScript* m_zoneScript = <Unable to read memory> | |
unsigned int _zoneId = 0x228 <Unable to read memory> | |
unsigned int _areaId = 0x22C <Unable to read memory> | |
float _floorZ = 0x230 <Unable to read memory> | |
bool _outdoors = 0x234 <Unable to read memory> | |
LiquidData _liquidData = 0x238 | |
bool _updatePositionData = 0x24C <Unable to read memory> | |
Transport* m_transport = <Unable to read memory> | |
Map* m_currMap = <Unable to read memory> | |
unsigned int m_InstanceId = 0x260 <Unable to read memory> | |
unsigned int m_phaseMask = 0x264 <Unable to read memory> | |
bool m_useCombinedPhases = 0x268 <Unable to read memory> | |
unsigned int m_notifyflags = 0x26A <Unable to read memory> | |
unsigned int m_executed_notifies = 0x26C <Unable to read memory> | |
std::unordered_set<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid>,std::allocator<ObjectGuid> > _allowedLooters = 0x270 | |
unsigned int m_extraAttacks = 0x2B0 <Unable to read memory> | |
bool m_canDualWield = 0x2B4 <Unable to read memory> | |
std::set<Unit *,std::less<Unit *>,std::allocator<Unit *> > m_Controlled = 0x2B8 | |
SafeUnitPointer m_movedByPlayer = 0x2C8 | |
ObjectGuid[7] m_SummonSlot | |
[0] = 0x2D8 <Unable to read memory> | |
[1] = 0x2E0 <Unable to read memory> | |
[2] = 0x2E8 <Unable to read memory> | |
[3] = 0x2F0 <Unable to read memory> | |
[4] = 0x2F8 <Unable to read memory> | |
[5] = 0x300 <Unable to read memory> | |
[6] = 0x308 <Unable to read memory> | |
ObjectGuid[4] m_ObjectSlot | |
[0] = 0x310 <Unable to read memory> | |
[1] = 0x318 <Unable to read memory> | |
[2] = 0x320 <Unable to read memory> | |
[3] = 0x328 <Unable to read memory> | |
float m_modMeleeHitChance = 0x330 <Unable to read memory> | |
float m_modRangedHitChance = 0x334 <Unable to read memory> | |
float m_modSpellHitChance = 0x338 <Unable to read memory> | |
int m_baseSpellCritChance = 0x33C <Unable to read memory> | |
float[7] m_threatModifier | |
[0] = 0x340 <Unable to read memory> | |
[1] = 0x344 <Unable to read memory> | |
[2] = 0x348 <Unable to read memory> | |
[3] = 0x34C <Unable to read memory> | |
[4] = 0x350 <Unable to read memory> | |
[5] = 0x354 <Unable to read memory> | |
[6] = 0x358 <Unable to read memory> | |
float[3] m_modAttackSpeedPct | |
[0] = 0x35C <Unable to read memory> | |
[1] = 0x360 <Unable to read memory> | |
[2] = 0x364 <Unable to read memory> | |
EventProcessor m_Events = 0x368 | |
std::vector<SpellImmune,std::allocator<SpellImmune> >[8] m_spellImmune | |
[0] = 0x388 | |
[1] = 0x3A0 | |
[2] = 0x3B8 | |
[3] = 0x3D0 | |
[4] = 0x3E8 | |
[5] = 0x400 | |
[6] = 0x418 | |
[7] = 0x430 | |
unsigned int m_lastSanctuaryTime = 0x448 <Unable to read memory> | |
std::set<PetAura const *,std::less<PetAura const *>,std::allocator<PetAura const *> > m_petAuras = 0x450 | |
bool IsAIEnabled = 0x460 <Unable to read memory> | |
bool NeedChangeAI = 0x461 <Unable to read memory> | |
bool m_ControlledByPlayer = 0x462 <Unable to read memory> | |
bool m_CreatedByPlayer = 0x463 <Unable to read memory> | |
std::set<SafeUnitPointer *,std::less<SafeUnitPointer *>,std::allocator<SafeUnitPointer *> > SafeUnitPointerSet = 0x468 | |
Position m_last_notify_position = 0x478 | |
unsigned int m_last_notify_mstime = 0x488 <Unable to read memory> | |
unsigned int m_delayed_unit_relocation_timer = 0x48C <Unable to read memory> | |
unsigned int m_delayed_unit_ai_notify_timer = 0x48E <Unable to read memory> | |
bool bRequestForcedVisibilityUpdate = 0x490 <Unable to read memory> | |
Movement::MoveSpline* movespline = <Unable to read memory> | |
UnitAI* i_AI = <Unable to read memory> | |
UnitAI* i_disabledAI = <Unable to read memory> | |
unsigned int m_realRace = 0x4B0 <Unable to read memory> | |
unsigned int m_race = 0x4B1 <Unable to read memory> | |
bool m_AutoRepeatFirstCast = 0x4B2 <Unable to read memory> | |
int[3] m_attackTimer | |
[0] = 0x4B4 <Unable to read memory> | |
[1] = 0x4B8 <Unable to read memory> | |
[2] = 0x4BC <Unable to read memory> | |
float[5] m_createStats | |
[0] = 0x4C0 <Unable to read memory> | |
[1] = 0x4C4 <Unable to read memory> | |
[2] = 0x4C8 <Unable to read memory> | |
[3] = 0x4CC <Unable to read memory> | |
[4] = 0x4D0 <Unable to read memory> | |
std::unordered_set<Unit *,std::hash<Unit *>,std::equal_to<Unit *>,std::allocator<Unit *> > m_attackers = 0x4D8 | |
Unit* m_attacking = <Unable to read memory> | |
int m_deathState = 0x520 <Unable to read memory> | |
int m_procDeep = 0x524 <Unable to read memory> | |
std::list<DynamicObject *,std::allocator<DynamicObject *> > m_dynObj = 0x528 | |
std::list<ObjectGuid,std::allocator<ObjectGuid> > m_gameObj = 0x538 | |
unsigned int m_transform = 0x548 <Unable to read memory> | |
Spell*[4] m_currentSpells | |
[0] = <Unable to read memory> | |
[1] = <Unable to read memory> | |
[2] = <Unable to read memory> | |
[3] = <Unable to read memory> | |
std::multimap<unsigned int,Aura *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,Aura *> > > m_ownedAuras = 0x570 | |
std::multimap<unsigned int,AuraApplication *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,AuraApplication *> > > m_appliedAuras = 0x580 | |
std::list<Aura *,std::allocator<Aura *> > m_removedAuras = 0x590 | |
std::_Tree_iterator<std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,Aura *> > > > m_auraUpdateIterator = 0x5A0 <Unable to read memory> | |
unsigned int m_removedAurasCount = 0x5A8 <Unable to read memory> | |
std::list<AuraEffect *,std::allocator<AuraEffect *> >[317] m_modAuras | |
[0] = 0x5B0 | |
[1] = 0x5C0 | |
[2] = 0x5D0 | |
[3] = 0x5E0 | |
[4] = 0x5F0 | |
[5] = 0x600 | |
[6] = 0x610 | |
[7] = 0x620 | |
[8] = 0x630 | |
[9] = 0x640 | |
std::list<Aura *,std::allocator<Aura *> > m_scAuras = 0x1980 | |
std::list<AuraApplication *,std::allocator<AuraApplication *> > m_interruptableAuras = 0x1990 | |
std::multimap<enum AuraStateType,AuraApplication *,std::less<enum AuraStateType>,std::allocator<std::pair<enum AuraStateType const ,AuraApplication *> > > m_auraStateAuras = 0x19A0 | |
unsigned int m_interruptMask = 0x19B0 <Unable to read memory> | |
float[4] m_auraModifiersGroup | |
[0] = 0x19B4 <Unable to read memory> | |
[1] = 0x19B8 <Unable to read memory> | |
[2] = 0x19BC <Unable to read memory> | |
[3] = 0x19C0 <Unable to read memory> | |
[0] = 0x19B4 | |
float[4] | |
[0] = 0x19C4 <Unable to read memory> | |
[1] = 0x19C8 <Unable to read memory> | |
[2] = 0x19CC <Unable to read memory> | |
[3] = 0x19D0 <Unable to read memory> | |
float[4] | |
[0] = 0x19D4 <Unable to read memory> | |
[1] = 0x19D8 <Unable to read memory> | |
[2] = 0x19DC <Unable to read memory> | |
[3] = 0x19E0 <Unable to read memory> | |
float[4] | |
[0] = 0x19E4 <Unable to read memory> | |
[1] = 0x19E8 <Unable to read memory> | |
[2] = 0x19EC <Unable to read memory> | |
[3] = 0x19F0 <Unable to read memory> | |
float[4] | |
[0] = 0x19F4 <Unable to read memory> | |
[1] = 0x19F8 <Unable to read memory> | |
[2] = 0x19FC <Unable to read memory> | |
[3] = 0x1A00 <Unable to read memory> | |
float[4] | |
[0] = 0x1A04 <Unable to read memory> | |
[1] = 0x1A08 <Unable to read memory> | |
[2] = 0x1A0C <Unable to read memory> | |
[3] = 0x1A10 <Unable to read memory> | |
float[4] | |
[0] = 0x1A14 <Unable to read memory> | |
[1] = 0x1A18 <Unable to read memory> | |
[2] = 0x1A1C <Unable to read memory> | |
[3] = 0x1A20 <Unable to read memory> | |
float[4] | |
[0] = 0x1A24 <Unable to read memory> | |
[1] = 0x1A28 <Unable to read memory> | |
[2] = 0x1A2C <Unable to read memory> | |
[3] = 0x1A30 <Unable to read memory> | |
float[4] | |
[0] = 0x1A34 <Unable to read memory> | |
[1] = 0x1A38 <Unable to read memory> | |
[2] = 0x1A3C <Unable to read memory> | |
[3] = 0x1A40 <Unable to read memory> | |
float[4] | |
[0] = 0x1A44 <Unable to read memory> | |
[1] = 0x1A48 <Unable to read memory> | |
[2] = 0x1A4C <Unable to read memory> | |
[3] = 0x1A50 <Unable to read memory> | |
float[2] m_weaponDamage | |
[0] = 0x1B44 <Unable to read memory> | |
[1] = 0x1B48 <Unable to read memory> | |
[0] = 0x1B44 <Unable to read memory> | |
float[2] | |
[0] = 0x1B4C <Unable to read memory> | |
[1] = 0x1B50 <Unable to read memory> | |
float[2] | |
[0] = 0x1B54 <Unable to read memory> | |
[1] = 0x1B58 <Unable to read memory> | |
bool m_canModifyStats = 0x1B5C <Unable to read memory> | |
std::map<unsigned char,AuraApplication *,std::less<unsigned char>,std::allocator<std::pair<unsigned char const ,AuraApplication *> > > m_visibleAuras = 0x1B60 | |
float[9] m_speed_rate | |
[0] = 0x1B70 <Unable to read memory> | |
[1] = 0x1B74 <Unable to read memory> | |
[2] = 0x1B78 <Unable to read memory> | |
[3] = 0x1B7C <Unable to read memory> | |
[4] = 0x1B80 <Unable to read memory> | |
[5] = 0x1B84 <Unable to read memory> | |
[6] = 0x1B88 <Unable to read memory> | |
[7] = 0x1B8C <Unable to read memory> | |
[8] = 0x1B90 <Unable to read memory> | |
CharmInfo* m_charmInfo = <Unable to read memory> | |
std::list<Player *,std::allocator<Player *> > m_sharedVision = 0x1BA0 | |
MotionMaster* i_motionMaster = <Unable to read memory> | |
unsigned int[4] m_reactiveTimer | |
[0] = 0x1BB8 <Unable to read memory> | |
[1] = 0x1BBC <Unable to read memory> | |
[2] = 0x1BC0 <Unable to read memory> | |
[3] = 0x1BC4 <Unable to read memory> | |
int m_regenTimer = 0x1BC8 <Unable to read memory> | |
ThreatMgr m_ThreatMgr = 0x1BD0 | |
std::map<ObjectGuid,float,std::less<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,float> > > _charmThreatInfo = 0x1C18 | |
Vehicle* m_vehicle = <Unable to read memory> | |
Vehicle* m_vehicleKit = <Unable to read memory> | |
unsigned int m_unitTypeMask = 0x1C38 <Unable to read memory> | |
LiquidTypeEntry* _lastLiquid = <Unable to read memory> | |
bool m_applyResilience = 0x1C48 <Unable to read memory> | |
bool _instantCast = 0x1C49 <Unable to read memory> | |
bool m_cannotReachTarget = 0x1C4A <Unable to read memory> | |
unsigned int m_rootTimes = 0x1C4C <Unable to read memory> | |
unsigned int m_state = 0x1C50 <Unable to read memory> | |
unsigned int m_CombatTimer = 0x1C54 <Unable to read memory> | |
unsigned int m_lastManaUse = 0x1C58 <Unable to read memory> | |
std::list<DiminishingReturn,std::allocator<DiminishingReturn> > m_Diminishing = 0x1C60 | |
HostileRefMgr m_HostileRefMgr = 0x1C70 | |
FollowerRefMgr m_FollowingRefMgr = 0x1CA8 | |
Unit* m_comboTarget = <Unable to read memory> | |
int m_comboPoints = 0x1CE0 <Unable to read memory> | |
std::unordered_set<Unit *,std::hash<Unit *>,std::equal_to<Unit *>,std::allocator<Unit *> > m_ComboPointHolders = 0x1CE8 | |
RedirectThreatInfo _redirectThreatInfo = 0x1D28 | |
bool m_cleanupDone = 0x1D38 <Unable to read memory> | |
bool m_duringRemoveFromWorld = 0x1D39 <Unable to read memory> | |
unsigned int _oldFactionId = 0x1D3C <Unable to read memory> | |
unsigned int _lastExtraAttackSpell = 0x1D40 <Unable to read memory> | |
std::unordered_map<ObjectGuid,unsigned int,std::hash<ObjectGuid>,std::equal_to<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,unsigned int> > > extraAttacksTargets = 0x1D48 | |
ObjectGuid _lastDamagedTargetGuid = 0x1D88 <Unable to read memory> | |
GridObject<Player> | |
GridReference<Player> _gridRef = 0x1D90 | |
std::string autoReplyMsg = 0x1DB8 <Unable to read memory> | |
PlayerTaxi m_taxi | |
unsigned int[14] m_taximask | |
[0] = 0x1DD8 <Unable to read memory> | |
[1] = 0x1DDC <Unable to read memory> | |
[2] = 0x1DE0 <Unable to read memory> | |
[3] = 0x1DE4 <Unable to read memory> | |
[4] = 0x1DE8 <Unable to read memory> | |
[5] = 0x1DEC <Unable to read memory> | |
[6] = 0x1DF0 <Unable to read memory> | |
[7] = 0x1DF4 <Unable to read memory> | |
[8] = 0x1DF8 <Unable to read memory> | |
[9] = 0x1DFC <Unable to read memory> | |
std::vector<unsigned int,std::allocator<unsigned int> > m_TaxiDestinations = 0x1E10 | |
unsigned int _taxiSegment = 0x1E28 <Unable to read memory> | |
int m_logintime = 0x1E30 <Unable to read memory> | |
int m_Last_tick = 0x1E38 <Unable to read memory> | |
unsigned int[2] m_Played_time | |
[0] = 0x1E40 <Unable to read memory> | |
[1] = 0x1E44 <Unable to read memory> | |
bool m_mailsUpdated = 0x1E48 <Unable to read memory> | |
unsigned int unReadMails = 0x1E49 <Unable to read memory> | |
int m_nextMailDelivereTime = 0x1E50 <Unable to read memory> | |
std::unordered_map<unsigned int,Item *,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,Item *> > > mMitems | |
std::_Hash<std::_Umap_traits<unsigned int,Item *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,Item *> >,0> > | |
<user defined> _Min_buckets_construct_ptr = 0x1E58 | |
_Clear_guard | |
std::_Hash<std::_Umap_traits<unsigned int,Item *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,Item *> >,0> >* _Target = <Unable to read memory> | |
_Range_eraser | |
std::list<std::pair<unsigned int const ,Item *>,std::allocator<std::pair<unsigned int const ,Item *> > >& _List = <Unable to read memory> | |
std::_List_node<std::pair<unsigned int const ,Item *>,void *>* _Predecessor = <Unable to read memory> | |
std::_List_node<std::pair<unsigned int const ,Item *>,void *>* _Next = <Unable to read memory> | |
<user defined> _Equal_range_result = 0x1E58 | |
<user defined> _Multi_equal_check_result = 0x1E58 | |
std::_Umap_traits<unsigned int,Item *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,Item *> >,0> _Traitsobj = 0x1E58 <Unable to read memory> | |
std::list<std::pair<unsigned int const ,Item *>,std::allocator<std::pair<unsigned int const ,Item *> > > _List = 0x1E60 | |
std::_Hash_vec<std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,Item *> > > > > > _Vec = 0x1E70 | |
unsigned int _Mask = 0x1E88 <Unable to read memory> | |
unsigned int _Maxidx = 0x1E90 <Unable to read memory> | |
PvPInfo pvpInfo | |
bool IsHostile = 0x1E98 <Unable to read memory> | |
bool IsInHostileArea = 0x1E99 <Unable to read memory> | |
bool IsInNoPvPArea = 0x1E9A <Unable to read memory> | |
bool IsInFFAPvPArea = 0x1E9B <Unable to read memory> | |
int EndTimer = 0x1EA0 <Unable to read memory> | |
int FFAPvPEndTimer = 0x1EA8 <Unable to read memory> | |
std::unique_ptr<DuelInfo,std::default_delete<DuelInfo> > duel | |
std::_Compressed_pair<std::default_delete<DuelInfo>,DuelInfo *,1> _Mypair = 0x1EB0 <Unable to read memory> | |
PlayerMenu* PlayerTalkClass = <Unable to read memory> | |
std::vector<ItemSetEffect *,std::allocator<ItemSetEffect *> > ItemSetEff | |
std::_Compressed_pair<std::allocator<ItemSetEffect *>,std::_Vector_val<std::_Simple_types<ItemSetEffect *> >,1> _Mypair = 0x1EC0 | |
SafeUnitPointer m_mover | |
Unit* ptr = <Unable to read memory> | |
Unit* defaultValue = <Unable to read memory> | |
WorldObject* m_seer = <Unable to read memory> | |
std::set<Unit *,std::less<Unit *>,std::allocator<Unit *> > m_isInSharedVisionOf | |
std::_Tree<std::_Tset_traits<Unit *,std::less<Unit *>,std::allocator<Unit *>,0> > | |
<user defined> _Copy_tag = 0x1EF0 <Unable to read memory> | |
<user defined> _Move_tag = 0x1EF0 <Unable to read memory> | |
std::_Compressed_pair<std::less<Unit *>,std::_Compressed_pair<std::allocator<std::_Tree_node<Unit *,void *> >,std::_Tree_val<std::_Tree_simple_types<Unit *> >,1>,1> _Mypair = 0x1EF0 | |
unsigned int m_recallMap = 0x1F00 <Unable to read memory> | |
float m_recallX = 0x1F04 <Unable to read memory> | |
float m_recallY = 0x1F08 <Unable to read memory> | |
float m_recallZ = 0x1F0C <Unable to read memory> | |
float m_recallO = 0x1F10 <Unable to read memory> | |
unsigned int m_homebindMapId = 0x1F14 <Unable to read memory> | |
unsigned int m_homebindAreaId = 0x1F18 <Unable to read memory> | |
float m_homebindX = 0x1F1C <Unable to read memory> | |
float m_homebindY = 0x1F20 <Unable to read memory> | |
float m_homebindZ = 0x1F24 <Unable to read memory> | |
std::unordered_set<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid>,std::allocator<ObjectGuid> > m_clientGUIDs | |
std::_Hash<std::_Uset_traits<ObjectGuid,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<ObjectGuid>,0> > | |
<user defined> _Min_buckets_construct_ptr = 0x1F28 | |
_Clear_guard | |
std::_Hash<std::_Uset_traits<ObjectGuid,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<ObjectGuid>,0> >* _Target = <Unable to read memory> | |
<user defined> _Range_eraser = 0x1F28 | |
<user defined> _Equal_range_result = 0x1F28 | |
<user defined> _Multi_equal_check_result = 0x1F28 | |
std::_Uset_traits<ObjectGuid,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<ObjectGuid>,0> _Traitsobj = 0x1F28 <Unable to read memory> | |
std::list<ObjectGuid,std::allocator<ObjectGuid> > _List = 0x1F30 | |
std::_Hash_vec<std::allocator<std::_List_unchecked_const_iterator<std::_List_val<std::_List_simple_types<ObjectGuid> >,std::_Iterator_base0> > > _Vec = 0x1F40 | |
unsigned int _Mask = 0x1F58 <Unable to read memory> | |
unsigned int _Maxidx = 0x1F60 <Unable to read memory> | |
std::vector<Unit *,std::allocator<Unit *> > m_newVisible | |
std::_Compressed_pair<std::allocator<Unit *>,std::_Vector_val<std::_Simple_types<Unit *> >,1> _Mypair = 0x1F68 | |
unsigned int[9] m_forced_speed_changes | |
[0] = 0x1F80 <Unable to read memory> | |
[1] = 0x1F81 <Unable to read memory> | |
[2] = 0x1F82 <Unable to read memory> | |
[3] = 0x1F83 <Unable to read memory> | |
[4] = 0x1F84 <Unable to read memory> | |
[5] = 0x1F85 <Unable to read memory> | |
[6] = 0x1F86 <Unable to read memory> | |
[7] = 0x1F87 <Unable to read memory> | |
[8] = 0x1F88 <Unable to read memory> | |
std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > m_DFQuests | |
std::_Tree<std::_Tset_traits<unsigned int,std::less<unsigned int>,std::allocator<unsigned int>,0> > | |
<user defined> _Copy_tag = 0x1F90 <Unable to read memory> | |
<user defined> _Move_tag = 0x1F90 <Unable to read memory> | |
std::_Compressed_pair<std::less<unsigned int>,std::_Compressed_pair<std::allocator<std::_Tree_node<unsigned int,void *> >,std::_Tree_val<std::_Tree_simple_types<unsigned int> >,1>,1> _Mypair = 0x1F90 | |
unsigned int m_HomebindTimer = 0x1FA0 <Unable to read memory> | |
bool m_InstanceValid = 0x1FA4 <Unable to read memory> | |
Spell* m_spellModTakingSpell = <Unable to read memory> | |
bool isDebugAreaTriggers = 0x1FB0 <Unable to read memory> | |
unsigned int m_pendingSpectatorForBG = 0x1FB4 <Unable to read memory> | |
unsigned int m_pendingSpectatorInviteInstanceId = 0x1FB8 <Unable to read memory> | |
std::set<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid> > m_receivedSpectatorResetFor | |
std::_Tree<std::_Tset_traits<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid>,0> > | |
<user defined> _Copy_tag = 0x1FC0 | |
<user defined> _Move_tag = 0x1FC0 | |
std::_Compressed_pair<std::less<ObjectGuid>,std::_Compressed_pair<std::allocator<std::_Tree_node<ObjectGuid,void *> >,std::_Tree_val<std::_Tree_simple_types<ObjectGuid> >,1>,1> _Mypair = 0x1FC0 | |
ObjectGuid m_drwGUID | |
unsigned int _guid = 0x1FD0 <Unable to read memory> | |
unsigned int m_charmUpdateTimer = 0x1FD8 <Unable to read memory> | |
std::list<ObjectGuid,std::allocator<ObjectGuid> > WhisperList | |
_List_node_remove_op | |
std::list<ObjectGuid,std::allocator<ObjectGuid> >& _List = <Unable to read memory> | |
std::_List_node<ObjectGuid,void *>* _Head = <Unable to read memory> | |
std::_List_node<ObjectGuid,void *>** _Tail = <Unable to read memory> | |
std::_Compressed_pair<std::allocator<std::_List_node<ObjectGuid,void *> >,std::_List_val<std::_List_simple_types<ObjectGuid> >,1> _Mypair = 0x1FE0 | |
bool m_NeedToSaveGlyphs = 0x1FF0 <Unable to read memory> | |
unsigned int m_MountBlockId = 0x1FF4 <Unable to read memory> | |
float m_realDodge = 0x1FF8 <Unable to read memory> | |
float m_realParry = 0x1FFC <Unable to read memory> | |
unsigned int[10] m_charmAISpells | |
[0] = 0x2000 <Unable to read memory> | |
[1] = 0x2004 <Unable to read memory> | |
[2] = 0x2008 <Unable to read memory> | |
[3] = 0x200C <Unable to read memory> | |
[4] = 0x2010 <Unable to read memory> | |
[5] = 0x2014 <Unable to read memory> | |
[6] = 0x2018 <Unable to read memory> | |
[7] = 0x201C <Unable to read memory> | |
[8] = 0x2020 <Unable to read memory> | |
[9] = 0x2024 <Unable to read memory> | |
unsigned int m_AreaID = 0x2028 <Unable to read memory> | |
unsigned int m_regenTimerCount = 0x202C <Unable to read memory> | |
unsigned int m_foodEmoteTimerCount = 0x2030 <Unable to read memory> | |
float[7] m_powerFraction | |
[0] = 0x2034 <Unable to read memory> | |
[1] = 0x2038 <Unable to read memory> | |
[2] = 0x203C <Unable to read memory> | |
[3] = 0x2040 <Unable to read memory> | |
[4] = 0x2044 <Unable to read memory> | |
[5] = 0x2048 <Unable to read memory> | |
[6] = 0x204C <Unable to read memory> | |
unsigned int m_contestedPvPTimer = 0x2050 <Unable to read memory> | |
BgBattlegroundQueueID_Rec | |
unsigned int bgQueueTypeId = 0x20 <Unable to read memory> | |
unsigned int invitedToInstance = 0x24 <Unable to read memory> | |
std::array<Player::BgBattlegroundQueueID_Rec,2> _BgBattlegroundQueueID | |
value_type | |
unsigned int bgQueueTypeId = 0x2054 <Unable to read memory> | |
unsigned int invitedToInstance = 0x2058 <Unable to read memory> | |
Player::BgBattlegroundQueueID_Rec[2] _Elems | |
[0] = 0x2054 <Unable to read memory> | |
[1] = 0x205C <Unable to read memory> | |
BGData m_bgData | |
unsigned int bgInstanceID = 0x2068 <Unable to read memory> | |
unsigned int bgTypeID = 0x206C <Unable to read memory> | |
int bgTeamId = 0x2070 <Unable to read memory> | |
unsigned int bgQueueSlot = 0x2074 <Unable to read memory> | |
bool isInvited = 0x2078 <Unable to read memory> | |
bool bgIsRandom = 0x2079 <Unable to read memory> | |
std::set<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid> > bgAfkReporter = 0x2080 | |
unsigned int bgAfkReportedCount = 0x2090 <Unable to read memory> | |
int bgAfkReportedTimer = 0x2098 <Unable to read memory> | |
bool m_IsBGRandomWinner = 0x20A0 <Unable to read memory> | |
EntryPointData m_entryPointData | |
unsigned int mountSpell = 0x20A8 <Unable to read memory> | |
std::vector<unsigned int,std::allocator<unsigned int> > taxiPath = 0x20B0 | |
WorldLocation joinPos = 0x20C8 | |
std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > m_timedquests | |
std::_Tree<std::_Tset_traits<unsigned int,std::less<unsigned int>,std::allocator<unsigned int>,0> > | |
<user defined> _Copy_tag = 0x20E0 <Unable to read memory> | |
<user defined> _Move_tag = 0x20E0 <Unable to read memory> | |
std::_Compressed_pair<std::less<unsigned int>,std::_Compressed_pair<std::allocator<std::_Tree_node<unsigned int,void *> >,std::_Tree_val<std::_Tree_simple_types<unsigned int> >,1>,1> _Mypair = 0x20E0 | |
std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > m_weeklyquests | |
std::_Tree<std::_Tset_traits<unsigned int,std::less<unsigned int>,std::allocator<unsigned int>,0> > | |
<user defined> _Copy_tag = 0x20F0 | |
<user defined> _Move_tag = 0x20F0 | |
std::_Compressed_pair<std::less<unsigned int>,std::_Compressed_pair<std::allocator<std::_Tree_node<unsigned int,void *> >,std::_Tree_val<std::_Tree_simple_types<unsigned int> >,1>,1> _Mypair = 0x20F0 | |
std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > m_monthlyquests | |
std::_Tree<std::_Tset_traits<unsigned int,std::less<unsigned int>,std::allocator<unsigned int>,0> > | |
<user defined> _Copy_tag = 0x2100 | |
<user defined> _Move_tag = 0x2100 | |
std::_Compressed_pair<std::less<unsigned int>,std::_Compressed_pair<std::allocator<std::_Tree_node<unsigned int,void *> >,std::_Tree_val<std::_Tree_simple_types<unsigned int> >,1>,1> _Mypair = 0x2100 | |
std::unordered_map<unsigned int,std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> >,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > > > > m_seasonalquests | |
std::_Hash<std::_Umap_traits<unsigned int,std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> >,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > > >,0> > | |
<user defined> _Min_buckets_construct_ptr = 0x2110 | |
_Clear_guard | |
std::_Hash<std::_Umap_traits<unsigned int,std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> >,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > > >,0> >* _Target = <Unable to read memory> | |
_Range_eraser | |
std::list<std::pair<unsigned int const ,std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > >,std::allocator<std::pair<unsigned int const ,std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > > > >& _List = <Unable to read memory> | |
std::_List_node<std::pair<unsigned int const ,std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > >,void *>* _Predecessor = <Unable to read memory> | |
std::_List_node<std::pair<unsigned int const ,std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > >,void *>* _Next = <Unable to read memory> | |
<user defined> _Equal_range_result = 0x2110 | |
<user defined> _Multi_equal_check_result = 0x2110 | |
std::_Umap_traits<unsigned int,std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> >,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > > >,0> _Traitsobj = 0x2110 <Unable to read memory> | |
std::list<std::pair<unsigned int const ,std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > >,std::allocator<std::pair<unsigned int const ,std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > > > > _List = 0x2118 | |
std::_Hash_vec<std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > > > > > > > _Vec = 0x2128 | |
unsigned int _Mask = 0x2140 <Unable to read memory> | |
unsigned int _Maxidx = 0x2148 <Unable to read memory> | |
ObjectGuid m_divider | |
unsigned int _guid = 0x2150 <Unable to read memory> | |
unsigned int m_ingametime = 0x2158 <Unable to read memory> | |
int m_lastHonorUpdateTime = 0x2160 <Unable to read memory> | |
ObjectGuid m_lootGuid | |
unsigned int _guid = 0x2168 <Unable to read memory> | |
int m_team = 0x2170 <Unable to read memory> | |
unsigned int m_nextSave = 0x2174 <Unable to read memory> | |
unsigned int m_additionalSaveTimer = 0x2178 <Unable to read memory> | |
unsigned int m_additionalSaveMask = 0x217A <Unable to read memory> | |
unsigned int m_hostileReferenceCheckTimer = 0x217C <Unable to read memory> | |
int m_speakTime = 0x2180 <Unable to read memory> | |
unsigned int m_speakCount = 0x2188 <Unable to read memory> | |
int m_dungeonDifficulty = 0x218C <Unable to read memory> | |
int m_raidDifficulty = 0x2190 <Unable to read memory> | |
int m_raidMapDifficulty = 0x2194 <Unable to read memory> | |
unsigned int m_atLoginFlags = 0x2198 <Unable to read memory> | |
Item*[150] m_items | |
[0] = <Unable to read memory> | |
[1] = <Unable to read memory> | |
[2] = <Unable to read memory> | |
[3] = <Unable to read memory> | |
[4] = <Unable to read memory> | |
[5] = <Unable to read memory> | |
[6] = <Unable to read memory> | |
[7] = <Unable to read memory> | |
[8] = <Unable to read memory> | |
[9] = <Unable to read memory> | |
unsigned int m_currentBuybackSlot = 0x2650 <Unable to read memory> | |
std::vector<Item *,std::allocator<Item *> > m_itemUpdateQueue | |
std::_Compressed_pair<std::allocator<Item *>,std::_Vector_val<std::_Simple_types<Item *> >,1> _Mypair = 0x2658 | |
bool m_itemUpdateQueueBlocked = 0x2670 <Unable to read memory> | |
unsigned int m_ExtraFlags = 0x2674 <Unable to read memory> | |
std::map<unsigned int,QuestStatusData,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,QuestStatusData> > > m_QuestStatus | |
std::_Tree<std::_Tmap_traits<unsigned int,QuestStatusData,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,QuestStatusData> >,0> > | |
<user defined> value_compare = 0x2678 <Unable to read memory> | |
<user defined> _Copy_tag = 0x2678 <Unable to read memory> | |
<user defined> _Move_tag = 0x2678 <Unable to read memory> | |
std::_Compressed_pair<std::less<unsigned int>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<unsigned int const ,QuestStatusData>,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,QuestStatusData> > >,1>,1> _Mypair = 0x2678 | |
<user defined> value_compare = 0x2678 | |
std::map<unsigned int,bool,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,bool> > > m_QuestStatusSave | |
std::_Tree<std::_Tmap_traits<unsigned int,bool,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,bool> >,0> > | |
<user defined> value_compare = 0x2688 | |
<user defined> _Copy_tag = 0x2688 | |
<user defined> _Move_tag = 0x2688 | |
std::_Compressed_pair<std::less<unsigned int>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<unsigned int const ,bool>,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,bool> > >,1>,1> _Mypair = 0x2688 | |
<user defined> value_compare = 0x2688 | |
std::unordered_set<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<unsigned int> > m_RewardedQuests | |
std::_Hash<std::_Uset_traits<unsigned int,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<unsigned int>,0> > | |
<user defined> _Min_buckets_construct_ptr = 0x2698 | |
_Clear_guard | |
std::_Hash<std::_Uset_traits<unsigned int,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<unsigned int>,0> >* _Target = <Unable to read memory> | |
_Range_eraser | |
std::list<unsigned int,std::allocator<unsigned int> >& _List = <Unable to read memory> | |
std::_List_node<unsigned int,void *>* _Predecessor = <Unable to read memory> | |
std::_List_node<unsigned int,void *>* _Next = <Unable to read memory> | |
<user defined> _Equal_range_result = 0x2698 | |
<user defined> _Multi_equal_check_result = 0x2698 | |
std::_Uset_traits<unsigned int,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<unsigned int>,0> _Traitsobj = 0x2698 <Unable to read memory> | |
std::list<unsigned int,std::allocator<unsigned int> > _List = 0x26A0 | |
std::_Hash_vec<std::allocator<std::_List_unchecked_const_iterator<std::_List_val<std::_List_simple_types<unsigned int> >,std::_Iterator_base0> > > _Vec = 0x26B0 | |
unsigned int _Mask = 0x26C8 <Unable to read memory> | |
unsigned int _Maxidx = 0x26D0 <Unable to read memory> | |
std::map<unsigned int,bool,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,bool> > > m_RewardedQuestsSave | |
std::_Tree<std::_Tmap_traits<unsigned int,bool,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,bool> >,0> > | |
<user defined> value_compare = 0x26D8 <Unable to read memory> | |
<user defined> _Copy_tag = 0x26D8 <Unable to read memory> | |
<user defined> _Move_tag = 0x26D8 <Unable to read memory> | |
std::_Compressed_pair<std::less<unsigned int>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<unsigned int const ,bool>,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,bool> > >,1>,1> _Mypair = 0x26D8 | |
<user defined> value_compare = 0x26D8 | |
std::unordered_map<unsigned int,SkillStatusData,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,SkillStatusData> > > mSkillStatus | |
std::_Hash<std::_Umap_traits<unsigned int,SkillStatusData,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,SkillStatusData> >,0> > | |
<user defined> _Min_buckets_construct_ptr = 0x26E8 | |
_Clear_guard | |
std::_Hash<std::_Umap_traits<unsigned int,SkillStatusData,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,SkillStatusData> >,0> >* _Target = <Unable to read memory> | |
_Range_eraser | |
std::list<std::pair<unsigned int const ,SkillStatusData>,std::allocator<std::pair<unsigned int const ,SkillStatusData> > >& _List = <Unable to read memory> | |
std::_List_node<std::pair<unsigned int const ,SkillStatusData>,void *>* _Predecessor = <Unable to read memory> | |
std::_List_node<std::pair<unsigned int const ,SkillStatusData>,void *>* _Next = <Unable to read memory> | |
<user defined> _Equal_range_result = 0x26E8 | |
<user defined> _Multi_equal_check_result = 0x26E8 | |
std::_Umap_traits<unsigned int,SkillStatusData,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,SkillStatusData> >,0> _Traitsobj = 0x26E8 <Unable to read memory> | |
std::list<std::pair<unsigned int const ,SkillStatusData>,std::allocator<std::pair<unsigned int const ,SkillStatusData> > > _List = 0x26F0 | |
std::_Hash_vec<std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,SkillStatusData> > > > > > _Vec = 0x2700 | |
unsigned int _Mask = 0x2718 <Unable to read memory> | |
unsigned int _Maxidx = 0x2720 <Unable to read memory> | |
unsigned int m_GuildIdInvited = 0x2728 <Unable to read memory> | |
unsigned int m_ArenaTeamIdInvited = 0x272C <Unable to read memory> | |
std::deque<Mail *,std::allocator<Mail *> > m_mail | |
std::_Compressed_pair<std::allocator<Mail *>,std::_Deque_val<std::_Deque_simple_types<Mail *> >,1> _Mypair = 0x2730 | |
std::unordered_map<unsigned int,PlayerSpell *,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,PlayerSpell *> > > m_spells | |
std::_Hash<std::_Umap_traits<unsigned int,PlayerSpell *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,PlayerSpell *> >,0> > | |
<user defined> _Min_buckets_construct_ptr = 0x2758 <Unable to read memory> | |
_Clear_guard | |
std::_Hash<std::_Umap_traits<unsigned int,PlayerSpell *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,PlayerSpell *> >,0> >* _Target = <Unable to read memory> | |
_Range_eraser | |
std::list<std::pair<unsigned int const ,PlayerSpell *>,std::allocator<std::pair<unsigned int const ,PlayerSpell *> > >& _List = <Unable to read memory> | |
std::_List_node<std::pair<unsigned int const ,PlayerSpell *>,void *>* _Predecessor = <Unable to read memory> | |
std::_List_node<std::pair<unsigned int const ,PlayerSpell *>,void *>* _Next = <Unable to read memory> | |
<user defined> _Equal_range_result = 0x2758 <Unable to read memory> | |
<user defined> _Multi_equal_check_result = 0x2758 <Unable to read memory> | |
std::_Umap_traits<unsigned int,PlayerSpell *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,PlayerSpell *> >,0> _Traitsobj = 0x2758 <Unable to read memory> | |
std::list<std::pair<unsigned int const ,PlayerSpell *>,std::allocator<std::pair<unsigned int const ,PlayerSpell *> > > _List = 0x2760 | |
std::_Hash_vec<std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,PlayerSpell *> > > > > > _Vec = 0x2770 | |
unsigned int _Mask = 0x2788 <Unable to read memory> | |
unsigned int _Maxidx = 0x2790 <Unable to read memory> | |
std::unordered_map<unsigned int,PlayerTalent *,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,PlayerTalent *> > > m_talents | |
std::_Hash<std::_Umap_traits<unsigned int,PlayerTalent *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,PlayerTalent *> >,0> > | |
<user defined> _Min_buckets_construct_ptr = 0x2798 <Unable to read memory> | |
_Clear_guard | |
std::_Hash<std::_Umap_traits<unsigned int,PlayerTalent *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,PlayerTalent *> >,0> >* _Target = <Unable to read memory> | |
_Range_eraser | |
std::list<std::pair<unsigned int const ,PlayerTalent *>,std::allocator<std::pair<unsigned int const ,PlayerTalent *> > >& _List = <Unable to read memory> | |
std::_List_node<std::pair<unsigned int const ,PlayerTalent *>,void *>* _Predecessor = <Unable to read memory> | |
std::_List_node<std::pair<unsigned int const ,PlayerTalent *>,void *>* _Next = <Unable to read memory> | |
<user defined> _Equal_range_result = 0x2798 <Unable to read memory> | |
<user defined> _Multi_equal_check_result = 0x2798 <Unable to read memory> | |
std::_Umap_traits<unsigned int,PlayerTalent *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,PlayerTalent *> >,0> _Traitsobj = 0x2798 <Unable to read memory> | |
std::list<std::pair<unsigned int const ,PlayerTalent *>,std::allocator<std::pair<unsigned int const ,PlayerTalent *> > > _List = 0x27A0 | |
std::_Hash_vec<std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,PlayerTalent *> > > > > > _Vec = 0x27B0 | |
unsigned int _Mask = 0x27C8 <Unable to read memory> | |
unsigned int _Maxidx = 0x27D0 <Unable to read memory> | |
unsigned int m_lastPotionId = 0x27D8 <Unable to read memory> | |
GlobalCooldownMgr m_GlobalCooldownMgr | |
std::unordered_map<unsigned int,GlobalCooldown,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,GlobalCooldown> > > m_GlobalCooldowns = 0x27E0 | |
unsigned int m_activeSpec = 0x2820 <Unable to read memory> | |
unsigned int m_specsCount = 0x2821 <Unable to read memory> | |
unsigned int[6] m_Glyphs | |
[0] = 0x2824 <Unable to read memory> | |
[1] = 0x2828 <Unable to read memory> | |
[2] = 0x282C <Unable to read memory> | |
[3] = 0x2830 <Unable to read memory> | |
[4] = 0x2834 <Unable to read memory> | |
[5] = 0x2838 <Unable to read memory> | |
[0] = 0x2824 | |
unsigned int[6] | |
[0] = 0x283C <Unable to read memory> | |
[1] = 0x2840 <Unable to read memory> | |
[2] = 0x2844 <Unable to read memory> | |
[3] = 0x2848 <Unable to read memory> | |
[4] = 0x284C <Unable to read memory> | |
[5] = 0x2850 <Unable to read memory> | |
std::map<unsigned char,ActionButton,std::less<unsigned char>,std::allocator<std::pair<unsigned char const ,ActionButton> > > m_actionButtons | |
std::_Tree<std::_Tmap_traits<unsigned char,ActionButton,std::less<unsigned char>,std::allocator<std::pair<unsigned char const ,ActionButton> >,0> > | |
<user defined> value_compare = 0x2858 | |
<user defined> _Copy_tag = 0x2858 | |
<user defined> _Move_tag = 0x2858 | |
std::_Compressed_pair<std::less<unsigned char>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<unsigned char const ,ActionButton>,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned char const ,ActionButton> > >,1>,1> _Mypair = 0x2858 | |
<user defined> value_compare = 0x2858 | |
float[2] m_auraBaseMod | |
[0] = 0x2868 <Unable to read memory> | |
[1] = 0x286C <Unable to read memory> | |
[0] = 0x2868 <Unable to read memory> | |
float[2] | |
[0] = 0x2870 <Unable to read memory> | |
[1] = 0x2874 <Unable to read memory> | |
float[2] | |
[0] = 0x2878 <Unable to read memory> | |
[1] = 0x287C <Unable to read memory> | |
float[2] | |
[0] = 0x2880 <Unable to read memory> | |
[1] = 0x2884 <Unable to read memory> | |
int[25] m_baseRatingValue | |
[0] = 0x2888 <Unable to read memory> | |
[1] = 0x288A <Unable to read memory> | |
[2] = 0x288C <Unable to read memory> | |
[3] = 0x288E <Unable to read memory> | |
[4] = 0x2890 <Unable to read memory> | |
[5] = 0x2892 <Unable to read memory> | |
[6] = 0x2894 <Unable to read memory> | |
[7] = 0x2896 <Unable to read memory> | |
[8] = 0x2898 <Unable to read memory> | |
[9] = 0x289A <Unable to read memory> | |
unsigned int m_baseSpellPower = 0x28BC <Unable to read memory> | |
unsigned int m_baseFeralAP = 0x28C0 <Unable to read memory> | |
unsigned int m_baseManaRegen = 0x28C4 <Unable to read memory> | |
unsigned int m_baseHealthRegen = 0x28C8 <Unable to read memory> | |
int m_spellPenetrationItemMod = 0x28CC <Unable to read memory> | |
std::list<SpellModifier *,std::allocator<SpellModifier *> >[32] m_spellMods | |
[0] = 0x28D0 | |
[1] = 0x28E0 | |
[2] = 0x28F0 | |
[3] = 0x2900 | |
[4] = 0x2910 | |
[5] = 0x2920 | |
[6] = 0x2930 | |
[7] = 0x2940 | |
[8] = 0x2950 | |
[9] = 0x2960 | |
std::list<EnchantDuration,std::allocator<EnchantDuration> > m_enchantDuration | |
<user defined> _List_node_remove_op = 0x2AD0 | |
std::_Compressed_pair<std::allocator<std::_List_node<EnchantDuration,void *> >,std::_List_val<std::_List_simple_types<EnchantDuration> >,1> _Mypair = 0x2AD0 | |
std::list<Item *,std::allocator<Item *> > m_itemDuration | |
_List_node_remove_op | |
std::list<Item *,std::allocator<Item *> >& _List = <Unable to read memory> | |
std::_List_node<Item *,void *>* _Head = <Unable to read memory> | |
std::_List_node<Item *,void *>** _Tail = <Unable to read memory> | |
std::_Compressed_pair<std::allocator<std::_List_node<Item *,void *> >,std::_List_val<std::_List_simple_types<Item *> >,1> _Mypair = 0x2AE0 | |
std::list<Item *,std::allocator<Item *> > m_itemSoulboundTradeable | |
_List_node_remove_op | |
std::list<Item *,std::allocator<Item *> >& _List = <Unable to read memory> | |
std::_List_node<Item *,void *>* _Head = <Unable to read memory> | |
<user defined>* _Tail = <Unable to read memory> | |
std::_Compressed_pair<std::allocator<std::_List_node<Item *,void *> >,std::_List_val<std::_List_simple_types<Item *> >,1> _Mypair = 0x2AF0 | |
std::mutex m_soulboundTradableLock | |
std::_Mutex_base | |
std::_Align_type<double,80> _Mtx_storage = 0x2B00 | |
ObjectGuid m_resurrectGUID | |
unsigned int _guid = 0x2B50 <Unable to read memory> | |
unsigned int m_resurrectMap = 0x2B58 <Unable to read memory> | |
float m_resurrectX = 0x2B5C <Unable to read memory> | |
float m_resurrectY = 0x2B60 <Unable to read memory> | |
float m_resurrectZ = 0x2B64 <Unable to read memory> | |
unsigned int m_resurrectHealth = 0x2B68 <Unable to read memory> | |
unsigned int m_resurrectMana = 0x2B6C <Unable to read memory> | |
WorldSession* m_session = <Unable to read memory> | |
std::list<Channel *,std::allocator<Channel *> > m_channels | |
_List_node_remove_op | |
std::list<Channel *,std::allocator<Channel *> >& _List = <Unable to read memory> | |
std::_List_node<Channel *,void *>* _Head = <Unable to read memory> | |
std::_List_node<Channel *,void *>** _Tail = <Unable to read memory> | |
std::_Compressed_pair<std::allocator<std::_List_node<Channel *,void *> >,std::_List_val<std::_List_simple_types<Channel *> >,1> _Mypair = 0x2B78 | |
unsigned int m_cinematic = 0x2B88 <Unable to read memory> | |
TradeData* m_trade = <Unable to read memory> | |
bool m_DailyQuestChanged = 0x2B98 <Unable to read memory> | |
bool m_WeeklyQuestChanged = 0x2B99 <Unable to read memory> | |
bool m_MonthlyQuestChanged = 0x2B9A <Unable to read memory> | |
bool m_SeasonalQuestChanged = 0x2B9B <Unable to read memory> | |
int m_lastDailyQuestTime = 0x2BA0 <Unable to read memory> | |
unsigned int m_drunkTimer = 0x2BA8 <Unable to read memory> | |
unsigned int m_weaponChangeTimer = 0x2BAC <Unable to read memory> | |
unsigned int m_zoneUpdateId = 0x2BB0 <Unable to read memory> | |
unsigned int m_zoneUpdateTimer = 0x2BB4 <Unable to read memory> | |
unsigned int m_areaUpdateId = 0x2BB8 <Unable to read memory> | |
unsigned int m_deathTimer = 0x2BBC <Unable to read memory> | |
int m_deathExpireTime = 0x2BC0 <Unable to read memory> | |
unsigned int m_WeaponProficiency = 0x2BC8 <Unable to read memory> | |
unsigned int m_ArmorProficiency = 0x2BCC <Unable to read memory> | |
bool m_canParry = 0x2BD0 <Unable to read memory> | |
bool m_canBlock = 0x2BD1 <Unable to read memory> | |
bool m_canTitanGrip = 0x2BD2 <Unable to read memory> | |
unsigned int m_swingErrorMsg = 0x2BD3 <Unable to read memory> | |
float m_ammoDPS = 0x2BD4 <Unable to read memory> | |
int _restTime = 0x2BD8 <Unable to read memory> | |
unsigned int _innTriggerId = 0x2BE0 <Unable to read memory> | |
float _restBonus = 0x2BE4 <Unable to read memory> | |
unsigned int _restFlagMask = 0x2BE8 <Unable to read memory> | |
unsigned int m_resetTalentsCost = 0x2BEC <Unable to read memory> | |
int m_resetTalentsTime = 0x2BF0 <Unable to read memory> | |
unsigned int m_usedTalentCount = 0x2BF8 <Unable to read memory> | |
unsigned int m_questRewardTalentCount = 0x2BFC <Unable to read memory> | |
unsigned int m_extraBonusTalentCount = 0x2C00 <Unable to read memory> | |
PlayerSocial* m_social = <Unable to read memory> | |
GroupReference m_group | |
Reference<Group,Player> | |
LinkedListElement | |
LinkedListElement* iNext = <Unable to read memory> | |
LinkedListElement* iPrev = <Unable to read memory> | |
Group* iRefTo = <Unable to read memory> | |
Player* iRefFrom = <Unable to read memory> | |
unsigned int iSubGroup = 0x2C38 <Unable to read memory> | |
GroupReference m_originalGroup | |
Reference<Group,Player> | |
LinkedListElement | |
LinkedListElement* iNext = <Unable to read memory> | |
LinkedListElement* iPrev = <Unable to read memory> | |
Group* iRefTo = <Unable to read memory> | |
Player* iRefFrom = <Unable to read memory> | |
unsigned int iSubGroup = 0x2C68 <Unable to read memory> | |
Group* m_groupInvite = <Unable to read memory> | |
unsigned int m_groupUpdateMask = 0x2C78 <Unable to read memory> | |
unsigned int m_auraRaidUpdateMask = 0x2C80 <Unable to read memory> | |
bool m_bPassOnGroupLoot = 0x2C88 <Unable to read memory> | |
unsigned int m_lastpetnumber = 0x2C8C <Unable to read memory> | |
int m_summon_expire = 0x2C90 <Unable to read memory> | |
unsigned int m_summon_mapid = 0x2C98 <Unable to read memory> | |
float m_summon_x = 0x2C9C <Unable to read memory> | |
float m_summon_y = 0x2CA0 <Unable to read memory> | |
float m_summon_z = 0x2CA4 <Unable to read memory> | |
bool m_summon_asSpectator = 0x2CA8 <Unable to read memory> | |
DeclinedName* m_declinedname = <Unable to read memory> | |
Runes* m_runes = <Unable to read memory> | |
std::map<unsigned int,EquipmentSet,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,EquipmentSet> > > m_EquipmentSets | |
std::_Tree<std::_Tmap_traits<unsigned int,EquipmentSet,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,EquipmentSet> >,0> > | |
<user defined> value_compare = 0x2CC0 | |
<user defined> _Copy_tag = 0x2CC0 | |
<user defined> _Move_tag = 0x2CC0 | |
std::_Compressed_pair<std::less<unsigned int>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<unsigned int const ,EquipmentSet>,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,EquipmentSet> > >,1>,1> _Mypair = 0x2CC0 | |
<user defined> value_compare = 0x2CC0 <Unable to read memory> | |
unsigned int m_grantableLevels = 0x2CD0 <Unable to read memory> | |
bool m_needZoneUpdate = 0x2CD1 <Unable to read memory> | |
CinematicMgr* _cinematicMgr = <Unable to read memory> | |
std::set<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid> > m_refundableItems | |
std::_Tree<std::_Tset_traits<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid>,0> > | |
<user defined> _Copy_tag = 0x2CE0 | |
<user defined> _Move_tag = 0x2CE0 | |
std::_Compressed_pair<std::less<ObjectGuid>,std::_Compressed_pair<std::allocator<std::_Tree_node<ObjectGuid,void *> >,std::_Tree_val<std::_Tree_simple_types<ObjectGuid> >,1>,1> _Mypair = 0x2CE0 | |
MapReference m_mapRef | |
Reference<Map,Player> | |
LinkedListElement | |
LinkedListElement* iNext = <Unable to read memory> | |
LinkedListElement* iPrev = <Unable to read memory> | |
Map* iRefTo = <Unable to read memory> | |
Player* iRefFrom = <Unable to read memory> | |
unsigned int m_lastFallTime = 0x2D18 <Unable to read memory> | |
float m_lastFallZ = 0x2D1C <Unable to read memory> | |
int[3] m_MirrorTimer | |
[0] = 0x2D20 <Unable to read memory> | |
[1] = 0x2D24 <Unable to read memory> | |
[2] = 0x2D28 <Unable to read memory> | |
unsigned int m_MirrorTimerFlags = 0x2D2C <Unable to read memory> | |
unsigned int m_MirrorTimerFlagsLast = 0x2D2D <Unable to read memory> | |
bool m_isInWater = 0x2D2E <Unable to read memory> | |
WorldLocation teleportStore_dest | |
Position | |
PositionXYStreamer | |
Position* Pos = <Unable to read memory> | |
PositionXYZStreamer | |
<user defined> m_pos = 0x2D30 <Unable to read memory> | |
PositionXYZOStreamer | |
<user defined> m_pos = 0x2D30 <Unable to read memory> | |
float m_positionX = 0x2D30 <Unable to read memory> | |
float m_positionY = 0x2D34 <Unable to read memory> | |
float m_positionZ = 0x2D38 <Unable to read memory> | |
float m_orientation = 0x2D3C <Unable to read memory> | |
unsigned int m_mapId = 0x2D40 <Unable to read memory> | |
unsigned int teleportStore_options = 0x2D44 <Unable to read memory> | |
int mSemaphoreTeleport_Near = 0x2D48 <Unable to read memory> | |
int mSemaphoreTeleport_Far = 0x2D50 <Unable to read memory> | |
unsigned int m_DelayedOperations = 0x2D58 <Unable to read memory> | |
bool m_bMustDelayTeleport = 0x2D5C <Unable to read memory> | |
bool m_bHasDelayedTeleport = 0x2D5D <Unable to read memory> | |
bool m_canTeleport = 0x2D5E <Unable to read memory> | |
std::unique_ptr<PetStable,std::default_delete<PetStable> > m_petStable | |
std::_Compressed_pair<std::default_delete<PetStable>,PetStable *,1> _Mypair = 0x2D60 <Unable to read memory> | |
unsigned int m_temporaryUnsummonedPetNumber = 0x2D68 <Unable to read memory> | |
unsigned int m_oldpetspell = 0x2D6C <Unable to read memory> | |
AchievementMgr* m_achievementMgr = <Unable to read memory> | |
ReputationMgr* m_reputationMgr = <Unable to read memory> | |
std::map<unsigned int,SpellCooldown,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,SpellCooldown> > > m_spellCooldowns | |
std::_Tree<std::_Tmap_traits<unsigned int,SpellCooldown,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,SpellCooldown> >,0> > | |
<user defined> value_compare = 0x2D80 <Unable to read memory> | |
<user defined> _Copy_tag = 0x2D80 <Unable to read memory> | |
<user defined> _Move_tag = 0x2D80 <Unable to read memory> | |
std::_Compressed_pair<std::less<unsigned int>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<unsigned int const ,SpellCooldown>,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,SpellCooldown> > >,1>,1> _Mypair = 0x2D80 | |
<user defined> value_compare = 0x2D80 <Unable to read memory> | |
unsigned int m_ChampioningFaction = 0x2D90 <Unable to read memory> | |
std::unordered_map<unsigned int,__int64,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,__int64> > > _instanceResetTimes | |
std::_Hash<std::_Umap_traits<unsigned int,__int64,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,__int64> >,0> > | |
<user defined> _Min_buckets_construct_ptr = 0x2D98 | |
_Clear_guard | |
std::_Hash<std::_Umap_traits<unsigned int,__int64,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,__int64> >,0> >* _Target = <Unable to read memory> | |
_Range_eraser | |
std::list<std::pair<unsigned int const ,__int64>,std::allocator<std::pair<unsigned int const ,__int64> > >& _List = <Unable to read memory> | |
std::_List_node<std::pair<unsigned int const ,__int64>,void *>* _Predecessor = <Unable to read memory> | |
std::_List_node<std::pair<unsigned int const ,__int64>,void *>* _Next = <Unable to read memory> | |
<user defined> _Equal_range_result = 0x2D98 | |
<user defined> _Multi_equal_check_result = 0x2D98 | |
std::_Umap_traits<unsigned int,__int64,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,__int64> >,0> _Traitsobj = 0x2D98 <Unable to read memory> | |
std::list<std::pair<unsigned int const ,__int64>,std::allocator<std::pair<unsigned int const ,__int64> > > _List = 0x2DA0 | |
std::_Hash_vec<std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,__int64> > > > > > _Vec = 0x2DB0 | |
unsigned int _Mask = 0x2DC8 <Unable to read memory> | |
unsigned int _Maxidx = 0x2DD0 <Unable to read memory> | |
unsigned int _pendingBindId = 0x2DD8 <Unable to read memory> | |
unsigned int _pendingBindTimer = 0x2DDC <Unable to read memory> | |
unsigned int _activeCheats = 0x2DE0 <Unable to read memory> | |
unsigned int healthBeforeDuel = 0x2DE4 <Unable to read memory> | |
unsigned int manaBeforeDuel = 0x2DE8 <Unable to read memory> | |
bool m_isInstantFlightOn = 0x2DEC <Unable to read memory> | |
unsigned int m_flightSpellActivated = 0x2DF0 <Unable to read memory> | |
WorldLocation _corpseLocation | |
Position | |
PositionXYStreamer | |
Position* Pos = <Unable to read memory> | |
PositionXYZStreamer | |
<user defined> m_pos = 0x2DF4 <Unable to read memory> | |
PositionXYZOStreamer | |
<user defined> m_pos = 0x2DF4 <Unable to read memory> | |
float m_positionX = 0x2DF4 <Unable to read memory> | |
float m_positionY = 0x2DF8 <Unable to read memory> | |
float m_positionZ = 0x2DFC <Unable to read memory> | |
float m_orientation = 0x2E00 <Unable to read memory> | |
unsigned int m_mapId = 0x2E04 <Unable to read memory> | |
std::optional<float> _farSightDistance | |
std::_Optional_construct_base<float> | |
std::_Optional_destruct_base<float,1> | |
float _Value = 0x2E08 <Unable to read memory> | |
bool _Has_value = 0x2E0C <Unable to read memory> | |
?$_AllowUnwrappingAssignment@M | |
bool _wasOutdoor = 0x2E10 <Unable to read memory> | |
std::map<std::basic_string<char,std::char_traits<char>,std::allocator<char> >,std::vector<PlayerSetting,std::allocator<PlayerSetting> >,std::less<std::basic_string<char,std::char_traits<char>,std::allocator<char> > >,std::allocator<std::pair<std::basic_string<char,std::char_traits<char>,std::allocator<char> > const ,std::vector<PlayerSetting,std::allocator<PlayerSetting> > > > > m_charSettingsMap | |
std::_Tree<std::_Tmap_traits<std::basic_string<char,std::char_traits<char>,std::allocator<char> >,std::vector<PlayerSetting,std::allocator<PlayerSetting> >,std::less<std::basic_string<char,std::char_traits<char>,std::allocator<char> > >,std::allocator<std::pair<std::basic_string<char,std::char_traits<char>,std::allocator<char> > const ,std::vector<PlayerSetting,std::allocator<PlayerSetting> > > >,0> > | |
<user defined> value_compare = 0x2E18 <Unable to read memory> | |
<user defined> _Copy_tag = 0x2E18 <Unable to read memory> | |
<user defined> _Move_tag = 0x2E18 <Unable to read memory> | |
std::_Compressed_pair<std::less<std::basic_string<char,std::char_traits<char>,std::allocator<char> > >,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<std::basic_string<char,std::char_traits<char>,std::allocator<char> > const ,std::vector<PlayerSetting,std::allocator<PlayerSetting> > >,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<std::basic_string<char,std::char_traits<char>,std::allocator<char> > const ,std::vector<PlayerSetting,std::allocator<PlayerSetting> > > > >,1>,1> _Mypair = 0x2E18 | |
<user defined> value_compare = 0x2E18 <Unable to read memory> | |
unsigned int type = 0xA352693 | |
int time = 0x34A0001 | |
Local ChatCommandHolder holder | |
std::string command = "��" | |
Player* owner = 0x34A0001 | |
Unit | |
WorldObject | |
Object | |
DataMap CustomData = 0x34A0009 | |
unsigned int m_objectType = 0x34A0049 <Unable to read memory> | |
int m_objectTypeId = 0x34A004D <Unable to read memory> | |
unsigned int m_updateFlag = 0x34A0051 <Unable to read memory> | |
int* m_int32Values = <Unable to read memory> | |
unsigned int* m_uint32Values = <Unable to read memory> | |
float* m_floatValues = <Unable to read memory> | |
UpdateMask _changesMask = 0x34A0061 | |
unsigned int m_valuesCount = 0x34A0071 <Unable to read memory> | |
unsigned int _fieldNotifyFlags = 0x34A0073 <Unable to read memory> | |
bool m_objectUpdated = 0x34A0075 <Unable to read memory> | |
bool m_inWorld = 0x34A0076 <Unable to read memory> | |
PackedGuid m_PackGUID = 0x34A0079 | |
WorldLocation | |
Position | |
PositionXYStreamer | |
Position* Pos = <Unable to read memory> | |
PositionXYZStreamer | |
<user defined> m_pos = 0x34A00A9 <Unable to read memory> | |
PositionXYZOStreamer | |
<user defined> m_pos = 0x34A00A9 <Unable to read memory> | |
float m_positionX = 0x34A00A9 <Unable to read memory> | |
float m_positionY = 0x34A00AD <Unable to read memory> | |
float m_positionZ = 0x34A00B1 <Unable to read memory> | |
float m_orientation = 0x34A00B5 <Unable to read memory> | |
unsigned int m_mapId = 0x34A00B9 <Unable to read memory> | |
FlaggedValuesArray32<int,unsigned int,enum StealthType,2> m_stealth = 0x34A00BD | |
FlaggedValuesArray32<int,unsigned int,enum StealthType,2> m_stealthDetect = 0x34A00C9 | |
FlaggedValuesArray32<int,unsigned int,enum InvisibilityType,12> m_invisibility = 0x34A00D5 | |
FlaggedValuesArray32<int,unsigned int,enum InvisibilityType,12> m_invisibilityDetect = 0x34A0109 | |
FlaggedValuesArray32<int,unsigned int,enum ServerSideVisibilityType,2> m_serverSideVisibility = 0x34A013D | |
FlaggedValuesArray32<int,unsigned int,enum ServerSideVisibilityType,2> m_serverSideVisibilityDetect = 0x34A0149 | |
unsigned int LastUsedScriptID = 0x34A0155 <Unable to read memory> | |
MovementInfo m_movementInfo = 0x34A0159 | |
ElunaEventProcessor* elunaEvents = <Unable to read memory> | |
std::string m_name = 0x34A01D1 <Unable to read memory> | |
bool m_isActive = 0x34A01F1 <Unable to read memory> | |
bool m_isFarVisible = 0x34A01F2 <Unable to read memory> | |
std::optional<float> m_visibilityDistanceOverride = 0x34A01F5 <Unable to read memory> | |
bool m_isWorldObject = 0x34A01FD <Unable to read memory> | |
ZoneScript* m_zoneScript = <Unable to read memory> | |
unsigned int _zoneId = 0x34A0209 <Unable to read memory> | |
unsigned int _areaId = 0x34A020D <Unable to read memory> | |
float _floorZ = 0x34A0211 <Unable to read memory> | |
bool _outdoors = 0x34A0215 <Unable to read memory> | |
LiquidData _liquidData = 0x34A0219 | |
bool _updatePositionData = 0x34A022D <Unable to read memory> | |
Transport* m_transport = <Unable to read memory> | |
Map* m_currMap = <Unable to read memory> | |
unsigned int m_InstanceId = 0x34A0241 <Unable to read memory> | |
unsigned int m_phaseMask = 0x34A0245 <Unable to read memory> | |
bool m_useCombinedPhases = 0x34A0249 <Unable to read memory> | |
unsigned int m_notifyflags = 0x34A024B <Unable to read memory> | |
unsigned int m_executed_notifies = 0x34A024D <Unable to read memory> | |
std::unordered_set<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid>,std::allocator<ObjectGuid> > _allowedLooters = 0x34A0251 | |
unsigned int m_extraAttacks = 0x34A0291 <Unable to read memory> | |
bool m_canDualWield = 0x34A0295 <Unable to read memory> | |
std::set<Unit *,std::less<Unit *>,std::allocator<Unit *> > m_Controlled = 0x34A0299 | |
SafeUnitPointer m_movedByPlayer = 0x34A02A9 | |
ObjectGuid[7] m_SummonSlot | |
[0] = 0x34A02B9 <Unable to read memory> | |
[1] = 0x34A02C1 <Unable to read memory> | |
[2] = 0x34A02C9 <Unable to read memory> | |
[3] = 0x34A02D1 <Unable to read memory> | |
[4] = 0x34A02D9 <Unable to read memory> | |
[5] = 0x34A02E1 <Unable to read memory> | |
[6] = 0x34A02E9 <Unable to read memory> | |
ObjectGuid[4] m_ObjectSlot | |
[0] = 0x34A02F1 <Unable to read memory> | |
[1] = 0x34A02F9 <Unable to read memory> | |
[2] = 0x34A0301 <Unable to read memory> | |
[3] = 0x34A0309 <Unable to read memory> | |
float m_modMeleeHitChance = 0x34A0311 <Unable to read memory> | |
float m_modRangedHitChance = 0x34A0315 <Unable to read memory> | |
float m_modSpellHitChance = 0x34A0319 <Unable to read memory> | |
int m_baseSpellCritChance = 0x34A031D <Unable to read memory> | |
float[7] m_threatModifier | |
[0] = 0x34A0321 <Unable to read memory> | |
[1] = 0x34A0325 <Unable to read memory> | |
[2] = 0x34A0329 <Unable to read memory> | |
[3] = 0x34A032D <Unable to read memory> | |
[4] = 0x34A0331 <Unable to read memory> | |
[5] = 0x34A0335 <Unable to read memory> | |
[6] = 0x34A0339 <Unable to read memory> | |
float[3] m_modAttackSpeedPct | |
[0] = 0x34A033D <Unable to read memory> | |
[1] = 0x34A0341 <Unable to read memory> | |
[2] = 0x34A0345 <Unable to read memory> | |
EventProcessor m_Events = 0x34A0349 | |
std::vector<SpellImmune,std::allocator<SpellImmune> >[8] m_spellImmune | |
[0] = 0x34A0369 | |
[1] = 0x34A0381 | |
[2] = 0x34A0399 | |
[3] = 0x34A03B1 | |
[4] = 0x34A03C9 | |
[5] = 0x34A03E1 | |
[6] = 0x34A03F9 | |
[7] = 0x34A0411 | |
unsigned int m_lastSanctuaryTime = 0x34A0429 <Unable to read memory> | |
std::set<PetAura const *,std::less<PetAura const *>,std::allocator<PetAura const *> > m_petAuras = 0x34A0431 | |
bool IsAIEnabled = 0x34A0441 <Unable to read memory> | |
bool NeedChangeAI = 0x34A0442 <Unable to read memory> | |
bool m_ControlledByPlayer = 0x34A0443 <Unable to read memory> | |
bool m_CreatedByPlayer = 0x34A0444 <Unable to read memory> | |
std::set<SafeUnitPointer *,std::less<SafeUnitPointer *>,std::allocator<SafeUnitPointer *> > SafeUnitPointerSet = 0x34A0449 | |
Position m_last_notify_position = 0x34A0459 | |
unsigned int m_last_notify_mstime = 0x34A0469 <Unable to read memory> | |
unsigned int m_delayed_unit_relocation_timer = 0x34A046D <Unable to read memory> | |
unsigned int m_delayed_unit_ai_notify_timer = 0x34A046F <Unable to read memory> | |
bool bRequestForcedVisibilityUpdate = 0x34A0471 <Unable to read memory> | |
Movement::MoveSpline* movespline = <Unable to read memory> | |
UnitAI* i_AI = <Unable to read memory> | |
UnitAI* i_disabledAI = <Unable to read memory> | |
unsigned int m_realRace = 0x34A0491 <Unable to read memory> | |
unsigned int m_race = 0x34A0492 <Unable to read memory> | |
bool m_AutoRepeatFirstCast = 0x34A0493 <Unable to read memory> | |
int[3] m_attackTimer | |
[0] = 0x34A0495 <Unable to read memory> | |
[1] = 0x34A0499 <Unable to read memory> | |
[2] = 0x34A049D <Unable to read memory> | |
float[5] m_createStats | |
[0] = 0x34A04A1 <Unable to read memory> | |
[1] = 0x34A04A5 <Unable to read memory> | |
[2] = 0x34A04A9 <Unable to read memory> | |
[3] = 0x34A04AD <Unable to read memory> | |
[4] = 0x34A04B1 <Unable to read memory> | |
std::unordered_set<Unit *,std::hash<Unit *>,std::equal_to<Unit *>,std::allocator<Unit *> > m_attackers = 0x34A04B9 | |
Unit* m_attacking = <Unable to read memory> | |
int m_deathState = 0x34A0501 <Unable to read memory> | |
int m_procDeep = 0x34A0505 <Unable to read memory> | |
std::list<DynamicObject *,std::allocator<DynamicObject *> > m_dynObj = 0x34A0509 | |
std::list<ObjectGuid,std::allocator<ObjectGuid> > m_gameObj = 0x34A0519 | |
unsigned int m_transform = 0x34A0529 <Unable to read memory> | |
Spell*[4] m_currentSpells | |
[0] = <Unable to read memory> | |
[1] = <Unable to read memory> | |
[2] = <Unable to read memory> | |
[3] = <Unable to read memory> | |
std::multimap<unsigned int,Aura *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,Aura *> > > m_ownedAuras = 0x34A0551 | |
std::multimap<unsigned int,AuraApplication *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,AuraApplication *> > > m_appliedAuras = 0x34A0561 | |
std::list<Aura *,std::allocator<Aura *> > m_removedAuras = 0x34A0571 | |
std::_Tree_iterator<std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,Aura *> > > > m_auraUpdateIterator = 0x34A0581 <Unable to read memory> | |
unsigned int m_removedAurasCount = 0x34A0589 <Unable to read memory> | |
std::list<AuraEffect *,std::allocator<AuraEffect *> >[317] m_modAuras | |
[0] = 0x34A0591 | |
[1] = 0x34A05A1 | |
[2] = 0x34A05B1 | |
[3] = 0x34A05C1 | |
[4] = 0x34A05D1 | |
[5] = 0x34A05E1 | |
[6] = 0x34A05F1 | |
[7] = 0x34A0601 | |
[8] = 0x34A0611 | |
[9] = 0x34A0621 | |
std::list<Aura *,std::allocator<Aura *> > m_scAuras = 0x34A1961 | |
std::list<AuraApplication *,std::allocator<AuraApplication *> > m_interruptableAuras = 0x34A1971 | |
std::multimap<enum AuraStateType,AuraApplication *,std::less<enum AuraStateType>,std::allocator<std::pair<enum AuraStateType const ,AuraApplication *> > > m_auraStateAuras = 0x34A1981 | |
unsigned int m_interruptMask = 0x34A1991 <Unable to read memory> | |
float[4] m_auraModifiersGroup | |
[0] = 0x34A1995 <Unable to read memory> | |
[1] = 0x34A1999 <Unable to read memory> | |
[2] = 0x34A199D <Unable to read memory> | |
[3] = 0x34A19A1 <Unable to read memory> | |
[0] = 0x34A1995 | |
float[4] | |
[0] = 0x34A19A5 <Unable to read memory> | |
[1] = 0x34A19A9 <Unable to read memory> | |
[2] = 0x34A19AD <Unable to read memory> | |
[3] = 0x34A19B1 <Unable to read memory> | |
float[4] | |
[0] = 0x34A19B5 <Unable to read memory> | |
[1] = 0x34A19B9 <Unable to read memory> | |
[2] = 0x34A19BD <Unable to read memory> | |
[3] = 0x34A19C1 <Unable to read memory> | |
float[4] | |
[0] = 0x34A19C5 <Unable to read memory> | |
[1] = 0x34A19C9 <Unable to read memory> | |
[2] = 0x34A19CD <Unable to read memory> | |
[3] = 0x34A19D1 <Unable to read memory> | |
float[4] | |
[0] = 0x34A19D5 <Unable to read memory> | |
[1] = 0x34A19D9 <Unable to read memory> | |
[2] = 0x34A19DD <Unable to read memory> | |
[3] = 0x34A19E1 <Unable to read memory> | |
float[4] | |
[0] = 0x34A19E5 <Unable to read memory> | |
[1] = 0x34A19E9 <Unable to read memory> | |
[2] = 0x34A19ED <Unable to read memory> | |
[3] = 0x34A19F1 <Unable to read memory> | |
float[4] | |
[0] = 0x34A19F5 <Unable to read memory> | |
[1] = 0x34A19F9 <Unable to read memory> | |
[2] = 0x34A19FD <Unable to read memory> | |
[3] = 0x34A1A01 <Unable to read memory> | |
float[4] | |
[0] = 0x34A1A05 <Unable to read memory> | |
[1] = 0x34A1A09 <Unable to read memory> | |
[2] = 0x34A1A0D <Unable to read memory> | |
[3] = 0x34A1A11 <Unable to read memory> | |
float[4] | |
[0] = 0x34A1A15 <Unable to read memory> | |
[1] = 0x34A1A19 <Unable to read memory> | |
[2] = 0x34A1A1D <Unable to read memory> | |
[3] = 0x34A1A21 <Unable to read memory> | |
float[4] | |
[0] = 0x34A1A25 <Unable to read memory> | |
[1] = 0x34A1A29 <Unable to read memory> | |
[2] = 0x34A1A2D <Unable to read memory> | |
[3] = 0x34A1A31 <Unable to read memory> | |
float[2] m_weaponDamage | |
[0] = 0x34A1B25 <Unable to read memory> | |
[1] = 0x34A1B29 <Unable to read memory> | |
[0] = 0x34A1B25 <Unable to read memory> | |
float[2] | |
[0] = 0x34A1B2D <Unable to read memory> | |
[1] = 0x34A1B31 <Unable to read memory> | |
float[2] | |
[0] = 0x34A1B35 <Unable to read memory> | |
[1] = 0x34A1B39 <Unable to read memory> | |
bool m_canModifyStats = 0x34A1B3D <Unable to read memory> | |
std::map<unsigned char,AuraApplication *,std::less<unsigned char>,std::allocator<std::pair<unsigned char const ,AuraApplication *> > > m_visibleAuras = 0x34A1B41 | |
float[9] m_speed_rate | |
[0] = 0x34A1B51 <Unable to read memory> | |
[1] = 0x34A1B55 <Unable to read memory> | |
[2] = 0x34A1B59 <Unable to read memory> | |
[3] = 0x34A1B5D <Unable to read memory> | |
[4] = 0x34A1B61 <Unable to read memory> | |
[5] = 0x34A1B65 <Unable to read memory> | |
[6] = 0x34A1B69 <Unable to read memory> | |
[7] = 0x34A1B6D <Unable to read memory> | |
[8] = 0x34A1B71 <Unable to read memory> | |
CharmInfo* m_charmInfo = <Unable to read memory> | |
std::list<Player *,std::allocator<Player *> > m_sharedVision = 0x34A1B81 | |
MotionMaster* i_motionMaster = <Unable to read memory> | |
unsigned int[4] m_reactiveTimer | |
[0] = 0x34A1B99 <Unable to read memory> | |
[1] = 0x34A1B9D <Unable to read memory> | |
[2] = 0x34A1BA1 <Unable to read memory> | |
[3] = 0x34A1BA5 <Unable to read memory> | |
int m_regenTimer = 0x34A1BA9 <Unable to read memory> | |
ThreatMgr m_ThreatMgr = 0x34A1BB1 | |
std::map<ObjectGuid,float,std::less<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,float> > > _charmThreatInfo = 0x34A1BF9 | |
Vehicle* m_vehicle = <Unable to read memory> | |
Vehicle* m_vehicleKit = <Unable to read memory> | |
unsigned int m_unitTypeMask = 0x34A1C19 <Unable to read memory> | |
LiquidTypeEntry* _lastLiquid = <Unable to read memory> | |
bool m_applyResilience = 0x34A1C29 <Unable to read memory> | |
bool _instantCast = 0x34A1C2A <Unable to read memory> | |
bool m_cannotReachTarget = 0x34A1C2B <Unable to read memory> | |
unsigned int m_rootTimes = 0x34A1C2D <Unable to read memory> | |
unsigned int m_state = 0x34A1C31 <Unable to read memory> | |
unsigned int m_CombatTimer = 0x34A1C35 <Unable to read memory> | |
unsigned int m_lastManaUse = 0x34A1C39 <Unable to read memory> | |
std::list<DiminishingReturn,std::allocator<DiminishingReturn> > m_Diminishing = 0x34A1C41 | |
HostileRefMgr m_HostileRefMgr = 0x34A1C51 | |
FollowerRefMgr m_FollowingRefMgr = 0x34A1C89 | |
Unit* m_comboTarget = <Unable to read memory> | |
int m_comboPoints = 0x34A1CC1 <Unable to read memory> | |
std::unordered_set<Unit *,std::hash<Unit *>,std::equal_to<Unit *>,std::allocator<Unit *> > m_ComboPointHolders = 0x34A1CC9 | |
RedirectThreatInfo _redirectThreatInfo = 0x34A1D09 | |
bool m_cleanupDone = 0x34A1D19 <Unable to read memory> | |
bool m_duringRemoveFromWorld = 0x34A1D1A <Unable to read memory> | |
unsigned int _oldFactionId = 0x34A1D1D <Unable to read memory> | |
unsigned int _lastExtraAttackSpell = 0x34A1D21 <Unable to read memory> | |
std::unordered_map<ObjectGuid,unsigned int,std::hash<ObjectGuid>,std::equal_to<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,unsigned int> > > extraAttacksTargets = 0x34A1D29 | |
ObjectGuid _lastDamagedTargetGuid = 0x34A1D69 <Unable to read memory> | |
GridObject<Player> | |
GridReference<Player> _gridRef = 0x34A1D71 | |
std::string autoReplyMsg = 0x34A1D99 <Unable to read memory> | |
PlayerTaxi m_taxi | |
unsigned int[14] m_taximask | |
[0] = 0x34A1DB9 <Unable to read memory> | |
[1] = 0x34A1DBD <Unable to read memory> | |
[2] = 0x34A1DC1 <Unable to read memory> | |
[3] = 0x34A1DC5 <Unable to read memory> | |
[4] = 0x34A1DC9 <Unable to read memory> | |
[5] = 0x34A1DCD <Unable to read memory> | |
[6] = 0x34A1DD1 <Unable to read memory> | |
[7] = 0x34A1DD5 <Unable to read memory> | |
[8] = 0x34A1DD9 <Unable to read memory> | |
[9] = 0x34A1DDD <Unable to read memory> | |
std::vector<unsigned int,std::allocator<unsigned int> > m_TaxiDestinations = 0x34A1DF1 | |
unsigned int _taxiSegment = 0x34A1E09 <Unable to read memory> | |
int m_logintime = 0x34A1E11 <Unable to read memory> | |
int m_Last_tick = 0x34A1E19 <Unable to read memory> | |
unsigned int[2] m_Played_time | |
[0] = 0x34A1E21 <Unable to read memory> | |
[1] = 0x34A1E25 <Unable to read memory> | |
bool m_mailsUpdated = 0x34A1E29 <Unable to read memory> | |
unsigned int unReadMails = 0x34A1E2A <Unable to read memory> | |
int m_nextMailDelivereTime = 0x34A1E31 <Unable to read memory> | |
std::unordered_map<unsigned int,Item *,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,Item *> > > mMitems | |
std::_Hash<std::_Umap_traits<unsigned int,Item *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,Item *> >,0> > | |
<user defined> _Min_buckets_construct_ptr = 0x34A1E39 | |
_Clear_guard | |
std::_Hash<std::_Umap_traits<unsigned int,Item *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,Item *> >,0> >* _Target = <Unable to read memory> | |
_Range_eraser | |
std::list<std::pair<unsigned int const ,Item *>,std::allocator<std::pair<unsigned int const ,Item *> > >& _List = <Unable to read memory> | |
std::_List_node<std::pair<unsigned int const ,Item *>,void *>* _Predecessor = <Unable to read memory> | |
std::_List_node<std::pair<unsigned int const ,Item *>,void *>* _Next = <Unable to read memory> | |
<user defined> _Equal_range_result = 0x34A1E39 | |
<user defined> _Multi_equal_check_result = 0x34A1E39 | |
std::_Umap_traits<unsigned int,Item *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,Item *> >,0> _Traitsobj = 0x34A1E39 <Unable to read memory> | |
std::list<std::pair<unsigned int const ,Item *>,std::allocator<std::pair<unsigned int const ,Item *> > > _List = 0x34A1E41 | |
std::_Hash_vec<std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,Item *> > > > > > _Vec = 0x34A1E51 | |
unsigned int _Mask = 0x34A1E69 <Unable to read memory> | |
unsigned int _Maxidx = 0x34A1E71 <Unable to read memory> | |
PvPInfo pvpInfo | |
bool IsHostile = 0x34A1E79 <Unable to read memory> | |
bool IsInHostileArea = 0x34A1E7A <Unable to read memory> | |
bool IsInNoPvPArea = 0x34A1E7B <Unable to read memory> | |
bool IsInFFAPvPArea = 0x34A1E7C <Unable to read memory> | |
int EndTimer = 0x34A1E81 <Unable to read memory> | |
int FFAPvPEndTimer = 0x34A1E89 <Unable to read memory> | |
std::unique_ptr<DuelInfo,std::default_delete<DuelInfo> > duel | |
std::_Compressed_pair<std::default_delete<DuelInfo>,DuelInfo *,1> _Mypair = 0x34A1E91 <Unable to read memory> | |
PlayerMenu* PlayerTalkClass = <Unable to read memory> | |
std::vector<ItemSetEffect *,std::allocator<ItemSetEffect *> > ItemSetEff | |
std::_Compressed_pair<std::allocator<ItemSetEffect *>,std::_Vector_val<std::_Simple_types<ItemSetEffect *> >,1> _Mypair = 0x34A1EA1 | |
SafeUnitPointer m_mover | |
Unit* ptr = <Unable to read memory> | |
Unit* defaultValue = <Unable to read memory> | |
WorldObject* m_seer = <Unable to read memory> | |
std::set<Unit *,std::less<Unit *>,std::allocator<Unit *> > m_isInSharedVisionOf | |
std::_Tree<std::_Tset_traits<Unit *,std::less<Unit *>,std::allocator<Unit *>,0> > | |
<user defined> _Copy_tag = 0x34A1ED1 <Unable to read memory> | |
<user defined> _Move_tag = 0x34A1ED1 <Unable to read memory> | |
std::_Compressed_pair<std::less<Unit *>,std::_Compressed_pair<std::allocator<std::_Tree_node<Unit *,void *> >,std::_Tree_val<std::_Tree_simple_types<Unit *> >,1>,1> _Mypair = 0x34A1ED1 | |
unsigned int m_recallMap = 0x34A1EE1 <Unable to read memory> | |
float m_recallX = 0x34A1EE5 <Unable to read memory> | |
float m_recallY = 0x34A1EE9 <Unable to read memory> | |
float m_recallZ = 0x34A1EED <Unable to read memory> | |
float m_recallO = 0x34A1EF1 <Unable to read memory> | |
unsigned int m_homebindMapId = 0x34A1EF5 <Unable to read memory> | |
unsigned int m_homebindAreaId = 0x34A1EF9 <Unable to read memory> | |
float m_homebindX = 0x34A1EFD <Unable to read memory> | |
float m_homebindY = 0x34A1F01 <Unable to read memory> | |
float m_homebindZ = 0x34A1F05 <Unable to read memory> | |
std::unordered_set<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid>,std::allocator<ObjectGuid> > m_clientGUIDs | |
std::_Hash<std::_Uset_traits<ObjectGuid,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<ObjectGuid>,0> > | |
<user defined> _Min_buckets_construct_ptr = 0x34A1F09 | |
_Clear_guard | |
std::_Hash<std::_Uset_traits<ObjectGuid,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<ObjectGuid>,0> >* _Target = <Unable to read memory> | |
<user defined> _Range_eraser = 0x34A1F09 | |
<user defined> _Equal_range_result = 0x34A1F09 | |
<user defined> _Multi_equal_check_result = 0x34A1F09 | |
std::_Uset_traits<ObjectGuid,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<ObjectGuid>,0> _Traitsobj = 0x34A1F09 <Unable to read memory> | |
std::list<ObjectGuid,std::allocator<ObjectGuid> > _List = 0x34A1F11 | |
std::_Hash_vec<std::allocator<std::_List_unchecked_const_iterator<std::_List_val<std::_List_simple_types<ObjectGuid> >,std::_Iterator_base0> > > _Vec = 0x34A1F21 | |
unsigned int _Mask = 0x34A1F39 <Unable to read memory> | |
unsigned int _Maxidx = 0x34A1F41 <Unable to read memory> | |
std::vector<Unit *,std::allocator<Unit *> > m_newVisible | |
std::_Compressed_pair<std::allocator<Unit *>,std::_Vector_val<std::_Simple_types<Unit *> >,1> _Mypair = 0x34A1F49 | |
unsigned int[9] m_forced_speed_changes | |
[0] = 0x34A1F61 <Unable to read memory> | |
[1] = 0x34A1F62 <Unable to read memory> | |
[2] = 0x34A1F63 <Unable to read memory> | |
[3] = 0x34A1F64 <Unable to read memory> | |
[4] = 0x34A1F65 <Unable to read memory> | |
[5] = 0x34A1F66 <Unable to read memory> | |
[6] = 0x34A1F67 <Unable to read memory> | |
[7] = 0x34A1F68 <Unable to read memory> | |
[8] = 0x34A1F69 <Unable to read memory> | |
std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > m_DFQuests | |
std::_Tree<std::_Tset_traits<unsigned int,std::less<unsigned int>,std::allocator<unsigned int>,0> > | |
<user defined> _Copy_tag = 0x34A1F71 <Unable to read memory> | |
<user defined> _Move_tag = 0x34A1F71 <Unable to read memory> | |
std::_Compressed_pair<std::less<unsigned int>,std::_Compressed_pair<std::allocator<std::_Tree_node<unsigned int,void *> >,std::_Tree_val<std::_Tree_simple_types<unsigned int> >,1>,1> _Mypair = 0x34A1F71 | |
unsigned int m_HomebindTimer = 0x34A1F81 <Unable to read memory> | |
bool m_InstanceValid = 0x34A1F85 <Unable to read memory> | |
Spell* m_spellModTakingSpell = <Unable to read memory> | |
bool isDebugAreaTriggers = 0x34A1F91 <Unable to read memory> | |
unsigned int m_pendingSpectatorForBG = 0x34A1F95 <Unable to read memory> | |
unsigned int m_pendingSpectatorInviteInstanceId = 0x34A1F99 <Unable to read memory> | |
std::set<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid> > m_receivedSpectatorResetFor | |
std::_Tree<std::_Tset_traits<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid>,0> > | |
<user defined> _Copy_tag = 0x34A1FA1 | |
<user defined> _Move_tag = 0x34A1FA1 | |
std::_Compressed_pair<std::less<ObjectGuid>,std::_Compressed_pair<std::allocator<std::_Tree_node<ObjectGuid,void *> >,std::_Tree_val<std::_Tree_simple_types<ObjectGuid> >,1>,1> _Mypair = 0x34A1FA1 | |
ObjectGuid m_drwGUID | |
unsigned int _guid = 0x34A1FB1 <Unable to read memory> | |
unsigned int m_charmUpdateTimer = 0x34A1FB9 <Unable to read memory> | |
std::list<ObjectGuid,std::allocator<ObjectGuid> > WhisperList | |
_List_node_remove_op | |
std::list<ObjectGuid,std::allocator<ObjectGuid> >& _List = <Unable to read memory> | |
std::_List_node<ObjectGuid,void *>* _Head = <Unable to read memory> | |
std::_List_node<ObjectGuid,void *>** _Tail = <Unable to read memory> | |
std::_Compressed_pair<std::allocator<std::_List_node<ObjectGuid,void *> >,std::_List_val<std::_List_simple_types<ObjectGuid> >,1> _Mypair = 0x34A1FC1 | |
bool m_NeedToSaveGlyphs = 0x34A1FD1 <Unable to read memory> | |
unsigned int m_MountBlockId = 0x34A1FD5 <Unable to read memory> | |
float m_realDodge = 0x34A1FD9 <Unable to read memory> | |
float m_realParry = 0x34A1FDD <Unable to read memory> | |
unsigned int[10] m_charmAISpells | |
[0] = 0x34A1FE1 <Unable to read memory> | |
[1] = 0x34A1FE5 <Unable to read memory> | |
[2] = 0x34A1FE9 <Unable to read memory> | |
[3] = 0x34A1FED <Unable to read memory> | |
[4] = 0x34A1FF1 <Unable to read memory> | |
[5] = 0x34A1FF5 <Unable to read memory> | |
[6] = 0x34A1FF9 <Unable to read memory> | |
[7] = 0x34A1FFD <Unable to read memory> | |
[8] = 0x34A2001 <Unable to read memory> | |
[9] = 0x34A2005 <Unable to read memory> | |
unsigned int m_AreaID = 0x34A2009 <Unable to read memory> | |
unsigned int m_regenTimerCount = 0x34A200D <Unable to read memory> | |
unsigned int m_foodEmoteTimerCount = 0x34A2011 <Unable to read memory> | |
float[7] m_powerFraction | |
[0] = 0x34A2015 <Unable to read memory> | |
[1] = 0x34A2019 <Unable to read memory> | |
[2] = 0x34A201D <Unable to read memory> | |
[3] = 0x34A2021 <Unable to read memory> | |
[4] = 0x34A2025 <Unable to read memory> | |
[5] = 0x34A2029 <Unable to read memory> | |
[6] = 0x34A202D <Unable to read memory> | |
unsigned int m_contestedPvPTimer = 0x34A2031 <Unable to read memory> | |
BgBattlegroundQueueID_Rec | |
unsigned int bgQueueTypeId = 0x34A0001 <Unable to read memory> | |
unsigned int invitedToInstance = 0x34A0005 <Unable to read memory> | |
std::array<Player::BgBattlegroundQueueID_Rec,2> _BgBattlegroundQueueID | |
value_type | |
unsigned int bgQueueTypeId = 0x34A2035 <Unable to read memory> | |
unsigned int invitedToInstance = 0x34A2039 <Unable to read memory> | |
Player::BgBattlegroundQueueID_Rec[2] _Elems | |
[0] = 0x34A2035 <Unable to read memory> | |
[1] = 0x34A203D <Unable to read memory> | |
BGData m_bgData | |
unsigned int bgInstanceID = 0x34A2049 <Unable to read memory> | |
unsigned int bgTypeID = 0x34A204D <Unable to read memory> | |
int bgTeamId = 0x34A2051 <Unable to read memory> | |
unsigned int bgQueueSlot = 0x34A2055 <Unable to read memory> | |
bool isInvited = 0x34A2059 <Unable to read memory> | |
bool bgIsRandom = 0x34A205A <Unable to read memory> | |
std::set<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid> > bgAfkReporter = 0x34A2061 | |
unsigned int bgAfkReportedCount = 0x34A2071 <Unable to read memory> | |
int bgAfkReportedTimer = 0x34A2079 <Unable to read memory> | |
bool m_IsBGRandomWinner = 0x34A2081 <Unable to read memory> | |
EntryPointData m_entryPointData | |
unsigned int mountSpell = 0x34A2089 <Unable to read memory> | |
std::vector<unsigned int,std::allocator<unsigned int> > taxiPath = 0x34A2091 | |
WorldLocation joinPos = 0x34A20A9 | |
std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > m_timedquests | |
std::_Tree<std::_Tset_traits<unsigned int,std::less<unsigned int>,std::allocator<unsigned int>,0> > | |
<user defined> _Copy_tag = 0x34A20C1 <Unable to read memory> | |
<user defined> _Move_tag = 0x34A20C1 <Unable to read memory> | |
std::_Compressed_pair<std::less<unsigned int>,std::_Compressed_pair<std::allocator<std::_Tree_node<unsigned int,void *> >,std::_Tree_val<std::_Tree_simple_types<unsigned int> >,1>,1> _Mypair = 0x34A20C1 | |
std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > m_weeklyquests | |
std::_Tree<std::_Tset_traits<unsigned int,std::less<unsigned int>,std::allocator<unsigned int>,0> > | |
<user defined> _Copy_tag = 0x34A20D1 | |
<user defined> _Move_tag = 0x34A20D1 | |
std::_Compressed_pair<std::less<unsigned int>,std::_Compressed_pair<std::allocator<std::_Tree_node<unsigned int,void *> >,std::_Tree_val<std::_Tree_simple_types<unsigned int> >,1>,1> _Mypair = 0x34A20D1 | |
std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > m_monthlyquests | |
std::_Tree<std::_Tset_traits<unsigned int,std::less<unsigned int>,std::allocator<unsigned int>,0> > | |
<user defined> _Copy_tag = 0x34A20E1 | |
<user defined> _Move_tag = 0x34A20E1 | |
std::_Compressed_pair<std::less<unsigned int>,std::_Compressed_pair<std::allocator<std::_Tree_node<unsigned int,void *> >,std::_Tree_val<std::_Tree_simple_types<unsigned int> >,1>,1> _Mypair = 0x34A20E1 | |
std::unordered_map<unsigned int,std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> >,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > > > > m_seasonalquests | |
std::_Hash<std::_Umap_traits<unsigned int,std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> >,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > > >,0> > | |
<user defined> _Min_buckets_construct_ptr = 0x34A20F1 | |
_Clear_guard | |
std::_Hash<std::_Umap_traits<unsigned int,std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> >,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > > >,0> >* _Target = <Unable to read memory> | |
_Range_eraser | |
std::list<std::pair<unsigned int const ,std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > >,std::allocator<std::pair<unsigned int const ,std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > > > >& _List = <Unable to read memory> | |
std::_List_node<std::pair<unsigned int const ,std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > >,void *>* _Predecessor = <Unable to read memory> | |
std::_List_node<std::pair<unsigned int const ,std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > >,void *>* _Next = <Unable to read memory> | |
<user defined> _Equal_range_result = 0x34A20F1 | |
<user defined> _Multi_equal_check_result = 0x34A20F1 | |
std::_Umap_traits<unsigned int,std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> >,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > > >,0> _Traitsobj = 0x34A20F1 <Unable to read memory> | |
std::list<std::pair<unsigned int const ,std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > >,std::allocator<std::pair<unsigned int const ,std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > > > > _List = 0x34A20F9 | |
std::_Hash_vec<std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > > > > > > > _Vec = 0x34A2109 | |
unsigned int _Mask = 0x34A2121 <Unable to read memory> | |
unsigned int _Maxidx = 0x34A2129 <Unable to read memory> | |
ObjectGuid m_divider | |
unsigned int _guid = 0x34A2131 <Unable to read memory> | |
unsigned int m_ingametime = 0x34A2139 <Unable to read memory> | |
int m_lastHonorUpdateTime = 0x34A2141 <Unable to read memory> | |
ObjectGuid m_lootGuid | |
unsigned int _guid = 0x34A2149 <Unable to read memory> | |
int m_team = 0x34A2151 <Unable to read memory> | |
unsigned int m_nextSave = 0x34A2155 <Unable to read memory> | |
unsigned int m_additionalSaveTimer = 0x34A2159 <Unable to read memory> | |
unsigned int m_additionalSaveMask = 0x34A215B <Unable to read memory> | |
unsigned int m_hostileReferenceCheckTimer = 0x34A215D <Unable to read memory> | |
int m_speakTime = 0x34A2161 <Unable to read memory> | |
unsigned int m_speakCount = 0x34A2169 <Unable to read memory> | |
int m_dungeonDifficulty = 0x34A216D <Unable to read memory> | |
int m_raidDifficulty = 0x34A2171 <Unable to read memory> | |
int m_raidMapDifficulty = 0x34A2175 <Unable to read memory> | |
unsigned int m_atLoginFlags = 0x34A2179 <Unable to read memory> | |
Item*[150] m_items | |
[0] = <Unable to read memory> | |
[1] = <Unable to read memory> | |
[2] = <Unable to read memory> | |
[3] = <Unable to read memory> | |
[4] = <Unable to read memory> | |
[5] = <Unable to read memory> | |
[6] = <Unable to read memory> | |
[7] = <Unable to read memory> | |
[8] = <Unable to read memory> | |
[9] = <Unable to read memory> | |
unsigned int m_currentBuybackSlot = 0x34A2631 <Unable to read memory> | |
std::vector<Item *,std::allocator<Item *> > m_itemUpdateQueue | |
std::_Compressed_pair<std::allocator<Item *>,std::_Vector_val<std::_Simple_types<Item *> >,1> _Mypair = 0x34A2639 | |
bool m_itemUpdateQueueBlocked = 0x34A2651 <Unable to read memory> | |
unsigned int m_ExtraFlags = 0x34A2655 <Unable to read memory> | |
std::map<unsigned int,QuestStatusData,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,QuestStatusData> > > m_QuestStatus | |
std::_Tree<std::_Tmap_traits<unsigned int,QuestStatusData,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,QuestStatusData> >,0> > | |
<user defined> value_compare = 0x34A2659 <Unable to read memory> | |
<user defined> _Copy_tag = 0x34A2659 <Unable to read memory> | |
<user defined> _Move_tag = 0x34A2659 <Unable to read memory> | |
std::_Compressed_pair<std::less<unsigned int>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<unsigned int const ,QuestStatusData>,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,QuestStatusData> > >,1>,1> _Mypair = 0x34A2659 | |
<user defined> value_compare = 0x34A2659 | |
std::map<unsigned int,bool,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,bool> > > m_QuestStatusSave | |
std::_Tree<std::_Tmap_traits<unsigned int,bool,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,bool> >,0> > | |
<user defined> value_compare = 0x34A2669 | |
<user defined> _Copy_tag = 0x34A2669 | |
<user defined> _Move_tag = 0x34A2669 | |
std::_Compressed_pair<std::less<unsigned int>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<unsigned int const ,bool>,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,bool> > >,1>,1> _Mypair = 0x34A2669 | |
<user defined> value_compare = 0x34A2669 | |
std::unordered_set<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<unsigned int> > m_RewardedQuests | |
std::_Hash<std::_Uset_traits<unsigned int,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<unsigned int>,0> > | |
<user defined> _Min_buckets_construct_ptr = 0x34A2679 | |
_Clear_guard | |
std::_Hash<std::_Uset_traits<unsigned int,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<unsigned int>,0> >* _Target = <Unable to read memory> | |
_Range_eraser | |
std::list<unsigned int,std::allocator<unsigned int> >& _List = <Unable to read memory> | |
std::_List_node<unsigned int,void *>* _Predecessor = <Unable to read memory> | |
std::_List_node<unsigned int,void *>* _Next = <Unable to read memory> | |
<user defined> _Equal_range_result = 0x34A2679 | |
<user defined> _Multi_equal_check_result = 0x34A2679 | |
std::_Uset_traits<unsigned int,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<unsigned int>,0> _Traitsobj = 0x34A2679 <Unable to read memory> | |
std::list<unsigned int,std::allocator<unsigned int> > _List = 0x34A2681 | |
std::_Hash_vec<std::allocator<std::_List_unchecked_const_iterator<std::_List_val<std::_List_simple_types<unsigned int> >,std::_Iterator_base0> > > _Vec = 0x34A2691 | |
unsigned int _Mask = 0x34A26A9 <Unable to read memory> | |
unsigned int _Maxidx = 0x34A26B1 <Unable to read memory> | |
std::map<unsigned int,bool,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,bool> > > m_RewardedQuestsSave | |
std::_Tree<std::_Tmap_traits<unsigned int,bool,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,bool> >,0> > | |
<user defined> value_compare = 0x34A26B9 <Unable to read memory> | |
<user defined> _Copy_tag = 0x34A26B9 <Unable to read memory> | |
<user defined> _Move_tag = 0x34A26B9 <Unable to read memory> | |
std::_Compressed_pair<std::less<unsigned int>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<unsigned int const ,bool>,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,bool> > >,1>,1> _Mypair = 0x34A26B9 | |
<user defined> value_compare = 0x34A26B9 | |
std::unordered_map<unsigned int,SkillStatusData,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,SkillStatusData> > > mSkillStatus | |
std::_Hash<std::_Umap_traits<unsigned int,SkillStatusData,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,SkillStatusData> >,0> > | |
<user defined> _Min_buckets_construct_ptr = 0x34A26C9 | |
_Clear_guard | |
std::_Hash<std::_Umap_traits<unsigned int,SkillStatusData,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,SkillStatusData> >,0> >* _Target = <Unable to read memory> | |
_Range_eraser | |
std::list<std::pair<unsigned int const ,SkillStatusData>,std::allocator<std::pair<unsigned int const ,SkillStatusData> > >& _List = <Unable to read memory> | |
std::_List_node<std::pair<unsigned int const ,SkillStatusData>,void *>* _Predecessor = <Unable to read memory> | |
std::_List_node<std::pair<unsigned int const ,SkillStatusData>,void *>* _Next = <Unable to read memory> | |
<user defined> _Equal_range_result = 0x34A26C9 | |
<user defined> _Multi_equal_check_result = 0x34A26C9 | |
std::_Umap_traits<unsigned int,SkillStatusData,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,SkillStatusData> >,0> _Traitsobj = 0x34A26C9 <Unable to read memory> | |
std::list<std::pair<unsigned int const ,SkillStatusData>,std::allocator<std::pair<unsigned int const ,SkillStatusData> > > _List = 0x34A26D1 | |
std::_Hash_vec<std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,SkillStatusData> > > > > > _Vec = 0x34A26E1 | |
unsigned int _Mask = 0x34A26F9 <Unable to read memory> | |
unsigned int _Maxidx = 0x34A2701 <Unable to read memory> | |
unsigned int m_GuildIdInvited = 0x34A2709 <Unable to read memory> | |
unsigned int m_ArenaTeamIdInvited = 0x34A270D <Unable to read memory> | |
std::deque<Mail *,std::allocator<Mail *> > m_mail | |
std::_Compressed_pair<std::allocator<Mail *>,std::_Deque_val<std::_Deque_simple_types<Mail *> >,1> _Mypair = 0x34A2711 | |
std::unordered_map<unsigned int,PlayerSpell *,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,PlayerSpell *> > > m_spells | |
std::_Hash<std::_Umap_traits<unsigned int,PlayerSpell *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,PlayerSpell *> >,0> > | |
<user defined> _Min_buckets_construct_ptr = 0x34A2739 <Unable to read memory> | |
_Clear_guard | |
std::_Hash<std::_Umap_traits<unsigned int,PlayerSpell *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,PlayerSpell *> >,0> >* _Target = <Unable to read memory> | |
_Range_eraser | |
std::list<std::pair<unsigned int const ,PlayerSpell *>,std::allocator<std::pair<unsigned int const ,PlayerSpell *> > >& _List = <Unable to read memory> | |
std::_List_node<std::pair<unsigned int const ,PlayerSpell *>,void *>* _Predecessor = <Unable to read memory> | |
std::_List_node<std::pair<unsigned int const ,PlayerSpell *>,void *>* _Next = <Unable to read memory> | |
<user defined> _Equal_range_result = 0x34A2739 <Unable to read memory> | |
<user defined> _Multi_equal_check_result = 0x34A2739 <Unable to read memory> | |
std::_Umap_traits<unsigned int,PlayerSpell *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,PlayerSpell *> >,0> _Traitsobj = 0x34A2739 <Unable to read memory> | |
std::list<std::pair<unsigned int const ,PlayerSpell *>,std::allocator<std::pair<unsigned int const ,PlayerSpell *> > > _List = 0x34A2741 | |
std::_Hash_vec<std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,PlayerSpell *> > > > > > _Vec = 0x34A2751 | |
unsigned int _Mask = 0x34A2769 <Unable to read memory> | |
unsigned int _Maxidx = 0x34A2771 <Unable to read memory> | |
std::unordered_map<unsigned int,PlayerTalent *,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,PlayerTalent *> > > m_talents | |
std::_Hash<std::_Umap_traits<unsigned int,PlayerTalent *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,PlayerTalent *> >,0> > | |
<user defined> _Min_buckets_construct_ptr = 0x34A2779 <Unable to read memory> | |
_Clear_guard | |
std::_Hash<std::_Umap_traits<unsigned int,PlayerTalent *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,PlayerTalent *> >,0> >* _Target = <Unable to read memory> | |
_Range_eraser | |
std::list<std::pair<unsigned int const ,PlayerTalent *>,std::allocator<std::pair<unsigned int const ,PlayerTalent *> > >& _List = <Unable to read memory> | |
std::_List_node<std::pair<unsigned int const ,PlayerTalent *>,void *>* _Predecessor = <Unable to read memory> | |
std::_List_node<std::pair<unsigned int const ,PlayerTalent *>,void *>* _Next = <Unable to read memory> | |
<user defined> _Equal_range_result = 0x34A2779 <Unable to read memory> | |
<user defined> _Multi_equal_check_result = 0x34A2779 <Unable to read memory> | |
std::_Umap_traits<unsigned int,PlayerTalent *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,PlayerTalent *> >,0> _Traitsobj = 0x34A2779 <Unable to read memory> | |
std::list<std::pair<unsigned int const ,PlayerTalent *>,std::allocator<std::pair<unsigned int const ,PlayerTalent *> > > _List = 0x34A2781 | |
std::_Hash_vec<std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,PlayerTalent *> > > > > > _Vec = 0x34A2791 | |
unsigned int _Mask = 0x34A27A9 <Unable to read memory> | |
unsigned int _Maxidx = 0x34A27B1 <Unable to read memory> | |
unsigned int m_lastPotionId = 0x34A27B9 <Unable to read memory> | |
GlobalCooldownMgr m_GlobalCooldownMgr | |
std::unordered_map<unsigned int,GlobalCooldown,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,GlobalCooldown> > > m_GlobalCooldowns = 0x34A27C1 | |
unsigned int m_activeSpec = 0x34A2801 <Unable to read memory> | |
unsigned int m_specsCount = 0x34A2802 <Unable to read memory> | |
unsigned int[6] m_Glyphs | |
[0] = 0x34A2805 <Unable to read memory> | |
[1] = 0x34A2809 <Unable to read memory> | |
[2] = 0x34A280D <Unable to read memory> | |
[3] = 0x34A2811 <Unable to read memory> | |
[4] = 0x34A2815 <Unable to read memory> | |
[5] = 0x34A2819 <Unable to read memory> | |
[0] = 0x34A2805 | |
unsigned int[6] | |
[0] = 0x34A281D <Unable to read memory> | |
[1] = 0x34A2821 <Unable to read memory> | |
[2] = 0x34A2825 <Unable to read memory> | |
[3] = 0x34A2829 <Unable to read memory> | |
[4] = 0x34A282D <Unable to read memory> | |
[5] = 0x34A2831 <Unable to read memory> | |
std::map<unsigned char,ActionButton,std::less<unsigned char>,std::allocator<std::pair<unsigned char const ,ActionButton> > > m_actionButtons | |
std::_Tree<std::_Tmap_traits<unsigned char,ActionButton,std::less<unsigned char>,std::allocator<std::pair<unsigned char const ,ActionButton> >,0> > | |
<user defined> value_compare = 0x34A2839 | |
<user defined> _Copy_tag = 0x34A2839 | |
<user defined> _Move_tag = 0x34A2839 | |
std::_Compressed_pair<std::less<unsigned char>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<unsigned char const ,ActionButton>,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned char const ,ActionButton> > >,1>,1> _Mypair = 0x34A2839 | |
<user defined> value_compare = 0x34A2839 | |
float[2] m_auraBaseMod | |
[0] = 0x34A2849 <Unable to read memory> | |
[1] = 0x34A284D <Unable to read memory> | |
[0] = 0x34A2849 <Unable to read memory> | |
float[2] | |
[0] = 0x34A2851 <Unable to read memory> | |
[1] = 0x34A2855 <Unable to read memory> | |
float[2] | |
[0] = 0x34A2859 <Unable to read memory> | |
[1] = 0x34A285D <Unable to read memory> | |
float[2] | |
[0] = 0x34A2861 <Unable to read memory> | |
[1] = 0x34A2865 <Unable to read memory> | |
int[25] m_baseRatingValue | |
[0] = 0x34A2869 <Unable to read memory> | |
[1] = 0x34A286B <Unable to read memory> | |
[2] = 0x34A286D <Unable to read memory> | |
[3] = 0x34A286F <Unable to read memory> | |
[4] = 0x34A2871 <Unable to read memory> | |
[5] = 0x34A2873 <Unable to read memory> | |
[6] = 0x34A2875 <Unable to read memory> | |
[7] = 0x34A2877 <Unable to read memory> | |
[8] = 0x34A2879 <Unable to read memory> | |
[9] = 0x34A287B <Unable to read memory> | |
unsigned int m_baseSpellPower = 0x34A289D <Unable to read memory> | |
unsigned int m_baseFeralAP = 0x34A28A1 <Unable to read memory> | |
unsigned int m_baseManaRegen = 0x34A28A5 <Unable to read memory> | |
unsigned int m_baseHealthRegen = 0x34A28A9 <Unable to read memory> | |
int m_spellPenetrationItemMod = 0x34A28AD <Unable to read memory> | |
std::list<SpellModifier *,std::allocator<SpellModifier *> >[32] m_spellMods | |
[0] = 0x34A28B1 | |
[1] = 0x34A28C1 | |
[2] = 0x34A28D1 | |
[3] = 0x34A28E1 | |
[4] = 0x34A28F1 | |
[5] = 0x34A2901 | |
[6] = 0x34A2911 | |
[7] = 0x34A2921 | |
[8] = 0x34A2931 | |
[9] = 0x34A2941 | |
std::list<EnchantDuration,std::allocator<EnchantDuration> > m_enchantDuration | |
<user defined> _List_node_remove_op = 0x34A2AB1 | |
std::_Compressed_pair<std::allocator<std::_List_node<EnchantDuration,void *> >,std::_List_val<std::_List_simple_types<EnchantDuration> >,1> _Mypair = 0x34A2AB1 | |
std::list<Item *,std::allocator<Item *> > m_itemDuration | |
_List_node_remove_op | |
std::list<Item *,std::allocator<Item *> >& _List = <Unable to read memory> | |
std::_List_node<Item *,void *>* _Head = <Unable to read memory> | |
std::_List_node<Item *,void *>** _Tail = <Unable to read memory> | |
std::_Compressed_pair<std::allocator<std::_List_node<Item *,void *> >,std::_List_val<std::_List_simple_types<Item *> >,1> _Mypair = 0x34A2AC1 | |
std::list<Item *,std::allocator<Item *> > m_itemSoulboundTradeable | |
_List_node_remove_op | |
std::list<Item *,std::allocator<Item *> >& _List = <Unable to read memory> | |
std::_List_node<Item *,void *>* _Head = <Unable to read memory> | |
<user defined>* _Tail = <Unable to read memory> | |
std::_Compressed_pair<std::allocator<std::_List_node<Item *,void *> >,std::_List_val<std::_List_simple_types<Item *> >,1> _Mypair = 0x34A2AD1 | |
std::mutex m_soulboundTradableLock | |
std::_Mutex_base | |
std::_Align_type<double,80> _Mtx_storage = 0x34A2AE1 | |
ObjectGuid m_resurrectGUID | |
unsigned int _guid = 0x34A2B31 <Unable to read memory> | |
unsigned int m_resurrectMap = 0x34A2B39 <Unable to read memory> | |
float m_resurrectX = 0x34A2B3D <Unable to read memory> | |
float m_resurrectY = 0x34A2B41 <Unable to read memory> | |
float m_resurrectZ = 0x34A2B45 <Unable to read memory> | |
unsigned int m_resurrectHealth = 0x34A2B49 <Unable to read memory> | |
unsigned int m_resurrectMana = 0x34A2B4D <Unable to read memory> | |
WorldSession* m_session = <Unable to read memory> | |
std::list<Channel *,std::allocator<Channel *> > m_channels | |
_List_node_remove_op | |
std::list<Channel *,std::allocator<Channel *> >& _List = <Unable to read memory> | |
std::_List_node<Channel *,void *>* _Head = <Unable to read memory> | |
std::_List_node<Channel *,void *>** _Tail = <Unable to read memory> | |
std::_Compressed_pair<std::allocator<std::_List_node<Channel *,void *> >,std::_List_val<std::_List_simple_types<Channel *> >,1> _Mypair = 0x34A2B59 | |
unsigned int m_cinematic = 0x34A2B69 <Unable to read memory> | |
TradeData* m_trade = <Unable to read memory> | |
bool m_DailyQuestChanged = 0x34A2B79 <Unable to read memory> | |
bool m_WeeklyQuestChanged = 0x34A2B7A <Unable to read memory> | |
bool m_MonthlyQuestChanged = 0x34A2B7B <Unable to read memory> | |
bool m_SeasonalQuestChanged = 0x34A2B7C <Unable to read memory> | |
int m_lastDailyQuestTime = 0x34A2B81 <Unable to read memory> | |
unsigned int m_drunkTimer = 0x34A2B89 <Unable to read memory> | |
unsigned int m_weaponChangeTimer = 0x34A2B8D <Unable to read memory> | |
unsigned int m_zoneUpdateId = 0x34A2B91 <Unable to read memory> | |
unsigned int m_zoneUpdateTimer = 0x34A2B95 <Unable to read memory> | |
unsigned int m_areaUpdateId = 0x34A2B99 <Unable to read memory> | |
unsigned int m_deathTimer = 0x34A2B9D <Unable to read memory> | |
int m_deathExpireTime = 0x34A2BA1 <Unable to read memory> | |
unsigned int m_WeaponProficiency = 0x34A2BA9 <Unable to read memory> | |
unsigned int m_ArmorProficiency = 0x34A2BAD <Unable to read memory> | |
bool m_canParry = 0x34A2BB1 <Unable to read memory> | |
bool m_canBlock = 0x34A2BB2 <Unable to read memory> | |
bool m_canTitanGrip = 0x34A2BB3 <Unable to read memory> | |
unsigned int m_swingErrorMsg = 0x34A2BB4 <Unable to read memory> | |
float m_ammoDPS = 0x34A2BB5 <Unable to read memory> | |
int _restTime = 0x34A2BB9 <Unable to read memory> | |
unsigned int _innTriggerId = 0x34A2BC1 <Unable to read memory> | |
float _restBonus = 0x34A2BC5 <Unable to read memory> | |
unsigned int _restFlagMask = 0x34A2BC9 <Unable to read memory> | |
unsigned int m_resetTalentsCost = 0x34A2BCD <Unable to read memory> | |
int m_resetTalentsTime = 0x34A2BD1 <Unable to read memory> | |
unsigned int m_usedTalentCount = 0x34A2BD9 <Unable to read memory> | |
unsigned int m_questRewardTalentCount = 0x34A2BDD <Unable to read memory> | |
unsigned int m_extraBonusTalentCount = 0x34A2BE1 <Unable to read memory> | |
PlayerSocial* m_social = <Unable to read memory> | |
GroupReference m_group | |
Reference<Group,Player> | |
LinkedListElement | |
LinkedListElement* iNext = <Unable to read memory> | |
LinkedListElement* iPrev = <Unable to read memory> | |
Group* iRefTo = <Unable to read memory> | |
Player* iRefFrom = <Unable to read memory> | |
unsigned int iSubGroup = 0x34A2C19 <Unable to read memory> | |
GroupReference m_originalGroup | |
Reference<Group,Player> | |
LinkedListElement | |
LinkedListElement* iNext = <Unable to read memory> | |
LinkedListElement* iPrev = <Unable to read memory> | |
Group* iRefTo = <Unable to read memory> | |
Player* iRefFrom = <Unable to read memory> | |
unsigned int iSubGroup = 0x34A2C49 <Unable to read memory> | |
Group* m_groupInvite = <Unable to read memory> | |
unsigned int m_groupUpdateMask = 0x34A2C59 <Unable to read memory> | |
unsigned int m_auraRaidUpdateMask = 0x34A2C61 <Unable to read memory> | |
bool m_bPassOnGroupLoot = 0x34A2C69 <Unable to read memory> | |
unsigned int m_lastpetnumber = 0x34A2C6D <Unable to read memory> | |
int m_summon_expire = 0x34A2C71 <Unable to read memory> | |
unsigned int m_summon_mapid = 0x34A2C79 <Unable to read memory> | |
float m_summon_x = 0x34A2C7D <Unable to read memory> | |
float m_summon_y = 0x34A2C81 <Unable to read memory> | |
float m_summon_z = 0x34A2C85 <Unable to read memory> | |
bool m_summon_asSpectator = 0x34A2C89 <Unable to read memory> | |
DeclinedName* m_declinedname = <Unable to read memory> | |
Runes* m_runes = <Unable to read memory> | |
std::map<unsigned int,EquipmentSet,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,EquipmentSet> > > m_EquipmentSets | |
std::_Tree<std::_Tmap_traits<unsigned int,EquipmentSet,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,EquipmentSet> >,0> > | |
<user defined> value_compare = 0x34A2CA1 | |
<user defined> _Copy_tag = 0x34A2CA1 | |
<user defined> _Move_tag = 0x34A2CA1 | |
std::_Compressed_pair<std::less<unsigned int>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<unsigned int const ,EquipmentSet>,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,EquipmentSet> > >,1>,1> _Mypair = 0x34A2CA1 | |
<user defined> value_compare = 0x34A2CA1 <Unable to read memory> | |
unsigned int m_grantableLevels = 0x34A2CB1 <Unable to read memory> | |
bool m_needZoneUpdate = 0x34A2CB2 <Unable to read memory> | |
CinematicMgr* _cinematicMgr = <Unable to read memory> | |
std::set<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid> > m_refundableItems | |
std::_Tree<std::_Tset_traits<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid>,0> > | |
<user defined> _Copy_tag = 0x34A2CC1 | |
<user defined> _Move_tag = 0x34A2CC1 | |
std::_Compressed_pair<std::less<ObjectGuid>,std::_Compressed_pair<std::allocator<std::_Tree_node<ObjectGuid,void *> >,std::_Tree_val<std::_Tree_simple_types<ObjectGuid> >,1>,1> _Mypair = 0x34A2CC1 | |
MapReference m_mapRef | |
Reference<Map,Player> | |
LinkedListElement | |
LinkedListElement* iNext = <Unable to read memory> | |
LinkedListElement* iPrev = <Unable to read memory> | |
Map* iRefTo = <Unable to read memory> | |
Player* iRefFrom = <Unable to read memory> | |
unsigned int m_lastFallTime = 0x34A2CF9 <Unable to read memory> | |
float m_lastFallZ = 0x34A2CFD <Unable to read memory> | |
int[3] m_MirrorTimer | |
[0] = 0x34A2D01 <Unable to read memory> | |
[1] = 0x34A2D05 <Unable to read memory> | |
[2] = 0x34A2D09 <Unable to read memory> | |
unsigned int m_MirrorTimerFlags = 0x34A2D0D <Unable to read memory> | |
unsigned int m_MirrorTimerFlagsLast = 0x34A2D0E <Unable to read memory> | |
bool m_isInWater = 0x34A2D0F <Unable to read memory> | |
WorldLocation teleportStore_dest | |
Position | |
PositionXYStreamer | |
Position* Pos = <Unable to read memory> | |
PositionXYZStreamer | |
<user defined> m_pos = 0x34A2D11 <Unable to read memory> | |
PositionXYZOStreamer | |
<user defined> m_pos = 0x34A2D11 <Unable to read memory> | |
float m_positionX = 0x34A2D11 <Unable to read memory> | |
float m_positionY = 0x34A2D15 <Unable to read memory> | |
float m_positionZ = 0x34A2D19 <Unable to read memory> | |
float m_orientation = 0x34A2D1D <Unable to read memory> | |
unsigned int m_mapId = 0x34A2D21 <Unable to read memory> | |
unsigned int teleportStore_options = 0x34A2D25 <Unable to read memory> | |
int mSemaphoreTeleport_Near = 0x34A2D29 <Unable to read memory> | |
int mSemaphoreTeleport_Far = 0x34A2D31 <Unable to read memory> | |
unsigned int m_DelayedOperations = 0x34A2D39 <Unable to read memory> | |
bool m_bMustDelayTeleport = 0x34A2D3D <Unable to read memory> | |
bool m_bHasDelayedTeleport = 0x34A2D3E <Unable to read memory> | |
bool m_canTeleport = 0x34A2D3F <Unable to read memory> | |
std::unique_ptr<PetStable,std::default_delete<PetStable> > m_petStable | |
std::_Compressed_pair<std::default_delete<PetStable>,PetStable *,1> _Mypair = 0x34A2D41 <Unable to read memory> | |
unsigned int m_temporaryUnsummonedPetNumber = 0x34A2D49 <Unable to read memory> | |
unsigned int m_oldpetspell = 0x34A2D4D <Unable to read memory> | |
AchievementMgr* m_achievementMgr = <Unable to read memory> | |
ReputationMgr* m_reputationMgr = <Unable to read memory> | |
std::map<unsigned int,SpellCooldown,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,SpellCooldown> > > m_spellCooldowns | |
std::_Tree<std::_Tmap_traits<unsigned int,SpellCooldown,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,SpellCooldown> >,0> > | |
<user defined> value_compare = 0x34A2D61 <Unable to read memory> | |
<user defined> _Copy_tag = 0x34A2D61 <Unable to read memory> | |
<user defined> _Move_tag = 0x34A2D61 <Unable to read memory> | |
std::_Compressed_pair<std::less<unsigned int>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<unsigned int const ,SpellCooldown>,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,SpellCooldown> > >,1>,1> _Mypair = 0x34A2D61 | |
<user defined> value_compare = 0x34A2D61 <Unable to read memory> | |
unsigned int m_ChampioningFaction = 0x34A2D71 <Unable to read memory> | |
std::unordered_map<unsigned int,__int64,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,__int64> > > _instanceResetTimes | |
std::_Hash<std::_Umap_traits<unsigned int,__int64,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,__int64> >,0> > | |
<user defined> _Min_buckets_construct_ptr = 0x34A2D79 | |
_Clear_guard | |
std::_Hash<std::_Umap_traits<unsigned int,__int64,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,__int64> >,0> >* _Target = <Unable to read memory> | |
_Range_eraser | |
std::list<std::pair<unsigned int const ,__int64>,std::allocator<std::pair<unsigned int const ,__int64> > >& _List = <Unable to read memory> | |
std::_List_node<std::pair<unsigned int const ,__int64>,void *>* _Predecessor = <Unable to read memory> | |
std::_List_node<std::pair<unsigned int const ,__int64>,void *>* _Next = <Unable to read memory> | |
<user defined> _Equal_range_result = 0x34A2D79 | |
<user defined> _Multi_equal_check_result = 0x34A2D79 | |
std::_Umap_traits<unsigned int,__int64,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,__int64> >,0> _Traitsobj = 0x34A2D79 <Unable to read memory> | |
std::list<std::pair<unsigned int const ,__int64>,std::allocator<std::pair<unsigned int const ,__int64> > > _List = 0x34A2D81 | |
std::_Hash_vec<std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,__int64> > > > > > _Vec = 0x34A2D91 | |
unsigned int _Mask = 0x34A2DA9 <Unable to read memory> | |
unsigned int _Maxidx = 0x34A2DB1 <Unable to read memory> | |
unsigned int _pendingBindId = 0x34A2DB9 <Unable to read memory> | |
unsigned int _pendingBindTimer = 0x34A2DBD <Unable to read memory> | |
unsigned int _activeCheats = 0x34A2DC1 <Unable to read memory> | |
unsigned int healthBeforeDuel = 0x34A2DC5 <Unable to read memory> | |
unsigned int manaBeforeDuel = 0x34A2DC9 <Unable to read memory> | |
bool m_isInstantFlightOn = 0x34A2DCD <Unable to read memory> | |
unsigned int m_flightSpellActivated = 0x34A2DD1 <Unable to read memory> | |
WorldLocation _corpseLocation | |
Position | |
PositionXYStreamer | |
Position* Pos = <Unable to read memory> | |
PositionXYZStreamer | |
<user defined> m_pos = 0x34A2DD5 <Unable to read memory> | |
PositionXYZOStreamer | |
<user defined> m_pos = 0x34A2DD5 <Unable to read memory> | |
float m_positionX = 0x34A2DD5 <Unable to read memory> | |
float m_positionY = 0x34A2DD9 <Unable to read memory> | |
float m_positionZ = 0x34A2DDD <Unable to read memory> | |
float m_orientation = 0x34A2DE1 <Unable to read memory> | |
unsigned int m_mapId = 0x34A2DE5 <Unable to read memory> | |
std::optional<float> _farSightDistance | |
std::_Optional_construct_base<float> | |
std::_Optional_destruct_base<float,1> | |
float _Value = 0x34A2DE9 <Unable to read memory> | |
bool _Has_value = 0x34A2DED <Unable to read memory> | |
?$_AllowUnwrappingAssignment@M | |
bool _wasOutdoor = 0x34A2DF1 <Unable to read memory> | |
std::map<std::basic_string<char,std::char_traits<char>,std::allocator<char> >,std::vector<PlayerSetting,std::allocator<PlayerSetting> >,std::less<std::basic_string<char,std::char_traits<char>,std::allocator<char> > >,std::allocator<std::pair<std::basic_string<char,std::char_traits<char>,std::allocator<char> > const ,std::vector<PlayerSetting,std::allocator<PlayerSetting> > > > > m_charSettingsMap | |
std::_Tree<std::_Tmap_traits<std::basic_string<char,std::char_traits<char>,std::allocator<char> >,std::vector<PlayerSetting,std::allocator<PlayerSetting> >,std::less<std::basic_string<char,std::char_traits<char>,std::allocator<char> > >,std::allocator<std::pair<std::basic_string<char,std::char_traits<char>,std::allocator<char> > const ,std::vector<PlayerSetting,std::allocator<PlayerSetting> > > >,0> > | |
<user defined> value_compare = 0x34A2DF9 <Unable to read memory> | |
<user defined> _Copy_tag = 0x34A2DF9 <Unable to read memory> | |
<user defined> _Move_tag = 0x34A2DF9 <Unable to read memory> | |
std::_Compressed_pair<std::less<std::basic_string<char,std::char_traits<char>,std::allocator<char> > >,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<std::basic_string<char,std::char_traits<char>,std::allocator<char> > const ,std::vector<PlayerSetting,std::allocator<PlayerSetting> > >,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<std::basic_string<char,std::char_traits<char>,std::allocator<char> > const ,std::vector<PlayerSetting,std::allocator<PlayerSetting> > > > >,1>,1> _Mypair = 0x34A2DF9 | |
<user defined> value_compare = 0x34A2DF9 <Unable to read memory> | |
unsigned int type = 0x9C | |
int time = 0x1F6917137A0 | |
Local ChatCommandHolder holder | |
std::string command = 0xB7DC3FF710 <Unable to read memory> | |
Player* owner = 0xCCB0A33F7E54 | |
Unit | |
WorldObject | |
Object | |
DataMap CustomData = 0xCCB0A33F7E5C | |
unsigned int m_objectType = 0xCCB0A33F7E9C <Unable to read memory> | |
int m_objectTypeId = 0xCCB0A33F7EA0 <Unable to read memory> | |
unsigned int m_updateFlag = 0xCCB0A33F7EA4 <Unable to read memory> | |
int* m_int32Values = <Unable to read memory> | |
unsigned int* m_uint32Values = <Unable to read memory> | |
float* m_floatValues = <Unable to read memory> | |
UpdateMask _changesMask = 0xCCB0A33F7EB4 | |
unsigned int m_valuesCount = 0xCCB0A33F7EC4 <Unable to read memory> | |
unsigned int _fieldNotifyFlags = 0xCCB0A33F7EC6 <Unable to read memory> | |
bool m_objectUpdated = 0xCCB0A33F7EC8 <Unable to read memory> | |
bool m_inWorld = 0xCCB0A33F7EC9 <Unable to read memory> | |
PackedGuid m_PackGUID = 0xCCB0A33F7ECC | |
WorldLocation | |
Position | |
PositionXYStreamer | |
Position* Pos = <Unable to read memory> | |
PositionXYZStreamer | |
<user defined> m_pos = 0xCCB0A33F7EFC <Unable to read memory> | |
PositionXYZOStreamer | |
<user defined> m_pos = 0xCCB0A33F7EFC <Unable to read memory> | |
float m_positionX = 0xCCB0A33F7EFC <Unable to read memory> | |
float m_positionY = 0xCCB0A33F7F00 <Unable to read memory> | |
float m_positionZ = 0xCCB0A33F7F04 <Unable to read memory> | |
float m_orientation = 0xCCB0A33F7F08 <Unable to read memory> | |
unsigned int m_mapId = 0xCCB0A33F7F0C <Unable to read memory> | |
FlaggedValuesArray32<int,unsigned int,enum StealthType,2> m_stealth = 0xCCB0A33F7F10 | |
FlaggedValuesArray32<int,unsigned int,enum StealthType,2> m_stealthDetect = 0xCCB0A33F7F1C | |
FlaggedValuesArray32<int,unsigned int,enum InvisibilityType,12> m_invisibility = 0xCCB0A33F7F28 | |
FlaggedValuesArray32<int,unsigned int,enum InvisibilityType,12> m_invisibilityDetect = 0xCCB0A33F7F5C | |
FlaggedValuesArray32<int,unsigned int,enum ServerSideVisibilityType,2> m_serverSideVisibility = 0xCCB0A33F7F90 | |
FlaggedValuesArray32<int,unsigned int,enum ServerSideVisibilityType,2> m_serverSideVisibilityDetect = 0xCCB0A33F7F9C | |
unsigned int LastUsedScriptID = 0xCCB0A33F7FA8 <Unable to read memory> | |
MovementInfo m_movementInfo = 0xCCB0A33F7FAC | |
ElunaEventProcessor* elunaEvents = <Unable to read memory> | |
std::string m_name = 0xCCB0A33F8024 <Unable to read memory> | |
bool m_isActive = 0xCCB0A33F8044 <Unable to read memory> | |
bool m_isFarVisible = 0xCCB0A33F8045 <Unable to read memory> | |
std::optional<float> m_visibilityDistanceOverride = 0xCCB0A33F8048 <Unable to read memory> | |
bool m_isWorldObject = 0xCCB0A33F8050 <Unable to read memory> | |
ZoneScript* m_zoneScript = <Unable to read memory> | |
unsigned int _zoneId = 0xCCB0A33F805C <Unable to read memory> | |
unsigned int _areaId = 0xCCB0A33F8060 <Unable to read memory> | |
float _floorZ = 0xCCB0A33F8064 <Unable to read memory> | |
bool _outdoors = 0xCCB0A33F8068 <Unable to read memory> | |
LiquidData _liquidData = 0xCCB0A33F806C | |
bool _updatePositionData = 0xCCB0A33F8080 <Unable to read memory> | |
Transport* m_transport = <Unable to read memory> | |
Map* m_currMap = <Unable to read memory> | |
unsigned int m_InstanceId = 0xCCB0A33F8094 <Unable to read memory> | |
unsigned int m_phaseMask = 0xCCB0A33F8098 <Unable to read memory> | |
bool m_useCombinedPhases = 0xCCB0A33F809C <Unable to read memory> | |
unsigned int m_notifyflags = 0xCCB0A33F809E <Unable to read memory> | |
unsigned int m_executed_notifies = 0xCCB0A33F80A0 <Unable to read memory> | |
std::unordered_set<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid>,std::allocator<ObjectGuid> > _allowedLooters = 0xCCB0A33F80A4 | |
unsigned int m_extraAttacks = 0xCCB0A33F80E4 <Unable to read memory> | |
bool m_canDualWield = 0xCCB0A33F80E8 <Unable to read memory> | |
std::set<Unit *,std::less<Unit *>,std::allocator<Unit *> > m_Controlled = 0xCCB0A33F80EC | |
SafeUnitPointer m_movedByPlayer = 0xCCB0A33F80FC | |
ObjectGuid[7] m_SummonSlot | |
[0] = 0xCCB0A33F810C <Unable to read memory> | |
[1] = 0xCCB0A33F8114 <Unable to read memory> | |
[2] = 0xCCB0A33F811C <Unable to read memory> | |
[3] = 0xCCB0A33F8124 <Unable to read memory> | |
[4] = 0xCCB0A33F812C <Unable to read memory> | |
[5] = 0xCCB0A33F8134 <Unable to read memory> | |
[6] = 0xCCB0A33F813C <Unable to read memory> | |
ObjectGuid[4] m_ObjectSlot | |
[0] = 0xCCB0A33F8144 <Unable to read memory> | |
[1] = 0xCCB0A33F814C <Unable to read memory> | |
[2] = 0xCCB0A33F8154 <Unable to read memory> | |
[3] = 0xCCB0A33F815C <Unable to read memory> | |
float m_modMeleeHitChance = 0xCCB0A33F8164 <Unable to read memory> | |
float m_modRangedHitChance = 0xCCB0A33F8168 <Unable to read memory> | |
float m_modSpellHitChance = 0xCCB0A33F816C <Unable to read memory> | |
int m_baseSpellCritChance = 0xCCB0A33F8170 <Unable to read memory> | |
float[7] m_threatModifier | |
[0] = 0xCCB0A33F8174 <Unable to read memory> | |
[1] = 0xCCB0A33F8178 <Unable to read memory> | |
[2] = 0xCCB0A33F817C <Unable to read memory> | |
[3] = 0xCCB0A33F8180 <Unable to read memory> | |
[4] = 0xCCB0A33F8184 <Unable to read memory> | |
[5] = 0xCCB0A33F8188 <Unable to read memory> | |
[6] = 0xCCB0A33F818C <Unable to read memory> | |
float[3] m_modAttackSpeedPct | |
[0] = 0xCCB0A33F8190 <Unable to read memory> | |
[1] = 0xCCB0A33F8194 <Unable to read memory> | |
[2] = 0xCCB0A33F8198 <Unable to read memory> | |
EventProcessor m_Events = 0xCCB0A33F819C | |
std::vector<SpellImmune,std::allocator<SpellImmune> >[8] m_spellImmune | |
[0] = 0xCCB0A33F81BC | |
[1] = 0xCCB0A33F81D4 | |
[2] = 0xCCB0A33F81EC | |
[3] = 0xCCB0A33F8204 | |
[4] = 0xCCB0A33F821C | |
[5] = 0xCCB0A33F8234 | |
[6] = 0xCCB0A33F824C | |
[7] = 0xCCB0A33F8264 | |
unsigned int m_lastSanctuaryTime = 0xCCB0A33F827C <Unable to read memory> | |
std::set<PetAura const *,std::less<PetAura const *>,std::allocator<PetAura const *> > m_petAuras = 0xCCB0A33F8284 | |
bool IsAIEnabled = 0xCCB0A33F8294 <Unable to read memory> | |
bool NeedChangeAI = 0xCCB0A33F8295 <Unable to read memory> | |
bool m_ControlledByPlayer = 0xCCB0A33F8296 <Unable to read memory> | |
bool m_CreatedByPlayer = 0xCCB0A33F8297 <Unable to read memory> | |
std::set<SafeUnitPointer *,std::less<SafeUnitPointer *>,std::allocator<SafeUnitPointer *> > SafeUnitPointerSet = 0xCCB0A33F829C | |
Position m_last_notify_position = 0xCCB0A33F82AC | |
unsigned int m_last_notify_mstime = 0xCCB0A33F82BC <Unable to read memory> | |
unsigned int m_delayed_unit_relocation_timer = 0xCCB0A33F82C0 <Unable to read memory> | |
unsigned int m_delayed_unit_ai_notify_timer = 0xCCB0A33F82C2 <Unable to read memory> | |
bool bRequestForcedVisibilityUpdate = 0xCCB0A33F82C4 <Unable to read memory> | |
Movement::MoveSpline* movespline = <Unable to read memory> | |
UnitAI* i_AI = <Unable to read memory> | |
UnitAI* i_disabledAI = <Unable to read memory> | |
unsigned int m_realRace = 0xCCB0A33F82E4 <Unable to read memory> | |
unsigned int m_race = 0xCCB0A33F82E5 <Unable to read memory> | |
bool m_AutoRepeatFirstCast = 0xCCB0A33F82E6 <Unable to read memory> | |
int[3] m_attackTimer | |
[0] = 0xCCB0A33F82E8 <Unable to read memory> | |
[1] = 0xCCB0A33F82EC <Unable to read memory> | |
[2] = 0xCCB0A33F82F0 <Unable to read memory> | |
float[5] m_createStats | |
[0] = 0xCCB0A33F82F4 <Unable to read memory> | |
[1] = 0xCCB0A33F82F8 <Unable to read memory> | |
[2] = 0xCCB0A33F82FC <Unable to read memory> | |
[3] = 0xCCB0A33F8300 <Unable to read memory> | |
[4] = 0xCCB0A33F8304 <Unable to read memory> | |
std::unordered_set<Unit *,std::hash<Unit *>,std::equal_to<Unit *>,std::allocator<Unit *> > m_attackers = 0xCCB0A33F830C | |
Unit* m_attacking = <Unable to read memory> | |
int m_deathState = 0xCCB0A33F8354 <Unable to read memory> | |
int m_procDeep = 0xCCB0A33F8358 <Unable to read memory> | |
std::list<DynamicObject *,std::allocator<DynamicObject *> > m_dynObj = 0xCCB0A33F835C | |
std::list<ObjectGuid,std::allocator<ObjectGuid> > m_gameObj = 0xCCB0A33F836C | |
unsigned int m_transform = 0xCCB0A33F837C <Unable to read memory> | |
Spell*[4] m_currentSpells | |
[0] = <Unable to read memory> | |
[1] = <Unable to read memory> | |
[2] = <Unable to read memory> | |
[3] = <Unable to read memory> | |
std::multimap<unsigned int,Aura *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,Aura *> > > m_ownedAuras = 0xCCB0A33F83A4 | |
std::multimap<unsigned int,AuraApplication *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,AuraApplication *> > > m_appliedAuras = 0xCCB0A33F83B4 | |
std::list<Aura *,std::allocator<Aura *> > m_removedAuras = 0xCCB0A33F83C4 | |
std::_Tree_iterator<std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,Aura *> > > > m_auraUpdateIterator = 0xCCB0A33F83D4 <Unable to read memory> | |
unsigned int m_removedAurasCount = 0xCCB0A33F83DC <Unable to read memory> | |
std::list<AuraEffect *,std::allocator<AuraEffect *> >[317] m_modAuras | |
[0] = 0xCCB0A33F83E4 | |
[1] = 0xCCB0A33F83F4 | |
[2] = 0xCCB0A33F8404 | |
[3] = 0xCCB0A33F8414 | |
[4] = 0xCCB0A33F8424 | |
[5] = 0xCCB0A33F8434 | |
[6] = 0xCCB0A33F8444 | |
[7] = 0xCCB0A33F8454 | |
[8] = 0xCCB0A33F8464 | |
[9] = 0xCCB0A33F8474 | |
std::list<Aura *,std::allocator<Aura *> > m_scAuras = 0xCCB0A33F97B4 | |
std::list<AuraApplication *,std::allocator<AuraApplication *> > m_interruptableAuras = 0xCCB0A33F97C4 | |
std::multimap<enum AuraStateType,AuraApplication *,std::less<enum AuraStateType>,std::allocator<std::pair<enum AuraStateType const ,AuraApplication *> > > m_auraStateAuras = 0xCCB0A33F97D4 | |
unsigned int m_interruptMask = 0xCCB0A33F97E4 <Unable to read memory> | |
float[4] m_auraModifiersGroup | |
[0] = 0xCCB0A33F97E8 <Unable to read memory> | |
[1] = 0xCCB0A33F97EC <Unable to read memory> | |
[2] = 0xCCB0A33F97F0 <Unable to read memory> | |
[3] = 0xCCB0A33F97F4 <Unable to read memory> | |
[0] = 0xCCB0A33F97E8 | |
float[4] | |
[0] = 0xCCB0A33F97F8 <Unable to read memory> | |
[1] = 0xCCB0A33F97FC <Unable to read memory> | |
[2] = 0xCCB0A33F9800 <Unable to read memory> | |
[3] = 0xCCB0A33F9804 <Unable to read memory> | |
float[4] | |
[0] = 0xCCB0A33F9808 <Unable to read memory> | |
[1] = 0xCCB0A33F980C <Unable to read memory> | |
[2] = 0xCCB0A33F9810 <Unable to read memory> | |
[3] = 0xCCB0A33F9814 <Unable to read memory> | |
float[4] | |
[0] = 0xCCB0A33F9818 <Unable to read memory> | |
[1] = 0xCCB0A33F981C <Unable to read memory> | |
[2] = 0xCCB0A33F9820 <Unable to read memory> | |
[3] = 0xCCB0A33F9824 <Unable to read memory> | |
float[4] | |
[0] = 0xCCB0A33F9828 <Unable to read memory> | |
[1] = 0xCCB0A33F982C <Unable to read memory> | |
[2] = 0xCCB0A33F9830 <Unable to read memory> | |
[3] = 0xCCB0A33F9834 <Unable to read memory> | |
float[4] | |
[0] = 0xCCB0A33F9838 <Unable to read memory> | |
[1] = 0xCCB0A33F983C <Unable to read memory> | |
[2] = 0xCCB0A33F9840 <Unable to read memory> | |
[3] = 0xCCB0A33F9844 <Unable to read memory> | |
float[4] | |
[0] = 0xCCB0A33F9848 <Unable to read memory> | |
[1] = 0xCCB0A33F984C <Unable to read memory> | |
[2] = 0xCCB0A33F9850 <Unable to read memory> | |
[3] = 0xCCB0A33F9854 <Unable to read memory> | |
float[4] | |
[0] = 0xCCB0A33F9858 <Unable to read memory> | |
[1] = 0xCCB0A33F985C <Unable to read memory> | |
[2] = 0xCCB0A33F9860 <Unable to read memory> | |
[3] = 0xCCB0A33F9864 <Unable to read memory> | |
float[4] | |
[0] = 0xCCB0A33F9868 <Unable to read memory> | |
[1] = 0xCCB0A33F986C <Unable to read memory> | |
[2] = 0xCCB0A33F9870 <Unable to read memory> | |
[3] = 0xCCB0A33F9874 <Unable to read memory> | |
float[4] | |
[0] = 0xCCB0A33F9878 <Unable to read memory> | |
[1] = 0xCCB0A33F987C <Unable to read memory> | |
[2] = 0xCCB0A33F9880 <Unable to read memory> | |
[3] = 0xCCB0A33F9884 <Unable to read memory> | |
float[2] m_weaponDamage | |
[0] = 0xCCB0A33F9978 <Unable to read memory> | |
[1] = 0xCCB0A33F997C <Unable to read memory> | |
[0] = 0xCCB0A33F9978 <Unable to read memory> | |
float[2] | |
[0] = 0xCCB0A33F9980 <Unable to read memory> | |
[1] = 0xCCB0A33F9984 <Unable to read memory> | |
float[2] | |
[0] = 0xCCB0A33F9988 <Unable to read memory> | |
[1] = 0xCCB0A33F998C <Unable to read memory> | |
bool m_canModifyStats = 0xCCB0A33F9990 <Unable to read memory> | |
std::map<unsigned char,AuraApplication *,std::less<unsigned char>,std::allocator<std::pair<unsigned char const ,AuraApplication *> > > m_visibleAuras = 0xCCB0A33F9994 | |
float[9] m_speed_rate | |
[0] = 0xCCB0A33F99A4 <Unable to read memory> | |
[1] = 0xCCB0A33F99A8 <Unable to read memory> | |
[2] = 0xCCB0A33F99AC <Unable to read memory> | |
[3] = 0xCCB0A33F99B0 <Unable to read memory> | |
[4] = 0xCCB0A33F99B4 <Unable to read memory> | |
[5] = 0xCCB0A33F99B8 <Unable to read memory> | |
[6] = 0xCCB0A33F99BC <Unable to read memory> | |
[7] = 0xCCB0A33F99C0 <Unable to read memory> | |
[8] = 0xCCB0A33F99C4 <Unable to read memory> | |
CharmInfo* m_charmInfo = <Unable to read memory> | |
std::list<Player *,std::allocator<Player *> > m_sharedVision = 0xCCB0A33F99D4 | |
MotionMaster* i_motionMaster = <Unable to read memory> | |
unsigned int[4] m_reactiveTimer | |
[0] = 0xCCB0A33F99EC <Unable to read memory> | |
[1] = 0xCCB0A33F99F0 <Unable to read memory> | |
[2] = 0xCCB0A33F99F4 <Unable to read memory> | |
[3] = 0xCCB0A33F99F8 <Unable to read memory> | |
int m_regenTimer = 0xCCB0A33F99FC <Unable to read memory> | |
ThreatMgr m_ThreatMgr = 0xCCB0A33F9A04 | |
std::map<ObjectGuid,float,std::less<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,float> > > _charmThreatInfo = 0xCCB0A33F9A4C | |
Vehicle* m_vehicle = <Unable to read memory> | |
Vehicle* m_vehicleKit = <Unable to read memory> | |
unsigned int m_unitTypeMask = 0xCCB0A33F9A6C <Unable to read memory> | |
LiquidTypeEntry* _lastLiquid = <Unable to read memory> | |
bool m_applyResilience = 0xCCB0A33F9A7C <Unable to read memory> | |
bool _instantCast = 0xCCB0A33F9A7D <Unable to read memory> | |
bool m_cannotReachTarget = 0xCCB0A33F9A7E <Unable to read memory> | |
unsigned int m_rootTimes = 0xCCB0A33F9A80 <Unable to read memory> | |
unsigned int m_state = 0xCCB0A33F9A84 <Unable to read memory> | |
unsigned int m_CombatTimer = 0xCCB0A33F9A88 <Unable to read memory> | |
unsigned int m_lastManaUse = 0xCCB0A33F9A8C <Unable to read memory> | |
std::list<DiminishingReturn,std::allocator<DiminishingReturn> > m_Diminishing = 0xCCB0A33F9A94 | |
HostileRefMgr m_HostileRefMgr = 0xCCB0A33F9AA4 | |
FollowerRefMgr m_FollowingRefMgr = 0xCCB0A33F9ADC | |
Unit* m_comboTarget = <Unable to read memory> | |
int m_comboPoints = 0xCCB0A33F9B14 <Unable to read memory> | |
std::unordered_set<Unit *,std::hash<Unit *>,std::equal_to<Unit *>,std::allocator<Unit *> > m_ComboPointHolders = 0xCCB0A33F9B1C | |
RedirectThreatInfo _redirectThreatInfo = 0xCCB0A33F9B5C | |
bool m_cleanupDone = 0xCCB0A33F9B6C <Unable to read memory> | |
bool m_duringRemoveFromWorld = 0xCCB0A33F9B6D <Unable to read memory> | |
unsigned int _oldFactionId = 0xCCB0A33F9B70 <Unable to read memory> | |
unsigned int _lastExtraAttackSpell = 0xCCB0A33F9B74 <Unable to read memory> | |
std::unordered_map<ObjectGuid,unsigned int,std::hash<ObjectGuid>,std::equal_to<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,unsigned int> > > extraAttacksTargets = 0xCCB0A33F9B7C | |
ObjectGuid _lastDamagedTargetGuid = 0xCCB0A33F9BBC <Unable to read memory> | |
GridObject<Player> | |
GridReference<Player> _gridRef = 0xCCB0A33F9BC4 | |
std::string autoReplyMsg = 0xCCB0A33F9BEC <Unable to read memory> | |
PlayerTaxi m_taxi | |
unsigned int[14] m_taximask | |
[0] = 0xCCB0A33F9C0C <Unable to read memory> | |
[1] = 0xCCB0A33F9C10 <Unable to read memory> | |
[2] = 0xCCB0A33F9C14 <Unable to read memory> | |
[3] = 0xCCB0A33F9C18 <Unable to read memory> | |
[4] = 0xCCB0A33F9C1C <Unable to read memory> | |
[5] = 0xCCB0A33F9C20 <Unable to read memory> | |
[6] = 0xCCB0A33F9C24 <Unable to read memory> | |
[7] = 0xCCB0A33F9C28 <Unable to read memory> | |
[8] = 0xCCB0A33F9C2C <Unable to read memory> | |
[9] = 0xCCB0A33F9C30 <Unable to read memory> | |
std::vector<unsigned int,std::allocator<unsigned int> > m_TaxiDestinations = 0xCCB0A33F9C44 | |
unsigned int _taxiSegment = 0xCCB0A33F9C5C <Unable to read memory> | |
int m_logintime = 0xCCB0A33F9C64 <Unable to read memory> | |
int m_Last_tick = 0xCCB0A33F9C6C <Unable to read memory> | |
unsigned int[2] m_Played_time | |
[0] = 0xCCB0A33F9C74 <Unable to read memory> | |
[1] = 0xCCB0A33F9C78 <Unable to read memory> | |
bool m_mailsUpdated = 0xCCB0A33F9C7C <Unable to read memory> | |
unsigned int unReadMails = 0xCCB0A33F9C7D <Unable to read memory> | |
int m_nextMailDelivereTime = 0xCCB0A33F9C84 <Unable to read memory> | |
std::unordered_map<unsigned int,Item *,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,Item *> > > mMitems | |
std::_Hash<std::_Umap_traits<unsigned int,Item *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,Item *> >,0> > | |
<user defined> _Min_buckets_construct_ptr = 0xCCB0A33F9C8C | |
_Clear_guard | |
std::_Hash<std::_Umap_traits<unsigned int,Item *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,Item *> >,0> >* _Target = <Unable to read memory> | |
_Range_eraser | |
std::list<std::pair<unsigned int const ,Item *>,std::allocator<std::pair<unsigned int const ,Item *> > >& _List = <Unable to read memory> | |
std::_List_node<std::pair<unsigned int const ,Item *>,void *>* _Predecessor = <Unable to read memory> | |
std::_List_node<std::pair<unsigned int const ,Item *>,void *>* _Next = <Unable to read memory> | |
<user defined> _Equal_range_result = 0xCCB0A33F9C8C | |
<user defined> _Multi_equal_check_result = 0xCCB0A33F9C8C | |
std::_Umap_traits<unsigned int,Item *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,Item *> >,0> _Traitsobj = 0xCCB0A33F9C8C <Unable to read memory> | |
std::list<std::pair<unsigned int const ,Item *>,std::allocator<std::pair<unsigned int const ,Item *> > > _List = 0xCCB0A33F9C94 | |
std::_Hash_vec<std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,Item *> > > > > > _Vec = 0xCCB0A33F9CA4 | |
unsigned int _Mask = 0xCCB0A33F9CBC <Unable to read memory> | |
unsigned int _Maxidx = 0xCCB0A33F9CC4 <Unable to read memory> | |
PvPInfo pvpInfo | |
bool IsHostile = 0xCCB0A33F9CCC <Unable to read memory> | |
bool IsInHostileArea = 0xCCB0A33F9CCD <Unable to read memory> | |
bool IsInNoPvPArea = 0xCCB0A33F9CCE <Unable to read memory> | |
bool IsInFFAPvPArea = 0xCCB0A33F9CCF <Unable to read memory> | |
int EndTimer = 0xCCB0A33F9CD4 <Unable to read memory> | |
int FFAPvPEndTimer = 0xCCB0A33F9CDC <Unable to read memory> | |
std::unique_ptr<DuelInfo,std::default_delete<DuelInfo> > duel | |
std::_Compressed_pair<std::default_delete<DuelInfo>,DuelInfo *,1> _Mypair = 0xCCB0A33F9CE4 <Unable to read memory> | |
PlayerMenu* PlayerTalkClass = <Unable to read memory> | |
std::vector<ItemSetEffect *,std::allocator<ItemSetEffect *> > ItemSetEff | |
std::_Compressed_pair<std::allocator<ItemSetEffect *>,std::_Vector_val<std::_Simple_types<ItemSetEffect *> >,1> _Mypair = 0xCCB0A33F9CF4 | |
SafeUnitPointer m_mover | |
Unit* ptr = <Unable to read memory> | |
Unit* defaultValue = <Unable to read memory> | |
WorldObject* m_seer = <Unable to read memory> | |
std::set<Unit *,std::less<Unit *>,std::allocator<Unit *> > m_isInSharedVisionOf | |
std::_Tree<std::_Tset_traits<Unit *,std::less<Unit *>,std::allocator<Unit *>,0> > | |
<user defined> _Copy_tag = 0xCCB0A33F9D24 <Unable to read memory> | |
<user defined> _Move_tag = 0xCCB0A33F9D24 <Unable to read memory> | |
std::_Compressed_pair<std::less<Unit *>,std::_Compressed_pair<std::allocator<std::_Tree_node<Unit *,void *> >,std::_Tree_val<std::_Tree_simple_types<Unit *> >,1>,1> _Mypair = 0xCCB0A33F9D24 | |
unsigned int m_recallMap = 0xCCB0A33F9D34 <Unable to read memory> | |
float m_recallX = 0xCCB0A33F9D38 <Unable to read memory> | |
float m_recallY = 0xCCB0A33F9D3C <Unable to read memory> | |
float m_recallZ = 0xCCB0A33F9D40 <Unable to read memory> | |
float m_recallO = 0xCCB0A33F9D44 <Unable to read memory> | |
unsigned int m_homebindMapId = 0xCCB0A33F9D48 <Unable to read memory> | |
unsigned int m_homebindAreaId = 0xCCB0A33F9D4C <Unable to read memory> | |
float m_homebindX = 0xCCB0A33F9D50 <Unable to read memory> | |
float m_homebindY = 0xCCB0A33F9D54 <Unable to read memory> | |
float m_homebindZ = 0xCCB0A33F9D58 <Unable to read memory> | |
std::unordered_set<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid>,std::allocator<ObjectGuid> > m_clientGUIDs | |
std::_Hash<std::_Uset_traits<ObjectGuid,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<ObjectGuid>,0> > | |
<user defined> _Min_buckets_construct_ptr = 0xCCB0A33F9D5C | |
_Clear_guard | |
std::_Hash<std::_Uset_traits<ObjectGuid,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<ObjectGuid>,0> >* _Target = <Unable to read memory> | |
<user defined> _Range_eraser = 0xCCB0A33F9D5C | |
<user defined> _Equal_range_result = 0xCCB0A33F9D5C | |
<user defined> _Multi_equal_check_result = 0xCCB0A33F9D5C | |
std::_Uset_traits<ObjectGuid,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<ObjectGuid>,0> _Traitsobj = 0xCCB0A33F9D5C <Unable to read memory> | |
std::list<ObjectGuid,std::allocator<ObjectGuid> > _List = 0xCCB0A33F9D64 | |
std::_Hash_vec<std::allocator<std::_List_unchecked_const_iterator<std::_List_val<std::_List_simple_types<ObjectGuid> >,std::_Iterator_base0> > > _Vec = 0xCCB0A33F9D74 | |
unsigned int _Mask = 0xCCB0A33F9D8C <Unable to read memory> | |
unsigned int _Maxidx = 0xCCB0A33F9D94 <Unable to read memory> | |
std::vector<Unit *,std::allocator<Unit *> > m_newVisible | |
std::_Compressed_pair<std::allocator<Unit *>,std::_Vector_val<std::_Simple_types<Unit *> >,1> _Mypair = 0xCCB0A33F9D9C | |
unsigned int[9] m_forced_speed_changes | |
[0] = 0xCCB0A33F9DB4 <Unable to read memory> | |
[1] = 0xCCB0A33F9DB5 <Unable to read memory> | |
[2] = 0xCCB0A33F9DB6 <Unable to read memory> | |
[3] = 0xCCB0A33F9DB7 <Unable to read memory> | |
[4] = 0xCCB0A33F9DB8 <Unable to read memory> | |
[5] = 0xCCB0A33F9DB9 <Unable to read memory> | |
[6] = 0xCCB0A33F9DBA <Unable to read memory> | |
[7] = 0xCCB0A33F9DBB <Unable to read memory> | |
[8] = 0xCCB0A33F9DBC <Unable to read memory> | |
std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > m_DFQuests | |
std::_Tree<std::_Tset_traits<unsigned int,std::less<unsigned int>,std::allocator<unsigned int>,0> > | |
<user defined> _Copy_tag = 0xCCB0A33F9DC4 <Unable to read memory> | |
<user defined> _Move_tag = 0xCCB0A33F9DC4 <Unable to read memory> | |
std::_Compressed_pair<std::less<unsigned int>,std::_Compressed_pair<std::allocator<std::_Tree_node<unsigned int,void *> >,std::_Tree_val<std::_Tree_simple_types<unsigned int> >,1>,1> _Mypair = 0xCCB0A33F9DC4 | |
unsigned int m_HomebindTimer = 0xCCB0A33F9DD4 <Unable to read memory> | |
bool m_InstanceValid = 0xCCB0A33F9DD8 <Unable to read memory> | |
Spell* m_spellModTakingSpell = <Unable to read memory> | |
bool isDebugAreaTriggers = 0xCCB0A33F9DE4 <Unable to read memory> | |
unsigned int m_pendingSpectatorForBG = 0xCCB0A33F9DE8 <Unable to read memory> | |
unsigned int m_pendingSpectatorInviteInstanceId = 0xCCB0A33F9DEC <Unable to read memory> | |
std::set<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid> > m_receivedSpectatorResetFor | |
std::_Tree<std::_Tset_traits<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid>,0> > | |
<user defined> _Copy_tag = 0xCCB0A33F9DF4 | |
<user defined> _Move_tag = 0xCCB0A33F9DF4 | |
std::_Compressed_pair<std::less<ObjectGuid>,std::_Compressed_pair<std::allocator<std::_Tree_node<ObjectGuid,void *> >,std::_Tree_val<std::_Tree_simple_types<ObjectGuid> >,1>,1> _Mypair = 0xCCB0A33F9DF4 | |
ObjectGuid m_drwGUID | |
unsigned int _guid = 0xCCB0A33F9E04 <Unable to read memory> | |
unsigned int m_charmUpdateTimer = 0xCCB0A33F9E0C <Unable to read memory> | |
std::list<ObjectGuid,std::allocator<ObjectGuid> > WhisperList | |
_List_node_remove_op | |
std::list<ObjectGuid,std::allocator<ObjectGuid> >& _List = <Unable to read memory> | |
std::_List_node<ObjectGuid,void *>* _Head = <Unable to read memory> | |
std::_List_node<ObjectGuid,void *>** _Tail = <Unable to read memory> | |
std::_Compressed_pair<std::allocator<std::_List_node<ObjectGuid,void *> >,std::_List_val<std::_List_simple_types<ObjectGuid> >,1> _Mypair = 0xCCB0A33F9E14 | |
bool m_NeedToSaveGlyphs = 0xCCB0A33F9E24 <Unable to read memory> | |
unsigned int m_MountBlockId = 0xCCB0A33F9E28 <Unable to read memory> | |
float m_realDodge = 0xCCB0A33F9E2C <Unable to read memory> | |
float m_realParry = 0xCCB0A33F9E30 <Unable to read memory> | |
unsigned int[10] m_charmAISpells | |
[0] = 0xCCB0A33F9E34 <Unable to read memory> | |
[1] = 0xCCB0A33F9E38 <Unable to read memory> | |
[2] = 0xCCB0A33F9E3C <Unable to read memory> | |
[3] = 0xCCB0A33F9E40 <Unable to read memory> | |
[4] = 0xCCB0A33F9E44 <Unable to read memory> | |
[5] = 0xCCB0A33F9E48 <Unable to read memory> | |
[6] = 0xCCB0A33F9E4C <Unable to read memory> | |
[7] = 0xCCB0A33F9E50 <Unable to read memory> | |
[8] = 0xCCB0A33F9E54 <Unable to read memory> | |
[9] = 0xCCB0A33F9E58 <Unable to read memory> | |
unsigned int m_AreaID = 0xCCB0A33F9E5C <Unable to read memory> | |
unsigned int m_regenTimerCount = 0xCCB0A33F9E60 <Unable to read memory> | |
unsigned int m_foodEmoteTimerCount = 0xCCB0A33F9E64 <Unable to read memory> | |
float[7] m_powerFraction | |
[0] = 0xCCB0A33F9E68 <Unable to read memory> | |
[1] = 0xCCB0A33F9E6C <Unable to read memory> | |
[2] = 0xCCB0A33F9E70 <Unable to read memory> | |
[3] = 0xCCB0A33F9E74 <Unable to read memory> | |
[4] = 0xCCB0A33F9E78 <Unable to read memory> | |
[5] = 0xCCB0A33F9E7C <Unable to read memory> | |
[6] = 0xCCB0A33F9E80 <Unable to read memory> | |
unsigned int m_contestedPvPTimer = 0xCCB0A33F9E84 <Unable to read memory> | |
BgBattlegroundQueueID_Rec | |
unsigned int bgQueueTypeId = 0xCCB0A33F7E54 <Unable to read memory> | |
unsigned int invitedToInstance = 0xCCB0A33F7E58 <Unable to read memory> | |
std::array<Player::BgBattlegroundQueueID_Rec,2> _BgBattlegroundQueueID | |
value_type | |
unsigned int bgQueueTypeId = 0xCCB0A33F9E88 <Unable to read memory> | |
unsigned int invitedToInstance = 0xCCB0A33F9E8C <Unable to read memory> | |
Player::BgBattlegroundQueueID_Rec[2] _Elems | |
[0] = 0xCCB0A33F9E88 <Unable to read memory> | |
[1] = 0xCCB0A33F9E90 <Unable to read memory> | |
BGData m_bgData | |
unsigned int bgInstanceID = 0xCCB0A33F9E9C <Unable to read memory> | |
unsigned int bgTypeID = 0xCCB0A33F9EA0 <Unable to read memory> | |
int bgTeamId = 0xCCB0A33F9EA4 <Unable to read memory> | |
unsigned int bgQueueSlot = 0xCCB0A33F9EA8 <Unable to read memory> | |
bool isInvited = 0xCCB0A33F9EAC <Unable to read memory> | |
bool bgIsRandom = 0xCCB0A33F9EAD <Unable to read memory> | |
std::set<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid> > bgAfkReporter = 0xCCB0A33F9EB4 | |
unsigned int bgAfkReportedCount = 0xCCB0A33F9EC4 <Unable to read memory> | |
int bgAfkReportedTimer = 0xCCB0A33F9ECC <Unable to read memory> | |
bool m_IsBGRandomWinner = 0xCCB0A33F9ED4 <Unable to read memory> | |
EntryPointData m_entryPointData | |
unsigned int mountSpell = 0xCCB0A33F9EDC <Unable to read memory> | |
std::vector<unsigned int,std::allocator<unsigned int> > taxiPath = 0xCCB0A33F9EE4 | |
WorldLocation joinPos = 0xCCB0A33F9EFC | |
std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > m_timedquests | |
std::_Tree<std::_Tset_traits<unsigned int,std::less<unsigned int>,std::allocator<unsigned int>,0> > | |
<user defined> _Copy_tag = 0xCCB0A33F9F14 <Unable to read memory> | |
<user defined> _Move_tag = 0xCCB0A33F9F14 <Unable to read memory> | |
std::_Compressed_pair<std::less<unsigned int>,std::_Compressed_pair<std::allocator<std::_Tree_node<unsigned int,void *> >,std::_Tree_val<std::_Tree_simple_types<unsigned int> >,1>,1> _Mypair = 0xCCB0A33F9F14 | |
std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > m_weeklyquests | |
std::_Tree<std::_Tset_traits<unsigned int,std::less<unsigned int>,std::allocator<unsigned int>,0> > | |
<user defined> _Copy_tag = 0xCCB0A33F9F24 | |
<user defined> _Move_tag = 0xCCB0A33F9F24 | |
std::_Compressed_pair<std::less<unsigned int>,std::_Compressed_pair<std::allocator<std::_Tree_node<unsigned int,void *> >,std::_Tree_val<std::_Tree_simple_types<unsigned int> >,1>,1> _Mypair = 0xCCB0A33F9F24 | |
std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > m_monthlyquests | |
std::_Tree<std::_Tset_traits<unsigned int,std::less<unsigned int>,std::allocator<unsigned int>,0> > | |
<user defined> _Copy_tag = 0xCCB0A33F9F34 | |
<user defined> _Move_tag = 0xCCB0A33F9F34 | |
std::_Compressed_pair<std::less<unsigned int>,std::_Compressed_pair<std::allocator<std::_Tree_node<unsigned int,void *> >,std::_Tree_val<std::_Tree_simple_types<unsigned int> >,1>,1> _Mypair = 0xCCB0A33F9F34 | |
std::unordered_map<unsigned int,std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> >,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > > > > m_seasonalquests | |
std::_Hash<std::_Umap_traits<unsigned int,std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> >,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > > >,0> > | |
<user defined> _Min_buckets_construct_ptr = 0xCCB0A33F9F44 | |
_Clear_guard | |
std::_Hash<std::_Umap_traits<unsigned int,std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> >,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > > >,0> >* _Target = <Unable to read memory> | |
_Range_eraser | |
std::list<std::pair<unsigned int const ,std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > >,std::allocator<std::pair<unsigned int const ,std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > > > >& _List = <Unable to read memory> | |
std::_List_node<std::pair<unsigned int const ,std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > >,void *>* _Predecessor = <Unable to read memory> | |
std::_List_node<std::pair<unsigned int const ,std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > >,void *>* _Next = <Unable to read memory> | |
<user defined> _Equal_range_result = 0xCCB0A33F9F44 | |
<user defined> _Multi_equal_check_result = 0xCCB0A33F9F44 | |
std::_Umap_traits<unsigned int,std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> >,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > > >,0> _Traitsobj = 0xCCB0A33F9F44 <Unable to read memory> | |
std::list<std::pair<unsigned int const ,std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > >,std::allocator<std::pair<unsigned int const ,std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > > > > _List = 0xCCB0A33F9F4C | |
std::_Hash_vec<std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > > > > > > > _Vec = 0xCCB0A33F9F5C | |
unsigned int _Mask = 0xCCB0A33F9F74 <Unable to read memory> | |
unsigned int _Maxidx = 0xCCB0A33F9F7C <Unable to read memory> | |
ObjectGuid m_divider | |
unsigned int _guid = 0xCCB0A33F9F84 <Unable to read memory> | |
unsigned int m_ingametime = 0xCCB0A33F9F8C <Unable to read memory> | |
int m_lastHonorUpdateTime = 0xCCB0A33F9F94 <Unable to read memory> | |
ObjectGuid m_lootGuid | |
unsigned int _guid = 0xCCB0A33F9F9C <Unable to read memory> | |
int m_team = 0xCCB0A33F9FA4 <Unable to read memory> | |
unsigned int m_nextSave = 0xCCB0A33F9FA8 <Unable to read memory> | |
unsigned int m_additionalSaveTimer = 0xCCB0A33F9FAC <Unable to read memory> | |
unsigned int m_additionalSaveMask = 0xCCB0A33F9FAE <Unable to read memory> | |
unsigned int m_hostileReferenceCheckTimer = 0xCCB0A33F9FB0 <Unable to read memory> | |
int m_speakTime = 0xCCB0A33F9FB4 <Unable to read memory> | |
unsigned int m_speakCount = 0xCCB0A33F9FBC <Unable to read memory> | |
int m_dungeonDifficulty = 0xCCB0A33F9FC0 <Unable to read memory> | |
int m_raidDifficulty = 0xCCB0A33F9FC4 <Unable to read memory> | |
int m_raidMapDifficulty = 0xCCB0A33F9FC8 <Unable to read memory> | |
unsigned int m_atLoginFlags = 0xCCB0A33F9FCC <Unable to read memory> | |
Item*[150] m_items | |
[0] = <Unable to read memory> | |
[1] = <Unable to read memory> | |
[2] = <Unable to read memory> | |
[3] = <Unable to read memory> | |
[4] = <Unable to read memory> | |
[5] = <Unable to read memory> | |
[6] = <Unable to read memory> | |
[7] = <Unable to read memory> | |
[8] = <Unable to read memory> | |
[9] = <Unable to read memory> | |
unsigned int m_currentBuybackSlot = 0xCCB0A33FA484 <Unable to read memory> | |
std::vector<Item *,std::allocator<Item *> > m_itemUpdateQueue | |
std::_Compressed_pair<std::allocator<Item *>,std::_Vector_val<std::_Simple_types<Item *> >,1> _Mypair = 0xCCB0A33FA48C | |
bool m_itemUpdateQueueBlocked = 0xCCB0A33FA4A4 <Unable to read memory> | |
unsigned int m_ExtraFlags = 0xCCB0A33FA4A8 <Unable to read memory> | |
std::map<unsigned int,QuestStatusData,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,QuestStatusData> > > m_QuestStatus | |
std::_Tree<std::_Tmap_traits<unsigned int,QuestStatusData,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,QuestStatusData> >,0> > | |
<user defined> value_compare = 0xCCB0A33FA4AC <Unable to read memory> | |
<user defined> _Copy_tag = 0xCCB0A33FA4AC <Unable to read memory> | |
<user defined> _Move_tag = 0xCCB0A33FA4AC <Unable to read memory> | |
std::_Compressed_pair<std::less<unsigned int>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<unsigned int const ,QuestStatusData>,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,QuestStatusData> > >,1>,1> _Mypair = 0xCCB0A33FA4AC | |
<user defined> value_compare = 0xCCB0A33FA4AC | |
std::map<unsigned int,bool,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,bool> > > m_QuestStatusSave | |
std::_Tree<std::_Tmap_traits<unsigned int,bool,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,bool> >,0> > | |
<user defined> value_compare = 0xCCB0A33FA4BC | |
<user defined> _Copy_tag = 0xCCB0A33FA4BC | |
<user defined> _Move_tag = 0xCCB0A33FA4BC | |
std::_Compressed_pair<std::less<unsigned int>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<unsigned int const ,bool>,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,bool> > >,1>,1> _Mypair = 0xCCB0A33FA4BC | |
<user defined> value_compare = 0xCCB0A33FA4BC | |
std::unordered_set<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<unsigned int> > m_RewardedQuests | |
std::_Hash<std::_Uset_traits<unsigned int,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<unsigned int>,0> > | |
<user defined> _Min_buckets_construct_ptr = 0xCCB0A33FA4CC | |
_Clear_guard | |
std::_Hash<std::_Uset_traits<unsigned int,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<unsigned int>,0> >* _Target = <Unable to read memory> | |
_Range_eraser | |
std::list<unsigned int,std::allocator<unsigned int> >& _List = <Unable to read memory> | |
std::_List_node<unsigned int,void *>* _Predecessor = <Unable to read memory> | |
std::_List_node<unsigned int,void *>* _Next = <Unable to read memory> | |
<user defined> _Equal_range_result = 0xCCB0A33FA4CC | |
<user defined> _Multi_equal_check_result = 0xCCB0A33FA4CC | |
std::_Uset_traits<unsigned int,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<unsigned int>,0> _Traitsobj = 0xCCB0A33FA4CC <Unable to read memory> | |
std::list<unsigned int,std::allocator<unsigned int> > _List = 0xCCB0A33FA4D4 | |
std::_Hash_vec<std::allocator<std::_List_unchecked_const_iterator<std::_List_val<std::_List_simple_types<unsigned int> >,std::_Iterator_base0> > > _Vec = 0xCCB0A33FA4E4 | |
unsigned int _Mask = 0xCCB0A33FA4FC <Unable to read memory> | |
unsigned int _Maxidx = 0xCCB0A33FA504 <Unable to read memory> | |
std::map<unsigned int,bool,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,bool> > > m_RewardedQuestsSave | |
std::_Tree<std::_Tmap_traits<unsigned int,bool,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,bool> >,0> > | |
<user defined> value_compare = 0xCCB0A33FA50C <Unable to read memory> | |
<user defined> _Copy_tag = 0xCCB0A33FA50C <Unable to read memory> | |
<user defined> _Move_tag = 0xCCB0A33FA50C <Unable to read memory> | |
std::_Compressed_pair<std::less<unsigned int>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<unsigned int const ,bool>,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,bool> > >,1>,1> _Mypair = 0xCCB0A33FA50C | |
<user defined> value_compare = 0xCCB0A33FA50C | |
std::unordered_map<unsigned int,SkillStatusData,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,SkillStatusData> > > mSkillStatus | |
std::_Hash<std::_Umap_traits<unsigned int,SkillStatusData,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,SkillStatusData> >,0> > | |
<user defined> _Min_buckets_construct_ptr = 0xCCB0A33FA51C | |
_Clear_guard | |
std::_Hash<std::_Umap_traits<unsigned int,SkillStatusData,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,SkillStatusData> >,0> >* _Target = <Unable to read memory> | |
_Range_eraser | |
std::list<std::pair<unsigned int const ,SkillStatusData>,std::allocator<std::pair<unsigned int const ,SkillStatusData> > >& _List = <Unable to read memory> | |
std::_List_node<std::pair<unsigned int const ,SkillStatusData>,void *>* _Predecessor = <Unable to read memory> | |
std::_List_node<std::pair<unsigned int const ,SkillStatusData>,void *>* _Next = <Unable to read memory> | |
<user defined> _Equal_range_result = 0xCCB0A33FA51C | |
<user defined> _Multi_equal_check_result = 0xCCB0A33FA51C | |
std::_Umap_traits<unsigned int,SkillStatusData,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,SkillStatusData> >,0> _Traitsobj = 0xCCB0A33FA51C <Unable to read memory> | |
std::list<std::pair<unsigned int const ,SkillStatusData>,std::allocator<std::pair<unsigned int const ,SkillStatusData> > > _List = 0xCCB0A33FA524 | |
std::_Hash_vec<std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,SkillStatusData> > > > > > _Vec = 0xCCB0A33FA534 | |
unsigned int _Mask = 0xCCB0A33FA54C <Unable to read memory> | |
unsigned int _Maxidx = 0xCCB0A33FA554 <Unable to read memory> | |
unsigned int m_GuildIdInvited = 0xCCB0A33FA55C <Unable to read memory> | |
unsigned int m_ArenaTeamIdInvited = 0xCCB0A33FA560 <Unable to read memory> | |
std::deque<Mail *,std::allocator<Mail *> > m_mail | |
std::_Compressed_pair<std::allocator<Mail *>,std::_Deque_val<std::_Deque_simple_types<Mail *> >,1> _Mypair = 0xCCB0A33FA564 | |
std::unordered_map<unsigned int,PlayerSpell *,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,PlayerSpell *> > > m_spells | |
std::_Hash<std::_Umap_traits<unsigned int,PlayerSpell *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,PlayerSpell *> >,0> > | |
<user defined> _Min_buckets_construct_ptr = 0xCCB0A33FA58C <Unable to read memory> | |
_Clear_guard | |
std::_Hash<std::_Umap_traits<unsigned int,PlayerSpell *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,PlayerSpell *> >,0> >* _Target = <Unable to read memory> | |
_Range_eraser | |
std::list<std::pair<unsigned int const ,PlayerSpell *>,std::allocator<std::pair<unsigned int const ,PlayerSpell *> > >& _List = <Unable to read memory> | |
std::_List_node<std::pair<unsigned int const ,PlayerSpell *>,void *>* _Predecessor = <Unable to read memory> | |
std::_List_node<std::pair<unsigned int const ,PlayerSpell *>,void *>* _Next = <Unable to read memory> | |
<user defined> _Equal_range_result = 0xCCB0A33FA58C <Unable to read memory> | |
<user defined> _Multi_equal_check_result = 0xCCB0A33FA58C <Unable to read memory> | |
std::_Umap_traits<unsigned int,PlayerSpell *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,PlayerSpell *> >,0> _Traitsobj = 0xCCB0A33FA58C <Unable to read memory> | |
std::list<std::pair<unsigned int const ,PlayerSpell *>,std::allocator<std::pair<unsigned int const ,PlayerSpell *> > > _List = 0xCCB0A33FA594 | |
std::_Hash_vec<std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,PlayerSpell *> > > > > > _Vec = 0xCCB0A33FA5A4 | |
unsigned int _Mask = 0xCCB0A33FA5BC <Unable to read memory> | |
unsigned int _Maxidx = 0xCCB0A33FA5C4 <Unable to read memory> | |
std::unordered_map<unsigned int,PlayerTalent *,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,PlayerTalent *> > > m_talents | |
std::_Hash<std::_Umap_traits<unsigned int,PlayerTalent *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,PlayerTalent *> >,0> > | |
<user defined> _Min_buckets_construct_ptr = 0xCCB0A33FA5CC <Unable to read memory> | |
_Clear_guard | |
std::_Hash<std::_Umap_traits<unsigned int,PlayerTalent *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,PlayerTalent *> >,0> >* _Target = <Unable to read memory> | |
_Range_eraser | |
std::list<std::pair<unsigned int const ,PlayerTalent *>,std::allocator<std::pair<unsigned int const ,PlayerTalent *> > >& _List = <Unable to read memory> | |
std::_List_node<std::pair<unsigned int const ,PlayerTalent *>,void *>* _Predecessor = <Unable to read memory> | |
std::_List_node<std::pair<unsigned int const ,PlayerTalent *>,void *>* _Next = <Unable to read memory> | |
<user defined> _Equal_range_result = 0xCCB0A33FA5CC <Unable to read memory> | |
<user defined> _Multi_equal_check_result = 0xCCB0A33FA5CC <Unable to read memory> | |
std::_Umap_traits<unsigned int,PlayerTalent *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,PlayerTalent *> >,0> _Traitsobj = 0xCCB0A33FA5CC <Unable to read memory> | |
std::list<std::pair<unsigned int const ,PlayerTalent *>,std::allocator<std::pair<unsigned int const ,PlayerTalent *> > > _List = 0xCCB0A33FA5D4 | |
std::_Hash_vec<std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,PlayerTalent *> > > > > > _Vec = 0xCCB0A33FA5E4 | |
unsigned int _Mask = 0xCCB0A33FA5FC <Unable to read memory> | |
unsigned int _Maxidx = 0xCCB0A33FA604 <Unable to read memory> | |
unsigned int m_lastPotionId = 0xCCB0A33FA60C <Unable to read memory> | |
GlobalCooldownMgr m_GlobalCooldownMgr | |
std::unordered_map<unsigned int,GlobalCooldown,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,GlobalCooldown> > > m_GlobalCooldowns = 0xCCB0A33FA614 | |
unsigned int m_activeSpec = 0xCCB0A33FA654 <Unable to read memory> | |
unsigned int m_specsCount = 0xCCB0A33FA655 <Unable to read memory> | |
unsigned int[6] m_Glyphs | |
[0] = 0xCCB0A33FA658 <Unable to read memory> | |
[1] = 0xCCB0A33FA65C <Unable to read memory> | |
[2] = 0xCCB0A33FA660 <Unable to read memory> | |
[3] = 0xCCB0A33FA664 <Unable to read memory> | |
[4] = 0xCCB0A33FA668 <Unable to read memory> | |
[5] = 0xCCB0A33FA66C <Unable to read memory> | |
[0] = 0xCCB0A33FA658 | |
unsigned int[6] | |
[0] = 0xCCB0A33FA670 <Unable to read memory> | |
[1] = 0xCCB0A33FA674 <Unable to read memory> | |
[2] = 0xCCB0A33FA678 <Unable to read memory> | |
[3] = 0xCCB0A33FA67C <Unable to read memory> | |
[4] = 0xCCB0A33FA680 <Unable to read memory> | |
[5] = 0xCCB0A33FA684 <Unable to read memory> | |
std::map<unsigned char,ActionButton,std::less<unsigned char>,std::allocator<std::pair<unsigned char const ,ActionButton> > > m_actionButtons | |
std::_Tree<std::_Tmap_traits<unsigned char,ActionButton,std::less<unsigned char>,std::allocator<std::pair<unsigned char const ,ActionButton> >,0> > | |
<user defined> value_compare = 0xCCB0A33FA68C | |
<user defined> _Copy_tag = 0xCCB0A33FA68C | |
<user defined> _Move_tag = 0xCCB0A33FA68C | |
std::_Compressed_pair<std::less<unsigned char>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<unsigned char const ,ActionButton>,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned char const ,ActionButton> > >,1>,1> _Mypair = 0xCCB0A33FA68C | |
<user defined> value_compare = 0xCCB0A33FA68C | |
float[2] m_auraBaseMod | |
[0] = 0xCCB0A33FA69C <Unable to read memory> | |
[1] = 0xCCB0A33FA6A0 <Unable to read memory> | |
[0] = 0xCCB0A33FA69C <Unable to read memory> | |
float[2] | |
[0] = 0xCCB0A33FA6A4 <Unable to read memory> | |
[1] = 0xCCB0A33FA6A8 <Unable to read memory> | |
float[2] | |
[0] = 0xCCB0A33FA6AC <Unable to read memory> | |
[1] = 0xCCB0A33FA6B0 <Unable to read memory> | |
float[2] | |
[0] = 0xCCB0A33FA6B4 <Unable to read memory> | |
[1] = 0xCCB0A33FA6B8 <Unable to read memory> | |
int[25] m_baseRatingValue | |
[0] = 0xCCB0A33FA6BC <Unable to read memory> | |
[1] = 0xCCB0A33FA6BE <Unable to read memory> | |
[2] = 0xCCB0A33FA6C0 <Unable to read memory> | |
[3] = 0xCCB0A33FA6C2 <Unable to read memory> | |
[4] = 0xCCB0A33FA6C4 <Unable to read memory> | |
[5] = 0xCCB0A33FA6C6 <Unable to read memory> | |
[6] = 0xCCB0A33FA6C8 <Unable to read memory> | |
[7] = 0xCCB0A33FA6CA <Unable to read memory> | |
[8] = 0xCCB0A33FA6CC <Unable to read memory> | |
[9] = 0xCCB0A33FA6CE <Unable to read memory> | |
unsigned int m_baseSpellPower = 0xCCB0A33FA6F0 <Unable to read memory> | |
unsigned int m_baseFeralAP = 0xCCB0A33FA6F4 <Unable to read memory> | |
unsigned int m_baseManaRegen = 0xCCB0A33FA6F8 <Unable to read memory> | |
unsigned int m_baseHealthRegen = 0xCCB0A33FA6FC <Unable to read memory> | |
int m_spellPenetrationItemMod = 0xCCB0A33FA700 <Unable to read memory> | |
std::list<SpellModifier *,std::allocator<SpellModifier *> >[32] m_spellMods | |
[0] = 0xCCB0A33FA704 | |
[1] = 0xCCB0A33FA714 | |
[2] = 0xCCB0A33FA724 | |
[3] = 0xCCB0A33FA734 | |
[4] = 0xCCB0A33FA744 | |
[5] = 0xCCB0A33FA754 | |
[6] = 0xCCB0A33FA764 | |
[7] = 0xCCB0A33FA774 | |
[8] = 0xCCB0A33FA784 | |
[9] = 0xCCB0A33FA794 | |
std::list<EnchantDuration,std::allocator<EnchantDuration> > m_enchantDuration | |
<user defined> _List_node_remove_op = 0xCCB0A33FA904 | |
std::_Compressed_pair<std::allocator<std::_List_node<EnchantDuration,void *> >,std::_List_val<std::_List_simple_types<EnchantDuration> >,1> _Mypair = 0xCCB0A33FA904 | |
std::list<Item *,std::allocator<Item *> > m_itemDuration | |
_List_node_remove_op | |
std::list<Item *,std::allocator<Item *> >& _List = <Unable to read memory> | |
std::_List_node<Item *,void *>* _Head = <Unable to read memory> | |
std::_List_node<Item *,void *>** _Tail = <Unable to read memory> | |
std::_Compressed_pair<std::allocator<std::_List_node<Item *,void *> >,std::_List_val<std::_List_simple_types<Item *> >,1> _Mypair = 0xCCB0A33FA914 | |
std::list<Item *,std::allocator<Item *> > m_itemSoulboundTradeable | |
_List_node_remove_op | |
std::list<Item *,std::allocator<Item *> >& _List = <Unable to read memory> | |
std::_List_node<Item *,void *>* _Head = <Unable to read memory> | |
<user defined>* _Tail = <Unable to read memory> | |
std::_Compressed_pair<std::allocator<std::_List_node<Item *,void *> >,std::_List_val<std::_List_simple_types<Item *> >,1> _Mypair = 0xCCB0A33FA924 | |
std::mutex m_soulboundTradableLock | |
std::_Mutex_base | |
std::_Align_type<double,80> _Mtx_storage = 0xCCB0A33FA934 | |
ObjectGuid m_resurrectGUID | |
unsigned int _guid = 0xCCB0A33FA984 <Unable to read memory> | |
unsigned int m_resurrectMap = 0xCCB0A33FA98C <Unable to read memory> | |
float m_resurrectX = 0xCCB0A33FA990 <Unable to read memory> | |
float m_resurrectY = 0xCCB0A33FA994 <Unable to read memory> | |
float m_resurrectZ = 0xCCB0A33FA998 <Unable to read memory> | |
unsigned int m_resurrectHealth = 0xCCB0A33FA99C <Unable to read memory> | |
unsigned int m_resurrectMana = 0xCCB0A33FA9A0 <Unable to read memory> | |
WorldSession* m_session = <Unable to read memory> | |
std::list<Channel *,std::allocator<Channel *> > m_channels | |
_List_node_remove_op | |
std::list<Channel *,std::allocator<Channel *> >& _List = <Unable to read memory> | |
std::_List_node<Channel *,void *>* _Head = <Unable to read memory> | |
std::_List_node<Channel *,void *>** _Tail = <Unable to read memory> | |
std::_Compressed_pair<std::allocator<std::_List_node<Channel *,void *> >,std::_List_val<std::_List_simple_types<Channel *> >,1> _Mypair = 0xCCB0A33FA9AC | |
unsigned int m_cinematic = 0xCCB0A33FA9BC <Unable to read memory> | |
TradeData* m_trade = <Unable to read memory> | |
bool m_DailyQuestChanged = 0xCCB0A33FA9CC <Unable to read memory> | |
bool m_WeeklyQuestChanged = 0xCCB0A33FA9CD <Unable to read memory> | |
bool m_MonthlyQuestChanged = 0xCCB0A33FA9CE <Unable to read memory> | |
bool m_SeasonalQuestChanged = 0xCCB0A33FA9CF <Unable to read memory> | |
int m_lastDailyQuestTime = 0xCCB0A33FA9D4 <Unable to read memory> | |
unsigned int m_drunkTimer = 0xCCB0A33FA9DC <Unable to read memory> | |
unsigned int m_weaponChangeTimer = 0xCCB0A33FA9E0 <Unable to read memory> | |
unsigned int m_zoneUpdateId = 0xCCB0A33FA9E4 <Unable to read memory> | |
unsigned int m_zoneUpdateTimer = 0xCCB0A33FA9E8 <Unable to read memory> | |
unsigned int m_areaUpdateId = 0xCCB0A33FA9EC <Unable to read memory> | |
unsigned int m_deathTimer = 0xCCB0A33FA9F0 <Unable to read memory> | |
int m_deathExpireTime = 0xCCB0A33FA9F4 <Unable to read memory> | |
unsigned int m_WeaponProficiency = 0xCCB0A33FA9FC <Unable to read memory> | |
unsigned int m_ArmorProficiency = 0xCCB0A33FAA00 <Unable to read memory> | |
bool m_canParry = 0xCCB0A33FAA04 <Unable to read memory> | |
bool m_canBlock = 0xCCB0A33FAA05 <Unable to read memory> | |
bool m_canTitanGrip = 0xCCB0A33FAA06 <Unable to read memory> | |
unsigned int m_swingErrorMsg = 0xCCB0A33FAA07 <Unable to read memory> | |
float m_ammoDPS = 0xCCB0A33FAA08 <Unable to read memory> | |
int _restTime = 0xCCB0A33FAA0C <Unable to read memory> | |
unsigned int _innTriggerId = 0xCCB0A33FAA14 <Unable to read memory> | |
float _restBonus = 0xCCB0A33FAA18 <Unable to read memory> | |
unsigned int _restFlagMask = 0xCCB0A33FAA1C <Unable to read memory> | |
unsigned int m_resetTalentsCost = 0xCCB0A33FAA20 <Unable to read memory> | |
int m_resetTalentsTime = 0xCCB0A33FAA24 <Unable to read memory> | |
unsigned int m_usedTalentCount = 0xCCB0A33FAA2C <Unable to read memory> | |
unsigned int m_questRewardTalentCount = 0xCCB0A33FAA30 <Unable to read memory> | |
unsigned int m_extraBonusTalentCount = 0xCCB0A33FAA34 <Unable to read memory> | |
PlayerSocial* m_social = <Unable to read memory> | |
GroupReference m_group | |
Reference<Group,Player> | |
LinkedListElement | |
LinkedListElement* iNext = <Unable to read memory> | |
LinkedListElement* iPrev = <Unable to read memory> | |
Group* iRefTo = <Unable to read memory> | |
Player* iRefFrom = <Unable to read memory> | |
unsigned int iSubGroup = 0xCCB0A33FAA6C <Unable to read memory> | |
GroupReference m_originalGroup | |
Reference<Group,Player> | |
LinkedListElement | |
LinkedListElement* iNext = <Unable to read memory> | |
LinkedListElement* iPrev = <Unable to read memory> | |
Group* iRefTo = <Unable to read memory> | |
Player* iRefFrom = <Unable to read memory> | |
unsigned int iSubGroup = 0xCCB0A33FAA9C <Unable to read memory> | |
Group* m_groupInvite = <Unable to read memory> | |
unsigned int m_groupUpdateMask = 0xCCB0A33FAAAC <Unable to read memory> | |
unsigned int m_auraRaidUpdateMask = 0xCCB0A33FAAB4 <Unable to read memory> | |
bool m_bPassOnGroupLoot = 0xCCB0A33FAABC <Unable to read memory> | |
unsigned int m_lastpetnumber = 0xCCB0A33FAAC0 <Unable to read memory> | |
int m_summon_expire = 0xCCB0A33FAAC4 <Unable to read memory> | |
unsigned int m_summon_mapid = 0xCCB0A33FAACC <Unable to read memory> | |
float m_summon_x = 0xCCB0A33FAAD0 <Unable to read memory> | |
float m_summon_y = 0xCCB0A33FAAD4 <Unable to read memory> | |
float m_summon_z = 0xCCB0A33FAAD8 <Unable to read memory> | |
bool m_summon_asSpectator = 0xCCB0A33FAADC <Unable to read memory> | |
DeclinedName* m_declinedname = <Unable to read memory> | |
Runes* m_runes = <Unable to read memory> | |
std::map<unsigned int,EquipmentSet,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,EquipmentSet> > > m_EquipmentSets | |
std::_Tree<std::_Tmap_traits<unsigned int,EquipmentSet,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,EquipmentSet> >,0> > | |
<user defined> value_compare = 0xCCB0A33FAAF4 | |
<user defined> _Copy_tag = 0xCCB0A33FAAF4 | |
<user defined> _Move_tag = 0xCCB0A33FAAF4 | |
std::_Compressed_pair<std::less<unsigned int>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<unsigned int const ,EquipmentSet>,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,EquipmentSet> > >,1>,1> _Mypair = 0xCCB0A33FAAF4 | |
<user defined> value_compare = 0xCCB0A33FAAF4 <Unable to read memory> | |
unsigned int m_grantableLevels = 0xCCB0A33FAB04 <Unable to read memory> | |
bool m_needZoneUpdate = 0xCCB0A33FAB05 <Unable to read memory> | |
CinematicMgr* _cinematicMgr = <Unable to read memory> | |
std::set<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid> > m_refundableItems | |
std::_Tree<std::_Tset_traits<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid>,0> > | |
<user defined> _Copy_tag = 0xCCB0A33FAB14 | |
<user defined> _Move_tag = 0xCCB0A33FAB14 | |
std::_Compressed_pair<std::less<ObjectGuid>,std::_Compressed_pair<std::allocator<std::_Tree_node<ObjectGuid,void *> >,std::_Tree_val<std::_Tree_simple_types<ObjectGuid> >,1>,1> _Mypair = 0xCCB0A33FAB14 | |
MapReference m_mapRef | |
Reference<Map,Player> | |
LinkedListElement | |
LinkedListElement* iNext = <Unable to read memory> | |
LinkedListElement* iPrev = <Unable to read memory> | |
Map* iRefTo = <Unable to read memory> | |
Player* iRefFrom = <Unable to read memory> | |
unsigned int m_lastFallTime = 0xCCB0A33FAB4C <Unable to read memory> | |
float m_lastFallZ = 0xCCB0A33FAB50 <Unable to read memory> | |
int[3] m_MirrorTimer | |
[0] = 0xCCB0A33FAB54 <Unable to read memory> | |
[1] = 0xCCB0A33FAB58 <Unable to read memory> | |
[2] = 0xCCB0A33FAB5C <Unable to read memory> | |
unsigned int m_MirrorTimerFlags = 0xCCB0A33FAB60 <Unable to read memory> | |
unsigned int m_MirrorTimerFlagsLast = 0xCCB0A33FAB61 <Unable to read memory> | |
bool m_isInWater = 0xCCB0A33FAB62 <Unable to read memory> | |
WorldLocation teleportStore_dest | |
Position | |
PositionXYStreamer | |
Position* Pos = <Unable to read memory> | |
PositionXYZStreamer | |
<user defined> m_pos = 0xCCB0A33FAB64 <Unable to read memory> | |
PositionXYZOStreamer | |
<user defined> m_pos = 0xCCB0A33FAB64 <Unable to read memory> | |
float m_positionX = 0xCCB0A33FAB64 <Unable to read memory> | |
float m_positionY = 0xCCB0A33FAB68 <Unable to read memory> | |
float m_positionZ = 0xCCB0A33FAB6C <Unable to read memory> | |
float m_orientation = 0xCCB0A33FAB70 <Unable to read memory> | |
unsigned int m_mapId = 0xCCB0A33FAB74 <Unable to read memory> | |
unsigned int teleportStore_options = 0xCCB0A33FAB78 <Unable to read memory> | |
int mSemaphoreTeleport_Near = 0xCCB0A33FAB7C <Unable to read memory> | |
int mSemaphoreTeleport_Far = 0xCCB0A33FAB84 <Unable to read memory> | |
unsigned int m_DelayedOperations = 0xCCB0A33FAB8C <Unable to read memory> | |
bool m_bMustDelayTeleport = 0xCCB0A33FAB90 <Unable to read memory> | |
bool m_bHasDelayedTeleport = 0xCCB0A33FAB91 <Unable to read memory> | |
bool m_canTeleport = 0xCCB0A33FAB92 <Unable to read memory> | |
std::unique_ptr<PetStable,std::default_delete<PetStable> > m_petStable | |
std::_Compressed_pair<std::default_delete<PetStable>,PetStable *,1> _Mypair = 0xCCB0A33FAB94 <Unable to read memory> | |
unsigned int m_temporaryUnsummonedPetNumber = 0xCCB0A33FAB9C <Unable to read memory> | |
unsigned int m_oldpetspell = 0xCCB0A33FABA0 <Unable to read memory> | |
AchievementMgr* m_achievementMgr = <Unable to read memory> | |
ReputationMgr* m_reputationMgr = <Unable to read memory> | |
std::map<unsigned int,SpellCooldown,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,SpellCooldown> > > m_spellCooldowns | |
std::_Tree<std::_Tmap_traits<unsigned int,SpellCooldown,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,SpellCooldown> >,0> > | |
<user defined> value_compare = 0xCCB0A33FABB4 <Unable to read memory> | |
<user defined> _Copy_tag = 0xCCB0A33FABB4 <Unable to read memory> | |
<user defined> _Move_tag = 0xCCB0A33FABB4 <Unable to read memory> | |
std::_Compressed_pair<std::less<unsigned int>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<unsigned int const ,SpellCooldown>,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,SpellCooldown> > >,1>,1> _Mypair = 0xCCB0A33FABB4 | |
<user defined> value_compare = 0xCCB0A33FABB4 <Unable to read memory> | |
unsigned int m_ChampioningFaction = 0xCCB0A33FABC4 <Unable to read memory> | |
std::unordered_map<unsigned int,__int64,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,__int64> > > _instanceResetTimes | |
std::_Hash<std::_Umap_traits<unsigned int,__int64,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,__int64> >,0> > | |
<user defined> _Min_buckets_construct_ptr = 0xCCB0A33FABCC | |
_Clear_guard | |
std::_Hash<std::_Umap_traits<unsigned int,__int64,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,__int64> >,0> >* _Target = <Unable to read memory> | |
_Range_eraser | |
std::list<std::pair<unsigned int const ,__int64>,std::allocator<std::pair<unsigned int const ,__int64> > >& _List = <Unable to read memory> | |
std::_List_node<std::pair<unsigned int const ,__int64>,void *>* _Predecessor = <Unable to read memory> | |
std::_List_node<std::pair<unsigned int const ,__int64>,void *>* _Next = <Unable to read memory> | |
<user defined> _Equal_range_result = 0xCCB0A33FABCC | |
<user defined> _Multi_equal_check_result = 0xCCB0A33FABCC | |
std::_Umap_traits<unsigned int,__int64,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,__int64> >,0> _Traitsobj = 0xCCB0A33FABCC <Unable to read memory> | |
std::list<std::pair<unsigned int const ,__int64>,std::allocator<std::pair<unsigned int const ,__int64> > > _List = 0xCCB0A33FABD4 | |
std::_Hash_vec<std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,__int64> > > > > > _Vec = 0xCCB0A33FABE4 | |
unsigned int _Mask = 0xCCB0A33FABFC <Unable to read memory> | |
unsigned int _Maxidx = 0xCCB0A33FAC04 <Unable to read memory> | |
unsigned int _pendingBindId = 0xCCB0A33FAC0C <Unable to read memory> | |
unsigned int _pendingBindTimer = 0xCCB0A33FAC10 <Unable to read memory> | |
unsigned int _activeCheats = 0xCCB0A33FAC14 <Unable to read memory> | |
unsigned int healthBeforeDuel = 0xCCB0A33FAC18 <Unable to read memory> | |
unsigned int manaBeforeDuel = 0xCCB0A33FAC1C <Unable to read memory> | |
bool m_isInstantFlightOn = 0xCCB0A33FAC20 <Unable to read memory> | |
unsigned int m_flightSpellActivated = 0xCCB0A33FAC24 <Unable to read memory> | |
WorldLocation _corpseLocation | |
Position | |
PositionXYStreamer | |
Position* Pos = <Unable to read memory> | |
PositionXYZStreamer | |
<user defined> m_pos = 0xCCB0A33FAC28 <Unable to read memory> | |
PositionXYZOStreamer | |
<user defined> m_pos = 0xCCB0A33FAC28 <Unable to read memory> | |
float m_positionX = 0xCCB0A33FAC28 <Unable to read memory> | |
float m_positionY = 0xCCB0A33FAC2C <Unable to read memory> | |
float m_positionZ = 0xCCB0A33FAC30 <Unable to read memory> | |
float m_orientation = 0xCCB0A33FAC34 <Unable to read memory> | |
unsigned int m_mapId = 0xCCB0A33FAC38 <Unable to read memory> | |
std::optional<float> _farSightDistance | |
std::_Optional_construct_base<float> | |
std::_Optional_destruct_base<float,1> | |
float _Value = 0xCCB0A33FAC3C <Unable to read memory> | |
bool _Has_value = 0xCCB0A33FAC40 <Unable to read memory> | |
?$_AllowUnwrappingAssignment@M | |
bool _wasOutdoor = 0xCCB0A33FAC44 <Unable to read memory> | |
std::map<std::basic_string<char,std::char_traits<char>,std::allocator<char> >,std::vector<PlayerSetting,std::allocator<PlayerSetting> >,std::less<std::basic_string<char,std::char_traits<char>,std::allocator<char> > >,std::allocator<std::pair<std::basic_string<char,std::char_traits<char>,std::allocator<char> > const ,std::vector<PlayerSetting,std::allocator<PlayerSetting> > > > > m_charSettingsMap | |
std::_Tree<std::_Tmap_traits<std::basic_string<char,std::char_traits<char>,std::allocator<char> >,std::vector<PlayerSetting,std::allocator<PlayerSetting> >,std::less<std::basic_string<char,std::char_traits<char>,std::allocator<char> > >,std::allocator<std::pair<std::basic_string<char,std::char_traits<char>,std::allocator<char> > const ,std::vector<PlayerSetting,std::allocator<PlayerSetting> > > >,0> > | |
<user defined> value_compare = 0xCCB0A33FAC4C <Unable to read memory> | |
<user defined> _Copy_tag = 0xCCB0A33FAC4C <Unable to read memory> | |
<user defined> _Move_tag = 0xCCB0A33FAC4C <Unable to read memory> | |
std::_Compressed_pair<std::less<std::basic_string<char,std::char_traits<char>,std::allocator<char> > >,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<std::basic_string<char,std::char_traits<char>,std::allocator<char> > const ,std::vector<PlayerSetting,std::allocator<PlayerSetting> > >,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<std::basic_string<char,std::char_traits<char>,std::allocator<char> > const ,std::vector<PlayerSetting,std::allocator<PlayerSetting> > > > >,1>,1> _Mypair = 0xCCB0A33FAC4C | |
<user defined> value_compare = 0xCCB0A33FAC4C <Unable to read memory> | |
unsigned int type = 0x357D08BA | |
int time = 0x1F65F00E2D0 | |
Local std::string command = 0xB7DC3FF6D0 <Unable to read memory> | |
Local std::basic_ostringstream<char,std::char_traits<char>,std::allocator<char> > out | |
std::basic_ostream<char,std::char_traits<char> > | |
std::basic_ios<char,std::char_traits<char> > | |
std::ios_base | |
failure | |
std::system_error | |
std::_System_error | |
std::runtime_error | |
std::exception | |
__std_exception_data _Data = 0xB7DC3FF5C8 | |
std::error_code _Mycode = 0xB7DC3FF5D8 | |
unsigned int _Stdstr = 0x9C | |
_Iosarray | |
<user defined> std::_Crt_new_delete = 0x1 | |
std::ios_base::_Iosarray* _Next = 0x34A0001 | |
int _Index = 0x9C | |
long _Lo = 0x0 | |
void* _Vp = 0x1F6917137A0 | |
_Fnarray | |
<user defined> std::_Crt_new_delete = 0x1 | |
std::ios_base::_Fnarray* _Next = 0x34A0001 | |
int _Index = 0x9C | |
<user defined>* _Pfn = 0x1F6917137A0 | |
int _Mystate = 0x917137A0 | |
int _Except = 0x1F6 | |
int _Fmtfl = 0x5F00E20F | |
int _Prec = 0x43C7E6C600000084 | |
int _Wide = 0x7FF70A4F733B | |
std::ios_base::_Iosarray* _Arr = 0x51C0008 | |
std::ios_base::_Fnarray* _Calls = 0x9D | |
std::locale* _Ploc = 0x1F69C1C4490 | |
std::basic_streambuf<char,std::char_traits<char> >* _Mystrbuf = 0x1F668C10000 | |
std::basic_ostream<char,std::char_traits<char> >* _Tiestr = 0x1F668C102A8 | |
char _Fillch = "�J | |
�" | |
_Sentry_base | |
std::basic_ostream<char,std::char_traits<char> >& _Myostr = 0x34A0001 | |
sentry | |
std::basic_ostream<char,std::char_traits<char> >::_Sentry_base | |
<user defined> _Myostr = 0x34A0001 | |
bool _Ok = 0x9C | |
std::basic_ios<char,std::char_traits<char> > | |
<user defined> _Mystrbuf = 0x1F668C10000 | |
<user defined> _Tiestr = 0x1F668C102A8 | |
char _Fillch = "�J | |
�" | |
std::basic_stringbuf<char,std::char_traits<char>,std::allocator<char> > _Stringbuffer | |
std::basic_streambuf<char,std::char_traits<char> > | |
char* _Gfirst = "�0�h�" | |
char* _Pfirst = "" | |
char** _IGfirst = <Unable to read memory> | |
char** _IPfirst = 0xE0249C8B48 <Unable to read memory> | |
char* _Gnext = 0x51C0008 <Unable to read memory> | |
char* _Pnext = 0x9D <Unable to read memory> | |
char** _IGnext = "p�h�" | |
char** _IPnext = NULL | |
int _Gcount = 0x68C102A8 | |
int _Pcount = 0x1F6 | |
int* _IGcount = 0x8C48148 | |
int* _IPcount = NULL | |
std::locale* _Plocale = 0x1F668C1F000 | |
_Buffer_view | |
char* _Ptr = 0x9C <Unable to read memory> | |
unsigned int _Size = 0x1F6917137A0 | |
unsigned int _Res = 0x1F65F00E20F | |
char* _Seekhigh = 0xCCB0A33F7DD4 <Unable to read memory> | |
int _Mystate = 0x68C10000 | |
Local bool logout = 0x0 <Unable to read memory> | |
Local PlayerbotMgr* masterBotMgr = <Unable to read memory> | |
00007FF709A4CB82 000000B7DC3FF890 PlayerbotAI::UpdateAI+472 C:\Users\benjy\Documents\GitHub\acplayerbots\azerothcore-wotlk\modules\mod-playerbots\src\PlayerbotAI.cpp line 250 | |
Parameter bool minimal = 0x0 <Unable to read memory> | |
Local Spell* currentSpell = <Unable to read memory> | |
Local WorldPackets::Character::LogoutCancel data | |
WorldPackets::ClientPacket | |
WorldPackets::Packet | |
WorldPacket _worldPacket = 0xB7DC3FF828 | |
00007FF709A12323 000000B7DC3FF8C0 PlayerbotsPlayerScript::OnAfterUpdate+33 C:\Users\benjy\Documents\GitHub\acplayerbots\azerothcore-wotlk\modules\mod-playerbots\src\Playerbots.cpp line 114 | |
Local PlayerbotsPlayerScript* this = 0x1F668BFDA80 | |
PlayerScript | |
ScriptObject | |
std::string _name = "�տh�" | |
Local PlayerbotMgr* playerbotMgr = <Unable to read memory> | |
00007FF70A8828B1 000000B7DC3FF8F0 ExecuteScript<PlayerScript>+61 C:\Users\benjy\Documents\GitHub\acplayerbots\azerothcore-wotlk\src\server\game\Scripting\ScriptMgrMacros.h line 61 | |
Parameter std::function<void __cdecl(PlayerScript *)>* executeHook = 0xB7DC3FF930 | |
std::_Func_class<void,PlayerScript *> | |
_Storage | |
float _Dummy1 = 0.000000 | |
char[56] _Dummy2 = "(��..." | |
std::_Func_base<void,PlayerScript *>*[8] _Ptrs | |
[0] = 0x7FF70B11FA28 | |
[1] = 0xB7DC3FF988 | |
[2] = 0xB7DC3FF990 | |
[3] = NULL | |
[4] = 0xCCB0A33F7074 | |
[5] = NULL | |
[6] = 0xCCB0A33F7034 | |
[7] = 0xB7DC3FF930 | |
std::_Func_class<void,PlayerScript *>::_Storage _Mystorage | |
float _Dummy1 = 0.000000 | |
<user defined> _Dummy2 = 0xB7DC3FF930 | |
<user defined> _Ptrs = 0xB7DC3FF930 | |
00007FF70A88578E 000000B7DC3FF970 ScriptMgr::OnAfterPlayerUpdate+5E C:\Users\benjy\Documents\GitHub\acplayerbots\azerothcore-wotlk\src\server\game\Scripting\ScriptDefines\PlayerScript.cpp line 314 | |
Local ScriptMgr* this = 0x1F695F25508 | |
unsigned int _scriptCount = 0x9EE647D8 | |
std::atomic<long> _scheduledScripts | |
std::_Atomic_integral_facade<long> | |
std::_Atomic_integral<long,4> | |
std::_Atomic_storage<long,4> | |
std::_Atomic_padded<long> _Storage = 0x1F6 | |
<user defined>* _script_loader_callback = 0x1F600000000 | |
<user defined>* _modules_loader_callback = 0x1F695F238A0 | |
Parameter Player* player = 0x1F65E9E59A0 | |
Unit | |
WorldObject | |
Object | |
DataMap CustomData = 0x1F65E9E59A8 | |
unsigned int m_objectType = 0x19 | |
int m_objectTypeId = 0x4 | |
unsigned int m_updateFlag = 0x60 | |
int* m_int32Values = 0xA8 | |
unsigned int* m_uint32Values = 0xA8 | |
float* m_floatValues = 0.000000 | |
UpdateMask _changesMask = 0x1F65E9E5A00 | |
unsigned int m_valuesCount = 0x52E | |
unsigned int _fieldNotifyFlags = 0x100 | |
bool m_objectUpdated = 0x0 | |
bool m_inWorld = 0x0 | |
PackedGuid m_PackGUID = 0x1F65E9E5A18 | |
WorldLocation | |
Position | |
PositionXYStreamer | |
Position* Pos = 0x44CBA38544EB5E14 | |
PositionXYZStreamer | |
<user defined> m_pos = 0x44CBA38544EB5E14 | |
PositionXYZOStreamer | |
<user defined> m_pos = 0x44CBA38544EB5E14 | |
float m_positionX = 1882.939941 | |
float m_positionY = 1629.109985 | |
float m_positionZ = 94.417503 | |
float m_orientation = 0.000000 | |
unsigned int m_mapId = 0x0 | |
FlaggedValuesArray32<int,unsigned int,enum StealthType,2> m_stealth = 0x1F65E9E5A5C | |
FlaggedValuesArray32<int,unsigned int,enum StealthType,2> m_stealthDetect = 0x1F65E9E5A68 | |
FlaggedValuesArray32<int,unsigned int,enum InvisibilityType,12> m_invisibility = 0x1F65E9E5A74 | |
FlaggedValuesArray32<int,unsigned int,enum InvisibilityType,12> m_invisibilityDetect = 0x1F65E9E5AA8 | |
FlaggedValuesArray32<int,unsigned int,enum ServerSideVisibilityType,2> m_serverSideVisibility = 0x1F65E9E5ADC | |
FlaggedValuesArray32<int,unsigned int,enum ServerSideVisibilityType,2> m_serverSideVisibilityDetect = 0x1F65E9E5AE8 | |
unsigned int LastUsedScriptID = 0x0 | |
MovementInfo m_movementInfo = 0x1F65E9E5AF8 | |
ElunaEventProcessor* elunaEvents = NULL | |
std::string m_name = "Thrasilaus" | |
bool m_isActive = 0x1 | |
bool m_isFarVisible = 0x0 | |
std::optional<float> m_visibilityDistanceOverride = 0x0 | |
bool m_isWorldObject = 0x1 | |
ZoneScript* m_zoneScript = NULL | |
unsigned int _zoneId = 0x55 | |
unsigned int _areaId = 0x9A | |
float _floorZ = 94.417076 | |
bool _outdoors = 0x1 | |
LiquidData _liquidData = 0x1F65E9E5BB8 | |
bool _updatePositionData = 0x0 | |
Transport* m_transport = NULL | |
Map* m_currMap = 0x1F61FD1DCD0 | |
unsigned int m_InstanceId = 0x0 | |
unsigned int m_phaseMask = 0x1 | |
bool m_useCombinedPhases = 0x1 | |
unsigned int m_notifyflags = 0x0 | |
unsigned int m_executed_notifies = 0x0 | |
std::unordered_set<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid>,std::allocator<ObjectGuid> > _allowedLooters = 0x1F65E9E5BF0 | |
unsigned int m_extraAttacks = 0x0 | |
bool m_canDualWield = 0x0 | |
std::set<Unit *,std::less<Unit *>,std::allocator<Unit *> > m_Controlled | |
std::_Tree<std::_Tset_traits<Unit *,std::less<Unit *>,std::allocator<Unit *>,0> > | |
<user defined> _Copy_tag = 0x5F0A75A0 | |
<user defined> _Move_tag = 0x5F0A75A0 | |
std::_Compressed_pair<std::less<Unit *>,std::_Compressed_pair<std::allocator<std::_Tree_node<Unit *,void *> >,std::_Tree_val<std::_Tree_simple_types<Unit *> >,1>,1> _Mypair = 0x1F65E9E5C38 | |
SafeUnitPointer m_movedByPlayer | |
Unit* ptr = 0x1F65E9E59A0 | |
Unit* defaultValue = 0x1F65E9E59A0 | |
ObjectGuid[7] m_SummonSlot | |
[0] = 0x0 | |
[1] = 0x0 | |
[2] = 0x0 | |
[3] = 0x0 | |
[4] = 0x0 | |
[5] = 0x0 | |
[6] = 0x0 | |
ObjectGuid[4] m_ObjectSlot | |
[0] = 0x0 | |
[1] = 0x0 | |
[2] = 0x0 | |
[3] = 0x0 | |
float m_modMeleeHitChance = 0.000000 | |
float m_modRangedHitChance = 0.000000 | |
float m_modSpellHitChance = 0.000000 | |
int m_baseSpellCritChance = 0x5 | |
float[7] m_threatModifier | |
[0] = 1.000000 | |
[1] = 1.000000 | |
[2] = 1.000000 | |
[3] = 1.000000 | |
[4] = 1.000000 | |
[5] = 1.000000 | |
[6] = 1.000000 | |
float[3] m_modAttackSpeedPct | |
[0] = 0.970693 | |
[1] = 0.970693 | |
[2] = 0.970693 | |
EventProcessor m_Events | |
unsigned int m_time = 0x268A5F | |
std::multimap<unsigned __int64,BasicEvent *,std::less<unsigned __int64>,std::allocator<std::pair<unsigned __int64 const ,BasicEvent *> > > m_events = 0x1F65E9E5CF0 | |
bool m_aborting = 0x0 | |
std::vector<SpellImmune,std::allocator<SpellImmune> >[8] m_spellImmune | |
[0] = 0x1F65E9E5D08 | |
[1] = 0x1F65E9E5D20 | |
[2] = 0x1F65E9E5D38 | |
[3] = 0x1F65E9E5D50 | |
[4] = 0x1F65E9E5D68 | |
[5] = 0x1F65E9E5D80 | |
[6] = 0x1F65E9E5D98 | |
[7] = 0x1F65E9E5DB0 | |
unsigned int m_lastSanctuaryTime = 0x0 | |
std::set<PetAura const *,std::less<PetAura const *>,std::allocator<PetAura const *> > m_petAuras | |
std::_Tree<std::_Tset_traits<PetAura const *,std::less<PetAura const *>,std::allocator<PetAura const *>,0> > | |
<user defined> _Copy_tag = 0x1F65E9E5DD0 | |
<user defined> _Move_tag = 0x1F65E9E5DD0 | |
std::_Compressed_pair<std::less<PetAura const *>,std::_Compressed_pair<std::allocator<std::_Tree_node<PetAura const *,void *> >,std::_Tree_val<std::_Tree_simple_types<PetAura const *> >,1>,1> _Mypair = 0x1F65E9E5DD0 | |
bool IsAIEnabled = 0x0 | |
bool NeedChangeAI = 0x0 | |
bool m_ControlledByPlayer = 0x1 | |
bool m_CreatedByPlayer = 0x0 | |
std::set<SafeUnitPointer *,std::less<SafeUnitPointer *>,std::allocator<SafeUnitPointer *> > SafeUnitPointerSet | |
std::_Tree<std::_Tset_traits<SafeUnitPointer *,std::less<SafeUnitPointer *>,std::allocator<SafeUnitPointer *>,0> > | |
<user defined> _Copy_tag = 0x1F65E9E5DE8 | |
<user defined> _Move_tag = 0x1F65E9E5DE8 | |
std::_Compressed_pair<std::less<SafeUnitPointer *>,std::_Compressed_pair<std::allocator<std::_Tree_node<SafeUnitPointer *,void *> >,std::_Tree_val<std::_Tree_simple_types<SafeUnitPointer *> >,1>,1> _Mypair = 0x1F65E9E5DE8 | |
Position m_last_notify_position | |
PositionXYStreamer | |
Position* Pos = 0x44CBA38544EB5E14 | |
PositionXYZStreamer | |
<user defined> m_pos = 0x44CBA38544EB5E14 | |
PositionXYZOStreamer | |
<user defined> m_pos = 0x44CBA38544EB5E14 | |
float m_positionX = 1882.939941 | |
float m_positionY = 1629.109985 | |
float m_positionZ = 94.417503 | |
float m_orientation = 0.000000 | |
unsigned int m_last_notify_mstime = 0x1823C5 | |
unsigned int m_delayed_unit_relocation_timer = 0x0 | |
unsigned int m_delayed_unit_ai_notify_timer = 0x0 | |
bool bRequestForcedVisibilityUpdate = 0x0 | |
Movement::MoveSpline* movespline = 0x1F63B8E9270 | |
Movement::Spline<int> spline = 0x1F63B8E9270 | |
Movement::FacingInfo facing = 0x1F63B8E92C8 | |
unsigned int m_Id = 0x59DC3 | |
Movement::MoveSplineFlag splineflags = 0x20100 | |
int time_passed = 0x1 | |
float vertical_acceleration = 0.000000 | |
float initialOrientation = 0.000000 | |
int effect_start_time = 0x0 | |
int point_Idx = 0x1 | |
int point_Idx_offset = 0x0 | |
bool onTransport = 0x0 | |
UnitAI* i_AI = NULL | |
UnitAI* i_disabledAI = NULL | |
unsigned int m_realRace = 0x5 | |
unsigned int m_race = 0x5 | |
bool m_AutoRepeatFirstCast = 0x1 | |
int[3] m_attackTimer | |
[0] = 0x0 | |
[1] = 0x0 | |
[2] = 0x0 | |
float[5] m_createStats | |
[0] = 35.000000 | |
[1] = 41.000000 | |
[2] = 60.000000 | |
[3] = 179.000000 | |
[4] = 179.000000 | |
std::unordered_set<Unit *,std::hash<Unit *>,std::equal_to<Unit *>,std::allocator<Unit *> > m_attackers | |
std::_Hash<std::_Uset_traits<Unit *,std::_Uhash_compare<Unit *,std::hash<Unit *>,std::equal_to<Unit *> >,std::allocator<Unit *>,0> > | |
<user defined> _Min_buckets_construct_ptr = 0x0 | |
_Clear_guard | |
std::_Hash<std::_Uset_traits<Unit *,std::_Uhash_compare<Unit *,std::hash<Unit *>,std::equal_to<Unit *> >,std::allocator<Unit *>,0> >* _Target = 0x3F800000 | |
_Range_eraser | |
std::list<Unit *,std::allocator<Unit *> >& _List = 0x3F800000 | |
std::_List_node<Unit *,void *>* _Predecessor = 0x1F65F069690 | |
std::_List_node<Unit *,void *>* _Next = NULL | |
<user defined> _Equal_range_result = 0x0 | |
<user defined> _Multi_equal_check_result = 0x0 | |
std::_Uset_traits<Unit *,std::_Uhash_compare<Unit *,std::hash<Unit *>,std::equal_to<Unit *> >,std::allocator<Unit *>,0> _Traitsobj = 0x3F800000 | |
std::list<Unit *,std::allocator<Unit *> > _List = 0x1F65E9E5E60 | |
std::_Hash_vec<std::allocator<std::_List_unchecked_const_iterator<std::_List_val<std::_List_simple_types<Unit *> >,std::_Iterator_base0> > > _Vec = 0x1F65E9E5E70 | |
unsigned int _Mask = 0x7 | |
unsigned int _Maxidx = 0x8 | |
Unit* m_attacking = NULL | |
int m_deathState = 0x0 | |
int m_procDeep = 0x0 | |
std::list<DynamicObject *,std::allocator<DynamicObject *> > m_dynObj | |
_List_node_remove_op | |
std::list<DynamicObject *,std::allocator<DynamicObject *> >& _List = 0x1F65F0696F0 | |
std::_List_node<DynamicObject *,void *>* _Head = NULL | |
std::_List_node<DynamicObject *,void *>** _Tail = 0x1F65F0696B0 | |
std::_Compressed_pair<std::allocator<std::_List_node<DynamicObject *,void *> >,std::_List_val<std::_List_simple_types<DynamicObject *> >,1> _Mypair = 0x1F65E9E5EA8 | |
std::list<ObjectGuid,std::allocator<ObjectGuid> > m_gameObj | |
_List_node_remove_op | |
std::list<ObjectGuid,std::allocator<ObjectGuid> >& _List = 0x1F65F0696B0 | |
std::_List_node<ObjectGuid,void *>* _Head = NULL | |
std::_List_node<ObjectGuid,void *>** _Tail = NULL | |
std::_Compressed_pair<std::allocator<std::_List_node<ObjectGuid,void *> >,std::_List_val<std::_List_simple_types<ObjectGuid> >,1> _Mypair = 0x1F65E9E5EB8 | |
unsigned int m_transform = 0x0 | |
Spell*[4] m_currentSpells | |
[0] = NULL | |
[1] = NULL | |
[2] = NULL | |
[3] = NULL | |
std::multimap<unsigned int,Aura *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,Aura *> > > m_ownedAuras | |
std::_Tree<std::_Tmap_traits<unsigned int,Aura *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,Aura *> >,1> > | |
<user defined> value_compare = 0x1F65E190570 | |
<user defined> _Copy_tag = 0x1F65E190570 | |
<user defined> _Move_tag = 0x1F65E190570 | |
std::_Compressed_pair<std::less<unsigned int>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<unsigned int const ,Aura *>,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,Aura *> > >,1>,1> _Mypair = 0x1F65E9E5EF0 | |
<user defined> value_compare = 0x1F65E9E5EF0 | |
std::multimap<unsigned int,AuraApplication *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,AuraApplication *> > > m_appliedAuras | |
std::_Tree<std::_Tmap_traits<unsigned int,AuraApplication *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,AuraApplication *> >,1> > | |
<user defined> value_compare = 0x1F65E9E5F00 | |
<user defined> _Copy_tag = 0x1F65E9E5F00 | |
<user defined> _Move_tag = 0x1F65E9E5F00 | |
std::_Compressed_pair<std::less<unsigned int>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<unsigned int const ,AuraApplication *>,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,AuraApplication *> > >,1>,1> _Mypair = 0x1F65E9E5F00 | |
<user defined> value_compare = 0x1F65E9E5F00 | |
std::list<Aura *,std::allocator<Aura *> > m_removedAuras | |
_List_node_remove_op | |
std::list<Aura *,std::allocator<Aura *> >& _List = 0x1F65F069410 | |
std::_List_node<Aura *,void *>* _Head = NULL | |
std::_List_node<Aura *,void *>** _Tail = 0x1F6927ED010 | |
std::_Compressed_pair<std::allocator<std::_List_node<Aura *,void *> >,std::_List_val<std::_List_simple_types<Aura *> >,1> _Mypair = 0x1F65E9E5F10 | |
std::_Tree_iterator<std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,Aura *> > > > m_auraUpdateIterator | |
std::_Tree_const_iterator<std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,Aura *> > > > | |
std::_Tree_unchecked_const_iterator<std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,Aura *> > >,std::_Iterator_base0> | |
std::_Tree_node<std::pair<unsigned int const ,Aura *>,void *>* _Ptr = 0x1F65E190570 | |
unsigned int m_removedAurasCount = 0x6 | |
std::list<AuraEffect *,std::allocator<AuraEffect *> >[317] m_modAuras | |
[0] = 0x1F65E9E5F30 | |
[1] = 0x1F65E9E5F40 | |
[2] = 0x1F65E9E5F50 | |
[3] = 0x1F65E9E5F60 | |
[4] = 0x1F65E9E5F70 | |
[5] = 0x1F65E9E5F80 | |
[6] = 0x1F65E9E5F90 | |
[7] = 0x1F65E9E5FA0 | |
[8] = 0x1F65E9E5FB0 | |
[9] = 0x1F65E9E5FC0 | |
std::list<Aura *,std::allocator<Aura *> > m_scAuras | |
_List_node_remove_op | |
std::list<Aura *,std::allocator<Aura *> >& _List = 0x1F65F062710 | |
std::_List_node<Aura *,void *>* _Head = NULL | |
std::_List_node<Aura *,void *>** _Tail = 0x1F65F0627D0 | |
std::_Compressed_pair<std::allocator<std::_List_node<Aura *,void *> >,std::_List_val<std::_List_simple_types<Aura *> >,1> _Mypair = 0x1F65E9E7300 | |
std::list<AuraApplication *,std::allocator<AuraApplication *> > m_interruptableAuras | |
_List_node_remove_op | |
std::list<AuraApplication *,std::allocator<AuraApplication *> >& _List = 0x1F65F0627D0 | |
std::_List_node<AuraApplication *,void *>* _Head = NULL | |
std::_List_node<AuraApplication *,void *>** _Tail = 0x1F65E18D8F0 | |
std::_Compressed_pair<std::allocator<std::_List_node<AuraApplication *,void *> >,std::_List_val<std::_List_simple_types<AuraApplication *> >,1> _Mypair = 0x1F65E9E7310 | |
std::multimap<enum AuraStateType,AuraApplication *,std::less<enum AuraStateType>,std::allocator<std::pair<enum AuraStateType const ,AuraApplication *> > > m_auraStateAuras | |
std::_Tree<std::_Tmap_traits<enum AuraStateType,AuraApplication *,std::less<enum AuraStateType>,std::allocator<std::pair<enum AuraStateType const ,AuraApplication *> >,1> > | |
<user defined> value_compare = 0x1F65E9E7320 | |
<user defined> _Copy_tag = 0x1F65E9E7320 | |
<user defined> _Move_tag = 0x1F65E9E7320 | |
std::_Compressed_pair<std::less<enum AuraStateType>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<enum AuraStateType const ,AuraApplication *>,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<enum AuraStateType const ,AuraApplication *> > >,1>,1> _Mypair = 0x1F65E9E7320 | |
<user defined> value_compare = 0x1F65E9E7320 | |
unsigned int m_interruptMask = 0x0 | |
float[4] m_auraModifiersGroup | |
[0] = 0.000000 | |
[1] = 1.000000 | |
[2] = 0.000000 | |
[3] = 1.000000 | |
[0] = 0x1F65E9E7334 | |
float[4] | |
[0] = 0.000000 | |
[1] = 1.000000 | |
[2] = 0.000000 | |
[3] = 1.000000 | |
float[4] | |
[0] = 143.000000 | |
[1] = 1.000000 | |
[2] = 0.000000 | |
[3] = 1.000000 | |
float[4] | |
[0] = 46.000000 | |
[1] = 1.000000 | |
[2] = 0.000000 | |
[3] = 1.000000 | |
float[4] | |
[0] = 0.000000 | |
[1] = 1.000000 | |
[2] = 80.000000 | |
[3] = 1.000000 | |
float[4] | |
[0] = 0.000000 | |
[1] = 1.000000 | |
[2] = 0.000000 | |
[3] = 1.000000 | |
float[4] | |
[0] = 0.000000 | |
[1] = 1.000000 | |
[2] = 0.000000 | |
[3] = 1.000000 | |
float[4] | |
[0] = 0.000000 | |
[1] = 1.000000 | |
[2] = 0.000000 | |
[3] = 1.000000 | |
float[4] | |
[0] = 0.000000 | |
[1] = 1.000000 | |
[2] = 0.000000 | |
[3] = 1.000000 | |
float[4] | |
[0] = 0.000000 | |
[1] = 1.000000 | |
[2] = 0.000000 | |
[3] = 1.000000 | |
float[2] m_weaponDamage | |
[0] = 1.000000 | |
[1] = 2.000000 | |
[0] = 0x400000003F800000 | |
float[2] | |
[0] = 1.000000 | |
[1] = 2.000000 | |
float[2] | |
[0] = 1.000000 | |
[1] = 2.000000 | |
bool m_canModifyStats = 0x1 | |
std::map<unsigned char,AuraApplication *,std::less<unsigned char>,std::allocator<std::pair<unsigned char const ,AuraApplication *> > > m_visibleAuras | |
std::_Tree<std::_Tmap_traits<unsigned char,AuraApplication *,std::less<unsigned char>,std::allocator<std::pair<unsigned char const ,AuraApplication *> >,0> > | |
<user defined> value_compare = 0x1F65E9E74E0 | |
<user defined> _Copy_tag = 0x1F65E9E74E0 | |
<user defined> _Move_tag = 0x1F65E9E74E0 | |
std::_Compressed_pair<std::less<unsigned char>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<unsigned char const ,AuraApplication *>,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned char const ,AuraApplication *> > >,1>,1> _Mypair = 0x1F65E9E74E0 | |
<user defined> value_compare = 0x1F65E9E74E0 | |
float[9] m_speed_rate | |
[0] = 1.000000 | |
[1] = 2.000000 | |
[2] = 1.000000 | |
[3] = 1.000000 | |
[4] = 1.000000 | |
[5] = 1.000000 | |
[6] = 1.000000 | |
[7] = 1.000000 | |
[8] = 1.000000 | |
CharmInfo* m_charmInfo = NULL | |
std::list<Player *,std::allocator<Player *> > m_sharedVision | |
_List_node_remove_op | |
std::list<Player *,std::allocator<Player *> >& _List = 0x1F65F062530 | |
std::_List_node<Player *,void *>* _Head = NULL | |
std::_List_node<Player *,void *>** _Tail = NULL | |
std::_Compressed_pair<std::allocator<std::_List_node<Player *,void *> >,std::_List_val<std::_List_simple_types<Player *> >,1> _Mypair = 0x1F65E9E7520 | |
MotionMaster* i_motionMaster = 0x1F65E18EFF0 | |
std::vector<MovementGenerator *,std::allocator<MovementGenerator *> >* _expList = NULL | |
MovementGenerator*[3] Impl | |
[0] = 0x7FF70B5DD140 | |
[1] = 0x1F69217B7C0 | |
[2] = NULL | |
int _top = 0x1 | |
Unit* _owner = 0x1F65E9E59A0 | |
bool[3] _needInit | |
[0] = 0x0 | |
[1] = 0x0 | |
[2] = 0x1 | |
unsigned int _cleanFlag = 0x0 | |
unsigned int[4] m_reactiveTimer | |
[0] = 0x0 | |
[1] = 0x0 | |
[2] = 0x0 | |
[3] = 0x0 | |
int m_regenTimer = 0x0 | |
ThreatMgr m_ThreatMgr | |
HostileReference* iCurrentVictim = NULL | |
Unit* iOwner = 0x1F65E9E59A0 | |
unsigned int iUpdateTimer = 0x7D0 | |
ThreatContainer iThreatContainer = 0x1F65E9E7568 | |
ThreatContainer iThreatOfflineContainer = 0x1F65E9E7580 | |
std::map<ObjectGuid,float,std::less<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,float> > > _charmThreatInfo | |
std::_Tree<std::_Tmap_traits<ObjectGuid,float,std::less<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,float> >,0> > | |
<user defined> value_compare = 0xF0 | |
<user defined> _Copy_tag = 0xF0 | |
<user defined> _Move_tag = 0xF0 | |
std::_Compressed_pair<std::less<ObjectGuid>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<ObjectGuid const ,float>,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<ObjectGuid const ,float> > >,1>,1> _Mypair = 0x1F65E9E7598 | |
<user defined> value_compare = 0x1F65E9E7598 | |
Vehicle* m_vehicle = NULL | |
Vehicle* m_vehicleKit = NULL | |
unsigned int m_unitTypeMask = 0x0 | |
LiquidTypeEntry* _lastLiquid = NULL | |
bool m_applyResilience = 0x1 | |
bool _instantCast = 0x0 | |
bool m_cannotReachTarget = 0x0 | |
unsigned int m_rootTimes = 0x0 | |
unsigned int m_state = 0x21 | |
unsigned int m_CombatTimer = 0x0 | |
unsigned int m_lastManaUse = 0x10FC7D | |
std::list<DiminishingReturn,std::allocator<DiminishingReturn> > m_Diminishing | |
<user defined> _List_node_remove_op = 0x1F65E9E75E0 | |
std::_Compressed_pair<std::allocator<std::_List_node<DiminishingReturn,void *> >,std::_List_val<std::_List_simple_types<DiminishingReturn> >,1> _Mypair = 0x1F65E9E75E0 | |
HostileRefMgr m_HostileRefMgr | |
RefMgr<Unit,ThreatMgr> | |
LinkedListHead | |
LinkedListElement iFirst = 0x1F65E9E75F8 | |
LinkedListElement iLast = 0x1F65E9E7608 | |
unsigned int iSize = 0x0 | |
<user defined> ?$Iterator@VLinkedListElement@@ = 0x5E9E7608 | |
<user defined> iterator = 0x5E9E7608 | |
<user defined> iterator = 0x1F65E9E75F0 | |
Unit* iOwner = 0x1F65E9E59A0 | |
FollowerRefMgr m_FollowingRefMgr | |
RefMgr<Unit,TargetedMovementGeneratorBase> | |
LinkedListHead | |
LinkedListElement iFirst = 0x1F65E9E7630 | |
LinkedListElement iLast = 0x1F65E9E7640 | |
unsigned int iSize = 0x0 | |
<user defined> ?$Iterator@VLinkedListElement@@ = 0x5E9E7640 | |
<user defined> iterator = 0x5E9E7640 | |
<user defined> iterator = 0x1F65E9E7628 | |
Unit* m_comboTarget = NULL | |
int m_comboPoints = 0x0 | |
std::unordered_set<Unit *,std::hash<Unit *>,std::equal_to<Unit *>,std::allocator<Unit *> > m_ComboPointHolders | |
std::_Hash<std::_Uset_traits<Unit *,std::_Uhash_compare<Unit *,std::hash<Unit *>,std::equal_to<Unit *> >,std::allocator<Unit *>,0> > | |
<user defined> _Min_buckets_construct_ptr = 0x1F65E9E7668 | |
_Clear_guard | |
std::_Hash<std::_Uset_traits<Unit *,std::_Uhash_compare<Unit *,std::hash<Unit *>,std::equal_to<Unit *> >,std::allocator<Unit *>,0> >* _Target = 0x3F800000 | |
_Range_eraser | |
std::list<Unit *,std::allocator<Unit *> >& _List = 0x3F800000 | |
std::_List_node<Unit *,void *>* _Predecessor = 0x1F65F062730 | |
std::_List_node<Unit *,void *>* _Next = NULL | |
<user defined> _Equal_range_result = 0x1F65E9E7668 | |
<user defined> _Multi_equal_check_result = 0x1F65E9E7668 | |
std::_Uset_traits<Unit *,std::_Uhash_compare<Unit *,std::hash<Unit *>,std::equal_to<Unit *> >,std::allocator<Unit *>,0> _Traitsobj = 0x3F800000 | |
std::list<Unit *,std::allocator<Unit *> > _List = 0x1F65E9E7670 | |
std::_Hash_vec<std::allocator<std::_List_unchecked_const_iterator<std::_List_val<std::_List_simple_types<Unit *> >,std::_Iterator_base0> > > _Vec = 0x1F65E9E7680 | |
unsigned int _Mask = 0x7 | |
unsigned int _Maxidx = 0x8 | |
RedirectThreatInfo _redirectThreatInfo | |
ObjectGuid _targetGUID = 0x0 | |
unsigned int _threatPct = 0x0 | |
bool m_cleanupDone = 0x0 | |
bool m_duringRemoveFromWorld = 0x0 | |
unsigned int _oldFactionId = 0x0 | |
unsigned int _lastExtraAttackSpell = 0x0 | |
std::unordered_map<ObjectGuid,unsigned int,std::hash<ObjectGuid>,std::equal_to<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,unsigned int> > > extraAttacksTargets | |
std::_Hash<std::_Umap_traits<ObjectGuid,unsigned int,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<std::pair<ObjectGuid const ,unsigned int> >,0> > | |
<user defined> _Min_buckets_construct_ptr = 0x3F800000 | |
_Clear_guard | |
std::_Hash<std::_Umap_traits<ObjectGuid,unsigned int,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<std::pair<ObjectGuid const ,unsigned int> >,0> >* _Target = 0x3F800000 | |
<user defined> _Range_eraser = 0x3F800000 | |
<user defined> _Equal_range_result = 0x3F800000 | |
<user defined> _Multi_equal_check_result = 0x3F800000 | |
std::_Umap_traits<ObjectGuid,unsigned int,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<std::pair<ObjectGuid const ,unsigned int> >,0> _Traitsobj = 0x3F800000 | |
std::list<std::pair<ObjectGuid const ,unsigned int>,std::allocator<std::pair<ObjectGuid const ,unsigned int> > > _List = 0x1F65E9E76D0 | |
std::_Hash_vec<std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<ObjectGuid const ,unsigned int> > > > > > _Vec = 0x1F65E9E76E0 | |
unsigned int _Mask = 0x7 | |
unsigned int _Maxidx = 0x8 | |
ObjectGuid _lastDamagedTargetGuid | |
unsigned int _guid = 0x0 | |
GridObject<Player> | |
GridReference<Player> _gridRef | |
Reference<GridRefMgr<Player>,Player> | |
LinkedListElement | |
LinkedListElement* iNext = NULL | |
LinkedListElement* iPrev = NULL | |
GridRefMgr<Player>* iRefTo = NULL | |
Player* iRefFrom = NULL | |
std::string autoReplyMsg = "" | |
PlayerTaxi m_taxi | |
unsigned int[14] m_taximask | |
[0] = 0x400 | |
[1] = 0x0 | |
[2] = 0x0 | |
[3] = 0x4 | |
[4] = 0x0 | |
[5] = 0x0 | |
[6] = 0x0 | |
[7] = 0x0 | |
[8] = 0x0 | |
[9] = 0x0 | |
std::vector<unsigned int,std::allocator<unsigned int> > m_TaxiDestinations | |
std::_Compressed_pair<std::allocator<unsigned int>,std::_Vector_val<std::_Simple_types<unsigned int> >,1> _Mypair = 0x1F65E9E7790 | |
unsigned int _taxiSegment = 0x0 | |
int m_logintime = 0x628F0550 | |
int m_Last_tick = 0x628F0F2E | |
unsigned int[2] m_Played_time | |
[0] = 0x9DE | |
[1] = 0x9DE | |
bool m_mailsUpdated = 0x0 | |
unsigned int unReadMails = 0x0 | |
int m_nextMailDelivereTime = 0x0 | |
std::unordered_map<unsigned int,Item *,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,Item *> > > mMitems | |
std::_Hash<std::_Umap_traits<unsigned int,Item *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,Item *> >,0> > | |
<user defined> _Min_buckets_construct_ptr = 0x3F800000 | |
_Clear_guard | |
std::_Hash<std::_Umap_traits<unsigned int,Item *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,Item *> >,0> >* _Target = 0x3F800000 | |
_Range_eraser | |
std::list<std::pair<unsigned int const ,Item *>,std::allocator<std::pair<unsigned int const ,Item *> > >& _List = 0x3F800000 | |
std::_List_node<std::pair<unsigned int const ,Item *>,void *>* _Predecessor = 0x1F65F0A7480 | |
std::_List_node<std::pair<unsigned int const ,Item *>,void *>* _Next = NULL | |
<user defined> _Equal_range_result = 0x3F800000 | |
<user defined> _Multi_equal_check_result = 0x3F800000 | |
std::_Umap_traits<unsigned int,Item *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,Item *> >,0> _Traitsobj = 0x3F800000 | |
std::list<std::pair<unsigned int const ,Item *>,std::allocator<std::pair<unsigned int const ,Item *> > > _List = 0x1F65E9E77E0 | |
std::_Hash_vec<std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,Item *> > > > > > _Vec = 0x1F65E9E77F0 | |
unsigned int _Mask = 0x7 | |
unsigned int _Maxidx = 0x8 | |
PvPInfo pvpInfo | |
bool IsHostile = 0x0 | |
bool IsInHostileArea = 0x0 | |
bool IsInNoPvPArea = 0x0 | |
bool IsInFFAPvPArea = 0x0 | |
int EndTimer = 0x0 | |
int FFAPvPEndTimer = 0x0 | |
std::unique_ptr<DuelInfo,std::default_delete<DuelInfo> > duel | |
std::_Compressed_pair<std::default_delete<DuelInfo>,DuelInfo *,1> _Mypair | |
DuelInfo* _Myval2 = NULL | |
PlayerMenu* PlayerTalkClass = 0x1F65F094740 | |
GossipMenu _gossipMenu | |
std::map<unsigned int,GossipMenuItem,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,GossipMenuItem> > > _menuItems = 0x1F65F094740 | |
std::map<unsigned int,GossipMenuItemData,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,GossipMenuItemData> > > _menuItemData = 0x1F65F094750 | |
unsigned int _menuId = 0x0 | |
int _locale = 0x0 | |
QuestMenu _questMenu | |
std::vector<QuestMenuItem,std::allocator<QuestMenuItem> > _questMenuItems = 0x1F65F094768 | |
WorldSession* _session = 0x1F65E24D410 | |
int m_muteTime = 0x0 | |
std::atomic<__int64> m_timeOutTime = 0x0 | |
unsigned int _lastAuctionListItemsMSTime = 0x0 | |
unsigned int _lastAuctionListOwnerItemsMSTime = 0x0 | |
AsyncCallbackProcessor<QueryCallback> _queryProcessor = 0x1F65E24D428 | |
AsyncCallbackProcessor<TransactionCallback> _transactionCallbacks = 0x1F65E24D440 | |
AsyncCallbackProcessor<SQLQueryHolderCallback> _queryHolderProcessor = 0x1F65E24D458 | |
DosProtection | |
WorldSession* Session = NULL | |
int _policy = 0x0 | |
std::unordered_map<unsigned short,PacketCounter,std::hash<unsigned short>,std::equal_to<unsigned short>,std::allocator<std::pair<unsigned short const ,PacketCounter> > > _PacketThrottlingMap = 0x1F65E24D420 | |
WorldSession::DosProtection AntiDOS = 0x1F65E24D470 | |
std::set<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid> > _legitCharacters = 0x1F65E24D4C0 | |
unsigned int m_GUIDLow = 0xA8 | |
Player* _player = 0x1F65E9E59A0 | |
std::shared_ptr<WorldSocket> m_Socket = 0x1F65E24D4E0 | |
std::string m_Address = "bot" | |
int _security = 0x0 | |
bool _skipQueue = 0x0 | |
unsigned int _accountId = 0x11 | |
std::string _accountName = "" | |
unsigned int m_expansion = 0x2 | |
unsigned int m_total_time = 0x9DE | |
std::unique_ptr<Warden,std::default_delete<Warden> > _warden = 0x0 | |
int _logoutTime = 0x0 | |
bool m_inQueue = 0x0 | |
bool m_playerLoading = 0x0 | |
bool m_playerLogout = 0x0 | |
bool m_playerSave = 0x0 | |
int m_sessionDbcLocale = 0x0 | |
int m_sessionDbLocaleIndex = 0x0 | |
std::atomic<unsigned int> m_latency = 0x0 | |
AccountData[8] m_accountData | |
[0] = 0x1F65E24D568 | |
[1] = 0x1F65E24D590 | |
[2] = 0x1F65E24D5B8 | |
[3] = 0x1F65E24D5E0 | |
[4] = 0x1F65E24D608 | |
[5] = 0x1F65E24D630 | |
[6] = 0x1F65E24D658 | |
[7] = 0x1F65E24D680 | |
unsigned int[8] m_Tutorials | |
[0] = 0x0 | |
[1] = 0x0 | |
[2] = 0x0 | |
[3] = 0x0 | |
[4] = 0x0 | |
[5] = 0x0 | |
[6] = 0x0 | |
[7] = 0x0 | |
bool m_TutorialsChanged = 0x0 | |
std::list<AddonInfo,std::allocator<AddonInfo> > m_addonsList = 0x1F65E24D6D0 | |
unsigned int recruiterId = 0x0 | |
bool isRecruiter = 0x0 | |
LockedQueue<WorldPacket *,std::deque<WorldPacket *,std::allocator<WorldPacket *> > > _recvQueue = 0x1F65E24D6E8 | |
unsigned int m_currentVendorEntry = 0x0 | |
ObjectGuid m_currentBankerGUID = 0x0 | |
unsigned int _offlineTime = 0x0 | |
bool _kicked = 0x0 | |
bool _shouldSetOfflineInDB = 0x1 | |
int _calendarEventCreationCooldown = 0x0 | |
CircularBuffer<std::pair<__int64,unsigned int> > _timeSyncClockDeltaQueue = 0x1F65E24D790 | |
int _timeSyncClockDelta = 0x0 | |
std::map<unsigned int,unsigned int,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,unsigned int> > > _pendingTimeSyncRequests = 0x1F65E24D810 | |
unsigned int _timeSyncNextCounter = 0xFC | |
unsigned int _timeSyncTimer = 0x1D14 | |
bool _isBot = 0x1 | |
std::vector<ItemSetEffect *,std::allocator<ItemSetEffect *> > ItemSetEff | |
std::_Compressed_pair<std::allocator<ItemSetEffect *>,std::_Vector_val<std::_Simple_types<ItemSetEffect *> >,1> _Mypair | |
std::_Vector_val<std::_Simple_types<ItemSetEffect *> > _Myval2 = 0x1F65E9E7840 | |
SafeUnitPointer m_mover | |
Unit* ptr = 0x1F65E9E59A0 | |
Unit* defaultValue = 0x1F65E9E59A0 | |
WorldObject* m_seer = 0x1F65E9E59A0 | |
<user defined> m_stealth = 0x1F65E9E5A5C | |
<user defined> m_stealthDetect = 0x1F65E9E5A68 | |
<user defined> m_invisibility = 0x1F65E9E5A74 | |
<user defined> m_invisibilityDetect = 0x1F65E9E5AA8 | |
<user defined> m_serverSideVisibility = 0x1F65E9E5ADC | |
<user defined> m_serverSideVisibilityDetect = 0x1F65E9E5AE8 | |
unsigned int LastUsedScriptID = 0x0 | |
<user defined> m_movementInfo = 0x1F65E9E5AF8 | |
<user defined> elunaEvents = 0x0 | |
<user defined> m_name = 0x1F65E9E5B70 | |
bool m_isActive = 0x1 | |
bool m_isFarVisible = 0x0 | |
<user defined> m_visibilityDistanceOverride = 0x0 | |
bool m_isWorldObject = 0x1 | |
<user defined> m_zoneScript = 0x0 | |
unsigned int _zoneId = 0x55 | |
unsigned int _areaId = 0x9A | |
float _floorZ = 94.417076 | |
bool _outdoors = 0x1 | |
<user defined> _liquidData = 0x1F65E9E5BB8 | |
bool _updatePositionData = 0x0 | |
<user defined> m_transport = 0x0 | |
<user defined> m_currMap = 0x1F61FD1DCD0 | |
unsigned int m_InstanceId = 0x0 | |
unsigned int m_phaseMask = 0x1 | |
bool m_useCombinedPhases = 0x1 | |
unsigned int m_notifyflags = 0x0 | |
unsigned int m_executed_notifies = 0x0 | |
<user defined> _allowedLooters = 0x1F65E9E5BF0 | |
std::set<Unit *,std::less<Unit *>,std::allocator<Unit *> > m_isInSharedVisionOf | |
std::_Tree<std::_Tset_traits<Unit *,std::less<Unit *>,std::allocator<Unit *>,0> > | |
<user defined> _Copy_tag = 0x1F65E9E7870 | |
<user defined> _Move_tag = 0x1F65E9E7870 | |
std::_Compressed_pair<std::less<Unit *>,std::_Compressed_pair<std::allocator<std::_Tree_node<Unit *,void *> >,std::_Tree_val<std::_Tree_simple_types<Unit *> >,1>,1> _Mypair = 0x1F65E9E7870 | |
unsigned int m_recallMap = 0x0 | |
float m_recallX = 1676.709961 | |
float m_recallY = 1678.310059 | |
float m_recallZ = 121.669998 | |
float m_recallO = 2.705260 | |
unsigned int m_homebindMapId = 0x0 | |
unsigned int m_homebindAreaId = 0x55 | |
float m_homebindX = 1676.709961 | |
float m_homebindY = 1678.310059 | |
float m_homebindZ = 121.669998 | |
std::unordered_set<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid>,std::allocator<ObjectGuid> > m_clientGUIDs | |
std::_Hash<std::_Uset_traits<ObjectGuid,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<ObjectGuid>,0> > | |
<user defined> _Min_buckets_construct_ptr = 0x1F65E9E78A8 | |
_Clear_guard | |
std::_Hash<std::_Uset_traits<ObjectGuid,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<ObjectGuid>,0> >* _Target = 0x3F800000 | |
<user defined> _Range_eraser = 0x1F65E9E78A8 | |
<user defined> _Equal_range_result = 0x1F65E9E78A8 | |
<user defined> _Multi_equal_check_result = 0x1F65E9E78A8 | |
std::_Uset_traits<ObjectGuid,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<ObjectGuid>,0> _Traitsobj = 0x3F800000 | |
std::list<ObjectGuid,std::allocator<ObjectGuid> > _List = 0x1F65E9E78B0 | |
std::_Hash_vec<std::allocator<std::_List_unchecked_const_iterator<std::_List_val<std::_List_simple_types<ObjectGuid> >,std::_Iterator_base0> > > _Vec = 0x1F65E9E78C0 | |
unsigned int _Mask = 0x1FF | |
unsigned int _Maxidx = 0x200 | |
std::vector<Unit *,std::allocator<Unit *> > m_newVisible | |
std::_Compressed_pair<std::allocator<Unit *>,std::_Vector_val<std::_Simple_types<Unit *> >,1> _Mypair | |
std::_Vector_val<std::_Simple_types<Unit *> > _Myval2 = 0x1F65E9E78E8 | |
unsigned int[9] m_forced_speed_changes | |
[0] = 0x0 | |
[1] = 0x1 | |
[2] = 0x0 | |
[3] = 0x0 | |
[4] = 0x0 | |
[5] = 0x0 | |
[6] = 0x0 | |
[7] = 0x0 | |
[8] = 0x0 | |
std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > m_DFQuests | |
std::_Tree<std::_Tset_traits<unsigned int,std::less<unsigned int>,std::allocator<unsigned int>,0> > | |
<user defined> _Copy_tag = 0x1F65F0A7990 | |
<user defined> _Move_tag = 0x1F65F0A7990 | |
std::_Compressed_pair<std::less<unsigned int>,std::_Compressed_pair<std::allocator<std::_Tree_node<unsigned int,void *> >,std::_Tree_val<std::_Tree_simple_types<unsigned int> >,1>,1> _Mypair = 0x1F65E9E7910 | |
unsigned int m_HomebindTimer = 0x0 | |
bool m_InstanceValid = 0x1 | |
Spell* m_spellModTakingSpell = NULL | |
bool isDebugAreaTriggers = 0x0 | |
unsigned int m_pendingSpectatorForBG = 0x0 | |
unsigned int m_pendingSpectatorInviteInstanceId = 0x0 | |
std::set<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid> > m_receivedSpectatorResetFor | |
std::_Tree<std::_Tset_traits<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid>,0> > | |
<user defined> _Copy_tag = 0x1F65E9E7940 | |
<user defined> _Move_tag = 0x1F65E9E7940 | |
std::_Compressed_pair<std::less<ObjectGuid>,std::_Compressed_pair<std::allocator<std::_Tree_node<ObjectGuid,void *> >,std::_Tree_val<std::_Tree_simple_types<ObjectGuid> >,1>,1> _Mypair = 0x1F65E9E7940 | |
ObjectGuid m_drwGUID | |
unsigned int _guid = 0x0 | |
unsigned int m_charmUpdateTimer = 0x0 | |
std::list<ObjectGuid,std::allocator<ObjectGuid> > WhisperList | |
_List_node_remove_op | |
std::list<ObjectGuid,std::allocator<ObjectGuid> >& _List = 0x1F65F062450 | |
std::_List_node<ObjectGuid,void *>* _Head = NULL | |
<user defined>* _Tail = NULL | |
std::_Compressed_pair<std::allocator<std::_List_node<ObjectGuid,void *> >,std::_List_val<std::_List_simple_types<ObjectGuid> >,1> _Mypair | |
std::_List_val<std::_List_simple_types<ObjectGuid> > _Myval2 = 0x1F65E9E7960 | |
bool m_NeedToSaveGlyphs = 0x0 | |
unsigned int m_MountBlockId = 0x0 | |
float m_realDodge = 0.000000 | |
float m_realParry = 0.000000 | |
unsigned int[10] m_charmAISpells | |
[0] = 0x0 | |
[1] = 0x0 | |
[2] = 0x0 | |
[3] = 0x0 | |
[4] = 0x85 | |
[5] = 0x0 | |
[6] = 0x0 | |
[7] = 0x0 | |
[8] = 0x0 | |
[9] = 0x0 | |
unsigned int m_AreaID = 0x0 | |
unsigned int m_regenTimerCount = 0x6FF | |
unsigned int m_foodEmoteTimerCount = 0x317 | |
float[7] m_powerFraction | |
[0] = 0.024753 | |
[1] = 0.000000 | |
[2] = 0.000000 | |
[3] = 0.000000 | |
[4] = 0.000000 | |
[5] = 0.000000 | |
[6] = 0.000000 | |
unsigned int m_contestedPvPTimer = 0x0 | |
BgBattlegroundQueueID_Rec | |
unsigned int bgQueueTypeId = 0x0 | |
unsigned int invitedToInstance = 0x7FF7 | |
std::array<Player::BgBattlegroundQueueID_Rec,2> _BgBattlegroundQueueID | |
value_type | |
unsigned int bgQueueTypeId = 0x7 | |
unsigned int invitedToInstance = 0x1 | |
Player::BgBattlegroundQueueID_Rec[2] _Elems | |
[0] = 0x100000007 | |
[1] = 0x0 | |
BGData m_bgData | |
unsigned int bgInstanceID = 0x1 | |
unsigned int bgTypeID = 0x20 | |
int bgTeamId = 0x1 | |
unsigned int bgQueueSlot = 0x0 | |
bool isInvited = 0x1 | |
bool bgIsRandom = 0x1 | |
std::set<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid> > bgAfkReporter | |
std::_Tree<std::_Tset_traits<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid>,0> > | |
<user defined> _Copy_tag = 0x1F65E9E7A00 | |
<user defined> _Move_tag = 0x1F65E9E7A00 | |
std::_Compressed_pair<std::less<ObjectGuid>,std::_Compressed_pair<std::allocator<std::_Tree_node<ObjectGuid,void *> >,std::_Tree_val<std::_Tree_simple_types<ObjectGuid> >,1>,1> _Mypair = 0x1F65E9E7A00 | |
unsigned int bgAfkReportedCount = 0x0 | |
int bgAfkReportedTimer = 0x628F0FDC | |
bool m_IsBGRandomWinner = 0x0 | |
EntryPointData m_entryPointData | |
unsigned int mountSpell = 0x0 | |
std::vector<unsigned int,std::allocator<unsigned int> > taxiPath | |
std::_Compressed_pair<std::allocator<unsigned int>,std::_Vector_val<std::_Simple_types<unsigned int> >,1> _Mypair = 0x1F65E9E7A30 | |
WorldLocation joinPos | |
Position | |
PositionXYStreamer | |
Position* Pos = 0x44CBA38544EB5E14 | |
PositionXYZStreamer | |
<user defined> m_pos = 0x44CBA38544EB5E14 | |
PositionXYZOStreamer | |
<user defined> m_pos = 0x44CBA38544EB5E14 | |
float m_positionX = 1882.939941 | |
float m_positionY = 1629.109985 | |
float m_positionZ = 94.417503 | |
float m_orientation = 0.000000 | |
unsigned int m_mapId = 0x0 | |
std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > m_timedquests | |
std::_Tree<std::_Tset_traits<unsigned int,std::less<unsigned int>,std::allocator<unsigned int>,0> > | |
<user defined> _Copy_tag = 0x5F0A7840 | |
<user defined> _Move_tag = 0x5F0A7840 | |
std::_Compressed_pair<std::less<unsigned int>,std::_Compressed_pair<std::allocator<std::_Tree_node<unsigned int,void *> >,std::_Tree_val<std::_Tree_simple_types<unsigned int> >,1>,1> _Mypair = 0x1F65E9E7A60 | |
std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > m_weeklyquests | |
std::_Tree<std::_Tset_traits<unsigned int,std::less<unsigned int>,std::allocator<unsigned int>,0> > | |
<user defined> _Copy_tag = 0x1F65E9E7A70 | |
<user defined> _Move_tag = 0x1F65E9E7A70 | |
std::_Compressed_pair<std::less<unsigned int>,std::_Compressed_pair<std::allocator<std::_Tree_node<unsigned int,void *> >,std::_Tree_val<std::_Tree_simple_types<unsigned int> >,1>,1> _Mypair = 0x1F65E9E7A70 | |
std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > m_monthlyquests | |
std::_Tree<std::_Tset_traits<unsigned int,std::less<unsigned int>,std::allocator<unsigned int>,0> > | |
<user defined> _Copy_tag = 0x1F65E9E7A80 | |
<user defined> _Move_tag = 0x1F65E9E7A80 | |
std::_Compressed_pair<std::less<unsigned int>,std::_Compressed_pair<std::allocator<std::_Tree_node<unsigned int,void *> >,std::_Tree_val<std::_Tree_simple_types<unsigned int> >,1>,1> _Mypair = 0x1F65E9E7A80 | |
std::unordered_map<unsigned int,std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> >,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > > > > m_seasonalquests | |
std::_Hash<std::_Umap_traits<unsigned int,std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> >,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > > >,0> > | |
<user defined> _Min_buckets_construct_ptr = 0x1F65E9E7A90 | |
_Clear_guard | |
std::_Hash<std::_Umap_traits<unsigned int,std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> >,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > > >,0> >* _Target = 0x3F800000 | |
_Range_eraser | |
std::list<std::pair<unsigned int const ,std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > >,std::allocator<std::pair<unsigned int const ,std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > > > >& _List = 0x3F800000 | |
std::_List_node<std::pair<unsigned int const ,std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > >,void *>* _Predecessor = 0x1F65F0A71B0 | |
std::_List_node<std::pair<unsigned int const ,std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > >,void *>* _Next = NULL | |
<user defined> _Equal_range_result = 0x1F65E9E7A90 | |
<user defined> _Multi_equal_check_result = 0x1F65E9E7A90 | |
std::_Umap_traits<unsigned int,std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> >,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > > >,0> _Traitsobj = 0x3F800000 | |
std::list<std::pair<unsigned int const ,std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > >,std::allocator<std::pair<unsigned int const ,std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > > > > _List = 0x1F65E9E7A98 | |
std::_Hash_vec<std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > > > > > > > _Vec = 0x1F65E9E7AA8 | |
unsigned int _Mask = 0x7 | |
unsigned int _Maxidx = 0x8 | |
ObjectGuid m_divider | |
unsigned int _guid = 0x0 | |
unsigned int m_ingametime = 0x15FAB | |
int m_lastHonorUpdateTime = 0x628F0D65 | |
ObjectGuid m_lootGuid | |
unsigned int _guid = 0x0 | |
int m_team = 0x1 | |
unsigned int m_nextSave = 0x6C556 | |
unsigned int m_additionalSaveTimer = 0x0 | |
unsigned int m_additionalSaveMask = 0x0 | |
unsigned int m_hostileReferenceCheckTimer = 0x3336 | |
int m_speakTime = 0x628F0B25 | |
unsigned int m_speakCount = 0x1 | |
int m_dungeonDifficulty = 0x0 | |
int m_raidDifficulty = 0x0 | |
int m_raidMapDifficulty = 0x0 | |
unsigned int m_atLoginFlags = 0x0 | |
Item*[150] m_items | |
[0] = NULL | |
[1] = NULL | |
[2] = NULL | |
[3] = NULL | |
[4] = 0x1F63781C480 | |
[5] = NULL | |
[6] = NULL | |
[7] = 0x1F63781C860 | |
[8] = NULL | |
[9] = NULL | |
unsigned int m_currentBuybackSlot = 0x4A | |
std::vector<Item *,std::allocator<Item *> > m_itemUpdateQueue | |
std::_Compressed_pair<std::allocator<Item *>,std::_Vector_val<std::_Simple_types<Item *> >,1> _Mypair | |
std::_Vector_val<std::_Simple_types<Item *> > _Myval2 = 0x1F65E9E7FD8 | |
bool m_itemUpdateQueueBlocked = 0x0 | |
unsigned int m_ExtraFlags = 0xC | |
std::map<unsigned int,QuestStatusData,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,QuestStatusData> > > m_QuestStatus | |
std::_Tree<std::_Tmap_traits<unsigned int,QuestStatusData,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,QuestStatusData> >,0> > | |
<user defined> value_compare = 0x1F65F0941A0 | |
<user defined> _Copy_tag = 0x1F65F0941A0 | |
<user defined> _Move_tag = 0x1F65F0941A0 | |
std::_Compressed_pair<std::less<unsigned int>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<unsigned int const ,QuestStatusData>,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,QuestStatusData> > >,1>,1> _Mypair = 0x1F65E9E7FF8 | |
<user defined> value_compare = 0x1F65E9E7FF8 | |
std::map<unsigned int,bool,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,bool> > > m_QuestStatusSave | |
std::_Tree<std::_Tmap_traits<unsigned int,bool,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,bool> >,0> > | |
<user defined> value_compare = 0x1F65E9E8008 | |
<user defined> _Copy_tag = 0x1F65E9E8008 | |
<user defined> _Move_tag = 0x1F65E9E8008 | |
std::_Compressed_pair<std::less<unsigned int>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<unsigned int const ,bool>,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,bool> > >,1>,1> _Mypair = 0x1F65E9E8008 | |
<user defined> value_compare = 0x1F65E9E8008 | |
std::unordered_set<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<unsigned int> > m_RewardedQuests | |
std::_Hash<std::_Uset_traits<unsigned int,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<unsigned int>,0> > | |
<user defined> _Min_buckets_construct_ptr = 0x1F65E9E8018 | |
_Clear_guard | |
std::_Hash<std::_Uset_traits<unsigned int,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<unsigned int>,0> >* _Target = 0x3F800000 | |
_Range_eraser | |
std::list<unsigned int,std::allocator<unsigned int> >& _List = 0x3F800000 | |
std::_List_node<unsigned int,void *>* _Predecessor = 0x1F65F062210 | |
std::_List_node<unsigned int,void *>* _Next = 0x84 | |
<user defined> _Equal_range_result = 0x1F65E9E8018 | |
<user defined> _Multi_equal_check_result = 0x1F65E9E8018 | |
std::_Uset_traits<unsigned int,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<unsigned int>,0> _Traitsobj = 0x3F800000 | |
std::list<unsigned int,std::allocator<unsigned int> > _List = 0x1F65E9E8020 | |
std::_Hash_vec<std::allocator<std::_List_unchecked_const_iterator<std::_List_val<std::_List_simple_types<unsigned int> >,std::_Iterator_base0> > > _Vec = 0x1F65E9E8030 | |
unsigned int _Mask = 0x1FF | |
unsigned int _Maxidx = 0x200 | |
std::map<unsigned int,bool,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,bool> > > m_RewardedQuestsSave | |
std::_Tree<std::_Tmap_traits<unsigned int,bool,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,bool> >,0> > | |
<user defined> value_compare = 0x1F65F0A78D0 | |
<user defined> _Copy_tag = 0x1F65F0A78D0 | |
<user defined> _Move_tag = 0x1F65F0A78D0 | |
std::_Compressed_pair<std::less<unsigned int>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<unsigned int const ,bool>,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,bool> > >,1>,1> _Mypair = 0x1F65E9E8058 | |
<user defined> value_compare = 0x1F65E9E8058 | |
std::unordered_map<unsigned int,SkillStatusData,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,SkillStatusData> > > mSkillStatus | |
std::_Hash<std::_Umap_traits<unsigned int,SkillStatusData,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,SkillStatusData> >,0> > | |
<user defined> _Min_buckets_construct_ptr = 0x1F65E9E8068 | |
_Clear_guard | |
std::_Hash<std::_Umap_traits<unsigned int,SkillStatusData,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,SkillStatusData> >,0> >* _Target = 0x3F800000 | |
_Range_eraser | |
std::list<std::pair<unsigned int const ,SkillStatusData>,std::allocator<std::pair<unsigned int const ,SkillStatusData> > >& _List = 0x3F800000 | |
std::_List_node<std::pair<unsigned int const ,SkillStatusData>,void *>* _Predecessor = 0x1F65F0A7900 | |
std::_List_node<std::pair<unsigned int const ,SkillStatusData>,void *>* _Next = 0x16 | |
<user defined> _Equal_range_result = 0x1F65E9E8068 | |
<user defined> _Multi_equal_check_result = 0x1F65E9E8068 | |
std::_Umap_traits<unsigned int,SkillStatusData,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,SkillStatusData> >,0> _Traitsobj = 0x3F800000 | |
std::list<std::pair<unsigned int const ,SkillStatusData>,std::allocator<std::pair<unsigned int const ,SkillStatusData> > > _List = 0x1F65E9E8070 | |
std::_Hash_vec<std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,SkillStatusData> > > > > > _Vec = 0x1F65E9E8080 | |
unsigned int _Mask = 0x3F | |
unsigned int _Maxidx = 0x40 | |
unsigned int m_GuildIdInvited = 0x0 | |
unsigned int m_ArenaTeamIdInvited = 0x0 | |
std::deque<Mail *,std::allocator<Mail *> > m_mail | |
std::_Compressed_pair<std::allocator<Mail *>,std::_Deque_val<std::_Deque_simple_types<Mail *> >,1> _Mypair | |
std::_Deque_val<std::_Deque_simple_types<Mail *> > _Myval2 = 0x1F65E9E80B0 | |
std::unordered_map<unsigned int,PlayerSpell *,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,PlayerSpell *> > > m_spells | |
std::_Hash<std::_Umap_traits<unsigned int,PlayerSpell *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,PlayerSpell *> >,0> > | |
<user defined> _Min_buckets_construct_ptr = 0x3F800000 | |
_Clear_guard | |
std::_Hash<std::_Umap_traits<unsigned int,PlayerSpell *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,PlayerSpell *> >,0> >* _Target = 0x3F800000 | |
_Range_eraser | |
std::list<std::pair<unsigned int const ,PlayerSpell *>,std::allocator<std::pair<unsigned int const ,PlayerSpell *> > >& _List = 0x3F800000 | |
std::_List_node<std::pair<unsigned int const ,PlayerSpell *>,void *>* _Predecessor = 0x1F65F0A71E0 | |
std::_List_node<std::pair<unsigned int const ,PlayerSpell *>,void *>* _Next = 0x22E | |
<user defined> _Equal_range_result = 0x3F800000 | |
<user defined> _Multi_equal_check_result = 0x3F800000 | |
std::_Umap_traits<unsigned int,PlayerSpell *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,PlayerSpell *> >,0> _Traitsobj = 0x3F800000 | |
std::list<std::pair<unsigned int const ,PlayerSpell *>,std::allocator<std::pair<unsigned int const ,PlayerSpell *> > > _List = 0x1F65E9E80E0 | |
std::_Hash_vec<std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,PlayerSpell *> > > > > > _Vec = 0x1F65E9E80F0 | |
unsigned int _Mask = 0x3FF | |
unsigned int _Maxidx = 0x400 | |
std::unordered_map<unsigned int,PlayerTalent *,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,PlayerTalent *> > > m_talents | |
std::_Hash<std::_Umap_traits<unsigned int,PlayerTalent *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,PlayerTalent *> >,0> > | |
<user defined> _Min_buckets_construct_ptr = 0x3F800000 | |
_Clear_guard | |
std::_Hash<std::_Umap_traits<unsigned int,PlayerTalent *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,PlayerTalent *> >,0> >* _Target = 0x3F800000 | |
_Range_eraser | |
std::list<std::pair<unsigned int const ,PlayerTalent *>,std::allocator<std::pair<unsigned int const ,PlayerTalent *> > >& _List = 0x3F800000 | |
std::_List_node<std::pair<unsigned int const ,PlayerTalent *>,void *>* _Predecessor = 0x1F65F0A7930 | |
std::_List_node<std::pair<unsigned int const ,PlayerTalent *>,void *>* _Next = NULL | |
<user defined> _Equal_range_result = 0x3F800000 | |
<user defined> _Multi_equal_check_result = 0x3F800000 | |
std::_Umap_traits<unsigned int,PlayerTalent *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,PlayerTalent *> >,0> _Traitsobj = 0x3F800000 | |
std::list<std::pair<unsigned int const ,PlayerTalent *>,std::allocator<std::pair<unsigned int const ,PlayerTalent *> > > _List = 0x1F65E9E8120 | |
std::_Hash_vec<std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,PlayerTalent *> > > > > > _Vec = 0x1F65E9E8130 | |
unsigned int _Mask = 0x7 | |
unsigned int _Maxidx = 0x8 | |
unsigned int m_lastPotionId = 0x0 | |
GlobalCooldownMgr m_GlobalCooldownMgr | |
std::unordered_map<unsigned int,GlobalCooldown,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,GlobalCooldown> > > m_GlobalCooldowns | |
std::_Hash<std::_Umap_traits<unsigned int,GlobalCooldown,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,GlobalCooldown> >,0> > | |
<user defined> _Min_buckets_construct_ptr = 0x3F800000 | |
_Clear_guard | |
std::_Hash<std::_Umap_traits<unsigned int,GlobalCooldown,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,GlobalCooldown> >,0> >* _Target = 0x3F800000 | |
_Range_eraser | |
std::list<std::pair<unsigned int const ,GlobalCooldown>,std::allocator<std::pair<unsigned int const ,GlobalCooldown> > >& _List = 0x3F800000 | |
std::_List_node<std::pair<unsigned int const ,GlobalCooldown>,void *>* _Predecessor = 0x1F65F0A7360 | |
std::_List_node<std::pair<unsigned int const ,GlobalCooldown>,void *>* _Next = 0x1 | |
<user defined> _Equal_range_result = 0x3F800000 | |
<user defined> _Multi_equal_check_result = 0x3F800000 | |
std::_Umap_traits<unsigned int,GlobalCooldown,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,GlobalCooldown> >,0> _Traitsobj = 0x3F800000 | |
std::list<std::pair<unsigned int const ,GlobalCooldown>,std::allocator<std::pair<unsigned int const ,GlobalCooldown> > > _List = 0x1F65E9E8168 | |
std::_Hash_vec<std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,GlobalCooldown> > > > > > _Vec = 0x1F65E9E8178 | |
unsigned int _Mask = 0x7 | |
unsigned int _Maxidx = 0x8 | |
unsigned int m_activeSpec = 0x0 | |
unsigned int m_specsCount = 0x1 | |
unsigned int[6] m_Glyphs | |
[0] = 0x0 | |
[1] = 0x0 | |
[2] = 0x0 | |
[3] = 0x0 | |
[4] = 0x0 | |
[5] = 0x0 | |
[0] = 0x1F65E9E81A4 | |
unsigned int[6] | |
[0] = 0x0 | |
[1] = 0x0 | |
[2] = 0x0 | |
[3] = 0x0 | |
[4] = 0x0 | |
[5] = 0x0 | |
std::map<unsigned char,ActionButton,std::less<unsigned char>,std::allocator<std::pair<unsigned char const ,ActionButton> > > m_actionButtons | |
std::_Tree<std::_Tmap_traits<unsigned char,ActionButton,std::less<unsigned char>,std::allocator<std::pair<unsigned char const ,ActionButton> >,0> > | |
<user defined> value_compare = 0x1F65E9E81D8 | |
<user defined> _Copy_tag = 0x1F65E9E81D8 | |
<user defined> _Move_tag = 0x1F65E9E81D8 | |
std::_Compressed_pair<std::less<unsigned char>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<unsigned char const ,ActionButton>,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned char const ,ActionButton> > >,1>,1> _Mypair = 0x1F65E9E81D8 | |
<user defined> value_compare = 0x1F65E9E81D8 | |
float[2] m_auraBaseMod | |
[0] = 0.000000 | |
[1] = 4.257600 | |
[0] = 0x40883E4200000000 | |
float[2] | |
[0] = 0.000000 | |
[1] = 4.257600 | |
float[2] | |
[0] = 0.000000 | |
[1] = 4.257600 | |
float[2] | |
[0] = 0.000000 | |
[1] = 1.000000 | |
int[25] m_baseRatingValue | |
[0] = 0x0 | |
[1] = 0x0 | |
[2] = 0x0 | |
[3] = 0x0 | |
[4] = 0x0 | |
[5] = 0x0 | |
[6] = 0x0 | |
[7] = 0x0 | |
[8] = 0x25 | |
[9] = 0x25 | |
unsigned int m_baseSpellPower = 0x8C | |
unsigned int m_baseFeralAP = 0x0 | |
unsigned int m_baseManaRegen = 0x0 | |
unsigned int m_baseHealthRegen = 0x0 | |
int m_spellPenetrationItemMod = 0x0 | |
std::list<SpellModifier *,std::allocator<SpellModifier *> >[32] m_spellMods | |
[0] = 0x1F65E9E8250 | |
[1] = 0x1F65E9E8260 | |
[2] = 0x1F65E9E8270 | |
[3] = 0x1F65E9E8280 | |
[4] = 0x1F65E9E8290 | |
[5] = 0x1F65E9E82A0 | |
[6] = 0x1F65E9E82B0 | |
[7] = 0x1F65E9E82C0 | |
[8] = 0x1F65E9E82D0 | |
[9] = 0x1F65E9E82E0 | |
std::list<EnchantDuration,std::allocator<EnchantDuration> > m_enchantDuration | |
<user defined> _List_node_remove_op = 0x1F65E9E8450 | |
std::_Compressed_pair<std::allocator<std::_List_node<EnchantDuration,void *> >,std::_List_val<std::_List_simple_types<EnchantDuration> >,1> _Mypair | |
std::_List_val<std::_List_simple_types<EnchantDuration> > _Myval2 = 0x1F65E9E8450 | |
std::list<Item *,std::allocator<Item *> > m_itemDuration | |
_List_node_remove_op | |
std::list<Item *,std::allocator<Item *> >& _List = 0x1F65F063070 | |
std::_List_node<Item *,void *>* _Head = NULL | |
std::_List_node<Item *,void *>** _Tail = 0x1F65F062B50 | |
std::_Compressed_pair<std::allocator<std::_List_node<Item *,void *> >,std::_List_val<std::_List_simple_types<Item *> >,1> _Mypair | |
std::_List_val<std::_List_simple_types<Item *> > _Myval2 = 0x1F65E9E8460 | |
std::list<Item *,std::allocator<Item *> > m_itemSoulboundTradeable | |
_List_node_remove_op | |
std::list<Item *,std::allocator<Item *> >& _List = 0x1F65F062B50 | |
std::_List_node<Item *,void *>* _Head = NULL | |
std::_List_node<Item *,void *>** _Tail = <Unable to read memory> | |
std::_Compressed_pair<std::allocator<std::_List_node<Item *,void *> >,std::_List_val<std::_List_simple_types<Item *> >,1> _Mypair | |
std::_List_val<std::_List_simple_types<Item *> > _Myval2 = 0x1F65E9E8470 | |
std::mutex m_soulboundTradableLock | |
std::_Mutex_base | |
std::_Align_type<double,80> _Mtx_storage = 0x1F65E9E8480 | |
ObjectGuid m_resurrectGUID | |
unsigned int _guid = 0x0 | |
unsigned int m_resurrectMap = 0x0 | |
float m_resurrectX = 0.000000 | |
float m_resurrectY = 0.000000 | |
float m_resurrectZ = 0.000000 | |
unsigned int m_resurrectHealth = 0x0 | |
unsigned int m_resurrectMana = 0x0 | |
WorldSession* m_session = 0x1F65E24D410 | |
std::list<Channel *,std::allocator<Channel *> > m_channels | |
_List_node_remove_op | |
std::list<Channel *,std::allocator<Channel *> >& _List = 0x1F65F062990 | |
std::_List_node<Channel *,void *>* _Head = 0x874 | |
std::_List_node<Channel *,void *>** _Tail = <Unable to read memory> | |
std::_Compressed_pair<std::allocator<std::_List_node<Channel *,void *> >,std::_List_val<std::_List_simple_types<Channel *> >,1> _Mypair | |
std::_List_val<std::_List_simple_types<Channel *> > _Myval2 = 0x1F65E9E84F8 | |
unsigned int m_cinematic = 0x2 | |
TradeData* m_trade = NULL | |
bool m_DailyQuestChanged = 0x0 | |
bool m_WeeklyQuestChanged = 0x0 | |
bool m_MonthlyQuestChanged = 0x0 | |
bool m_SeasonalQuestChanged = 0x0 | |
int m_lastDailyQuestTime = 0x0 | |
unsigned int m_drunkTimer = 0x0 | |
unsigned int m_weaponChangeTimer = 0x0 | |
unsigned int m_zoneUpdateId = 0x55 | |
unsigned int m_zoneUpdateTimer = 0x2AF | |
unsigned int m_areaUpdateId = 0x9A | |
unsigned int m_deathTimer = 0x0 | |
int m_deathExpireTime = 0x0 | |
unsigned int m_WeaponProficiency = 0x19C480 | |
unsigned int m_ArmorProficiency = 0x3 | |
bool m_canParry = 0x0 | |
bool m_canBlock = 0x0 | |
bool m_canTitanGrip = 0x0 | |
unsigned int m_swingErrorMsg = 0x0 | |
float m_ammoDPS = 0.000000 | |
int _restTime = 0x0 | |
unsigned int _innTriggerId = 0x0 | |
float _restBonus = 0.027039 | |
unsigned int _restFlagMask = 0x0 | |
unsigned int m_resetTalentsCost = 0x0 | |
int m_resetTalentsTime = 0x0 | |
unsigned int m_usedTalentCount = 0x0 | |
unsigned int m_questRewardTalentCount = 0x0 | |
unsigned int m_extraBonusTalentCount = 0x0 | |
PlayerSocial* m_social = 0x1F65F094858 | |
std::map<ObjectGuid,FriendInfo,std::less<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,FriendInfo> > > m_playerSocialMap | |
std::_Tree<std::_Tmap_traits<ObjectGuid,FriendInfo,std::less<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,FriendInfo> >,0> > | |
<user defined> value_compare = 0x1F64023D830 | |
<user defined> _Copy_tag = 0x1F64023D830 | |
<user defined> _Move_tag = 0x1F64023D830 | |
std::_Compressed_pair<std::less<ObjectGuid>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<ObjectGuid const ,FriendInfo>,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<ObjectGuid const ,FriendInfo> > >,1>,1> _Mypair = 0x1F65F094858 | |
<user defined> value_compare = 0x1F64023D830 | |
ObjectGuid m_playerGUID | |
unsigned int _guid = 0xA8 | |
GroupReference m_group | |
Reference<Group,Player> | |
LinkedListElement | |
LinkedListElement* iNext = NULL | |
LinkedListElement* iPrev = NULL | |
Group* iRefTo = NULL | |
Player* iRefFrom = NULL | |
unsigned int iSubGroup = 0x0 | |
GroupReference m_originalGroup | |
Reference<Group,Player> | |
LinkedListElement | |
LinkedListElement* iNext = NULL | |
LinkedListElement* iPrev = NULL | |
Group* iRefTo = NULL | |
Player* iRefFrom = NULL | |
unsigned int iSubGroup = 0x0 | |
Group* m_groupInvite = NULL | |
unsigned int m_groupUpdateMask = 0x0 | |
unsigned int m_auraRaidUpdateMask = 0x0 | |
bool m_bPassOnGroupLoot = 0x0 | |
unsigned int m_lastpetnumber = 0x0 | |
int m_summon_expire = 0x0 | |
unsigned int m_summon_mapid = 0x0 | |
float m_summon_x = 0.000000 | |
float m_summon_y = 0.000000 | |
float m_summon_z = 0.000000 | |
bool m_summon_asSpectator = 0x0 | |
DeclinedName* m_declinedname = NULL | |
Runes* m_runes = NULL | |
std::map<unsigned int,EquipmentSet,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,EquipmentSet> > > m_EquipmentSets | |
std::_Tree<std::_Tmap_traits<unsigned int,EquipmentSet,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,EquipmentSet> >,0> > | |
<user defined> value_compare = 0x1F65E9E8640 | |
<user defined> _Copy_tag = 0x1F65E9E8640 | |
<user defined> _Move_tag = 0x1F65E9E8640 | |
std::_Compressed_pair<std::less<unsigned int>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<unsigned int const ,EquipmentSet>,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,EquipmentSet> > >,1>,1> _Mypair = 0x1F65E9E8640 | |
<user defined> value_compare = 0xD0 | |
unsigned int m_grantableLevels = 0x0 | |
bool m_needZoneUpdate = 0x0 | |
CinematicMgr* _cinematicMgr = 0x1F65E062170 | |
Player* player = 0x1F65E9E59A0 | |
unsigned int m_cinematicDiff = 0x268A5F | |
unsigned int m_lastCinematicCheck = 0x0 | |
unsigned int m_activeCinematicCameraId = 0x0 | |
unsigned int m_cinematicLength = 0x0 | |
std::vector<FlyByCamera,std::allocator<FlyByCamera> >* m_cinematicCamera = NULL | |
Position m_remoteSightPosition | |
PositionXYStreamer | |
Position* Pos = NULL | |
PositionXYZStreamer | |
<user defined> m_pos = 0x0 | |
PositionXYZOStreamer | |
<user defined> m_pos = 0x0 | |
float m_positionX = 0.000000 | |
float m_positionY = 0.000000 | |
float m_positionZ = 0.000000 | |
float m_orientation = 0.000000 | |
TempSummon* m_CinematicObject = NULL | |
std::set<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid> > m_refundableItems | |
std::_Tree<std::_Tset_traits<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid>,0> > | |
<user defined> _Copy_tag = 0x5F0A7390 | |
<user defined> _Move_tag = 0x5F0A7390 | |
std::_Compressed_pair<std::less<ObjectGuid>,std::_Compressed_pair<std::allocator<std::_Tree_node<ObjectGuid,void *> >,std::_Tree_val<std::_Tree_simple_types<ObjectGuid> >,1>,1> _Mypair = 0x1F65E9E8660 | |
MapReference m_mapRef | |
Reference<Map,Player> | |
LinkedListElement | |
LinkedListElement* iNext = 0x1F65E9DCE38 | |
LinkedListElement* iPrev = 0x1F65E9E2A58 | |
Map* iRefTo = 0x1F61FD1DCD0 | |
Player* iRefFrom = 0x1F65E9E59A0 | |
unsigned int m_lastFallTime = 0x628F0F2E | |
float m_lastFallZ = 1267.630005 | |
int[3] m_MirrorTimer | |
[0] = 0xFFFFFFFF | |
[1] = 0xFFFFFFFF | |
[2] = 0xFFFFFFFF | |
unsigned int m_MirrorTimerFlags = 0x0 | |
unsigned int m_MirrorTimerFlagsLast = 0x0 | |
bool m_isInWater = 0x0 | |
WorldLocation teleportStore_dest | |
Position | |
PositionXYStreamer | |
Position* Pos = 0x44C06D7144E1F7AE | |
PositionXYZStreamer | |
<user defined> m_pos = 0x44C06D7144E1F7AE | |
PositionXYZOStreamer | |
<user defined> m_pos = 0x44C06D7144E1F7AE | |
float m_positionX = 1807.739990 | |
float m_positionY = 1539.420044 | |
float m_positionZ = 1267.630005 | |
float m_orientation = 0.055761 | |
unsigned int m_mapId = 0x236 | |
unsigned int teleportStore_options = 0x0 | |
int mSemaphoreTeleport_Near = 0x0 | |
int mSemaphoreTeleport_Far = 0x628F0F2E | |
unsigned int m_DelayedOperations = 0x0 | |
bool m_bMustDelayTeleport = 0x0 | |
bool m_bHasDelayedTeleport = 0x0 | |
bool m_canTeleport = 0x1 | |
std::unique_ptr<PetStable,std::default_delete<PetStable> > m_petStable | |
std::_Compressed_pair<std::default_delete<PetStable>,PetStable *,1> _Mypair | |
PetStable* _Myval2 = NULL | |
unsigned int m_temporaryUnsummonedPetNumber = 0x0 | |
unsigned int m_oldpetspell = 0x0 | |
AchievementMgr* m_achievementMgr = 0x1F63B8EB570 | |
Player* m_player = 0x1F65E9E59A0 | |
std::unordered_map<unsigned int,CriteriaProgress,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,CriteriaProgress> > > m_criteriaProgress | |
std::_Hash<std::_Umap_traits<unsigned int,CriteriaProgress,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,CriteriaProgress> >,0> > | |
<user defined> _Min_buckets_construct_ptr = 0x3F800000 | |
_Clear_guard | |
std::_Hash<std::_Umap_traits<unsigned int,CriteriaProgress,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,CriteriaProgress> >,0> >* _Target = 0x3F800000 | |
_Range_eraser | |
std::list<std::pair<unsigned int const ,CriteriaProgress>,std::allocator<std::pair<unsigned int const ,CriteriaProgress> > >& _List = 0x3F800000 | |
std::_List_node<std::pair<unsigned int const ,CriteriaProgress>,void *>* _Predecessor = 0x1F65E055C30 | |
std::_List_node<std::pair<unsigned int const ,CriteriaProgress>,void *>* _Next = 0x9F | |
<user defined> _Equal_range_result = 0x3F800000 | |
<user defined> _Multi_equal_check_result = 0x3F800000 | |
std::_Umap_traits<unsigned int,CriteriaProgress,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,CriteriaProgress> >,0> _Traitsobj = 0x3F800000 | |
std::list<std::pair<unsigned int const ,CriteriaProgress>,std::allocator<std::pair<unsigned int const ,CriteriaProgress> > > _List = 0x1F63B8EB580 | |
std::_Hash_vec<std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,CriteriaProgress> > > > > > _Vec = 0x1F63B8EB590 | |
unsigned int _Mask = 0x1FF | |
unsigned int _Maxidx = 0x200 | |
std::unordered_map<unsigned int,CompletedAchievementData,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,CompletedAchievementData> > > m_completedAchievements | |
std::_Hash<std::_Umap_traits<unsigned int,CompletedAchievementData,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,CompletedAchievementData> >,0> > | |
<user defined> _Min_buckets_construct_ptr = 0x3F800000 | |
_Clear_guard | |
std::_Hash<std::_Umap_traits<unsigned int,CompletedAchievementData,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,CompletedAchievementData> >,0> >* _Target = 0x3F800000 | |
_Range_eraser | |
std::list<std::pair<unsigned int const ,CompletedAchievementData>,std::allocator<std::pair<unsigned int const ,CompletedAchievementData> > >& _List = 0x3F800000 | |
std::_List_node<std::pair<unsigned int const ,CompletedAchievementData>,void *>* _Predecessor = 0x1F65F0A84A0 | |
std::_List_node<std::pair<unsigned int const ,CompletedAchievementData>,void *>* _Next = 0x21 | |
<user defined> _Equal_range_result = 0x3F800000 | |
<user defined> _Multi_equal_check_result = 0x3F800000 | |
std::_Umap_traits<unsigned int,CompletedAchievementData,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,CompletedAchievementData> >,0> _Traitsobj = 0x3F800000 | |
std::list<std::pair<unsigned int const ,CompletedAchievementData>,std::allocator<std::pair<unsigned int const ,CompletedAchievementData> > > _List = 0x1F63B8EB5C0 | |
std::_Hash_vec<std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,CompletedAchievementData> > > > > > _Vec = 0x1F63B8EB5D0 | |
unsigned int _Mask = 0x3F | |
unsigned int _Maxidx = 0x40 | |
std::map<unsigned int,unsigned int,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,unsigned int> > > m_timedAchievements | |
std::_Tree<std::_Tmap_traits<unsigned int,unsigned int,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,unsigned int> >,0> > | |
<user defined> value_compare = 0x1F65F0A82C0 | |
<user defined> _Copy_tag = 0x1F65F0A82C0 | |
<user defined> _Move_tag = 0x1F65F0A82C0 | |
std::_Compressed_pair<std::less<unsigned int>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<unsigned int const ,unsigned int>,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,unsigned int> > >,1>,1> _Mypair = 0x1F63B8EB5F8 | |
<user defined> value_compare = 0x5F0A82C0 | |
ReputationMgr* m_reputationMgr = 0x1F65E055FF0 | |
Player* _player = 0x1F65E9E59A0 | |
std::map<unsigned int,FactionState,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,FactionState> > > _factions | |
std::_Tree<std::_Tmap_traits<unsigned int,FactionState,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,FactionState> >,0> > | |
<user defined> value_compare = 0x1F65E055FF8 | |
<user defined> _Copy_tag = 0x1F65E055FF8 | |
<user defined> _Move_tag = 0x1F65E055FF8 | |
std::_Compressed_pair<std::less<unsigned int>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<unsigned int const ,FactionState>,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,FactionState> > >,1>,1> _Mypair = 0x1F65E055FF8 | |
<user defined> value_compare = 0x5E055670 | |
std::map<unsigned int,enum ReputationRank,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,enum ReputationRank> > > _forcedReactions | |
std::_Tree<std::_Tmap_traits<unsigned int,enum ReputationRank,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,enum ReputationRank> >,0> > | |
<user defined> value_compare = 0x1F65E056008 | |
<user defined> _Copy_tag = 0x1F65E056008 | |
<user defined> _Move_tag = 0x1F65E056008 | |
std::_Compressed_pair<std::less<unsigned int>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<unsigned int const ,enum ReputationRank>,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,enum ReputationRank> > >,1>,1> _Mypair = 0x1F65E056008 | |
<user defined> value_compare = 0x5F0A8890 | |
unsigned int _visibleFactionCount = 0x15 | |
unsigned int _honoredFactionCount = 0x0 | |
unsigned int _reveredFactionCount = 0x0 | |
unsigned int _exaltedFactionCount = 0x0 | |
bool _sendFactionIncreased = 0x0 | |
std::map<unsigned int,SpellCooldown,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,SpellCooldown> > > m_spellCooldowns | |
std::_Tree<std::_Tmap_traits<unsigned int,SpellCooldown,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,SpellCooldown> >,0> > | |
<user defined> value_compare = 0x70 | |
<user defined> _Copy_tag = 0x70 | |
<user defined> _Move_tag = 0x70 | |
std::_Compressed_pair<std::less<unsigned int>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<unsigned int const ,SpellCooldown>,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,SpellCooldown> > >,1>,1> _Mypair = 0x1F65E9E8700 | |
<user defined> value_compare = 0x5E062F70 | |
unsigned int m_ChampioningFaction = 0x0 | |
std::unordered_map<unsigned int,__int64,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,__int64> > > _instanceResetTimes | |
std::_Hash<std::_Umap_traits<unsigned int,__int64,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,__int64> >,0> > | |
<user defined> _Min_buckets_construct_ptr = 0x1F65E9E8718 | |
_Clear_guard | |
std::_Hash<std::_Umap_traits<unsigned int,__int64,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,__int64> >,0> >* _Target = 0x3F800000 | |
_Range_eraser | |
std::list<std::pair<unsigned int const ,__int64>,std::allocator<std::pair<unsigned int const ,__int64> > >& _List = 0x3F800000 | |
std::_List_node<std::pair<unsigned int const ,__int64>,void *>* _Predecessor = 0x1F65F0A74E0 | |
std::_List_node<std::pair<unsigned int const ,__int64>,void *>* _Next = NULL | |
<user defined> _Equal_range_result = 0x1F65E9E8718 | |
<user defined> _Multi_equal_check_result = 0x1F65E9E8718 | |
std::_Umap_traits<unsigned int,__int64,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,__int64> >,0> _Traitsobj = 0x3F800000 | |
std::list<std::pair<unsigned int const ,__int64>,std::allocator<std::pair<unsigned int const ,__int64> > > _List = 0x1F65E9E8720 | |
std::_Hash_vec<std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,__int64> > > > > > _Vec = 0x1F65E9E8730 | |
unsigned int _Mask = 0x7 | |
unsigned int _Maxidx = 0x8 | |
unsigned int _pendingBindId = 0x0 | |
unsigned int _pendingBindTimer = 0x0 | |
unsigned int _activeCheats = 0x0 | |
unsigned int healthBeforeDuel = 0x0 | |
unsigned int manaBeforeDuel = 0x0 | |
bool m_isInstantFlightOn = 0x1 | |
unsigned int m_flightSpellActivated = 0x0 | |
WorldLocation _corpseLocation | |
Position | |
PositionXYStreamer | |
Position* Pos = NULL | |
PositionXYZStreamer | |
<user defined> m_pos = 0x0 | |
PositionXYZOStreamer | |
<user defined> m_pos = 0x0 | |
float m_positionX = 0.000000 | |
float m_positionY = 0.000000 | |
float m_positionZ = 0.000000 | |
float m_orientation = 0.000000 | |
unsigned int m_mapId = 0xFFFFFFFF | |
std::optional<float> _farSightDistance | |
std::_Optional_construct_base<float> | |
std::_Optional_destruct_base<float,1> | |
float _Value = 0.000000 | |
bool _Has_value = 0x0 | |
?$_AllowUnwrappingAssignment@M | |
bool _wasOutdoor = 0x1 | |
std::map<std::basic_string<char,std::char_traits<char>,std::allocator<char> >,std::vector<PlayerSetting,std::allocator<PlayerSetting> >,std::less<std::basic_string<char,std::char_traits<char>,std::allocator<char> > >,std::allocator<std::pair<std::basic_string<char,std::char_traits<char>,std::allocator<char> > const ,std::vector<PlayerSetting,std::allocator<PlayerSetting> > > > > m_charSettingsMap | |
std::_Tree<std::_Tmap_traits<std::basic_string<char,std::char_traits<char>,std::allocator<char> >,std::vector<PlayerSetting,std::allocator<PlayerSetting> >,std::less<std::basic_string<char,std::char_traits<char>,std::allocator<char> > >,std::allocator<std::pair<std::basic_string<char,std::char_traits<char>,std::allocator<char> > const ,std::vector<PlayerSetting,std::allocator<PlayerSetting> > > >,0> > | |
<user defined> value_compare = 0x4023D290 | |
<user defined> _Copy_tag = 0x4023D290 | |
<user defined> _Move_tag = 0x4023D290 | |
std::_Compressed_pair<std::less<std::basic_string<char,std::char_traits<char>,std::allocator<char> > >,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<std::basic_string<char,std::char_traits<char>,std::allocator<char> > const ,std::vector<PlayerSetting,std::allocator<PlayerSetting> > >,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<std::basic_string<char,std::char_traits<char>,std::allocator<char> > const ,std::vector<PlayerSetting,std::allocator<PlayerSetting> > > > >,1>,1> _Mypair = 0x1F65E9E8798 | |
<user defined> value_compare = 0x4023D290 | |
Parameter unsigned int diff = 0xB7DC3FF990 | |
00007FF70A69BD9D 000000B7DC3FFBB0 Player::Update+14AD C:\Users\benjy\Documents\GitHub\acplayerbots\azerothcore-wotlk\src\server\game\Entities\Player\PlayerUpdates.cpp line 424 | |
Local Player* this = 0x1F695F25508 | |
Unit | |
WorldObject | |
Object | |
DataMap CustomData = 0x1F695F25510 | |
unsigned int m_objectType = 0x0 | |
int m_objectTypeId = 0x0 | |
unsigned int m_updateFlag = 0x0 | |
int* m_int32Values = 0x7300 <Unable to read memory> | |
unsigned int* m_uint32Values = 0x7300 <Unable to read memory> | |
float* m_floatValues = 0x7300 <Unable to read memory> | |
UpdateMask _changesMask = 0x1F695F25568 | |
unsigned int m_valuesCount = 0x0 | |
unsigned int _fieldNotifyFlags = 0x0 | |
bool m_objectUpdated = 0x0 | |
bool m_inWorld = 0x0 | |
PackedGuid m_PackGUID = 0x1F695F25580 | |
WorldLocation | |
Position | |
PositionXYStreamer | |
Position* Pos = NULL | |
PositionXYZStreamer | |
<user defined> m_pos = 0x0 | |
PositionXYZOStreamer | |
<user defined> m_pos = 0x0 | |
float m_positionX = 0.000000 | |
float m_positionY = 0.000000 | |
float m_positionZ = 12.937500 | |
float m_orientation = 0.000000 | |
unsigned int m_mapId = 0x0 | |
FlaggedValuesArray32<int,unsigned int,enum StealthType,2> m_stealth = 0x1F695F255C4 | |
FlaggedValuesArray32<int,unsigned int,enum StealthType,2> m_stealthDetect = 0x1F695F255D0 | |
FlaggedValuesArray32<int,unsigned int,enum InvisibilityType,12> m_invisibility = 0x1F695F255DC | |
FlaggedValuesArray32<int,unsigned int,enum InvisibilityType,12> m_invisibilityDetect = 0x1F695F25610 | |
FlaggedValuesArray32<int,unsigned int,enum ServerSideVisibilityType,2> m_serverSideVisibility = 0x1F695F25644 | |
FlaggedValuesArray32<int,unsigned int,enum ServerSideVisibilityType,2> m_serverSideVisibilityDetect = 0x1F695F25650 | |
unsigned int LastUsedScriptID = 0x0 | |
MovementInfo m_movementInfo = 0x1F695F25660 | |
ElunaEventProcessor* elunaEvents = NULL | |
std::string m_name = 0x1F695F256D8 <Unable to read memory> | |
bool m_isActive = 0x10 | |
bool m_isFarVisible = 0x3D | |
std::optional<float> m_visibilityDistanceOverride = 0x5CEA3D10000001F6 | |
bool m_isWorldObject = 0xF6 | |
ZoneScript* m_zoneScript = 0x7 | |
unsigned int _zoneId = 0x8 | |
unsigned int _areaId = 0x0 | |
float _floorZ = 0.000000 | |
bool _outdoors = 0x0 | |
LiquidData _liquidData = 0x1F695F25720 | |
bool _updatePositionData = 0x0 | |
Transport* m_transport = 0x1F696D98D30 | |
Map* m_currMap = NULL | |
unsigned int m_InstanceId = 0x0 | |
unsigned int m_phaseMask = 0x0 | |
bool m_useCombinedPhases = 0x0 | |
unsigned int m_notifyflags = 0x0 | |
unsigned int m_executed_notifies = 0x0 | |
std::unordered_set<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid>,std::allocator<ObjectGuid> > _allowedLooters = 0x1F695F25758 | |
unsigned int m_extraAttacks = 0x1 | |
bool m_canDualWield = 0x8F | |
std::set<Unit *,std::less<Unit *>,std::allocator<Unit *> > m_Controlled | |
std::_Tree<std::_Tset_traits<Unit *,std::less<Unit *>,std::allocator<Unit *>,0> > | |
<user defined> _Copy_tag = 0x43A58439 | |
<user defined> _Move_tag = 0x43A58439 | |
std::_Compressed_pair<std::less<Unit *>,std::_Compressed_pair<std::allocator<std::_Tree_node<Unit *,void *> >,std::_Tree_val<std::_Tree_simple_types<Unit *> >,1>,1> _Mypair = 0x1F695F257A0 | |
SafeUnitPointer m_movedByPlayer | |
Unit* ptr = 0x1F6605C4460 | |
Unit* defaultValue = 0x3E | |
ObjectGuid[7] m_SummonSlot | |
[0] = 0x1F696CBC4C0 | |
[1] = 0x1F696CBE4C0 | |
[2] = 0x1F696CBE4C0 | |
[3] = 0x1FF | |
[4] = 0x200 | |
[5] = 0x1F63FD52080 | |
[6] = 0x1F63FD52080 | |
ObjectGuid[4] m_ObjectSlot | |
[0] = 0x1F63FD52370 | |
[1] = 0x0 | |
[2] = 0x0 | |
[3] = 0x1F696D843E0 | |
float m_modMeleeHitChance = 0.000000 | |
float m_modRangedHitChance = 0.000000 | |
float m_modSpellHitChance = 0.000000 | |
int m_baseSpellCritChance = 0x1 | |
float[7] m_threatModifier | |
[0] = 0.000000 | |
[1] = 0.000000 | |
[2] = 0.000000 | |
[3] = 0.000000 | |
[4] = 0.000000 | |
[5] = 18464873764369494284697600.000000 | |
[6] = -0.000000 | |
float[3] m_modAttackSpeedPct | |
[0] = 0.000000 | |
[1] = 0.000000 | |
[2] = 0.000000 | |
EventProcessor m_Events | |
unsigned int m_time = 0x0 | |
std::multimap<unsigned __int64,BasicEvent *,std::less<unsigned __int64>,std::allocator<std::pair<unsigned __int64 const ,BasicEvent *> > > m_events = 0x1F695F25858 | |
bool m_aborting = 0x0 | |
std::vector<SpellImmune,std::allocator<SpellImmune> >[8] m_spellImmune | |
[0] = 0x1F695F25870 | |
[1] = 0x1F695F25888 | |
[2] = 0x1F695F258A0 | |
[3] = 0x1F695F258B8 | |
[4] = 0x1F695F258D0 | |
[5] = 0x1F695F258E8 | |
[6] = 0x1F695F25900 | |
[7] = 0x1F695F25918 | |
unsigned int m_lastSanctuaryTime = 0x0 | |
std::set<PetAura const *,std::less<PetAura const *>,std::allocator<PetAura const *> > m_petAuras | |
std::_Tree<std::_Tset_traits<PetAura const *,std::less<PetAura const *>,std::allocator<PetAura const *>,0> > | |
<user defined> _Copy_tag = 0x1F695F25938 | |
<user defined> _Move_tag = 0x1F695F25938 | |
std::_Compressed_pair<std::less<PetAura const *>,std::_Compressed_pair<std::allocator<std::_Tree_node<PetAura const *,void *> >,std::_Tree_val<std::_Tree_simple_types<PetAura const *> >,1>,1> _Mypair = 0x1F695F25938 | |
bool IsAIEnabled = 0x0 | |
bool NeedChangeAI = 0x0 | |
bool m_ControlledByPlayer = 0x0 | |
bool m_CreatedByPlayer = 0x0 | |
std::set<SafeUnitPointer *,std::less<SafeUnitPointer *>,std::allocator<SafeUnitPointer *> > SafeUnitPointerSet | |
std::_Tree<std::_Tset_traits<SafeUnitPointer *,std::less<SafeUnitPointer *>,std::allocator<SafeUnitPointer *>,0> > | |
<user defined> _Copy_tag = 0x1F695F25950 | |
<user defined> _Move_tag = 0x1F695F25950 | |
std::_Compressed_pair<std::less<SafeUnitPointer *>,std::_Compressed_pair<std::allocator<std::_Tree_node<SafeUnitPointer *,void *> >,std::_Tree_val<std::_Tree_simple_types<SafeUnitPointer *> >,1>,1> _Mypair = 0x1F695F25950 | |
Position m_last_notify_position | |
PositionXYStreamer | |
Position* Pos = 0x1F696D84110 | |
PositionXYZStreamer | |
<user defined> m_pos = 0x1F696D84110 | |
PositionXYZOStreamer | |
<user defined> m_pos = 0x1F696D84110 | |
float m_positionX = -0.000000 | |
float m_positionY = 0.000000 | |
float m_positionZ = 0.000000 | |
float m_orientation = 0.000000 | |
unsigned int m_last_notify_mstime = 0x96D841A0 | |
unsigned int m_delayed_unit_relocation_timer = 0x1F6 | |
unsigned int m_delayed_unit_ai_notify_timer = 0x0 | |
bool bRequestForcedVisibilityUpdate = 0x0 | |
Movement::MoveSpline* movespline = 0x1F696D848F0 | |
Movement::Spline<int> spline = 0x1F696D848F0 | |
Movement::FacingInfo facing = 0x1F696D84948 | |
unsigned int m_Id = 0x72206867 | |
Movement::MoveSplineFlag splineflags = 0x74757065 | |
int time_passed = 0x6F697461 | |
float vertical_acceleration = 0.000000 | |
float initialOrientation = 0.000000 | |
int effect_start_time = 0x0 | |
int point_Idx = 0xF | |
int point_Idx_offset = 0x0 | |
bool onTransport = 0xC8 | |
UnitAI* i_AI = NULL | |
UnitAI* i_disabledAI = 0x3F800000 | |
Unit* me = <Unable to read memory> | |
unsigned int m_realRace = 0x60 | |
unsigned int m_race = 0x42 | |
bool m_AutoRepeatFirstCast = 0xD8 | |
int[3] m_attackTimer | |
[0] = 0x1F6 | |
[1] = 0x0 | |
[2] = 0x0 | |
float[5] m_createStats | |
[0] = 528047606065004544.000000 | |
[1] = 0.000000 | |
[2] = 528052004111515648.000000 | |
[3] = 0.000000 | |
[4] = 528052004111515648.000000 | |
std::unordered_set<Unit *,std::hash<Unit *>,std::equal_to<Unit *>,std::allocator<Unit *> > m_attackers | |
std::_Hash<std::_Uset_traits<Unit *,std::_Uhash_compare<Unit *,std::hash<Unit *>,std::equal_to<Unit *> >,std::allocator<Unit *>,0> > | |
<user defined> _Min_buckets_construct_ptr = 0x7 | |
_Clear_guard | |
std::_Hash<std::_Uset_traits<Unit *,std::_Uhash_compare<Unit *,std::hash<Unit *>,std::equal_to<Unit *> >,std::allocator<Unit *>,0> >* _Target = 0x7 | |
_Range_eraser | |
std::list<Unit *,std::allocator<Unit *> >& _List = 0x7 | |
std::_List_node<Unit *,void *>* _Predecessor = 0x8 | |
std::_List_node<Unit *,void *>* _Next = NULL | |
<user defined> _Equal_range_result = 0x7 | |
<user defined> _Multi_equal_check_result = 0x7 | |
std::_Uset_traits<Unit *,std::_Uhash_compare<Unit *,std::hash<Unit *>,std::equal_to<Unit *> >,std::allocator<Unit *>,0> _Traitsobj = 0x7 | |
std::list<Unit *,std::allocator<Unit *> > _List = 0x1F695F259C8 | |
std::_Hash_vec<std::allocator<std::_List_unchecked_const_iterator<std::_List_val<std::_List_simple_types<Unit *> >,std::_Iterator_base0> > > _Vec = 0x1F695F259D8 | |
unsigned int _Mask = 0x193F900000000 | |
unsigned int _Maxidx = 0x1BFD00000000 | |
Unit* m_attacking = 0x628F0F2E | |
WorldObject | |
Object | |
DataMap CustomData = 0x628F0F36 | |
unsigned int m_objectType = 0x628F0F76 <Unable to read memory> | |
int m_objectTypeId = 0x628F0F7A <Unable to read memory> | |
unsigned int m_updateFlag = 0x628F0F7E <Unable to read memory> | |
int* m_int32Values = <Unable to read memory> | |
unsigned int* m_uint32Values = <Unable to read memory> | |
float* m_floatValues = <Unable to read memory> | |
UpdateMask _changesMask = 0x628F0F8E | |
unsigned int m_valuesCount = 0x628F0F9E <Unable to read memory> | |
unsigned int _fieldNotifyFlags = 0x628F0FA0 <Unable to read memory> | |
bool m_objectUpdated = 0x628F0FA2 <Unable to read memory> | |
bool m_inWorld = 0x628F0FA3 <Unable to read memory> | |
PackedGuid m_PackGUID = 0x628F0FA6 | |
WorldLocation | |
Position | |
PositionXYStreamer | |
Position* Pos = <Unable to read memory> | |
PositionXYZStreamer | |
<user defined> m_pos = 0x628F0FD6 <Unable to read memory> | |
PositionXYZOStreamer | |
<user defined> m_pos = 0x628F0FD6 <Unable to read memory> | |
float m_positionX = 0x628F0FD6 <Unable to read memory> | |
float m_positionY = 0x628F0FDA <Unable to read memory> | |
float m_positionZ = 0x628F0FDE <Unable to read memory> | |
float m_orientation = 0x628F0FE2 <Unable to read memory> | |
unsigned int m_mapId = 0x628F0FE6 <Unable to read memory> | |
FlaggedValuesArray32<int,unsigned int,enum StealthType,2> m_stealth = 0x628F0FEA | |
FlaggedValuesArray32<int,unsigned int,enum StealthType,2> m_stealthDetect = 0x628F0FF6 | |
FlaggedValuesArray32<int,unsigned int,enum InvisibilityType,12> m_invisibility = 0x628F1002 | |
FlaggedValuesArray32<int,unsigned int,enum InvisibilityType,12> m_invisibilityDetect = 0x628F1036 | |
FlaggedValuesArray32<int,unsigned int,enum ServerSideVisibilityType,2> m_serverSideVisibility = 0x628F106A | |
FlaggedValuesArray32<int,unsigned int,enum ServerSideVisibilityType,2> m_serverSideVisibilityDetect = 0x628F1076 | |
unsigned int LastUsedScriptID = 0x628F1082 <Unable to read memory> | |
MovementInfo m_movementInfo = 0x628F1086 | |
ElunaEventProcessor* elunaEvents = <Unable to read memory> | |
std::string m_name = 0x628F10FE <Unable to read memory> | |
bool m_isActive = 0x628F111E <Unable to read memory> | |
bool m_isFarVisible = 0x628F111F <Unable to read memory> | |
std::optional<float> m_visibilityDistanceOverride = 0x628F1122 <Unable to read memory> | |
bool m_isWorldObject = 0x628F112A <Unable to read memory> | |
ZoneScript* m_zoneScript = <Unable to read memory> | |
unsigned int _zoneId = 0x628F1136 <Unable to read memory> | |
unsigned int _areaId = 0x628F113A <Unable to read memory> | |
float _floorZ = 0x628F113E <Unable to read memory> | |
bool _outdoors = 0x628F1142 <Unable to read memory> | |
LiquidData _liquidData = 0x628F1146 | |
bool _updatePositionData = 0x628F115A <Unable to read memory> | |
Transport* m_transport = <Unable to read memory> | |
Map* m_currMap = <Unable to read memory> | |
unsigned int m_InstanceId = 0x628F116E <Unable to read memory> | |
unsigned int m_phaseMask = 0x628F1172 <Unable to read memory> | |
bool m_useCombinedPhases = 0x628F1176 <Unable to read memory> | |
unsigned int m_notifyflags = 0x628F1178 <Unable to read memory> | |
unsigned int m_executed_notifies = 0x628F117A <Unable to read memory> | |
std::unordered_set<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid>,std::allocator<ObjectGuid> > _allowedLooters = 0x628F117E | |
unsigned int m_extraAttacks = 0x628F11BE <Unable to read memory> | |
bool m_canDualWield = 0x628F11C2 <Unable to read memory> | |
std::set<Unit *,std::less<Unit *>,std::allocator<Unit *> > m_Controlled = 0x628F11C6 | |
SafeUnitPointer m_movedByPlayer = 0x628F11D6 | |
ObjectGuid[7] m_SummonSlot | |
[0] = 0x628F11E6 <Unable to read memory> | |
[1] = 0x628F11EE <Unable to read memory> | |
[2] = 0x628F11F6 <Unable to read memory> | |
[3] = 0x628F11FE <Unable to read memory> | |
[4] = 0x628F1206 <Unable to read memory> | |
[5] = 0x628F120E <Unable to read memory> | |
[6] = 0x628F1216 <Unable to read memory> | |
ObjectGuid[4] m_ObjectSlot | |
[0] = 0x628F121E <Unable to read memory> | |
[1] = 0x628F1226 <Unable to read memory> | |
[2] = 0x628F122E <Unable to read memory> | |
[3] = 0x628F1236 <Unable to read memory> | |
float m_modMeleeHitChance = 0x628F123E <Unable to read memory> | |
float m_modRangedHitChance = 0x628F1242 <Unable to read memory> | |
float m_modSpellHitChance = 0x628F1246 <Unable to read memory> | |
int m_baseSpellCritChance = 0x628F124A <Unable to read memory> | |
float[7] m_threatModifier | |
[0] = 0x628F124E <Unable to read memory> | |
[1] = 0x628F1252 <Unable to read memory> | |
[2] = 0x628F1256 <Unable to read memory> | |
[3] = 0x628F125A <Unable to read memory> | |
[4] = 0x628F125E <Unable to read memory> | |
[5] = 0x628F1262 <Unable to read memory> | |
[6] = 0x628F1266 <Unable to read memory> | |
float[3] m_modAttackSpeedPct | |
[0] = 0x628F126A <Unable to read memory> | |
[1] = 0x628F126E <Unable to read memory> | |
[2] = 0x628F1272 <Unable to read memory> | |
EventProcessor m_Events = 0x628F1276 | |
std::vector<SpellImmune,std::allocator<SpellImmune> >[8] m_spellImmune | |
[0] = 0x628F1296 | |
[1] = 0x628F12AE | |
[2] = 0x628F12C6 | |
[3] = 0x628F12DE | |
[4] = 0x628F12F6 | |
[5] = 0x628F130E | |
[6] = 0x628F1326 | |
[7] = 0x628F133E | |
unsigned int m_lastSanctuaryTime = 0x628F1356 <Unable to read memory> | |
std::set<PetAura const *,std::less<PetAura const *>,std::allocator<PetAura const *> > m_petAuras = 0x628F135E | |
bool IsAIEnabled = 0x628F136E <Unable to read memory> | |
bool NeedChangeAI = 0x628F136F <Unable to read memory> | |
bool m_ControlledByPlayer = 0x628F1370 <Unable to read memory> | |
bool m_CreatedByPlayer = 0x628F1371 <Unable to read memory> | |
std::set<SafeUnitPointer *,std::less<SafeUnitPointer *>,std::allocator<SafeUnitPointer *> > SafeUnitPointerSet = 0x628F1376 | |
Position m_last_notify_position = 0x628F1386 | |
unsigned int m_last_notify_mstime = 0x628F1396 <Unable to read memory> | |
unsigned int m_delayed_unit_relocation_timer = 0x628F139A <Unable to read memory> | |
unsigned int m_delayed_unit_ai_notify_timer = 0x628F139C <Unable to read memory> | |
bool bRequestForcedVisibilityUpdate = 0x628F139E <Unable to read memory> | |
Movement::MoveSpline* movespline = <Unable to read memory> | |
UnitAI* i_AI = <Unable to read memory> | |
UnitAI* i_disabledAI = <Unable to read memory> | |
unsigned int m_realRace = 0x628F13BE <Unable to read memory> | |
unsigned int m_race = 0x628F13BF <Unable to read memory> | |
bool m_AutoRepeatFirstCast = 0x628F13C0 <Unable to read memory> | |
int[3] m_attackTimer | |
[0] = 0x628F13C2 <Unable to read memory> | |
[1] = 0x628F13C6 <Unable to read memory> | |
[2] = 0x628F13CA <Unable to read memory> | |
float[5] m_createStats | |
[0] = 0x628F13CE <Unable to read memory> | |
[1] = 0x628F13D2 <Unable to read memory> | |
[2] = 0x628F13D6 <Unable to read memory> | |
[3] = 0x628F13DA <Unable to read memory> | |
[4] = 0x628F13DE <Unable to read memory> | |
std::unordered_set<Unit *,std::hash<Unit *>,std::equal_to<Unit *>,std::allocator<Unit *> > m_attackers = 0x628F13E6 | |
Unit* m_attacking = <Unable to read memory> | |
int m_deathState = 0x628F142E <Unable to read memory> | |
int m_procDeep = 0x628F1432 <Unable to read memory> | |
std::list<DynamicObject *,std::allocator<DynamicObject *> > m_dynObj = 0x628F1436 | |
std::list<ObjectGuid,std::allocator<ObjectGuid> > m_gameObj = 0x628F1446 | |
unsigned int m_transform = 0x628F1456 <Unable to read memory> | |
Spell*[4] m_currentSpells | |
[0] = <Unable to read memory> | |
[1] = <Unable to read memory> | |
[2] = <Unable to read memory> | |
[3] = <Unable to read memory> | |
std::multimap<unsigned int,Aura *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,Aura *> > > m_ownedAuras = 0x628F147E | |
std::multimap<unsigned int,AuraApplication *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,AuraApplication *> > > m_appliedAuras = 0x628F148E | |
std::list<Aura *,std::allocator<Aura *> > m_removedAuras = 0x628F149E | |
std::_Tree_iterator<std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,Aura *> > > > m_auraUpdateIterator = 0x628F14AE <Unable to read memory> | |
unsigned int m_removedAurasCount = 0x628F14B6 <Unable to read memory> | |
std::list<AuraEffect *,std::allocator<AuraEffect *> >[317] m_modAuras | |
[0] = 0x628F14BE | |
[1] = 0x628F14CE | |
[2] = 0x628F14DE | |
[3] = 0x628F14EE | |
[4] = 0x628F14FE | |
[5] = 0x628F150E | |
[6] = 0x628F151E | |
[7] = 0x628F152E | |
[8] = 0x628F153E | |
[9] = 0x628F154E | |
std::list<Aura *,std::allocator<Aura *> > m_scAuras = 0x628F288E | |
std::list<AuraApplication *,std::allocator<AuraApplication *> > m_interruptableAuras = 0x628F289E | |
std::multimap<enum AuraStateType,AuraApplication *,std::less<enum AuraStateType>,std::allocator<std::pair<enum AuraStateType const ,AuraApplication *> > > m_auraStateAuras = 0x628F28AE | |
unsigned int m_interruptMask = 0x628F28BE <Unable to read memory> | |
float[4] m_auraModifiersGroup | |
[0] = 0x628F28C2 <Unable to read memory> | |
[1] = 0x628F28C6 <Unable to read memory> | |
[2] = 0x628F28CA <Unable to read memory> | |
[3] = 0x628F28CE <Unable to read memory> | |
[0] = 0x628F28C2 | |
float[4] | |
[0] = 0x628F28D2 <Unable to read memory> | |
[1] = 0x628F28D6 <Unable to read memory> | |
[2] = 0x628F28DA <Unable to read memory> | |
[3] = 0x628F28DE <Unable to read memory> | |
float[4] | |
[0] = 0x628F28E2 <Unable to read memory> | |
[1] = 0x628F28E6 <Unable to read memory> | |
[2] = 0x628F28EA <Unable to read memory> | |
[3] = 0x628F28EE <Unable to read memory> | |
float[4] | |
[0] = 0x628F28F2 <Unable to read memory> | |
[1] = 0x628F28F6 <Unable to read memory> | |
[2] = 0x628F28FA <Unable to read memory> | |
[3] = 0x628F28FE <Unable to read memory> | |
float[4] | |
[0] = 0x628F2902 <Unable to read memory> | |
[1] = 0x628F2906 <Unable to read memory> | |
[2] = 0x628F290A <Unable to read memory> | |
[3] = 0x628F290E <Unable to read memory> | |
float[4] | |
[0] = 0x628F2912 <Unable to read memory> | |
[1] = 0x628F2916 <Unable to read memory> | |
[2] = 0x628F291A <Unable to read memory> | |
[3] = 0x628F291E <Unable to read memory> | |
float[4] | |
[0] = 0x628F2922 <Unable to read memory> | |
[1] = 0x628F2926 <Unable to read memory> | |
[2] = 0x628F292A <Unable to read memory> | |
[3] = 0x628F292E <Unable to read memory> | |
float[4] | |
[0] = 0x628F2932 <Unable to read memory> | |
[1] = 0x628F2936 <Unable to read memory> | |
[2] = 0x628F293A <Unable to read memory> | |
[3] = 0x628F293E <Unable to read memory> | |
float[4] | |
[0] = 0x628F2942 <Unable to read memory> | |
[1] = 0x628F2946 <Unable to read memory> | |
[2] = 0x628F294A <Unable to read memory> | |
[3] = 0x628F294E <Unable to read memory> | |
float[4] | |
[0] = 0x628F2952 <Unable to read memory> | |
[1] = 0x628F2956 <Unable to read memory> | |
[2] = 0x628F295A <Unable to read memory> | |
[3] = 0x628F295E <Unable to read memory> | |
float[2] m_weaponDamage | |
[0] = 0x628F2A52 <Unable to read memory> | |
[1] = 0x628F2A56 <Unable to read memory> | |
[0] = 0x628F2A52 <Unable to read memory> | |
float[2] | |
[0] = 0x628F2A5A <Unable to read memory> | |
[1] = 0x628F2A5E <Unable to read memory> | |
float[2] | |
[0] = 0x628F2A62 <Unable to read memory> | |
[1] = 0x628F2A66 <Unable to read memory> | |
bool m_canModifyStats = 0x628F2A6A <Unable to read memory> | |
std::map<unsigned char,AuraApplication *,std::less<unsigned char>,std::allocator<std::pair<unsigned char const ,AuraApplication *> > > m_visibleAuras = 0x628F2A6E | |
float[9] m_speed_rate | |
[0] = 0x628F2A7E <Unable to read memory> | |
[1] = 0x628F2A82 <Unable to read memory> | |
[2] = 0x628F2A86 <Unable to read memory> | |
[3] = 0x628F2A8A <Unable to read memory> | |
[4] = 0x628F2A8E <Unable to read memory> | |
[5] = 0x628F2A92 <Unable to read memory> | |
[6] = 0x628F2A96 <Unable to read memory> | |
[7] = 0x628F2A9A <Unable to read memory> | |
[8] = 0x628F2A9E <Unable to read memory> | |
CharmInfo* m_charmInfo = <Unable to read memory> | |
std::list<Player *,std::allocator<Player *> > m_sharedVision = 0x628F2AAE | |
MotionMaster* i_motionMaster = <Unable to read memory> | |
unsigned int[4] m_reactiveTimer | |
[0] = 0x628F2AC6 <Unable to read memory> | |
[1] = 0x628F2ACA <Unable to read memory> | |
[2] = 0x628F2ACE <Unable to read memory> | |
[3] = 0x628F2AD2 <Unable to read memory> | |
int m_regenTimer = 0x628F2AD6 <Unable to read memory> | |
ThreatMgr m_ThreatMgr = 0x628F2ADE | |
std::map<ObjectGuid,float,std::less<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,float> > > _charmThreatInfo = 0x628F2B26 | |
Vehicle* m_vehicle = <Unable to read memory> | |
Vehicle* m_vehicleKit = <Unable to read memory> | |
unsigned int m_unitTypeMask = 0x628F2B46 <Unable to read memory> | |
LiquidTypeEntry* _lastLiquid = <Unable to read memory> | |
bool m_applyResilience = 0x628F2B56 <Unable to read memory> | |
bool _instantCast = 0x628F2B57 <Unable to read memory> | |
bool m_cannotReachTarget = 0x628F2B58 <Unable to read memory> | |
unsigned int m_rootTimes = 0x628F2B5A <Unable to read memory> | |
unsigned int m_state = 0x628F2B5E <Unable to read memory> | |
unsigned int m_CombatTimer = 0x628F2B62 <Unable to read memory> | |
unsigned int m_lastManaUse = 0x628F2B66 <Unable to read memory> | |
std::list<DiminishingReturn,std::allocator<DiminishingReturn> > m_Diminishing = 0x628F2B6E | |
HostileRefMgr m_HostileRefMgr = 0x628F2B7E | |
FollowerRefMgr m_FollowingRefMgr = 0x628F2BB6 | |
Unit* m_comboTarget = <Unable to read memory> | |
int m_comboPoints = 0x628F2BEE <Unable to read memory> | |
std::unordered_set<Unit *,std::hash<Unit *>,std::equal_to<Unit *>,std::allocator<Unit *> > m_ComboPointHolders = 0x628F2BF6 | |
RedirectThreatInfo _redirectThreatInfo = 0x628F2C36 | |
bool m_cleanupDone = 0x628F2C46 <Unable to read memory> | |
bool m_duringRemoveFromWorld = 0x628F2C47 <Unable to read memory> | |
unsigned int _oldFactionId = 0x628F2C4A <Unable to read memory> | |
unsigned int _lastExtraAttackSpell = 0x628F2C4E <Unable to read memory> | |
std::unordered_map<ObjectGuid,unsigned int,std::hash<ObjectGuid>,std::equal_to<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,unsigned int> > > extraAttacksTargets = 0x628F2C56 | |
ObjectGuid _lastDamagedTargetGuid = 0x628F2C96 <Unable to read memory> | |
int m_deathState = 0x1 | |
int m_procDeep = 0x0 | |
std::list<DynamicObject *,std::allocator<DynamicObject *> > m_dynObj | |
_List_node_remove_op | |
std::list<DynamicObject *,std::allocator<DynamicObject *> >& _List = NULL | |
std::_List_node<DynamicObject *,void *>* _Head = NULL | |
std::_List_node<DynamicObject *,void *>** _Tail = NULL | |
std::_Compressed_pair<std::allocator<std::_List_node<DynamicObject *,void *> >,std::_List_val<std::_List_simple_types<DynamicObject *> >,1> _Mypair = 0x1F695F25A10 | |
std::list<ObjectGuid,std::allocator<ObjectGuid> > m_gameObj | |
_List_node_remove_op | |
std::list<ObjectGuid,std::allocator<ObjectGuid> >& _List = NULL | |
std::_List_node<ObjectGuid,void *>* _Head = NULL | |
std::_List_node<ObjectGuid,void *>** _Tail = NULL | |
std::_Compressed_pair<std::allocator<std::_List_node<ObjectGuid,void *> >,std::_List_val<std::_List_simple_types<ObjectGuid> >,1> _Mypair = 0x1F695F25A20 | |
unsigned int m_transform = 0x0 | |
Spell*[4] m_currentSpells | |
[0] = 0x1F6958BF840 | |
[1] = NULL | |
[2] = NULL | |
[3] = 0x1F6958BFC20 | |
std::multimap<unsigned int,Aura *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,Aura *> > > m_ownedAuras | |
std::_Tree<std::_Tmap_traits<unsigned int,Aura *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,Aura *> >,1> > | |
<user defined> value_compare = 0x1F6958C8F60 | |
<user defined> _Copy_tag = 0x1F6958C8F60 | |
<user defined> _Move_tag = 0x1F6958C8F60 | |
std::_Compressed_pair<std::less<unsigned int>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<unsigned int const ,Aura *>,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,Aura *> > >,1>,1> _Mypair = 0x1F695F25A58 | |
<user defined> value_compare = 0x1F695F25A58 | |
std::multimap<unsigned int,AuraApplication *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,AuraApplication *> > > m_appliedAuras | |
std::_Tree<std::_Tmap_traits<unsigned int,AuraApplication *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,AuraApplication *> >,1> > | |
<user defined> value_compare = 0x1F695F25A68 | |
<user defined> _Copy_tag = 0x1F695F25A68 | |
<user defined> _Move_tag = 0x1F695F25A68 | |
std::_Compressed_pair<std::less<unsigned int>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<unsigned int const ,AuraApplication *>,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,AuraApplication *> > >,1>,1> _Mypair = 0x1F695F25A68 | |
<user defined> value_compare = 0x1F695F25A68 | |
std::list<Aura *,std::allocator<Aura *> > m_removedAuras | |
_List_node_remove_op | |
std::list<Aura *,std::allocator<Aura *> >& _List = NULL | |
std::_List_node<Aura *,void *>* _Head = NULL | |
std::_List_node<Aura *,void *>** _Tail = NULL | |
std::_Compressed_pair<std::allocator<std::_List_node<Aura *,void *> >,std::_List_val<std::_List_simple_types<Aura *> >,1> _Mypair = 0x1F695F25A78 | |
std::_Tree_iterator<std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,Aura *> > > > m_auraUpdateIterator | |
std::_Tree_const_iterator<std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,Aura *> > > > | |
std::_Tree_unchecked_const_iterator<std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,Aura *> > >,std::_Iterator_base0> | |
std::_Tree_node<std::pair<unsigned int const ,Aura *>,void *>* _Ptr = NULL | |
unsigned int m_removedAurasCount = 0x0 | |
std::list<AuraEffect *,std::allocator<AuraEffect *> >[317] m_modAuras | |
[0] = 0x1F695F25A98 | |
[1] = 0x1F695F25AA8 | |
[2] = 0x1F695F25AB8 | |
[3] = 0x1F695F25AC8 | |
[4] = 0x1F695F25AD8 | |
[5] = 0x1F695F25AE8 | |
[6] = 0x1F695F25AF8 | |
[7] = 0x1F695F25B08 | |
[8] = 0x1F695F25B18 | |
[9] = 0x1F695F25B28 | |
std::list<Aura *,std::allocator<Aura *> > m_scAuras | |
_List_node_remove_op | |
std::list<Aura *,std::allocator<Aura *> >& _List = NULL | |
std::_List_node<Aura *,void *>* _Head = 0x1F68D4D7F20 | |
<user defined>* _Tail = NULL | |
std::_Compressed_pair<std::allocator<std::_List_node<Aura *,void *> >,std::_List_val<std::_List_simple_types<Aura *> >,1> _Mypair = 0x1F695F26E68 | |
std::list<AuraApplication *,std::allocator<AuraApplication *> > m_interruptableAuras | |
_List_node_remove_op | |
std::list<AuraApplication *,std::allocator<AuraApplication *> >& _List = NULL | |
std::_List_node<AuraApplication *,void *>* _Head = 0x1F68D4D7F80 | |
std::_List_node<AuraApplication *,void *>** _Tail = NULL | |
std::_Compressed_pair<std::allocator<std::_List_node<AuraApplication *,void *> >,std::_List_val<std::_List_simple_types<AuraApplication *> >,1> _Mypair = 0x1F695F26E78 | |
std::multimap<enum AuraStateType,AuraApplication *,std::less<enum AuraStateType>,std::allocator<std::pair<enum AuraStateType const ,AuraApplication *> > > m_auraStateAuras | |
std::_Tree<std::_Tmap_traits<enum AuraStateType,AuraApplication *,std::less<enum AuraStateType>,std::allocator<std::pair<enum AuraStateType const ,AuraApplication *> >,1> > | |
<user defined> value_compare = 0x1F695F26E88 | |
<user defined> _Copy_tag = 0x1F695F26E88 | |
<user defined> _Move_tag = 0x1F695F26E88 | |
std::_Compressed_pair<std::less<enum AuraStateType>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<enum AuraStateType const ,AuraApplication *>,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<enum AuraStateType const ,AuraApplication *> > >,1>,1> _Mypair = 0x1F695F26E88 | |
<user defined> value_compare = 0x1F695F26E88 | |
unsigned int m_interruptMask = 0x0 | |
float[4] m_auraModifiersGroup | |
[0] = 0.000000 | |
[1] = -0.000000 | |
[2] = 0.000000 | |
[3] = 0.000000 | |
[0] = 0x1F695F26E9C | |
float[4] | |
[0] = 0.000000 | |
[1] = -0.000000 | |
[2] = 0.000000 | |
[3] = 0.000000 | |
float[4] | |
[0] = 0.000000 | |
[1] = -0.000000 | |
[2] = 0.000000 | |
[3] = 0.000000 | |
float[4] | |
[0] = 0.000000 | |
[1] = -0.000000 | |
[2] = 0.000000 | |
[3] = 0.000000 | |
float[4] | |
[0] = 0.000000 | |
[1] = -0.000000 | |
[2] = 0.000000 | |
[3] = 0.000000 | |
float[4] | |
[0] = 0.000000 | |
[1] = -0.000000 | |
[2] = 0.000000 | |
[3] = 0.000000 | |
float[4] | |
[0] = 0.000000 | |
[1] = -0.000000 | |
[2] = 0.000000 | |
[3] = 0.000000 | |
float[4] | |
[0] = 0.000000 | |
[1] = -0.000000 | |
[2] = 0.000000 | |
[3] = 0.000000 | |
float[4] | |
[0] = 0.000000 | |
[1] = -0.000000 | |
[2] = 0.000000 | |
[3] = 0.000000 | |
float[4] | |
[0] = 0.000000 | |
[1] = -0.000000 | |
[2] = 0.000000 | |
[3] = 0.000000 | |
float[2] m_weaponDamage | |
[0] = 0.000000 | |
[1] = -0.000000 | |
[0] = 0x8D4D826000000000 | |
float[2] | |
[0] = 0.000000 | |
[1] = 0.000000 | |
float[2] | |
[0] = 0.000000 | |
[1] = -0.000000 | |
bool m_canModifyStats = 0xF6 | |
std::map<unsigned char,AuraApplication *,std::less<unsigned char>,std::allocator<std::pair<unsigned char const ,AuraApplication *> > > m_visibleAuras | |
std::_Tree<std::_Tmap_traits<unsigned char,AuraApplication *,std::less<unsigned char>,std::allocator<std::pair<unsigned char const ,AuraApplication *> >,0> > | |
<user defined> value_compare = 0x1F695F27048 | |
<user defined> _Copy_tag = 0x1F695F27048 | |
<user defined> _Move_tag = 0x1F695F27048 | |
std::_Compressed_pair<std::less<unsigned char>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<unsigned char const ,AuraApplication *>,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned char const ,AuraApplication *> > >,1>,1> _Mypair = 0x1F695F27048 | |
<user defined> value_compare = 0x1F695F27048 | |
float[9] m_speed_rate | |
[0] = 0.000000 | |
[1] = 0.000000 | |
[2] = -0.000000 | |
[3] = 0.000000 | |
[4] = 0.000000 | |
[5] = 0.000000 | |
[6] = -0.000000 | |
[7] = 0.000000 | |
[8] = 0.000000 | |
CharmInfo* m_charmInfo = 0x1F68D4D81E0 | |
Unit* _unit = 0x1F68D4D81E0 | |
UnitActionBarEntry[10] PetActionBar | |
[0] = 0x8D4D81E0 | |
[1] = 0x1F6 | |
[2] = 0x0 | |
[3] = 0x0 | |
[4] = 0x9FE6A040 | |
[5] = 0x88060500 | |
[6] = 0x8D4D8200 | |
[7] = 0x1F6 | |
[8] = 0x8D4D8200 | |
[9] = 0x1F6 | |
UnitActionBarEntry[4] _charmspells | |
[0] = 0x37 | |
[1] = 0x0 | |
[2] = 0x9FD8A07E | |
[3] = 0x88060600 | |
int _CommandState = 0x8D4D8220 | |
unsigned int _petnumber = 0x1F6 | |
unsigned int _oldReactState = 0x20 | |
bool _isCommandAttack = 0x82 | |
bool _isCommandFollow = 0x4D | |
bool _isAtStay = 0x8D | |
bool _isFollowing = 0xF6 | |
bool _isReturning = 0x1 | |
int _forcedSpellId = 0x5E9D4540 | |
ObjectGuid _forcedTargetGUID = 0x880607009FDAA07C | |
float _stayX = -0.000000 | |
float _stayY = 0.000000 | |
float _stayZ = -0.000000 | |
GlobalCooldownMgr _GlobalCooldownMgr = 0x1F68D4D8250 | |
std::list<Player *,std::allocator<Player *> > m_sharedVision | |
_List_node_remove_op | |
std::list<Player *,std::allocator<Player *> >& _List = NULL | |
std::_List_node<Player *,void *>* _Head = 0x1F68D4D8320 | |
std::_List_node<Player *,void *>** _Tail = NULL | |
std::_Compressed_pair<std::allocator<std::_List_node<Player *,void *> >,std::_List_val<std::_List_simple_types<Player *> >,1> _Mypair = 0x1F695F27088 | |
MotionMaster* i_motionMaster = NULL | |
unsigned int[4] m_reactiveTimer | |
[0] = 0x8D4D82C0 | |
[1] = 0x1F6 | |
[2] = 0x0 | |
[3] = 0x0 | |
int m_regenTimer = 0x8D4D84E0 | |
ThreatMgr m_ThreatMgr | |
HostileReference* iCurrentVictim = NULL | |
Unit* iOwner = 0x1F68D4D8300 | |
unsigned int iUpdateTimer = 0x0 | |
ThreatContainer iThreatContainer = 0x1F695F270D0 | |
ThreatContainer iThreatOfflineContainer = 0x1F695F270E8 | |
std::map<ObjectGuid,float,std::less<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,float> > > _charmThreatInfo | |
std::_Tree<std::_Tmap_traits<ObjectGuid,float,std::less<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,float> >,0> > | |
<user defined> value_compare = 0x1F695F27100 | |
<user defined> _Copy_tag = 0x1F695F27100 | |
<user defined> _Move_tag = 0x1F695F27100 | |
std::_Compressed_pair<std::less<ObjectGuid>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<ObjectGuid const ,float>,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<ObjectGuid const ,float> > >,1>,1> _Mypair = 0x1F695F27100 | |
<user defined> value_compare = 0x1F695F27100 | |
Vehicle* m_vehicle = 0x1F68D4D8460 | |
std::map<signed char,VehicleSeat,std::less<signed char>,std::allocator<std::pair<signed char const ,VehicleSeat> > > Seats = 0x1F68D4D8468 | |
Unit* _me = 0x880619009FBEA018 | |
VehicleEntry* _vehicleInfo = 0x1F68D4D8480 | |
unsigned int _usableSeatNum = 0x8D4D8480 | |
unsigned int _creatureEntry = 0x1F6 | |
int _status = 0xDE00047E | |
Vehicle* m_vehicleKit = NULL | |
unsigned int m_unitTypeMask = 0x8D4D8340 | |
LiquidTypeEntry* _lastLiquid = NULL | |
bool m_applyResilience = 0x0 | |
bool _instantCast = 0x85 | |
bool m_cannotReachTarget = 0x4D | |
unsigned int m_rootTimes = 0x1F6 | |
unsigned int m_state = 0x0 | |
unsigned int m_CombatTimer = 0x0 | |
unsigned int m_lastManaUse = 0x8D4D88A0 | |
std::list<DiminishingReturn,std::allocator<DiminishingReturn> > m_Diminishing | |
<user defined> _List_node_remove_op = 0x1F695F27148 | |
std::_Compressed_pair<std::allocator<std::_List_node<DiminishingReturn,void *> >,std::_List_val<std::_List_simple_types<DiminishingReturn> >,1> _Mypair = 0x1F695F27148 | |
HostileRefMgr m_HostileRefMgr | |
RefMgr<Unit,ThreatMgr> | |
LinkedListHead | |
LinkedListElement iFirst = 0x1F695F27160 | |
LinkedListElement iLast = 0x1F695F27170 | |
unsigned int iSize = 0x8D4D8160 | |
<user defined> ?$Iterator@VLinkedListElement@@ = 0x8D4D86E0 | |
<user defined> iterator = 0x8D4D86E0 | |
<user defined> iterator = 0x0 | |
Unit* iOwner = NULL | |
FollowerRefMgr m_FollowingRefMgr | |
RefMgr<Unit,TargetedMovementGeneratorBase> | |
LinkedListHead | |
LinkedListElement iFirst = 0x1F695F27198 | |
LinkedListElement iLast = 0x1F695F271A8 | |
unsigned int iSize = 0x0 | |
<user defined> ?$Iterator@VLinkedListElement@@ = 0x0 | |
<user defined> iterator = 0x0 | |
<user defined> iterator = 0x8D4D8540 | |
Unit* m_comboTarget = 0x1F68D4D8620 | |
WorldObject | |
Object | |
DataMap CustomData = 0x1F68D4D8628 | |
unsigned int m_objectType = 0x8660 | |
int m_objectTypeId = 0x1F6 | |
unsigned int m_updateFlag = 0x9EE0 | |
int* m_int32Values = 0x880629009F9EA038 <Unable to read memory> | |
unsigned int* m_uint32Values = 0x880629009F9EA038 <Unable to read memory> | |
float* m_floatValues = 0x880629009F9EA038 <Unable to read memory> | |
UpdateMask _changesMask = 0x1F68D4D8680 | |
unsigned int m_valuesCount = 0x560 | |
unsigned int _fieldNotifyFlags = 0x7A05 | |
bool m_objectUpdated = 0xF6 | |
bool m_inWorld = 0x1 | |
PackedGuid m_PackGUID = 0x1F68D4D8698 | |
WorldLocation | |
Position | |
PositionXYStreamer | |
Position* Pos = 0x1F68D4D86C0 | |
PositionXYZStreamer | |
<user defined> m_pos = 0x1F68D4D86C0 | |
PositionXYZOStreamer | |
<user defined> m_pos = 0x1F68D4D86C0 | |
float m_positionX = -0.000000 | |
float m_positionY = 0.000000 | |
float m_positionZ = 2590313055598411776.000000 | |
float m_orientation = 0.000000 | |
unsigned int m_mapId = 0x9F94A032 | |
FlaggedValuesArray32<int,unsigned int,enum StealthType,2> m_stealth = 0x1F68D4D86DC | |
FlaggedValuesArray32<int,unsigned int,enum StealthType,2> m_stealthDetect = 0x1F68D4D86E8 | |
FlaggedValuesArray32<int,unsigned int,enum InvisibilityType,12> m_invisibility = 0x1F68D4D86F4 | |
FlaggedValuesArray32<int,unsigned int,enum InvisibilityType,12> m_invisibilityDetect = 0x1F68D4D8728 | |
FlaggedValuesArray32<int,unsigned int,enum ServerSideVisibilityType,2> m_serverSideVisibility = 0x1F68D4D875C | |
FlaggedValuesArray32<int,unsigned int,enum ServerSideVisibilityType,2> m_serverSideVisibilityDetect = 0x1F68D4D8768 | |
unsigned int LastUsedScriptID = 0x0 | |
MovementInfo m_movementInfo = 0x1F68D4D8778 | |
ElunaEventProcessor* elunaEvents = 0x44D07DA941884B29 | |
std::string m_name = 0x1F68D4D87F0 <Unable to read memory> | |
bool m_isActive = 0x0 | |
bool m_isFarVisible = 0x0 | |
std::optional<float> m_visibilityDistanceOverride = 0x9F78A0DE00000000 | |
bool m_isWorldObject = 0x0 | |
ZoneScript* m_zoneScript = 0x1F68D4D8820 | |
unsigned int _zoneId = 0x8D4D8820 | |
unsigned int _areaId = 0x1F6 | |
float _floorZ = 0.000000 | |
bool _outdoors = 0x0 | |
LiquidData _liquidData = 0x1F68D4D8838 | |
bool _updatePositionData = 0xF6 | |
Transport* m_transport = 0x1F64B6960B0 | |
Map* m_currMap = 0x880638009F7CA0DA | |
unsigned int m_InstanceId = 0x8D4D8860 | |
unsigned int m_phaseMask = 0x1F6 | |
bool m_useCombinedPhases = 0x60 | |
unsigned int m_notifyflags = 0x8D4D | |
unsigned int m_executed_notifies = 0x1F6 | |
std::unordered_set<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid>,std::allocator<ObjectGuid> > _allowedLooters = 0x1F68D4D8870 | |
unsigned int m_extraAttacks = 0xDE00047D | |
bool m_canDualWield = 0x5 | |
std::set<Unit *,std::less<Unit *>,std::allocator<Unit *> > m_Controlled = 0x1F68D4D88B8 | |
SafeUnitPointer m_movedByPlayer = 0x1F68D4D88C8 | |
ObjectGuid[7] m_SummonSlot | |
[0] = 0x88063C009F74A0D2 | |
[1] = 0x1F68D4D88E0 | |
[2] = 0x1F68D4D88E0 | |
[3] = 0xF1300005DD000458 | |
[4] = 0x88063D009F76A0D0 | |
[5] = 0x1F68D4D8900 | |
[6] = 0x1F68D4D8900 | |
ObjectGuid[4] m_ObjectSlot | |
[0] = 0x0 | |
[1] = 0x88063E009F68A0CE | |
[2] = 0x1F68D4D8920 | |
[3] = 0x1F68D4D8920 | |
float m_modMeleeHitChance = 0.000027 | |
float m_modRangedHitChance = 0.000000 | |
float m_modSpellHitChance = -0.000000 | |
int m_baseSpellCritChance = 0x88063F00 | |
float[7] m_threatModifier | |
[0] = -0.000000 | |
[1] = 0.000000 | |
[2] = -0.000000 | |
[3] = 0.000000 | |
[4] = 0.000000 | |
[5] = 0.000000 | |
[6] = -0.000000 | |
float[3] m_modAttackSpeedPct | |
[0] = -0.000000 | |
[1] = -0.000000 | |
[2] = 0.000000 | |
EventProcessor m_Events = 0x1F68D4D8968 | |
std::vector<SpellImmune,std::allocator<SpellImmune> >[8] m_spellImmune | |
[0] = 0x1F68D4D8988 | |
[1] = 0x1F68D4D89A0 | |
[2] = 0x1F68D4D89B8 | |
[3] = 0x1F68D4D89D0 | |
[4] = 0x1F68D4D89E8 | |
[5] = 0x1F68D4D8A00 | |
[6] = 0x1F68D4D8A18 | |
[7] = 0x1F68D4D8A30 | |
unsigned int m_lastSanctuaryTime = 0x8D4D8A40 | |
std::set<PetAura const *,std::less<PetAura const *>,std::allocator<PetAura const *> > m_petAuras = 0x1F68D4D8A50 | |
bool IsAIEnabled = 0x60 | |
bool NeedChangeAI = 0x8A | |
bool m_ControlledByPlayer = 0x4D | |
bool m_CreatedByPlayer = 0x8D | |
std::set<SafeUnitPointer *,std::less<SafeUnitPointer *>,std::allocator<SafeUnitPointer *> > SafeUnitPointerSet = 0x1F68D4D8A68 | |
Position m_last_notify_position = 0x1F68D4D8A78 | |
unsigned int m_last_notify_mstime = 0x8D4D8A80 | |
unsigned int m_delayed_unit_relocation_timer = 0x1F6 | |
unsigned int m_delayed_unit_ai_notify_timer = 0x0 | |
bool bRequestForcedVisibilityUpdate = 0x0 | |
Movement::MoveSpline* movespline = 0x88064A009F50A0F6 | |
UnitAI* i_AI = 0x1F68D4D8AA0 | |
UnitAI* i_disabledAI = 0x1F68D4D8AA0 | |
unsigned int m_realRace = 0x0 | |
unsigned int m_race = 0x0 | |
bool m_AutoRepeatFirstCast = 0x0 | |
int[3] m_attackTimer | |
[0] = 0x0 | |
[1] = 0x9F52A0F4 | |
[2] = 0x88064B00 | |
float[5] m_createStats | |
[0] = -0.000000 | |
[1] = 0.000000 | |
[2] = -0.000000 | |
[3] = 0.000000 | |
[4] = 18997696.000000 | |
std::unordered_set<Unit *,std::hash<Unit *>,std::equal_to<Unit *>,std::allocator<Unit *> > m_attackers = 0x1F68D4D8AD8 | |
Unit* m_attacking = 0x88064E009F48A0EE | |
int m_deathState = 0x8D4D8B20 | |
int m_procDeep = 0x1F6 | |
std::list<DynamicObject *,std::allocator<DynamicObject *> > m_dynObj = 0x1F68D4D8B28 | |
std::list<ObjectGuid,std::allocator<ObjectGuid> > m_gameObj = 0x1F68D4D8B38 | |
unsigned int m_transform = 0x8D4D8B40 | |
Spell*[4] m_currentSpells | |
[0] = 0x1F646DD61B0 | |
[1] = 0x880650009F4CA0EA | |
[2] = 0x1F68D4D8B60 | |
[3] = 0x1F68D4D8B60 | |
std::multimap<unsigned int,Aura *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,Aura *> > > m_ownedAuras = 0x1F68D4D8B70 | |
std::multimap<unsigned int,AuraApplication *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,AuraApplication *> > > m_appliedAuras = 0x1F68D4D8B80 | |
std::list<Aura *,std::allocator<Aura *> > m_removedAuras = 0x1F68D4D8B90 | |
std::_Tree_iterator<std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,Aura *> > > > m_auraUpdateIterator = 0x1F68D4D8BA0 | |
unsigned int m_removedAurasCount = 0x8D4D8BA0 | |
std::list<AuraEffect *,std::allocator<AuraEffect *> >[317] m_modAuras | |
[0] = 0x1F68D4D8BB0 | |
[1] = 0x1F68D4D8BC0 | |
[2] = 0x1F68D4D8BD0 | |
[3] = 0x1F68D4D8BE0 | |
[4] = 0x1F68D4D8BF0 | |
[5] = 0x1F68D4D8C00 | |
[6] = 0x1F68D4D8C10 | |
[7] = 0x1F68D4D8C20 | |
[8] = 0x1F68D4D8C30 | |
[9] = 0x1F68D4D8C40 | |
std::list<Aura *,std::allocator<Aura *> > m_scAuras = 0x1F68D4D9F80 | |
std::list<AuraApplication *,std::allocator<AuraApplication *> > m_interruptableAuras = 0x1F68D4D9F90 | |
std::multimap<enum AuraStateType,AuraApplication *,std::less<enum AuraStateType>,std::allocator<std::pair<enum AuraStateType const ,AuraApplication *> > > m_auraStateAuras = 0x1F68D4D9FA0 | |
unsigned int m_interruptMask = 0xA380 | |
float[4] m_auraModifiersGroup | |
[0] = 0.000000 | |
[1] = -0.000000 | |
[2] = -0.000000 | |
[3] = -0.000000 | |
[0] = 0x1F68D4D9FB4 | |
float[4] | |
[0] = 0.000000 | |
[1] = 0.000000 | |
[2] = 0.000000 | |
[3] = 365.128906 | |
float[4] | |
[0] = 0.000000 | |
[1] = -0.000000 | |
[2] = -0.000000 | |
[3] = -0.000000 | |
float[4] | |
[0] = 0.000000 | |
[1] = 0.000000 | |
[2] = 0.000000 | |
[3] = 0.000000 | |
float[4] | |
[0] = 0.000000 | |
[1] = -0.000000 | |
[2] = -0.000000 | |
[3] = -0.000000 | |
float[4] | |
[0] = 0.000000 | |
[1] = -0.000000 | |
[2] = 0.000000 | |
[3] = 0.000000 | |
float[4] | |
[0] = 0.000000 | |
[1] = -0.000000 | |
[2] = -0.000000 | |
[3] = -0.000000 | |
float[4] | |
[0] = 0.000000 | |
[1] = -0.000000 | |
[2] = 0.000000 | |
[3] = 0.000000 | |
float[4] | |
[0] = 0.000000 | |
[1] = -0.000000 | |
[2] = -0.000000 | |
[3] = -0.000000 | |
float[4] | |
[0] = 0.000000 | |
[1] = 0.000000 | |
[2] = 0.000000 | |
[3] = -0.000000 | |
float[2] m_weaponDamage | |
[0] = -6256.026855 | |
[1] = -15.213209 | |
[0] = 0xC173694EC5C38037 | |
float[2] | |
[0] = 2183.331299 | |
[1] = -6249.353027 | |
float[2] | |
[0] = -14.936256 | |
[1] = -0.000000 | |
bool m_canModifyStats = 0x0 | |
std::map<unsigned char,AuraApplication *,std::less<unsigned char>,std::allocator<std::pair<unsigned char const ,AuraApplication *> > > m_visibleAuras = 0x1F68D4DA160 | |
float[9] m_speed_rate | |
[0] = 0.000031 | |
[1] = 0.000000 | |
[2] = -0.000000 | |
[3] = -0.000000 | |
[4] = -0.000000 | |
[5] = 0.000000 | |
[6] = 0.000000 | |
[7] = 0.000000 | |
[8] = 0.000013 | |
CharmInfo* m_charmInfo = 0x900702009DE0A246 | |
std::list<Player *,std::allocator<Player *> > m_sharedVision = 0x1F68D4DA1A0 | |
MotionMaster* i_motionMaster = 0x1F685F3B8A0 | |
unsigned int[4] m_reactiveTimer | |
[0] = 0x9DE2A244 | |
[1] = 0x90070300 | |
[2] = 0x0 | |
[3] = 0x80000BDF | |
int m_regenTimer = 0x1D | |
ThreatMgr m_ThreatMgr = 0x1F68D4DA1D0 | |
std::map<ObjectGuid,float,std::less<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,float> > > _charmThreatInfo = 0x1F68D4DA218 | |
Vehicle* m_vehicle = 0x1F65E75C090 | |
Vehicle* m_vehicleKit = 0x1F63745E6C0 | |
unsigned int m_unitTypeMask = 0x9DDAA27C | |
LiquidTypeEntry* _lastLiquid = 0x80000BDF00000000 | |
bool m_applyResilience = 0x1D | |
bool _instantCast = 0x0 | |
bool m_cannotReachTarget = 0x0 | |
unsigned int m_rootTimes = 0x80000BEF | |
unsigned int m_state = 0x47428190 | |
unsigned int m_CombatTimer = 0x1F6 | |
unsigned int m_lastManaUse = 0x9DDCA27A | |
std::list<DiminishingReturn,std::allocator<DiminishingReturn> > m_Diminishing = 0x1F68D4DA260 | |
HostileRefMgr m_HostileRefMgr = 0x1F68D4DA270 | |
FollowerRefMgr m_FollowingRefMgr = 0x1F68D4DA2A8 | |
Unit* m_comboTarget = 0x90070C009DD4A272 | |
int m_comboPoints = 0x90 | |
std::unordered_set<Unit *,std::hash<Unit *>,std::equal_to<Unit *>,std::allocator<Unit *> > m_ComboPointHolders = 0x1F68D4DA2E8 | |
RedirectThreatInfo _redirectThreatInfo = 0x1F68D4DA328 | |
bool m_cleanupDone = 0x6C | |
bool m_duringRemoveFromWorld = 0xA2 | |
unsigned int _oldFactionId = 0x88070F00 | |
unsigned int _lastExtraAttackSpell = 0x8D4DA160 | |
std::unordered_map<ObjectGuid,unsigned int,std::hash<ObjectGuid>,std::equal_to<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,unsigned int> > > extraAttacksTargets = 0x1F68D4DA348 | |
ObjectGuid _lastDamagedTargetGuid = 0x80000BEF0000001D | |
int m_comboPoints = 0x0 | |
std::unordered_set<Unit *,std::hash<Unit *>,std::equal_to<Unit *>,std::allocator<Unit *> > m_ComboPointHolders | |
std::_Hash<std::_Uset_traits<Unit *,std::_Uhash_compare<Unit *,std::hash<Unit *>,std::equal_to<Unit *> >,std::allocator<Unit *>,0> > | |
<user defined> _Min_buckets_construct_ptr = 0x1F68D4D8660 | |
_Clear_guard | |
std::_Hash<std::_Uset_traits<Unit *,std::_Uhash_compare<Unit *,std::hash<Unit *>,std::equal_to<Unit *> >,std::allocator<Unit *>,0> >* _Target = 0x1F68D4D8660 | |
_Range_eraser | |
std::list<Unit *,std::allocator<Unit *> >& _List = 0x1F68D4D8660 | |
std::_List_node<Unit *,void *>* _Predecessor = NULL | |
std::_List_node<Unit *,void *>* _Next = 0x1F68D4D8820 | |
<user defined> _Equal_range_result = 0x1F68D4D8660 | |
<user defined> _Multi_equal_check_result = 0x1F68D4D8660 | |
std::_Uset_traits<Unit *,std::_Uhash_compare<Unit *,std::hash<Unit *>,std::equal_to<Unit *> >,std::allocator<Unit *>,0> _Traitsobj = 0x8D4D8660 | |
std::list<Unit *,std::allocator<Unit *> > _List = 0x1F695F271D8 | |
std::_Hash_vec<std::allocator<std::_List_unchecked_const_iterator<std::_List_val<std::_List_simple_types<Unit *> >,std::_Iterator_base0> > > _Vec = 0x1F695F271E8 | |
unsigned int _Mask = 0x1F68D4D8760 | |
unsigned int _Maxidx = 0x0 | |
RedirectThreatInfo _redirectThreatInfo | |
ObjectGuid _targetGUID = 0x1F68D4D83A0 | |
unsigned int _threatPct = 0x0 | |
bool m_cleanupDone = 0x20 | |
bool m_duringRemoveFromWorld = 0x89 | |
unsigned int _oldFactionId = 0x1F6 | |
unsigned int _lastExtraAttackSpell = 0x0 | |
std::unordered_map<ObjectGuid,unsigned int,std::hash<ObjectGuid>,std::equal_to<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,unsigned int> > > extraAttacksTargets | |
std::_Hash<std::_Umap_traits<ObjectGuid,unsigned int,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<std::pair<ObjectGuid const ,unsigned int> >,0> > | |
<user defined> _Min_buckets_construct_ptr = 0x1F68D4D8480 | |
_Clear_guard | |
std::_Hash<std::_Umap_traits<ObjectGuid,unsigned int,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<std::pair<ObjectGuid const ,unsigned int> >,0> >* _Target = 0x1F68D4D8480 | |
<user defined> _Range_eraser = 0x1F68D4D8480 | |
<user defined> _Equal_range_result = 0x1F68D4D8480 | |
<user defined> _Multi_equal_check_result = 0x1F68D4D8480 | |
std::_Umap_traits<ObjectGuid,unsigned int,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<std::pair<ObjectGuid const ,unsigned int> >,0> _Traitsobj = 0x8D4D8480 | |
std::list<std::pair<ObjectGuid const ,unsigned int>,std::allocator<std::pair<ObjectGuid const ,unsigned int> > > _List = 0x1F695F27238 | |
std::_Hash_vec<std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<ObjectGuid const ,unsigned int> > > > > > _Vec = 0x1F695F27248 | |
unsigned int _Mask = 0x1F68D4D86A0 | |
unsigned int _Maxidx = 0x1 | |
ObjectGuid _lastDamagedTargetGuid | |
unsigned int _guid = 0x1F68D4D8600 | |
GridObject<Player> | |
GridReference<Player> _gridRef | |
Reference<GridRefMgr<Player>,Player> | |
LinkedListElement | |
LinkedListElement* iNext = 0x1F68D4D85A0 | |
LinkedListElement* iPrev = NULL | |
GridRefMgr<Player>* iRefTo = 0x1F68D4D8680 | |
Player* iRefFrom = NULL | |
std::string autoReplyMsg = "��M��..." | |
PlayerTaxi m_taxi | |
unsigned int[14] m_taximask | |
[0] = 0x8D4D8740 | |
[1] = 0x1F6 | |
[2] = 0x0 | |
[3] = 0x0 | |
[4] = 0x8D4D88E0 | |
[5] = 0x1F6 | |
[6] = 0x0 | |
[7] = 0x0 | |
[8] = 0x8D4D8780 | |
[9] = 0x1F6 | |
std::vector<unsigned int,std::allocator<unsigned int> > m_TaxiDestinations | |
std::_Compressed_pair<std::allocator<unsigned int>,std::_Vector_val<std::_Simple_types<unsigned int> >,1> _Mypair = 0x1F695F272F8 | |
unsigned int _taxiSegment = 0x8D4D8220 | |
int m_logintime = 0x0 | |
int m_Last_tick = 0x1F68D4D87C0 | |
unsigned int[2] m_Played_time | |
[0] = 0x0 | |
[1] = 0x0 | |
bool m_mailsUpdated = 0x0 | |
unsigned int unReadMails = 0x88 | |
int m_nextMailDelivereTime = 0x0 | |
std::unordered_map<unsigned int,Item *,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,Item *> > > mMitems | |
std::_Hash<std::_Umap_traits<unsigned int,Item *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,Item *> >,0> > | |
<user defined> _Min_buckets_construct_ptr = 0x1F68D4D8940 | |
_Clear_guard | |
std::_Hash<std::_Umap_traits<unsigned int,Item *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,Item *> >,0> >* _Target = 0x1F68D4D8940 | |
_Range_eraser | |
std::list<std::pair<unsigned int const ,Item *>,std::allocator<std::pair<unsigned int const ,Item *> > >& _List = 0x1F68D4D8940 | |
std::_List_node<std::pair<unsigned int const ,Item *>,void *>* _Predecessor = NULL | |
std::_List_node<std::pair<unsigned int const ,Item *>,void *>* _Next = 0x1F68D4D81C0 | |
<user defined> _Equal_range_result = 0x1F68D4D8940 | |
<user defined> _Multi_equal_check_result = 0x1F68D4D8940 | |
std::_Umap_traits<unsigned int,Item *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,Item *> >,0> _Traitsobj = 0x8D4D8940 | |
std::list<std::pair<unsigned int const ,Item *>,std::allocator<std::pair<unsigned int const ,Item *> > > _List = 0x1F695F27348 | |
std::_Hash_vec<std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,Item *> > > > > > _Vec = 0x1F695F27358 | |
unsigned int _Mask = 0x1F68D4D8DE0 | |
unsigned int _Maxidx = 0x0 | |
PvPInfo pvpInfo | |
bool IsHostile = 0x20 | |
bool IsInHostileArea = 0x8B | |
bool IsInNoPvPArea = 0x4D | |
bool IsInFFAPvPArea = 0x8D | |
int EndTimer = 0x0 | |
int FFAPvPEndTimer = 0x1F68D4D8E40 | |
std::unique_ptr<DuelInfo,std::default_delete<DuelInfo> > duel | |
std::_Compressed_pair<std::default_delete<DuelInfo>,DuelInfo *,1> _Mypair | |
DuelInfo* _Myval2 = NULL | |
PlayerMenu* PlayerTalkClass = 0x1F68D4D8F00 | |
GossipMenu _gossipMenu | |
std::map<unsigned int,GossipMenuItem,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,GossipMenuItem> > > _menuItems = 0x1F68D4D8F00 | |
std::map<unsigned int,GossipMenuItemData,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,GossipMenuItemData> > > _menuItemData = 0x1F68D4D8F10 | |
unsigned int _menuId = 0x8D4D8F20 | |
int _locale = 0x1F6 | |
QuestMenu _questMenu | |
std::vector<QuestMenuItem,std::allocator<QuestMenuItem> > _questMenuItems = 0x1F68D4D8F28 | |
WorldSession* _session = 0x1F68D4D8F40 | |
int m_muteTime = 0x1F68D4D8F40 | |
std::atomic<__int64> m_timeOutTime = 0x1F68D4D8F40 | |
unsigned int _lastAuctionListItemsMSTime = 0x43CD51A0 | |
unsigned int _lastAuctionListOwnerItemsMSTime = 0x1F6 | |
AsyncCallbackProcessor<QueryCallback> _queryProcessor = 0x1F68D4D8F58 | |
AsyncCallbackProcessor<TransactionCallback> _transactionCallbacks = 0x1F68D4D8F70 | |
AsyncCallbackProcessor<SQLQueryHolderCallback> _queryHolderProcessor = 0x1F68D4D8F88 | |
DosProtection | |
<user defined> Session = 0x1F68D4D8F40 | |
int _policy = 0x8D4D8F40 | |
std::unordered_map<unsigned short,PacketCounter,std::hash<unsigned short>,std::equal_to<unsigned short>,std::allocator<std::pair<unsigned short const ,PacketCounter> > > _PacketThrottlingMap = 0x1F68D4D8F50 | |
WorldSession::DosProtection AntiDOS = 0x1F68D4D8FA0 | |
std::set<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid> > _legitCharacters = 0x1F68D4D8FF0 | |
unsigned int m_GUIDLow = 0x8D4D9000 | |
Player* _player = 0x1F68D4D9000 | |
std::shared_ptr<WorldSocket> m_Socket = 0x1F68D4D9010 | |
std::string m_Address = " �M��" | |
int _security = 0x8D4D9040 | |
bool _skipQueue = 0xF6 | |
unsigned int _accountId = 0x8D4D9040 | |
std::string _accountName = "�(�..." | |
unsigned int m_expansion = 0x67 | |
unsigned int m_total_time = 0xF11002AE | |
std::unique_ptr<Warden,std::default_delete<Warden> > _warden = 0x880679009EFEA158 | |
int _logoutTime = 0x1F68D4D9080 | |
bool m_inQueue = 0x80 | |
bool m_playerLoading = 0x90 | |
bool m_playerLogout = 0x4D | |
bool m_playerSave = 0x8D | |
int m_sessionDbcLocale = 0x1F6 | |
int m_sessionDbLocaleIndex = 0x0 | |
std::atomic<unsigned int> m_latency = 0x0 | |
AccountData[8] m_accountData | |
[0] = 0x1F68D4D9098 | |
[1] = 0x1F68D4D90C0 | |
[2] = 0x1F68D4D90E8 | |
[3] = 0x1F68D4D9110 | |
[4] = 0x1F68D4D9138 | |
[5] = 0x1F68D4D9160 | |
[6] = 0x1F68D4D9188 | |
[7] = 0x1F68D4D91B0 | |
unsigned int[8] m_Tutorials | |
[0] = 0x9EE4A142 | |
[1] = 0x88068400 | |
[2] = 0x8D4D9200 | |
[3] = 0x1F6 | |
[4] = 0x8D4D9240 | |
[5] = 0x1F6 | |
[6] = 0x3765B030 | |
[7] = 0x1F6 | |
bool m_TutorialsChanged = 0x40 | |
std::list<AddonInfo,std::allocator<AddonInfo> > m_addonsList = 0x1F68D4D9200 | |
unsigned int recruiterId = 0x3765BC30 | |
bool isRecruiter = 0xF6 | |
LockedQueue<WorldPacket *,std::deque<WorldPacket *,std::allocator<WorldPacket *> > > _recvQueue = 0x1F68D4D9218 | |
unsigned int m_currentVendorEntry = 0x8D4D9220 | |
ObjectGuid m_currentBankerGUID = 0x1F68D4D91C0 | |
unsigned int _offlineTime = 0x3803E0A0 | |
bool _kicked = 0xF6 | |
bool _shouldSetOfflineInDB = 0x1 | |
int _calendarEventCreationCooldown = 0x88068B009ED2A174 | |
CircularBuffer<std::pair<__int64,unsigned int> > _timeSyncClockDeltaQueue = 0x1F68D4D92C0 | |
int _timeSyncClockDelta = 0x90068F009ECAA16C | |
std::map<unsigned int,unsigned int,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,unsigned int> > > _pendingTimeSyncRequests = 0x1F68D4D9340 | |
unsigned int _timeSyncNextCounter = 0x375E42E0 | |
unsigned int _timeSyncTimer = 0x1F6 | |
bool _isBot = 0x6A | |
std::vector<ItemSetEffect *,std::allocator<ItemSetEffect *> > ItemSetEff | |
std::_Compressed_pair<std::allocator<ItemSetEffect *>,std::_Vector_val<std::_Simple_types<ItemSetEffect *> >,1> _Mypair | |
std::_Vector_val<std::_Simple_types<ItemSetEffect *> > _Myval2 = 0x1F695F273A8 | |
SafeUnitPointer m_mover | |
Unit* ptr = 0x1F68D4D8BA0 | |
WorldObject | |
Object | |
DataMap CustomData = 0x1F68D4D8BA8 | |
unsigned int m_objectType = 0x8BE0 | |
int m_objectTypeId = 0x1F6 | |
unsigned int m_updateFlag = 0x0 | |
int* m_int32Values = 0x880655009F46A0E0 <Unable to read memory> | |
unsigned int* m_uint32Values = 0x880655009F46A0E0 <Unable to read memory> | |
float* m_floatValues = 0x880655009F46A0E0 <Unable to read memory> | |
UpdateMask _changesMask = 0x1F68D4D8C00 | |
unsigned int m_valuesCount = 0x2210 | |
unsigned int _fieldNotifyFlags = 0x46DE | |
bool m_objectUpdated = 0xF6 | |
bool m_inWorld = 0x1 | |
PackedGuid m_PackGUID = 0x1F68D4D8C18 | |
WorldLocation | |
Position | |
PositionXYStreamer | |
Position* Pos = 0x1F68D4D8C40 | |
PositionXYZStreamer | |
<user defined> m_pos = 0x1F68D4D8C40 | |
PositionXYZOStreamer | |
<user defined> m_pos = 0x1F68D4D8C40 | |
float m_positionX = -0.000000 | |
float m_positionY = 0.000000 | |
float m_positionZ = 0.000000 | |
float m_orientation = 0.000000 | |
unsigned int m_mapId = 0x9F3CA09A | |
FlaggedValuesArray32<int,unsigned int,enum StealthType,2> m_stealth = 0x1F68D4D8C5C | |
FlaggedValuesArray32<int,unsigned int,enum StealthType,2> m_stealthDetect = 0x1F68D4D8C68 | |
FlaggedValuesArray32<int,unsigned int,enum InvisibilityType,12> m_invisibility = 0x1F68D4D8C74 | |
FlaggedValuesArray32<int,unsigned int,enum InvisibilityType,12> m_invisibilityDetect = 0x1F68D4D8CA8 | |
FlaggedValuesArray32<int,unsigned int,enum ServerSideVisibilityType,2> m_serverSideVisibility = 0x1F68D4D8CDC | |
FlaggedValuesArray32<int,unsigned int,enum ServerSideVisibilityType,2> m_serverSideVisibilityDetect = 0x1F68D4D8CE8 | |
unsigned int LastUsedScriptID = 0x0 | |
MovementInfo m_movementInfo = 0x1F68D4D8CF8 | |
ElunaEventProcessor* elunaEvents = 0x1F68D4D8D60 | |
std::string m_name = "(null)..." | |
bool m_isActive = 0x10 | |
bool m_isFarVisible = 0x21 | |
std::optional<float> m_visibilityDistanceOverride = 0x9F20A086000001F6 | |
bool m_isWorldObject = 0x0 | |
ZoneScript* m_zoneScript = 0x1F68D4D8DA0 | |
unsigned int _zoneId = 0x8D4D8DA0 | |
unsigned int _areaId = 0x1F6 | |
float _floorZ = 26384.468750 | |
bool _outdoors = 0xF6 | |
LiquidData _liquidData = 0x1F68D4D8DB8 | |
bool _updatePositionData = 0xF6 | |
Transport* m_transport = 0x1F64B90D0D0 | |
Map* m_currMap = 0x880664009F24A082 | |
unsigned int m_InstanceId = 0x8D4D8DE0 | |
unsigned int m_phaseMask = 0x1F6 | |
bool m_useCombinedPhases = 0xE0 | |
unsigned int m_notifyflags = 0x8D4D | |
unsigned int m_executed_notifies = 0x1F6 | |
std::unordered_set<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid>,std::allocator<ObjectGuid> > _allowedLooters = 0x1F68D4D8DF0 | |
unsigned int m_extraAttacks = 0x0 | |
bool m_canDualWield = 0x0 | |
std::set<Unit *,std::less<Unit *>,std::allocator<Unit *> > m_Controlled = 0x1F68D4D8E38 | |
SafeUnitPointer m_movedByPlayer = 0x1F68D4D8E48 | |
ObjectGuid[7] m_SummonSlot | |
[0] = 0x880668009F1CA0BA | |
[1] = 0x1F68D4D8E60 | |
[2] = 0x1F68D4D8E60 | |
[3] = 0x1F646DBE0F0 | |
[4] = 0x880669009F1EA0B8 | |
[5] = 0x1F68D4D8E80 | |
[6] = 0x1F68D4D8E80 | |
ObjectGuid[4] m_ObjectSlot | |
[0] = 0x0 | |
[1] = 0x88066A009F10A0B6 | |
[2] = 0x1F68D4D8EA0 | |
[3] = 0x1F68D4D8EA0 | |
float m_modMeleeHitChance = 0.000000 | |
float m_modRangedHitChance = 0.000000 | |
float m_modSpellHitChance = -0.000000 | |
int m_baseSpellCritChance = 0x88066B00 | |
float[7] m_threatModifier | |
[0] = -0.000000 | |
[1] = 0.000000 | |
[2] = -0.000000 | |
[3] = 0.000000 | |
[4] = -576483910767083520.000000 | |
[5] = -871510165446226343100600549376.000000 | |
[6] = -0.000000 | |
float[3] m_modAttackSpeedPct | |
[0] = -0.000000 | |
[1] = -0.000000 | |
[2] = 0.000000 | |
EventProcessor m_Events = 0x1F68D4D8EE8 | |
std::vector<SpellImmune,std::allocator<SpellImmune> >[8] m_spellImmune | |
[0] = 0x1F68D4D8F08 | |
[1] = 0x1F68D4D8F20 | |
[2] = 0x1F68D4D8F38 | |
[3] = 0x1F68D4D8F50 | |
[4] = 0x1F68D4D8F68 | |
[5] = 0x1F68D4D8F80 | |
[6] = 0x1F68D4D8F98 | |
[7] = 0x1F68D4D8FB0 | |
unsigned int m_lastSanctuaryTime = 0x43BED24D | |
std::set<PetAura const *,std::less<PetAura const *>,std::allocator<PetAura const *> > m_petAuras = 0x1F68D4D8FD0 | |
bool IsAIEnabled = 0xE0 | |
bool NeedChangeAI = 0x8F | |
bool m_ControlledByPlayer = 0x4D | |
bool m_CreatedByPlayer = 0x8D | |
std::set<SafeUnitPointer *,std::less<SafeUnitPointer *>,std::allocator<SafeUnitPointer *> > SafeUnitPointerSet = 0x1F68D4D8FE8 | |
Position m_last_notify_position = 0x1F68D4D8FF8 | |
unsigned int m_last_notify_mstime = 0x8D4D9000 | |
unsigned int m_delayed_unit_relocation_timer = 0x1F6 | |
unsigned int m_delayed_unit_ai_notify_timer = 0x0 | |
bool bRequestForcedVisibilityUpdate = 0x0 | |
Movement::MoveSpline* movespline = 0x880676009EF8A15E | |
UnitAI* i_AI = 0x1F68D4D9020 | |
UnitAI* i_disabledAI = 0x1F68D4D9020 | |
unsigned int m_realRace = 0x0 | |
unsigned int m_race = 0x0 | |
bool m_AutoRepeatFirstCast = 0x0 | |
int[3] m_attackTimer | |
[0] = 0x0 | |
[1] = 0x9EFAA15C | |
[2] = 0x88067700 | |
float[5] m_createStats | |
[0] = -0.000000 | |
[1] = 0.000000 | |
[2] = -0.000000 | |
[3] = 0.000000 | |
[4] = 225694711808.000000 | |
std::unordered_set<Unit *,std::hash<Unit *>,std::equal_to<Unit *>,std::allocator<Unit *> > m_attackers = 0x1F68D4D9058 | |
Unit* m_attacking = 0x88067A009EF0A156 | |
int m_deathState = 0x8D4D90A0 | |
int m_procDeep = 0x1F6 | |
std::list<DynamicObject *,std::allocator<DynamicObject *> > m_dynObj = 0x1F68D4D90A8 | |
std::list<ObjectGuid,std::allocator<ObjectGuid> > m_gameObj = 0x1F68D4D90B8 | |
unsigned int m_transform = 0x8D4D90C0 | |
Spell*[4] m_currentSpells | |
[0] = 0xF1300005DE00014D | |
[1] = 0x88067C009EF4A152 | |
[2] = 0x1F68D4D90E0 | |
[3] = 0x1F68D4D90E0 | |
std::multimap<unsigned int,Aura *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,Aura *> > > m_ownedAuras = 0x1F68D4D90F0 | |
std::multimap<unsigned int,AuraApplication *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,AuraApplication *> > > m_appliedAuras = 0x1F68D4D9100 | |
std::list<Aura *,std::allocator<Aura *> > m_removedAuras = 0x1F68D4D9110 | |
std::_Tree_iterator<std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,Aura *> > > > m_auraUpdateIterator = 0x1F68D4D9120 | |
unsigned int m_removedAurasCount = 0x8D4D9120 | |
std::list<AuraEffect *,std::allocator<AuraEffect *> >[317] m_modAuras | |
[0] = 0x1F68D4D9130 | |
[1] = 0x1F68D4D9140 | |
[2] = 0x1F68D4D9150 | |
[3] = 0x1F68D4D9160 | |
[4] = 0x1F68D4D9170 | |
[5] = 0x1F68D4D9180 | |
[6] = 0x1F68D4D9190 | |
[7] = 0x1F68D4D91A0 | |
[8] = 0x1F68D4D91B0 | |
[9] = 0x1F68D4D91C0 | |
std::list<Aura *,std::allocator<Aura *> > m_scAuras = 0x1F68D4DA500 | |
std::list<AuraApplication *,std::allocator<AuraApplication *> > m_interruptableAuras = 0x1F68D4DA510 | |
std::multimap<enum AuraStateType,AuraApplication *,std::less<enum AuraStateType>,std::allocator<std::pair<enum AuraStateType const ,AuraApplication *> > > m_auraStateAuras = 0x1F68D4DA520 | |
unsigned int m_interruptMask = 0x9720CF90 | |
float[4] m_auraModifiersGroup | |
[0] = 0.000000 | |
[1] = -0.000000 | |
[2] = -0.000000 | |
[3] = -0.000000 | |
[0] = 0x1F68D4DA534 | |
float[4] | |
[0] = 0.000000 | |
[1] = 0.000000 | |
[2] = 0.000000 | |
[3] = 39376729931776.000000 | |
float[4] | |
[0] = 0.000000 | |
[1] = -0.000000 | |
[2] = -0.000000 | |
[3] = -0.000000 | |
float[4] | |
[0] = 0.000000 | |
[1] = 0.000000 | |
[2] = 0.000000 | |
[3] = 0.000000 | |
float[4] | |
[0] = 0.000000 | |
[1] = -0.000000 | |
[2] = -0.000000 | |
[3] = -0.000000 | |
float[4] | |
[0] = 0.000000 | |
[1] = -0.000000 | |
[2] = 0.000000 | |
[3] = 0.000000 | |
float[4] | |
[0] = -638777060271256221847948099584.000000 | |
[1] = -0.000000 | |
[2] = -0.000000 | |
[3] = -0.000000 | |
float[4] | |
[0] = 0.000000 | |
[1] = 0.000000 | |
[2] = 0.000000 | |
[3] = 109.440918 | |
float[4] | |
[0] = 0.000000 | |
[1] = -0.000000 | |
[2] = -0.000000 | |
[3] = -0.000000 | |
float[4] | |
[0] = 0.000000 | |
[1] = -0.000000 | |
[2] = 0.000000 | |
[3] = 0.000031 | |
float[2] m_weaponDamage | |
[0] = 0.000000 | |
[1] = -0.000000 | |
[0] = 0x91F564D0000001F6 | |
float[2] | |
[0] = 0.000000 | |
[1] = 0.000031 | |
float[2] | |
[0] = 0.000000 | |
[1] = -0.000000 | |
bool m_canModifyStats = 0x0 | |
std::map<unsigned char,AuraApplication *,std::less<unsigned char>,std::allocator<std::pair<unsigned char const ,AuraApplication *> > > m_visibleAuras = 0x1F68D4DA6E0 | |
float[9] m_speed_rate | |
[0] = 0.000031 | |
[1] = 0.000000 | |
[2] = -0.000000 | |
[3] = -0.000000 | |
[4] = 0.000000 | |
[5] = -0.000000 | |
[6] = 0.000000 | |
[7] = -0.000000 | |
[8] = -0.000000 | |
CharmInfo* m_charmInfo = 0x88072E009D88A22E | |
std::list<Player *,std::allocator<Player *> > m_sharedVision = 0x1F68D4DA720 | |
MotionMaster* i_motionMaster = 0x1F63803DDA0 | |
unsigned int[4] m_reactiveTimer | |
[0] = 0x9D8AA22C | |
[1] = 0x88072F00 | |
[2] = 0x8D4DA340 | |
[3] = 0x1F6 | |
int m_regenTimer = 0x8D4DA720 | |
ThreatMgr m_ThreatMgr = 0x1F68D4DA750 | |
std::map<ObjectGuid,float,std::less<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,float> > > _charmThreatInfo = 0x1F68D4DA798 | |
Vehicle* m_vehicle = 0x1F68D4DA200 | |
Vehicle* m_vehicleKit = 0x1F638040AA0 | |
unsigned int m_unitTypeMask = 0x9D82A224 | |
LiquidTypeEntry* _lastLiquid = 0x80000BDF00000000 | |
bool m_applyResilience = 0x1D | |
bool _instantCast = 0x0 | |
bool m_cannotReachTarget = 0x0 | |
unsigned int m_rootTimes = 0x80000BEF | |
unsigned int m_state = 0x43B65060 | |
unsigned int m_CombatTimer = 0x1F6 | |
unsigned int m_lastManaUse = 0x9D84A222 | |
std::list<DiminishingReturn,std::allocator<DiminishingReturn> > m_Diminishing = 0x1F68D4DA7E0 | |
HostileRefMgr m_HostileRefMgr = 0x1F68D4DA7F0 | |
FollowerRefMgr m_FollowingRefMgr = 0x1F68D4DA828 | |
Unit* m_comboTarget = 0x880738009D7CA2DA | |
int m_comboPoints = 0x20 | |
std::unordered_set<Unit *,std::hash<Unit *>,std::equal_to<Unit *>,std::allocator<Unit *> > m_ComboPointHolders = 0x1F68D4DA868 | |
RedirectThreatInfo _redirectThreatInfo = 0x1F68D4DA8A8 | |
bool m_cleanupDone = 0xD4 | |
bool m_duringRemoveFromWorld = 0xA2 | |
unsigned int _oldFactionId = 0x90073B00 | |
unsigned int _lastExtraAttackSpell = 0x0 | |
std::unordered_map<ObjectGuid,unsigned int,std::hash<ObjectGuid>,std::equal_to<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,unsigned int> > > extraAttacksTargets = 0x1F68D4DA8C8 | |
ObjectGuid _lastDamagedTargetGuid = 0x1F68D4DA6E0 | |
Unit* defaultValue = NULL | |
WorldObject* m_seer = 0x1F68D4D9140 | |
Object | |
DataMap CustomData = 0x1F68D4D9148 | |
unsigned int m_objectType = 0x9500 | |
int m_objectTypeId = 0x1F6 | |
unsigned int m_updateFlag = 0xDC20 | |
int* m_int32Values = 0x880682009EE0A146 <Unable to read memory> | |
unsigned int* m_uint32Values = 0x880682009EE0A146 <Unable to read memory> | |
float* m_floatValues = 0x880682009EE0A146 <Unable to read memory> | |
UpdateMask _changesMask = 0x1F68D4D91A0 | |
unsigned int m_valuesCount = 0xEE20 | |
unsigned int _fieldNotifyFlags = 0x3803 | |
bool m_objectUpdated = 0xF6 | |
bool m_inWorld = 0x1 | |
PackedGuid m_PackGUID = 0x1F68D4D91B8 | |
WorldLocation | |
Position | |
PositionXYStreamer | |
Position* Pos = 0x1F68D4D9240 | |
PositionXYZStreamer | |
<user defined> m_pos = 0x1F68D4D9240 | |
PositionXYZOStreamer | |
<user defined> m_pos = 0x1F68D4D9240 | |
float m_positionX = -0.000000 | |
float m_positionY = 0.000000 | |
float m_positionZ = 0.000014 | |
float m_orientation = 0.000000 | |
unsigned int m_mapId = 0x9EE6A140 | |
FlaggedValuesArray32<int,unsigned int,enum StealthType,2> m_stealth | |
int[2] m_values | |
[0] = 0x88068500 | |
[1] = 0x8D4D9260 | |
unsigned int m_flags = 0x1F6 | |
FlaggedValuesArray32<int,unsigned int,enum StealthType,2> m_stealthDetect | |
int[2] m_values | |
[0] = 0x8D4D91E0 | |
[1] = 0x1F6 | |
unsigned int m_flags = 0x3765BC30 | |
FlaggedValuesArray32<int,unsigned int,enum InvisibilityType,12> m_invisibility | |
int[12] m_values | |
[0] = 0x1F6 | |
[1] = 0x9ED8A17E | |
[2] = 0x88068600 | |
[3] = 0x8D4D97A0 | |
[4] = 0x1F6 | |
[5] = 0x8D4D92A0 | |
[6] = 0x1F6 | |
[7] = 0x3803F2A0 | |
[8] = 0x1F6 | |
[9] = 0x9EDAA17C | |
unsigned int m_flags = 0x1F6 | |
FlaggedValuesArray32<int,unsigned int,enum InvisibilityType,12> m_invisibilityDetect | |
int[12] m_values | |
[0] = 0x8D4D93A0 | |
[1] = 0x1F6 | |
[2] = 0x37657D30 | |
[3] = 0x1F6 | |
[4] = 0x9EDCA17A | |
[5] = 0x88068800 | |
[6] = 0x8D4D9720 | |
[7] = 0x1F6 | |
[8] = 0x8D4D9200 | |
[9] = 0x1F6 | |
unsigned int m_flags = 0x9EDEA178 | |
FlaggedValuesArray32<int,unsigned int,enum ServerSideVisibilityType,2> m_serverSideVisibility | |
int[2] m_values | |
[0] = 0x88068900 | |
[1] = 0x8D4D9160 | |
unsigned int m_flags = 0x1F6 | |
FlaggedValuesArray32<int,unsigned int,enum ServerSideVisibilityType,2> m_serverSideVisibilityDetect | |
int[2] m_values | |
[0] = 0x8D4D9420 | |
[1] = 0x1F6 | |
unsigned int m_flags = 0x3765B930 | |
unsigned int LastUsedScriptID = 0x1F6 | |
MovementInfo m_movementInfo | |
ObjectGuid guid = 0x88068A009ED0A176 | |
unsigned int flags = 0x8D4D9220 | |
unsigned int flags2 = 0x1F6 | |
Position pos = 0x1F68D4D92A8 | |
unsigned int time = 0x9ED2A174 | |
TransportInfo | |
ObjectGuid guid = 0x88068A009ED0A176 | |
Position pos = 0x1F68D4D92A0 | |
int seat = 0xA0 | |
unsigned int time = 0x1F6 | |
unsigned int time2 = 0x9ED2A174 | |
MovementInfo::TransportInfo transport = 0x1F68D4D92C0 | |
float pitch = -0.000000 | |
unsigned int fallTime = 0x1F6 | |
JumpInfo | |
float zspeed = -0.000000 | |
float sinAngle = -0.000000 | |
float cosAngle = -0.000000 | |
float xyspeed = 0.000000 | |
MovementInfo::JumpInfo jump = 0x1F68D4D92F0 | |
float splineElevation = -0.000000 | |
ElunaEventProcessor* elunaEvents = 0x1F68D4D9660 | |
std::string m_name = "..." | |
bool m_isActive = 0x30 | |
bool m_isFarVisible = 0x9E | |
std::optional<float> m_visibilityDistanceOverride | |
std::_Optional_construct_base<float> | |
std::_Optional_destruct_base<float,1> | |
float _Value = 0.000000 | |
bool _Has_value = 0x6C | |
?$_AllowUnwrappingAssignment@M | |
bool m_isWorldObject = 0x0 | |
ZoneScript* m_zoneScript = 0x1F648D36900 | |
unsigned int _zoneId = 0x0 | |
unsigned int _areaId = 0x0 | |
float _floorZ = 0.000013 | |
bool _outdoors = 0xF6 | |
LiquidData _liquidData | |
unsigned int Entry = 0x9ECCA16A | |
unsigned int Flags = 0x88069000 | |
float Level = -0.000000 | |
float DepthLevel = 0.000000 | |
int Status = 0x8D4D96C0 | |
bool _updatePositionData = 0xF6 | |
Transport* m_transport = 0x1F637657A30 | |
GameObject | |
WorldObject | |
Object | |
DataMap CustomData = 0x1F637657A38 | |
unsigned int m_objectType = 0x0 | |
int m_objectTypeId = 0x0 | |
unsigned int m_updateFlag = 0x0 | |
int* m_int32Values = 0xF <Unable to read memory> | |
unsigned int* m_uint32Values = 0xF <Unable to read memory> | |
float* m_floatValues = 0xF <Unable to read memory> | |
UpdateMask _changesMask = 0x1F637657A90 | |
unsigned int m_valuesCount = 0x0 | |
unsigned int _fieldNotifyFlags = 0x400 | |
bool m_objectUpdated = 0x0 | |
bool m_inWorld = 0x0 | |
PackedGuid m_PackGUID = 0x1F637657AA8 | |
WorldLocation | |
Position | |
PositionXYStreamer | |
Position* Pos = 0x1F63DD9C990 | |
PositionXYZStreamer | |
<user defined> m_pos = 0x1F63DD9C990 | |
PositionXYZOStreamer | |
<user defined> m_pos = 0x1F63DD9C990 | |
float m_positionX = 0.106341 | |
float m_positionY = 0.000000 | |
float m_positionZ = 0.000000 | |
float m_orientation = 0.000000 | |
unsigned int m_mapId = 0x3F800000 | |
FlaggedValuesArray32<int,unsigned int,enum StealthType,2> m_stealth = 0x1F637657AEC | |
FlaggedValuesArray32<int,unsigned int,enum StealthType,2> m_stealthDetect = 0x1F637657AF8 | |
FlaggedValuesArray32<int,unsigned int,enum InvisibilityType,12> m_invisibility = 0x1F637657B04 | |
FlaggedValuesArray32<int,unsigned int,enum InvisibilityType,12> m_invisibilityDetect = 0x1F637657B38 | |
FlaggedValuesArray32<int,unsigned int,enum ServerSideVisibilityType,2> m_serverSideVisibility = 0x1F637657B6C | |
FlaggedValuesArray32<int,unsigned int,enum ServerSideVisibilityType,2> m_serverSideVisibilityDetect = 0x1F637657B78 | |
unsigned int LastUsedScriptID = 0x1F6 | |
MovementInfo m_movementInfo = 0x1F637657B88 | |
ElunaEventProcessor* elunaEvents = NULL | |
std::string m_name = "" | |
bool m_isActive = 0x0 | |
bool m_isFarVisible = 0x0 | |
std::optional<float> m_visibilityDistanceOverride = 0x0 | |
bool m_isWorldObject = 0x0 | |
ZoneScript* m_zoneScript = 0xF | |
unsigned int _zoneId = 0x0 | |
unsigned int _areaId = 0x0 | |
float _floorZ = 0.000000 | |
bool _outdoors = 0x0 | |
LiquidData _liquidData = 0x1F637657C48 | |
bool _updatePositionData = 0xF6 | |
Transport* m_transport = NULL | |
Map* m_currMap = 0x3F800000 | |
unsigned int m_InstanceId = 0x3A1CAA30 | |
unsigned int m_phaseMask = 0x1F6 | |
bool m_useCombinedPhases = 0x1A | |
unsigned int m_notifyflags = 0x0 | |
unsigned int m_executed_notifies = 0x0 | |
std::unordered_set<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid>,std::allocator<ObjectGuid> > _allowedLooters = 0x1F637657C80 | |
GridObject<GameObject> | |
GridReference<GameObject> _gridRef = 0x1F637657CC0 | |
MovableMapObject | |
Cell _currentCell = 0x3F800000 | |
int _moveState = 0x0 | |
Loot loot = 0x1F637657CF0 | |
unsigned int m_groupLootTimer = 0x0 | |
unsigned int lootingGroupLowGUID = 0x0 | |
GameObjectModel* m_model = NULL | |
unsigned int m_spellId = 0xF | |
int m_respawnTime = 0x1F63DD9C6C0 | |
unsigned int m_respawnDelayTime = 0x0 | |
unsigned int m_despawnDelay = 0x0 | |
std::chrono::duration<__int64,std::ratio<1,1> > m_despawnRespawnTime = 0x3F800000 | |
int m_lootState = 0x3A1CA3B0 | |
bool m_spawnedByDefault = 0xF6 | |
unsigned int m_cooldownTime = 0x1A | |
std::unordered_map<ObjectGuid,int,std::hash<ObjectGuid>,std::equal_to<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,int> > > m_SkillupList = 0x1F637657E00 | |
ObjectGuid m_ritualOwnerGUID = 0x1F6370B7EA0 | |
std::set<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid> > m_unique_users = 0x1F637657E48 | |
unsigned int m_usetimes = 0x7 | |
std::map<unsigned int,ObjectGuid,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,ObjectGuid> > > ChairListSlots = 0x1F637657E60 | |
unsigned int m_spawnId = 0x3DEC1C00 | |
GameObjectTemplate* m_goInfo = NULL | |
GameObjectData* m_goData = 0x1F6370B7D80 | |
GameObjectValue m_goValue = 0x1F637657E88 | |
bool m_allowModifyDestructibleBuilding = 0x7 | |
int m_packedRotation = 0x8 | |
G3D::Quat m_localRotation = 0x1F637657EA8 | |
Position m_stationaryPosition = 0x1F637657EB8 | |
ObjectGuid m_lootRecipient = 0x0 | |
unsigned int m_lootRecipientGroup = 0x3DD9C930 | |
unsigned int m_LootMode = 0x1F6 | |
unsigned int m_lootGenerationTime = 0x0 | |
ObjectGuid m_linkedTrap = 0x1A | |
ObjectGuid _lootStateUnitGUID = 0x1F | |
GameObjectAI* m_AI = NULL | |
bool m_saveStateOnDb = 0x0 | |
std::set<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *> > _passengers = 0x1F637657F08 | |
Map* m_currMap = 0x880691009ECEA168 | |
GridRefMgr<NGrid<8,Player,TypeList<GameObject,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > > > | |
RefMgr<GridRefMgr<NGrid<8,Player,TypeList<GameObject,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > > >,NGrid<8,Player,TypeList<GameObject,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > > > | |
LinkedListHead | |
LinkedListElement iFirst = 0x880691009ECEA170 | |
LinkedListElement iLast = 0x880691009ECEA180 | |
unsigned int iSize = 0x880691009ECEA190 <Unable to read memory> | |
<user defined> ?$Iterator@VLinkedListElement@@ = 0x880691009ECEA170 <Unable to read memory> | |
<user defined> iterator = 0x880691009ECEA170 <Unable to read memory> | |
<user defined> iterator = 0x880691009ECEA168 <Unable to read memory> | |
iterator | |
GridReference<NGrid<8,Player,TypeList<GameObject,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > > >* _Ptr = <Unable to read memory> | |
std::unordered_set<Unit *,std::hash<Unit *>,std::equal_to<Unit *>,std::allocator<Unit *> > i_objectsForDelayedVisibility = 0x880691009ECEA198 | |
std::map<unsigned int,CreatureGroup *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,CreatureGroup *> > > CreatureGroupHolder = 0x880691009ECEA1D8 | |
DataMap CustomData = 0x880691009ECEA1E8 | |
std::vector<Creature *,std::allocator<Creature *> > _creaturesToMove = 0x880691009ECEA228 | |
std::vector<GameObject *,std::allocator<GameObject *> > _gameObjectsToMove = 0x880691009ECEA240 | |
std::vector<DynamicObject *,std::allocator<DynamicObject *> > _dynamicObjectsToMove = 0x880691009ECEA258 | |
std::mutex Lock = 0x880691009ECEA270 | |
std::mutex GridLock = 0x880691009ECEA2C0 | |
std::shared_mutex MMapLock = 0x880691009ECEA310 <Unable to read memory> | |
MapEntry* i_mapEntry = <Unable to read memory> | |
unsigned int i_spawnMode = 0x880691009ECEA320 <Unable to read memory> | |
unsigned int i_InstanceId = 0x880691009ECEA324 <Unable to read memory> | |
unsigned int m_unloadTimer = 0x880691009ECEA328 <Unable to read memory> | |
float m_VisibleDistance = 0x880691009ECEA32C <Unable to read memory> | |
DynamicMapTree _dynamicTree = 0x880691009ECEA330 <Unable to read memory> | |
int _instanceResetPeriod = 0x880691009ECEA338 <Unable to read memory> | |
MapRefMgr m_mapRefMgr = 0x880691009ECEA340 | |
LinkedListHead::Iterator<MapReference> m_mapRefIter = 0x880691009ECEA370 <Unable to read memory> | |
std::set<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *> > m_activeNonPlayers = 0x880691009ECEA378 | |
std::_Tree_const_iterator<std::_Tree_val<std::_Tree_simple_types<WorldObject *> > > m_activeNonPlayersIter = 0x880691009ECEA388 <Unable to read memory> | |
std::set<MotionTransport *,std::less<MotionTransport *>,std::allocator<MotionTransport *> > _transports = 0x880691009ECEA390 | |
std::_Tree_const_iterator<std::_Tree_val<std::_Tree_simple_types<MotionTransport *> > > _transportsUpdateIter = 0x880691009ECEA3A0 <Unable to read memory> | |
Map* m_parentMap = <Unable to read memory> | |
NGrid<8,Player,TypeList<GameObject,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > >*[64] i_grids | |
[0] = <Unable to read memory> | |
[1] = <Unable to read memory> | |
[2] = <Unable to read memory> | |
[3] = <Unable to read memory> | |
[4] = <Unable to read memory> | |
[5] = <Unable to read memory> | |
[6] = <Unable to read memory> | |
[7] = <Unable to read memory> | |
[8] = <Unable to read memory> | |
[9] = <Unable to read memory> | |
[0] = 0x880691009ECEA3B0 | |
<user defined>*[64] NGrid<8,Player,TypeList<GameObject,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > > | |
[0] = <Unable to read memory> | |
[1] = <Unable to read memory> | |
[2] = <Unable to read memory> | |
[3] = <Unable to read memory> | |
[4] = <Unable to read memory> | |
[5] = <Unable to read memory> | |
[6] = <Unable to read memory> | |
[7] = <Unable to read memory> | |
[8] = <Unable to read memory> | |
[9] = <Unable to read memory> | |
<user defined>*[64] NGrid<8,Player,TypeList<GameObject,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > > | |
[0] = <Unable to read memory> | |
[1] = <Unable to read memory> | |
[2] = <Unable to read memory> | |
[3] = <Unable to read memory> | |
[4] = <Unable to read memory> | |
[5] = <Unable to read memory> | |
[6] = <Unable to read memory> | |
[7] = <Unable to read memory> | |
[8] = <Unable to read memory> | |
[9] = <Unable to read memory> | |
<user defined>*[64] NGrid<8,Player,TypeList<GameObject,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > > | |
[0] = <Unable to read memory> | |
[1] = <Unable to read memory> | |
[2] = <Unable to read memory> | |
[3] = <Unable to read memory> | |
[4] = <Unable to read memory> | |
[5] = <Unable to read memory> | |
[6] = <Unable to read memory> | |
[7] = <Unable to read memory> | |
[8] = <Unable to read memory> | |
[9] = <Unable to read memory> | |
<user defined>*[64] NGrid<8,Player,TypeList<GameObject,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > > | |
[0] = <Unable to read memory> | |
[1] = <Unable to read memory> | |
[2] = <Unable to read memory> | |
[3] = <Unable to read memory> | |
[4] = <Unable to read memory> | |
[5] = <Unable to read memory> | |
[6] = <Unable to read memory> | |
[7] = <Unable to read memory> | |
[8] = <Unable to read memory> | |
[9] = <Unable to read memory> | |
<user defined>*[64] NGrid<8,Player,TypeList<GameObject,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > > | |
[0] = <Unable to read memory> | |
[1] = <Unable to read memory> | |
[2] = <Unable to read memory> | |
[3] = <Unable to read memory> | |
[4] = <Unable to read memory> | |
[5] = <Unable to read memory> | |
[6] = <Unable to read memory> | |
[7] = <Unable to read memory> | |
[8] = <Unable to read memory> | |
[9] = <Unable to read memory> | |
<user defined>*[64] NGrid<8,Player,TypeList<GameObject,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > > | |
[0] = <Unable to read memory> | |
[1] = <Unable to read memory> | |
[2] = <Unable to read memory> | |
[3] = <Unable to read memory> | |
[4] = <Unable to read memory> | |
[5] = <Unable to read memory> | |
[6] = <Unable to read memory> | |
[7] = <Unable to read memory> | |
[8] = <Unable to read memory> | |
[9] = <Unable to read memory> | |
<user defined>*[64] NGrid<8,Player,TypeList<GameObject,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > > | |
[0] = <Unable to read memory> | |
[1] = <Unable to read memory> | |
[2] = <Unable to read memory> | |
[3] = <Unable to read memory> | |
[4] = <Unable to read memory> | |
[5] = <Unable to read memory> | |
[6] = <Unable to read memory> | |
[7] = <Unable to read memory> | |
[8] = <Unable to read memory> | |
[9] = <Unable to read memory> | |
<user defined>*[64] NGrid<8,Player,TypeList<GameObject,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > > | |
[0] = <Unable to read memory> | |
[1] = <Unable to read memory> | |
[2] = <Unable to read memory> | |
[3] = <Unable to read memory> | |
[4] = <Unable to read memory> | |
[5] = <Unable to read memory> | |
[6] = <Unable to read memory> | |
[7] = <Unable to read memory> | |
[8] = <Unable to read memory> | |
[9] = <Unable to read memory> | |
<user defined>*[64] NGrid<8,Player,TypeList<GameObject,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > > | |
[0] = <Unable to read memory> | |
[1] = <Unable to read memory> | |
[2] = <Unable to read memory> | |
[3] = <Unable to read memory> | |
[4] = <Unable to read memory> | |
[5] = <Unable to read memory> | |
[6] = <Unable to read memory> | |
[7] = <Unable to read memory> | |
[8] = <Unable to read memory> | |
[9] = <Unable to read memory> | |
GridMap*[64] GridMaps | |
[0] = <Unable to read memory> | |
[1] = <Unable to read memory> | |
[2] = <Unable to read memory> | |
[3] = <Unable to read memory> | |
[4] = <Unable to read memory> | |
[5] = <Unable to read memory> | |
[6] = <Unable to read memory> | |
[7] = <Unable to read memory> | |
[8] = <Unable to read memory> | |
[9] = <Unable to read memory> | |
[0] = 0x880691009ECF23B0 | |
<user defined>*[64] GridMap | |
[0] = <Unable to read memory> | |
[1] = <Unable to read memory> | |
[2] = <Unable to read memory> | |
[3] = <Unable to read memory> | |
[4] = <Unable to read memory> | |
[5] = <Unable to read memory> | |
[6] = <Unable to read memory> | |
[7] = <Unable to read memory> | |
[8] = <Unable to read memory> | |
[9] = <Unable to read memory> | |
<user defined>*[64] GridMap | |
[0] = <Unable to read memory> | |
[1] = <Unable to read memory> | |
[2] = <Unable to read memory> | |
[3] = <Unable to read memory> | |
[4] = <Unable to read memory> | |
[5] = <Unable to read memory> | |
[6] = <Unable to read memory> | |
[7] = <Unable to read memory> | |
[8] = <Unable to read memory> | |
[9] = <Unable to read memory> | |
<user defined>*[64] GridMap | |
[0] = <Unable to read memory> | |
[1] = <Unable to read memory> | |
[2] = <Unable to read memory> | |
[3] = <Unable to read memory> | |
[4] = <Unable to read memory> | |
[5] = <Unable to read memory> | |
[6] = <Unable to read memory> | |
[7] = <Unable to read memory> | |
[8] = <Unable to read memory> | |
[9] = <Unable to read memory> | |
<user defined>*[64] GridMap | |
[0] = <Unable to read memory> | |
[1] = <Unable to read memory> | |
[2] = <Unable to read memory> | |
[3] = <Unable to read memory> | |
[4] = <Unable to read memory> | |
[5] = <Unable to read memory> | |
[6] = <Unable to read memory> | |
[7] = <Unable to read memory> | |
[8] = <Unable to read memory> | |
[9] = <Unable to read memory> | |
<user defined>*[64] GridMap | |
[0] = <Unable to read memory> | |
[1] = <Unable to read memory> | |
[2] = <Unable to read memory> | |
[3] = <Unable to read memory> | |
[4] = <Unable to read memory> | |
[5] = <Unable to read memory> | |
[6] = <Unable to read memory> | |
[7] = <Unable to read memory> | |
[8] = <Unable to read memory> | |
[9] = <Unable to read memory> | |
<user defined>*[64] GridMap | |
[0] = <Unable to read memory> | |
[1] = <Unable to read memory> | |
[2] = <Unable to read memory> | |
[3] = <Unable to read memory> | |
[4] = <Unable to read memory> | |
[5] = <Unable to read memory> | |
[6] = <Unable to read memory> | |
[7] = <Unable to read memory> | |
[8] = <Unable to read memory> | |
[9] = <Unable to read memory> | |
<user defined>*[64] GridMap | |
[0] = <Unable to read memory> | |
[1] = <Unable to read memory> | |
[2] = <Unable to read memory> | |
[3] = <Unable to read memory> | |
[4] = <Unable to read memory> | |
[5] = <Unable to read memory> | |
[6] = <Unable to read memory> | |
[7] = <Unable to read memory> | |
[8] = <Unable to read memory> | |
[9] = <Unable to read memory> | |
<user defined>*[64] GridMap | |
[0] = <Unable to read memory> | |
[1] = <Unable to read memory> | |
[2] = <Unable to read memory> | |
[3] = <Unable to read memory> | |
[4] = <Unable to read memory> | |
[5] = <Unable to read memory> | |
[6] = <Unable to read memory> | |
[7] = <Unable to read memory> | |
[8] = <Unable to read memory> | |
[9] = <Unable to read memory> | |
<user defined>*[64] GridMap | |
[0] = <Unable to read memory> | |
[1] = <Unable to read memory> | |
[2] = <Unable to read memory> | |
[3] = <Unable to read memory> | |
[4] = <Unable to read memory> | |
[5] = <Unable to read memory> | |
[6] = <Unable to read memory> | |
[7] = <Unable to read memory> | |
[8] = <Unable to read memory> | |
[9] = <Unable to read memory> | |
std::bitset<262144> marked_cells = 0x880691009ECFA3B0 | |
std::bitset<262144> marked_cells_large = 0x880691009ED023B0 | |
bool i_scriptLock = 0x880691009ED0A3B0 <Unable to read memory> | |
std::unordered_set<WorldObject *,std::hash<WorldObject *>,std::equal_to<WorldObject *>,std::allocator<WorldObject *> > i_objectsToRemove = 0x880691009ED0A3B8 | |
std::map<WorldObject *,bool,std::less<WorldObject *>,std::allocator<std::pair<WorldObject * const,bool> > > i_objectsToSwitch = 0x880691009ED0A3F8 | |
std::unordered_set<WorldObject *,std::hash<WorldObject *>,std::equal_to<WorldObject *>,std::allocator<WorldObject *> > i_worldObjects = 0x880691009ED0A408 | |
std::multimap<__int64,ScriptAction,std::less<__int64>,std::allocator<std::pair<__int64 const ,ScriptAction> > > m_scriptSchedule = 0x880691009ED0A448 | |
std::unordered_map<unsigned int,__int64,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,__int64> > > _creatureRespawnTimes = 0x880691009ED0A458 | |
std::unordered_map<unsigned int,__int64,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,__int64> > > _goRespawnTimes = 0x880691009ED0A498 | |
std::unordered_map<unsigned int,ZoneDynamicInfo,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,ZoneDynamicInfo> > > _zoneDynamicInfo = 0x880691009ED0A4D8 | |
unsigned int _defaultLight = 0x880691009ED0A518 <Unable to read memory> | |
std::map<enum HighGuid,std::unique_ptr<ObjectGuidGeneratorBase,std::default_delete<ObjectGuidGeneratorBase> >,std::less<enum HighGuid>,std::allocator<std::pair<enum HighGuid const ,std::unique_ptr<ObjectGuidGeneratorBase,std::default_delete<ObjectGuidGeneratorBase> > > > > _guidGenerators = 0x880691009ED0A520 | |
TypeUnorderedMapContainer<TypeList<Creature,TypeList<GameObject,TypeList<DynamicObject,TypeList<Pet,TypeList<Corpse,TypeNull> > > > >,ObjectGuid> _objectsStore = 0x880691009ED0A530 | |
std::unordered_multimap<unsigned int,Creature *,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,Creature *> > > _creatureBySpawnIdStore = 0x880691009ED0A678 | |
std::unordered_multimap<unsigned int,GameObject *,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,GameObject *> > > _gameobjectBySpawnIdStore = 0x880691009ED0A6B8 | |
std::unordered_map<unsigned int,std::unordered_set<Corpse *,std::hash<Corpse *>,std::equal_to<Corpse *>,std::allocator<Corpse *> >,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,std::unordered_set<Corpse *,std::hash<Corpse *>,std::equal_to<Corpse *>,std::allocator<Corpse *> > > > > _corpsesByCell = 0x880691009ED0A6F8 | |
std::unordered_map<ObjectGuid,Corpse *,std::hash<ObjectGuid>,std::equal_to<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,Corpse *> > > _corpsesByPlayer = 0x880691009ED0A738 | |
std::unordered_set<Corpse *,std::hash<Corpse *>,std::equal_to<Corpse *>,std::allocator<Corpse *> > _corpseBones = 0x880691009ED0A778 | |
std::unordered_set<Object *,std::hash<Object *>,std::equal_to<Object *>,std::allocator<Object *> > _updateObjects = 0x880691009ED0A7B8 | |
unsigned int m_InstanceId = 0x8D4D9740 | |
unsigned int m_phaseMask = 0x1F6 | |
bool m_useCombinedPhases = 0x0 | |
unsigned int m_notifyflags = 0x8D4D | |
unsigned int m_executed_notifies = 0x1F6 | |
std::unordered_set<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid>,std::allocator<ObjectGuid> > _allowedLooters | |
std::_Hash<std::_Uset_traits<ObjectGuid,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<ObjectGuid>,0> > | |
<user defined> _Min_buckets_construct_ptr = 0x1F68D4D9390 | |
_Clear_guard | |
std::_Hash<std::_Uset_traits<ObjectGuid,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<ObjectGuid>,0> >* _Target = 0x1F637656CB0 | |
<user defined> _Range_eraser = 0x1F68D4D9390 | |
<user defined> _Equal_range_result = 0x1F68D4D9390 | |
<user defined> _Multi_equal_check_result = 0x1F68D4D9390 | |
std::_Uset_traits<ObjectGuid,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<ObjectGuid>,0> _Traitsobj = 0x37656CB0 | |
std::list<ObjectGuid,std::allocator<ObjectGuid> > _List = 0x1F68D4D9398 | |
std::_Hash_vec<std::allocator<std::_List_unchecked_const_iterator<std::_List_val<std::_List_simple_types<ObjectGuid> >,std::_Iterator_base0> > > _Vec = 0x1F68D4D93A8 | |
unsigned int _Mask = 0x1F68D4D9400 | |
unsigned int _Maxidx = 0x1F68D4D9400 | |
std::set<Unit *,std::less<Unit *>,std::allocator<Unit *> > m_isInSharedVisionOf | |
std::_Tree<std::_Tset_traits<Unit *,std::less<Unit *>,std::allocator<Unit *>,0> > | |
<user defined> _Copy_tag = 0x0 | |
<user defined> _Move_tag = 0x0 | |
std::_Compressed_pair<std::less<Unit *>,std::_Compressed_pair<std::allocator<std::_Tree_node<Unit *,void *> >,std::_Tree_val<std::_Tree_simple_types<Unit *> >,1>,1> _Mypair = 0x1F695F273D8 | |
unsigned int m_recallMap = 0x0 | |
float m_recallX = 0.000000 | |
float m_recallY = -0.000000 | |
float m_recallZ = 0.000000 | |
float m_recallO = 0.000000 | |
unsigned int m_homebindMapId = 0x0 | |
unsigned int m_homebindAreaId = 0x8DA0 | |
float m_homebindX = 0.000000 | |
float m_homebindY = 0.000000 | |
float m_homebindZ = 0.000000 | |
std::unordered_set<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid>,std::allocator<ObjectGuid> > m_clientGUIDs | |
std::_Hash<std::_Uset_traits<ObjectGuid,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<ObjectGuid>,0> > | |
<user defined> _Min_buckets_construct_ptr = 0x1F695F27410 | |
_Clear_guard | |
std::_Hash<std::_Uset_traits<ObjectGuid,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<ObjectGuid>,0> >* _Target = 0x1F68D4D8B40 | |
<user defined> _Range_eraser = 0x1F695F27410 | |
<user defined> _Equal_range_result = 0x1F695F27410 | |
<user defined> _Multi_equal_check_result = 0x1F695F27410 | |
std::_Uset_traits<ObjectGuid,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<ObjectGuid>,0> _Traitsobj = 0x8D4D8B40 | |
std::list<ObjectGuid,std::allocator<ObjectGuid> > _List = 0x1F695F27418 | |
std::_Hash_vec<std::allocator<std::_List_unchecked_const_iterator<std::_List_val<std::_List_simple_types<ObjectGuid> >,std::_Iterator_base0> > > _Vec = 0x1F695F27428 | |
unsigned int _Mask = 0x1F68D4D8CA0 | |
unsigned int _Maxidx = 0x0 | |
std::vector<Unit *,std::allocator<Unit *> > m_newVisible | |
std::_Compressed_pair<std::allocator<Unit *>,std::_Vector_val<std::_Simple_types<Unit *> >,1> _Mypair | |
std::_Vector_val<std::_Simple_types<Unit *> > _Myval2 = 0x1F695F27450 | |
unsigned int[9] m_forced_speed_changes | |
[0] = 0x0 | |
[1] = 0x0 | |
[2] = 0x0 | |
[3] = 0x0 | |
[4] = 0x0 | |
[5] = 0x0 | |
[6] = 0x0 | |
[7] = 0x0 | |
[8] = 0x0 | |
std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > m_DFQuests | |
std::_Tree<std::_Tset_traits<unsigned int,std::less<unsigned int>,std::allocator<unsigned int>,0> > | |
<user defined> _Copy_tag = 0x0 | |
<user defined> _Move_tag = 0x0 | |
std::_Compressed_pair<std::less<unsigned int>,std::_Compressed_pair<std::allocator<std::_Tree_node<unsigned int,void *> >,std::_Tree_val<std::_Tree_simple_types<unsigned int> >,1>,1> _Mypair = 0x1F695F27478 | |
unsigned int m_HomebindTimer = 0x0 | |
bool m_InstanceValid = 0x0 | |
Spell* m_spellModTakingSpell = 0x1F68D4D8D20 | |
SpellInfo* m_spellInfo = 0x1F68D4D8D20 | |
unsigned int Id = 0x8D4D8D20 | |
SpellCategoryEntry* CategoryEntry = 0x1F68D4D8D20 | |
unsigned int Dispel = 0x4B91D150 | |
unsigned int Mechanic = 0x1F6 | |
unsigned int Attributes = 0x9F2AA08C | |
unsigned int AttributesEx = 0x88065F00 | |
unsigned int AttributesEx2 = 0x8D4D8D40 | |
unsigned int AttributesEx3 = 0x1F6 | |
unsigned int AttributesEx4 = 0x8D4D8D40 | |
unsigned int AttributesEx5 = 0x1F6 | |
unsigned int AttributesEx6 = 0x0 | |
unsigned int AttributesEx7 = 0x0 | |
unsigned int AttributesCu = 0x9F2CA08A | |
unsigned int Stances = 0x88066000 | |
unsigned int StancesNot = 0x8D4D8D60 | |
unsigned int Targets = 0x1F6 | |
unsigned int TargetCreatureType = 0x8D4D8D60 | |
unsigned int RequiresSpellFocus = 0x1F6 | |
unsigned int FacingCasterFlags = 0x0 | |
unsigned int CasterAuraState = 0x0 | |
unsigned int TargetAuraState = 0x9F2EA088 | |
unsigned int CasterAuraStateNot = 0x88066100 | |
unsigned int TargetAuraStateNot = 0x8D4D8D80 | |
unsigned int CasterAuraSpell = 0x1F6 | |
unsigned int TargetAuraSpell = 0x8D4D8D80 | |
unsigned int ExcludeCasterAuraSpell = 0x1F6 | |
unsigned int ExcludeTargetAuraSpell = 0x46DC2110 | |
SpellCastTimesEntry* CastTimeEntry = 0x880662009F20A086 <Unable to read memory> | |
unsigned int RecoveryTime = 0x8D4D8DA0 | |
unsigned int CategoryRecoveryTime = 0x1F6 | |
unsigned int StartRecoveryCategory = 0x8D4D8DA0 | |
unsigned int StartRecoveryTime = 0x1F6 | |
unsigned int InterruptFlags = 0x46CE20F0 | |
unsigned int AuraInterruptFlags = 0x1F6 | |
unsigned int ChannelInterruptFlags = 0x9F22A084 | |
unsigned int ProcFlags = 0x88066300 | |
unsigned int ProcChance = 0x8D4D8DC0 | |
unsigned int ProcCharges = 0x1F6 | |
unsigned int MaxLevel = 0x8D4D8DC0 | |
unsigned int BaseLevel = 0x1F6 | |
unsigned int SpellLevel = 0x4B90D0D0 | |
SpellDurationEntry* DurationEntry = 0x880664009F24A082 | |
unsigned int PowerType = 0x8D4D8DE0 | |
unsigned int ManaCost = 0x1F6 | |
unsigned int ManaCostPerlevel = 0x8D4D8DE0 | |
unsigned int ManaPerSecond = 0x1F6 | |
unsigned int ManaPerSecondPerLevel = 0x9169A170 | |
unsigned int ManaCostPercentage = 0x1F6 | |
unsigned int RuneCostID = 0x9F26A080 | |
SpellRangeEntry* RangeEntry = 0x1F68D4D8E00 | |
float Speed = -0.000000 | |
unsigned int StackAmount = 0x1F6 | |
std::array<unsigned int,2> Totem = 0x1F646DBA0D0 | |
std::array<int,8> Reagent = 0x1F68D4D8E18 | |
std::array<unsigned int,8> ReagentCount = 0x1F68D4D8E38 | |
int EquippedItemClass = 0x9F1CA0BA | |
int EquippedItemSubClassMask = 0x88066800 | |
int EquippedItemInventoryTypeMask = 0x8D4D8E60 | |
std::array<unsigned int,2> TotemCategory = 0x8D4D8E60000001F6 | |
std::array<unsigned int,2> SpellVisual = 0x46DBE0F0000001F6 | |
unsigned int SpellIconID = 0x1F6 | |
unsigned int ActiveIconID = 0x9F1EA0B8 | |
unsigned int SpellPriority = 0x88066900 | |
std::array<char const *,16> SpellName = 0x1F68D4D8E80 | |
std::array<char const *,16> Rank = 0x1F68D4D8F00 | |
unsigned int MaxTargetLevel = 0x8D4D8F80 | |
unsigned int MaxAffectedTargets = 0x1F6 | |
unsigned int SpellFamilyName = 0x8D4D8F80 | |
flag96 SpellFamilyFlags = 0x1F68D4D8F8C | |
unsigned int DmgClass = 0x9F00A0A6 | |
unsigned int PreventionType = 0x88067200 | |
int AreaGroupId = 0x8D4D8FA0 | |
unsigned int SchoolMask = 0x1F6 | |
std::array<SpellEffectInfo,3> Effects = 0x1F68D4D8FA8 | |
unsigned int ExplicitTargetMask = 0x9EF6A150 | |
SpellChainNode* ChainEntry = 0x1F68D4D9100 | |
int _auraState = 0x8D4D9100 | |
int _spellSpecific = 0x1F6 | |
bool _isStackableWithRanks = 0x0 | |
bool _isSpellValid = 0x0 | |
bool _isCritCapable = 0x0 | |
bool _requireCooldownInfo = 0x0 | |
Item* m_CastItem = 0x1F68D4D8D20 | |
Object | |
DataMap CustomData = 0x1F68D4D8D28 | |
unsigned int m_objectType = 0x8D60 | |
int m_objectTypeId = 0x1F6 | |
unsigned int m_updateFlag = 0x0 | |
int* m_int32Values = 0x880661009F2EA088 <Unable to read memory> | |
unsigned int* m_uint32Values = 0x880661009F2EA088 <Unable to read memory> | |
float* m_floatValues = 0x880661009F2EA088 <Unable to read memory> | |
UpdateMask _changesMask = 0x1F68D4D8D80 | |
unsigned int m_valuesCount = 0x2110 | |
unsigned int _fieldNotifyFlags = 0x46DC | |
bool m_objectUpdated = 0xF6 | |
bool m_inWorld = 0x1 | |
PackedGuid m_PackGUID = 0x1F68D4D8D98 | |
Loot loot = 0x1F68D4D8DC8 | |
bool m_lootGenerated = 0xB6 | |
std::string m_text = "��M��" | |
unsigned int m_slot = 0xC0 | |
Bag* m_container = 0x1F68D4D8EC0 | |
int uState = 0xDD000151 | |
int uQueuePos = 0xF1300005 | |
bool mb_in_trade = 0xB2 | |
int m_lastPlayedTimeUpdate = 0x1F68D4D8EE0 | |
unsigned int m_refundRecipient = 0x8D4D8EE0 | |
unsigned int m_paidMoney = 0x1F6 | |
unsigned int m_paidExtendedCost = 0xDE00048B | |
std::set<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid> > allowedGUIDs = 0x1F68D4D8EF8 | |
Item* m_weaponItem = 0x1F64B91D150 | |
Object | |
DataMap CustomData = 0x1F64B91D158 | |
unsigned int m_objectType = 0x9 | |
int m_objectTypeId = 0x3 | |
unsigned int m_updateFlag = 0x60 | |
int* m_int32Values = 0xDE00048D | |
unsigned int* m_uint32Values = 0xDE00048D | |
float* m_floatValues = -2306163241975283712.000000 | |
UpdateMask _changesMask = 0x1F64B91D1B0 | |
unsigned int m_valuesCount = 0x94 | |
unsigned int _fieldNotifyFlags = 0x100 | |
bool m_objectUpdated = 0x0 | |
bool m_inWorld = 0x1 | |
PackedGuid m_PackGUID = 0x1F64B91D1C8 | |
Loot loot = 0x1F64B91D1F8 | |
bool m_lootGenerated = 0x0 | |
std::string m_text = "(null)" | |
unsigned int m_slot = 0x0 | |
Bag* m_container = NULL | |
int uState = 0x0 | |
int uQueuePos = 0x0 | |
bool mb_in_trade = 0x0 | |
int m_lastPlayedTimeUpdate = 0x0 | |
unsigned int m_refundRecipient = 0x0 | |
unsigned int m_paidMoney = 0x0 | |
unsigned int m_paidExtendedCost = 0x74657257 | |
std::set<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid> > allowedGUIDs = 0x1F64B91D328 | |
ObjectGuid m_castItemGUID | |
unsigned int _guid = 0x88065F009F2AA08C | |
unsigned int m_cast_count = 0x40 | |
unsigned int m_glyphIndex = 0x1F6 | |
unsigned int m_preCastSpell = 0x8D4D8D40 | |
SpellCastTargets m_targets | |
unsigned int m_targetMask = 0x0 | |
WorldObject* m_objectTarget = 0x880660009F2CA08A | |
Item* m_itemTarget = 0x1F68D4D8D60 | |
ObjectGuid m_objectTargetGUID = 0x1F68D4D8D60 | |
ObjectGuid m_itemTargetGUID = 0x0 | |
unsigned int m_itemTargetEntry = 0x9F2EA088 | |
SpellDestination m_src = 0x1F68D4D8D80 | |
SpellDestination m_dst = 0x1F68D4D8DB0 | |
float m_elevation = -0.000000 | |
float m_speed = 0.000000 | |
std::string m_strTarget = "��M��..." | |
SpellDestination m_dstChannel = 0x1F68D4D8E08 | |
ObjectGuid m_objectTargetGUIDChannel = 0x880667009F1AA0BC | |
int m_customError = 0x8D4D8E40 | |
Unit* m_comboTarget = 0x1F68D4D8E40 | |
WorldObject | |
Object | |
DataMap CustomData = 0x1F68D4D8E48 | |
unsigned int m_objectType = 0x8E80 | |
int m_objectTypeId = 0x1F6 | |
unsigned int m_updateFlag = 0x0 | |
int* m_int32Values = 0x88066A009F10A0B6 <Unable to read memory> | |
unsigned int* m_uint32Values = 0x88066A009F10A0B6 <Unable to read memory> | |
float* m_floatValues = 0x88066A009F10A0B6 <Unable to read memory> | |
UpdateMask _changesMask = 0x1F68D4D8EA0 | |
unsigned int m_valuesCount = 0x0 | |
unsigned int _fieldNotifyFlags = 0x0 | |
bool m_objectUpdated = 0x0 | |
bool m_inWorld = 0x0 | |
PackedGuid m_PackGUID = 0x1F68D4D8EB8 | |
WorldLocation | |
Position | |
PositionXYStreamer | |
Position* Pos = 0x1F68D4D8EE0 | |
PositionXYZStreamer | |
<user defined> m_pos = 0x1F68D4D8EE0 | |
PositionXYZOStreamer | |
<user defined> m_pos = 0x1F68D4D8EE0 | |
float m_positionX = -0.000000 | |
float m_positionY = 0.000000 | |
float m_positionZ = -2306162692219469824.000000 | |
float m_orientation = -871510165446226343100600549376.000000 | |
unsigned int m_mapId = 0x9F16A0B0 | |
FlaggedValuesArray32<int,unsigned int,enum StealthType,2> m_stealth = 0x1F68D4D8EFC | |
FlaggedValuesArray32<int,unsigned int,enum StealthType,2> m_stealthDetect = 0x1F68D4D8F08 | |
FlaggedValuesArray32<int,unsigned int,enum InvisibilityType,12> m_invisibility = 0x1F68D4D8F14 | |
FlaggedValuesArray32<int,unsigned int,enum InvisibilityType,12> m_invisibilityDetect = 0x1F68D4D8F48 | |
FlaggedValuesArray32<int,unsigned int,enum ServerSideVisibilityType,2> m_serverSideVisibility = 0x1F68D4D8F7C | |
FlaggedValuesArray32<int,unsigned int,enum ServerSideVisibilityType,2> m_serverSideVisibilityDetect = 0x1F68D4D8F88 | |
unsigned int LastUsedScriptID = 0x0 | |
MovementInfo m_movementInfo = 0x1F68D4D8F98 | |
ElunaEventProcessor* elunaEvents = 0x1F68D4D9000 | |
std::string m_name = "(null)..." | |
bool m_isActive = 0x0 | |
bool m_isFarVisible = 0x0 | |
std::optional<float> m_visibilityDistanceOverride = 0x9EFAA15C00000000 | |
bool m_isWorldObject = 0x0 | |
ZoneScript* m_zoneScript = 0x1F68D4D9040 | |
unsigned int _zoneId = 0x8D4D9040 | |
unsigned int _areaId = 0x1F6 | |
float _floorZ = 225694711808.000000 | |
bool _outdoors = 0xF6 | |
LiquidData _liquidData = 0x1F68D4D9058 | |
bool _updatePositionData = 0xF6 | |
Transport* m_transport = 0xF11002AEA8000067 | |
Map* m_currMap = 0x880679009EFEA158 | |
unsigned int m_InstanceId = 0x8D4D9080 | |
unsigned int m_phaseMask = 0x1F6 | |
bool m_useCombinedPhases = 0x80 | |
unsigned int m_notifyflags = 0x8D4D | |
unsigned int m_executed_notifies = 0x1F6 | |
std::unordered_set<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid>,std::allocator<ObjectGuid> > _allowedLooters = 0x1F68D4D9090 | |
unsigned int m_extraAttacks = 0xDE00014D | |
bool m_canDualWield = 0x5 | |
std::set<Unit *,std::less<Unit *>,std::allocator<Unit *> > m_Controlled = 0x1F68D4D90D8 | |
SafeUnitPointer m_movedByPlayer = 0x1F68D4D90E8 | |
ObjectGuid[7] m_SummonSlot | |
[0] = 0x88067D009EF6A150 | |
[1] = 0x1F68D4D9100 | |
[2] = 0x1F68D4D9100 | |
[3] = 0x0 | |
[4] = 0x88067E009EE8A14E | |
[5] = 0x1F68D4D9120 | |
[6] = 0x1F68D4D9120 | |
ObjectGuid[4] m_ObjectSlot | |
[0] = 0x0 | |
[1] = 0x88067F009EEAA14C | |
[2] = 0x1F68D4D9140 | |
[3] = 0x1F68D4D9140 | |
float m_modMeleeHitChance = 0.000000 | |
float m_modRangedHitChance = 0.000000 | |
float m_modSpellHitChance = -0.000000 | |
int m_baseSpellCritChance = 0x88068000 | |
float[7] m_threatModifier | |
[0] = -0.000000 | |
[1] = 0.000000 | |
[2] = -0.000000 | |
[3] = 0.000000 | |
[4] = 0.000014 | |
[5] = 0.000000 | |
[6] = -0.000000 | |
float[3] m_modAttackSpeedPct | |
[0] = -0.000000 | |
[1] = -0.000000 | |
[2] = 0.000000 | |
EventProcessor m_Events = 0x1F68D4D9188 | |
std::vector<SpellImmune,std::allocator<SpellImmune> >[8] m_spellImmune | |
[0] = 0x1F68D4D91A8 | |
[1] = 0x1F68D4D91C0 | |
[2] = 0x1F68D4D91D8 | |
[3] = 0x1F68D4D91F0 | |
[4] = 0x1F68D4D9208 | |
[5] = 0x1F68D4D9220 | |
[6] = 0x1F68D4D9238 | |
[7] = 0x1F68D4D9250 | |
unsigned int m_lastSanctuaryTime = 0x8D4D9200 | |
std::set<PetAura const *,std::less<PetAura const *>,std::allocator<PetAura const *> > m_petAuras = 0x1F68D4D9270 | |
bool IsAIEnabled = 0x60 | |
bool NeedChangeAI = 0x91 | |
bool m_ControlledByPlayer = 0x4D | |
bool m_CreatedByPlayer = 0x8D | |
std::set<SafeUnitPointer *,std::less<SafeUnitPointer *>,std::allocator<SafeUnitPointer *> > SafeUnitPointerSet = 0x1F68D4D9288 | |
Position m_last_notify_position = 0x1F68D4D9298 | |
unsigned int m_last_notify_mstime = 0x8D4D91C0 | |
unsigned int m_delayed_unit_relocation_timer = 0x1F6 | |
unsigned int m_delayed_unit_ai_notify_timer = 0x0 | |
bool bRequestForcedVisibilityUpdate = 0xA0 | |
Movement::MoveSpline* movespline = 0x88068B009ED2A174 | |
UnitAI* i_AI = 0x1F68D4D9820 | |
UnitAI* i_disabledAI = 0x1F68D4D9740 | |
unsigned int m_realRace = 0xB0 | |
unsigned int m_race = 0xBA | |
bool m_AutoRepeatFirstCast = 0x65 | |
int[3] m_attackTimer | |
[0] = 0x1F6 | |
[1] = 0x9ED4A172 | |
[2] = 0x88068C00 | |
float[5] m_createStats | |
[0] = -0.000000 | |
[1] = 0.000000 | |
[2] = -0.000000 | |
[3] = 0.000000 | |
[4] = 0.000014 | |
std::unordered_set<Unit *,std::hash<Unit *>,std::equal_to<Unit *>,std::allocator<Unit *> > m_attackers = 0x1F68D4D92F8 | |
Unit* m_attacking = 0x90068F009ECAA16C | |
int m_deathState = 0x48D36900 | |
int m_procDeep = 0x1F6 | |
std::list<DynamicObject *,std::allocator<DynamicObject *> > m_dynObj = 0x1F68D4D9348 | |
std::list<ObjectGuid,std::allocator<ObjectGuid> > m_gameObj = 0x1F68D4D9358 | |
unsigned int m_transform = 0x8D4D96C0 | |
Spell*[4] m_currentSpells | |
[0] = 0x1F637657A30 | |
[1] = 0x880691009ECEA168 | |
[2] = 0x1F68D4D9740 | |
[3] = 0x1F68D4D9300 | |
std::multimap<unsigned int,Aura *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,Aura *> > > m_ownedAuras = 0x1F68D4D9390 | |
std::multimap<unsigned int,AuraApplication *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,AuraApplication *> > > m_appliedAuras = 0x1F68D4D93A0 | |
std::list<Aura *,std::allocator<Aura *> > m_removedAuras = 0x1F68D4D93B0 | |
std::_Tree_iterator<std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,Aura *> > > > m_auraUpdateIterator = 0x1F68D4D9400 | |
unsigned int m_removedAurasCount = 0x8D4D9400 | |
std::list<AuraEffect *,std::allocator<AuraEffect *> >[317] m_modAuras | |
[0] = 0x1F68D4D93D0 | |
[1] = 0x1F68D4D93E0 | |
[2] = 0x1F68D4D93F0 | |
[3] = 0x1F68D4D9400 | |
[4] = 0x1F68D4D9410 | |
[5] = 0x1F68D4D9420 | |
[6] = 0x1F68D4D9430 | |
[7] = 0x1F68D4D9440 | |
[8] = 0x1F68D4D9450 | |
[9] = 0x1F68D4D9460 | |
std::list<Aura *,std::allocator<Aura *> > m_scAuras = 0x1F68D4DA7A0 | |
std::list<AuraApplication *,std::allocator<AuraApplication *> > m_interruptableAuras = 0x1F68D4DA7B0 | |
std::multimap<enum AuraStateType,AuraApplication *,std::less<enum AuraStateType>,std::allocator<std::pair<enum AuraStateType const ,AuraApplication *> > > m_auraStateAuras = 0x1F68D4DA7C0 | |
unsigned int m_interruptMask = 0x43B65060 | |
float[4] m_auraModifiersGroup | |
[0] = 0.000000 | |
[1] = -0.000000 | |
[2] = -0.000000 | |
[3] = -0.000000 | |
[0] = 0x1F68D4DA7D4 | |
float[4] | |
[0] = 0.000000 | |
[1] = 0.000000 | |
[2] = 0.000000 | |
[3] = -0.000000 | |
float[4] | |
[0] = 0.000000 | |
[1] = -0.000000 | |
[2] = -0.000000 | |
[3] = 0.000000 | |
float[4] | |
[0] = -0.000000 | |
[1] = 0.000000 | |
[2] = -0.000000 | |
[3] = 0.000069 | |
float[4] | |
[0] = 0.000000 | |
[1] = -0.000000 | |
[2] = -0.000000 | |
[3] = -0.000000 | |
float[4] | |
[0] = 0.000000 | |
[1] = -0.000000 | |
[2] = 0.000000 | |
[3] = 0.000027 | |
float[4] | |
[0] = 0.000000 | |
[1] = -0.000000 | |
[2] = -0.000000 | |
[3] = -0.000000 | |
float[4] | |
[0] = 0.000000 | |
[1] = 0.000000 | |
[2] = 0.000000 | |
[3] = -649066044165271749330237808181248.000000 | |
float[4] | |
[0] = -871518099021917564104559558656.000000 | |
[1] = -0.000000 | |
[2] = -0.000000 | |
[3] = -0.000000 | |
float[4] | |
[0] = 0.000000 | |
[1] = -0.000000 | |
[2] = 0.000000 | |
[3] = -0.000000 | |
float[2] m_weaponDamage | |
[0] = 0.000000 | |
[1] = 0.000000 | |
[0] = 0xB000001F6 | |
float[2] | |
[0] = 0.000000 | |
[1] = -0.000000 | |
float[2] | |
[0] = 0.000000 | |
[1] = -0.000000 | |
bool m_canModifyStats = 0x0 | |
std::map<unsigned char,AuraApplication *,std::less<unsigned char>,std::allocator<std::pair<unsigned char const ,AuraApplication *> > > m_visibleAuras = 0x1F68D4DA980 | |
float[9] m_speed_rate | |
[0] = -0.000000 | |
[1] = 0.000000 | |
[2] = -0.000000 | |
[3] = -0.000000 | |
[4] = -0.000000 | |
[5] = 0.000000 | |
[6] = -0.000000 | |
[7] = 0.000000 | |
[8] = -0.000000 | |
CharmInfo* m_charmInfo = 0x900743009D62A2C4 | |
std::list<Player *,std::allocator<Player *> > m_sharedVision = 0x1F68D4DA9C0 | |
MotionMaster* i_motionMaster = 0x1F643B6D0A0 | |
unsigned int[4] m_reactiveTimer | |
[0] = 0x9D64A2C2 | |
[1] = 0x90074400 | |
[2] = 0x0 | |
[3] = 0x80000BDF | |
int m_regenTimer = 0x1D | |
ThreatMgr m_ThreatMgr = 0x1F68D4DA9F0 | |
std::map<ObjectGuid,float,std::less<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,float> > > _charmThreatInfo = 0x1F68D4DAA38 | |
Vehicle* m_vehicle = 0x1F68D4DAA40 | |
Vehicle* m_vehicleKit = 0x1F6816A40A0 | |
unsigned int m_unitTypeMask = 0x9D5CA2FA | |
LiquidTypeEntry* _lastLiquid = 0x1F68D4DAA60 | |
bool m_applyResilience = 0x60 | |
bool _instantCast = 0xAA | |
bool m_cannotReachTarget = 0x4D | |
unsigned int m_rootTimes = 0x1F6 | |
unsigned int m_state = 0x4B92D1D0 | |
unsigned int m_CombatTimer = 0x1F6 | |
unsigned int m_lastManaUse = 0x9D5EA2F8 | |
std::list<DiminishingReturn,std::allocator<DiminishingReturn> > m_Diminishing = 0x1F68D4DAA80 | |
HostileRefMgr m_HostileRefMgr = 0x1F68D4DAA90 | |
FollowerRefMgr m_FollowingRefMgr = 0x1F68D4DAAC8 | |
Unit* m_comboTarget = 0x88074D009D56A2F0 | |
int m_comboPoints = 0x20 | |
std::unordered_set<Unit *,std::hash<Unit *>,std::equal_to<Unit *>,std::allocator<Unit *> > m_ComboPointHolders = 0x1F68D4DAB08 | |
RedirectThreatInfo _redirectThreatInfo = 0x1F68D4DAB48 | |
bool m_cleanupDone = 0xEA | |
bool m_duringRemoveFromWorld = 0xA2 | |
unsigned int _oldFactionId = 0x88075000 | |
unsigned int _lastExtraAttackSpell = 0x8D4DAB60 | |
std::unordered_map<ObjectGuid,unsigned int,std::hash<ObjectGuid>,std::equal_to<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,unsigned int> > > extraAttacksTargets = 0x1F68D4DAB68 | |
ObjectGuid _lastDamagedTargetGuid = 0x0 | |
int m_comboPointGain = 0x60 | |
std::set<Aura *,std::less<Aura *>,std::allocator<Aura *> > m_appliedMods | |
std::_Tree<std::_Tset_traits<Aura *,std::less<Aura *>,std::allocator<Aura *>,0> > | |
<user defined> _Copy_tag = 0x880668009F1CA0BA | |
<user defined> _Move_tag = 0x880668009F1CA0BA | |
std::_Compressed_pair<std::less<Aura *>,std::_Compressed_pair<std::allocator<std::_Tree_node<Aura *,void *> >,std::_Tree_val<std::_Tree_simple_types<Aura *> >,1>,1> _Mypair = 0x1F68D4D8E58 | |
Unit* m_caster = 0x1F68D4D8E60 | |
WorldObject | |
Object | |
DataMap CustomData = 0x1F68D4D8E68 | |
unsigned int m_objectType = 0x8EA0 | |
int m_objectTypeId = 0x1F6 | |
unsigned int m_updateFlag = 0x0 | |
int* m_int32Values = 0x88066B009F12A0B4 <Unable to read memory> | |
unsigned int* m_uint32Values = 0x88066B009F12A0B4 <Unable to read memory> | |
float* m_floatValues = 0x88066B009F12A0B4 <Unable to read memory> | |
UpdateMask _changesMask = 0x1F68D4D8EC0 | |
unsigned int m_valuesCount = 0x151 | |
unsigned int _fieldNotifyFlags = 0xDD00 | |
bool m_objectUpdated = 0x5 | |
bool m_inWorld = 0x0 | |
PackedGuid m_PackGUID = 0x1F68D4D8ED8 | |
WorldLocation | |
Position | |
PositionXYStreamer | |
Position* Pos = 0x1F68D4D8F00 | |
PositionXYZStreamer | |
<user defined> m_pos = 0x1F68D4D8F00 | |
PositionXYZOStreamer | |
<user defined> m_pos = 0x1F68D4D8F00 | |
float m_positionX = -0.000000 | |
float m_positionY = 0.000000 | |
float m_positionZ = 0.000000 | |
float m_orientation = 0.000000 | |
unsigned int m_mapId = 0x9F08A0AE | |
FlaggedValuesArray32<int,unsigned int,enum StealthType,2> m_stealth = 0x1F68D4D8F1C | |
FlaggedValuesArray32<int,unsigned int,enum StealthType,2> m_stealthDetect = 0x1F68D4D8F28 | |
FlaggedValuesArray32<int,unsigned int,enum InvisibilityType,12> m_invisibility = 0x1F68D4D8F34 | |
FlaggedValuesArray32<int,unsigned int,enum InvisibilityType,12> m_invisibilityDetect = 0x1F68D4D8F68 | |
FlaggedValuesArray32<int,unsigned int,enum ServerSideVisibilityType,2> m_serverSideVisibility = 0x1F68D4D8F9C | |
FlaggedValuesArray32<int,unsigned int,enum ServerSideVisibilityType,2> m_serverSideVisibilityDetect = 0x1F68D4D8FA8 | |
unsigned int LastUsedScriptID = 0x0 | |
MovementInfo m_movementInfo = 0x1F68D4D8FB8 | |
ElunaEventProcessor* elunaEvents = 0x1F68D4D9020 | |
std::string m_name = "(null)..." | |
bool m_isActive = 0xD0 | |
bool m_isFarVisible = 0x31 | |
std::optional<float> m_visibilityDistanceOverride = 0x9EFCA15A000001F6 | |
bool m_isWorldObject = 0x0 | |
ZoneScript* m_zoneScript = 0x1F6999700E0 | |
unsigned int _zoneId = 0x5F7CBF50 | |
unsigned int _areaId = 0x1F6 | |
float _floorZ = -0.000000 | |
bool _outdoors = 0xAE | |
LiquidData _liquidData = 0x1F68D4D9078 | |
bool _updatePositionData = 0xF6 | |
Transport* m_transport = NULL | |
Map* m_currMap = 0x88067A009EF0A156 | |
unsigned int m_InstanceId = 0x8D4D90A0 | |
unsigned int m_phaseMask = 0x1F6 | |
bool m_useCombinedPhases = 0xA0 | |
unsigned int m_notifyflags = 0x8D4D | |
unsigned int m_executed_notifies = 0x1F6 | |
std::unordered_set<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid>,std::allocator<ObjectGuid> > _allowedLooters = 0x1F68D4D90B0 | |
unsigned int m_extraAttacks = 0x0 | |
bool m_canDualWield = 0x0 | |
std::set<Unit *,std::less<Unit *>,std::allocator<Unit *> > m_Controlled = 0x1F68D4D90F8 | |
SafeUnitPointer m_movedByPlayer = 0x1F68D4D9108 | |
ObjectGuid[7] m_SummonSlot | |
[0] = 0x88067E009EE8A14E | |
[1] = 0x1F68D4D9120 | |
[2] = 0x1F68D4D9120 | |
[3] = 0x0 | |
[4] = 0x88067F009EEAA14C | |
[5] = 0x1F68D4D9140 | |
[6] = 0x1F68D4D9140 | |
ObjectGuid[4] m_ObjectSlot | |
[0] = 0x0 | |
[1] = 0x880680009EECA14A | |
[2] = 0x1F68D4D9460 | |
[3] = 0x1F68D4D9280 | |
float m_modMeleeHitChance = 0.000014 | |
float m_modRangedHitChance = 0.000000 | |
float m_modSpellHitChance = -0.000000 | |
int m_baseSpellCritChance = 0x88068100 | |
float[7] m_threatModifier | |
[0] = -0.000000 | |
[1] = 0.000000 | |
[2] = -0.000000 | |
[3] = 0.000000 | |
[4] = 0.000031 | |
[5] = 0.000000 | |
[6] = -0.000000 | |
float[3] m_modAttackSpeedPct | |
[0] = -0.000000 | |
[1] = -0.000000 | |
[2] = 0.000000 | |
EventProcessor m_Events = 0x1F68D4D91A8 | |
std::vector<SpellImmune,std::allocator<SpellImmune> >[8] m_spellImmune | |
[0] = 0x1F68D4D91C8 | |
[1] = 0x1F68D4D91E0 | |
[2] = 0x1F68D4D91F8 | |
[3] = 0x1F68D4D9210 | |
[4] = 0x1F68D4D9228 | |
[5] = 0x1F68D4D9240 | |
[6] = 0x1F68D4D9258 | |
[7] = 0x1F68D4D9270 | |
unsigned int m_lastSanctuaryTime = 0x8D4D9420 | |
std::set<PetAura const *,std::less<PetAura const *>,std::allocator<PetAura const *> > m_petAuras = 0x1F68D4D9290 | |
bool IsAIEnabled = 0x20 | |
bool NeedChangeAI = 0x92 | |
bool m_ControlledByPlayer = 0x4D | |
bool m_CreatedByPlayer = 0x8D | |
std::set<SafeUnitPointer *,std::less<SafeUnitPointer *>,std::allocator<SafeUnitPointer *> > SafeUnitPointerSet = 0x1F68D4D92A8 | |
Position m_last_notify_position = 0x1F68D4D92B8 | |
unsigned int m_last_notify_mstime = 0x8D4D9740 | |
unsigned int m_delayed_unit_relocation_timer = 0x1F6 | |
unsigned int m_delayed_unit_ai_notify_timer = 0x0 | |
bool bRequestForcedVisibilityUpdate = 0xB0 | |
Movement::MoveSpline* movespline = 0x88068C009ED4A172 | |
UnitAI* i_AI = 0x1F68D4D9320 | |
UnitAI* i_disabledAI = 0x1F68D4D9820 | |
unsigned int m_realRace = 0x30 | |
unsigned int m_race = 0xA4 | |
bool m_AutoRepeatFirstCast = 0x65 | |
int[3] m_attackTimer | |
[0] = 0x1F6 | |
[1] = 0x9ED6A170 | |
[2] = 0x88068D00 | |
float[5] m_createStats | |
[0] = -0.000000 | |
[1] = 0.000000 | |
[2] = -0.000000 | |
[3] = 0.000000 | |
[4] = 0.000014 | |
std::unordered_set<Unit *,std::hash<Unit *>,std::equal_to<Unit *>,std::allocator<Unit *> > m_attackers = 0x1F68D4D9318 | |
Unit* m_attacking = 0x880690009ECCA16A | |
int m_deathState = 0x8D4D9840 | |
int m_procDeep = 0x1F6 | |
std::list<DynamicObject *,std::allocator<DynamicObject *> > m_dynObj = 0x1F68D4D9368 | |
std::list<ObjectGuid,std::allocator<ObjectGuid> > m_gameObj = 0x1F68D4D9378 | |
unsigned int m_transform = 0x8D4D9300 | |
Spell*[4] m_currentSpells | |
[0] = 0x1F637656CB0 | |
[1] = 0x880692009EC0A166 | |
[2] = 0x1F68D4D9240 | |
[3] = 0x1F68D4D9840 | |
std::multimap<unsigned int,Aura *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,Aura *> > > m_ownedAuras = 0x1F68D4D93B0 | |
std::multimap<unsigned int,AuraApplication *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,AuraApplication *> > > m_appliedAuras = 0x1F68D4D93C0 | |
std::list<Aura *,std::allocator<Aura *> > m_removedAuras = 0x1F68D4D93D0 | |
std::_Tree_iterator<std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,Aura *> > > > m_auraUpdateIterator = 0x1F696C4EAB0 | |
unsigned int m_removedAurasCount = 0xB | |
std::list<AuraEffect *,std::allocator<AuraEffect *> >[317] m_modAuras | |
[0] = 0x1F68D4D93F0 | |
[1] = 0x1F68D4D9400 | |
[2] = 0x1F68D4D9410 | |
[3] = 0x1F68D4D9420 | |
[4] = 0x1F68D4D9430 | |
[5] = 0x1F68D4D9440 | |
[6] = 0x1F68D4D9450 | |
[7] = 0x1F68D4D9460 | |
[8] = 0x1F68D4D9470 | |
[9] = 0x1F68D4D9480 | |
std::list<Aura *,std::allocator<Aura *> > m_scAuras = 0x1F68D4DA7C0 | |
std::list<AuraApplication *,std::allocator<AuraApplication *> > m_interruptableAuras = 0x1F68D4DA7D0 | |
std::multimap<enum AuraStateType,AuraApplication *,std::less<enum AuraStateType>,std::allocator<std::pair<enum AuraStateType const ,AuraApplication *> > > m_auraStateAuras = 0x1F68D4DA7E0 | |
unsigned int m_interruptMask = 0x9624F4D0 | |
<user defined>[25] m_auraModifiersGroup | |
[0] = 0x1F68D4DA7F4 | |
[1] = 0x1F68D4DA804 | |
[2] = 0x1F68D4DA814 | |
[3] = 0x1F68D4DA824 | |
[4] = 0x1F68D4DA834 | |
[5] = 0x1F68D4DA844 | |
[6] = 0x1F68D4DA854 | |
[7] = 0x1F68D4DA864 | |
float[4] | |
[0] = 0.000000 | |
[1] = -0.000000 | |
[2] = -0.000000 | |
[3] = -0.000000 | |
float[4] | |
[0] = 0.000000 | |
[1] = 0.000000 | |
[2] = 0.000000 | |
[3] = 0.000000 | |
float[2] m_weaponDamage | |
[0] = 0.000000 | |
[1] = -0.000000 | |
[0] = 0x8D4DAC80000001F6 | |
float[2] | |
[0] = 0.000000 | |
[1] = -0.000000 | |
float[2] | |
[0] = 0.000000 | |
[1] = -0.000000 | |
bool m_canModifyStats = 0x0 | |
std::map<unsigned char,AuraApplication *,std::less<unsigned char>,std::allocator<std::pair<unsigned char const ,AuraApplication *> > > m_visibleAuras = 0x1F68D4DA9A0 | |
float[9] m_speed_rate | |
[0] = -0.000000 | |
[1] = 0.000000 | |
[2] = -0.000000 | |
[3] = -0.000000 | |
[4] = 0.000000 | |
[5] = -0.000000 | |
[6] = 0.000000 | |
[7] = -0.000000 | |
[8] = 365.629883 | |
CharmInfo* m_charmInfo = 0x900744009D64A2C2 | |
std::list<Player *,std::allocator<Player *> > m_sharedVision = 0x1F68D4DA9E0 | |
MotionMaster* i_motionMaster = NULL | |
unsigned int[4] m_reactiveTimer | |
[0] = 0x9D66A2C0 | |
[1] = 0x88074500 | |
[2] = 0x8D4DAA00 | |
[3] = 0x1F6 | |
int m_regenTimer = 0x8D4DAA00 | |
ThreatMgr m_ThreatMgr = 0x1F68D4DAA10 | |
std::map<ObjectGuid,float,std::less<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,float> > > _charmThreatInfo = 0x1F68D4DAA58 | |
Vehicle* m_vehicle = 0x1F68D4DAA60 | |
Vehicle* m_vehicleKit = 0x1F64B92D1D0 | |
unsigned int m_unitTypeMask = 0x9D5EA2F8 | |
LiquidTypeEntry* _lastLiquid = 0x80000BDF00000000 | |
bool m_applyResilience = 0x1D | |
bool _instantCast = 0x0 | |
bool m_cannotReachTarget = 0x0 | |
unsigned int m_rootTimes = 0x80000BEF | |
unsigned int m_state = 0x5E | |
unsigned int m_CombatTimer = 0xF1010000 | |
unsigned int m_lastManaUse = 0x9D50A2F6 | |
std::list<DiminishingReturn,std::allocator<DiminishingReturn> > m_Diminishing = 0x1F68D4DAAA0 | |
HostileRefMgr m_HostileRefMgr = 0x1F68D4DAAB0 | |
FollowerRefMgr m_FollowingRefMgr = 0x1F68D4DAAE8 | |
Unit* m_comboTarget = 0x88074E009D48A2EE | |
int m_comboPoints = 0x20 | |
std::unordered_set<Unit *,std::hash<Unit *>,std::equal_to<Unit *>,std::allocator<Unit *> > m_ComboPointHolders = 0x1F68D4DAB28 | |
RedirectThreatInfo _redirectThreatInfo = 0x1F68D4DAB68 | |
bool m_cleanupDone = 0xE8 | |
bool m_duringRemoveFromWorld = 0xA2 | |
unsigned int _oldFactionId = 0x90075100 | |
unsigned int _lastExtraAttackSpell = 0x0 | |
std::unordered_map<ObjectGuid,unsigned int,std::hash<ObjectGuid>,std::equal_to<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,unsigned int> > > extraAttacksTargets = 0x1F68D4DAB88 | |
ObjectGuid _lastDamagedTargetGuid = 0x1F68D4DABC0 | |
SpellValue* m_spellValue = 0x1F646DBE0F0 | |
int[3] EffectBasePoints | |
[0] = 0xB102898 | |
[1] = 0x7FF7 | |
[2] = 0x3F800000 | |
unsigned int MaxAffectedTargets = 0x0 | |
float RadiusMod = 0.000180 | |
unsigned int AuraStackAmount = 0xF6 | |
int AuraDuration = 0x0 | |
bool ForcedCritResult = 0x0 | |
ObjectGuid m_originalCasterGUID = 0x880669009F1EA0B8 | |
Unit* m_originalCaster = 0x1F68D4D8E80 | |
WorldObject | |
Object | |
DataMap CustomData = 0x1F68D4D8E88 | |
unsigned int m_objectType = 0x8EC0 | |
int m_objectTypeId = 0x1F6 | |
unsigned int m_updateFlag = 0x151 | |
int* m_int32Values = 0x88066C009F14A0B2 <Unable to read memory> | |
unsigned int* m_uint32Values = 0x88066C009F14A0B2 <Unable to read memory> | |
float* m_floatValues = 0x88066C009F14A0B2 <Unable to read memory> | |
UpdateMask _changesMask = 0x1F68D4D8EE0 | |
unsigned int m_valuesCount = 0x48B | |
unsigned int _fieldNotifyFlags = 0xDE00 | |
bool m_objectUpdated = 0x5 | |
bool m_inWorld = 0x0 | |
PackedGuid m_PackGUID = 0x1F68D4D8EF8 | |
WorldLocation | |
Position | |
PositionXYStreamer | |
Position* Pos = 0x1F68D4D8F20 | |
PositionXYZStreamer | |
<user defined> m_pos = 0x1F68D4D8F20 | |
PositionXYZOStreamer | |
<user defined> m_pos = 0x1F68D4D8F20 | |
float m_positionX = -0.000000 | |
float m_positionY = 0.000000 | |
float m_positionZ = 0.000000 | |
float m_orientation = 0.000000 | |
unsigned int m_mapId = 0x9F0AA0AC | |
FlaggedValuesArray32<int,unsigned int,enum StealthType,2> m_stealth = 0x1F68D4D8F3C | |
FlaggedValuesArray32<int,unsigned int,enum StealthType,2> m_stealthDetect = 0x1F68D4D8F48 | |
FlaggedValuesArray32<int,unsigned int,enum InvisibilityType,12> m_invisibility = 0x1F68D4D8F54 | |
FlaggedValuesArray32<int,unsigned int,enum InvisibilityType,12> m_invisibilityDetect = 0x1F68D4D8F88 | |
FlaggedValuesArray32<int,unsigned int,enum ServerSideVisibilityType,2> m_serverSideVisibility = 0x1F68D4D8FBC | |
FlaggedValuesArray32<int,unsigned int,enum ServerSideVisibilityType,2> m_serverSideVisibilityDetect = 0x1F68D4D8FC8 | |
unsigned int LastUsedScriptID = 0x43BF4C09 | |
MovementInfo m_movementInfo = 0x1F68D4D8FD8 | |
ElunaEventProcessor* elunaEvents = 0x1F68D4D9040 | |
std::string m_name = "�(�..." | |
bool m_isActive = 0x67 | |
bool m_isFarVisible = 0x0 | |
std::optional<float> m_visibilityDistanceOverride = 0x9EFEA158F11002AE | |
bool m_isWorldObject = 0x0 | |
ZoneScript* m_zoneScript = 0x1F68D4D9080 | |
unsigned int _zoneId = 0x8D4D9080 | |
unsigned int _areaId = 0x1F6 | |
float _floorZ = 0.000000 | |
bool _outdoors = 0x0 | |
LiquidData _liquidData = 0x1F68D4D9098 | |
bool _updatePositionData = 0xF6 | |
Transport* m_transport = 0x1F69173B150 | |
Map* m_currMap = 0x88067B009EF2A154 | |
unsigned int m_InstanceId = 0x8D4D90C0 | |
unsigned int m_phaseMask = 0x1F6 | |
bool m_useCombinedPhases = 0xC0 | |
unsigned int m_notifyflags = 0x8D4D | |
unsigned int m_executed_notifies = 0x1F6 | |
std::unordered_set<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid>,std::allocator<ObjectGuid> > _allowedLooters = 0x1F68D4D90D0 | |
unsigned int m_extraAttacks = 0x0 | |
bool m_canDualWield = 0x0 | |
std::set<Unit *,std::less<Unit *>,std::allocator<Unit *> > m_Controlled = 0x1F68D4D9118 | |
SafeUnitPointer m_movedByPlayer = 0x1F68D4D9128 | |
ObjectGuid[7] m_SummonSlot | |
[0] = 0x88067F009EEAA14C | |
[1] = 0x1F68D4D9140 | |
[2] = 0x1F68D4D9140 | |
[3] = 0x0 | |
[4] = 0x880680009EECA14A | |
[5] = 0x1F68D4D9460 | |
[6] = 0x1F68D4D9280 | |
ObjectGuid[4] m_ObjectSlot | |
[0] = 0x1F63765AEB0 | |
[1] = 0x880681009EEEA148 | |
[2] = 0x1F68D4D9760 | |
[3] = 0x1F68D4D9500 | |
float m_modMeleeHitChance = 0.000031 | |
float m_modRangedHitChance = 0.000000 | |
float m_modSpellHitChance = -0.000000 | |
int m_baseSpellCritChance = 0x88068200 | |
float[7] m_threatModifier | |
[0] = -0.000000 | |
[1] = 0.000000 | |
[2] = -0.000000 | |
[3] = 0.000000 | |
[4] = 0.000031 | |
[5] = 0.000000 | |
[6] = -0.000000 | |
float[3] m_modAttackSpeedPct | |
[0] = -0.000000 | |
[1] = -0.000000 | |
[2] = 0.000000 | |
EventProcessor m_Events = 0x1F68D4D91C8 | |
std::vector<SpellImmune,std::allocator<SpellImmune> >[8] m_spellImmune | |
[0] = 0x1F68D4D91E8 | |
[1] = 0x1F68D4D9200 | |
[2] = 0x1F68D4D9218 | |
[3] = 0x1F68D4D9230 | |
[4] = 0x1F68D4D9248 | |
[5] = 0x1F68D4D9260 | |
[6] = 0x1F68D4D9278 | |
[7] = 0x1F68D4D9290 | |
unsigned int m_lastSanctuaryTime = 0x8D4D91C0 | |
std::set<PetAura const *,std::less<PetAura const *>,std::allocator<PetAura const *> > m_petAuras = 0x1F68D4D92B0 | |
bool IsAIEnabled = 0x20 | |
bool NeedChangeAI = 0x98 | |
bool m_ControlledByPlayer = 0x4D | |
bool m_CreatedByPlayer = 0x8D | |
std::set<SafeUnitPointer *,std::less<SafeUnitPointer *>,std::allocator<SafeUnitPointer *> > SafeUnitPointerSet = 0x1F68D4D92C8 | |
Position m_last_notify_position = 0x1F68D4D92D8 | |
unsigned int m_last_notify_mstime = 0x8D4D9820 | |
unsigned int m_delayed_unit_relocation_timer = 0x1F6 | |
unsigned int m_delayed_unit_ai_notify_timer = 0x0 | |
bool bRequestForcedVisibilityUpdate = 0x30 | |
Movement::MoveSpline* movespline = 0x88068D009ED6A170 | |
UnitAI* i_AI = 0x1F68D4D9380 | |
UnitAI* i_disabledAI = 0x1F68D4D9660 | |
unsigned int m_realRace = 0xB0 | |
unsigned int m_race = 0x90 | |
bool m_AutoRepeatFirstCast = 0x65 | |
int[3] m_attackTimer | |
[0] = 0x1F6 | |
[1] = 0x9EC8A16E | |
[2] = 0x88068E00 | |
float[5] m_createStats | |
[0] = -0.000000 | |
[1] = 0.000000 | |
[2] = -0.000000 | |
[3] = 0.000000 | |
[4] = 0.000014 | |
std::unordered_set<Unit *,std::hash<Unit *>,std::equal_to<Unit *>,std::allocator<Unit *> > m_attackers = 0x1F68D4D9338 | |
Unit* m_attacking = 0x880691009ECEA168 | |
int m_deathState = 0x8D4D9740 | |
int m_procDeep = 0x1F6 | |
std::list<DynamicObject *,std::allocator<DynamicObject *> > m_dynObj = 0x1F68D4D9388 | |
std::list<ObjectGuid,std::allocator<ObjectGuid> > m_gameObj = 0x1F68D4D9398 | |
unsigned int m_transform = 0x8D4D9840 | |
Spell*[4] m_currentSpells | |
[0] = 0x1F6376569B0 | |
[1] = 0x880693009EC2A164 | |
[2] = 0x1F68D4D9400 | |
[3] = 0x1F68D4D9400 | |
std::multimap<unsigned int,Aura *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,Aura *> > > m_ownedAuras = 0x1F68D4D93D0 | |
std::multimap<unsigned int,AuraApplication *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,AuraApplication *> > > m_appliedAuras = 0x1F68D4D93E0 | |
std::list<Aura *,std::allocator<Aura *> > m_removedAuras = 0x1F68D4D93F0 | |
std::_Tree_iterator<std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,Aura *> > > > m_auraUpdateIterator = 0x1F68D4D93C0 | |
unsigned int m_removedAurasCount = 0x8D4D93C0 | |
std::list<AuraEffect *,std::allocator<AuraEffect *> >[317] m_modAuras | |
[0] = 0x1F68D4D9410 | |
[1] = 0x1F68D4D9420 | |
[2] = 0x1F68D4D9430 | |
[3] = 0x1F68D4D9440 | |
[4] = 0x1F68D4D9450 | |
[5] = 0x1F68D4D9460 | |
[6] = 0x1F68D4D9470 | |
[7] = 0x1F68D4D9480 | |
[8] = 0x1F68D4D9490 | |
[9] = 0x1F68D4D94A0 | |
std::list<Aura *,std::allocator<Aura *> > m_scAuras = 0x1F68D4DA7E0 | |
std::list<AuraApplication *,std::allocator<AuraApplication *> > m_interruptableAuras = 0x1F68D4DA7F0 | |
std::multimap<enum AuraStateType,AuraApplication *,std::less<enum AuraStateType>,std::allocator<std::pair<enum AuraStateType const ,AuraApplication *> > > m_auraStateAuras = 0x1F68D4DA800 | |
unsigned int m_interruptMask = 0x38912AA0 | |
<user defined>[25] m_auraModifiersGroup | |
[0] = 0x1F68D4DA814 | |
[1] = 0x1F68D4DA824 | |
[2] = 0x1F68D4DA834 | |
[3] = 0x1F68D4DA844 | |
[4] = 0x1F68D4DA854 | |
[5] = 0x1F68D4DA864 | |
[6] = 0x1F68D4DA874 | |
[7] = 0x1F68D4DA884 | |
float[4] | |
[0] = 0.000000 | |
[1] = -0.000000 | |
[2] = -0.000000 | |
[3] = -0.000000 | |
float[4] | |
[0] = 0.000000 | |
[1] = -0.000000 | |
[2] = 0.000000 | |
[3] = 0.000031 | |
float[2] m_weaponDamage | |
[0] = 0.000000 | |
[1] = -0.000000 | |
[0] = 0x8D4DB0A0000001F6 | |
float[2] | |
[0] = 0.000000 | |
[1] = -0.000000 | |
float[2] | |
[0] = 0.000000 | |
[1] = -0.000000 | |
bool m_canModifyStats = 0x0 | |
std::map<unsigned char,AuraApplication *,std::less<unsigned char>,std::allocator<std::pair<unsigned char const ,AuraApplication *> > > m_visibleAuras = 0x1F68D4DA9C0 | |
float[9] m_speed_rate | |
[0] = 365.629883 | |
[1] = 0.000000 | |
[2] = -0.000000 | |
[3] = -0.000000 | |
[4] = 0.000000 | |
[5] = -0.000000 | |
[6] = 0.000000 | |
[7] = -0.000000 | |
[8] = 0.000000 | |
CharmInfo* m_charmInfo = 0x880745009D66A2C0 | |
std::list<Player *,std::allocator<Player *> > m_sharedVision = 0x1F68D4DAA00 | |
MotionMaster* i_motionMaster = 0x1F661AF01B0 | |
unsigned int[4] m_reactiveTimer | |
[0] = 0x9D58A2FE | |
[1] = 0x90074600 | |
[2] = 0x0 | |
[3] = 0x80000BDF | |
int m_regenTimer = 0x1D | |
ThreatMgr m_ThreatMgr = 0x1F68D4DAA30 | |
std::map<ObjectGuid,float,std::less<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,float> > > _charmThreatInfo = 0x1F68D4DAA78 | |
Vehicle* m_vehicle = 0x80000BEF0000001D | |
Vehicle* m_vehicleKit = 0xF10100000000005E | |
unsigned int m_unitTypeMask = 0x9D50A2F6 | |
LiquidTypeEntry* _lastLiquid = 0x80000BDF00000000 | |
bool m_applyResilience = 0x1D | |
bool _instantCast = 0x0 | |
bool m_cannotReachTarget = 0x0 | |
unsigned int m_rootTimes = 0x80000BEF | |
unsigned int m_state = 0x1B2 | |
unsigned int m_CombatTimer = 0x0 | |
unsigned int m_lastManaUse = 0x9D52A2F4 | |
std::list<DiminishingReturn,std::allocator<DiminishingReturn> > m_Diminishing = 0x1F68D4DAAC0 | |
HostileRefMgr m_HostileRefMgr = 0x1F68D4DAAD0 | |
FollowerRefMgr m_FollowingRefMgr = 0x1F68D4DAB08 | |
Unit* m_comboTarget = 0x88074F009D4AA2EC | |
int m_comboPoints = 0x40 | |
std::unordered_set<Unit *,std::hash<Unit *>,std::equal_to<Unit *>,std::allocator<Unit *> > m_ComboPointHolders = 0x1F68D4DAB48 | |
RedirectThreatInfo _redirectThreatInfo = 0x1F68D4DAB88 | |
bool m_cleanupDone = 0xE6 | |
bool m_duringRemoveFromWorld = 0xA2 | |
unsigned int _oldFactionId = 0x90075200 | |
unsigned int _lastExtraAttackSpell = 0x9AFEF7A0 | |
std::unordered_map<ObjectGuid,unsigned int,std::hash<ObjectGuid>,std::equal_to<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,unsigned int> > > extraAttacksTargets = 0x1F68D4DABA8 | |
ObjectGuid _lastDamagedTargetGuid = 0x1F68D4DABE0 | |
Spell** m_selfContainer = 0x1F68D4D8E80 | |
SpellInfo* m_spellInfo = 0x1F68D4D8E80 | |
Item* m_CastItem = 0x1F68D4D8E80 | |
Item* m_weaponItem = NULL | |
ObjectGuid m_castItemGUID = 0x88066A009F10A0B6 | |
unsigned int m_cast_count = 0xA0 | |
unsigned int m_glyphIndex = 0x1F6 | |
unsigned int m_preCastSpell = 0x8D4D8EA0 | |
SpellCastTargets m_targets = 0x1F68D4D8EB0 | |
int m_customError = 0x8D4D8FA0 | |
Unit* m_comboTarget = 0x1F68D4D8FA0 | |
int m_comboPointGain = 0x0 | |
std::set<Aura *,std::less<Aura *>,std::allocator<Aura *> > m_appliedMods = 0x1F68D4D8FB8 | |
Unit* m_caster = 0xC5C6E23643BED24D | |
SpellValue* m_spellValue = 0x43BF4C0943904BB3 | |
ObjectGuid m_originalCasterGUID = 0x880674009F04A0A2 | |
Unit* m_originalCaster = 0x1F68D4D8FE0 | |
Spell** m_selfContainer = 0x1F68D4D8FE0 | |
int m_spellSchoolMask = 0x0 | |
int m_attackType = 0x0 | |
int m_powerCost = 0x9F06A0A0 | |
int m_casttime = 0x88067500 | |
int m_channeledDuration = 0x8D4D9000 | |
bool m_canReflect = 0xF6 | |
unsigned int m_spellFlags = 0x1 | |
bool m_autoRepeat = 0x0 | |
unsigned int m_runesState = 0x0 | |
unsigned int m_delayAtDamageCount = 0x0 | |
unsigned int m_delayStart = 0x0 | |
unsigned int m_delayMoment = 0x880676009EF8A15E | |
unsigned int m_delayTrajectory = 0x1F68D4D9020 | |
bool m_immediateHandled = 0x20 | |
bool m_referencedFromCurrentSpell = 0x90 | |
bool m_executedCurrently = 0x4D | |
bool m_needComboPoints = 0x8D | |
unsigned int m_applyMultiplierMask = 0xF6 | |
float[3] m_damageMultipliers | |
[0] = 0.000000 | |
[1] = 0.000000 | |
[2] = -0.000000 | |
Unit* unitTarget = 0x1F68D4D9040 | |
Item* itemTarget = 0x1F68D4D9040 | |
GameObject* gameObjTarget = 0x1F6525231D0 | |
WorldLocation* destTarget = 0x880678009EFCA15A | |
int damage = 0x999700E0 | |
int effectHandleMode = 0x1F6 | |
Aura* m_spellAura = 0x1F65F7CBF50 | |
int m_diminishLevel = 0xA8000067 | |
int m_diminishGroup = 0xF11002AE | |
GameObject* focusObject = 0x880679009EFEA158 | |
int m_damage = 0x8D4D9080 | |
int m_healing = 0x1F6 | |
unsigned int m_procAttacker = 0x8D4D9080 | |
unsigned int m_procVictim = 0x1F6 | |
unsigned int m_procEx = 0x0 | |
std::list<TargetInfo,std::allocator<TargetInfo> > m_UniqueTargetInfo = 0x1F68D4D9098 | |
unsigned int m_channelTargetEffectMask = 0xA0 | |
GOTargetInfo | |
ObjectGuid targetGUID = 0x1F68D4D8E80 | |
unsigned int timeDelay = 0x1F68D4D8E80 | |
unsigned int effectMask = 0x0 | |
bool processed = 0x0 | |
std::list<Spell::GOTargetInfo,std::allocator<Spell::GOTargetInfo> > m_UniqueGOTargetInfo = 0x1F68D4D90B0 | |
ItemTargetInfo | |
Item* item = 0x1F68D4D8E80 | |
unsigned int effectMask = 0x80 | |
std::list<Spell::ItemTargetInfo,std::allocator<Spell::ItemTargetInfo> > m_UniqueItemInfo = 0x1F68D4D90C0 | |
SpellDestination[3] m_destTargets | |
[0] = 0x1F68D4D90D0 | |
[1] = 0x1F68D4D9100 | |
[2] = 0x1F68D4D9130 | |
bool _scriptsLoaded = 0x60 | |
std::list<SpellScript *,std::allocator<SpellScript *> > m_loadedScripts = 0x1F68D4D9168 | |
HitTriggerSpell | |
SpellInfo* triggeredSpell = 0x1F68D4D8E80 | |
SpellInfo* triggeredByAura = 0x1F68D4D8E80 | |
int chance = 0x0 | |
std::list<Spell::HitTriggerSpell,std::allocator<Spell::HitTriggerSpell> > m_hitTriggerSpells = 0x1F68D4D9178 | |
unsigned int m_spellState = 0x8D4D9500 | |
int m_timer = 0x1F6 | |
SpellEvent* _spellEvent = 0x1F63803DC20 | |
int _triggeredCastFlags = 0x9EE0A146 | |
TriggeredByAuraSpellData m_triggeredByAuraSpell = 0x1F68D4D91A0 | |
bool m_skipCheck = 0x20 | |
unsigned int m_auraScaleMask = 0xEE | |
std::unique_ptr<PathGenerator,std::default_delete<PathGenerator> > m_preGeneratedPath = 0x880683009EE2A144 | |
bool _spellTargetsSelected = 0xA0 | |
ByteBuffer*[3] m_effectExecuteData | |
[0] = 0x1F68D4D9700 | |
[1] = 0x1F63803EFA0 | |
[2] = 0x880684009EE4A142 | |
int m_spellSchoolMask = 0x0 | |
int m_attackType = 0x0 | |
int m_powerCost = 0x9F10A0B6 | |
int m_casttime = 0x88066A00 | |
int m_channeledDuration = 0x8D4D8EA0 | |
bool m_canReflect = 0xF6 | |
unsigned int m_spellFlags = 0x1 | |
bool m_autoRepeat = 0x0 | |
unsigned int m_runesState = 0x0 | |
unsigned int m_delayAtDamageCount = 0xA0 | |
unsigned int m_delayStart = 0x0 | |
unsigned int m_delayMoment = 0x88066B009F12A0B4 | |
unsigned int m_delayTrajectory = 0x1F68D4D8EC0 | |
bool m_immediateHandled = 0xC0 | |
bool m_referencedFromCurrentSpell = 0x8E | |
bool m_executedCurrently = 0x4D | |
bool m_needComboPoints = 0x8D | |
unsigned int m_applyMultiplierMask = 0xF6 | |
float[3] m_damageMultipliers | |
[0] = -576483910767083520.000000 | |
[1] = -871510165446226343100600549376.000000 | |
[2] = -0.000000 | |
Unit* unitTarget = 0x1F68D4D8EE0 | |
WorldObject | |
Object | |
DataMap CustomData = 0x1F68D4D8EE8 | |
unsigned int m_objectType = 0x8F20 | |
int m_objectTypeId = 0x1F6 | |
unsigned int m_updateFlag = 0x0 | |
int* m_int32Values = 0x88066F009F0AA0AC <Unable to read memory> | |
unsigned int* m_uint32Values = 0x88066F009F0AA0AC <Unable to read memory> | |
float* m_floatValues = 0x88066F009F0AA0AC <Unable to read memory> | |
UpdateMask _changesMask = 0x1F68D4D8F40 | |
unsigned int m_valuesCount = 0x51A0 | |
unsigned int _fieldNotifyFlags = 0x43CD | |
bool m_objectUpdated = 0xF6 | |
bool m_inWorld = 0x1 | |
PackedGuid m_PackGUID = 0x1F68D4D8F58 | |
WorldLocation | |
Position | |
PositionXYStreamer | |
Position* Pos = 0x1F68D4D8F80 | |
PositionXYZStreamer | |
<user defined> m_pos = 0x1F68D4D8F80 | |
PositionXYZOStreamer | |
<user defined> m_pos = 0x1F68D4D8F80 | |
float m_positionX = -0.000000 | |
float m_positionY = 0.000000 | |
float m_positionZ = 0.000000 | |
float m_orientation = 0.000000 | |
unsigned int m_mapId = 0x9F00A0A6 | |
FlaggedValuesArray32<int,unsigned int,enum StealthType,2> m_stealth = 0x1F68D4D8F9C | |
FlaggedValuesArray32<int,unsigned int,enum StealthType,2> m_stealthDetect = 0x1F68D4D8FA8 | |
FlaggedValuesArray32<int,unsigned int,enum InvisibilityType,12> m_invisibility = 0x1F68D4D8FB4 | |
FlaggedValuesArray32<int,unsigned int,enum InvisibilityType,12> m_invisibilityDetect = 0x1F68D4D8FE8 | |
FlaggedValuesArray32<int,unsigned int,enum ServerSideVisibilityType,2> m_serverSideVisibility = 0x1F68D4D901C | |
FlaggedValuesArray32<int,unsigned int,enum ServerSideVisibilityType,2> m_serverSideVisibilityDetect = 0x1F68D4D9028 | |
unsigned int LastUsedScriptID = 0x0 | |
MovementInfo m_movementInfo = 0x1F68D4D9038 | |
ElunaEventProcessor* elunaEvents = 0x1F68D4D90A0 | |
std::string m_name = "x��..." | |
bool m_isActive = 0x4D | |
bool m_isFarVisible = 0x1 | |
std::optional<float> m_visibilityDistanceOverride = 0x9EF4A152F1300005 | |
bool m_isWorldObject = 0x0 | |
ZoneScript* m_zoneScript = 0x1F68D4D90E0 | |
unsigned int _zoneId = 0x8D4D90E0 | |
unsigned int _areaId = 0x1F6 | |
float _floorZ = 0.000000 | |
bool _outdoors = 0x0 | |
LiquidData _liquidData = 0x1F68D4D90F8 | |
bool _updatePositionData = 0xF6 | |
Transport* m_transport = NULL | |
Map* m_currMap = 0x88067E009EE8A14E | |
unsigned int m_InstanceId = 0x8D4D9120 | |
unsigned int m_phaseMask = 0x1F6 | |
bool m_useCombinedPhases = 0x20 | |
unsigned int m_notifyflags = 0x8D4D | |
unsigned int m_executed_notifies = 0x1F6 | |
std::unordered_set<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid>,std::allocator<ObjectGuid> > _allowedLooters = 0x1F68D4D9130 | |
unsigned int m_extraAttacks = 0x3765AEB0 | |
bool m_canDualWield = 0xF6 | |
std::set<Unit *,std::less<Unit *>,std::allocator<Unit *> > m_Controlled = 0x1F68D4D9178 | |
SafeUnitPointer m_movedByPlayer = 0x1F68D4D9188 | |
ObjectGuid[7] m_SummonSlot | |
[0] = 0x880682009EE0A146 | |
[1] = 0x1F68D4D9700 | |
[2] = 0x1F68D4D9940 | |
[3] = 0x1F63803EE20 | |
[4] = 0x880683009EE2A144 | |
[5] = 0x1F68D4D92A0 | |
[6] = 0x1F68D4D9700 | |
ObjectGuid[4] m_ObjectSlot | |
[0] = 0x1F63803EFA0 | |
[1] = 0x880684009EE4A142 | |
[2] = 0x1F68D4D9200 | |
[3] = 0x1F68D4D9240 | |
float m_modMeleeHitChance = 0.000014 | |
float m_modRangedHitChance = 0.000000 | |
float m_modSpellHitChance = -0.000000 | |
int m_baseSpellCritChance = 0x88068500 | |
float[7] m_threatModifier | |
[0] = -0.000000 | |
[1] = 0.000000 | |
[2] = -0.000000 | |
[3] = 0.000000 | |
[4] = 0.000014 | |
[5] = 0.000000 | |
[6] = -0.000000 | |
float[3] m_modAttackSpeedPct | |
[0] = -0.000000 | |
[1] = -0.000000 | |
[2] = 0.000000 | |
EventProcessor m_Events = 0x1F68D4D9228 | |
std::vector<SpellImmune,std::allocator<SpellImmune> >[8] m_spellImmune | |
[0] = 0x1F68D4D9248 | |
[1] = 0x1F68D4D9260 | |
[2] = 0x1F68D4D9278 | |
[3] = 0x1F68D4D9290 | |
[4] = 0x1F68D4D92A8 | |
[5] = 0x1F68D4D92C0 | |
[6] = 0x1F68D4D92D8 | |
[7] = 0x1F68D4D92F0 | |
unsigned int m_lastSanctuaryTime = 0x8D4D9660 | |
std::set<PetAura const *,std::less<PetAura const *>,std::allocator<PetAura const *> > m_petAuras = 0x1F68D4D9310 | |
bool IsAIEnabled = 0x80 | |
bool NeedChangeAI = 0x94 | |
bool m_ControlledByPlayer = 0x4D | |
bool m_CreatedByPlayer = 0x8D | |
std::set<SafeUnitPointer *,std::less<SafeUnitPointer *>,std::allocator<SafeUnitPointer *> > SafeUnitPointerSet = 0x1F68D4D9328 | |
Position m_last_notify_position = 0x1F68D4D9338 | |
unsigned int m_last_notify_mstime = 0x0 | |
unsigned int m_delayed_unit_relocation_timer = 0x0 | |
unsigned int m_delayed_unit_ai_notify_timer = 0x0 | |
bool bRequestForcedVisibilityUpdate = 0xE0 | |
Movement::MoveSpline* movespline = 0x880690009ECCA16A | |
UnitAI* i_AI = 0x1F68D4D9840 | |
UnitAI* i_disabledAI = 0x1F68D4D96C0 | |
unsigned int m_realRace = 0x30 | |
unsigned int m_race = 0x7A | |
bool m_AutoRepeatFirstCast = 0x65 | |
int[3] m_attackTimer | |
[0] = 0x1F6 | |
[1] = 0x9ECEA168 | |
[2] = 0x88069100 | |
float[5] m_createStats | |
[0] = -0.000000 | |
[1] = 0.000000 | |
[2] = -0.000000 | |
[3] = 0.000000 | |
[4] = 0.000014 | |
std::unordered_set<Unit *,std::hash<Unit *>,std::equal_to<Unit *>,std::allocator<Unit *> > m_attackers = 0x1F68D4D9398 | |
Unit* m_attacking = 0x900694009EC4A162 | |
int m_deathState = 0x96C4EAB0 | |
int m_procDeep = 0x1F6 | |
std::list<DynamicObject *,std::allocator<DynamicObject *> > m_dynObj = 0x1F68D4D93E8 | |
std::list<ObjectGuid,std::allocator<ObjectGuid> > m_gameObj = 0x1F68D4D93F8 | |
unsigned int m_transform = 0x8D4D93C0 | |
Spell*[4] m_currentSpells | |
[0] = 0x1F68D4D93E0 | |
[1] = 0x880696009EB8A11E | |
[2] = 0x1F68D4D9280 | |
[3] = 0x1F68D4D96A0 | |
std::multimap<unsigned int,Aura *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,Aura *> > > m_ownedAuras = 0x1F68D4D9430 | |
std::multimap<unsigned int,AuraApplication *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,AuraApplication *> > > m_appliedAuras = 0x1F68D4D9440 | |
std::list<Aura *,std::allocator<Aura *> > m_removedAuras = 0x1F68D4D9450 | |
std::_Tree_iterator<std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,Aura *> > > > m_auraUpdateIterator = 0x1F68D4D9880 | |
unsigned int m_removedAurasCount = 0x8D4D9160 | |
std::list<AuraEffect *,std::allocator<AuraEffect *> >[317] m_modAuras | |
[0] = 0x1F68D4D9470 | |
[1] = 0x1F68D4D9480 | |
[2] = 0x1F68D4D9490 | |
[3] = 0x1F68D4D94A0 | |
[4] = 0x1F68D4D94B0 | |
[5] = 0x1F68D4D94C0 | |
[6] = 0x1F68D4D94D0 | |
[7] = 0x1F68D4D94E0 | |
[8] = 0x1F68D4D94F0 | |
[9] = 0x1F68D4D9500 | |
std::list<Aura *,std::allocator<Aura *> > m_scAuras = 0x1F68D4DA840 | |
std::list<AuraApplication *,std::allocator<AuraApplication *> > m_interruptableAuras = 0x1F68D4DA850 | |
std::multimap<enum AuraStateType,AuraApplication *,std::less<enum AuraStateType>,std::allocator<std::pair<enum AuraStateType const ,AuraApplication *> > > m_auraStateAuras = 0x1F68D4DA860 | |
unsigned int m_interruptMask = 0x8D4DA840 | |
<user defined>[25] m_auraModifiersGroup | |
[0] = 0x1F68D4DA874 | |
[1] = 0x1F68D4DA884 | |
[2] = 0x1F68D4DA894 | |
[3] = 0x1F68D4DA8A4 | |
float[4] | |
[0] = 0.000000 | |
[1] = -0.000000 | |
[2] = -0.000000 | |
[3] = 0.000000 | |
float[4] | |
[0] = -0.000000 | |
[1] = 0.000000 | |
[2] = -0.000000 | |
[3] = 0.000000 | |
float[4] | |
[0] = -871518401253372467761853235200.000000 | |
[1] = -0.000000 | |
[2] = -0.000000 | |
[3] = -0.000000 | |
float[4] | |
[0] = 0.000000 | |
[1] = -0.000000 | |
[2] = 0.000000 | |
[3] = 0.000031 | |
float[4] | |
[0] = 0.000000 | |
[1] = -0.000000 | |
[2] = -0.000000 | |
[3] = -0.000000 | |
float[4] | |
[0] = 0.000000 | |
[1] = -0.000000 | |
[2] = 0.000000 | |
[3] = 0.000031 | |
float[2] m_weaponDamage | |
[0] = 0.000000 | |
[1] = -0.000000 | |
[0] = 0x8D4DAA00000001F6 | |
float[2] | |
[0] = 0.000000 | |
[1] = 403537726261138817024.000000 | |
float[2] | |
[0] = 0.000000 | |
[1] = -0.000000 | |
bool m_canModifyStats = 0x0 | |
std::map<unsigned char,AuraApplication *,std::less<unsigned char>,std::allocator<std::pair<unsigned char const ,AuraApplication *> > > m_visibleAuras = 0x1F68D4DAA20 | |
float[9] m_speed_rate | |
[0] = 0.000000 | |
[1] = 0.000000 | |
[2] = -0.000000 | |
[3] = -0.000000 | |
[4] = -0.000000 | |
[5] = 0.000000 | |
[6] = -0.000000 | |
[7] = 0.000000 | |
[8] = -0.000000 | |
CharmInfo* m_charmInfo = 0x880748009D5CA2FA | |
std::list<Player *,std::allocator<Player *> > m_sharedVision = 0x1F68D4DAA60 | |
MotionMaster* i_motionMaster = 0x1F64B92D1D0 | |
unsigned int[4] m_reactiveTimer | |
[0] = 0x9D5EA2F8 | |
[1] = 0x90074900 | |
[2] = 0x0 | |
[3] = 0x80000BDF | |
int m_regenTimer = 0x1D | |
ThreatMgr m_ThreatMgr = 0x1F68D4DAA90 | |
std::map<ObjectGuid,float,std::less<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,float> > > _charmThreatInfo = 0x1F68D4DAAD8 | |
Vehicle* m_vehicle = 0x1F68D4DAAE0 | |
Vehicle* m_vehicleKit = 0x1F637E33A60 | |
unsigned int m_unitTypeMask = 0x9D56A2F0 | |
LiquidTypeEntry* _lastLiquid = 0x1F68D4CF020 | |
bool m_applyResilience = 0xE0 | |
bool _instantCast = 0xA4 | |
bool m_cannotReachTarget = 0x4D | |
unsigned int m_rootTimes = 0x1F6 | |
unsigned int m_state = 0x3803FEA0 | |
unsigned int m_CombatTimer = 0x1F6 | |
unsigned int m_lastManaUse = 0x9D48A2EE | |
std::list<DiminishingReturn,std::allocator<DiminishingReturn> > m_Diminishing = 0x1F68D4DAB20 | |
HostileRefMgr m_HostileRefMgr = 0x1F68D4DAB30 | |
FollowerRefMgr m_FollowingRefMgr = 0x1F68D4DAB68 | |
Unit* m_comboTarget = 0x900752009D40A2E6 | |
int m_comboPoints = 0xA0 | |
std::unordered_set<Unit *,std::hash<Unit *>,std::equal_to<Unit *>,std::allocator<Unit *> > m_ComboPointHolders = 0x1F68D4DABA8 | |
RedirectThreatInfo _redirectThreatInfo = 0x1F68D4DABE8 | |
bool m_cleanupDone = 0xE0 | |
bool m_duringRemoveFromWorld = 0xA2 | |
unsigned int _oldFactionId = 0x88075500 | |
unsigned int _lastExtraAttackSpell = 0x8D4DAC00 | |
std::unordered_map<ObjectGuid,unsigned int,std::hash<ObjectGuid>,std::equal_to<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,unsigned int> > > extraAttacksTargets = 0x1F68D4DAC08 | |
ObjectGuid _lastDamagedTargetGuid = 0x0 | |
Item* itemTarget = 0x1F68D4D8EE0 | |
Object | |
<user defined> CustomData = 0x1F68D4D8EE8 | |
unsigned int m_objectType = 0x8F20 | |
int m_objectTypeId = 0x1F6 | |
unsigned int m_updateFlag = 0x0 | |
<user defined> m_int32Values = 0x88066F009F0AA0AC | |
<user defined> m_uint32Values = 0x88066F009F0AA0AC | |
<user defined> m_floatValues = 0x88066F009F0AA0AC | |
<user defined> _changesMask = 0x1F68D4D8F40 | |
unsigned int m_valuesCount = 0x51A0 | |
unsigned int _fieldNotifyFlags = 0x43CD | |
bool m_objectUpdated = 0xF6 | |
bool m_inWorld = 0x1 | |
<user defined> m_PackGUID = 0x1F68D4D8F58 | |
Loot loot = 0x1F68D4D8F88 | |
bool m_lootGenerated = 0x5A | |
std::string m_text = "..." | |
unsigned int m_slot = 0x80 | |
Bag* m_container = 0x1F68D4D9080 | |
int uState = 0x0 | |
int uQueuePos = 0x0 | |
bool mb_in_trade = 0x56 | |
int m_lastPlayedTimeUpdate = 0x1F68D4D90A0 | |
unsigned int m_refundRecipient = 0x8D4D90A0 | |
unsigned int m_paidMoney = 0x1F6 | |
unsigned int m_paidExtendedCost = 0x9173B150 | |
std::set<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid> > allowedGUIDs = 0x1F68D4D90B8 | |
GameObject* gameObjTarget = 0xF1300005DE00048B | |
WorldObject | |
Object | |
DataMap CustomData = 0xF1300005DE000493 | |
unsigned int m_objectType = 0xF1300005DE0004D3 <Unable to read memory> | |
int m_objectTypeId = 0xF1300005DE0004D7 <Unable to read memory> | |
unsigned int m_updateFlag = 0xF1300005DE0004DB <Unable to read memory> | |
int* m_int32Values = <Unable to read memory> | |
unsigned int* m_uint32Values = <Unable to read memory> | |
float* m_floatValues = <Unable to read memory> | |
UpdateMask _changesMask = 0xF1300005DE0004EB | |
unsigned int m_valuesCount = 0xF1300005DE0004FB <Unable to read memory> | |
unsigned int _fieldNotifyFlags = 0xF1300005DE0004FD <Unable to read memory> | |
bool m_objectUpdated = 0xF1300005DE0004FF <Unable to read memory> | |
bool m_inWorld = 0xF1300005DE000500 <Unable to read memory> | |
PackedGuid m_PackGUID = 0xF1300005DE000503 | |
WorldLocation | |
Position | |
PositionXYStreamer | |
Position* Pos = <Unable to read memory> | |
PositionXYZStreamer | |
<user defined> m_pos = 0xF1300005DE000533 <Unable to read memory> | |
PositionXYZOStreamer | |
<user defined> m_pos = 0xF1300005DE000533 <Unable to read memory> | |
float m_positionX = 0xF1300005DE000533 <Unable to read memory> | |
float m_positionY = 0xF1300005DE000537 <Unable to read memory> | |
float m_positionZ = 0xF1300005DE00053B <Unable to read memory> | |
float m_orientation = 0xF1300005DE00053F <Unable to read memory> | |
unsigned int m_mapId = 0xF1300005DE000543 <Unable to read memory> | |
FlaggedValuesArray32<int,unsigned int,enum StealthType,2> m_stealth = 0xF1300005DE000547 | |
FlaggedValuesArray32<int,unsigned int,enum StealthType,2> m_stealthDetect = 0xF1300005DE000553 | |
FlaggedValuesArray32<int,unsigned int,enum InvisibilityType,12> m_invisibility = 0xF1300005DE00055F | |
FlaggedValuesArray32<int,unsigned int,enum InvisibilityType,12> m_invisibilityDetect = 0xF1300005DE000593 | |
FlaggedValuesArray32<int,unsigned int,enum ServerSideVisibilityType,2> m_serverSideVisibility = 0xF1300005DE0005C7 | |
FlaggedValuesArray32<int,unsigned int,enum ServerSideVisibilityType,2> m_serverSideVisibilityDetect = 0xF1300005DE0005D3 | |
unsigned int LastUsedScriptID = 0xF1300005DE0005DF <Unable to read memory> | |
MovementInfo m_movementInfo = 0xF1300005DE0005E3 | |
ElunaEventProcessor* elunaEvents = <Unable to read memory> | |
std::string m_name = 0xF1300005DE00065B <Unable to read memory> | |
bool m_isActive = 0xF1300005DE00067B <Unable to read memory> | |
bool m_isFarVisible = 0xF1300005DE00067C <Unable to read memory> | |
std::optional<float> m_visibilityDistanceOverride = 0xF1300005DE00067F <Unable to read memory> | |
bool m_isWorldObject = 0xF1300005DE000687 <Unable to read memory> | |
ZoneScript* m_zoneScript = <Unable to read memory> | |
unsigned int _zoneId = 0xF1300005DE000693 <Unable to read memory> | |
unsigned int _areaId = 0xF1300005DE000697 <Unable to read memory> | |
float _floorZ = 0xF1300005DE00069B <Unable to read memory> | |
bool _outdoors = 0xF1300005DE00069F <Unable to read memory> | |
LiquidData _liquidData = 0xF1300005DE0006A3 | |
bool _updatePositionData = 0xF1300005DE0006B7 <Unable to read memory> | |
Transport* m_transport = <Unable to read memory> | |
Map* m_currMap = <Unable to read memory> | |
unsigned int m_InstanceId = 0xF1300005DE0006CB <Unable to read memory> | |
unsigned int m_phaseMask = 0xF1300005DE0006CF <Unable to read memory> | |
bool m_useCombinedPhases = 0xF1300005DE0006D3 <Unable to read memory> | |
unsigned int m_notifyflags = 0xF1300005DE0006D5 <Unable to read memory> | |
unsigned int m_executed_notifies = 0xF1300005DE0006D7 <Unable to read memory> | |
std::unordered_set<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid>,std::allocator<ObjectGuid> > _allowedLooters = 0xF1300005DE0006DB | |
GridObject<GameObject> | |
GridReference<GameObject> _gridRef = 0xF1300005DE00071B | |
MovableMapObject | |
Cell _currentCell = 0xF1300005DE000743 <Unable to read memory> | |
int _moveState = 0xF1300005DE000747 <Unable to read memory> | |
Loot loot = 0xF1300005DE00074B | |
unsigned int m_groupLootTimer = 0xF1300005DE00081B <Unable to read memory> | |
unsigned int lootingGroupLowGUID = 0xF1300005DE00081F <Unable to read memory> | |
GameObjectModel* m_model = <Unable to read memory> | |
unsigned int m_spellId = 0xF1300005DE00082B <Unable to read memory> | |
int m_respawnTime = 0xF1300005DE000833 <Unable to read memory> | |
unsigned int m_respawnDelayTime = 0xF1300005DE00083B <Unable to read memory> | |
unsigned int m_despawnDelay = 0xF1300005DE00083F <Unable to read memory> | |
std::chrono::duration<__int64,std::ratio<1,1> > m_despawnRespawnTime = 0xF1300005DE000843 <Unable to read memory> | |
int m_lootState = 0xF1300005DE00084B <Unable to read memory> | |
bool m_spawnedByDefault = 0xF1300005DE00084F <Unable to read memory> | |
unsigned int m_cooldownTime = 0xF1300005DE000853 <Unable to read memory> | |
std::unordered_map<ObjectGuid,int,std::hash<ObjectGuid>,std::equal_to<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,int> > > m_SkillupList = 0xF1300005DE00085B | |
ObjectGuid m_ritualOwnerGUID = 0xF1300005DE00089B <Unable to read memory> | |
std::set<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid> > m_unique_users = 0xF1300005DE0008A3 | |
unsigned int m_usetimes = 0xF1300005DE0008B3 <Unable to read memory> | |
std::map<unsigned int,ObjectGuid,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,ObjectGuid> > > ChairListSlots = 0xF1300005DE0008BB | |
unsigned int m_spawnId = 0xF1300005DE0008CB <Unable to read memory> | |
GameObjectTemplate* m_goInfo = <Unable to read memory> | |
GameObjectData* m_goData = <Unable to read memory> | |
GameObjectValue m_goValue = 0xF1300005DE0008E3 | |
bool m_allowModifyDestructibleBuilding = 0xF1300005DE0008F3 <Unable to read memory> | |
int m_packedRotation = 0xF1300005DE0008FB <Unable to read memory> | |
G3D::Quat m_localRotation = 0xF1300005DE000903 | |
Position m_stationaryPosition = 0xF1300005DE000913 | |
ObjectGuid m_lootRecipient = 0xF1300005DE000923 <Unable to read memory> | |
unsigned int m_lootRecipientGroup = 0xF1300005DE00092B <Unable to read memory> | |
unsigned int m_LootMode = 0xF1300005DE00092F <Unable to read memory> | |
unsigned int m_lootGenerationTime = 0xF1300005DE000933 <Unable to read memory> | |
ObjectGuid m_linkedTrap = 0xF1300005DE00093B <Unable to read memory> | |
ObjectGuid _lootStateUnitGUID = 0xF1300005DE000943 <Unable to read memory> | |
GameObjectAI* m_AI = <Unable to read memory> | |
bool m_saveStateOnDb = 0xF1300005DE000953 <Unable to read memory> | |
WorldLocation* destTarget = 0x88066D009F16A0B0 | |
Position | |
PositionXYStreamer | |
Position* Pos = <Unable to read memory> | |
PositionXYZStreamer | |
<user defined> m_pos = 0x88066D009F16A0B0 <Unable to read memory> | |
PositionXYZOStreamer | |
<user defined> m_pos = 0x88066D009F16A0B0 <Unable to read memory> | |
float m_positionX = 0x88066D009F16A0B0 <Unable to read memory> | |
float m_positionY = 0x88066D009F16A0B4 <Unable to read memory> | |
float m_positionZ = 0x88066D009F16A0B8 <Unable to read memory> | |
float m_orientation = 0x88066D009F16A0BC <Unable to read memory> | |
unsigned int m_mapId = 0x88066D009F16A0C0 <Unable to read memory> | |
int damage = 0x8D4D8F00 | |
int effectHandleMode = 0x1F6 | |
Aura* m_spellAura = 0x1F68D4D8F00 | |
std::list<AuraScript *,std::allocator<AuraScript *> > m_loadedScripts = 0x1F68D4D8F08 | |
SpellInfo* m_spellInfo = 0x88066E009F08A0AE | |
ObjectGuid m_casterGuid = 0x1F68D4D8F20 | |
ObjectGuid m_castItemGuid = 0x1F68D4D8F20 | |
unsigned int m_castItemEntry = 0x0 | |
int m_applyTime = 0x88066F009F0AA0AC | |
WorldObject* m_owner = 0x1F68D4D8F40 | |
int m_maxDuration = 0x8D4D8F40 | |
int m_duration = 0x1F6 | |
int m_timeCla = 0x43CD51A0 | |
int m_updateTargetMapInterval = 0x1F6 | |
unsigned int m_casterLevel = 0xAA | |
unsigned int m_procCharges = 0xA0 | |
unsigned int m_stackAmount = 0xC | |
AuraEffect*[3] m_effects | |
[0] = 0x1F68D4D8F60 | |
[1] = 0x1F68D4D8F60 | |
[2] = 0xBC | |
std::map<ObjectGuid,AuraApplication *,std::less<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,AuraApplication *> > > m_applications = 0x1F68D4D8F78 | |
bool m_isRemoved = 0x80 | |
bool m_isSingleTarget = 0x80 | |
bool m_isUsingCharges = 0x80 | |
std::list<AuraApplication *,std::allocator<AuraApplication *> > m_removedApplications = 0x1F68D4D8F90 | |
SpellInfo* m_triggeredByAuraSpellInfo = 0x1F68D4D8FA0 | |
int m_diminishLevel = 0x0 | |
int m_diminishGroup = 0x0 | |
GameObject* focusObject = 0x88066E009F08A0AE | |
WorldObject | |
Object | |
DataMap CustomData = 0x88066E009F08A0B6 | |
unsigned int m_objectType = 0x88066E009F08A0F6 <Unable to read memory> | |
int m_objectTypeId = 0x88066E009F08A0FA <Unable to read memory> | |
unsigned int m_updateFlag = 0x88066E009F08A0FE <Unable to read memory> | |
int* m_int32Values = <Unable to read memory> | |
unsigned int* m_uint32Values = <Unable to read memory> | |
float* m_floatValues = <Unable to read memory> | |
UpdateMask _changesMask = 0x88066E009F08A10E | |
unsigned int m_valuesCount = 0x88066E009F08A11E <Unable to read memory> | |
unsigned int _fieldNotifyFlags = 0x88066E009F08A120 <Unable to read memory> | |
bool m_objectUpdated = 0x88066E009F08A122 <Unable to read memory> | |
bool m_inWorld = 0x88066E009F08A123 <Unable to read memory> | |
PackedGuid m_PackGUID = 0x88066E009F08A126 | |
WorldLocation | |
Position | |
PositionXYStreamer | |
Position* Pos = <Unable to read memory> | |
PositionXYZStreamer | |
<user defined> m_pos = 0x88066E009F08A156 <Unable to read memory> | |
PositionXYZOStreamer | |
<user defined> m_pos = 0x88066E009F08A156 <Unable to read memory> | |
float m_positionX = 0x88066E009F08A156 <Unable to read memory> | |
float m_positionY = 0x88066E009F08A15A <Unable to read memory> | |
float m_positionZ = 0x88066E009F08A15E <Unable to read memory> | |
float m_orientation = 0x88066E009F08A162 <Unable to read memory> | |
unsigned int m_mapId = 0x88066E009F08A166 <Unable to read memory> | |
FlaggedValuesArray32<int,unsigned int,enum StealthType,2> m_stealth = 0x88066E009F08A16A | |
FlaggedValuesArray32<int,unsigned int,enum StealthType,2> m_stealthDetect = 0x88066E009F08A176 | |
FlaggedValuesArray32<int,unsigned int,enum InvisibilityType,12> m_invisibility = 0x88066E009F08A182 | |
FlaggedValuesArray32<int,unsigned int,enum InvisibilityType,12> m_invisibilityDetect = 0x88066E009F08A1B6 | |
FlaggedValuesArray32<int,unsigned int,enum ServerSideVisibilityType,2> m_serverSideVisibility = 0x88066E009F08A1EA | |
FlaggedValuesArray32<int,unsigned int,enum ServerSideVisibilityType,2> m_serverSideVisibilityDetect = 0x88066E009F08A1F6 | |
unsigned int LastUsedScriptID = 0x88066E009F08A202 <Unable to read memory> | |
MovementInfo m_movementInfo = 0x88066E009F08A206 | |
ElunaEventProcessor* elunaEvents = <Unable to read memory> | |
std::string m_name = 0x88066E009F08A27E <Unable to read memory> | |
bool m_isActive = 0x88066E009F08A29E <Unable to read memory> | |
bool m_isFarVisible = 0x88066E009F08A29F <Unable to read memory> | |
std::optional<float> m_visibilityDistanceOverride = 0x88066E009F08A2A2 <Unable to read memory> | |
bool m_isWorldObject = 0x88066E009F08A2AA <Unable to read memory> | |
ZoneScript* m_zoneScript = <Unable to read memory> | |
unsigned int _zoneId = 0x88066E009F08A2B6 <Unable to read memory> | |
unsigned int _areaId = 0x88066E009F08A2BA <Unable to read memory> | |
float _floorZ = 0x88066E009F08A2BE <Unable to read memory> | |
bool _outdoors = 0x88066E009F08A2C2 <Unable to read memory> | |
LiquidData _liquidData = 0x88066E009F08A2C6 | |
bool _updatePositionData = 0x88066E009F08A2DA <Unable to read memory> | |
Transport* m_transport = <Unable to read memory> | |
Map* m_currMap = <Unable to read memory> | |
unsigned int m_InstanceId = 0x88066E009F08A2EE <Unable to read memory> | |
unsigned int m_phaseMask = 0x88066E009F08A2F2 <Unable to read memory> | |
bool m_useCombinedPhases = 0x88066E009F08A2F6 <Unable to read memory> | |
unsigned int m_notifyflags = 0x88066E009F08A2F8 <Unable to read memory> | |
unsigned int m_executed_notifies = 0x88066E009F08A2FA <Unable to read memory> | |
std::unordered_set<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid>,std::allocator<ObjectGuid> > _allowedLooters = 0x88066E009F08A2FE | |
GridObject<GameObject> | |
GridReference<GameObject> _gridRef = 0x88066E009F08A33E | |
MovableMapObject | |
Cell _currentCell = 0x88066E009F08A366 <Unable to read memory> | |
int _moveState = 0x88066E009F08A36A <Unable to read memory> | |
Loot loot = 0x88066E009F08A36E | |
unsigned int m_groupLootTimer = 0x88066E009F08A43E <Unable to read memory> | |
unsigned int lootingGroupLowGUID = 0x88066E009F08A442 <Unable to read memory> | |
GameObjectModel* m_model = <Unable to read memory> | |
unsigned int m_spellId = 0x88066E009F08A44E <Unable to read memory> | |
int m_respawnTime = 0x88066E009F08A456 <Unable to read memory> | |
unsigned int m_respawnDelayTime = 0x88066E009F08A45E <Unable to read memory> | |
unsigned int m_despawnDelay = 0x88066E009F08A462 <Unable to read memory> | |
std::chrono::duration<__int64,std::ratio<1,1> > m_despawnRespawnTime = 0x88066E009F08A466 <Unable to read memory> | |
int m_lootState = 0x88066E009F08A46E <Unable to read memory> | |
bool m_spawnedByDefault = 0x88066E009F08A472 <Unable to read memory> | |
unsigned int m_cooldownTime = 0x88066E009F08A476 <Unable to read memory> | |
std::unordered_map<ObjectGuid,int,std::hash<ObjectGuid>,std::equal_to<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,int> > > m_SkillupList = 0x88066E009F08A47E | |
ObjectGuid m_ritualOwnerGUID = 0x88066E009F08A4BE <Unable to read memory> | |
std::set<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid> > m_unique_users = 0x88066E009F08A4C6 | |
unsigned int m_usetimes = 0x88066E009F08A4D6 <Unable to read memory> | |
std::map<unsigned int,ObjectGuid,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,ObjectGuid> > > ChairListSlots = 0x88066E009F08A4DE | |
unsigned int m_spawnId = 0x88066E009F08A4EE <Unable to read memory> | |
GameObjectTemplate* m_goInfo = <Unable to read memory> | |
GameObjectData* m_goData = <Unable to read memory> | |
GameObjectValue m_goValue = 0x88066E009F08A506 | |
bool m_allowModifyDestructibleBuilding = 0x88066E009F08A516 <Unable to read memory> | |
int m_packedRotation = 0x88066E009F08A51E <Unable to read memory> | |
G3D::Quat m_localRotation = 0x88066E009F08A526 | |
Position m_stationaryPosition = 0x88066E009F08A536 | |
ObjectGuid m_lootRecipient = 0x88066E009F08A546 <Unable to read memory> | |
unsigned int m_lootRecipientGroup = 0x88066E009F08A54E <Unable to read memory> | |
unsigned int m_LootMode = 0x88066E009F08A552 <Unable to read memory> | |
unsigned int m_lootGenerationTime = 0x88066E009F08A556 <Unable to read memory> | |
ObjectGuid m_linkedTrap = 0x88066E009F08A55E <Unable to read memory> | |
ObjectGuid _lootStateUnitGUID = 0x88066E009F08A566 <Unable to read memory> | |
GameObjectAI* m_AI = <Unable to read memory> | |
bool m_saveStateOnDb = 0x88066E009F08A576 <Unable to read memory> | |
int m_damage = 0x8D4D8F20 | |
int m_healing = 0x1F6 | |
unsigned int m_procAttacker = 0x8D4D8F20 | |
unsigned int m_procVictim = 0x1F6 | |
unsigned int m_procEx = 0x0 | |
std::list<TargetInfo,std::allocator<TargetInfo> > m_UniqueTargetInfo | |
<user defined> _List_node_remove_op = 0x1F68D4D8F38 | |
std::_Compressed_pair<std::allocator<std::_List_node<TargetInfo,void *> >,std::_List_val<std::_List_simple_types<TargetInfo> >,1> _Mypair = 0x1F68D4D8F38 | |
unsigned int m_channelTargetEffectMask = 0x40 | |
GOTargetInfo | |
ObjectGuid targetGUID = 0x1F68D4D8D20 | |
unsigned int timeDelay = 0x1F68D4D8D20 | |
unsigned int effectMask = 0x50 | |
bool processed = 0xD1 | |
std::list<Spell::GOTargetInfo,std::allocator<Spell::GOTargetInfo> > m_UniqueGOTargetInfo | |
value_type | |
ObjectGuid targetGUID = 0x1F643CD51A0 | |
unsigned int timeDelay = 0x880670009F0CA0AA | |
unsigned int effectMask = 0x60 | |
bool processed = 0x8F | |
<user defined> _List_node_remove_op = 0x1F68D4D8F50 | |
std::_Compressed_pair<std::allocator<std::_List_node<Spell::GOTargetInfo,void *> >,std::_List_val<std::_List_simple_types<Spell::GOTargetInfo> >,1> _Mypair = 0x1F68D4D8F50 | |
ItemTargetInfo | |
Item* item = 0x1F68D4D8D20 | |
unsigned int effectMask = 0x20 | |
std::list<Spell::ItemTargetInfo,std::allocator<Spell::ItemTargetInfo> > m_UniqueItemInfo | |
value_type | |
Item* item = 0x1F68D4D8F60 | |
unsigned int effectMask = 0x60 | |
<user defined> _List_node_remove_op = 0x1F68D4D8F60 | |
std::_Compressed_pair<std::allocator<std::_List_node<Spell::ItemTargetInfo,void *> >,std::_List_val<std::_List_simple_types<Spell::ItemTargetInfo> >,1> _Mypair = 0x1F68D4D8F60 | |
SpellDestination[3] m_destTargets | |
[0] = 0x1F68D4D8F70 | |
[1] = 0x1F68D4D8FA0 | |
[2] = 0x1F68D4D8FD0 | |
bool _scriptsLoaded = 0x0 | |
std::list<SpellScript *,std::allocator<SpellScript *> > m_loadedScripts | |
<user defined> _List_node_remove_op = 0x1F68D4D9008 | |
std::_Compressed_pair<std::allocator<std::_List_node<SpellScript *,void *> >,std::_List_val<std::_List_simple_types<SpellScript *> >,1> _Mypair = 0x1F68D4D9008 | |
HitTriggerSpell | |
SpellInfo* triggeredSpell = 0x1F68D4D8D20 | |
SpellInfo* triggeredByAura = 0x1F68D4D8D20 | |
int chance = 0x4B91D150 | |
std::list<Spell::HitTriggerSpell,std::allocator<Spell::HitTriggerSpell> > m_hitTriggerSpells | |
value_type | |
SpellInfo* triggeredSpell = 0x880676009EF8A15E | |
SpellInfo* triggeredByAura = 0x1F68D4D9020 | |
int chance = 0x8D4D9020 | |
<user defined> _List_node_remove_op = 0x1F68D4D9018 | |
std::_Compressed_pair<std::allocator<std::_List_node<Spell::HitTriggerSpell,void *> >,std::_List_val<std::_List_simple_types<Spell::HitTriggerSpell> >,1> _Mypair = 0x1F68D4D9018 | |
unsigned int m_spellState = 0x8D4D9020 | |
int m_timer = 0x1F6 | |
SpellEvent* _spellEvent = NULL | |
int _triggeredCastFlags = 0x9EFAA15C | |
TriggeredByAuraSpellData m_triggeredByAuraSpell | |
SpellInfo* spellInfo = 0x1F68D4D9040 | |
int effectIndex = 0x40 | |
unsigned int tickNumber = 0x1F6 | |
bool m_skipCheck = 0xD0 | |
unsigned int m_auraScaleMask = 0x31 | |
std::unique_ptr<PathGenerator,std::default_delete<PathGenerator> > m_preGeneratedPath | |
std::_Compressed_pair<std::default_delete<PathGenerator>,PathGenerator *,1> _Mypair = 0x880678009EFCA15A | |
bool _spellTargetsSelected = 0xE0 | |
ByteBuffer*[3] m_effectExecuteData | |
[0] = 0x1F65F7CBF50 | |
[1] = 0xF11002AEA8000067 | |
[2] = 0x880679009EFEA158 | |
bool isDebugAreaTriggers = 0x0 | |
unsigned int m_pendingSpectatorForBG = 0x0 | |
unsigned int m_pendingSpectatorInviteInstanceId = 0x8D4D8AE0 | |
std::set<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid> > m_receivedSpectatorResetFor | |
std::_Tree<std::_Tset_traits<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid>,0> > | |
<user defined> _Copy_tag = 0x0 | |
<user defined> _Move_tag = 0x0 | |
std::_Compressed_pair<std::less<ObjectGuid>,std::_Compressed_pair<std::allocator<std::_Tree_node<ObjectGuid,void *> >,std::_Tree_val<std::_Tree_simple_types<ObjectGuid> >,1>,1> _Mypair = 0x1F695F274A8 | |
ObjectGuid m_drwGUID | |
unsigned int _guid = 0x0 | |
unsigned int m_charmUpdateTimer = 0x8D4D8A20 | |
std::list<ObjectGuid,std::allocator<ObjectGuid> > WhisperList | |
_List_node_remove_op | |
std::list<ObjectGuid,std::allocator<ObjectGuid> >& _List = NULL | |
std::_List_node<ObjectGuid,void *>* _Head = 0x1F68D4D8EA0 | |
<user defined>* _Tail = NULL | |
std::_Compressed_pair<std::allocator<std::_List_node<ObjectGuid,void *> >,std::_List_val<std::_List_simple_types<ObjectGuid> >,1> _Mypair | |
std::_List_val<std::_List_simple_types<ObjectGuid> > _Myval2 = 0x1F695F274C8 | |
bool m_NeedToSaveGlyphs = 0x0 | |
unsigned int m_MountBlockId = 0x0 | |
float m_realDodge = -0.000000 | |
float m_realParry = 0.000000 | |
unsigned int[10] m_charmAISpells | |
[0] = 0x0 | |
[1] = 0x0 | |
[2] = 0x8D4D8D60 | |
[3] = 0x1F6 | |
[4] = 0x0 | |
[5] = 0x0 | |
[6] = 0x8D4D8960 | |
[7] = 0x1F6 | |
[8] = 0x0 | |
[9] = 0x0 | |
unsigned int m_AreaID = 0x8D4D8980 | |
unsigned int m_regenTimerCount = 0x1F6 | |
unsigned int m_foodEmoteTimerCount = 0x0 | |
float[7] m_powerFraction | |
[0] = 0.000000 | |
[1] = -0.000000 | |
[2] = 0.000000 | |
[3] = 0.000000 | |
[4] = 0.000000 | |
[5] = -0.000000 | |
[6] = 0.000000 | |
unsigned int m_contestedPvPTimer = 0x0 | |
BgBattlegroundQueueID_Rec | |
unsigned int bgQueueTypeId = 0x0 | |
unsigned int invitedToInstance = 0x0 | |
std::array<Player::BgBattlegroundQueueID_Rec,2> _BgBattlegroundQueueID | |
value_type | |
unsigned int bgQueueTypeId = 0x0 | |
unsigned int invitedToInstance = 0x8D4D8A80 | |
Player::BgBattlegroundQueueID_Rec[2] _Elems | |
[0] = 0x8D4D8A8000000000 | |
[1] = 0x1F6 | |
BGData m_bgData | |
unsigned int bgInstanceID = 0x8D4D8D80 | |
unsigned int bgTypeID = 0xF6 | |
int bgTeamId = 0x0 | |
unsigned int bgQueueSlot = 0x0 | |
bool isInvited = 0x80 | |
bool bgIsRandom = 0x90 | |
std::set<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid> > bgAfkReporter | |
std::_Tree<std::_Tset_traits<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid>,0> > | |
<user defined> _Copy_tag = 0x1F695F27568 | |
<user defined> _Move_tag = 0x1F695F27568 | |
std::_Compressed_pair<std::less<ObjectGuid>,std::_Compressed_pair<std::allocator<std::_Tree_node<ObjectGuid,void *> >,std::_Tree_val<std::_Tree_simple_types<ObjectGuid> >,1>,1> _Mypair = 0x1F695F27568 | |
unsigned int bgAfkReportedCount = 0x0 | |
int bgAfkReportedTimer = 0x1F68D4D8C20 | |
bool m_IsBGRandomWinner = 0x0 | |
EntryPointData m_entryPointData | |
unsigned int mountSpell = 0x8D4D8DC0 | |
std::vector<unsigned int,std::allocator<unsigned int> > taxiPath | |
std::_Compressed_pair<std::allocator<unsigned int>,std::_Vector_val<std::_Simple_types<unsigned int> >,1> _Mypair = 0x1F695F27598 | |
WorldLocation joinPos | |
Position | |
PositionXYStreamer | |
Position* Pos = 0x1F68D4D8EE0 | |
PositionXYZStreamer | |
<user defined> m_pos = 0x1F68D4D8EE0 | |
PositionXYZOStreamer | |
<user defined> m_pos = 0x1F68D4D8EE0 | |
float m_positionX = -0.000000 | |
float m_positionY = 0.000000 | |
float m_positionZ = 0.000000 | |
float m_orientation = 0.000000 | |
unsigned int m_mapId = 0x8D4D8F80 | |
std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > m_timedquests | |
std::_Tree<std::_Tset_traits<unsigned int,std::less<unsigned int>,std::allocator<unsigned int>,0> > | |
<user defined> _Copy_tag = 0x0 | |
<user defined> _Move_tag = 0x0 | |
std::_Compressed_pair<std::less<unsigned int>,std::_Compressed_pair<std::allocator<std::_Tree_node<unsigned int,void *> >,std::_Tree_val<std::_Tree_simple_types<unsigned int> >,1>,1> _Mypair = 0x1F695F275C8 | |
std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > m_weeklyquests | |
std::_Tree<std::_Tset_traits<unsigned int,std::less<unsigned int>,std::allocator<unsigned int>,0> > | |
<user defined> _Copy_tag = 0x1F695F275D8 | |
<user defined> _Move_tag = 0x1F695F275D8 | |
std::_Compressed_pair<std::less<unsigned int>,std::_Compressed_pair<std::allocator<std::_Tree_node<unsigned int,void *> >,std::_Tree_val<std::_Tree_simple_types<unsigned int> >,1>,1> _Mypair = 0x1F695F275D8 | |
std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > m_monthlyquests | |
std::_Tree<std::_Tset_traits<unsigned int,std::less<unsigned int>,std::allocator<unsigned int>,0> > | |
<user defined> _Copy_tag = 0x1F695F275E8 | |
<user defined> _Move_tag = 0x1F695F275E8 | |
std::_Compressed_pair<std::less<unsigned int>,std::_Compressed_pair<std::allocator<std::_Tree_node<unsigned int,void *> >,std::_Tree_val<std::_Tree_simple_types<unsigned int> >,1>,1> _Mypair = 0x1F695F275E8 | |
std::unordered_map<unsigned int,std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> >,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > > > > m_seasonalquests | |
std::_Hash<std::_Umap_traits<unsigned int,std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> >,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > > >,0> > | |
<user defined> _Min_buckets_construct_ptr = 0x1F695F275F8 | |
_Clear_guard | |
std::_Hash<std::_Umap_traits<unsigned int,std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> >,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > > >,0> >* _Target = NULL | |
_Range_eraser | |
std::list<std::pair<unsigned int const ,std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > >,std::allocator<std::pair<unsigned int const ,std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > > > >& _List = NULL | |
std::_List_node<std::pair<unsigned int const ,std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > >,void *>* _Predecessor = 0x1F68D4D8FE0 | |
std::_List_node<std::pair<unsigned int const ,std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > >,void *>* _Next = NULL | |
<user defined> _Equal_range_result = 0x1F695F275F8 | |
<user defined> _Multi_equal_check_result = 0x1F695F275F8 | |
std::_Umap_traits<unsigned int,std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> >,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > > >,0> _Traitsobj = 0x0 | |
std::list<std::pair<unsigned int const ,std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > >,std::allocator<std::pair<unsigned int const ,std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > > > > _List = 0x1F695F27600 | |
std::_Hash_vec<std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > > > > > > > _Vec = 0x1F695F27610 | |
unsigned int _Mask = 0x0 | |
unsigned int _Maxidx = 0x1F68D4D8BC0 | |
ObjectGuid m_divider | |
unsigned int _guid = 0x0 | |
unsigned int m_ingametime = 0x8D4D8E60 | |
int m_lastHonorUpdateTime = 0x0 | |
ObjectGuid m_lootGuid | |
unsigned int _guid = 0x1F68D4D8BE0 | |
int m_team = 0x0 | |
unsigned int m_nextSave = 0x0 | |
unsigned int m_additionalSaveTimer = 0x8CC0 | |
unsigned int m_additionalSaveMask = 0x4D | |
unsigned int m_hostileReferenceCheckTimer = 0x1F6 | |
int m_speakTime = 0x0 | |
unsigned int m_speakCount = 0x8D4D90E0 | |
int m_dungeonDifficulty = 0x1F6 | |
int m_raidDifficulty = 0x0 | |
int m_raidMapDifficulty = 0x0 | |
unsigned int m_atLoginFlags = 0x8D4D9020 | |
Item*[150] m_items | |
[0] = NULL | |
[1] = 0x1F68D4D89C0 | |
[2] = NULL | |
[3] = 0x1F68D4D8F20 | |
[4] = NULL | |
[5] = 0x1F68D4D8C80 | |
[6] = NULL | |
[7] = 0x1F68D4D9100 | |
[8] = NULL | |
[9] = 0x1F68D4D8CE0 | |
unsigned int m_currentBuybackSlot = 0x0 | |
std::vector<Item *,std::allocator<Item *> > m_itemUpdateQueue | |
std::_Compressed_pair<std::allocator<Item *>,std::_Vector_val<std::_Simple_types<Item *> >,1> _Mypair | |
std::_Vector_val<std::_Simple_types<Item *> > _Myval2 = 0x1F695F27B40 | |
bool m_itemUpdateQueueBlocked = 0x0 | |
unsigned int m_ExtraFlags = 0x0 | |
std::map<unsigned int,QuestStatusData,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,QuestStatusData> > > m_QuestStatus | |
std::_Tree<std::_Tmap_traits<unsigned int,QuestStatusData,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,QuestStatusData> >,0> > | |
<user defined> value_compare = 0x1F68D4DB960 | |
<user defined> _Copy_tag = 0x1F68D4DB960 | |
<user defined> _Move_tag = 0x1F68D4DB960 | |
std::_Compressed_pair<std::less<unsigned int>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<unsigned int const ,QuestStatusData>,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,QuestStatusData> > >,1>,1> _Mypair = 0x1F695F27B60 | |
<user defined> value_compare = 0x1F695F27B60 | |
std::map<unsigned int,bool,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,bool> > > m_QuestStatusSave | |
std::_Tree<std::_Tmap_traits<unsigned int,bool,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,bool> >,0> > | |
<user defined> value_compare = 0x1F695F27B70 | |
<user defined> _Copy_tag = 0x1F695F27B70 | |
<user defined> _Move_tag = 0x1F695F27B70 | |
std::_Compressed_pair<std::less<unsigned int>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<unsigned int const ,bool>,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,bool> > >,1>,1> _Mypair = 0x1F695F27B70 | |
<user defined> value_compare = 0x1F695F27B70 | |
std::unordered_set<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<unsigned int> > m_RewardedQuests | |
std::_Hash<std::_Uset_traits<unsigned int,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<unsigned int>,0> > | |
<user defined> _Min_buckets_construct_ptr = 0x1F695F27B80 | |
_Clear_guard | |
std::_Hash<std::_Uset_traits<unsigned int,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<unsigned int>,0> >* _Target = 0x1F68D4DBE00 | |
_Range_eraser | |
std::list<unsigned int,std::allocator<unsigned int> >& _List = 0x1F68D4DBE00 | |
std::_List_node<unsigned int,void *>* _Predecessor = NULL | |
std::_List_node<unsigned int,void *>* _Next = 0x1F68D4DBC60 | |
<user defined> _Equal_range_result = 0x1F695F27B80 | |
<user defined> _Multi_equal_check_result = 0x1F695F27B80 | |
std::_Uset_traits<unsigned int,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<unsigned int>,0> _Traitsobj = 0x8D4DBE00 | |
std::list<unsigned int,std::allocator<unsigned int> > _List = 0x1F695F27B88 | |
std::_Hash_vec<std::allocator<std::_List_unchecked_const_iterator<std::_List_val<std::_List_simple_types<unsigned int> >,std::_Iterator_base0> > > _Vec = 0x1F695F27B98 | |
unsigned int _Mask = 0x1F68D4DBF00 | |
unsigned int _Maxidx = 0x0 | |
std::map<unsigned int,bool,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,bool> > > m_RewardedQuestsSave | |
std::_Tree<std::_Tmap_traits<unsigned int,bool,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,bool> >,0> > | |
<user defined> value_compare = 0x1F68D4DBA60 | |
<user defined> _Copy_tag = 0x1F68D4DBA60 | |
<user defined> _Move_tag = 0x1F68D4DBA60 | |
std::_Compressed_pair<std::less<unsigned int>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<unsigned int const ,bool>,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,bool> > >,1>,1> _Mypair = 0x1F695F27BC0 | |
<user defined> value_compare = 0x1F695F27BC0 | |
std::unordered_map<unsigned int,SkillStatusData,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,SkillStatusData> > > mSkillStatus | |
std::_Hash<std::_Umap_traits<unsigned int,SkillStatusData,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,SkillStatusData> >,0> > | |
<user defined> _Min_buckets_construct_ptr = 0x1F695F27BD0 | |
_Clear_guard | |
std::_Hash<std::_Umap_traits<unsigned int,SkillStatusData,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,SkillStatusData> >,0> >* _Target = 0x1F68D4DBBA0 | |
_Range_eraser | |
std::list<std::pair<unsigned int const ,SkillStatusData>,std::allocator<std::pair<unsigned int const ,SkillStatusData> > >& _List = 0x1F68D4DBBA0 | |
std::_List_node<std::pair<unsigned int const ,SkillStatusData>,void *>* _Predecessor = NULL | |
std::_List_node<std::pair<unsigned int const ,SkillStatusData>,void *>* _Next = 0x1F68D4DBAE0 | |
<user defined> _Equal_range_result = 0x1F695F27BD0 | |
<user defined> _Multi_equal_check_result = 0x1F695F27BD0 | |
std::_Umap_traits<unsigned int,SkillStatusData,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,SkillStatusData> >,0> _Traitsobj = 0x8D4DBBA0 | |
std::list<std::pair<unsigned int const ,SkillStatusData>,std::allocator<std::pair<unsigned int const ,SkillStatusData> > > _List = 0x1F695F27BD8 | |
std::_Hash_vec<std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,SkillStatusData> > > > > > _Vec = 0x1F695F27BE8 | |
unsigned int _Mask = 0x1F68D4DBA80 | |
unsigned int _Maxidx = 0x0 | |
unsigned int m_GuildIdInvited = 0x8D4DBDC0 | |
unsigned int m_ArenaTeamIdInvited = 0x1F6 | |
std::deque<Mail *,std::allocator<Mail *> > m_mail | |
std::_Compressed_pair<std::allocator<Mail *>,std::_Deque_val<std::_Deque_simple_types<Mail *> >,1> _Mypair | |
std::_Deque_val<std::_Deque_simple_types<Mail *> > _Myval2 = 0x1F695F27C18 | |
std::unordered_map<unsigned int,PlayerSpell *,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,PlayerSpell *> > > m_spells | |
std::_Hash<std::_Umap_traits<unsigned int,PlayerSpell *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,PlayerSpell *> >,0> > | |
<user defined> _Min_buckets_construct_ptr = 0x1F68D4DBDE0 | |
_Clear_guard | |
std::_Hash<std::_Umap_traits<unsigned int,PlayerSpell *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,PlayerSpell *> >,0> >* _Target = 0x1F68D4DBDE0 | |
_Range_eraser | |
std::list<std::pair<unsigned int const ,PlayerSpell *>,std::allocator<std::pair<unsigned int const ,PlayerSpell *> > >& _List = 0x1F68D4DBDE0 | |
std::_List_node<std::pair<unsigned int const ,PlayerSpell *>,void *>* _Predecessor = NULL | |
std::_List_node<std::pair<unsigned int const ,PlayerSpell *>,void *>* _Next = 0x1F68D4DBC40 | |
<user defined> _Equal_range_result = 0x1F68D4DBDE0 | |
<user defined> _Multi_equal_check_result = 0x1F68D4DBDE0 | |
std::_Umap_traits<unsigned int,PlayerSpell *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,PlayerSpell *> >,0> _Traitsobj = 0x8D4DBDE0 | |
std::list<std::pair<unsigned int const ,PlayerSpell *>,std::allocator<std::pair<unsigned int const ,PlayerSpell *> > > _List = 0x1F695F27C48 | |
std::_Hash_vec<std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,PlayerSpell *> > > > > > _Vec = 0x1F695F27C58 | |
unsigned int _Mask = 0x1F68D4DBE20 | |
unsigned int _Maxidx = 0x0 | |
std::unordered_map<unsigned int,PlayerTalent *,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,PlayerTalent *> > > m_talents | |
std::_Hash<std::_Umap_traits<unsigned int,PlayerTalent *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,PlayerTalent *> >,0> > | |
<user defined> _Min_buckets_construct_ptr = 0x1F68D4DBB00 | |
_Clear_guard | |
std::_Hash<std::_Umap_traits<unsigned int,PlayerTalent *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,PlayerTalent *> >,0> >* _Target = 0x1F68D4DBB00 | |
_Range_eraser | |
std::list<std::pair<unsigned int const ,PlayerTalent *>,std::allocator<std::pair<unsigned int const ,PlayerTalent *> > >& _List = 0x1F68D4DBB00 | |
std::_List_node<std::pair<unsigned int const ,PlayerTalent *>,void *>* _Predecessor = NULL | |
std::_List_node<std::pair<unsigned int const ,PlayerTalent *>,void *>* _Next = 0x1F68D4DBB40 | |
<user defined> _Equal_range_result = 0x1F68D4DBB00 | |
<user defined> _Multi_equal_check_result = 0x1F68D4DBB00 | |
std::_Umap_traits<unsigned int,PlayerTalent *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,PlayerTalent *> >,0> _Traitsobj = 0x8D4DBB00 | |
std::list<std::pair<unsigned int const ,PlayerTalent *>,std::allocator<std::pair<unsigned int const ,PlayerTalent *> > > _List = 0x1F695F27C88 | |
std::_Hash_vec<std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,PlayerTalent *> > > > > > _Vec = 0x1F695F27C98 | |
unsigned int _Mask = 0x1F68D4DBF40 | |
unsigned int _Maxidx = 0x0 | |
unsigned int m_lastPotionId = 0x8D4DBFC0 | |
GlobalCooldownMgr m_GlobalCooldownMgr | |
std::unordered_map<unsigned int,GlobalCooldown,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,GlobalCooldown> > > m_GlobalCooldowns | |
std::_Hash<std::_Umap_traits<unsigned int,GlobalCooldown,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,GlobalCooldown> >,0> > | |
<user defined> _Min_buckets_construct_ptr = 0x0 | |
_Clear_guard | |
std::_Hash<std::_Umap_traits<unsigned int,GlobalCooldown,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,GlobalCooldown> >,0> >* _Target = NULL | |
_Range_eraser | |
std::list<std::pair<unsigned int const ,GlobalCooldown>,std::allocator<std::pair<unsigned int const ,GlobalCooldown> > >& _List = NULL | |
std::_List_node<std::pair<unsigned int const ,GlobalCooldown>,void *>* _Predecessor = 0x1F68D4DBC80 | |
std::_List_node<std::pair<unsigned int const ,GlobalCooldown>,void *>* _Next = NULL | |
<user defined> _Equal_range_result = 0x0 | |
<user defined> _Multi_equal_check_result = 0x0 | |
std::_Umap_traits<unsigned int,GlobalCooldown,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,GlobalCooldown> >,0> _Traitsobj = 0x0 | |
std::list<std::pair<unsigned int const ,GlobalCooldown>,std::allocator<std::pair<unsigned int const ,GlobalCooldown> > > _List = 0x1F695F27CD0 | |
std::_Hash_vec<std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,GlobalCooldown> > > > > > _Vec = 0x1F695F27CE0 | |
unsigned int _Mask = 0x0 | |
unsigned int _Maxidx = 0x1F68D4DBFE0 | |
unsigned int m_activeSpec = 0x0 | |
unsigned int m_specsCount = 0x0 | |
unsigned int[6] m_Glyphs | |
[0] = 0x0 | |
[1] = 0x8D4DBB60 | |
[2] = 0x1F6 | |
[3] = 0x0 | |
[4] = 0x0 | |
[5] = 0x8D4DBCE0 | |
[0] = 0x1F695F27D0C | |
unsigned int[6] | |
[0] = 0x1F6 | |
[1] = 0x0 | |
[2] = 0x0 | |
[3] = 0x8D4DBA40 | |
[4] = 0x1F6 | |
[5] = 0x0 | |
std::map<unsigned char,ActionButton,std::less<unsigned char>,std::allocator<std::pair<unsigned char const ,ActionButton> > > m_actionButtons | |
std::_Tree<std::_Tmap_traits<unsigned char,ActionButton,std::less<unsigned char>,std::allocator<std::pair<unsigned char const ,ActionButton> >,0> > | |
<user defined> value_compare = 0x1F695F27D40 | |
<user defined> _Copy_tag = 0x1F695F27D40 | |
<user defined> _Move_tag = 0x1F695F27D40 | |
std::_Compressed_pair<std::less<unsigned char>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<unsigned char const ,ActionButton>,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned char const ,ActionButton> > >,1>,1> _Mypair = 0x1F695F27D40 | |
<user defined> value_compare = 0x1F695F27D40 | |
float[2] m_auraBaseMod | |
[0] = -0.000000 | |
[1] = 0.000000 | |
[0] = 0x1F68D4DBC00 | |
float[2] | |
[0] = 0.000000 | |
[1] = 0.000000 | |
float[2] | |
[0] = -0.000000 | |
[1] = 0.000000 | |
float[2] | |
[0] = 0.000000 | |
[1] = 0.000000 | |
int[25] m_baseRatingValue | |
[0] = 0xBA00 | |
[1] = 0x8D4D | |
[2] = 0x1F6 | |
[3] = 0x0 | |
[4] = 0x0 | |
[5] = 0x0 | |
[6] = 0x0 | |
[7] = 0x0 | |
[8] = 0xBD20 | |
[9] = 0x8D4D | |
unsigned int m_baseSpellPower = 0x1F6 | |
unsigned int m_baseFeralAP = 0x0 | |
unsigned int m_baseManaRegen = 0x0 | |
unsigned int m_baseHealthRegen = 0x8D4DB9C0 | |
int m_spellPenetrationItemMod = 0x1F6 | |
std::list<SpellModifier *,std::allocator<SpellModifier *> >[32] m_spellMods | |
[0] = 0x1F695F27DB8 | |
[1] = 0x1F695F27DC8 | |
[2] = 0x1F695F27DD8 | |
[3] = 0x1F695F27DE8 | |
[4] = 0x1F695F27DF8 | |
[5] = 0x1F695F27E08 | |
[6] = 0x1F695F27E18 | |
[7] = 0x1F695F27E28 | |
[8] = 0x1F695F27E38 | |
[9] = 0x1F695F27E48 | |
std::list<EnchantDuration,std::allocator<EnchantDuration> > m_enchantDuration | |
<user defined> _List_node_remove_op = 0x1F695F27FB8 | |
std::_Compressed_pair<std::allocator<std::_List_node<EnchantDuration,void *> >,std::_List_val<std::_List_simple_types<EnchantDuration> >,1> _Mypair | |
std::_List_val<std::_List_simple_types<EnchantDuration> > _Myval2 = 0x1F695F27FB8 | |
std::list<Item *,std::allocator<Item *> > m_itemDuration | |
_List_node_remove_op | |
std::list<Item *,std::allocator<Item *> >& _List = NULL | |
std::_List_node<Item *,void *>* _Head = 0x1F68D4CCC20 | |
std::_List_node<Item *,void *>** _Tail = NULL | |
std::_Compressed_pair<std::allocator<std::_List_node<Item *,void *> >,std::_List_val<std::_List_simple_types<Item *> >,1> _Mypair | |
std::_List_val<std::_List_simple_types<Item *> > _Myval2 = 0x1F695F27FC8 | |
std::list<Item *,std::allocator<Item *> > m_itemSoulboundTradeable | |
_List_node_remove_op | |
std::list<Item *,std::allocator<Item *> >& _List = NULL | |
std::_List_node<Item *,void *>* _Head = 0x1F68D4CCF40 | |
<user defined>* _Tail = NULL | |
std::_Compressed_pair<std::allocator<std::_List_node<Item *,void *> >,std::_List_val<std::_List_simple_types<Item *> >,1> _Mypair | |
std::_List_val<std::_List_simple_types<Item *> > _Myval2 = 0x1F695F27FD8 | |
std::mutex m_soulboundTradableLock | |
std::_Mutex_base | |
std::_Align_type<double,80> _Mtx_storage = 0x1F695F27FE8 | |
ObjectGuid m_resurrectGUID | |
unsigned int _guid = 0x0 | |
unsigned int m_resurrectMap = 0x0 | |
float m_resurrectX = 0.000000 | |
float m_resurrectY = 1.000000 | |
float m_resurrectZ = 0.000000 | |
unsigned int m_resurrectHealth = 0x3F800000 | |
unsigned int m_resurrectMana = 0x0 | |
WorldSession* m_session = 0x3F800000 | |
int m_muteTime = 0x3F800000 <Unable to read memory> | |
std::atomic<__int64> m_timeOutTime | |
std::_Atomic_integral_facade<__int64> | |
std::_Atomic_integral<__int64,8> | |
std::_Atomic_storage<__int64,8> | |
std::_Atomic_padded<__int64> _Storage = 0x3F800008 <Unable to read memory> | |
unsigned int _lastAuctionListItemsMSTime = 0x3F800010 <Unable to read memory> | |
unsigned int _lastAuctionListOwnerItemsMSTime = 0x3F800014 <Unable to read memory> | |
AsyncCallbackProcessor<QueryCallback> _queryProcessor | |
std::vector<QueryCallback,std::allocator<QueryCallback> > _callbacks = 0x3F800018 | |
AsyncCallbackProcessor<TransactionCallback> _transactionCallbacks | |
std::vector<TransactionCallback,std::allocator<TransactionCallback> > _callbacks = 0x3F800030 | |
AsyncCallbackProcessor<SQLQueryHolderCallback> _queryHolderProcessor | |
std::vector<SQLQueryHolderCallback,std::allocator<SQLQueryHolderCallback> > _callbacks = 0x3F800048 | |
DosProtection | |
WorldSession* Session = <Unable to read memory> | |
int _policy = 0x3F800008 <Unable to read memory> | |
std::unordered_map<unsigned short,PacketCounter,std::hash<unsigned short>,std::equal_to<unsigned short>,std::allocator<std::pair<unsigned short const ,PacketCounter> > > _PacketThrottlingMap = 0x3F800010 | |
WorldSession::DosProtection AntiDOS | |
WorldSession* Session = <Unable to read memory> | |
int _policy = 0x3F800068 <Unable to read memory> | |
std::unordered_map<unsigned short,PacketCounter,std::hash<unsigned short>,std::equal_to<unsigned short>,std::allocator<std::pair<unsigned short const ,PacketCounter> > > _PacketThrottlingMap = 0x3F800070 | |
std::set<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid> > _legitCharacters | |
std::_Tree<std::_Tset_traits<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid>,0> > | |
<user defined> _Copy_tag = 0x3F8000B0 <Unable to read memory> | |
<user defined> _Move_tag = 0x3F8000B0 <Unable to read memory> | |
std::_Compressed_pair<std::less<ObjectGuid>,std::_Compressed_pair<std::allocator<std::_Tree_node<ObjectGuid,void *> >,std::_Tree_val<std::_Tree_simple_types<ObjectGuid> >,1>,1> _Mypair = 0x3F8000B0 | |
unsigned int m_GUIDLow = 0x3F8000C0 <Unable to read memory> | |
Player* _player = <Unable to read memory> | |
std::shared_ptr<WorldSocket> m_Socket | |
std::_Ptr_base<WorldSocket> | |
WorldSocket* _Ptr = <Unable to read memory> | |
std::_Ref_count_base* _Rep = <Unable to read memory> | |
std::string m_Address = 0x3F8000E0 <Unable to read memory> | |
int _security = 0x3F800100 <Unable to read memory> | |
bool _skipQueue = 0x3F800104 <Unable to read memory> | |
unsigned int _accountId = 0x3F800108 <Unable to read memory> | |
std::string _accountName = 0x3F800110 <Unable to read memory> | |
unsigned int m_expansion = 0x3F800130 <Unable to read memory> | |
unsigned int m_total_time = 0x3F800134 <Unable to read memory> | |
std::unique_ptr<Warden,std::default_delete<Warden> > _warden | |
std::_Compressed_pair<std::default_delete<Warden>,Warden *,1> _Mypair = 0x3F800138 <Unable to read memory> | |
int _logoutTime = 0x3F800140 <Unable to read memory> | |
bool m_inQueue = 0x3F800148 <Unable to read memory> | |
bool m_playerLoading = 0x3F800149 <Unable to read memory> | |
bool m_playerLogout = 0x3F80014A <Unable to read memory> | |
bool m_playerSave = 0x3F80014B <Unable to read memory> | |
int m_sessionDbcLocale = 0x3F80014C <Unable to read memory> | |
int m_sessionDbLocaleIndex = 0x3F800150 <Unable to read memory> | |
std::atomic<unsigned int> m_latency | |
std::_Atomic_integral_facade<unsigned int> | |
std::_Atomic_integral<unsigned int,4> | |
std::_Atomic_storage<unsigned int,4> | |
std::_Atomic_padded<unsigned int> _Storage = 0x3F800154 <Unable to read memory> | |
AccountData[8] m_accountData | |
[0] = 0x3F800158 | |
[1] = 0x3F800180 | |
[2] = 0x3F8001A8 | |
[3] = 0x3F8001D0 | |
[4] = 0x3F8001F8 | |
[5] = 0x3F800220 | |
[6] = 0x3F800248 | |
[7] = 0x3F800270 | |
unsigned int[8] m_Tutorials | |
[0] = 0x3F800298 <Unable to read memory> | |
[1] = 0x3F80029C <Unable to read memory> | |
[2] = 0x3F8002A0 <Unable to read memory> | |
[3] = 0x3F8002A4 <Unable to read memory> | |
[4] = 0x3F8002A8 <Unable to read memory> | |
[5] = 0x3F8002AC <Unable to read memory> | |
[6] = 0x3F8002B0 <Unable to read memory> | |
[7] = 0x3F8002B4 <Unable to read memory> | |
bool m_TutorialsChanged = 0x3F8002B8 <Unable to read memory> | |
std::list<AddonInfo,std::allocator<AddonInfo> > m_addonsList | |
<user defined> _List_node_remove_op = 0x3F8002C0 | |
std::_Compressed_pair<std::allocator<std::_List_node<AddonInfo,void *> >,std::_List_val<std::_List_simple_types<AddonInfo> >,1> _Mypair = 0x3F8002C0 | |
unsigned int recruiterId = 0x3F8002D0 <Unable to read memory> | |
bool isRecruiter = 0x3F8002D4 <Unable to read memory> | |
LockedQueue<WorldPacket *,std::deque<WorldPacket *,std::allocator<WorldPacket *> > > _recvQueue | |
std::mutex _lock = 0x3F8002E0 | |
std::deque<WorldPacket *,std::allocator<WorldPacket *> > _queue = 0x3F800330 | |
bool _canceled = 0x3F800358 <Unable to read memory> | |
unsigned int m_currentVendorEntry = 0x3F800360 <Unable to read memory> | |
ObjectGuid m_currentBankerGUID | |
unsigned int _guid = 0x3F800368 <Unable to read memory> | |
unsigned int _offlineTime = 0x3F800370 <Unable to read memory> | |
bool _kicked = 0x3F800374 <Unable to read memory> | |
bool _shouldSetOfflineInDB = 0x3F800375 <Unable to read memory> | |
int _calendarEventCreationCooldown = 0x3F800378 <Unable to read memory> | |
CircularBuffer<std::pair<__int64,unsigned int> > _timeSyncClockDeltaQueue | |
std::mutex mutex_ = 0x3F800380 | |
std::unique_ptr<std::pair<__int64,unsigned int> [0],std::default_delete<std::pair<__int64,unsigned int> [0]> > buf_ = 0x3F8003D0 <Unable to read memory> | |
unsigned int head_ = 0x3F8003D8 <Unable to read memory> | |
unsigned int tail_ = 0x3F8003E0 <Unable to read memory> | |
unsigned int max_size_ = 0x3F8003E8 <Unable to read memory> | |
bool full_ = 0x3F8003F0 <Unable to read memory> | |
int _timeSyncClockDelta = 0x3F8003F8 <Unable to read memory> | |
std::map<unsigned int,unsigned int,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,unsigned int> > > _pendingTimeSyncRequests | |
std::_Tree<std::_Tmap_traits<unsigned int,unsigned int,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,unsigned int> >,0> > | |
<user defined> value_compare = 0x3F800400 | |
<user defined> _Copy_tag = 0x3F800400 | |
<user defined> _Move_tag = 0x3F800400 | |
std::_Compressed_pair<std::less<unsigned int>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<unsigned int const ,unsigned int>,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,unsigned int> > >,1>,1> _Mypair = 0x3F800400 | |
<user defined> value_compare = 0x3F800400 <Unable to read memory> | |
unsigned int _timeSyncNextCounter = 0x3F800410 <Unable to read memory> | |
unsigned int _timeSyncTimer = 0x3F800414 <Unable to read memory> | |
bool _isBot = 0x3F800418 <Unable to read memory> | |
std::list<Channel *,std::allocator<Channel *> > m_channels | |
_List_node_remove_op | |
std::list<Channel *,std::allocator<Channel *> >& _List = 0x3F800000 | |
std::_List_node<Channel *,void *>* _Head = 0x3F800000 | |
std::_List_node<Channel *,void *>** _Tail = <Unable to read memory> | |
std::_Compressed_pair<std::allocator<std::_List_node<Channel *,void *> >,std::_List_val<std::_List_simple_types<Channel *> >,1> _Mypair | |
std::_List_val<std::_List_simple_types<Channel *> > _Myval2 = 0x1F695F28060 | |
unsigned int m_cinematic = 0x0 | |
TradeData* m_trade = 0x3F800000 | |
Player* m_player = <Unable to read memory> | |
Player* m_trader = <Unable to read memory> | |
bool m_accepted = 0x3F800010 <Unable to read memory> | |
bool m_acceptProccess = 0x3F800011 <Unable to read memory> | |
unsigned int m_money = 0x3F800014 <Unable to read memory> | |
unsigned int m_spell = 0x3F800018 <Unable to read memory> | |
ObjectGuid m_spellCastItem | |
unsigned int _guid = 0x3F800020 <Unable to read memory> | |
ObjectGuid[7] m_items | |
[0] = 0x3F800028 <Unable to read memory> | |
[1] = 0x3F800030 <Unable to read memory> | |
[2] = 0x3F800038 <Unable to read memory> | |
[3] = 0x3F800040 <Unable to read memory> | |
[4] = 0x3F800048 <Unable to read memory> | |
[5] = 0x3F800050 <Unable to read memory> | |
[6] = 0x3F800058 <Unable to read memory> | |
bool m_DailyQuestChanged = 0x0 | |
bool m_WeeklyQuestChanged = 0x0 | |
bool m_MonthlyQuestChanged = 0x80 | |
bool m_SeasonalQuestChanged = 0x3F | |
int m_lastDailyQuestTime = 0x3F800000 | |
unsigned int m_drunkTimer = 0x3F800000 | |
unsigned int m_weaponChangeTimer = 0x0 | |
unsigned int m_zoneUpdateId = 0x3F800000 | |
unsigned int m_zoneUpdateTimer = 0x0 | |
unsigned int m_areaUpdateId = 0x3F800000 | |
unsigned int m_deathTimer = 0x0 | |
int m_deathExpireTime = 0x3F800000 | |
unsigned int m_WeaponProficiency = 0x3F800000 | |
unsigned int m_ArmorProficiency = 0x0 | |
bool m_canParry = 0x0 | |
bool m_canBlock = 0x0 | |
bool m_canTitanGrip = 0x80 | |
unsigned int m_swingErrorMsg = 0x3F | |
float m_ammoDPS = 0.000000 | |
int _restTime = 0x3F800000 | |
unsigned int _innTriggerId = 0x3F800000 | |
float _restBonus = 0.000000 | |
unsigned int _restFlagMask = 0x3F800000 | |
unsigned int m_resetTalentsCost = 0x0 | |
int m_resetTalentsTime = 0x3F800000 | |
unsigned int m_usedTalentCount = 0x3F800000 | |
unsigned int m_questRewardTalentCount = 0x0 | |
unsigned int m_extraBonusTalentCount = 0x3F800000 | |
PlayerSocial* m_social = 0x3F800000 | |
std::map<ObjectGuid,FriendInfo,std::less<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,FriendInfo> > > m_playerSocialMap | |
std::_Tree<std::_Tmap_traits<ObjectGuid,FriendInfo,std::less<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,FriendInfo> >,0> > | |
<user defined> value_compare = 0x3F800000 | |
<user defined> _Copy_tag = 0x3F800000 | |
<user defined> _Move_tag = 0x3F800000 | |
std::_Compressed_pair<std::less<ObjectGuid>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<ObjectGuid const ,FriendInfo>,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<ObjectGuid const ,FriendInfo> > >,1>,1> _Mypair = 0x3F800000 | |
<user defined> value_compare = 0x3F800000 | |
ObjectGuid m_playerGUID | |
unsigned int _guid = 0x3F800010 <Unable to read memory> | |
GroupReference m_group | |
Reference<Group,Player> | |
LinkedListElement | |
LinkedListElement* iNext = 0x3F800000 | |
LinkedListElement* iPrev = 0x3F800000 | |
Group* iRefTo = 0x40A000003F800000 | |
Player* iRefFrom = 0x3F800000 | |
unsigned int iSubGroup = 0x0 | |
GroupReference m_originalGroup | |
Reference<Group,Player> | |
LinkedListElement | |
LinkedListElement* iNext = 0x3F800000 | |
LinkedListElement* iPrev = 0x3F800000 | |
Group* iRefTo = 0x3F800000 | |
Player* iRefFrom = 0x3F800000 | |
unsigned int iSubGroup = 0x0 | |
Group* m_groupInvite = 0x3F800000 | |
unsigned int m_groupUpdateMask = 0x3F800000 | |
unsigned int m_auraRaidUpdateMask = 0x3F800000 | |
bool m_bPassOnGroupLoot = 0x0 | |
unsigned int m_lastpetnumber = 0x0 | |
int m_summon_expire = 0x3F800000 | |
unsigned int m_summon_mapid = 0x3F800000 | |
float m_summon_x = 11.000000 | |
float m_summon_y = 1.000000 | |
float m_summon_z = 0.000000 | |
bool m_summon_asSpectator = 0x0 | |
DeclinedName* m_declinedname = 0x3F800000 | |
std::string[5] name | |
[0] = 0x3F800000 <Unable to read memory> | |
[1] = 0x3F800020 <Unable to read memory> | |
[2] = 0x3F800040 <Unable to read memory> | |
[3] = 0x3F800060 <Unable to read memory> | |
[4] = 0x3F800080 <Unable to read memory> | |
Runes* m_runes = 0x3F800000 | |
RuneInfo[6] runes | |
[0] = 0x3F800000 | |
[1] = 0x3F800018 | |
[2] = 0x3F800030 | |
[3] = 0x3F800048 | |
[4] = 0x3F800060 | |
[5] = 0x3F800078 | |
unsigned int runeState = 0x3F800090 <Unable to read memory> | |
int lastUsedRune = 0x3F800094 <Unable to read memory> | |
std::map<unsigned int,EquipmentSet,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,EquipmentSet> > > m_EquipmentSets | |
std::_Tree<std::_Tmap_traits<unsigned int,EquipmentSet,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,EquipmentSet> >,0> > | |
<user defined> value_compare = 0x3F800000 | |
<user defined> _Copy_tag = 0x3F800000 | |
<user defined> _Move_tag = 0x3F800000 | |
std::_Compressed_pair<std::less<unsigned int>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<unsigned int const ,EquipmentSet>,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,EquipmentSet> > >,1>,1> _Mypair = 0x1F695F281A8 | |
<user defined> value_compare = 0x0 | |
unsigned int m_grantableLevels = 0x0 | |
bool m_needZoneUpdate = 0x0 | |
CinematicMgr* _cinematicMgr = 0x3F000000 | |
Player* player = <Unable to read memory> | |
unsigned int m_cinematicDiff = 0x3F000008 <Unable to read memory> | |
unsigned int m_lastCinematicCheck = 0x3F00000C <Unable to read memory> | |
unsigned int m_activeCinematicCameraId = 0x3F000010 <Unable to read memory> | |
unsigned int m_cinematicLength = 0x3F000014 <Unable to read memory> | |
std::vector<FlyByCamera,std::allocator<FlyByCamera> >* m_cinematicCamera = <Unable to read memory> | |
Position m_remoteSightPosition | |
PositionXYStreamer | |
Position* Pos = <Unable to read memory> | |
PositionXYZStreamer | |
<user defined> m_pos = 0x3F000020 <Unable to read memory> | |
PositionXYZOStreamer | |
<user defined> m_pos = 0x3F000020 <Unable to read memory> | |
float m_positionX = 0x3F000020 <Unable to read memory> | |
float m_positionY = 0x3F000024 <Unable to read memory> | |
float m_positionZ = 0x3F000028 <Unable to read memory> | |
float m_orientation = 0x3F00002C <Unable to read memory> | |
TempSummon* m_CinematicObject = <Unable to read memory> | |
std::set<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid> > m_refundableItems | |
std::_Tree<std::_Tset_traits<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid>,0> > | |
<user defined> _Copy_tag = 0x3F800000 | |
<user defined> _Move_tag = 0x3F800000 | |
std::_Compressed_pair<std::less<ObjectGuid>,std::_Compressed_pair<std::allocator<std::_Tree_node<ObjectGuid,void *> >,std::_Tree_val<std::_Tree_simple_types<ObjectGuid> >,1>,1> _Mypair = 0x1F695F281C8 | |
MapReference m_mapRef | |
Reference<Map,Player> | |
LinkedListElement | |
LinkedListElement* iNext = 0x3F80000040000000 | |
LinkedListElement* iPrev = 0x140000000 | |
Map* iRefTo = 0x1F63E360430 | |
Player* iRefFrom = 0x1 | |
unsigned int m_lastFallTime = 0x3F800000 | |
float m_lastFallZ = 1.000000 | |
int[3] m_MirrorTimer | |
[0] = 0x3F800000 | |
[1] = 0x3F800000 | |
[2] = 0x3F800000 | |
unsigned int m_MirrorTimerFlags = 0x0 | |
unsigned int m_MirrorTimerFlagsLast = 0x0 | |
bool m_isInWater = 0x80 | |
WorldLocation teleportStore_dest | |
Position | |
PositionXYStreamer | |
Position* Pos = 0x3F8000003F800000 | |
PositionXYZStreamer | |
<user defined> m_pos = 0x3F8000003F800000 | |
PositionXYZOStreamer | |
<user defined> m_pos = 0x3F8000003F800000 | |
float m_positionX = 1.000000 | |
float m_positionY = 1.000000 | |
float m_positionZ = 1.000000 | |
float m_orientation = 0.000000 | |
unsigned int m_mapId = 0x0 | |
unsigned int teleportStore_options = 0x0 | |
int mSemaphoreTeleport_Near = 0x1F68D4CD5A0 | |
int mSemaphoreTeleport_Far = 0x0 | |
unsigned int m_DelayedOperations = 0x3E360F70 | |
bool m_bMustDelayTeleport = 0xF6 | |
bool m_bHasDelayedTeleport = 0x1 | |
bool m_canTeleport = 0x0 | |
std::unique_ptr<PetStable,std::default_delete<PetStable> > m_petStable | |
std::_Compressed_pair<std::default_delete<PetStable>,PetStable *,1> _Mypair | |
PetStable* _Myval2 = NULL | |
unsigned int m_temporaryUnsummonedPetNumber = 0x0 | |
unsigned int m_oldpetspell = 0x0 | |
AchievementMgr* m_achievementMgr = 0x10100000000 | |
Player* m_player = <Unable to read memory> | |
std::unordered_map<unsigned int,CriteriaProgress,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,CriteriaProgress> > > m_criteriaProgress | |
std::_Hash<std::_Umap_traits<unsigned int,CriteriaProgress,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,CriteriaProgress> >,0> > | |
<user defined> _Min_buckets_construct_ptr = 0x10100000008 <Unable to read memory> | |
_Clear_guard | |
std::_Hash<std::_Umap_traits<unsigned int,CriteriaProgress,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,CriteriaProgress> >,0> >* _Target = <Unable to read memory> | |
_Range_eraser | |
std::list<std::pair<unsigned int const ,CriteriaProgress>,std::allocator<std::pair<unsigned int const ,CriteriaProgress> > >& _List = <Unable to read memory> | |
std::_List_node<std::pair<unsigned int const ,CriteriaProgress>,void *>* _Predecessor = <Unable to read memory> | |
std::_List_node<std::pair<unsigned int const ,CriteriaProgress>,void *>* _Next = <Unable to read memory> | |
<user defined> _Equal_range_result = 0x10100000008 <Unable to read memory> | |
<user defined> _Multi_equal_check_result = 0x10100000008 <Unable to read memory> | |
std::_Umap_traits<unsigned int,CriteriaProgress,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,CriteriaProgress> >,0> _Traitsobj = 0x10100000008 <Unable to read memory> | |
std::list<std::pair<unsigned int const ,CriteriaProgress>,std::allocator<std::pair<unsigned int const ,CriteriaProgress> > > _List = 0x10100000010 | |
std::_Hash_vec<std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,CriteriaProgress> > > > > > _Vec = 0x10100000020 | |
unsigned int _Mask = 0x10100000038 <Unable to read memory> | |
unsigned int _Maxidx = 0x10100000040 <Unable to read memory> | |
std::unordered_map<unsigned int,CompletedAchievementData,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,CompletedAchievementData> > > m_completedAchievements | |
std::_Hash<std::_Umap_traits<unsigned int,CompletedAchievementData,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,CompletedAchievementData> >,0> > | |
<user defined> _Min_buckets_construct_ptr = 0x10100000048 <Unable to read memory> | |
_Clear_guard | |
std::_Hash<std::_Umap_traits<unsigned int,CompletedAchievementData,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,CompletedAchievementData> >,0> >* _Target = <Unable to read memory> | |
_Range_eraser | |
std::list<std::pair<unsigned int const ,CompletedAchievementData>,std::allocator<std::pair<unsigned int const ,CompletedAchievementData> > >& _List = <Unable to read memory> | |
std::_List_node<std::pair<unsigned int const ,CompletedAchievementData>,void *>* _Predecessor = <Unable to read memory> | |
std::_List_node<std::pair<unsigned int const ,CompletedAchievementData>,void *>* _Next = <Unable to read memory> | |
<user defined> _Equal_range_result = 0x10100000048 <Unable to read memory> | |
<user defined> _Multi_equal_check_result = 0x10100000048 <Unable to read memory> | |
std::_Umap_traits<unsigned int,CompletedAchievementData,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,CompletedAchievementData> >,0> _Traitsobj = 0x10100000048 <Unable to read memory> | |
std::list<std::pair<unsigned int const ,CompletedAchievementData>,std::allocator<std::pair<unsigned int const ,CompletedAchievementData> > > _List = 0x10100000050 | |
std::_Hash_vec<std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,CompletedAchievementData> > > > > > _Vec = 0x10100000060 | |
unsigned int _Mask = 0x10100000078 <Unable to read memory> | |
unsigned int _Maxidx = 0x10100000080 <Unable to read memory> | |
std::map<unsigned int,unsigned int,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,unsigned int> > > m_timedAchievements | |
std::_Tree<std::_Tmap_traits<unsigned int,unsigned int,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,unsigned int> >,0> > | |
<user defined> value_compare = 0x10100000088 <Unable to read memory> | |
<user defined> _Copy_tag = 0x10100000088 <Unable to read memory> | |
<user defined> _Move_tag = 0x10100000088 <Unable to read memory> | |
std::_Compressed_pair<std::less<unsigned int>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<unsigned int const ,unsigned int>,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,unsigned int> > >,1>,1> _Mypair = 0x10100000088 | |
<user defined> value_compare = 0x10100000088 <Unable to read memory> | |
ReputationMgr* m_reputationMgr = NULL | |
std::map<unsigned int,SpellCooldown,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,SpellCooldown> > > m_spellCooldowns | |
std::_Tree<std::_Tmap_traits<unsigned int,SpellCooldown,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,SpellCooldown> >,0> > | |
<user defined> value_compare = 0x95F266B0 | |
<user defined> _Copy_tag = 0x95F266B0 | |
<user defined> _Move_tag = 0x95F266B0 | |
std::_Compressed_pair<std::less<unsigned int>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<unsigned int const ,SpellCooldown>,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,SpellCooldown> > >,1>,1> _Mypair = 0x1F695F28268 | |
<user defined> value_compare = 0x95F266B0 | |
unsigned int m_ChampioningFaction = 0x8D4CD8C0 | |
std::unordered_map<unsigned int,__int64,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,__int64> > > _instanceResetTimes | |
std::_Hash<std::_Umap_traits<unsigned int,__int64,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,__int64> >,0> > | |
<user defined> _Min_buckets_construct_ptr = 0x1F695F28280 | |
_Clear_guard | |
std::_Hash<std::_Umap_traits<unsigned int,__int64,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,__int64> >,0> >* _Target = NULL | |
_Range_eraser | |
std::list<std::pair<unsigned int const ,__int64>,std::allocator<std::pair<unsigned int const ,__int64> > >& _List = NULL | |
std::_List_node<std::pair<unsigned int const ,__int64>,void *>* _Predecessor = NULL | |
std::_List_node<std::pair<unsigned int const ,__int64>,void *>* _Next = 0x1F68D4CDBA0 | |
<user defined> _Equal_range_result = 0x1F695F28280 | |
<user defined> _Multi_equal_check_result = 0x1F695F28280 | |
std::_Umap_traits<unsigned int,__int64,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,__int64> >,0> _Traitsobj = 0x0 | |
std::list<std::pair<unsigned int const ,__int64>,std::allocator<std::pair<unsigned int const ,__int64> > > _List = 0x1F695F28288 | |
std::_Hash_vec<std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,__int64> > > > > > _Vec = 0x1F695F28298 | |
unsigned int _Mask = 0x0 | |
unsigned int _Maxidx = 0x0 | |
unsigned int _pendingBindId = 0x0 | |
unsigned int _pendingBindTimer = 0x0 | |
unsigned int _activeCheats = 0x0 | |
unsigned int healthBeforeDuel = 0xD100D0 | |
unsigned int manaBeforeDuel = 0x0 | |
bool m_isInstantFlightOn = 0x0 | |
unsigned int m_flightSpellActivated = 0x1 | |
WorldLocation _corpseLocation | |
Position | |
PositionXYStreamer | |
Position* Pos = NULL | |
PositionXYZStreamer | |
<user defined> m_pos = 0x0 | |
PositionXYZOStreamer | |
<user defined> m_pos = 0x0 | |
float m_positionX = 0.000000 | |
float m_positionY = 0.000000 | |
float m_positionZ = 0.000000 | |
float m_orientation = 0.000000 | |
unsigned int m_mapId = 0x1550000 | |
std::optional<float> _farSightDistance | |
std::_Optional_construct_base<float> | |
std::_Optional_destruct_base<float,1> | |
float _Value = -0.000000 | |
bool _Has_value = 0xF6 | |
?$_AllowUnwrappingAssignment@M | |
bool _wasOutdoor = 0x0 | |
std::map<std::basic_string<char,std::char_traits<char>,std::allocator<char> >,std::vector<PlayerSetting,std::allocator<PlayerSetting> >,std::less<std::basic_string<char,std::char_traits<char>,std::allocator<char> > >,std::allocator<std::pair<std::basic_string<char,std::char_traits<char>,std::allocator<char> > const ,std::vector<PlayerSetting,std::allocator<PlayerSetting> > > > > m_charSettingsMap | |
std::_Tree<std::_Tmap_traits<std::basic_string<char,std::char_traits<char>,std::allocator<char> >,std::vector<PlayerSetting,std::allocator<PlayerSetting> >,std::less<std::basic_string<char,std::char_traits<char>,std::allocator<char> > >,std::allocator<std::pair<std::basic_string<char,std::char_traits<char>,std::allocator<char> > const ,std::vector<PlayerSetting,std::allocator<PlayerSetting> > > >,0> > | |
<user defined> value_compare = 0xB0CDF60 | |
<user defined> _Copy_tag = 0xB0CDF60 | |
<user defined> _Move_tag = 0xB0CDF60 | |
std::_Compressed_pair<std::less<std::basic_string<char,std::char_traits<char>,std::allocator<char> > >,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<std::basic_string<char,std::char_traits<char>,std::allocator<char> > const ,std::vector<PlayerSetting,std::allocator<PlayerSetting> > >,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<std::basic_string<char,std::char_traits<char>,std::allocator<char> > const ,std::vector<PlayerSetting,std::allocator<PlayerSetting> > > > >,1>,1> _Mypair = 0x1F695F28300 | |
<user defined> value_compare = 0xB0CDF60 | |
Parameter unsigned int p_time = 0xB7DC3FFA38 | |
Parameter unsigned int p_time = 0xB7DC3FFBC8 | |
Local int now = 0xB7DC3FFA30 | |
Local int now = 0xB7DC3FFA50 | |
Local int lastTick = 0xB7DC3FFA20 | |
Local Unit* charmer = <Unable to read memory> | |
Local unsigned int elapsed = 0x0 <Unable to read memory> | |
Local PreparedStatement<LoginDatabaseConnection>* stmt = <Unable to read memory> | |
Local std::_Tree_const_iterator<std::_Tree_val<std::_Tree_simple_types<unsigned int> > > iter | |
std::_Tree_unchecked_const_iterator<std::_Tree_val<std::_Tree_simple_types<unsigned int> >,std::_Iterator_base0> | |
std::_Tree_node<unsigned int,void *>* _Ptr = <Unable to read memory> | |
Local unsigned int quest_id = 0x0 <Unable to read memory> | |
Local Unit* victim = <Unable to read memory> | |
Local int timeDiff = 0x0 <Unable to read memory> | |
Local int currTime = 0x0 <Unable to read memory> | |
Local float extraPerSec = 0x0 <Unable to read memory> | |
Local std::exception& e = 0x23 | |
__std_exception_data _Data | |
char* _What = <Unable to read memory> | |
bool _DoFree = 0x33 <Unable to read memory> | |
Local unsigned int newarea = 0xB7DC3FF9D0 | |
Local unsigned int newzone = 0xB7DC3FF9F0 | |
Local AreaTrigger* atEntry = <Unable to read memory> | |
Local std::exception& e = 0x7FF70A2E0A50 | |
__std_exception_data _Data | |
char* _What = 0x5F4120C483486024 <Unable to read memory> | |
bool _DoFree = 0x41 | |
00007FF70A2F72FA 000000B7DC3FFDB0 Map::Update+2AA C:\Users\benjy\Documents\GitHub\acplayerbots\azerothcore-wotlk\src\server\game\Maps\Map.cpp line 820 | |
Parameter unsigned int t_diff = 0xB7DC3FFC18 | |
Parameter bool __formal = 0xB7DC3FFDD8 | |
Local TypeContainerVisitor<Acore::ObjectUpdater,TypeMapContainer<TypeList<GameObject,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > > > > > world_large_object_update | |
Acore::ObjectUpdater& i_visitor = 0xB7DC3FFC60 | |
unsigned int i_timeDiff = 0x84 | |
bool i_largeOnly = 0x1 | |
Local std::vector<Creature *,std::allocator<Creature *> > updateList | |
std::_Compressed_pair<std::allocator<Creature *>,std::_Vector_val<std::_Simple_types<Creature *> >,1> _Mypair | |
std::_Vector_val<std::_Simple_types<Creature *> > _Myval2 | |
Creature** _Myfirst = 0x63693A485355507C | |
<user defined>* _Mylast = 0x63693A485355507C | |
Creature** _Myend = 0xF1300002C10000E1 | |
Local TypeContainerVisitor<Acore::ObjectUpdater,TypeMapContainer<TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > > > grid_object_update | |
Acore::ObjectUpdater& i_visitor = 0xB7DC3FFC58 | |
unsigned int i_timeDiff = 0x84 | |
bool i_largeOnly = 0x0 | |
Local Acore::ObjectUpdater updater | |
unsigned int i_timeDiff = 0x84 | |
bool i_largeOnly = 0x0 | |
Local TypeContainerVisitor<Acore::ObjectUpdater,TypeMapContainer<TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > > > grid_large_object_update | |
Acore::ObjectUpdater& i_visitor = 0xB7DC3FFC60 | |
unsigned int i_timeDiff = 0x84 | |
bool i_largeOnly = 0x1 | |
Local Acore::ObjectUpdater largeObjectUpdater | |
unsigned int i_timeDiff = 0x84 | |
bool i_largeOnly = 0x1 | |
Local TypeContainerVisitor<Acore::ObjectUpdater,TypeMapContainer<TypeList<GameObject,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > > > > > world_object_update | |
Acore::ObjectUpdater& i_visitor = 0xB7DC3FFC58 | |
unsigned int i_timeDiff = 0x84 | |
bool i_largeOnly = 0x0 | |
Local Player* player = <Unable to read memory> | |
Local MapSessionFilter updater | |
PacketFilter | |
WorldSession* m_pSession = <Unable to read memory> | |
Local WorldSession* session = <Unable to read memory> | |
Local Player* player = <Unable to read memory> | |
Local WorldObject* viewPoint = <Unable to read memory> | |
Local Unit* unit = <Unable to read memory> | |
Local Creature* cre = 0x1F642CF60E0 | |
Unit | |
WorldObject | |
Object | |
DataMap CustomData = 0x1F642CF60E8 | |
unsigned int m_objectType = 0x9 | |
int m_objectTypeId = 0x3 | |
unsigned int m_updateFlag = 0x60 | |
int* m_int32Values = 0xC100007F | |
unsigned int* m_uint32Values = 0xC100007F | |
float* m_floatValues = -8.000121 | |
UpdateMask _changesMask = 0x1F642CF6140 | |
unsigned int m_valuesCount = 0x94 | |
unsigned int _fieldNotifyFlags = 0x100 | |
bool m_objectUpdated = 0x0 | |
bool m_inWorld = 0x1 | |
PackedGuid m_PackGUID = 0x1F642CF6158 | |
WorldLocation | |
Position | |
PositionXYStreamer | |
Position* Pos = 0x43C51822C5C706EF | |
PositionXYZStreamer | |
<user defined> m_pos = 0x43C51822C5C706EF | |
PositionXYZOStreamer | |
<user defined> m_pos = 0x43C51822C5C706EF | |
float m_positionX = -6368.866699 | |
float m_positionY = 394.188538 | |
float m_positionZ = 378.098083 | |
float m_orientation = 0.204193 | |
unsigned int m_mapId = 0x0 | |
FlaggedValuesArray32<int,unsigned int,enum StealthType,2> m_stealth = 0x1F642CF619C | |
FlaggedValuesArray32<int,unsigned int,enum StealthType,2> m_stealthDetect = 0x1F642CF61A8 | |
FlaggedValuesArray32<int,unsigned int,enum InvisibilityType,12> m_invisibility = 0x1F642CF61B4 | |
FlaggedValuesArray32<int,unsigned int,enum InvisibilityType,12> m_invisibilityDetect = 0x1F642CF61E8 | |
FlaggedValuesArray32<int,unsigned int,enum ServerSideVisibilityType,2> m_serverSideVisibility = 0x1F642CF621C | |
FlaggedValuesArray32<int,unsigned int,enum ServerSideVisibilityType,2> m_serverSideVisibilityDetect = 0x1F642CF6228 | |
unsigned int LastUsedScriptID = 0x0 | |
MovementInfo m_movementInfo = 0x1F642CF6238 | |
ElunaEventProcessor* elunaEvents = NULL | |
std::string m_name = "Ragged Young Wolf" | |
bool m_isActive = 0x0 | |
bool m_isFarVisible = 0x0 | |
std::optional<float> m_visibilityDistanceOverride = 0x0 | |
bool m_isWorldObject = 0x0 | |
ZoneScript* m_zoneScript = NULL | |
unsigned int _zoneId = 0x1 | |
unsigned int _areaId = 0x84 | |
float _floorZ = 378.098083 | |
bool _outdoors = 0x1 | |
LiquidData _liquidData = 0x1F642CF62F8 | |
bool _updatePositionData = 0x0 | |
Transport* m_transport = NULL | |
Map* m_currMap = 0x1F61FD1DCD0 | |
unsigned int m_InstanceId = 0x0 | |
unsigned int m_phaseMask = 0x1 | |
bool m_useCombinedPhases = 0x1 | |
unsigned int m_notifyflags = 0x0 | |
unsigned int m_executed_notifies = 0x0 | |
std::unordered_set<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid>,std::allocator<ObjectGuid> > _allowedLooters = 0x1F642CF6330 | |
unsigned int m_extraAttacks = 0x0 | |
bool m_canDualWield = 0x0 | |
std::set<Unit *,std::less<Unit *>,std::allocator<Unit *> > m_Controlled | |
std::_Tree<std::_Tset_traits<Unit *,std::less<Unit *>,std::allocator<Unit *>,0> > | |
<user defined> _Copy_tag = 0x42BAE830 | |
<user defined> _Move_tag = 0x42BAE830 | |
std::_Compressed_pair<std::less<Unit *>,std::_Compressed_pair<std::allocator<std::_Tree_node<Unit *,void *> >,std::_Tree_val<std::_Tree_simple_types<Unit *> >,1>,1> _Mypair = 0x1F642CF6378 | |
SafeUnitPointer m_movedByPlayer | |
Unit* ptr = NULL | |
Unit* defaultValue = NULL | |
ObjectGuid[7] m_SummonSlot | |
[0] = 0x0 | |
[1] = 0x0 | |
[2] = 0x0 | |
[3] = 0x0 | |
[4] = 0x0 | |
[5] = 0x0 | |
[6] = 0x0 | |
ObjectGuid[4] m_ObjectSlot | |
[0] = 0x0 | |
[1] = 0x0 | |
[2] = 0x0 | |
[3] = 0x0 | |
float m_modMeleeHitChance = 0.000000 | |
float m_modRangedHitChance = 0.000000 | |
float m_modSpellHitChance = 0.000000 | |
int m_baseSpellCritChance = 0x5 | |
float[7] m_threatModifier | |
[0] = 1.000000 | |
[1] = 1.000000 | |
[2] = 1.000000 | |
[3] = 1.000000 | |
[4] = 1.000000 | |
[5] = 1.000000 | |
[6] = 1.000000 | |
float[3] m_modAttackSpeedPct | |
[0] = 1.000000 | |
[1] = 1.000000 | |
[2] = 1.000000 | |
EventProcessor m_Events | |
unsigned int m_time = 0x76520 | |
std::multimap<unsigned __int64,BasicEvent *,std::less<unsigned __int64>,std::allocator<std::pair<unsigned __int64 const ,BasicEvent *> > > m_events = 0x1F642CF6430 | |
bool m_aborting = 0x0 | |
std::vector<SpellImmune,std::allocator<SpellImmune> >[8] m_spellImmune | |
[0] = 0x1F642CF6448 | |
[1] = 0x1F642CF6460 | |
[2] = 0x1F642CF6478 | |
[3] = 0x1F642CF6490 | |
[4] = 0x1F642CF64A8 | |
[5] = 0x1F642CF64C0 | |
[6] = 0x1F642CF64D8 | |
[7] = 0x1F642CF64F0 | |
unsigned int m_lastSanctuaryTime = 0x0 | |
std::set<PetAura const *,std::less<PetAura const *>,std::allocator<PetAura const *> > m_petAuras | |
std::_Tree<std::_Tset_traits<PetAura const *,std::less<PetAura const *>,std::allocator<PetAura const *>,0> > | |
<user defined> _Copy_tag = 0x1F642CF6510 | |
<user defined> _Move_tag = 0x1F642CF6510 | |
std::_Compressed_pair<std::less<PetAura const *>,std::_Compressed_pair<std::allocator<std::_Tree_node<PetAura const *,void *> >,std::_Tree_val<std::_Tree_simple_types<PetAura const *> >,1>,1> _Mypair = 0x1F642CF6510 | |
bool IsAIEnabled = 0x1 | |
bool NeedChangeAI = 0x0 | |
bool m_ControlledByPlayer = 0x0 | |
bool m_CreatedByPlayer = 0x0 | |
std::set<SafeUnitPointer *,std::less<SafeUnitPointer *>,std::allocator<SafeUnitPointer *> > SafeUnitPointerSet | |
std::_Tree<std::_Tset_traits<SafeUnitPointer *,std::less<SafeUnitPointer *>,std::allocator<SafeUnitPointer *>,0> > | |
<user defined> _Copy_tag = 0x1F642CF6528 | |
<user defined> _Move_tag = 0x1F642CF6528 | |
std::_Compressed_pair<std::less<SafeUnitPointer *>,std::_Compressed_pair<std::allocator<std::_Tree_node<SafeUnitPointer *,void *> >,std::_Tree_val<std::_Tree_simple_types<SafeUnitPointer *> >,1>,1> _Mypair = 0x1F642CF6528 | |
Position m_last_notify_position | |
PositionXYStreamer | |
Position* Pos = 0x43C51822C5C706EF | |
PositionXYZStreamer | |
<user defined> m_pos = 0x43C51822C5C706EF | |
PositionXYZOStreamer | |
<user defined> m_pos = 0x43C51822C5C706EF | |
float m_positionX = -6368.866699 | |
float m_positionY = 394.188538 | |
float m_positionZ = 378.098083 | |
float m_orientation = 0.000000 | |
unsigned int m_last_notify_mstime = 0x27E238 | |
unsigned int m_delayed_unit_relocation_timer = 0x0 | |
unsigned int m_delayed_unit_ai_notify_timer = 0x0 | |
bool bRequestForcedVisibilityUpdate = 0x0 | |
Movement::MoveSpline* movespline = 0x1F63FAA6920 | |
Movement::Spline<int> spline = 0x1F63FAA6920 | |
Movement::FacingInfo facing = 0x1F63FAA6978 | |
unsigned int m_Id = 0x990A0 | |
Movement::MoveSplineFlag splineflags = 0x1100 | |
int time_passed = 0xA86 | |
float vertical_acceleration = 0.000000 | |
float initialOrientation = -0.354648 | |
int effect_start_time = 0x0 | |
int point_Idx = 0x2 | |
int point_Idx_offset = 0x0 | |
bool onTransport = 0x0 | |
UnitAI* i_AI = 0x1F642B99030 | |
Unit* me = 0x1F642CF60E0 | |
UnitAI* i_disabledAI = NULL | |
unsigned int m_realRace = 0x0 | |
unsigned int m_race = 0x0 | |
bool m_AutoRepeatFirstCast = 0x0 | |
int[3] m_attackTimer | |
[0] = 0x52C | |
[1] = 0x0 | |
[2] = 0x0 | |
float[5] m_createStats | |
[0] = 0.000000 | |
[1] = 0.000000 | |
[2] = 0.000000 | |
[3] = 0.000000 | |
[4] = 0.000000 | |
std::unordered_set<Unit *,std::hash<Unit *>,std::equal_to<Unit *>,std::allocator<Unit *> > m_attackers | |
std::_Hash<std::_Uset_traits<Unit *,std::_Uhash_compare<Unit *,std::hash<Unit *>,std::equal_to<Unit *> >,std::allocator<Unit *>,0> > | |
<user defined> _Min_buckets_construct_ptr = 0x0 | |
_Clear_guard | |
std::_Hash<std::_Uset_traits<Unit *,std::_Uhash_compare<Unit *,std::hash<Unit *>,std::equal_to<Unit *> >,std::allocator<Unit *>,0> >* _Target = 0x3F800000 | |
_Range_eraser | |
std::list<Unit *,std::allocator<Unit *> >& _List = 0x3F800000 | |
std::_List_node<Unit *,void *>* _Predecessor = 0x1F642D489F0 | |
std::_List_node<Unit *,void *>* _Next = 0x1 | |
<user defined> _Equal_range_result = 0x0 | |
<user defined> _Multi_equal_check_result = 0x0 | |
std::_Uset_traits<Unit *,std::_Uhash_compare<Unit *,std::hash<Unit *>,std::equal_to<Unit *> >,std::allocator<Unit *>,0> _Traitsobj = 0x3F800000 | |
std::list<Unit *,std::allocator<Unit *> > _List = 0x1F642CF65A0 | |
std::_Hash_vec<std::allocator<std::_List_unchecked_const_iterator<std::_List_val<std::_List_simple_types<Unit *> >,std::_Iterator_base0> > > _Vec = 0x1F642CF65B0 | |
unsigned int _Mask = 0x7 | |
unsigned int _Maxidx = 0x8 | |
Unit* m_attacking = 0x1F695F238A0 | |
WorldObject | |
Object | |
DataMap CustomData = 0x1F695F238A8 | |
unsigned int m_objectType = 0x19 | |
int m_objectTypeId = 0x4 | |
unsigned int m_updateFlag = 0x60 | |
int* m_int32Values = 0x15F | |
unsigned int* m_uint32Values = 0x15F | |
float* m_floatValues = 0.000000 | |
UpdateMask _changesMask = 0x1F695F23900 | |
unsigned int m_valuesCount = 0x52E | |
unsigned int _fieldNotifyFlags = 0x100 | |
bool m_objectUpdated = 0x0 | |
bool m_inWorld = 0x1 | |
PackedGuid m_PackGUID = 0x1F695F23918 | |
WorldLocation | |
Position | |
PositionXYStreamer | |
Position* Pos = 0x43C55454C5C6F4C4 | |
PositionXYZStreamer | |
<user defined> m_pos = 0x43C55454C5C6F4C4 | |
PositionXYZOStreamer | |
<user defined> m_pos = 0x43C55454C5C6F4C4 | |
float m_positionX = -6366.595703 | |
float m_positionY = 394.658813 | |
float m_positionZ = 377.602997 | |
float m_orientation = 3.345786 | |
unsigned int m_mapId = 0x0 | |
FlaggedValuesArray32<int,unsigned int,enum StealthType,2> m_stealth = 0x1F695F2395C | |
FlaggedValuesArray32<int,unsigned int,enum StealthType,2> m_stealthDetect = 0x1F695F23968 | |
FlaggedValuesArray32<int,unsigned int,enum InvisibilityType,12> m_invisibility = 0x1F695F23974 | |
FlaggedValuesArray32<int,unsigned int,enum InvisibilityType,12> m_invisibilityDetect = 0x1F695F239A8 | |
FlaggedValuesArray32<int,unsigned int,enum ServerSideVisibilityType,2> m_serverSideVisibility = 0x1F695F239DC | |
FlaggedValuesArray32<int,unsigned int,enum ServerSideVisibilityType,2> m_serverSideVisibilityDetect = 0x1F695F239E8 | |
unsigned int LastUsedScriptID = 0x0 | |
MovementInfo m_movementInfo = 0x1F695F239F8 | |
ElunaEventProcessor* elunaEvents = NULL | |
std::string m_name = "Gunterius" | |
bool m_isActive = 0x1 | |
bool m_isFarVisible = 0x0 | |
std::optional<float> m_visibilityDistanceOverride = 0x0 | |
bool m_isWorldObject = 0x1 | |
ZoneScript* m_zoneScript = NULL | |
unsigned int _zoneId = 0x1 | |
unsigned int _areaId = 0x84 | |
float _floorZ = 377.434814 | |
bool _outdoors = 0x1 | |
LiquidData _liquidData = 0x1F695F23AB8 | |
bool _updatePositionData = 0x0 | |
Transport* m_transport = NULL | |
Map* m_currMap = 0x1F61FD1DCD0 | |
unsigned int m_InstanceId = 0x0 | |
unsigned int m_phaseMask = 0x1 | |
bool m_useCombinedPhases = 0x1 | |
unsigned int m_notifyflags = 0x0 | |
unsigned int m_executed_notifies = 0x0 | |
std::unordered_set<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid>,std::allocator<ObjectGuid> > _allowedLooters = 0x1F695F23AF0 | |
unsigned int m_extraAttacks = 0x0 | |
bool m_canDualWield = 0x0 | |
std::set<Unit *,std::less<Unit *>,std::allocator<Unit *> > m_Controlled = 0x1F695F23B38 | |
SafeUnitPointer m_movedByPlayer = 0x1F695F23B48 | |
ObjectGuid[7] m_SummonSlot | |
[0] = 0x0 | |
[1] = 0x0 | |
[2] = 0x0 | |
[3] = 0x0 | |
[4] = 0x0 | |
[5] = 0x0 | |
[6] = 0x0 | |
ObjectGuid[4] m_ObjectSlot | |
[0] = 0x0 | |
[1] = 0x0 | |
[2] = 0x0 | |
[3] = 0x0 | |
float m_modMeleeHitChance = 0.000000 | |
float m_modRangedHitChance = 0.000000 | |
float m_modSpellHitChance = 0.000000 | |
int m_baseSpellCritChance = 0x5 | |
float[7] m_threatModifier | |
[0] = 0.800000 | |
[1] = 0.800000 | |
[2] = 0.800000 | |
[3] = 0.800000 | |
[4] = 0.800000 | |
[5] = 0.800000 | |
[6] = 0.800000 | |
float[3] m_modAttackSpeedPct | |
[0] = 1.000000 | |
[1] = 1.000000 | |
[2] = 1.000000 | |
EventProcessor m_Events = 0x1F695F23BE8 | |
std::vector<SpellImmune,std::allocator<SpellImmune> >[8] m_spellImmune | |
[0] = 0x1F695F23C08 | |
[1] = 0x1F695F23C20 | |
[2] = 0x1F695F23C38 | |
[3] = 0x1F695F23C50 | |
[4] = 0x1F695F23C68 | |
[5] = 0x1F695F23C80 | |
[6] = 0x1F695F23C98 | |
[7] = 0x1F695F23CB0 | |
unsigned int m_lastSanctuaryTime = 0x0 | |
std::set<PetAura const *,std::less<PetAura const *>,std::allocator<PetAura const *> > m_petAuras = 0x1F695F23CD0 | |
bool IsAIEnabled = 0x0 | |
bool NeedChangeAI = 0x0 | |
bool m_ControlledByPlayer = 0x1 | |
bool m_CreatedByPlayer = 0x0 | |
std::set<SafeUnitPointer *,std::less<SafeUnitPointer *>,std::allocator<SafeUnitPointer *> > SafeUnitPointerSet = 0x1F695F23CE8 | |
Position m_last_notify_position = 0x1F695F23CF8 | |
unsigned int m_last_notify_mstime = 0x27E8AB | |
unsigned int m_delayed_unit_relocation_timer = 0x0 | |
unsigned int m_delayed_unit_ai_notify_timer = 0x0 | |
bool bRequestForcedVisibilityUpdate = 0x0 | |
Movement::MoveSpline* movespline = 0x1F69400FB30 | |
UnitAI* i_AI = NULL | |
UnitAI* i_disabledAI = NULL | |
unsigned int m_realRace = 0x7 | |
unsigned int m_race = 0x7 | |
bool m_AutoRepeatFirstCast = 0x0 | |
int[3] m_attackTimer | |
[0] = 0x83E | |
[1] = 0x0 | |
[2] = 0x0 | |
float[5] m_createStats | |
[0] = 18.000000 | |
[1] = 23.000000 | |
[2] = 21.000000 | |
[3] = 24.000000 | |
[4] = 20.000000 | |
std::unordered_set<Unit *,std::hash<Unit *>,std::equal_to<Unit *>,std::allocator<Unit *> > m_attackers = 0x1F695F23D58 | |
Unit* m_attacking = 0x1F642CF60E0 | |
int m_deathState = 0x0 | |
int m_procDeep = 0x0 | |
std::list<DynamicObject *,std::allocator<DynamicObject *> > m_dynObj = 0x1F695F23DA8 | |
std::list<ObjectGuid,std::allocator<ObjectGuid> > m_gameObj = 0x1F695F23DB8 | |
unsigned int m_transform = 0x0 | |
Spell*[4] m_currentSpells | |
[0] = 0x1F69A8BEC40 | |
[1] = NULL | |
[2] = NULL | |
[3] = NULL | |
std::multimap<unsigned int,Aura *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,Aura *> > > m_ownedAuras = 0x1F695F23DF0 | |
std::multimap<unsigned int,AuraApplication *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,AuraApplication *> > > m_appliedAuras = 0x1F695F23E00 | |
std::list<Aura *,std::allocator<Aura *> > m_removedAuras = 0x1F695F23E10 | |
std::_Tree_iterator<std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,Aura *> > > > m_auraUpdateIterator = 0x1F638CBCEB0 | |
unsigned int m_removedAurasCount = 0x1 | |
std::list<AuraEffect *,std::allocator<AuraEffect *> >[317] m_modAuras | |
[0] = 0x1F695F23E30 | |
[1] = 0x1F695F23E40 | |
[2] = 0x1F695F23E50 | |
[3] = 0x1F695F23E60 | |
[4] = 0x1F695F23E70 | |
[5] = 0x1F695F23E80 | |
[6] = 0x1F695F23E90 | |
[7] = 0x1F695F23EA0 | |
[8] = 0x1F695F23EB0 | |
[9] = 0x1F695F23EC0 | |
std::list<Aura *,std::allocator<Aura *> > m_scAuras = 0x1F695F25200 | |
std::list<AuraApplication *,std::allocator<AuraApplication *> > m_interruptableAuras = 0x1F695F25210 | |
std::multimap<enum AuraStateType,AuraApplication *,std::less<enum AuraStateType>,std::allocator<std::pair<enum AuraStateType const ,AuraApplication *> > > m_auraStateAuras = 0x1F695F25220 | |
unsigned int m_interruptMask = 0x0 | |
float[4] m_auraModifiersGroup | |
[0] = 0.000000 | |
[1] = 1.000000 | |
[2] = 0.000000 | |
[3] = 1.000000 | |
[0] = 0x1F695F25234 | |
float[4] | |
[0] = 0.000000 | |
[1] = 1.000000 | |
[2] = 0.000000 | |
[3] = 1.000000 | |
float[4] | |
[0] = 0.000000 | |
[1] = 1.000000 | |
[2] = 0.000000 | |
[3] = 1.000000 | |
float[4] | |
[0] = 0.000000 | |
[1] = 1.000000 | |
[2] = 0.000000 | |
[3] = 1.050000 | |
float[4] | |
[0] = 0.000000 | |
[1] = 1.000000 | |
[2] = 0.000000 | |
[3] = 1.000000 | |
float[4] | |
[0] = 0.000000 | |
[1] = 1.000000 | |
[2] = 0.000000 | |
[3] = 1.000000 | |
float[4] | |
[0] = 0.000000 | |
[1] = 1.000000 | |
[2] = 0.000000 | |
[3] = 1.000000 | |
float[4] | |
[0] = 0.000000 | |
[1] = 1.000000 | |
[2] = 0.000000 | |
[3] = 1.000000 | |
float[4] | |
[0] = 0.000000 | |
[1] = 1.000000 | |
[2] = 0.000000 | |
[3] = 1.000000 | |
float[4] | |
[0] = 0.000000 | |
[1] = 1.000000 | |
[2] = 0.000000 | |
[3] = 1.000000 | |
float[2] m_weaponDamage | |
[0] = 3.000000 | |
[1] = 5.000000 | |
[0] = 0x40A0000040400000 | |
float[2] | |
[0] = 1.000000 | |
[1] = 2.000000 | |
float[2] | |
[0] = 1.000000 | |
[1] = 2.000000 | |
bool m_canModifyStats = 0x1 | |
std::map<unsigned char,AuraApplication *,std::less<unsigned char>,std::allocator<std::pair<unsigned char const ,AuraApplication *> > > m_visibleAuras = 0x1F695F253E0 | |
float[9] m_speed_rate | |
[0] = 1.000000 | |
[1] = 1.000000 | |
[2] = 1.000000 | |
[3] = 1.000000 | |
[4] = 1.000000 | |
[5] = 1.000000 | |
[6] = 1.000000 | |
[7] = 1.000000 | |
[8] = 1.000000 | |
CharmInfo* m_charmInfo = NULL | |
std::list<Player *,std::allocator<Player *> > m_sharedVision = 0x1F695F25420 | |
MotionMaster* i_motionMaster = 0x1F638CBC670 | |
unsigned int[4] m_reactiveTimer | |
[0] = 0x0 | |
[1] = 0x0 | |
[2] = 0x0 | |
[3] = 0x0 | |
int m_regenTimer = 0x0 | |
ThreatMgr m_ThreatMgr = 0x1F695F25450 | |
std::map<ObjectGuid,float,std::less<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,float> > > _charmThreatInfo = 0x1F695F25498 | |
Vehicle* m_vehicle = NULL | |
Vehicle* m_vehicleKit = NULL | |
unsigned int m_unitTypeMask = 0x0 | |
LiquidTypeEntry* _lastLiquid = NULL | |
bool m_applyResilience = 0x1 | |
bool _instantCast = 0x0 | |
bool m_cannotReachTarget = 0x0 | |
unsigned int m_rootTimes = 0x0 | |
unsigned int m_state = 0x2 | |
unsigned int m_CombatTimer = 0x0 | |
unsigned int m_lastManaUse = 0x0 | |
std::list<DiminishingReturn,std::allocator<DiminishingReturn> > m_Diminishing = 0x1F695F254E0 | |
HostileRefMgr m_HostileRefMgr = 0x1F695F254F0 | |
FollowerRefMgr m_FollowingRefMgr = 0x1F695F25528 | |
Unit* m_comboTarget = NULL | |
int m_comboPoints = 0x0 | |
std::unordered_set<Unit *,std::hash<Unit *>,std::equal_to<Unit *>,std::allocator<Unit *> > m_ComboPointHolders = 0x1F695F25568 | |
RedirectThreatInfo _redirectThreatInfo = 0x1F695F255A8 | |
bool m_cleanupDone = 0x0 | |
bool m_duringRemoveFromWorld = 0x0 | |
unsigned int _oldFactionId = 0x0 | |
unsigned int _lastExtraAttackSpell = 0x0 | |
std::unordered_map<ObjectGuid,unsigned int,std::hash<ObjectGuid>,std::equal_to<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,unsigned int> > > extraAttacksTargets = 0x1F695F255C8 | |
ObjectGuid _lastDamagedTargetGuid = 0x0 | |
int m_deathState = 0x0 | |
int m_procDeep = 0x0 | |
std::list<DynamicObject *,std::allocator<DynamicObject *> > m_dynObj | |
_List_node_remove_op | |
std::list<DynamicObject *,std::allocator<DynamicObject *> >& _List = 0x1F642D49010 | |
std::_List_node<DynamicObject *,void *>* _Head = NULL | |
std::_List_node<DynamicObject *,void *>** _Tail = 0x1F642D490D0 | |
std::_Compressed_pair<std::allocator<std::_List_node<DynamicObject *,void *> >,std::_List_val<std::_List_simple_types<DynamicObject *> >,1> _Mypair = 0x1F642CF65E8 | |
std::list<ObjectGuid,std::allocator<ObjectGuid> > m_gameObj | |
_List_node_remove_op | |
std::list<ObjectGuid,std::allocator<ObjectGuid> >& _List = 0x1F642D490D0 | |
std::_List_node<ObjectGuid,void *>* _Head = NULL | |
std::_List_node<ObjectGuid,void *>** _Tail = NULL | |
std::_Compressed_pair<std::allocator<std::_List_node<ObjectGuid,void *> >,std::_List_val<std::_List_simple_types<ObjectGuid> >,1> _Mypair = 0x1F642CF65F8 | |
unsigned int m_transform = 0x0 | |
Spell*[4] m_currentSpells | |
[0] = NULL | |
[1] = NULL | |
[2] = NULL | |
[3] = NULL | |
std::multimap<unsigned int,Aura *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,Aura *> > > m_ownedAuras | |
std::_Tree<std::_Tmap_traits<unsigned int,Aura *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,Aura *> >,1> > | |
<user defined> value_compare = 0x1F63B98E130 | |
<user defined> _Copy_tag = 0x1F63B98E130 | |
<user defined> _Move_tag = 0x1F63B98E130 | |
std::_Compressed_pair<std::less<unsigned int>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<unsigned int const ,Aura *>,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,Aura *> > >,1>,1> _Mypair = 0x1F642CF6630 | |
<user defined> value_compare = 0x1F642CF6630 | |
std::multimap<unsigned int,AuraApplication *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,AuraApplication *> > > m_appliedAuras | |
std::_Tree<std::_Tmap_traits<unsigned int,AuraApplication *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,AuraApplication *> >,1> > | |
<user defined> value_compare = 0x1F642CF6640 | |
<user defined> _Copy_tag = 0x1F642CF6640 | |
<user defined> _Move_tag = 0x1F642CF6640 | |
std::_Compressed_pair<std::less<unsigned int>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<unsigned int const ,AuraApplication *>,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,AuraApplication *> > >,1>,1> _Mypair = 0x1F642CF6640 | |
<user defined> value_compare = 0x1F642CF6640 | |
std::list<Aura *,std::allocator<Aura *> > m_removedAuras | |
_List_node_remove_op | |
std::list<Aura *,std::allocator<Aura *> >& _List = 0x1F642D48E30 | |
std::_List_node<Aura *,void *>* _Head = NULL | |
std::_List_node<Aura *,void *>** _Tail = 0x1F63B98E130 | |
std::_Compressed_pair<std::allocator<std::_List_node<Aura *,void *> >,std::_List_val<std::_List_simple_types<Aura *> >,1> _Mypair = 0x1F642CF6650 | |
std::_Tree_iterator<std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,Aura *> > > > m_auraUpdateIterator | |
std::_Tree_const_iterator<std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,Aura *> > > > | |
std::_Tree_unchecked_const_iterator<std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,Aura *> > >,std::_Iterator_base0> | |
std::_Tree_node<std::pair<unsigned int const ,Aura *>,void *>* _Ptr = 0x1F63B98E130 | |
unsigned int m_removedAurasCount = 0x0 | |
std::list<AuraEffect *,std::allocator<AuraEffect *> >[317] m_modAuras | |
[0] = 0x1F642CF6670 | |
[1] = 0x1F642CF6680 | |
[2] = 0x1F642CF6690 | |
[3] = 0x1F642CF66A0 | |
[4] = 0x1F642CF66B0 | |
[5] = 0x1F642CF66C0 | |
[6] = 0x1F642CF66D0 | |
[7] = 0x1F642CF66E0 | |
[8] = 0x1F642CF66F0 | |
[9] = 0x1F642CF6700 | |
std::list<Aura *,std::allocator<Aura *> > m_scAuras | |
_List_node_remove_op | |
std::list<Aura *,std::allocator<Aura *> >& _List = 0x1F642D4CEE0 | |
std::_List_node<Aura *,void *>* _Head = NULL | |
std::_List_node<Aura *,void *>** _Tail = 0x1F642D4D060 | |
std::_Compressed_pair<std::allocator<std::_List_node<Aura *,void *> >,std::_List_val<std::_List_simple_types<Aura *> >,1> _Mypair = 0x1F642CF7A40 | |
std::list<AuraApplication *,std::allocator<AuraApplication *> > m_interruptableAuras | |
_List_node_remove_op | |
std::list<AuraApplication *,std::allocator<AuraApplication *> >& _List = 0x1F642D4D060 | |
std::_List_node<AuraApplication *,void *>* _Head = NULL | |
std::_List_node<AuraApplication *,void *>** _Tail = 0x1F63B98DD70 | |
std::_Compressed_pair<std::allocator<std::_List_node<AuraApplication *,void *> >,std::_List_val<std::_List_simple_types<AuraApplication *> >,1> _Mypair = 0x1F642CF7A50 | |
std::multimap<enum AuraStateType,AuraApplication *,std::less<enum AuraStateType>,std::allocator<std::pair<enum AuraStateType const ,AuraApplication *> > > m_auraStateAuras | |
std::_Tree<std::_Tmap_traits<enum AuraStateType,AuraApplication *,std::less<enum AuraStateType>,std::allocator<std::pair<enum AuraStateType const ,AuraApplication *> >,1> > | |
<user defined> value_compare = 0x1F642CF7A60 | |
<user defined> _Copy_tag = 0x1F642CF7A60 | |
<user defined> _Move_tag = 0x1F642CF7A60 | |
std::_Compressed_pair<std::less<enum AuraStateType>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<enum AuraStateType const ,AuraApplication *>,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<enum AuraStateType const ,AuraApplication *> > >,1>,1> _Mypair = 0x1F642CF7A60 | |
<user defined> value_compare = 0x1F642CF7A60 | |
unsigned int m_interruptMask = 0x0 | |
float[4] m_auraModifiersGroup | |
[0] = 0.000000 | |
[1] = 1.000000 | |
[2] = 0.000000 | |
[3] = 1.000000 | |
[0] = 0x1F642CF7A74 | |
float[4] | |
[0] = 0.000000 | |
[1] = 1.000000 | |
[2] = 0.000000 | |
[3] = 1.000000 | |
float[4] | |
[0] = 0.000000 | |
[1] = 1.000000 | |
[2] = 0.000000 | |
[3] = 1.000000 | |
float[4] | |
[0] = 0.000000 | |
[1] = 1.000000 | |
[2] = 0.000000 | |
[3] = 1.000000 | |
float[4] | |
[0] = 0.000000 | |
[1] = 1.000000 | |
[2] = 0.000000 | |
[3] = 1.000000 | |
float[4] | |
[0] = 42.000000 | |
[1] = 1.000000 | |
[2] = 0.000000 | |
[3] = 1.000000 | |
float[4] | |
[0] = 0.000000 | |
[1] = 1.000000 | |
[2] = 0.000000 | |
[3] = 1.000000 | |
float[4] | |
[0] = 0.000000 | |
[1] = 1.000000 | |
[2] = 0.000000 | |
[3] = 1.000000 | |
float[4] | |
[0] = 0.000000 | |
[1] = 1.000000 | |
[2] = 0.000000 | |
[3] = 1.000000 | |
float[4] | |
[0] = 0.000000 | |
[1] = 1.000000 | |
[2] = 0.000000 | |
[3] = 1.000000 | |
float[2] m_weaponDamage | |
[0] = 0.132100 | |
[1] = 0.198150 | |
[0] = 0x3E4AE7D63E074539 | |
float[2] | |
[0] = 0.132100 | |
[1] = 0.198150 | |
float[2] | |
[0] = 0.132100 | |
[1] = 0.198150 | |
bool m_canModifyStats = 0x1 | |
std::map<unsigned char,AuraApplication *,std::less<unsigned char>,std::allocator<std::pair<unsigned char const ,AuraApplication *> > > m_visibleAuras | |
std::_Tree<std::_Tmap_traits<unsigned char,AuraApplication *,std::less<unsigned char>,std::allocator<std::pair<unsigned char const ,AuraApplication *> >,0> > | |
<user defined> value_compare = 0x1F642CF7C20 | |
<user defined> _Copy_tag = 0x1F642CF7C20 | |
<user defined> _Move_tag = 0x1F642CF7C20 | |
std::_Compressed_pair<std::less<unsigned char>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<unsigned char const ,AuraApplication *>,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned char const ,AuraApplication *> > >,1>,1> _Mypair = 0x1F642CF7C20 | |
<user defined> value_compare = 0x1F642CF7C20 | |
float[9] m_speed_rate | |
[0] = 1.000000 | |
[1] = 0.857140 | |
[2] = 1.000000 | |
[3] = 1.000000 | |
[4] = 1.000000 | |
[5] = 1.000000 | |
[6] = 1.000000 | |
[7] = 1.000000 | |
[8] = 1.000000 | |
CharmInfo* m_charmInfo = NULL | |
std::list<Player *,std::allocator<Player *> > m_sharedVision | |
_List_node_remove_op | |
std::list<Player *,std::allocator<Player *> >& _List = 0x1F642D4CB40 | |
std::_List_node<Player *,void *>* _Head = NULL | |
std::_List_node<Player *,void *>** _Tail = NULL | |
std::_Compressed_pair<std::allocator<std::_List_node<Player *,void *> >,std::_List_val<std::_List_simple_types<Player *> >,1> _Mypair = 0x1F642CF7C60 | |
MotionMaster* i_motionMaster = 0x1F63B98DEF0 | |
std::vector<MovementGenerator *,std::allocator<MovementGenerator *> >* _expList = NULL | |
MovementGenerator*[3] Impl | |
[0] = 0x1F6365FE270 | |
[1] = 0x1F69217F6C0 | |
[2] = NULL | |
int _top = 0x1 | |
Unit* _owner = 0x1F642CF60E0 | |
bool[3] _needInit | |
[0] = 0x0 | |
[1] = 0x0 | |
[2] = 0x1 | |
unsigned int _cleanFlag = 0x0 | |
unsigned int[4] m_reactiveTimer | |
[0] = 0x0 | |
[1] = 0x0 | |
[2] = 0x0 | |
[3] = 0x0 | |
int m_regenTimer = 0x550 | |
ThreatMgr m_ThreatMgr | |
HostileReference* iCurrentVictim = 0x1F69EE647D0 | |
Unit* iOwner = 0x1F642CF60E0 | |
unsigned int iUpdateTimer = 0x4B2 | |
ThreatContainer iThreatContainer = 0x1F642CF7CA8 | |
ThreatContainer iThreatOfflineContainer = 0x1F642CF7CC0 | |
std::map<ObjectGuid,float,std::less<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,float> > > _charmThreatInfo | |
std::_Tree<std::_Tmap_traits<ObjectGuid,float,std::less<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,float> >,0> > | |
<user defined> value_compare = 0xF0 | |
<user defined> _Copy_tag = 0xF0 | |
<user defined> _Move_tag = 0xF0 | |
std::_Compressed_pair<std::less<ObjectGuid>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<ObjectGuid const ,float>,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<ObjectGuid const ,float> > >,1>,1> _Mypair = 0x1F642CF7CD8 | |
<user defined> value_compare = 0x1F642CF7CD8 | |
Vehicle* m_vehicle = NULL | |
Vehicle* m_vehicleKit = NULL | |
unsigned int m_unitTypeMask = 0x0 | |
LiquidTypeEntry* _lastLiquid = NULL | |
bool m_applyResilience = 0x0 | |
bool _instantCast = 0x0 | |
bool m_cannotReachTarget = 0x0 | |
unsigned int m_rootTimes = 0x0 | |
unsigned int m_state = 0x32 | |
unsigned int m_CombatTimer = 0x0 | |
unsigned int m_lastManaUse = 0x0 | |
std::list<DiminishingReturn,std::allocator<DiminishingReturn> > m_Diminishing | |
<user defined> _List_node_remove_op = 0x1F642CF7D20 | |
std::_Compressed_pair<std::allocator<std::_List_node<DiminishingReturn,void *> >,std::_List_val<std::_List_simple_types<DiminishingReturn> >,1> _Mypair = 0x1F642CF7D20 | |
HostileRefMgr m_HostileRefMgr | |
RefMgr<Unit,ThreatMgr> | |
LinkedListHead | |
LinkedListElement iFirst = 0x1F642CF7D38 | |
LinkedListElement iLast = 0x1F642CF7D48 | |
unsigned int iSize = 0x0 | |
<user defined> ?$Iterator@VLinkedListElement@@ = 0x42CF7D48 | |
<user defined> iterator = 0x42CF7D48 | |
<user defined> iterator = 0x1F642CF7D30 | |
Unit* iOwner = 0x1F642CF60E0 | |
FollowerRefMgr m_FollowingRefMgr | |
RefMgr<Unit,TargetedMovementGeneratorBase> | |
LinkedListHead | |
LinkedListElement iFirst = 0x1F642CF7D70 | |
LinkedListElement iLast = 0x1F642CF7D80 | |
unsigned int iSize = 0x0 | |
<user defined> ?$Iterator@VLinkedListElement@@ = 0x92173B50 | |
<user defined> iterator = 0x92173B50 | |
<user defined> iterator = 0x1F642CF7D68 | |
Unit* m_comboTarget = NULL | |
int m_comboPoints = 0x0 | |
std::unordered_set<Unit *,std::hash<Unit *>,std::equal_to<Unit *>,std::allocator<Unit *> > m_ComboPointHolders | |
std::_Hash<std::_Uset_traits<Unit *,std::_Uhash_compare<Unit *,std::hash<Unit *>,std::equal_to<Unit *> >,std::allocator<Unit *>,0> > | |
<user defined> _Min_buckets_construct_ptr = 0x1F642CF7DA8 | |
_Clear_guard | |
std::_Hash<std::_Uset_traits<Unit *,std::_Uhash_compare<Unit *,std::hash<Unit *>,std::equal_to<Unit *> >,std::allocator<Unit *>,0> >* _Target = 0x3F800000 | |
_Range_eraser | |
std::list<Unit *,std::allocator<Unit *> >& _List = 0x3F800000 | |
std::_List_node<Unit *,void *>* _Predecessor = 0x1F642D4CF00 | |
std::_List_node<Unit *,void *>* _Next = NULL | |
<user defined> _Equal_range_result = 0x1F642CF7DA8 | |
<user defined> _Multi_equal_check_result = 0x1F642CF7DA8 | |
std::_Uset_traits<Unit *,std::_Uhash_compare<Unit *,std::hash<Unit *>,std::equal_to<Unit *> >,std::allocator<Unit *>,0> _Traitsobj = 0x3F800000 | |
std::list<Unit *,std::allocator<Unit *> > _List = 0x1F642CF7DB0 | |
std::_Hash_vec<std::allocator<std::_List_unchecked_const_iterator<std::_List_val<std::_List_simple_types<Unit *> >,std::_Iterator_base0> > > _Vec = 0x1F642CF7DC0 | |
unsigned int _Mask = 0x7 | |
unsigned int _Maxidx = 0x8 | |
RedirectThreatInfo _redirectThreatInfo | |
ObjectGuid _targetGUID = 0x0 | |
unsigned int _threatPct = 0x0 | |
bool m_cleanupDone = 0x0 | |
bool m_duringRemoveFromWorld = 0x0 | |
unsigned int _oldFactionId = 0x0 | |
unsigned int _lastExtraAttackSpell = 0x0 | |
std::unordered_map<ObjectGuid,unsigned int,std::hash<ObjectGuid>,std::equal_to<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,unsigned int> > > extraAttacksTargets | |
std::_Hash<std::_Umap_traits<ObjectGuid,unsigned int,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<std::pair<ObjectGuid const ,unsigned int> >,0> > | |
<user defined> _Min_buckets_construct_ptr = 0x3F800000 | |
_Clear_guard | |
std::_Hash<std::_Umap_traits<ObjectGuid,unsigned int,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<std::pair<ObjectGuid const ,unsigned int> >,0> >* _Target = 0x3F800000 | |
<user defined> _Range_eraser = 0x3F800000 | |
<user defined> _Equal_range_result = 0x3F800000 | |
<user defined> _Multi_equal_check_result = 0x3F800000 | |
std::_Umap_traits<ObjectGuid,unsigned int,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<std::pair<ObjectGuid const ,unsigned int> >,0> _Traitsobj = 0x3F800000 | |
std::list<std::pair<ObjectGuid const ,unsigned int>,std::allocator<std::pair<ObjectGuid const ,unsigned int> > > _List = 0x1F642CF7E10 | |
std::_Hash_vec<std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<ObjectGuid const ,unsigned int> > > > > > _Vec = 0x1F642CF7E20 | |
unsigned int _Mask = 0x7 | |
unsigned int _Maxidx = 0x8 | |
ObjectGuid _lastDamagedTargetGuid | |
unsigned int _guid = 0x0 | |
GridObject<Creature> | |
GridReference<Creature> _gridRef | |
Reference<GridRefMgr<Creature>,Creature> | |
LinkedListElement | |
LinkedListElement* iNext = 0x1F63A9B8830 | |
LinkedListElement* iPrev = 0x1F642CF9E68 | |
GridRefMgr<Creature>* iRefTo = 0x1F63A9B8818 | |
Creature* iRefFrom = 0x1F642CF60E0 | |
MovableMapObject | |
Cell _currentCell | |
<unnamed-type-data> | |
<unnamed-type-Part> | |
unsigned int grid_x = 0x140814 | |
unsigned int grid_y = 0x140814 | |
unsigned int cell_x = 0x140814 | |
unsigned int cell_y = 0x140814 | |
unsigned int nocreate = 0x140814 | |
unsigned int reserved = 0x140814 | |
Cell::<unnamed-type-data>::<unnamed-type-Part> Part = 0x140814 | |
unsigned int All = 0x140814 | |
Cell::<unnamed-type-data> data = 0x140814 | |
int _moveState = 0x0 | |
<unnamed-type-_spellFocusInfo> | |
Spell* Spell = 0x7FF70B102898 | |
SpellInfo* m_spellInfo = 0x7FF70A6D8790 | |
Item* m_CastItem = 0x7FF70A6D8D90 | |
Item* m_weaponItem = 0x7FF70A6DFE00 | |
ObjectGuid m_castItemGUID = 0x7FF70A6E2AE0 | |
unsigned int m_cast_count = 0x0 | |
unsigned int m_glyphIndex = 0x7FF7 | |
unsigned int m_preCastSpell = 0xA27B090 | |
SpellCastTargets m_targets = 0x7FF70B1028C8 | |
int m_customError = 0xA31D190 | |
Unit* m_comboTarget = 0x7FF70A31D170 | |
int m_comboPointGain = 0x60 | |
std::set<Aura *,std::less<Aura *>,std::allocator<Aura *> > m_appliedMods = 0x7FF70B1029D0 | |
Unit* m_caster = 0x7FF70A6DD5C0 | |
SpellValue* m_spellValue = 0x7FF70A32F4B0 | |
ObjectGuid m_originalCasterGUID = 0x7FF70A27FB70 | |
Unit* m_originalCaster = 0x7FF70A6D9370 | |
Spell** m_selfContainer = 0x2949188018B48 | |
int m_spellSchoolMask = 0xA34DBE0 | |
int m_attackType = 0x7FF7 | |
int m_powerCost = 0xA4AC7C0 | |
int m_casttime = 0x7FF7 | |
int m_channeledDuration = 0xA6DC220 | |
bool m_canReflect = 0xF7 | |
unsigned int m_spellFlags = 0x7F | |
bool m_autoRepeat = 0x0 | |
unsigned int m_runesState = 0x0 | |
unsigned int m_delayAtDamageCount = 0xA0 | |
unsigned int m_delayStart = 0x7FF70A330C20 | |
unsigned int m_delayMoment = 0x7FF70A354CF0 | |
unsigned int m_delayTrajectory = 0x7FF70A6E2E50 | |
bool m_immediateHandled = 0xA0 | |
bool m_referencedFromCurrentSpell = 0x1F | |
bool m_executedCurrently = 0x6E | |
bool m_needComboPoints = 0xA | |
unsigned int m_applyMultiplierMask = 0xF7 | |
float[3] m_damageMultipliers | |
[0] = 0.000000 | |
[1] = 0.000000 | |
[2] = 0.000000 | |
Unit* unitTarget = 0x7FF70A6E2F50 | |
Item* itemTarget = 0x7FF70A6E2340 | |
GameObject* gameObjTarget = 0x7FF70A6E2580 | |
WorldLocation* destTarget = 0x7FF70A6E76D0 | |
int damage = 0xA6DF6B0 | |
int effectHandleMode = 0x7FF7 | |
Aura* m_spellAura = 0x7FF70A6DD600 | |
int m_diminishLevel = 0xA8F92D0 | |
int m_diminishGroup = 0x7FF7 | |
GameObject* focusObject = 0x7FF70A8F63E0 | |
int m_damage = 0xA8F8EB0 | |
int m_healing = 0x7FF7 | |
unsigned int m_procAttacker = 0xA8F6370 | |
unsigned int m_procVictim = 0x7FF7 | |
unsigned int m_procEx = 0xA8F65E0 | |
std::list<TargetInfo,std::allocator<TargetInfo> > m_UniqueTargetInfo = 0x7FF70B102AB0 | |
unsigned int m_channelTargetEffectMask = 0x40 | |
GOTargetInfo | |
ObjectGuid targetGUID = 0x7FF70A6D8790 | |
unsigned int timeDelay = 0x7FF70A6D8D90 | |
unsigned int effectMask = 0x0 | |
bool processed = 0xFE | |
std::list<Spell::GOTargetInfo,std::allocator<Spell::GOTargetInfo> > m_UniqueGOTargetInfo = 0x7FF70B102AC8 | |
ItemTargetInfo | |
Item* item = 0x7FF70A6D8790 | |
unsigned int effectMask = 0x90 | |
std::list<Spell::ItemTargetInfo,std::allocator<Spell::ItemTargetInfo> > m_UniqueItemInfo = 0x7FF70B102AD8 | |
SpellDestination[3] m_destTargets | |
[0] = 0x7FF70B102AE8 | |
[1] = 0x7FF70B102B18 | |
[2] = 0x7FF70B102B48 | |
bool _scriptsLoaded = 0x60 | |
std::list<SpellScript *,std::allocator<SpellScript *> > m_loadedScripts = 0x7FF70B102B80 | |
HitTriggerSpell | |
SpellInfo* triggeredSpell = 0x7FF70A6D8790 | |
SpellInfo* triggeredByAura = 0x7FF70A6D8D90 | |
int chance = 0xA6DFE00 | |
std::list<Spell::HitTriggerSpell,std::allocator<Spell::HitTriggerSpell> > m_hitTriggerSpells = 0x7FF70B102B90 | |
unsigned int m_spellState = 0xA6E1B90 | |
int m_timer = 0x7FF7 | |
SpellEvent* _spellEvent = 0x7FF70A4AC740 | |
int _triggeredCastFlags = 0xA6E0A50 | |
TriggeredByAuraSpellData m_triggeredByAuraSpell = 0x7FF70B102BB8 | |
bool m_skipCheck = 0xE0 | |
unsigned int m_auraScaleMask = 0xBA | |
std::unique_ptr<PathGenerator,std::default_delete<PathGenerator> > m_preGeneratedPath = 0x7FF70B2D2670 | |
bool _spellTargetsSelected = 0x10 | |
ByteBuffer*[3] m_effectExecuteData | |
[0] = 0x7FF70A6DB160 | |
[1] = 0x7FF709DF9630 | |
[2] = 0x7FF709DF90A0 | |
unsigned int Delay = 0x3F800000 | |
ObjectGuid Target | |
unsigned int _guid = 0x1F63B98D670 | |
float Orientation = 0.000000 | |
Creature::<unnamed-type-_spellFocusInfo> _spellFocusInfo | |
Spell* Spell = NULL | |
unsigned int Delay = 0x0 | |
ObjectGuid Target | |
unsigned int _guid = 0x0 | |
float Orientation = 0.000000 | |
Loot loot | |
std::vector<LootItem,std::allocator<LootItem> > items | |
std::_Compressed_pair<std::allocator<LootItem>,std::_Vector_val<std::_Simple_types<LootItem> >,1> _Mypair = 0x1F642CF7EA0 | |
std::vector<LootItem,std::allocator<LootItem> > quest_items | |
std::_Compressed_pair<std::allocator<LootItem>,std::_Vector_val<std::_Simple_types<LootItem> >,1> _Mypair = 0x1F642CF7EB8 | |
unsigned int gold = 0x0 | |
unsigned int unlootedCount = 0x0 | |
ObjectGuid roundRobinPlayer | |
unsigned int _guid = 0x0 | |
ObjectGuid lootOwnerGUID | |
unsigned int _guid = 0x0 | |
int loot_type = 0x0 | |
ObjectGuid containerGUID | |
unsigned int _guid = 0x0 | |
GameObject* sourceGameObject = NULL | |
std::set<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid> > PlayersLooting | |
std::_Tree<std::_Tset_traits<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid>,0> > | |
<user defined> _Copy_tag = 0x42BAE650 | |
<user defined> _Move_tag = 0x42BAE650 | |
std::_Compressed_pair<std::less<ObjectGuid>,std::_Compressed_pair<std::allocator<std::_Tree_node<ObjectGuid,void *> >,std::_Tree_val<std::_Tree_simple_types<ObjectGuid> >,1>,1> _Mypair = 0x1F642CF7F00 | |
std::map<ObjectGuid,std::vector<QuestItem,std::allocator<QuestItem> > *,std::less<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,std::vector<QuestItem,std::allocator<QuestItem> > *> > > PlayerQuestItems | |
std::_Tree<std::_Tmap_traits<ObjectGuid,std::vector<QuestItem,std::allocator<QuestItem> > *,std::less<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,std::vector<QuestItem,std::allocator<QuestItem> > *> >,0> > | |
<user defined> value_compare = 0x1F642CF7F10 | |
<user defined> _Copy_tag = 0x1F642CF7F10 | |
<user defined> _Move_tag = 0x1F642CF7F10 | |
std::_Compressed_pair<std::less<ObjectGuid>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<ObjectGuid const ,std::vector<QuestItem,std::allocator<QuestItem> > *>,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<ObjectGuid const ,std::vector<QuestItem,std::allocator<QuestItem> > *> > >,1>,1> _Mypair = 0x1F642CF7F10 | |
<user defined> value_compare = 0x1F63B98DF70 | |
std::map<ObjectGuid,std::vector<QuestItem,std::allocator<QuestItem> > *,std::less<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,std::vector<QuestItem,std::allocator<QuestItem> > *> > > PlayerFFAItems | |
std::_Tree<std::_Tmap_traits<ObjectGuid,std::vector<QuestItem,std::allocator<QuestItem> > *,std::less<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,std::vector<QuestItem,std::allocator<QuestItem> > *> >,0> > | |
<user defined> value_compare = 0x1F642CF7F20 | |
<user defined> _Copy_tag = 0x1F642CF7F20 | |
<user defined> _Move_tag = 0x1F642CF7F20 | |
std::_Compressed_pair<std::less<ObjectGuid>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<ObjectGuid const ,std::vector<QuestItem,std::allocator<QuestItem> > *>,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<ObjectGuid const ,std::vector<QuestItem,std::allocator<QuestItem> > *> > >,1>,1> _Mypair = 0x1F642CF7F20 | |
<user defined> value_compare = 0x1F63B98DA70 | |
std::map<ObjectGuid,std::vector<QuestItem,std::allocator<QuestItem> > *,std::less<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,std::vector<QuestItem,std::allocator<QuestItem> > *> > > PlayerNonQuestNonFFAConditionalItems | |
std::_Tree<std::_Tmap_traits<ObjectGuid,std::vector<QuestItem,std::allocator<QuestItem> > *,std::less<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,std::vector<QuestItem,std::allocator<QuestItem> > *> >,0> > | |
<user defined> value_compare = 0x1F642CF7F30 | |
<user defined> _Copy_tag = 0x1F642CF7F30 | |
<user defined> _Move_tag = 0x1F642CF7F30 | |
std::_Compressed_pair<std::less<ObjectGuid>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<ObjectGuid const ,std::vector<QuestItem,std::allocator<QuestItem> > *>,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<ObjectGuid const ,std::vector<QuestItem,std::allocator<QuestItem> > *> > >,1>,1> _Mypair = 0x1F642CF7F30 | |
<user defined> value_compare = 0x1F63B98D470 | |
LootValidatorRefMgr i_LootValidatorRefMgr | |
RefMgr<Loot,LootValidatorRef> | |
LinkedListHead | |
LinkedListElement iFirst = 0x1F642CF7F48 | |
LinkedListElement iLast = 0x1F642CF7F58 | |
unsigned int iSize = 0x0 | |
<user defined> ?$Iterator@VLinkedListElement@@ = 0x42CF7F58 | |
<user defined> iterator = 0x42CF7F58 | |
<user defined> iterator = 0x1F642CF7F40 | |
iterator | |
LootValidatorRef* _Ptr = 0x7FF70B0C9048 | |
unsigned int[8] m_spells | |
[0] = 0x0 | |
[1] = 0x0 | |
[2] = 0x0 | |
[3] = 0x0 | |
[4] = 0x0 | |
[5] = 0x0 | |
[6] = 0x0 | |
[7] = 0x0 | |
std::map<unsigned int,CreatureSpellCooldown,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,CreatureSpellCooldown> > > m_CreatureSpellCooldowns | |
std::_Tree<std::_Tmap_traits<unsigned int,CreatureSpellCooldown,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,CreatureSpellCooldown> >,0> > | |
<user defined> value_compare = 0x1F642BAE680 | |
<user defined> _Copy_tag = 0x1F642BAE680 | |
<user defined> _Move_tag = 0x1F642BAE680 | |
std::_Compressed_pair<std::less<unsigned int>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<unsigned int const ,CreatureSpellCooldown>,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,CreatureSpellCooldown> > >,1>,1> _Mypair = 0x1F642CF7F90 | |
<user defined> value_compare = 0x1F642CF7F90 | |
unsigned int[7] m_ProhibitSchoolTime | |
[0] = 0x0 | |
[1] = 0x0 | |
[2] = 0x0 | |
[3] = 0x0 | |
[4] = 0x0 | |
[5] = 0x0 | |
[6] = 0x0 | |
unsigned int m_groupLootTimer = 0x0 | |
unsigned int lootingGroupLowGUID = 0x0 | |
unsigned int m_PlayerDamageReq = 0xA | |
float m_SightDistance = 50.000000 | |
float m_CombatDistance = 0.000000 | |
bool m_isTempWorldObject = 0x0 | |
unsigned int m_moveCircleMovementTime = 0x89A | |
unsigned int m_moveBackwardsMovementTime = 0x4B2 | |
std::list<VendorItemCount,std::allocator<VendorItemCount> > m_vendorItemCounts | |
<user defined> _List_node_remove_op = 0x1F642CF7FE0 | |
std::_Compressed_pair<std::allocator<std::_List_node<VendorItemCount,void *> >,std::_List_val<std::_List_simple_types<VendorItemCount> >,1> _Mypair | |
std::_List_val<std::_List_simple_types<VendorItemCount> > _Myval2 = 0x1F642CF7FE0 | |
ObjectGuid m_lootRecipient | |
unsigned int _guid = 0x15F | |
unsigned int m_lootRecipientGroup = 0x0 | |
int m_corpseRemoveTime = 0x0 | |
int m_respawnTime = 0x0 | |
int m_respawnedTime = 0x0 | |
unsigned int m_respawnDelay = 0x172 | |
unsigned int m_corpseDelay = 0x3C | |
float m_wanderDistance = 5.000000 | |
unsigned int m_boundaryCheckTime = 0x6A6 | |
unsigned int m_transportCheckTimer = 0x3E8 | |
unsigned int lootPickPocketRestoreTime = 0x0 | |
unsigned int m_reactState = 0x2 | |
int m_defaultMovementType = 0x1 | |
unsigned int m_spawnId = 0x3F2 | |
unsigned int m_equipmentId = 0x0 | |
int m_originalEquipmentId = 0x0 | |
bool m_AlreadyCallAssistance = 0x1 | |
bool m_AlreadySearchedAssistance = 0x0 | |
bool m_regenHealth = 0x1 | |
bool m_AI_locked = 0x0 | |
int m_meleeDamageSchoolMask = 0x1 | |
unsigned int m_originalEntry = 0x2C1 | |
bool m_moveInLineOfSightDisabled = 0x1 | |
bool m_moveInLineOfSightStrictlyDisabled = 0x1 | |
Position m_homePosition | |
PositionXYStreamer | |
Position* Pos = 0x43C65000C5C6FBAE | |
PositionXYZStreamer | |
<user defined> m_pos = 0x43C65000C5C6FBAE | |
PositionXYZOStreamer | |
<user defined> m_pos = 0x43C65000C5C6FBAE | |
float m_positionX = -6367.459961 | |
float m_positionY = 396.625000 | |
float m_positionZ = 377.248993 | |
float m_orientation = 3.021040 | |
Position m_transportHomePosition | |
PositionXYStreamer | |
Position* Pos = NULL | |
PositionXYZStreamer | |
<user defined> m_pos = 0x0 | |
PositionXYZOStreamer | |
<user defined> m_pos = 0x0 | |
float m_positionX = 0.000000 | |
float m_positionY = 0.000000 | |
float m_positionZ = 0.000000 | |
float m_orientation = 0.000000 | |
bool DisableReputationGain = 0x0 | |
CreatureTemplate* m_creatureInfo = 0x1F61518BFB8 | |
unsigned int Entry = 0x2C1 | |
unsigned int[3] DifficultyEntry | |
[0] = 0x0 | |
[1] = 0x0 | |
[2] = 0x0 | |
unsigned int[2] KillCredit | |
[0] = 0x0 | |
[1] = 0x0 | |
unsigned int Modelid1 = 0x357 | |
unsigned int Modelid2 = 0x0 | |
unsigned int Modelid3 = 0x0 | |
unsigned int Modelid4 = 0x0 | |
std::string Name = "Ragged Young Wolf" | |
std::string SubName = "" | |
std::string IconName = "" | |
unsigned int GossipMenuId = 0x0 | |
unsigned int minlevel = 0x1 | |
unsigned int maxlevel = 0x1 | |
unsigned int expansion = 0x0 | |
unsigned int faction = 0x20 | |
unsigned int npcflag = 0x0 | |
float speed_walk = 1.000000 | |
float speed_run = 0.857140 | |
float speed_swim = 1.000000 | |
float speed_flight = 1.000000 | |
float detection_range = 10.000000 | |
float scale = 1.000000 | |
unsigned int rank = 0x0 | |
unsigned int dmgschool = 0x0 | |
float DamageModifier = 1.000000 | |
unsigned int BaseAttackTime = 0x7D0 | |
unsigned int RangeAttackTime = 0x7D0 | |
float BaseVariance = 1.000000 | |
float RangeVariance = 1.000000 | |
unsigned int unit_class = 0x1 | |
unsigned int unit_flags = 0x0 | |
unsigned int unit_flags2 = 0x800 | |
unsigned int dynamicflags = 0x0 | |
unsigned int family = 0x1 | |
unsigned int trainer_type = 0x0 | |
unsigned int trainer_spell = 0x0 | |
unsigned int trainer_class = 0x0 | |
unsigned int trainer_race = 0x0 | |
unsigned int type = 0x1 | |
unsigned int type_flags = 0x1 | |
unsigned int lootid = 0x2C1 | |
unsigned int pickpocketLootId = 0x0 | |
unsigned int SkinLootId = 0x0 | |
int[7] resistance | |
[0] = 0x0 | |
[1] = 0x0 | |
[2] = 0x0 | |
[3] = 0x0 | |
[4] = 0x0 | |
[5] = 0x0 | |
[6] = 0x0 | |
unsigned int[8] spells | |
[0] = 0x0 | |
[1] = 0x0 | |
[2] = 0x0 | |
[3] = 0x0 | |
[4] = 0x0 | |
[5] = 0x0 | |
[6] = 0x0 | |
[7] = 0x0 | |
unsigned int PetSpellDataId = 0x32F8 | |
unsigned int VehicleId = 0x0 | |
unsigned int mingold = 0x0 | |
unsigned int maxgold = 0x0 | |
std::string AIName = "" | |
unsigned int MovementType = 0x1 | |
CreatureMovementData Movement | |
unsigned int Ground = 0x1 | |
unsigned int Flight = 0x0 | |
bool Swim = 0x0 | |
bool Rooted = 0x0 | |
unsigned int Chase = 0x0 | |
unsigned int Random = 0x0 | |
unsigned int InteractionPauseTimer = 0x2BF20 | |
float HoverHeight = 1.000000 | |
float ModHealth = 1.000000 | |
float ModMana = 1.000000 | |
float ModArmor = 1.000000 | |
float ModExperience = 1.000000 | |
bool RacialLeader = 0x0 | |
unsigned int movementId = 0x64 | |
bool RegenHealth = 0x1 | |
unsigned int MechanicImmuneMask = 0x0 | |
unsigned int SpellSchoolImmuneMask = 0x0 | |
unsigned int flags_extra = 0x2 | |
unsigned int ScriptID = 0x0 | |
WorldPacket queryData | |
ByteBuffer | |
unsigned int _rpos = 0x0 | |
unsigned int _wpos = 0x50 | |
std::vector<unsigned char,std::allocator<unsigned char> > _storage = 0x1F61518C188 | |
unsigned int m_opcode = 0x61 | |
std::chrono::time_point<std::chrono::steady_clock,std::chrono::duration<__int64,std::ratio<1,1000000000> > > m_receivedTime = 0x0 | |
CreatureData* m_creatureData = 0x1F61927CC84 | |
unsigned int spawnId = 0x0 | |
unsigned int id1 = 0x2C1 | |
unsigned int id2 = 0x0 | |
unsigned int id3 = 0x0 | |
unsigned int mapid = 0x0 | |
unsigned int phaseMask = 0x1 | |
unsigned int displayid = 0x0 | |
int equipmentId = 0x0 | |
float posX = -6367.459961 | |
float posY = 396.625000 | |
float posZ = 377.248993 | |
float orientation = 3.021040 | |
unsigned int spawntimesecs = 0x172 | |
float wander_distance = 5.000000 | |
unsigned int currentwaypoint = 0x0 | |
unsigned int curhealth = 0x2A | |
unsigned int curmana = 0x0 | |
unsigned int movementType = 0x1 | |
unsigned int spawnMask = 0x1 | |
unsigned int npcflag = 0x0 | |
unsigned int unit_flags = 0x0 | |
unsigned int dynamicflags = 0x0 | |
unsigned int ScriptId = 0x0 | |
bool dbData = 0x1 | |
bool overwrittenZ = 0x1 | |
float m_detectionDistance = 10.000000 | |
unsigned int m_LootMode = 0x1 | |
unsigned int m_waypointID = 0x0 | |
unsigned int m_path_id = 0x0 | |
CreatureGroup* m_formation = NULL | |
bool TriggerJustRespawned = 0x0 | |
std::shared_ptr<__int64> _lastDamagedTime | |
std::_Ptr_base<__int64> | |
int* _Ptr = 0x628F0F37 | |
std::_Ref_count_base* _Rep = 0x1F64D70D590 | |
unsigned int m_cannotReachTimer = 0x0 | |
Spell* _focusSpell = NULL | |
bool _isMissingSwimmingFlagOutOfCombat = 0x1 | |
unsigned int m_assistanceTimer = 0x89A | |
Local MotionTransport* transport = <Unable to read memory> | |
00007FF70A93AED2 000000B7DC3FFDF0 MapUpdateRequest::call+32 C:\Users\benjy\Documents\GitHub\acplayerbots\azerothcore-wotlk\src\server\game\Maps\MapUpdater.cpp line 44 | |
Local MetricStopWatch<`MapUpdateRequest::call'::`2'::<lambda_1> > __ac_metric_stop_watch42 | |
MapUpdateRequest::call::__l2::<lambda_1> _logger | |
MapUpdateRequest* __this = 0x1F69CA263D0 | |
Map& m_map = 0x1F61FD1DCD0 | |
MapUpdater& m_updater = 0x7FF70B72D060 | |
unsigned int m_diff = 0x84 | |
unsigned int s_diff = 0x29 | |
std::chrono::time_point<std::chrono::steady_clock,std::chrono::duration<__int64,std::ratio<1,1000000000> > > _startTime | |
std::chrono::duration<__int64,std::ratio<1,1000000000> > _MyDur | |
int _MyRep = 0x0 | |
00007FF70A93A9CC 000000B7DC3FFE20 MapUpdater::WorkerThread+DC C:\Users\benjy\Documents\GitHub\acplayerbots\azerothcore-wotlk\src\server\game\Maps\MapUpdater.cpp line 153 | |
00007FF70A93A35F 000000B7DC3FFE50 std::thread::_Invoke<std::tuple<void (__cdecl MapUpdater::*)(void),MapUpdater *>,0,1>+F C:\Program Files\Microsoft Visual Studio\2022\Community\VC\Tools\MSVC\14.31.31103\include\thread line 56 | |
00007FFA357D1BB2 000000B7DC3FFE80 _configthreadlocale+92 | |
00007FFA378F7034 000000B7DC3FFEB0 BaseThreadInitThunk+14 | |
00007FFA380A2651 000000B7DC3FFF30 RtlUserThreadStart+21 | |
Call stack: | |
Address Frame Function SourceFile | |
00007FFA380F0734 000000B7DB8FEA60 NtWaitForAlertByThreadId+14 | |
00007FFA380B4021 000000B7DB8FEAE0 RtlSleepConditionVariableSRW+131 | |
00007FFA3591D059 000000B7DB8FEB20 SleepConditionVariableSRW+29 | |
00007FFA1BA72B09 000000B7DB8FEB50 ?_Winerror_message@std@@YAKKPEADK@Z+139 | |
00007FFA1BA72D9A 000000B7DB8FEB80 _Cnd_wait+3A | |
00007FF70A93B20F 000000B7DB8FEBC0 MapUpdater::wait+4F C:\Users\benjy\Documents\GitHub\acplayerbots\azerothcore-wotlk\src\server\game\Maps\MapUpdater.cpp line 103 | |
Local std::unique_lock<std::mutex> guard | |
std::mutex* _Pmtx = 0x7FF70B72D148 | |
std::_Mutex_base | |
std::_Align_type<double,80> _Mtx_storage = 0x7FF70B72D148 | |
bool _Owns = 0x1 | |
00007FF70A20F2D5 000000B7DB8FEC00 MapMgr::Update+1A5 C:\Users\benjy\Documents\GitHub\acplayerbots\azerothcore-wotlk\src\server\game\Maps\MapMgr.cpp line 276 | |
Local bool full = 0x0 <Unable to read memory> | |
00007FF70A1F702C 000000B7DB8FED70 World::Update+65C C:\Users\benjy\Documents\GitHub\acplayerbots\azerothcore-wotlk\src\server\game\World\World.cpp line 2389 | |
Local World* this = 0x1F66AD77E30 | |
unsigned int m_ShutdownTimer = 0x0 | |
unsigned int m_ShutdownMask = 0x0 | |
unsigned int m_CleaningFlags = 0x0 | |
bool m_isClosed = 0x0 | |
IntervalTimer[11] m_timers | |
[0] = 0x1F66AD77E48 | |
[1] = 0x1F66AD77E58 | |
[2] = 0x1F66AD77E68 | |
[3] = 0x1F66AD77E78 | |
[4] = 0x1F66AD77E88 | |
[5] = 0x1F66AD77E98 | |
[6] = 0x1F66AD77EA8 | |
[7] = 0x1F66AD77EB8 | |
[8] = 0x1F66AD77EC8 | |
[9] = 0x1F66AD77ED8 | |
std::chrono::duration<__int64,std::ratio<1,1> > mail_expire_check_timer | |
int _MyRep = 0x628F5956 | |
std::unordered_map<unsigned int,WorldSession *,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,WorldSession *> > > m_sessions | |
std::_Hash<std::_Umap_traits<unsigned int,WorldSession *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,WorldSession *> >,0> > | |
<user defined> _Min_buckets_construct_ptr = 0x1F66AD77F00 | |
_Clear_guard | |
std::_Hash<std::_Umap_traits<unsigned int,WorldSession *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,WorldSession *> >,0> >* _Target = 0x32202C203F800000 | |
_Range_eraser | |
std::list<std::pair<unsigned int const ,WorldSession *>,std::allocator<std::pair<unsigned int const ,WorldSession *> > >& _List = 0x32202C203F800000 | |
std::_List_node<std::pair<unsigned int const ,WorldSession *>,void *>* _Predecessor = 0x1F66AA4C100 | |
std::_List_node<std::pair<unsigned int const ,WorldSession *>,void *>* _Next = 0x1 | |
<user defined> _Equal_range_result = 0x1F66AD77F00 | |
<user defined> _Multi_equal_check_result = 0x1F66AD77F00 | |
std::_Umap_traits<unsigned int,WorldSession *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,WorldSession *> >,0> _Traitsobj = 0x3F800000 | |
std::list<std::pair<unsigned int const ,WorldSession *>,std::allocator<std::pair<unsigned int const ,WorldSession *> > > _List = 0x1F66AD77F08 | |
std::_Hash_vec<std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,WorldSession *> > > > > > _Vec = 0x1F66AD77F18 | |
unsigned int _Mask = 0x7 | |
unsigned int _Maxidx = 0x8 | |
std::unordered_map<unsigned int,WorldSession *,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,WorldSession *> > > m_offlineSessions | |
std::_Hash<std::_Umap_traits<unsigned int,WorldSession *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,WorldSession *> >,0> > | |
<user defined> _Min_buckets_construct_ptr = 0x6F64676E3F800000 | |
_Clear_guard | |
std::_Hash<std::_Umap_traits<unsigned int,WorldSession *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,WorldSession *> >,0> >* _Target = 0x6F64676E3F800000 | |
_Range_eraser | |
std::list<std::pair<unsigned int const ,WorldSession *>,std::allocator<std::pair<unsigned int const ,WorldSession *> > >& _List = 0x6F64676E3F800000 | |
std::_List_node<std::pair<unsigned int const ,WorldSession *>,void *>* _Predecessor = 0x1F66AA4DD20 | |
std::_List_node<std::pair<unsigned int const ,WorldSession *>,void *>* _Next = NULL | |
<user defined> _Equal_range_result = 0x6F64676E3F800000 | |
<user defined> _Multi_equal_check_result = 0x6F64676E3F800000 | |
std::_Umap_traits<unsigned int,WorldSession *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,WorldSession *> >,0> _Traitsobj = 0x3F800000 | |
std::list<std::pair<unsigned int const ,WorldSession *>,std::allocator<std::pair<unsigned int const ,WorldSession *> > > _List = 0x1F66AD77F48 | |
std::_Hash_vec<std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,WorldSession *> > > > > > _Vec = 0x1F66AD77F58 | |
unsigned int _Mask = 0x7 | |
unsigned int _Maxidx = 0x8 | |
std::unordered_map<unsigned int,__int64,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,__int64> > > m_disconnects | |
std::_Hash<std::_Umap_traits<unsigned int,__int64,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,__int64> >,0> > | |
<user defined> _Min_buckets_construct_ptr = 0x200909273F800000 | |
_Clear_guard | |
std::_Hash<std::_Umap_traits<unsigned int,__int64,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,__int64> >,0> >* _Target = 0x200909273F800000 | |
_Range_eraser | |
std::list<std::pair<unsigned int const ,__int64>,std::allocator<std::pair<unsigned int const ,__int64> > >& _List = 0x200909273F800000 | |
std::_List_node<std::pair<unsigned int const ,__int64>,void *>* _Predecessor = 0x1F66AA4DA80 | |
std::_List_node<std::pair<unsigned int const ,__int64>,void *>* _Next = NULL | |
<user defined> _Equal_range_result = 0x200909273F800000 | |
<user defined> _Multi_equal_check_result = 0x200909273F800000 | |
std::_Umap_traits<unsigned int,__int64,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,__int64> >,0> _Traitsobj = 0x3F800000 | |
std::list<std::pair<unsigned int const ,__int64>,std::allocator<std::pair<unsigned int const ,__int64> > > _List = 0x1F66AD77F88 | |
std::_Hash_vec<std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,__int64> > > > > > _Vec = 0x1F66AD77F98 | |
unsigned int _Mask = 0x7 | |
unsigned int _Maxidx = 0x8 | |
unsigned int m_maxActiveSessionCount = 0x1 | |
unsigned int m_maxQueuedSessionCount = 0x0 | |
unsigned int m_PlayerCount = 0x1C5 | |
unsigned int m_MaxPlayerCount = 0x479 | |
std::string m_newCharString = "" | |
float[90] rate_values | |
[0] = 1.000000 | |
[1] = 1.000000 | |
[2] = 1.000000 | |
[3] = 1.000000 | |
[4] = 1.000000 | |
[5] = 1.000000 | |
[6] = 1.000000 | |
[7] = 1.000000 | |
[8] = 1.000000 | |
[9] = 1.000000 | |
unsigned int[202] m_int_configs | |
[0] = 0x1 | |
[1] = 0x64 | |
[2] = 0x927C0 | |
[3] = 0x0 | |
[4] = 0xDBBA0 | |
[5] = 0x1F95 | |
[6] = 0xDBBA0 | |
[7] = 0x2710 | |
[8] = 0x0 | |
[9] = 0x1 | |
bool[108] m_bool_configs | |
[0] = 0x0 | |
[1] = 0x1 | |
[2] = 0x1 | |
[3] = 0x0 | |
[4] = 0x1 | |
[5] = 0x1 | |
[6] = 0x0 | |
[7] = 0x0 | |
[8] = 0x0 | |
[9] = 0x0 | |
float[13] m_float_configs | |
[0] = 74.000000 | |
[1] = 100.000000 | |
[2] = 50.000000 | |
[3] = 40.000000 | |
[4] = 40.000000 | |
[5] = 300.000000 | |
[6] = 30.000000 | |
[7] = 10.000000 | |
[8] = 50.000000 | |
[9] = 48.000000 | |
std::map<unsigned int,unsigned __int64,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,unsigned __int64> > > m_worldstates | |
std::_Tree<std::_Tmap_traits<unsigned int,unsigned __int64,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,unsigned __int64> >,0> > | |
<user defined> value_compare = 0x1F66A9C4400 | |
<user defined> _Copy_tag = 0x1F66A9C4400 | |
<user defined> _Move_tag = 0x1F66A9C4400 | |
std::_Compressed_pair<std::less<unsigned int>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<unsigned int const ,unsigned __int64>,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,unsigned __int64> > >,1>,1> _Mypair = 0x1F66AD78520 | |
<user defined> value_compare = 0x1F66AD78520 | |
unsigned int m_playerLimit = 0x3E8 | |
int m_allowedSecurityLevel = 0x0 | |
int m_defaultDbcLocale = 0x0 | |
unsigned int m_availableDbcLocaleMask = 0x20202931 | |
bool m_allowMovement = 0x1 | |
std::string m_dataPath = "C:\Users\benjy\Documents\GitHub\acplayerbots..." | |
std::string _realmName = "" | |
LockedQueue<CliCommandHolder *,std::deque<CliCommandHolder *,std::allocator<CliCommandHolder *> > > cliCmdQueue | |
std::mutex _lock | |
std::_Mutex_base | |
std::_Align_type<double,80> _Mtx_storage = 0x1F66AD78590 | |
std::deque<CliCommandHolder *,std::allocator<CliCommandHolder *> > _queue | |
std::_Compressed_pair<std::allocator<CliCommandHolder *>,std::_Deque_val<std::_Deque_simple_types<CliCommandHolder *> >,1> _Mypair = 0x1F66AD785E0 | |
bool _canceled = 0x0 | |
std::chrono::duration<__int64,std::ratio<1,1> > m_NextDailyQuestReset | |
int _MyRep = 0x6290A120 | |
std::chrono::duration<__int64,std::ratio<1,1> > m_NextWeeklyQuestReset | |
int _MyRep = 0x62988A20 | |
std::chrono::duration<__int64,std::ratio<1,1> > m_NextMonthlyQuestReset | |
int _MyRep = 0x629738A0 | |
std::chrono::duration<__int64,std::ratio<1,1> > m_NextRandomBGReset | |
int _MyRep = 0x6290A120 | |
std::chrono::duration<__int64,std::ratio<1,1> > m_NextCalendarOldEventsDeletionTime | |
int _MyRep = 0x62904CC0 | |
std::chrono::duration<__int64,std::ratio<1,1> > m_NextGuildReset | |
int _MyRep = 0x6290A120 | |
std::list<WorldSession *,std::allocator<WorldSession *> > m_QueuedPlayer | |
<user defined> _List_node_remove_op = 0x1F66A9AB3E0 | |
std::_Compressed_pair<std::allocator<std::_List_node<WorldSession *,void *> >,std::_List_val<std::_List_simple_types<WorldSession *> >,1> _Mypair | |
std::_List_val<std::_List_simple_types<WorldSession *> > _Myval2 = 0x1F66AD78640 | |
LockedQueue<WorldSession *,std::deque<WorldSession *,std::allocator<WorldSession *> > > addSessQueue | |
std::mutex _lock | |
std::_Mutex_base | |
std::_Align_type<double,80> _Mtx_storage = 0x1F66AD78658 | |
std::deque<WorldSession *,std::allocator<WorldSession *> > _queue | |
std::_Compressed_pair<std::allocator<WorldSession *>,std::_Deque_val<std::_Deque_simple_types<WorldSession *> >,1> _Mypair = 0x1F66AD786A8 | |
bool _canceled = 0x0 | |
std::string m_DBVersion = "ACDB 335.7-dev" | |
std::string m_PlayerbotsDBRevision = "" | |
std::map<unsigned char,std::basic_string<char,std::char_traits<char>,std::allocator<char> >,std::less<unsigned char>,std::allocator<std::pair<unsigned char const ,std::basic_string<char,std::char_traits<char>,std::allocator<char> > > > > m_Autobroadcasts | |
std::_Tree<std::_Tmap_traits<unsigned char,std::basic_string<char,std::char_traits<char>,std::allocator<char> >,std::less<unsigned char>,std::allocator<std::pair<unsigned char const ,std::basic_string<char,std::char_traits<char>,std::allocator<char> > > >,0> > | |
<user defined> value_compare = 0x1F66AD78718 | |
<user defined> _Copy_tag = 0x1F66AD78718 | |
<user defined> _Move_tag = 0x1F66AD78718 | |
std::_Compressed_pair<std::less<unsigned char>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<unsigned char const ,std::basic_string<char,std::char_traits<char>,std::allocator<char> > >,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned char const ,std::basic_string<char,std::char_traits<char>,std::allocator<char> > > > >,1>,1> _Mypair = 0x1F66AD78718 | |
<user defined> value_compare = 0xB0 | |
std::map<unsigned char,unsigned char,std::less<unsigned char>,std::allocator<std::pair<unsigned char const ,unsigned char> > > m_AutobroadcastsWeights | |
std::_Tree<std::_Tmap_traits<unsigned char,unsigned char,std::less<unsigned char>,std::allocator<std::pair<unsigned char const ,unsigned char> >,0> > | |
<user defined> value_compare = 0x1F66AD78728 | |
<user defined> _Copy_tag = 0x1F66AD78728 | |
<user defined> _Move_tag = 0x1F66AD78728 | |
std::_Compressed_pair<std::less<unsigned char>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<unsigned char const ,unsigned char>,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned char const ,unsigned char> > >,1>,1> _Mypair = 0x1F66AD78728 | |
<user defined> value_compare = 0xB0 | |
AsyncCallbackProcessor<QueryCallback> _queryProcessor | |
std::vector<QueryCallback,std::allocator<QueryCallback> > _callbacks | |
std::_Compressed_pair<std::allocator<QueryCallback>,std::_Vector_val<std::_Simple_types<QueryCallback> >,1> _Mypair = 0x1F66AD78738 | |
AsyncCallbackProcessor<SQLQueryHolderCallback> _queryHolderProcessor | |
std::vector<SQLQueryHolderCallback,std::allocator<SQLQueryHolderCallback> > _callbacks | |
std::_Compressed_pair<std::allocator<SQLQueryHolderCallback>,std::_Vector_val<std::_Simple_types<SQLQueryHolderCallback> >,1> _Mypair = 0x1F66AD78750 | |
Local World* this = 0x2AB9A97E102 | |
unsigned int m_ShutdownTimer = 0x2AB9A97E10A <Unable to read memory> | |
unsigned int m_ShutdownMask = 0x2AB9A97E10E <Unable to read memory> | |
unsigned int m_CleaningFlags = 0x2AB9A97E112 <Unable to read memory> | |
bool m_isClosed = 0x2AB9A97E116 <Unable to read memory> | |
IntervalTimer[11] m_timers | |
[0] = 0x2AB9A97E11A | |
[1] = 0x2AB9A97E12A | |
[2] = 0x2AB9A97E13A | |
[3] = 0x2AB9A97E14A | |
[4] = 0x2AB9A97E15A | |
[5] = 0x2AB9A97E16A | |
[6] = 0x2AB9A97E17A | |
[7] = 0x2AB9A97E18A | |
[8] = 0x2AB9A97E19A | |
[9] = 0x2AB9A97E1AA | |
std::chrono::duration<__int64,std::ratio<1,1> > mail_expire_check_timer | |
int _MyRep = 0x2AB9A97E1CA <Unable to read memory> | |
std::unordered_map<unsigned int,WorldSession *,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,WorldSession *> > > m_sessions | |
std::_Hash<std::_Umap_traits<unsigned int,WorldSession *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,WorldSession *> >,0> > | |
<user defined> _Min_buckets_construct_ptr = 0x2AB9A97E1D2 | |
_Clear_guard | |
std::_Hash<std::_Umap_traits<unsigned int,WorldSession *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,WorldSession *> >,0> >* _Target = <Unable to read memory> | |
_Range_eraser | |
std::list<std::pair<unsigned int const ,WorldSession *>,std::allocator<std::pair<unsigned int const ,WorldSession *> > >& _List = <Unable to read memory> | |
std::_List_node<std::pair<unsigned int const ,WorldSession *>,void *>* _Predecessor = <Unable to read memory> | |
std::_List_node<std::pair<unsigned int const ,WorldSession *>,void *>* _Next = <Unable to read memory> | |
<user defined> _Equal_range_result = 0x2AB9A97E1D2 | |
<user defined> _Multi_equal_check_result = 0x2AB9A97E1D2 | |
std::_Umap_traits<unsigned int,WorldSession *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,WorldSession *> >,0> _Traitsobj = 0x2AB9A97E1D2 <Unable to read memory> | |
std::list<std::pair<unsigned int const ,WorldSession *>,std::allocator<std::pair<unsigned int const ,WorldSession *> > > _List = 0x2AB9A97E1DA | |
std::_Hash_vec<std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,WorldSession *> > > > > > _Vec = 0x2AB9A97E1EA | |
unsigned int _Mask = 0x2AB9A97E202 <Unable to read memory> | |
unsigned int _Maxidx = 0x2AB9A97E20A <Unable to read memory> | |
std::unordered_map<unsigned int,WorldSession *,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,WorldSession *> > > m_offlineSessions | |
std::_Hash<std::_Umap_traits<unsigned int,WorldSession *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,WorldSession *> >,0> > | |
<user defined> _Min_buckets_construct_ptr = 0x2AB9A97E212 <Unable to read memory> | |
_Clear_guard | |
std::_Hash<std::_Umap_traits<unsigned int,WorldSession *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,WorldSession *> >,0> >* _Target = <Unable to read memory> | |
_Range_eraser | |
std::list<std::pair<unsigned int const ,WorldSession *>,std::allocator<std::pair<unsigned int const ,WorldSession *> > >& _List = <Unable to read memory> | |
std::_List_node<std::pair<unsigned int const ,WorldSession *>,void *>* _Predecessor = <Unable to read memory> | |
std::_List_node<std::pair<unsigned int const ,WorldSession *>,void *>* _Next = <Unable to read memory> | |
<user defined> _Equal_range_result = 0x2AB9A97E212 <Unable to read memory> | |
<user defined> _Multi_equal_check_result = 0x2AB9A97E212 <Unable to read memory> | |
std::_Umap_traits<unsigned int,WorldSession *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,WorldSession *> >,0> _Traitsobj = 0x2AB9A97E212 <Unable to read memory> | |
std::list<std::pair<unsigned int const ,WorldSession *>,std::allocator<std::pair<unsigned int const ,WorldSession *> > > _List = 0x2AB9A97E21A | |
std::_Hash_vec<std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,WorldSession *> > > > > > _Vec = 0x2AB9A97E22A | |
unsigned int _Mask = 0x2AB9A97E242 <Unable to read memory> | |
unsigned int _Maxidx = 0x2AB9A97E24A <Unable to read memory> | |
std::unordered_map<unsigned int,__int64,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,__int64> > > m_disconnects | |
std::_Hash<std::_Umap_traits<unsigned int,__int64,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,__int64> >,0> > | |
<user defined> _Min_buckets_construct_ptr = 0x2AB9A97E252 <Unable to read memory> | |
_Clear_guard | |
std::_Hash<std::_Umap_traits<unsigned int,__int64,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,__int64> >,0> >* _Target = <Unable to read memory> | |
_Range_eraser | |
std::list<std::pair<unsigned int const ,__int64>,std::allocator<std::pair<unsigned int const ,__int64> > >& _List = <Unable to read memory> | |
std::_List_node<std::pair<unsigned int const ,__int64>,void *>* _Predecessor = <Unable to read memory> | |
std::_List_node<std::pair<unsigned int const ,__int64>,void *>* _Next = <Unable to read memory> | |
<user defined> _Equal_range_result = 0x2AB9A97E252 <Unable to read memory> | |
<user defined> _Multi_equal_check_result = 0x2AB9A97E252 <Unable to read memory> | |
std::_Umap_traits<unsigned int,__int64,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,__int64> >,0> _Traitsobj = 0x2AB9A97E252 <Unable to read memory> | |
std::list<std::pair<unsigned int const ,__int64>,std::allocator<std::pair<unsigned int const ,__int64> > > _List = 0x2AB9A97E25A | |
std::_Hash_vec<std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,__int64> > > > > > _Vec = 0x2AB9A97E26A | |
unsigned int _Mask = 0x2AB9A97E282 <Unable to read memory> | |
unsigned int _Maxidx = 0x2AB9A97E28A <Unable to read memory> | |
unsigned int m_maxActiveSessionCount = 0x2AB9A97E292 <Unable to read memory> | |
unsigned int m_maxQueuedSessionCount = 0x2AB9A97E296 <Unable to read memory> | |
unsigned int m_PlayerCount = 0x2AB9A97E29A <Unable to read memory> | |
unsigned int m_MaxPlayerCount = 0x2AB9A97E29E <Unable to read memory> | |
std::string m_newCharString = 0x2AB9A97E2A2 <Unable to read memory> | |
float[90] rate_values | |
[0] = 0x2AB9A97E2C2 <Unable to read memory> | |
[1] = 0x2AB9A97E2C6 <Unable to read memory> | |
[2] = 0x2AB9A97E2CA <Unable to read memory> | |
[3] = 0x2AB9A97E2CE <Unable to read memory> | |
[4] = 0x2AB9A97E2D2 <Unable to read memory> | |
[5] = 0x2AB9A97E2D6 <Unable to read memory> | |
[6] = 0x2AB9A97E2DA <Unable to read memory> | |
[7] = 0x2AB9A97E2DE <Unable to read memory> | |
[8] = 0x2AB9A97E2E2 <Unable to read memory> | |
[9] = 0x2AB9A97E2E6 <Unable to read memory> | |
unsigned int[202] m_int_configs | |
[0] = 0x2AB9A97E42A <Unable to read memory> | |
[1] = 0x2AB9A97E42E <Unable to read memory> | |
[2] = 0x2AB9A97E432 <Unable to read memory> | |
[3] = 0x2AB9A97E436 <Unable to read memory> | |
[4] = 0x2AB9A97E43A <Unable to read memory> | |
[5] = 0x2AB9A97E43E <Unable to read memory> | |
[6] = 0x2AB9A97E442 <Unable to read memory> | |
[7] = 0x2AB9A97E446 <Unable to read memory> | |
[8] = 0x2AB9A97E44A <Unable to read memory> | |
[9] = 0x2AB9A97E44E <Unable to read memory> | |
bool[108] m_bool_configs | |
[0] = 0x2AB9A97E752 <Unable to read memory> | |
[1] = 0x2AB9A97E753 <Unable to read memory> | |
[2] = 0x2AB9A97E754 <Unable to read memory> | |
[3] = 0x2AB9A97E755 <Unable to read memory> | |
[4] = 0x2AB9A97E756 <Unable to read memory> | |
[5] = 0x2AB9A97E757 <Unable to read memory> | |
[6] = 0x2AB9A97E758 <Unable to read memory> | |
[7] = 0x2AB9A97E759 <Unable to read memory> | |
[8] = 0x2AB9A97E75A <Unable to read memory> | |
[9] = 0x2AB9A97E75B <Unable to read memory> | |
float[13] m_float_configs | |
[0] = 0x2AB9A97E7BE <Unable to read memory> | |
[1] = 0x2AB9A97E7C2 <Unable to read memory> | |
[2] = 0x2AB9A97E7C6 <Unable to read memory> | |
[3] = 0x2AB9A97E7CA <Unable to read memory> | |
[4] = 0x2AB9A97E7CE <Unable to read memory> | |
[5] = 0x2AB9A97E7D2 <Unable to read memory> | |
[6] = 0x2AB9A97E7D6 <Unable to read memory> | |
[7] = 0x2AB9A97E7DA <Unable to read memory> | |
[8] = 0x2AB9A97E7DE <Unable to read memory> | |
[9] = 0x2AB9A97E7E2 <Unable to read memory> | |
std::map<unsigned int,unsigned __int64,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,unsigned __int64> > > m_worldstates | |
std::_Tree<std::_Tmap_traits<unsigned int,unsigned __int64,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,unsigned __int64> >,0> > | |
<user defined> value_compare = 0x2AB9A97E7F2 <Unable to read memory> | |
<user defined> _Copy_tag = 0x2AB9A97E7F2 <Unable to read memory> | |
<user defined> _Move_tag = 0x2AB9A97E7F2 <Unable to read memory> | |
std::_Compressed_pair<std::less<unsigned int>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<unsigned int const ,unsigned __int64>,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,unsigned __int64> > >,1>,1> _Mypair = 0x2AB9A97E7F2 | |
<user defined> value_compare = 0x2AB9A97E7F2 | |
unsigned int m_playerLimit = 0x2AB9A97E802 <Unable to read memory> | |
int m_allowedSecurityLevel = 0x2AB9A97E806 <Unable to read memory> | |
int m_defaultDbcLocale = 0x2AB9A97E80A <Unable to read memory> | |
unsigned int m_availableDbcLocaleMask = 0x2AB9A97E80E <Unable to read memory> | |
bool m_allowMovement = 0x2AB9A97E812 <Unable to read memory> | |
std::string m_dataPath = 0x2AB9A97E81A <Unable to read memory> | |
std::string _realmName = 0x2AB9A97E83A <Unable to read memory> | |
LockedQueue<CliCommandHolder *,std::deque<CliCommandHolder *,std::allocator<CliCommandHolder *> > > cliCmdQueue | |
std::mutex _lock | |
std::_Mutex_base | |
std::_Align_type<double,80> _Mtx_storage = 0x2AB9A97E862 | |
std::deque<CliCommandHolder *,std::allocator<CliCommandHolder *> > _queue | |
std::_Compressed_pair<std::allocator<CliCommandHolder *>,std::_Deque_val<std::_Deque_simple_types<CliCommandHolder *> >,1> _Mypair = 0x2AB9A97E8B2 | |
bool _canceled = 0x2AB9A97E8DA <Unable to read memory> | |
std::chrono::duration<__int64,std::ratio<1,1> > m_NextDailyQuestReset | |
int _MyRep = 0x2AB9A97E8E2 <Unable to read memory> | |
std::chrono::duration<__int64,std::ratio<1,1> > m_NextWeeklyQuestReset | |
int _MyRep = 0x2AB9A97E8EA <Unable to read memory> | |
std::chrono::duration<__int64,std::ratio<1,1> > m_NextMonthlyQuestReset | |
int _MyRep = 0x2AB9A97E8F2 <Unable to read memory> | |
std::chrono::duration<__int64,std::ratio<1,1> > m_NextRandomBGReset | |
int _MyRep = 0x2AB9A97E8FA <Unable to read memory> | |
std::chrono::duration<__int64,std::ratio<1,1> > m_NextCalendarOldEventsDeletionTime | |
int _MyRep = 0x2AB9A97E902 <Unable to read memory> | |
std::chrono::duration<__int64,std::ratio<1,1> > m_NextGuildReset | |
int _MyRep = 0x2AB9A97E90A <Unable to read memory> | |
std::list<WorldSession *,std::allocator<WorldSession *> > m_QueuedPlayer | |
<user defined> _List_node_remove_op = 0x2AB9A97E912 <Unable to read memory> | |
std::_Compressed_pair<std::allocator<std::_List_node<WorldSession *,void *> >,std::_List_val<std::_List_simple_types<WorldSession *> >,1> _Mypair | |
std::_List_val<std::_List_simple_types<WorldSession *> > _Myval2 = 0x2AB9A97E912 | |
LockedQueue<WorldSession *,std::deque<WorldSession *,std::allocator<WorldSession *> > > addSessQueue | |
std::mutex _lock | |
std::_Mutex_base | |
std::_Align_type<double,80> _Mtx_storage = 0x2AB9A97E92A | |
std::deque<WorldSession *,std::allocator<WorldSession *> > _queue | |
std::_Compressed_pair<std::allocator<WorldSession *>,std::_Deque_val<std::_Deque_simple_types<WorldSession *> >,1> _Mypair = 0x2AB9A97E97A | |
bool _canceled = 0x2AB9A97E9A2 <Unable to read memory> | |
std::string m_DBVersion = 0x2AB9A97E9AA <Unable to read memory> | |
std::string m_PlayerbotsDBRevision = 0x2AB9A97E9CA <Unable to read memory> | |
std::map<unsigned char,std::basic_string<char,std::char_traits<char>,std::allocator<char> >,std::less<unsigned char>,std::allocator<std::pair<unsigned char const ,std::basic_string<char,std::char_traits<char>,std::allocator<char> > > > > m_Autobroadcasts | |
std::_Tree<std::_Tmap_traits<unsigned char,std::basic_string<char,std::char_traits<char>,std::allocator<char> >,std::less<unsigned char>,std::allocator<std::pair<unsigned char const ,std::basic_string<char,std::char_traits<char>,std::allocator<char> > > >,0> > | |
<user defined> value_compare = 0x2AB9A97E9EA | |
<user defined> _Copy_tag = 0x2AB9A97E9EA | |
<user defined> _Move_tag = 0x2AB9A97E9EA | |
std::_Compressed_pair<std::less<unsigned char>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<unsigned char const ,std::basic_string<char,std::char_traits<char>,std::allocator<char> > >,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned char const ,std::basic_string<char,std::char_traits<char>,std::allocator<char> > > > >,1>,1> _Mypair = 0x2AB9A97E9EA | |
<user defined> value_compare = 0x2AB9A97E9EA <Unable to read memory> | |
std::map<unsigned char,unsigned char,std::less<unsigned char>,std::allocator<std::pair<unsigned char const ,unsigned char> > > m_AutobroadcastsWeights | |
std::_Tree<std::_Tmap_traits<unsigned char,unsigned char,std::less<unsigned char>,std::allocator<std::pair<unsigned char const ,unsigned char> >,0> > | |
<user defined> value_compare = 0x2AB9A97E9FA | |
<user defined> _Copy_tag = 0x2AB9A97E9FA | |
<user defined> _Move_tag = 0x2AB9A97E9FA | |
std::_Compressed_pair<std::less<unsigned char>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<unsigned char const ,unsigned char>,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned char const ,unsigned char> > >,1>,1> _Mypair = 0x2AB9A97E9FA | |
<user defined> value_compare = 0x2AB9A97E9FA <Unable to read memory> | |
AsyncCallbackProcessor<QueryCallback> _queryProcessor | |
std::vector<QueryCallback,std::allocator<QueryCallback> > _callbacks | |
std::_Compressed_pair<std::allocator<QueryCallback>,std::_Vector_val<std::_Simple_types<QueryCallback> >,1> _Mypair = 0x2AB9A97EA0A | |
AsyncCallbackProcessor<SQLQueryHolderCallback> _queryHolderProcessor | |
std::vector<SQLQueryHolderCallback,std::allocator<SQLQueryHolderCallback> > _callbacks | |
std::_Compressed_pair<std::allocator<SQLQueryHolderCallback>,std::_Vector_val<std::_Simple_types<SQLQueryHolderCallback> >,1> _Mypair = 0x2AB9A97EA22 | |
Parameter unsigned int diff = 0xB7DB8FEC90 | |
Parameter unsigned int diff = 0xB7DB8FED88 | |
Local std::chrono::duration<__int64,std::ratio<1,1> > currentGameTime | |
int _MyRep = 0x628F0F2E | |
Local MetricStopWatch<`World::Update'::`2'::<lambda_1> > __ac_metric_stop_watch2240 | |
std::chrono::time_point<std::chrono::steady_clock,std::chrono::duration<__int64,std::ratio<1,1000000000> > > _startTime | |
std::chrono::duration<__int64,std::ratio<1,1000000000> > _MyDur | |
int _MyRep = 0x0 | |
Local PreparedStatement<CharacterDatabaseConnection>* stmt = <Unable to read memory> | |
Local MetricStopWatch<`World::Update'::`13'::<lambda_2> > __ac_metric_stop_watch2275 | |
std::chrono::time_point<std::chrono::steady_clock,std::chrono::duration<__int64,std::ratio<1,1000000000> > > _startTime | |
std::chrono::duration<__int64,std::ratio<1,1000000000> > _MyDur | |
int _MyRep = 0x8 <Unable to read memory> | |
Local MetricStopWatch<`World::Update'::`14'::<lambda_3> > __ac_metric_stop_watch2281 | |
std::chrono::time_point<std::chrono::steady_clock,std::chrono::duration<__int64,std::ratio<1,1000000000> > > _startTime | |
std::chrono::duration<__int64,std::ratio<1,1000000000> > _MyDur | |
int _MyRep = 0x8 <Unable to read memory> | |
Local MetricStopWatch<`World::Update'::`26'::<lambda_4> > __ac_metric_stop_watch2304 | |
std::chrono::time_point<std::chrono::steady_clock,std::chrono::duration<__int64,std::ratio<1,1000000000> > > _startTime | |
std::chrono::duration<__int64,std::ratio<1,1000000000> > _MyDur | |
int _MyRep = 0x8 <Unable to read memory> | |
Local MetricStopWatch<`World::Update'::`29'::<lambda_5> > __ac_metric_stop_watch2310 | |
std::chrono::time_point<std::chrono::steady_clock,std::chrono::duration<__int64,std::ratio<1,1000000000> > > _startTime | |
std::chrono::duration<__int64,std::ratio<1,1000000000> > _MyDur | |
int _MyRep = 0x8 <Unable to read memory> | |
Local MetricStopWatch<`World::Update'::`32'::<lambda_6> > __ac_metric_stop_watch2316 | |
std::chrono::time_point<std::chrono::steady_clock,std::chrono::duration<__int64,std::ratio<1,1000000000> > > _startTime | |
std::chrono::duration<__int64,std::ratio<1,1000000000> > _MyDur | |
int _MyRep = 0x8 <Unable to read memory> | |
Local std::lock_guard<std::mutex> guard | |
std::mutex& _MyMutex = 0x7FF70B7188F0 | |
std::_Mutex_base | |
std::_Align_type<double,80> _Mtx_storage = 0x7FF70B7188F0 | |
Local MetricStopWatch<`World::Update'::`36'::<lambda_7> > __ac_metric_stop_watch2332 | |
std::chrono::time_point<std::chrono::steady_clock,std::chrono::duration<__int64,std::ratio<1,1000000000> > > _startTime | |
std::chrono::duration<__int64,std::ratio<1,1000000000> > _MyDur | |
int _MyRep = 0x8 <Unable to read memory> | |
Local MetricStopWatch<`World::Update'::`40'::<lambda_8> > __ac_metric_stop_watch2350 | |
std::chrono::time_point<std::chrono::steady_clock,std::chrono::duration<__int64,std::ratio<1,1000000000> > > _startTime | |
std::chrono::duration<__int64,std::ratio<1,1000000000> > _MyDur | |
int _MyRep = 0x8 <Unable to read memory> | |
Local MetricStopWatch<`World::Update'::`49'::<lambda_9> > __ac_metric_stop_watch2370 | |
std::chrono::time_point<std::chrono::steady_clock,std::chrono::duration<__int64,std::ratio<1,1000000000> > > _startTime | |
std::chrono::duration<__int64,std::ratio<1,1000000000> > _MyDur | |
int _MyRep = 0x8 <Unable to read memory> | |
Local MetricStopWatch<`World::Update'::`50'::<lambda_10> > __ac_metric_stop_watch2382 | |
std::chrono::time_point<std::chrono::steady_clock,std::chrono::duration<__int64,std::ratio<1,1000000000> > > _startTime | |
std::chrono::duration<__int64,std::ratio<1,1000000000> > _MyDur | |
int _MyRep = 0x8 <Unable to read memory> | |
Local MetricStopWatch<`World::Update'::`51'::<lambda_11> > __ac_metric_stop_watch2388 | |
std::chrono::time_point<std::chrono::steady_clock,std::chrono::duration<__int64,std::ratio<1,1000000000> > > _startTime | |
std::chrono::duration<__int64,std::ratio<1,1000000000> > _MyDur | |
int _MyRep = 0x0 | |
Local MetricStopWatch<`World::Update'::`57'::<lambda_12> > __ac_metric_stop_watch2396 | |
std::chrono::time_point<std::chrono::steady_clock,std::chrono::duration<__int64,std::ratio<1,1000000000> > > _startTime | |
std::chrono::duration<__int64,std::ratio<1,1000000000> > _MyDur | |
int _MyRep = 0x8 <Unable to read memory> | |
Local MetricStopWatch<`World::Update'::`58'::<lambda_13> > __ac_metric_stop_watch2403 | |
std::chrono::time_point<std::chrono::steady_clock,std::chrono::duration<__int64,std::ratio<1,1000000000> > > _startTime | |
std::chrono::duration<__int64,std::ratio<1,1000000000> > _MyDur | |
int _MyRep = 0x8 <Unable to read memory> | |
Local MetricStopWatch<`World::Update'::`59'::<lambda_14> > __ac_metric_stop_watch2408 | |
std::chrono::time_point<std::chrono::steady_clock,std::chrono::duration<__int64,std::ratio<1,1000000000> > > _startTime | |
std::chrono::duration<__int64,std::ratio<1,1000000000> > _MyDur | |
int _MyRep = 0x8 <Unable to read memory> | |
Local MetricStopWatch<`World::Update'::`60'::<lambda_15> > __ac_metric_stop_watch2413 | |
std::chrono::time_point<std::chrono::steady_clock,std::chrono::duration<__int64,std::ratio<1,1000000000> > > _startTime | |
std::chrono::duration<__int64,std::ratio<1,1000000000> > _MyDur | |
int _MyRep = 0x8 <Unable to read memory> | |
Local MetricStopWatch<`World::Update'::`61'::<lambda_16> > __ac_metric_stop_watch2418 | |
std::chrono::time_point<std::chrono::steady_clock,std::chrono::duration<__int64,std::ratio<1,1000000000> > > _startTime | |
std::chrono::duration<__int64,std::ratio<1,1000000000> > _MyDur | |
int _MyRep = 0x8 <Unable to read memory> | |
Local MetricStopWatch<`World::Update'::`62'::<lambda_17> > __ac_metric_stop_watch2423 | |
std::chrono::time_point<std::chrono::steady_clock,std::chrono::duration<__int64,std::ratio<1,1000000000> > > _startTime | |
std::chrono::duration<__int64,std::ratio<1,1000000000> > _MyDur | |
int _MyRep = 0x8 <Unable to read memory> | |
Local PreparedStatement<LoginDatabaseConnection>* stmt = <Unable to read memory> | |
Local MetricStopWatch<`World::Update'::`65'::<lambda_18> > __ac_metric_stop_watch2431 | |
std::chrono::time_point<std::chrono::steady_clock,std::chrono::duration<__int64,std::ratio<1,1000000000> > > _startTime | |
std::chrono::duration<__int64,std::ratio<1,1000000000> > _MyDur | |
int _MyRep = 0x8 <Unable to read memory> | |
Local MetricStopWatch<`World::Update'::`68'::<lambda_19> > __ac_metric_stop_watch2446 | |
std::chrono::time_point<std::chrono::steady_clock,std::chrono::duration<__int64,std::ratio<1,1000000000> > > _startTime | |
std::chrono::duration<__int64,std::ratio<1,1000000000> > _MyDur | |
int _MyRep = 0x8 <Unable to read memory> | |
Local MetricStopWatch<`World::Update'::`71'::<lambda_21> > __ac_metric_stop_watch2458 | |
std::chrono::time_point<std::chrono::steady_clock,std::chrono::duration<__int64,std::ratio<1,1000000000> > > _startTime | |
std::chrono::duration<__int64,std::ratio<1,1000000000> > _MyDur | |
int _MyRep = 0x8 <Unable to read memory> | |
Local unsigned int nextGameEvent = 0x0 <Unable to read memory> | |
Local MetricStopWatch<`World::Update'::`74'::<lambda_22> > __ac_metric_stop_watch2468 | |
std::chrono::time_point<std::chrono::steady_clock,std::chrono::duration<__int64,std::ratio<1,1000000000> > > _startTime | |
std::chrono::duration<__int64,std::ratio<1,1000000000> > _MyDur | |
int _MyRep = 0x8 <Unable to read memory> | |
Local std::exception& e = 0xB7DB8FED88 | |
__std_exception_data _Data | |
char* _What = 0x29 <Unable to read memory> | |
bool _DoFree = 0xA | |
Local MetricStopWatch<`World::Update'::`82'::<lambda_23> > __ac_metric_stop_watch2478 | |
std::chrono::time_point<std::chrono::steady_clock,std::chrono::duration<__int64,std::ratio<1,1000000000> > > _startTime | |
std::chrono::duration<__int64,std::ratio<1,1000000000> > _MyDur | |
int _MyRep = 0x8 <Unable to read memory> | |
Local MetricStopWatch<`World::Update'::`83'::<lambda_24> > __ac_metric_stop_watch2484 | |
std::chrono::time_point<std::chrono::steady_clock,std::chrono::duration<__int64,std::ratio<1,1000000000> > > _startTime | |
std::chrono::duration<__int64,std::ratio<1,1000000000> > _MyDur | |
int _MyRep = 0x8 <Unable to read memory> | |
Local MetricStopWatch<`World::Update'::`84'::<lambda_25> > __ac_metric_stop_watch2490 | |
std::chrono::time_point<std::chrono::steady_clock,std::chrono::duration<__int64,std::ratio<1,1000000000> > > _startTime | |
std::chrono::duration<__int64,std::ratio<1,1000000000> > _MyDur | |
int _MyRep = 0x8 <Unable to read memory> | |
Local MetricStopWatch<`World::Update'::`85'::<lambda_26> > __ac_metric_stop_watch2495 | |
std::chrono::time_point<std::chrono::steady_clock,std::chrono::duration<__int64,std::ratio<1,1000000000> > > _startTime | |
std::chrono::duration<__int64,std::ratio<1,1000000000> > _MyDur | |
int _MyRep = 0x8 <Unable to read memory> | |
Local MetricStopWatch<`World::Update'::`86'::<lambda_27> > __ac_metric_stop_watch2500 | |
std::chrono::time_point<std::chrono::steady_clock,std::chrono::duration<__int64,std::ratio<1,1000000000> > > _startTime | |
std::chrono::duration<__int64,std::ratio<1,1000000000> > _MyDur | |
int _MyRep = 0x8 <Unable to read memory> | |
00007FF7099FAE45 000000B7DB8FEDC0 WorldUpdateLoop+115 C:\Users\benjy\Documents\GitHub\acplayerbots\azerothcore-wotlk\src\server\worldserver\Main.cpp line 603 | |
Local int m_ServiceStatus = 0x0 <Unable to read memory> | |
00007FF709A03A48 000000B7DB8FF700 main+2298 C:\Users\benjy\Documents\GitHub\acplayerbots\azerothcore-wotlk\src\server\worldserver\Main.cpp line 424 | |
Parameter int argc = 0xB7DB8FF710 | |
Parameter char** argv = NULL | |
Local std::string pidFile = "" | |
Local int numThreads = 0x0 <Unable to read memory> | |
Local std::unique_ptr<AsyncAcceptor,std::default_delete<AsyncAcceptor> > raAcceptor | |
std::_Compressed_pair<std::default_delete<AsyncAcceptor>,AsyncAcceptor *,1> _Mypair | |
AsyncAcceptor* _Myval2 = NULL | |
Local boost::asio::basic_signal_set<boost::asio::execution::any_executor<boost::asio::execution::context_as_t<boost::asio::execution_context &>,boost::asio::execution::detail::blocking::never_t<0>,boost::asio::execution::prefer_only<boost::asio::execution::detail::blocking::possibly_t<0> >,boost::asio::execution::prefer_only<boost::asio::execution::detail::outstanding_work::tracked_t<0> >,boost::asio::execution::prefer_only<boost::asio::execution::detail::outstanding_work::untracked_t<0> >,boost::asio::execution::prefer_only<boost::asio::execution::detail::relationship::fork_t<0> >,boost::asio::execution::prefer_only<boost::asio::execution::detail::relationship::continuation_t<0> > > > signals | |
initiate_async_wait | |
boost::asio::basic_signal_set<boost::asio::execution::any_executor<boost::asio::execution::context_as_t<boost::asio::execution_context &>,boost::asio::execution::detail::blocking::never_t<0>,boost::asio::execution::prefer_only<boost::asio::execution::detail::blocking::possibly_t<0> >,boost::asio::execution::prefer_only<boost::asio::execution::detail::outstanding_work::tracked_t<0> >,boost::asio::execution::prefer_only<boost::asio::execution::detail::outstanding_work::untracked_t<0> >,boost::asio::execution::prefer_only<boost::asio::execution::detail::relationship::fork_t<0> >,boost::asio::execution::prefer_only<boost::asio::execution::detail::relationship::continuation_t<0> > > >* self_ = 0x1F668B22C50 | |
initiate_async_wait | |
boost::asio::basic_signal_set<boost::asio::execution::any_executor<boost::asio::execution::context_as_t<boost::asio::execution_context &>,boost::asio::execution::detail::blocking::never_t<0>,boost::asio::execution::prefer_only<boost::asio::execution::detail::blocking::possibly_t<0> >,boost::asio::execution::prefer_only<boost::asio::execution::detail::outstanding_work::tracked_t<0> >,boost::asio::execution::prefer_only<boost::asio::execution::detail::outstanding_work::untracked_t<0> >,boost::asio::execution::prefer_only<boost::asio::execution::detail::relationship::fork_t<0> >,boost::asio::execution::prefer_only<boost::asio::execution::detail::relationship::continuation_t<0> > > >* self_ = 0x7FF70AF60080 | |
boost::asio::detail::io_object_impl<boost::asio::detail::signal_set_service,boost::asio::execution::any_executor<boost::asio::execution::context_as_t<boost::asio::execution_context &>,boost::asio::execution::detail::blocking::never_t<0>,boost::asio::execution::prefer_only<boost::asio::execution::detail::blocking::possibly_t<0> >,boost::asio::execution::prefer_only<boost::asio::execution::detail::outstanding_work::tracked_t<0> >,boost::asio::execution::prefer_only<boost::asio::execution::detail::outstanding_work::untracked_t<0> >,boost::asio::execution::prefer_only<boost::asio::execution::detail::relationship::fork_t<0> >,boost::asio::execution::prefer_only<boost::asio::execution::detail::relationship::continuation_t<0> > > > impl_ = 0x1F668B22C50 | |
boost::asio::detail::io_object_impl<boost::asio::detail::signal_set_service,boost::asio::execution::any_executor<boost::asio::execution::context_as_t<boost::asio::execution_context &>,boost::asio::execution::detail::blocking::never_t<0>,boost::asio::execution::prefer_only<boost::asio::execution::detail::blocking::possibly_t<0> >,boost::asio::execution::prefer_only<boost::asio::execution::detail::outstanding_work::tracked_t<0> >,boost::asio::execution::prefer_only<boost::asio::execution::detail::outstanding_work::untracked_t<0> >,boost::asio::execution::prefer_only<boost::asio::execution::detail::relationship::fork_t<0> >,boost::asio::execution::prefer_only<boost::asio::execution::detail::relationship::continuation_t<0> > > > impl_ | |
implementation_type | |
boost::asio::detail::op_queue<boost::asio::detail::signal_op> queue_ = 0xB7DB8FF240 | |
boost::asio::detail::signal_set_service::registration* signals_ = 0x1F668B4BD10 | |
boost::asio::detail::signal_set_service* service_ = 0x1F668B22C50 | |
boost::asio::detail::execution_context_service_base<boost::asio::detail::signal_set_service> | |
boost::asio::execution_context::service | |
key | |
type_info* type_info_ = 0x7FF70AF60080 | |
boost::asio::execution_context::id* id_ = 0x8 | |
boost::asio::execution_context::service::key key_ = 0x1F668B22C58 | |
boost::asio::execution_context& owner_ = 0x1F668B5CCA0 | |
boost::asio::execution_context::service* next_ = 0x1F668B4D6B0 | |
registration | |
int signal_number_ = 0xAF60080 | |
boost::asio::detail::op_queue<boost::asio::detail::signal_op>* queue_ = 0x7FF70B5E4370 | |
unsigned int undelivered_ = 0x0 | |
boost::asio::detail::signal_set_service::registration* next_in_table_ = 0x1F668B9A770 | |
boost::asio::detail::signal_set_service::registration* prev_in_table_ = 0x1F668B4D6B0 | |
boost::asio::detail::signal_set_service::registration* next_in_set_ = 0x1F668B4D6B0 | |
implementation_type | |
boost::asio::detail::op_queue<boost::asio::detail::signal_op> queue_ = 0x1F668B22C50 | |
boost::asio::detail::signal_set_service::registration* signals_ = NULL | |
boost::asio::detail::win_iocp_io_context& scheduler_ = 0x1F668B4D6B0 | |
boost::asio::detail::signal_set_service::registration*[23] registrations_ | |
[0] = NULL | |
[1] = NULL | |
[2] = 0x1F668B5D6E0 | |
[3] = NULL | |
[4] = NULL | |
[5] = NULL | |
[6] = NULL | |
[7] = NULL | |
[8] = NULL | |
[9] = NULL | |
boost::asio::detail::signal_set_service* next_ = NULL | |
boost::asio::detail::signal_set_service* prev_ = NULL | |
boost::asio::detail::signal_set_service::implementation_type implementation_ | |
boost::asio::detail::op_queue<boost::asio::detail::signal_op> queue_ = 0xB7DB8FF248 | |
boost::asio::detail::signal_set_service::registration* signals_ = 0x1F668B5D6E0 | |
boost::asio::execution::any_executor<boost::asio::execution::context_as_t<boost::asio::execution_context &>,boost::asio::execution::detail::blocking::never_t<0>,boost::asio::execution::prefer_only<boost::asio::execution::detail::blocking::possibly_t<0> >,boost::asio::execution::prefer_only<boost::asio::execution::detail::outstanding_work::tracked_t<0> >,boost::asio::execution::prefer_only<boost::asio::execution::detail::outstanding_work::untracked_t<0> >,boost::asio::execution::prefer_only<boost::asio::execution::detail::relationship::fork_t<0> >,boost::asio::execution::prefer_only<boost::asio::execution::detail::relationship::continuation_t<0> > > executor_ | |
boost::asio::execution::detail::any_executor_base | |
<user defined> unspecified_bool_type_t = 0xB7DB8FF260 | |
object_fns | |
<user defined>* destroy = 0x1F668B9A770 | |
<user defined>* copy = NULL | |
<user defined>* move = 0x7FF70AF61088 | |
<user defined>* target = 0xB7DB8FF260 | |
target_fns | |
<user defined>* target_type = 0x1F668B9A770 | |
<user defined>* equal = NULL | |
<user defined>* execute = 0x7FF70AF61088 | |
<user defined>* blocking_execute = 0xB7DB8FF260 | |
std::_Align_type<double,16> object_ = 0xB7DB8FF260 | |
boost::asio::execution::detail::any_executor_base::object_fns* object_fns_ = 0x7FF70AF61088 | |
void* target_ = 0xB7DB8FF260 | |
boost::asio::execution::detail::any_executor_base::target_fns* target_fns_ = 0x7FF70AF60F98 | |
boost::asio::execution::detail::any_executor_base::prop_fns<boost::asio::execution::any_executor<boost::asio::execution::context_as_t<boost::asio::execution_context &>,boost::asio::execution::detail::blocking::never_t<0>,boost::asio::execution::prefer_only<boost::asio::execution::detail::blocking::possibly_t<0> >,boost::asio::execution::prefer_only<boost::asio::execution::detail::outstanding_work::tracked_t<0> >,boost::asio::execution::prefer_only<boost::asio::execution::detail::outstanding_work::untracked_t<0> >,boost::asio::execution::prefer_only<boost::asio::execution::detail::relationship::fork_t<0> >,boost::asio::execution::prefer_only<boost::asio::execution::detail::relationship::continuation_t<0> > > >* prop_fns_ = 0x7FF70AF60EF0 | |
Local int c = 0x0 <Unable to read memory> | |
Local std::shared_ptr<std::thread> soapThread | |
std::_Ptr_base<std::thread> | |
std::thread* _Ptr = NULL | |
std::_Ref_count_base* _Rep = NULL | |
Local int networkThreads = 0x0 <Unable to read memory> | |
Local std::string configFile = "configs/worldserver.conf" | |
Local std::shared_ptr<FreezeDetector> freezeDetector | |
std::_Ptr_base<FreezeDetector> | |
FreezeDetector* _Ptr = NULL | |
std::_Ref_count_base* _Rep = NULL | |
Local std::shared_ptr<void> sScriptMgrHandle | |
std::_Ptr_base<void> | |
void* _Ptr = NULL | |
std::_Ref_count_base* _Rep = 0x1F668B4CD80 | |
unsigned long _Uses = 0x1 | |
unsigned long _Weaks = 0x1 | |
Local std::shared_ptr<Acore::Asio::IoContext> ioContext | |
std::_Ptr_base<Acore::Asio::IoContext> | |
Acore::Asio::IoContext* _Ptr = 0x1F668B9A770 | |
boost::asio::io_context _impl = 0x1F668B9A770 | |
std::_Ref_count_base* _Rep = 0x1F668B9A760 | |
unsigned long _Uses = 0x4 | |
unsigned long _Weaks = 0x1 | |
Local std::shared_ptr<std::thread> cliThread | |
std::_Ptr_base<std::thread> | |
std::thread* _Ptr = 0x1F63BB3C390 | |
id | |
unsigned int _Id = 0x330 | |
_Thrd_t _Thr = 0x1F63BB3C390 | |
std::_Ref_count_base* _Rep = 0x1F640AD9420 | |
unsigned long _Uses = 0x1 | |
unsigned long _Weaks = 0x1 | |
Local std::shared_ptr<std::thread> auctionLisingThread | |
std::_Ptr_base<std::thread> | |
std::thread* _Ptr = 0x1F63BB3C770 | |
id | |
unsigned int _Id = 0x32C | |
_Thrd_t _Thr = 0x1F63BB3C770 | |
std::_Ref_count_base* _Rep = 0x1F63BB3C530 | |
unsigned long _Uses = 0x1 | |
unsigned long _Weaks = 0x1 | |
Local std::shared_ptr<void> sWorldSocketMgrHandle | |
std::_Ptr_base<void> | |
void* _Ptr = NULL | |
std::_Ref_count_base* _Rep = 0x1F63BB3C310 | |
unsigned long _Uses = 0x1 | |
unsigned long _Weaks = 0x1 | |
Local std::shared_ptr<void> dbHandle | |
std::_Ptr_base<void> | |
void* _Ptr = NULL | |
std::_Ref_count_base* _Rep = 0x1F66A9A91C0 | |
unsigned long _Uses = 0x1 | |
unsigned long _Weaks = 0x1 | |
Local std::shared_ptr<void> mapManagementHandle | |
std::_Ptr_base<void> | |
void* _Ptr = NULL | |
std::_Ref_count_base* _Rep = 0x1F63BB3BDD0 | |
unsigned long _Uses = 0x1 | |
unsigned long _Weaks = 0x1 | |
Local std::string worldListener = "0.0.0.0" | |
Local std::shared_ptr<void> opensslHandle | |
std::_Ptr_base<void> | |
void* _Ptr = NULL | |
std::_Ref_count_base* _Rep = 0x1F668B4C6E0 | |
unsigned long _Uses = 0x1 | |
unsigned long _Weaks = 0x1 | |
Local BigNumber seed | |
bignum_st* _bn = 0x1F668B4CA20 | |
Local std::shared_ptr<std::vector<std::thread,std::allocator<std::thread> > > threadPool | |
std::_Ptr_base<std::vector<std::thread,std::allocator<std::thread> > > | |
std::vector<std::thread,std::allocator<std::thread> >* _Ptr = 0x1F668B4CA60 | |
std::_Compressed_pair<std::allocator<std::thread>,std::_Vector_val<std::_Simple_types<std::thread> >,1> _Mypair = 0x1F668B4CA60 | |
std::_Ref_count_base* _Rep = 0x1F668B9A5B0 | |
unsigned long _Uses = 0x1 | |
unsigned long _Weaks = 0x1 | |
Local std::shared_ptr<void> sMetricHandle | |
std::_Ptr_base<void> | |
void* _Ptr = NULL | |
std::_Ref_count_base* _Rep = 0x1F66A9AAE40 | |
unsigned long _Uses = 0x1 | |
unsigned long _Weaks = 0x1 | |
Local unsigned int pid = 0x0 <Unable to read memory> | |
Local std::exception& e = NULL | |
Local std::exception& e = NULL | |
Local int i = 0x0 <Unable to read memory> | |
Local std::exception& e = 0xB7DB8FF690 | |
__std_exception_data _Data | |
char* _What = 0x7FF700000002 <Unable to read memory> | |
bool _DoFree = 0xC0 | |
Local std::exception& e = NULL | |
Local std::exception& e = NULL | |
Local int coreStuckTime = 0xB7DB8FEE20 | |
Local std::exception& e = NULL | |
Local std::exception& e = 0x933593D76D4C | |
__std_exception_data _Data | |
char* _What = <Unable to read memory> | |
bool _DoFree = 0x933593D76D5C <Unable to read memory> | |
Local std::exception& e = NULL | |
00007FF70AB96360 000000B7DB8FF740 __scrt_common_main_seh+10C d:\a01\_work\43\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl line 288 | |
Local bool has_cctor = 0xB7DB8FF730 | |
Local int main_result = 0x0 <Unable to read memory> | |
Local <user defined>** tls_init_callback = <Unable to read memory> | |
Local bool is_nested = 0x0 <Unable to read memory> | |
Local <user defined>** tls_dtor_callback = <Unable to read memory> | |
Local int main_result = 0x0 <Unable to read memory> | |
Local __scrt_native_startup_state __scrt_current_native_startup_state = 0x0 <Unable to read memory> | |
00007FFA378F7034 000000B7DB8FF770 BaseThreadInitThunk+14 | |
00007FFA380A2651 000000B7DB8FF7F0 RtlUserThreadStart+21 | |
Call stack: | |
Address Frame Function SourceFile | |
00007FFA380ECE64 000000B7DBCFF9A0 NtRemoveIoCompletion+14 | |
00007FFA35911A7F 000000B7DBCFFA00 GetQueuedCompletionStatus+4F | |
00007FF7099FDFC1 000000B7DBCFFB10 boost::asio::detail::win_iocp_io_context::do_one+2A1 C:\local\boost_1_74_0\boost\asio\detail\impl\win_iocp_io_context.ipp line 429 | |
Parameter unsigned long msec = 0xB7DBCFFB28 | |
Parameter boost::asio::detail::win_iocp_thread_info& this_thread = 0xB7DBCFFB58 | |
boost::asio::detail::thread_info_base | |
void*[3] reusable_memory_ | |
[0] = NULL | |
[1] = NULL | |
[2] = NULL | |
int has_pending_exception_ = 0x0 | |
std::exception_ptr pending_exception_ | |
void* _Data1 = NULL | |
void* _Data2 = NULL | |
Parameter boost::system::error_code& ec = 0xB7DBCFFBC0 | |
int val_ = 0x0 | |
bool failed_ = 0x0 | |
boost::system::error_category* cat_ = 0x7FF70AF5F390 | |
unsigned int id_ = 0x8FAFD21E25C5E09B | |
Local unsigned long last_error = 0x0 <Unable to read memory> | |
Local unsigned int completion_key = 0xB7DBCFFA60 | |
Local _OVERLAPPED* overlapped = NULL | |
Local unsigned long bytes_transferred = 0xB7DBCFFB20 | |
Local boost::asio::detail::scoped_lock<boost::asio::detail::win_mutex> lock | |
boost::asio::detail::win_mutex& mutex_ = 0x9335939774EC | |
_RTL_CRITICAL_SECTION crit_section_ | |
_RTL_CRITICAL_SECTION_DEBUG* DebugInfo = <Unable to read memory> | |
long LockCount = 0x9335939774F4 <Unable to read memory> | |
long RecursionCount = 0x9335939774F8 <Unable to read memory> | |
void* OwningThread = <Unable to read memory> | |
void* LockSemaphore = <Unable to read memory> | |
unsigned int SpinCount = 0x93359397750C <Unable to read memory> | |
bool locked_ = 0x0 | |
Local boost::asio::detail::op_queue<boost::asio::detail::win_iocp_operation> ops | |
boost::asio::detail::win_iocp_operation* front_ = 0x1F668B23C00 | |
_OVERLAPPED | |
unsigned int Internal = 0x1F668B24450 | |
unsigned int InternalHigh = 0x1F668B241F0 | |
unsigned long Offset = 0x68B24460 | |
unsigned long OffsetHigh = 0x1F6 | |
void* Pointer = 0x1F668B24460 | |
void* hEvent = 0x1F668B24200 | |
boost::asio::detail::win_iocp_operation* next_ = 0x1F668B24470 | |
_OVERLAPPED | |
unsigned int Internal = 0x1F668B245A0 | |
unsigned int InternalHigh = 0x1F668B23C20 | |
unsigned long Offset = 0x18830000 | |
unsigned long OffsetHigh = 0x7FFA | |
void* Pointer = 0x7FFA18830000 | |
void* hEvent = 0x7FFA18831B10 | |
boost::asio::detail::win_iocp_operation* next_ = 0x17000 | |
<user defined>* func_ = 0x40003E | |
long ready_ = 0x68BC0500 | |
* func_ = 0x1F668B24210 | |
<user defined> = 0x1F668B23C20 | |
<user defined> = 0x1F668B23C20 | |
<user defined> = 0x1F668B23C20 | |
unsigned int = 0x1F668B23C20 | |
long ready_ = 0x33680000 | |
boost::asio::detail::win_iocp_operation* back_ = 0x7FFA357D3594 | |
_OVERLAPPED | |
unsigned int Internal = 0x840FC08548C88B4C | |
unsigned int InternalHigh = 0xA9058B4C0003418F | |
unsigned long Offset = 0x41000CBE | |
unsigned long OffsetHigh = 0x40BA | |
void* Pointer = 0x40BA41000CBE | |
void* hEvent = 0x83D08B48C88B4100 | |
boost::asio::detail::win_iocp_operation* next_ = 0xCA8A41D12B443FE1 | |
_OVERLAPPED | |
unsigned int Internal = 0xCA8A41D12B443FE1 <Unable to read memory> | |
unsigned int InternalHigh = 0xCA8A41D12B443FE9 <Unable to read memory> | |
unsigned long Offset = 0xCA8A41D12B443FF1 <Unable to read memory> | |
unsigned long OffsetHigh = 0xCA8A41D12B443FF5 <Unable to read memory> | |
void* Pointer = <Unable to read memory> | |
void* hEvent = <Unable to read memory> | |
boost::asio::detail::win_iocp_operation* next_ = <Unable to read memory> | |
<user defined>* func_ = <Unable to read memory> | |
long ready_ = 0xCA8A41D12B444011 <Unable to read memory> | |
* func_ = 0x8748D03349CAD348 | |
<user defined> = 0x8748D03349CAD348 <Unable to read memory> | |
<user defined> = 0x8748D03349CAD348 <Unable to read memory> | |
<user defined> = 0x8748D03349CAD348 <Unable to read memory> | |
unsigned int = 0x8748D03349CAD348 <Unable to read memory> | |
long ready_ = 0xCD2FF15 | |
Local boost::asio::detail::win_iocp_operation* op = <Unable to read memory> | |
Local boost::system::error_code result_ec | |
int val_ = 0x3587A8F0 | |
bool failed_ = 0xFA | |
boost::system::error_category* cat_ = NULL | |
Local boost::asio::detail::win_iocp_io_context::work_finished_on_block_exit on_exit | |
boost::asio::detail::win_iocp_io_context* io_context_ = 0x1F668B4D6D8 | |
boost::asio::detail::execution_context_service_base<boost::asio::detail::win_iocp_io_context> | |
boost::asio::execution_context::service | |
key | |
type_info* type_info_ = 0x1D4 | |
boost::asio::execution_context::id* id_ = 0x2 <Unable to read memory> | |
boost::asio::execution_context::service::key key_ = 0x1F668B4D6E0 | |
boost::asio::execution_context& owner_ = 0x7365756CFFFFFFFF <Unable to read memory> | |
boost::asio::execution_context::service* next_ = 0x1F66A9A9BC0 | |
work_finished_on_block_exit | |
boost::asio::detail::win_iocp_io_context* io_context_ = 0x1D4 | |
auto_handle | |
void* handle = 0x1D4 | |
boost::asio::detail::win_iocp_io_context::auto_handle iocp_ | |
void* handle = 0x308 | |
long outstanding_work_ = 0x0 | |
long stopped_ = 0x6363615F | |
long stop_event_posted_ = 0xFFFFFFFF | |
long shutdown_ = 0xFFFFFFFF | |
unsigned long gqcs_timeout_ = 0xFFFFFFFF | |
thread_function | |
<user defined> this_ = 0x1D4 | |
timer_thread_function | |
<user defined> io_context_ = 0x1D4 | |
boost::asio::detail::scoped_ptr<boost::asio::detail::win_thread> timer_thread_ | |
boost::asio::detail::win_thread* p_ = NULL | |
boost::asio::detail::win_iocp_io_context::auto_handle waitable_timer_ | |
void* handle = NULL | |
long dispatch_required_ = 0x20007D0 | |
boost::asio::detail::win_mutex dispatch_mutex_ | |
_RTL_CRITICAL_SECTION crit_section_ = 0x1F668B4D738 | |
boost::asio::detail::timer_queue_set timer_queues_ | |
boost::asio::detail::timer_queue_base* first_ = NULL | |
boost::asio::detail::op_queue<boost::asio::detail::win_iocp_operation> completed_ops_ | |
boost::asio::detail::win_iocp_operation* front_ = 0x48F8E83DC8D2 | |
boost::asio::detail::win_iocp_operation* back_ = 0x1F6A4E714C0 | |
int concurrency_hint_ = 0x6A9DC1E0 | |
boost::asio::detail::scoped_ptr<boost::asio::detail::win_thread> thread_ | |
boost::asio::detail::win_thread* p_ = NULL | |
00007FF709A00AD1 000000B7DBCFFB90 boost::asio::detail::win_iocp_io_context::run+C1 C:\local\boost_1_74_0\boost\asio\detail\impl\win_iocp_io_context.ipp line 204 | |
Local boost::asio::detail::call_stack<boost::asio::detail::thread_context,boost::asio::detail::thread_info_base>::context ctx | |
boost::asio::detail::thread_context* key_ = 0x1F668B4D6D8 | |
boost::asio::detail::thread_info_base* value_ = 0xB7DBCFFB58 | |
void*[3] reusable_memory_ | |
[0] = NULL | |
[1] = NULL | |
[2] = NULL | |
int has_pending_exception_ = 0x0 | |
std::exception_ptr pending_exception_ | |
void* _Data1 = NULL | |
void* _Data2 = NULL | |
boost::asio::detail::call_stack<boost::asio::detail::thread_context,boost::asio::detail::thread_info_base>::context* next_ = NULL | |
Local boost::asio::detail::win_iocp_thread_info this_thread | |
boost::asio::detail::thread_info_base | |
void*[3] reusable_memory_ | |
[0] = NULL | |
[1] = NULL | |
[2] = NULL | |
int has_pending_exception_ = 0x0 | |
std::exception_ptr pending_exception_ | |
void* _Data1 = NULL | |
void* _Data2 = NULL | |
00007FF7099EA68C 000000B7DBCFFBD0 std::thread::_Invoke<std::tuple<`main'::`63'::<lambda_5> >,0>+3C C:\Program Files\Microsoft Visual Studio\2022\Community\VC\Tools\MSVC\14.31.31103\include\thread line 55 | |
00007FFA357D1BB2 000000B7DBCFFC00 _configthreadlocale+92 | |
00007FFA378F7034 000000B7DBCFFC30 BaseThreadInitThunk+14 | |
00007FFA380A2651 000000B7DBCFFCB0 RtlUserThreadStart+21 | |
Call stack: | |
Address Frame Function SourceFile | |
00007FFA380ECE64 000000B7DBDFFC30 NtRemoveIoCompletion+14 | |
00007FFA35911A7F 000000B7DBDFFC90 GetQueuedCompletionStatus+4F | |
00007FF7099FDFC1 000000B7DBDFFDA0 boost::asio::detail::win_iocp_io_context::do_one+2A1 C:\local\boost_1_74_0\boost\asio\detail\impl\win_iocp_io_context.ipp line 429 | |
Parameter unsigned long msec = 0xB7DBDFFDB8 | |
Parameter boost::asio::detail::win_iocp_thread_info& this_thread = 0xB7DBDFFDE8 | |
boost::asio::detail::thread_info_base | |
void*[3] reusable_memory_ | |
[0] = NULL | |
[1] = NULL | |
[2] = NULL | |
int has_pending_exception_ = 0x0 | |
std::exception_ptr pending_exception_ | |
void* _Data1 = NULL | |
void* _Data2 = NULL | |
Parameter boost::system::error_code& ec = 0xB7DBDFFE50 | |
int val_ = 0x0 | |
bool failed_ = 0x0 | |
boost::system::error_category* cat_ = 0x7FF70AF5F390 | |
unsigned int id_ = 0x8FAFD21E25C5E09B | |
Local unsigned long last_error = 0x0 <Unable to read memory> | |
Local unsigned int completion_key = 0xB7DBDFFCF0 | |
Local _OVERLAPPED* overlapped = NULL | |
Local unsigned long bytes_transferred = 0xB7DBDFFDB0 | |
Local boost::asio::detail::scoped_lock<boost::asio::detail::win_mutex> lock | |
boost::asio::detail::win_mutex& mutex_ = 0x1F668B4D710 | |
_RTL_CRITICAL_SECTION crit_section_ | |
_RTL_CRITICAL_SECTION_DEBUG* DebugInfo = <Unable to read memory> | |
long LockCount = 0xFFFFFFFF | |
long RecursionCount = 0x0 | |
void* OwningThread = NULL | |
void* LockSemaphore = NULL | |
unsigned int SpinCount = 0x20007D0 | |
bool locked_ = 0x1 | |
Local boost::asio::detail::op_queue<boost::asio::detail::win_iocp_operation> ops | |
boost::asio::detail::win_iocp_operation* front_ = NULL | |
boost::asio::detail::win_iocp_operation* back_ = NULL | |
Local boost::asio::detail::win_iocp_operation* op = <Unable to read memory> | |
Local boost::system::error_code result_ec | |
int val_ = 0x0 | |
bool failed_ = 0x0 | |
boost::system::error_category* cat_ = 0x7FF70AF5F390 | |
unsigned int id_ = 0x8FAFD21E25C5E09B | |
Local boost::asio::detail::win_iocp_io_context::work_finished_on_block_exit on_exit | |
boost::asio::detail::win_iocp_io_context* io_context_ = 0x1F668B4D6D8 | |
boost::asio::detail::execution_context_service_base<boost::asio::detail::win_iocp_io_context> | |
boost::asio::execution_context::service | |
key | |
type_info* type_info_ = 0x1D4 | |
boost::asio::execution_context::id* id_ = 0x2 <Unable to read memory> | |
boost::asio::execution_context::service::key key_ = 0x1F668B4D6E0 | |
boost::asio::execution_context& owner_ = 0x7365756CFFFFFFFF <Unable to read memory> | |
boost::asio::execution_context::service* next_ = 0x1F66A9A9BC0 | |
work_finished_on_block_exit | |
boost::asio::detail::win_iocp_io_context* io_context_ = 0x1D4 | |
auto_handle | |
void* handle = 0x1D4 | |
boost::asio::detail::win_iocp_io_context::auto_handle iocp_ | |
void* handle = 0x308 | |
long outstanding_work_ = 0x0 | |
long stopped_ = 0x6363615F | |
long stop_event_posted_ = 0xFFFFFFFF | |
long shutdown_ = 0xFFFFFFFF | |
unsigned long gqcs_timeout_ = 0xFFFFFFFF | |
thread_function | |
<user defined> this_ = 0x1D4 | |
timer_thread_function | |
<user defined> io_context_ = 0x1D4 | |
boost::asio::detail::scoped_ptr<boost::asio::detail::win_thread> timer_thread_ | |
boost::asio::detail::win_thread* p_ = NULL | |
boost::asio::detail::win_iocp_io_context::auto_handle waitable_timer_ | |
void* handle = NULL | |
long dispatch_required_ = 0x20007D0 | |
boost::asio::detail::win_mutex dispatch_mutex_ | |
_RTL_CRITICAL_SECTION crit_section_ = 0x1F668B4D738 | |
boost::asio::detail::timer_queue_set timer_queues_ | |
boost::asio::detail::timer_queue_base* first_ = NULL | |
boost::asio::detail::op_queue<boost::asio::detail::win_iocp_operation> completed_ops_ | |
boost::asio::detail::win_iocp_operation* front_ = 0x48F8E83DC8D2 | |
boost::asio::detail::win_iocp_operation* back_ = 0x1F6A4E714C0 | |
int concurrency_hint_ = 0x6A9DC1E0 | |
boost::asio::detail::scoped_ptr<boost::asio::detail::win_thread> thread_ | |
boost::asio::detail::win_thread* p_ = NULL | |
00007FF709A00B04 000000B7DBDFFE20 boost::asio::detail::win_iocp_io_context::run+F4 C:\local\boost_1_74_0\boost\asio\detail\impl\win_iocp_io_context.ipp line 204 | |
Local boost::asio::detail::call_stack<boost::asio::detail::thread_context,boost::asio::detail::thread_info_base>::context ctx | |
boost::asio::detail::thread_context* key_ = 0x1F668B4D6D8 | |
boost::asio::detail::thread_info_base* value_ = 0xB7DBDFFDE8 | |
void*[3] reusable_memory_ | |
[0] = NULL | |
[1] = NULL | |
[2] = NULL | |
int has_pending_exception_ = 0x0 | |
std::exception_ptr pending_exception_ | |
void* _Data1 = NULL | |
void* _Data2 = NULL | |
boost::asio::detail::call_stack<boost::asio::detail::thread_context,boost::asio::detail::thread_info_base>::context* next_ = NULL | |
Local boost::asio::detail::win_iocp_thread_info this_thread | |
boost::asio::detail::thread_info_base | |
void*[3] reusable_memory_ | |
[0] = NULL | |
[1] = NULL | |
[2] = NULL | |
int has_pending_exception_ = 0x0 | |
std::exception_ptr pending_exception_ | |
void* _Data1 = NULL | |
void* _Data2 = NULL | |
00007FF7099EA68C 000000B7DBDFFE60 std::thread::_Invoke<std::tuple<`main'::`63'::<lambda_5> >,0>+3C C:\Program Files\Microsoft Visual Studio\2022\Community\VC\Tools\MSVC\14.31.31103\include\thread line 55 | |
00007FFA357D1BB2 000000B7DBDFFE90 _configthreadlocale+92 | |
00007FFA378F7034 000000B7DBDFFEC0 BaseThreadInitThunk+14 | |
00007FFA380A2651 000000B7DBDFFF40 RtlUserThreadStart+21 | |
Call stack: | |
Address Frame Function SourceFile | |
00007FFA380F0734 000000B7DBEFFBA0 NtWaitForAlertByThreadId+14 | |
00007FFA380B4021 000000B7DBEFFC20 RtlSleepConditionVariableSRW+131 | |
00007FFA3591D059 000000B7DBEFFC60 SleepConditionVariableSRW+29 | |
00007FFA1BA72B09 000000B7DBEFFC90 ?_Winerror_message@std@@YAKKPEADK@Z+139 | |
00007FFA1BA72D9A 000000B7DBEFFCC0 _Cnd_wait+3A | |
00007FF70AA8EBC4 000000B7DBEFFCF0 DatabaseWorker::WorkerThread+74 C:\Users\benjy\Documents\GitHub\acplayerbots\azerothcore-wotlk\src\server\database\Database\DatabaseWorker.cpp line 48 | |
Local SQLOperation* operation = <Unable to read memory> | |
00007FF70AA8E89F 000000B7DBEFFD20 std::thread::_Invoke<std::tuple<void (__cdecl DatabaseWorker::*)(void),DatabaseWorker *>,0,1>+F C:\Program Files\Microsoft Visual Studio\2022\Community\VC\Tools\MSVC\14.31.31103\include\thread line 56 | |
00007FFA357D1BB2 000000B7DBEFFD50 _configthreadlocale+92 | |
00007FFA378F7034 000000B7DBEFFD80 BaseThreadInitThunk+14 | |
00007FFA380A2651 000000B7DBEFFE00 RtlUserThreadStart+21 | |
Call stack: | |
Address Frame Function SourceFile | |
00007FFA380F0734 000000B7DBFFF9D0 NtWaitForAlertByThreadId+14 | |
00007FFA380B4021 000000B7DBFFFA50 RtlSleepConditionVariableSRW+131 | |
00007FFA3591D059 000000B7DBFFFA90 SleepConditionVariableSRW+29 | |
00007FFA1BA72B09 000000B7DBFFFAC0 ?_Winerror_message@std@@YAKKPEADK@Z+139 | |
00007FFA1BA72D9A 000000B7DBFFFAF0 _Cnd_wait+3A | |
00007FF70AA8EBC4 000000B7DBFFFB20 DatabaseWorker::WorkerThread+74 C:\Users\benjy\Documents\GitHub\acplayerbots\azerothcore-wotlk\src\server\database\Database\DatabaseWorker.cpp line 48 | |
Local SQLOperation* operation = <Unable to read memory> | |
00007FF70AA8E89F 000000B7DBFFFB50 std::thread::_Invoke<std::tuple<void (__cdecl DatabaseWorker::*)(void),DatabaseWorker *>,0,1>+F C:\Program Files\Microsoft Visual Studio\2022\Community\VC\Tools\MSVC\14.31.31103\include\thread line 56 | |
00007FFA357D1BB2 000000B7DBFFFB80 _configthreadlocale+92 | |
00007FFA378F7034 000000B7DBFFFBB0 BaseThreadInitThunk+14 | |
00007FFA380A2651 000000B7DBFFFC30 RtlUserThreadStart+21 | |
Call stack: | |
Address Frame Function SourceFile | |
00007FFA380F0734 000000B7DC0FFB10 NtWaitForAlertByThreadId+14 | |
00007FFA380B4021 000000B7DC0FFB90 RtlSleepConditionVariableSRW+131 | |
00007FFA3591D059 000000B7DC0FFBD0 SleepConditionVariableSRW+29 | |
00007FFA1BA72B09 000000B7DC0FFC00 ?_Winerror_message@std@@YAKKPEADK@Z+139 | |
00007FFA1BA72D9A 000000B7DC0FFC30 _Cnd_wait+3A | |
00007FF70AA8EBC4 000000B7DC0FFC60 DatabaseWorker::WorkerThread+74 C:\Users\benjy\Documents\GitHub\acplayerbots\azerothcore-wotlk\src\server\database\Database\DatabaseWorker.cpp line 48 | |
Local SQLOperation* operation = <Unable to read memory> | |
00007FF70AA8E89F 000000B7DC0FFC90 std::thread::_Invoke<std::tuple<void (__cdecl DatabaseWorker::*)(void),DatabaseWorker *>,0,1>+F C:\Program Files\Microsoft Visual Studio\2022\Community\VC\Tools\MSVC\14.31.31103\include\thread line 56 | |
00007FFA357D1BB2 000000B7DC0FFCC0 _configthreadlocale+92 | |
00007FFA378F7034 000000B7DC0FFCF0 BaseThreadInitThunk+14 | |
00007FFA380A2651 000000B7DC0FFD70 RtlUserThreadStart+21 | |
Call stack: | |
Address Frame Function SourceFile | |
00007FFA380F0734 000000B7DC1FFBC0 NtWaitForAlertByThreadId+14 | |
00007FFA380B4021 000000B7DC1FFC40 RtlSleepConditionVariableSRW+131 | |
00007FFA3591D059 000000B7DC1FFC80 SleepConditionVariableSRW+29 | |
00007FFA1BA72B09 000000B7DC1FFCB0 ?_Winerror_message@std@@YAKKPEADK@Z+139 | |
00007FFA1BA72D9A 000000B7DC1FFCE0 _Cnd_wait+3A | |
00007FF70AA8EBC4 000000B7DC1FFD10 DatabaseWorker::WorkerThread+74 C:\Users\benjy\Documents\GitHub\acplayerbots\azerothcore-wotlk\src\server\database\Database\DatabaseWorker.cpp line 48 | |
Local SQLOperation* operation = <Unable to read memory> | |
00007FF70AA8E89F 000000B7DC1FFD40 std::thread::_Invoke<std::tuple<void (__cdecl DatabaseWorker::*)(void),DatabaseWorker *>,0,1>+F C:\Program Files\Microsoft Visual Studio\2022\Community\VC\Tools\MSVC\14.31.31103\include\thread line 56 | |
00007FFA357D1BB2 000000B7DC1FFD70 _configthreadlocale+92 | |
00007FFA378F7034 000000B7DC1FFDA0 BaseThreadInitThunk+14 | |
00007FFA380A2651 000000B7DC1FFE20 RtlUserThreadStart+21 | |
Call stack: | |
Address Frame Function SourceFile | |
00007FFA380ECDC4 000000B7DC2FFA20 ZwWaitForSingleObject+14 | |
00007FFA358D1ACE 000000B7DC2FFAC0 WaitForSingleObjectEx+8E | |
00007FF709A009D3 000000B7DC2FFAF0 boost::asio::detail::win_thread::func<boost::asio::detail::win_iocp_io_context::timer_thread_function>::run+33 C:\local\boost_1_74_0\boost\asio\detail\win_thread.hpp line 122 | |
00007FF709A01745 000000B7DC2FFB20 boost::asio::detail::win_thread_function+25 C:\local\boost_1_74_0\boost\asio\detail\impl\win_thread.ipp line 127 | |
Local boost::asio::detail::win_thread::auto_func_base_ptr func | |
boost::asio::detail::win_thread::func_base* ptr = 0x1F66AA4DD80 | |
void* entry_event_ = 0x30C | |
void* exit_event_ = 0x310 | |
Local void* exit_event = <Unable to read memory> | |
00007FFA357D1BB2 000000B7DC2FFB50 _configthreadlocale+92 | |
00007FFA378F7034 000000B7DC2FFB80 BaseThreadInitThunk+14 | |
00007FFA380A2651 000000B7DC2FFC00 RtlUserThreadStart+21 | |
Call stack: | |
Address Frame Function SourceFile | |
00007FFA380EEB74 000000B7DC3FC6F0 NtGetContextThread+14 | |
00007FFA3592E4AB 000000B7DC3FC720 GetThreadContext+B | |
00007FF709A0FDCD 000000B7DC3FCC50 WheatyExceptionReport::printTracesForAllThreads+BD C:\Users\benjy\Documents\GitHub\acplayerbots\azerothcore-wotlk\src\common\Debugging\WheatyExceptionReport.cpp line 582 | |
Local tagTHREADENTRY32 te32 | |
unsigned long dwSize = 0x1C | |
unsigned long cntUsage = 0x0 | |
unsigned long th32ThreadID = 0x9060 | |
unsigned long th32OwnerProcessID = 0x89DC | |
long tpBasePri = 0xD | |
long tpDeltaPri = 0x0 | |
unsigned long dwFlags = 0x0 | |
Local _CONTEXT context | |
unsigned int P1Home = 0x6C006C00640000 | |
unsigned int P2Home = 0x6C0000006C0000 | |
unsigned int P3Home = 0x730074006F0000 | |
unsigned int P4Home = 0x6200630061005C | |
unsigned int P5Home = 0x64006C00690075 | |
unsigned int P6Home = 0x6E00690062005C | |
unsigned long ContextFlags = 0xD010001F | |
unsigned long MxCsr = 0x1FB7 | |
unsigned int SegCs = 0x33 | |
unsigned int SegDs = 0x2B | |
unsigned int SegEs = 0x2B | |
unsigned int SegFs = 0x53 | |
unsigned int SegGs = 0x2B | |
unsigned int SegSs = 0x2B | |
unsigned long EFlags = 0x246 | |
unsigned int Dr0 = 0x0 | |
unsigned int Dr1 = 0x0 | |
unsigned int Dr2 = 0x0 | |
unsigned int Dr3 = 0x0 | |
unsigned int Dr6 = 0x0 | |
unsigned int Dr7 = 0x0 | |
unsigned int Rax = 0xF2 | |
unsigned int Rcx = 0x420 | |
unsigned int Rdx = 0xB7DC3FC770 | |
unsigned int Rbx = 0x420 | |
unsigned int Rsp = 0xB7DC3FC730 | |
unsigned int Rbp = 0x1 | |
unsigned int Rsi = 0x89DC | |
unsigned int Rdi = 0x3A8 | |
unsigned int R8 = 0x1800 | |
unsigned int R9 = 0x1 | |
unsigned int R10 = 0x0 | |
unsigned int R11 = 0x246 | |
unsigned int R12 = 0x1 | |
unsigned int R13 = 0xB7DC3FD780 | |
unsigned int R14 = 0x5 | |
unsigned int R15 = 0x1A | |
unsigned int Rip = 0x7FF709A0FDCD | |
_XSAVE_FORMAT FltSave | |
unsigned int ControlWord = 0x27F | |
unsigned int StatusWord = 0x0 | |
unsigned int TagWord = 0x0 | |
unsigned int Reserved1 = 0x0 | |
unsigned int ErrorOpcode = 0x0 | |
unsigned long ErrorOffset = 0x0 | |
unsigned int ErrorSelector = 0x0 | |
unsigned int Reserved2 = 0x0 | |
unsigned long DataOffset = 0x0 | |
unsigned int DataSelector = 0x0 | |
unsigned int Reserved3 = 0x0 | |
unsigned long MxCsr = 0x1FB7 | |
unsigned long MxCsr_Mask = 0x2FFFF | |
_M128A[8] FloatRegisters | |
[0] = 0xB7DC3FC890 | |
[1] = 0xB7DC3FC8A0 | |
[2] = 0xB7DC3FC8B0 | |
[3] = 0xB7DC3FC8C0 | |
[4] = 0xB7DC3FC8D0 | |
[5] = 0xB7DC3FC8E0 | |
[6] = 0xB7DC3FC8F0 | |
[7] = 0xB7DC3FC900 | |
_M128A[16] XmmRegisters | |
[0] = 0xB7DC3FC910 | |
[1] = 0xB7DC3FC920 | |
[2] = 0xB7DC3FC930 | |
[3] = 0xB7DC3FC940 | |
[4] = 0xB7DC3FC950 | |
[5] = 0xB7DC3FC960 | |
[6] = 0xB7DC3FC970 | |
[7] = 0xB7DC3FC980 | |
[8] = 0xB7DC3FC990 | |
[9] = 0xB7DC3FC9A0 | |
unsigned int[96] Reserved4 | |
[0] = 0x0 | |
[1] = 0x0 | |
[2] = 0x0 | |
[3] = 0x0 | |
[4] = 0x0 | |
[5] = 0x0 | |
[6] = 0x0 | |
[7] = 0x0 | |
[8] = 0x0 | |
[9] = 0x0 | |
_M128A[2] Header | |
[0] = 0xB7DC3FC870 | |
[1] = 0xB7DC3FC880 | |
<user defined> Legacy = 0xB7DC3FC890 | |
_M128A Xmm0 = 0xB7DC3FC910 | |
_M128A Xmm1 = 0xB7DC3FC920 | |
_M128A Xmm2 = 0xB7DC3FC930 | |
_M128A Xmm3 = 0xB7DC3FC940 | |
_M128A Xmm4 = 0xB7DC3FC950 | |
_M128A Xmm5 = 0xB7DC3FC960 | |
_M128A Xmm6 = 0xB7DC3FC970 | |
_M128A Xmm7 = 0xB7DC3FC980 | |
_M128A Xmm8 = 0xB7DC3FC990 | |
_M128A Xmm9 = 0xB7DC3FC9A0 | |
_M128A Xmm10 | |
unsigned int Low = 0x3F9EB851EB851EB8 | |
int High = 0x0 | |
_M128A Xmm11 | |
unsigned int Low = 0x3F847AE147AE147B | |
int High = 0x0 | |
_M128A Xmm12 | |
unsigned int Low = 0x3F947AE147AE147B | |
int High = 0x0 | |
_M128A Xmm13 | |
unsigned int Low = 0x0 | |
int High = 0x0 | |
_M128A Xmm14 | |
unsigned int Low = 0x0 | |
int High = 0x0 | |
_M128A Xmm15 | |
unsigned int Low = 0x0 | |
int High = 0x0 | |
_M128A[26] VectorRegister | |
[0] = 0xB7DC3FCA70 | |
[1] = 0xB7DC3FCA80 | |
[2] = 0xB7DC3FCA90 | |
[3] = 0xB7DC3FCAA0 | |
[4] = 0xB7DC3FCAB0 | |
[5] = 0xB7DC3FCAC0 | |
[6] = 0xB7DC3FCAD0 | |
[7] = 0xB7DC3FCAE0 | |
[8] = 0xB7DC3FCAF0 | |
[9] = 0xB7DC3FCB00 | |
unsigned int VectorControl = 0xCCB0A33F03C4 | |
unsigned int DebugControl = 0x7FF709A0E740 | |
unsigned int LastBranchToRip = 0x0 | |
unsigned int LastBranchFromRip = 0x0 | |
unsigned int LastExceptionToRip = 0x0 | |
unsigned int LastExceptionFromRip = 0x0 | |
00007FF709A0DE41 000000B7DC3FD2E0 WheatyExceptionReport::GenerateExceptionReport+3C1 C:\Users\benjy\Documents\GitHub\acplayerbots\azerothcore-wotlk\src\common\Debugging\WheatyExceptionReport.cpp line 695 | |
Parameter _EXCEPTION_POINTERS* pExceptionInfo = 0x2 | |
_EXCEPTION_RECORD* ExceptionRecord = <Unable to read memory> | |
_CONTEXT* ContextRecord = <Unable to read memory> | |
Local _CONTEXT* pCtx = <Unable to read memory> | |
Local _CONTEXT trashableContext | |
unsigned int P1Home = 0x0 | |
unsigned int P2Home = 0x1F668C130C0 | |
unsigned int P3Home = 0x1F637E2BBA0 | |
unsigned int P4Home = 0x1F668C10000 | |
unsigned int P5Home = 0x1F668C102A8 | |
unsigned int P6Home = 0x1F69EFACF20 | |
unsigned long ContextFlags = 0x10005F | |
unsigned long MxCsr = 0x1FB7 | |
unsigned int SegCs = 0x33 | |
unsigned int SegDs = 0x2B | |
unsigned int SegEs = 0x2B | |
unsigned int SegFs = 0x53 | |
unsigned int SegGs = 0x2B | |
unsigned int SegSs = 0x2B | |
unsigned long EFlags = 0x10202 | |
unsigned int Dr0 = 0x0 | |
unsigned int Dr1 = 0x0 | |
unsigned int Dr2 = 0x0 | |
unsigned int Dr3 = 0x0 | |
unsigned int Dr6 = 0x0 | |
unsigned int Dr7 = 0x0 | |
unsigned int Rax = 0x0 | |
unsigned int Rcx = 0x0 | |
unsigned int Rdx = 0x1F626E62801 | |
unsigned int Rbx = 0x0 | |
unsigned int Rsp = 0xB7DC3FFEC0 | |
unsigned int Rbp = 0x0 | |
unsigned int Rsi = 0x0 | |
unsigned int Rdi = 0x0 | |
unsigned int R8 = 0x20 | |
unsigned int R9 = 0x1 | |
unsigned int R10 = 0x1F60A4E7600 | |
unsigned int R11 = 0xB7DC3FE4F0 | |
unsigned int R12 = 0x0 | |
unsigned int R13 = 0x0 | |
unsigned int R14 = 0x0 | |
unsigned int R15 = 0x0 | |
unsigned int Rip = 0x7FFA380A2651 | |
_XSAVE_FORMAT FltSave | |
unsigned int ControlWord = 0x27F | |
unsigned int StatusWord = 0x0 | |
unsigned int TagWord = 0x0 | |
unsigned int Reserved1 = 0x0 | |
unsigned int ErrorOpcode = 0x0 | |
unsigned long ErrorOffset = 0x0 | |
unsigned int ErrorSelector = 0x0 | |
unsigned int Reserved2 = 0x0 | |
unsigned long DataOffset = 0x0 | |
unsigned int DataSelector = 0x0 | |
unsigned int Reserved3 = 0x0 | |
unsigned long MxCsr = 0x1FB7 | |
unsigned long MxCsr_Mask = 0x2FFFF | |
_M128A[8] FloatRegisters | |
[0] = 0xB7DC3FCE10 | |
[1] = 0xB7DC3FCE20 | |
[2] = 0xB7DC3FCE30 | |
[3] = 0xB7DC3FCE40 | |
[4] = 0xB7DC3FCE50 | |
[5] = 0xB7DC3FCE60 | |
[6] = 0xB7DC3FCE70 | |
[7] = 0xB7DC3FCE80 | |
_M128A[16] XmmRegisters | |
[0] = 0xB7DC3FCE90 | |
[1] = 0xB7DC3FCEA0 | |
[2] = 0xB7DC3FCEB0 | |
[3] = 0xB7DC3FCEC0 | |
[4] = 0xB7DC3FCED0 | |
[5] = 0xB7DC3FCEE0 | |
[6] = 0xB7DC3FCEF0 | |
[7] = 0xB7DC3FCF00 | |
[8] = 0xB7DC3FCF10 | |
[9] = 0xB7DC3FCF20 | |
unsigned int[96] Reserved4 | |
[0] = 0x0 | |
[1] = 0x0 | |
[2] = 0x0 | |
[3] = 0x0 | |
[4] = 0x0 | |
[5] = 0x0 | |
[6] = 0x0 | |
[7] = 0x0 | |
[8] = 0x0 | |
[9] = 0x0 | |
_M128A[2] Header | |
[0] = 0xB7DC3FCDF0 | |
[1] = 0xB7DC3FCE00 | |
<user defined> Legacy = 0xB7DC3FCE10 | |
_M128A Xmm0 = 0xB7DC3FCE90 | |
_M128A Xmm1 = 0xB7DC3FCEA0 | |
_M128A Xmm2 = 0xB7DC3FCEB0 | |
_M128A Xmm3 = 0xB7DC3FCEC0 | |
_M128A Xmm4 = 0xB7DC3FCED0 | |
_M128A Xmm5 = 0xB7DC3FCEE0 | |
_M128A Xmm6 = 0xB7DC3FCEF0 | |
_M128A Xmm7 = 0xB7DC3FCF00 | |
_M128A Xmm8 = 0xB7DC3FCF10 | |
_M128A Xmm9 = 0xB7DC3FCF20 | |
_M128A Xmm10 | |
unsigned int Low = 0x0 | |
int High = 0x0 | |
_M128A Xmm11 | |
unsigned int Low = 0x0 | |
int High = 0x0 | |
_M128A Xmm12 | |
unsigned int Low = 0x0 | |
int High = 0x0 | |
_M128A Xmm13 | |
unsigned int Low = 0x0 | |
int High = 0x0 | |
_M128A Xmm14 | |
unsigned int Low = 0x0 | |
int High = 0x0 | |
_M128A Xmm15 | |
unsigned int Low = 0x0 | |
int High = 0x0 | |
_M128A[26] VectorRegister | |
[0] = 0xB7DC3FCFF0 | |
[1] = 0xB7DC3FD000 | |
[2] = 0xB7DC3FD010 | |
[3] = 0xB7DC3FD020 | |
[4] = 0xB7DC3FD030 | |
[5] = 0xB7DC3FD040 | |
[6] = 0xB7DC3FD050 | |
[7] = 0xB7DC3FD060 | |
[8] = 0xB7DC3FD070 | |
[9] = 0xB7DC3FD080 | |
unsigned int VectorControl = 0xB7DC3FE3B8 | |
unsigned int DebugControl = 0x7FF70AF6FD00 | |
unsigned int LastBranchToRip = 0x0 | |
unsigned int LastBranchFromRip = 0x0 | |
unsigned int LastExceptionToRip = 0x0 | |
unsigned int LastExceptionFromRip = 0x0 | |
Local _SYSTEMTIME systime | |
unsigned int wYear = 0x7E6 | |
unsigned int wMonth = 0x5 | |
unsigned int wDayOfWeek = 0x4 | |
unsigned int wDay = 0x1A | |
unsigned int wHour = 0x1 | |
unsigned int wMinute = 0x19 | |
unsigned int wSecond = 0x2 | |
unsigned int wMilliseconds = 0xA3 | |
Local _EXCEPTION_RECORD* pExceptionRecord = <Unable to read memory> | |
Local unsigned int offset = 0xB7DC3FCCD8 | |
Local char[260] szFaultingModule = "C:\Users\benjy\Documents\GitHub\acplayerbots..." | |
Local unsigned long section = 0xB7DC3FCCD0 | |
00007FF709A0EFE4 000000B7DC3FD5E0 WheatyExceptionReport::WheatyUnhandledExceptionFilter+324 C:\Users\benjy\Documents\GitHub\acplayerbots\azerothcore-wotlk\src\common\Debugging\WheatyExceptionReport.cpp line 209 | |
Local char[260] module_folder_name = "C:\Users\benjy\Documents\GitHub\acplayerbots..." | |
Local _SYSTEMTIME systime | |
unsigned int wYear = 0x7E6 | |
unsigned int wMonth = 0x5 | |
unsigned int wDayOfWeek = 0x4 | |
unsigned int wDay = 0x1A | |
unsigned int wHour = 0x1 | |
unsigned int wMinute = 0x19 | |
unsigned int wSecond = 0x2 | |
unsigned int wMilliseconds = 0x27 | |
Local char[260] crash_folder_path = "C:\Users\benjy\Documents\GitHub\acplayerbots..." | |
Local std::unique_lock<std::mutex> guard | |
std::mutex* _Pmtx = 0x7FF70B6BFA20 | |
std::_Mutex_base | |
std::_Align_type<double,80> _Mtx_storage = 0x7FF70B6BFA20 | |
bool _Owns = 0x1 | |
Local char* pos = NULL | |
Local _MINIDUMP_USER_STREAM additionalStream | |
unsigned int Type = 0x0 | |
unsigned long BufferSize = 0x0 | |
void* Buffer = NULL | |
Local _MINIDUMP_USER_STREAM_INFORMATION additionalStreamInfo | |
unsigned long UserStreamCount = 0x0 | |
_MINIDUMP_USER_STREAM* UserStreamArray = NULL | |
Local _MINIDUMP_EXCEPTION_INFORMATION info | |
unsigned long ThreadId = 0x9060 | |
_EXCEPTION_POINTERS* ExceptionPointers = 0xB7DC3FD780 | |
_EXCEPTION_RECORD* ExceptionRecord = 0xB7DC3FE3F0 | |
unsigned long ExceptionCode = 0xC0000005 | |
unsigned long ExceptionFlags = 0x0 | |
_EXCEPTION_RECORD* ExceptionRecord = NULL | |
void* ExceptionAddress = 0x7FF709A69B14 | |
unsigned long NumberParameters = 0x2 | |
unsigned int[15] ExceptionInformation | |
[0] = 0x0 | |
[1] = 0x1A9 | |
[2] = 0x0 | |
[3] = 0x0 | |
[4] = 0x0 | |
[5] = 0x0 | |
[6] = 0x0 | |
[7] = 0x0 | |
[8] = 0x0 | |
[9] = 0x0 | |
_CONTEXT* ContextRecord = 0xB7DC3FDF00 | |
unsigned int P1Home = 0x0 | |
unsigned int P2Home = 0x1F668C130C0 | |
unsigned int P3Home = 0x1F637E2BBA0 | |
unsigned int P4Home = 0x1F668C10000 | |
unsigned int P5Home = 0x1F668C102A8 | |
unsigned int P6Home = 0x1F69EFACF20 | |
unsigned long ContextFlags = 0x10005F | |
unsigned long MxCsr = 0x1FB7 | |
unsigned int SegCs = 0x33 | |
unsigned int SegDs = 0x2B | |
unsigned int SegEs = 0x2B | |
unsigned int SegFs = 0x53 | |
unsigned int SegGs = 0x2B | |
unsigned int SegSs = 0x2B | |
unsigned long EFlags = 0x10202 | |
unsigned int Dr0 = 0x0 | |
unsigned int Dr1 = 0x0 | |
unsigned int Dr2 = 0x0 | |
unsigned int Dr3 = 0x0 | |
unsigned int Dr6 = 0x0 | |
unsigned int Dr7 = 0x0 | |
unsigned int Rax = 0x0 | |
unsigned int Rcx = 0x0 | |
unsigned int Rdx = 0x1F626E62801 | |
unsigned int Rbx = 0x1F637E2BBA0 | |
unsigned int Rsp = 0xB7DC3FE638 | |
unsigned int Rbp = 0xB7DC3FE6C0 | |
unsigned int Rsi = 0x1 | |
unsigned int Rdi = 0x1F65E9E59A0 | |
unsigned int R8 = 0x20 | |
unsigned int R9 = 0x1 | |
unsigned int R10 = 0x1F60A4E7600 | |
unsigned int R11 = 0xB7DC3FE4F0 | |
unsigned int R12 = 0x7FF70AF6FB8C | |
unsigned int R13 = 0x7FF70AF6F3F0 | |
unsigned int R14 = 0x7FF70AF66EBC | |
unsigned int R15 = 0x0 | |
unsigned int Rip = 0x7FF709A69B14 | |
_XSAVE_FORMAT FltSave = 0xB7DC3FE000 | |
_M128A[2] Header | |
[0] = 0xB7DC3FE000 | |
[1] = 0xB7DC3FE010 | |
_M128A[8] Legacy | |
[0] = 0xB7DC3FE020 | |
[1] = 0xB7DC3FE030 | |
[2] = 0xB7DC3FE040 | |
[3] = 0xB7DC3FE050 | |
[4] = 0xB7DC3FE060 | |
[5] = 0xB7DC3FE070 | |
[6] = 0xB7DC3FE080 | |
[7] = 0xB7DC3FE090 | |
_M128A Xmm0 = 0xB7DC3FE0A0 | |
_M128A Xmm1 = 0xB7DC3FE0B0 | |
_M128A Xmm2 = 0xB7DC3FE0C0 | |
_M128A Xmm3 = 0xB7DC3FE0D0 | |
_M128A Xmm4 = 0xB7DC3FE0E0 | |
_M128A Xmm5 = 0xB7DC3FE0F0 | |
_M128A Xmm6 = 0xB7DC3FE100 | |
_M128A Xmm7 = 0xB7DC3FE110 | |
_M128A Xmm8 = 0xB7DC3FE120 | |
_M128A Xmm9 = 0xB7DC3FE130 | |
_M128A Xmm10 = 0xB7DC3FE140 | |
_M128A Xmm11 = 0xB7DC3FE150 | |
_M128A Xmm12 = 0xB7DC3FE160 | |
_M128A Xmm13 = 0xB7DC3FE170 | |
_M128A Xmm14 = 0xB7DC3FE180 | |
_M128A Xmm15 = 0xB7DC3FE190 | |
_M128A[26] VectorRegister | |
[0] = 0xB7DC3FE200 | |
[1] = 0xB7DC3FE210 | |
[2] = 0xB7DC3FE220 | |
[3] = 0xB7DC3FE230 | |
[4] = 0xB7DC3FE240 | |
[5] = 0xB7DC3FE250 | |
[6] = 0xB7DC3FE260 | |
[7] = 0xB7DC3FE270 | |
[8] = 0xB7DC3FE280 | |
[9] = 0xB7DC3FE290 | |
unsigned int VectorControl = 0xB7DC3FE3B8 | |
unsigned int DebugControl = 0x7FF70AF6FD00 | |
unsigned int LastBranchToRip = 0x0 | |
unsigned int LastBranchFromRip = 0x0 | |
unsigned int LastExceptionToRip = 0x0 | |
unsigned int LastExceptionFromRip = 0x0 | |
int ClientPointers = 0x0 | |
Local <user defined>* WheatyExceptionReport::m_previousFilter = <Unable to read memory> | |
00007FFA359BFF27 000000B7DC3FD700 UnhandledExceptionFilter+1E7 | |
00007FFA380F51B0 000000B7DC3FD740 memset+13B0 | |
00007FFA380DC766 000000B7DC3FD7B0 __C_specific_handler+96 | |
00007FFA380F209F 000000B7DC3FD7E0 __chkstk+11F | |
00007FFA380A1454 000000B7DC3FDEF0 RtlRaiseException+434 | |
00007FFA380F0BCE 000000B7DC3FE628 KiUserExceptionDispatcher+2E | |
00007FF709A69B14 000000B7DC3FE630 Battleground::GetBgTypeID+4 C:\Users\benjy\Documents\GitHub\acplayerbots\azerothcore-wotlk\src\server\game\Battlegrounds\Battleground.h line 319 | |
00007FF709B4A66A 000000B7DC3FE6E0 AiFactory::AddDefaultCombatStrategies+C8A C:\Users\benjy\Documents\GitHub\acplayerbots\azerothcore-wotlk\modules\mod-playerbots\src\AiFactory.cpp line 440 | |
Parameter PlayerbotAI* facade = <Unable to read memory> | |
00007FF709A4BFB2 000000B7DC3FE710 PlayerbotAI::ResetStrategies+52 C:\Users\benjy\Documents\GitHub\acplayerbots\azerothcore-wotlk\modules\mod-playerbots\src\PlayerbotAI.cpp line 1149 | |
00007FF709BCBFA9 000000B7DC3FEEB0 BGStatusAction::Execute+2E19 C:\Users\benjy\Documents\GitHub\acplayerbots\azerothcore-wotlk\modules\mod-playerbots\src\strategy\actions\BattleGroundJoinAction.cpp line 1069 | |
Local BGStatusAction* this = 0x1F6893CB530 | |
Action | |
AiNamedObject | |
AiObject | |
PlayerbotAIAware | |
PlayerbotAI* botAI = 0x1F6404C6170 | |
Player* bot = 0x1F65E9E59A0 | |
AiObjectContext* context = 0x1F65C63D5E0 | |
ChatHelper* chat = 0x1F6404C6170 | |
std::string name = "bg status" | |
bool verbose = 0x0 | |
float relevance = 100.000000 | |
Local BGStatusAction* this = 0x1F6893CB530 | |
Action | |
AiNamedObject | |
AiObject | |
PlayerbotAIAware | |
PlayerbotAI* botAI = 0x1F6404C6170 | |
Player* bot = 0x1F65E9E59A0 | |
AiObjectContext* context = 0x1F65C63D5E0 | |
ChatHelper* chat = 0x1F6404C6170 | |
std::string name = "bg status" | |
bool verbose = 0x0 | |
float relevance = 100.000000 | |
Local BGStatusAction* this = 0xB7DC3FEEF0 | |
Action | |
AiNamedObject | |
AiObject | |
PlayerbotAIAware | |
PlayerbotAI* botAI = 0x7574617473206762 | |
Player* bot = 0x73 | |
AiObjectContext* context = 0x9 | |
ChatHelper* chat = 0xF <Unable to read memory> | |
std::string name = "" | |
bool verbose = 0x8 | |
float relevance = 0.000000 | |
Parameter Event* event = 0xAF66318 | |
Parameter Event* event = 0x49DC8B4C | |
Local unsigned int Time1 = 0x0 <Unable to read memory> | |
Local PvPDifficultyEntry* pvpDiff = <Unable to read memory> | |
Local BattlegroundBracketId bracketId = 0xB7DC3FE7D0 | |
Local unsigned int Time2 = 0x0 <Unable to read memory> | |
Local BattlegroundTypeId _bgTypeId = 0xB7DC3FE770 | |
Local BattlegroundQueueTypeId queueTypeId = 0xB7DC3FE772 | |
Local bool isArena = 0xB7DC3FE771 | |
Local ArenaType arenaType = 0x0 <Unable to read memory> | |
Local WorldPacket p | |
ByteBuffer | |
unsigned int _rpos = 0x27 | |
unsigned int _wpos = 0x27 | |
std::vector<unsigned char,std::allocator<unsigned char> > _storage | |
std::_Compressed_pair<std::allocator<unsigned char>,std::_Vector_val<std::_Simple_types<unsigned char> >,1> _Mypair = 0xB7DC3FE848 | |
unsigned int m_opcode = 0x2D4 | |
std::chrono::time_point<std::chrono::steady_clock,std::chrono::duration<__int64,std::ratio<1,1000000000> > > m_receivedTime | |
std::chrono::duration<__int64,std::ratio<1,1000000000> > _MyDur | |
int _MyRep = 0x0 | |
Local TeamId teamId = 0xB7DC3FE7F0 | |
Local bool IsRandomBot = 0xB7DC3FE798 | |
Local Battleground* bg = <Unable to read memory> | |
Local unsigned int mapId = 0x0 <Unable to read memory> | |
Local std::string _bgType = "Random" | |
Local unsigned int type = 0xB7DC3FE773 | |
Local std::exception& e = 0x1F668C102C0 | |
__std_exception_data _Data | |
char* _What = 0x10A000B0009000A <Unable to read memory> | |
bool _DoFree = 0xC | |
Local std::map<std::basic_string<char,std::char_traits<char>,std::allocator<char> >,PositionInfo,std::less<std::basic_string<char,std::char_traits<char>,std::allocator<char> > >,std::allocator<std::pair<std::basic_string<char,std::char_traits<char>,std::allocator<char> > const ,PositionInfo> > >& posMap = <Unable to read memory> | |
Local WorldPacket packet | |
ByteBuffer | |
unsigned int _rpos = 0x8 <Unable to read memory> | |
unsigned int _wpos = 0x10 <Unable to read memory> | |
std::vector<unsigned char,std::allocator<unsigned char> > _storage | |
std::_Compressed_pair<std::allocator<unsigned char>,std::_Vector_val<std::_Simple_types<unsigned char> >,1> _Mypair = 0x18 | |
unsigned int m_opcode = 0x30 <Unable to read memory> | |
std::chrono::time_point<std::chrono::steady_clock,std::chrono::duration<__int64,std::ratio<1,1000000000> > > m_receivedTime | |
std::chrono::duration<__int64,std::ratio<1,1000000000> > _MyDur | |
int _MyRep = 0x38 <Unable to read memory> | |
Local PositionInfo pos | |
float x = 0.000000 | |
float y = 0.000000 | |
float z = 0.000032 | |
bool valueSet = 0xFA | |
unsigned int mapId = 0x68C10000 | |
Local std::exception& e = NULL | |
Local Battleground* bg = <Unable to read memory> | |
Local std::exception& e = 0x80 | |
__std_exception_data _Data | |
char* _What = <Unable to read memory> | |
bool _DoFree = 0x90 <Unable to read memory> | |
Local BattlegroundQueue& bgQueue = <Unable to read memory> | |
Local unsigned int timer = 0x0 <Unable to read memory> | |
Local GroupQueueInfo ginfo | |
std::set<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid> > Players | |
std::_Tree<std::_Tset_traits<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid>,0> > | |
<user defined> _Copy_tag = 0x0 <Unable to read memory> | |
<user defined> _Move_tag = 0x0 <Unable to read memory> | |
std::_Compressed_pair<std::less<ObjectGuid>,std::_Compressed_pair<std::allocator<std::_Tree_node<ObjectGuid,void *> >,std::_Tree_val<std::_Tree_simple_types<ObjectGuid> >,1>,1> _Mypair = 0x0 | |
int teamId = 0x10 <Unable to read memory> | |
int RealTeamID = 0x14 <Unable to read memory> | |
unsigned int BgTypeId = 0x18 <Unable to read memory> | |
bool IsRated = 0x19 <Unable to read memory> | |
unsigned int ArenaType = 0x1A <Unable to read memory> | |
unsigned int ArenaTeamId = 0x1C <Unable to read memory> | |
unsigned int JoinTime = 0x20 <Unable to read memory> | |
unsigned int RemoveInviteTime = 0x24 <Unable to read memory> | |
unsigned int IsInvitedToBGInstanceGUID = 0x28 <Unable to read memory> | |
unsigned int ArenaTeamRating = 0x2C <Unable to read memory> | |
unsigned int ArenaMatchmakerRating = 0x30 <Unable to read memory> | |
unsigned int OpponentsTeamRating = 0x34 <Unable to read memory> | |
unsigned int OpponentsMatchmakerRating = 0x38 <Unable to read memory> | |
unsigned int PreviousOpponentsTeamId = 0x3C <Unable to read memory> | |
unsigned int BracketId = 0x40 <Unable to read memory> | |
unsigned int GroupType = 0x41 <Unable to read memory> | |
Local Battleground* bg = <Unable to read memory> | |
Local std::exception& e = 0x1F69173AD70 | |
__std_exception_data _Data | |
char* _What = "p�s��" | |
bool _DoFree = 0x0 | |
Local Battleground* bg = <Unable to read memory> | |
Local WorldPacket emptyPacket | |
ByteBuffer | |
unsigned int _rpos = 0x8 <Unable to read memory> | |
unsigned int _wpos = 0x10 <Unable to read memory> | |
std::vector<unsigned char,std::allocator<unsigned char> > _storage | |
std::_Compressed_pair<std::allocator<unsigned char>,std::_Vector_val<std::_Simple_types<unsigned char> >,1> _Mypair = 0x18 | |
unsigned int m_opcode = 0x30 <Unable to read memory> | |
std::chrono::time_point<std::chrono::steady_clock,std::chrono::duration<__int64,std::ratio<1,1000000000> > > m_receivedTime | |
std::chrono::duration<__int64,std::ratio<1,1000000000> > _MyDur | |
int _MyRep = 0x38 <Unable to read memory> | |
Local std::map<std::basic_string<char,std::char_traits<char>,std::allocator<char> >,PositionInfo,std::less<std::basic_string<char,std::char_traits<char>,std::allocator<char> > >,std::allocator<std::pair<std::basic_string<char,std::char_traits<char>,std::allocator<char> > const ,PositionInfo> > >& posMap = <Unable to read memory> | |
Local WorldPacket packet | |
ByteBuffer | |
unsigned int _rpos = 0x8 <Unable to read memory> | |
unsigned int _wpos = 0x10 <Unable to read memory> | |
std::vector<unsigned char,std::allocator<unsigned char> > _storage | |
std::_Compressed_pair<std::allocator<unsigned char>,std::_Vector_val<std::_Simple_types<unsigned char> >,1> _Mypair = 0x18 | |
unsigned int m_opcode = 0x30 <Unable to read memory> | |
std::chrono::time_point<std::chrono::steady_clock,std::chrono::duration<__int64,std::ratio<1,1000000000> > > m_receivedTime | |
std::chrono::duration<__int64,std::ratio<1,1000000000> > _MyDur | |
int _MyRep = 0x38 <Unable to read memory> | |
Local PositionInfo pos | |
float x = 0x0 <Unable to read memory> | |
float y = 0x4 <Unable to read memory> | |
float z = 0x8 <Unable to read memory> | |
bool valueSet = 0xC <Unable to read memory> | |
unsigned int mapId = 0x10 <Unable to read memory> | |
Local std::exception& e = NULL | |
Local TeamId teamId = 0x0 <Unable to read memory> | |
Local WorldPacket packet | |
ByteBuffer | |
unsigned int _rpos = 0x8 <Unable to read memory> | |
unsigned int _wpos = 0x10 <Unable to read memory> | |
std::vector<unsigned char,std::allocator<unsigned char> > _storage | |
std::_Compressed_pair<std::allocator<unsigned char>,std::_Vector_val<std::_Simple_types<unsigned char> >,1> _Mypair = 0x18 | |
unsigned int m_opcode = 0x30 <Unable to read memory> | |
std::chrono::time_point<std::chrono::steady_clock,std::chrono::duration<__int64,std::ratio<1,1000000000> > > m_receivedTime | |
std::chrono::duration<__int64,std::ratio<1,1000000000> > _MyDur | |
int _MyRep = 0x38 <Unable to read memory> | |
Local std::exception& e = 0x1F65F0DDF50 | |
__std_exception_data _Data | |
char* _What = "P� | |
_�" | |
bool _DoFree = 0x0 | |
Local std::exception& e = 0x7FF709AC94B6 | |
__std_exception_data _Data | |
char* _What = 0x3949038E38E38E38 <Unable to read memory> | |
bool _DoFree = 0x46 | |
Local WorldPacket emptyPacket | |
ByteBuffer | |
unsigned int _rpos = 0x0 | |
unsigned int _wpos = 0x0 | |
std::vector<unsigned char,std::allocator<unsigned char> > _storage | |
std::_Compressed_pair<std::allocator<unsigned char>,std::_Vector_val<std::_Simple_types<unsigned char> >,1> _Mypair = 0xB7DC3FEA78 | |
unsigned int m_opcode = 0x0 | |
std::chrono::time_point<std::chrono::steady_clock,std::chrono::duration<__int64,std::ratio<1,1000000000> > > m_receivedTime | |
std::chrono::duration<__int64,std::ratio<1,1000000000> > _MyDur | |
int _MyRep = 0x0 | |
Local std::map<std::basic_string<char,std::char_traits<char>,std::allocator<char> >,PositionInfo,std::less<std::basic_string<char,std::char_traits<char>,std::allocator<char> > >,std::allocator<std::pair<std::basic_string<char,std::char_traits<char>,std::allocator<char> > const ,PositionInfo> > >& posMap = <Unable to read memory> | |
Local PositionInfo pos2 | |
float x = 0x0 <Unable to read memory> | |
float y = 0x4 <Unable to read memory> | |
float z = 0x8 <Unable to read memory> | |
bool valueSet = 0xC <Unable to read memory> | |
unsigned int mapId = 0x10 <Unable to read memory> | |
Local WorldPacket packet | |
ByteBuffer | |
unsigned int _rpos = 0x9 | |
unsigned int _wpos = 0x9 | |
std::vector<unsigned char,std::allocator<unsigned char> > _storage | |
std::_Compressed_pair<std::allocator<unsigned char>,std::_Vector_val<std::_Simple_types<unsigned char> >,1> _Mypair = 0xB7DC3FE8F8 | |
unsigned int m_opcode = 0x2D5 | |
std::chrono::time_point<std::chrono::steady_clock,std::chrono::duration<__int64,std::ratio<1,1000000000> > > m_receivedTime | |
std::chrono::duration<__int64,std::ratio<1,1000000000> > _MyDur | |
int _MyRep = 0x0 | |
Local PositionInfo pos | |
float x = 0x0 <Unable to read memory> | |
float y = 0x4 <Unable to read memory> | |
float z = 0x8 <Unable to read memory> | |
bool valueSet = 0xC <Unable to read memory> | |
unsigned int mapId = 0x10 <Unable to read memory> | |
Local std::exception& e = 0x1F600000000 | |
__std_exception_data _Data | |
char* _What = 0x10148F4E43CC8DF <Unable to read memory> | |
bool _DoFree = 0xEE | |
Local BattlegroundQueue& bgQueue = <Unable to read memory> | |
Local GroupQueueInfo ginfo | |
std::set<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid> > Players | |
std::_Tree<std::_Tset_traits<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid>,0> > | |
<user defined> _Copy_tag = 0x0 | |
<user defined> _Move_tag = 0x0 | |
std::_Compressed_pair<std::less<ObjectGuid>,std::_Compressed_pair<std::allocator<std::_Tree_node<ObjectGuid,void *> >,std::_Tree_val<std::_Tree_simple_types<ObjectGuid> >,1>,1> _Mypair = 0xB7DC3FE870 | |
int teamId = 0x1 | |
int RealTeamID = 0x1F6 | |
unsigned int BgTypeId = 0x9 | |
bool IsRated = 0x0 | |
unsigned int ArenaType = 0x0 | |
unsigned int ArenaTeamId = 0xB7 | |
unsigned int JoinTime = 0x2DD72240 | |
unsigned int RemoveInviteTime = 0x1F6 | |
unsigned int IsInvitedToBGInstanceGUID = 0xDC3FE9D0 | |
unsigned int ArenaTeamRating = 0xB7 | |
unsigned int ArenaMatchmakerRating = 0x2 | |
unsigned int OpponentsTeamRating = 0xBF109B18 | |
unsigned int OpponentsMatchmakerRating = 0xBE88C689 | |
unsigned int PreviousOpponentsTeamId = 0x1F6 | |
unsigned int BracketId = 0x23 | |
unsigned int GroupType = 0x0 | |
Local std::exception& e = 0x1F668C27D00 | |
__std_exception_data _Data | |
char* _What = "" | |
bool _DoFree = 0x10 | |
Local Battleground* bg = <Unable to read memory> | |
Local std::exception& e = 0x1F6893CF850 | |
__std_exception_data _Data | |
char* _What = " d� | |
�" | |
bool _DoFree = 0xA0 | |
Local std::exception& e = 0x1F668C10000 | |
__std_exception_data _Data | |
char* _What = "�h�" | |
bool _DoFree = 0x70 | |
00007FF709B548AF 000000B7DC3FF0D0 Engine::ListenAndExecute+AF C:\Users\benjy\Documents\GitHub\acplayerbots\azerothcore-wotlk\modules\mod-playerbots\src\strategy\Engine.cpp line 560 | |
Parameter Event* event = 0xAF66318 | |
Parameter Event* event = 0xAF707D0 | |
Local std::basic_ostringstream<char,std::char_traits<char>,std::allocator<char> > out | |
std::basic_ostream<char,std::char_traits<char> > | |
std::basic_ios<char,std::char_traits<char> > | |
std::ios_base | |
failure | |
std::system_error | |
std::_System_error | |
std::runtime_error | |
std::exception | |
__std_exception_data _Data = 0x8 | |
std::error_code _Mycode = 0x18 | |
unsigned int _Stdstr = 0x8 <Unable to read memory> | |
_Iosarray | |
<user defined> std::_Crt_new_delete = 0x0 <Unable to read memory> | |
std::ios_base::_Iosarray* _Next = <Unable to read memory> | |
int _Index = 0x8 <Unable to read memory> | |
long _Lo = 0xC <Unable to read memory> | |
void* _Vp = <Unable to read memory> | |
_Fnarray | |
<user defined> std::_Crt_new_delete = 0x0 <Unable to read memory> | |
std::ios_base::_Fnarray* _Next = <Unable to read memory> | |
int _Index = 0x8 <Unable to read memory> | |
<user defined>* _Pfn = <Unable to read memory> | |
int _Mystate = 0x10 <Unable to read memory> | |
int _Except = 0x14 <Unable to read memory> | |
int _Fmtfl = 0x18 <Unable to read memory> | |
int _Prec = 0x20 <Unable to read memory> | |
int _Wide = 0x28 <Unable to read memory> | |
std::ios_base::_Iosarray* _Arr = <Unable to read memory> | |
std::ios_base::_Fnarray* _Calls = <Unable to read memory> | |
std::locale* _Ploc = <Unable to read memory> | |
std::basic_streambuf<char,std::char_traits<char> >* _Mystrbuf = <Unable to read memory> | |
std::basic_ostream<char,std::char_traits<char> >* _Tiestr = <Unable to read memory> | |
char _Fillch = 0x58 <Unable to read memory> | |
_Sentry_base | |
std::basic_ostream<char,std::char_traits<char> >& _Myostr = <Unable to read memory> | |
sentry | |
std::basic_ostream<char,std::char_traits<char> >::_Sentry_base | |
<user defined> _Myostr = 0x0 <Unable to read memory> | |
bool _Ok = 0x8 <Unable to read memory> | |
std::basic_ios<char,std::char_traits<char> > | |
<user defined> _Mystrbuf = 0x48 <Unable to read memory> | |
<user defined> _Tiestr = 0x50 <Unable to read memory> | |
char _Fillch = 0x58 <Unable to read memory> | |
std::basic_stringbuf<char,std::char_traits<char>,std::allocator<char> > _Stringbuffer | |
std::basic_streambuf<char,std::char_traits<char> > | |
char* _Gfirst = <Unable to read memory> | |
char* _Pfirst = <Unable to read memory> | |
char** _IGfirst = <Unable to read memory> | |
<user defined>* _IPfirst = <Unable to read memory> | |
char* _Gnext = <Unable to read memory> | |
char* _Pnext = <Unable to read memory> | |
<user defined>* _IGnext = <Unable to read memory> | |
<user defined>* _IPnext = <Unable to read memory> | |
int _Gcount = 0x50 <Unable to read memory> | |
int _Pcount = 0x54 <Unable to read memory> | |
int* _IGcount = <Unable to read memory> | |
int* _IPcount = <Unable to read memory> | |
std::locale* _Plocale = <Unable to read memory> | |
_Buffer_view | |
char* _Ptr = <Unable to read memory> | |
unsigned int _Size = 0x10 <Unable to read memory> | |
unsigned int _Res = 0x18 <Unable to read memory> | |
char* _Seekhigh = <Unable to read memory> | |
int _Mystate = 0x78 <Unable to read memory> | |
00007FF709B5367E 000000B7DC3FF3F0 Engine::DoNextAction+70E C:\Users\benjy\Documents\GitHub\acplayerbots\azerothcore-wotlk\modules\mod-playerbots\src\strategy\Engine.cpp line 196 | |
Parameter Unit* unit = NULL | |
Parameter unsigned int depth = 0xB7DC3FF124 | |
Parameter bool minimal = 0xB7DC3FF111 | |
Local int currentTime = 0xB7DC3FF1C0 | |
Local unsigned int iterationsPerTick = 0xB7DC3FF120 | |
Local bool actionExecuted = 0xB7DC3FF110 | |
Local ActionBasket* basket = <Unable to read memory> | |
Local Event event | |
std::string source = "bg status" | |
std::string param = "" | |
WorldPacket packet | |
ByteBuffer | |
unsigned int _rpos = 0x0 | |
unsigned int _wpos = 0x27 | |
std::vector<unsigned char,std::allocator<unsigned char> > _storage = 0xB7DC3FF2E0 | |
unsigned int m_opcode = 0x2D4 | |
std::chrono::time_point<std::chrono::steady_clock,std::chrono::duration<__int64,std::ratio<1,1000000000> > > m_receivedTime | |
std::chrono::duration<__int64,std::ratio<1,1000000000> > _MyDur = 0x0 | |
Player* owner = NULL | |
Local bool skipPrerequisites = 0x0 <Unable to read memory> | |
Local std::_Vector_iterator<std::_Vector_val<std::_Simple_types<Multiplier *> > > i | |
std::_Vector_const_iterator<std::_Vector_val<std::_Simple_types<Multiplier *> > > | |
Multiplier** _Ptr = <Unable to read memory> | |
Local Multiplier* multiplier = <Unable to read memory> | |
00007FF709A44014 000000B7DC3FF530 PlayerbotAI::DoNextAction+4B4 C:\Users\benjy\Documents\GitHub\acplayerbots\azerothcore-wotlk\modules\mod-playerbots\src\PlayerbotAI.cpp line 839 | |
Local Group* group = <Unable to read memory> | |
Local PlayerbotAI* masterBotAI = <Unable to read memory> | |
Local unsigned int dCount = 0x0 <Unable to read memory> | |
Local PlayerbotAI* botAI = <Unable to read memory> | |
Local Player* playerMaster = <Unable to read memory> | |
Local Player* newMaster = <Unable to read memory> | |
Local GroupReference* gref = <Unable to read memory> | |
Local PlayerbotAI* memberBotAI = <Unable to read memory> | |
Local Player* member = <Unable to read memory> | |
Local WorldPacket stop | |
ByteBuffer | |
unsigned int _rpos = 0x73 | |
unsigned int _wpos = 0x0 | |
std::vector<unsigned char,std::allocator<unsigned char> > _storage | |
std::_Compressed_pair<std::allocator<unsigned char>,std::_Vector_val<std::_Simple_types<unsigned char> >,1> _Mypair = 0xB7DC3FF498 | |
unsigned int m_opcode = 0x5D60 | |
std::chrono::time_point<std::chrono::steady_clock,std::chrono::duration<__int64,std::ratio<1,1000000000> > > m_receivedTime | |
std::chrono::duration<__int64,std::ratio<1,1000000000> > _MyDur | |
int _MyRep = 0x0 | |
Local WorldPacket land | |
ByteBuffer | |
unsigned int _rpos = 0x7FF709A3F835 | |
unsigned int _wpos = 0xB7DC3FF748 | |
std::vector<unsigned char,std::allocator<unsigned char> > _storage | |
std::_Compressed_pair<std::allocator<unsigned char>,std::_Vector_val<std::_Simple_types<unsigned char> >,1> _Mypair = 0xB7DC3FF4D8 | |
unsigned int m_opcode = 0xF568 | |
std::chrono::time_point<std::chrono::steady_clock,std::chrono::duration<__int64,std::ratio<1,1000000000> > > m_receivedTime | |
std::chrono::duration<__int64,std::ratio<1,1000000000> > _MyDur | |
int _MyRep = 0x7FF709A469D7 | |
00007FF709A4D4B5 000000B7DC3FF790 PlayerbotAI::UpdateAIInternal+8E5 C:\Users\benjy\Documents\GitHub\acplayerbots\azerothcore-wotlk\modules\mod-playerbots\src\PlayerbotAI.cpp line 342 | |
Parameter unsigned int elapsed = 0xB7DC3FF7A8 | |
Parameter bool minimal = 0xB7DC3FF564 | |
Local PerformanceMonitorOperation* pmo = NULL | |
Local std::vector<ChatCommandHolder,std::allocator<ChatCommandHolder> > delayed | |
std::_Compressed_pair<std::allocator<ChatCommandHolder>,std::_Vector_val<std::_Simple_types<ChatCommandHolder> >,1> _Mypair | |
std::_Vector_val<std::_Simple_types<ChatCommandHolder> > _Myval2 | |
ChatCommandHolder* _Myfirst = NULL | |
ChatCommandHolder* _Mylast = NULL | |
ChatCommandHolder* _Myend = NULL | |
Local std::string mapString = 0xB7DC3FF5A8 <Unable to read memory> | |
Local std::string mapString = "0" | |
Local ExternalEventHelper helper | |
AiObjectContext* aiObjectContext = 0x1F65C63D5E0 | |
PlayerbotAIAware | |
PlayerbotAI* botAI = 0x1F6404C6170 | |
std::vector<std::basic_string<char,std::char_traits<char>,std::allocator<char> >,std::allocator<std::basic_string<char,std::char_traits<char>,std::allocator<char> > > > performanceStack | |
std::_Compressed_pair<std::allocator<std::basic_string<char,std::char_traits<char>,std::allocator<char> > >,std::_Vector_val<std::_Simple_types<std::basic_string<char,std::char_traits<char>,std::allocator<char> > > >,1> _Mypair = 0x1F65C63D5F0 | |
NamedObjectContextList<Strategy> strategyContexts | |
std::vector<NamedObjectContext<Strategy> *,std::allocator<NamedObjectContext<Strategy> *> > contexts = 0x1F65C63D610 | |
NamedObjectContextList<Action> actionContexts | |
std::vector<NamedObjectContext<Action> *,std::allocator<NamedObjectContext<Action> *> > contexts = 0x1F65C63D630 | |
NamedObjectContextList<Trigger> triggerContexts | |
std::vector<NamedObjectContext<Trigger> *,std::allocator<NamedObjectContext<Trigger> *> > contexts = 0x1F65C63D650 | |
NamedObjectContextList<UntypedValue> valueContexts | |
std::vector<NamedObjectContext<UntypedValue> *,std::allocator<NamedObjectContext<UntypedValue> *> > contexts = 0x1F65C63D670 | |
Local ChatCommandHolder holder | |
std::string command = "..." | |
Player* owner = 0x20 | |
Unit | |
WorldObject | |
Object | |
DataMap CustomData = 0x28 | |
unsigned int m_objectType = 0x68 <Unable to read memory> | |
int m_objectTypeId = 0x6C <Unable to read memory> | |
unsigned int m_updateFlag = 0x70 <Unable to read memory> | |
int* m_int32Values = <Unable to read memory> | |
unsigned int* m_uint32Values = <Unable to read memory> | |
float* m_floatValues = <Unable to read memory> | |
UpdateMask _changesMask = 0x80 | |
unsigned int m_valuesCount = 0x90 <Unable to read memory> | |
unsigned int _fieldNotifyFlags = 0x92 <Unable to read memory> | |
bool m_objectUpdated = 0x94 <Unable to read memory> | |
bool m_inWorld = 0x95 <Unable to read memory> | |
PackedGuid m_PackGUID = 0x98 | |
WorldLocation | |
Position | |
PositionXYStreamer | |
Position* Pos = <Unable to read memory> | |
PositionXYZStreamer | |
<user defined> m_pos = 0xC8 <Unable to read memory> | |
PositionXYZOStreamer | |
<user defined> m_pos = 0xC8 <Unable to read memory> | |
float m_positionX = 0xC8 <Unable to read memory> | |
float m_positionY = 0xCC <Unable to read memory> | |
float m_positionZ = 0xD0 <Unable to read memory> | |
float m_orientation = 0xD4 <Unable to read memory> | |
unsigned int m_mapId = 0xD8 <Unable to read memory> | |
FlaggedValuesArray32<int,unsigned int,enum StealthType,2> m_stealth = 0xDC | |
FlaggedValuesArray32<int,unsigned int,enum StealthType,2> m_stealthDetect = 0xE8 | |
FlaggedValuesArray32<int,unsigned int,enum InvisibilityType,12> m_invisibility = 0xF4 | |
FlaggedValuesArray32<int,unsigned int,enum InvisibilityType,12> m_invisibilityDetect = 0x128 | |
FlaggedValuesArray32<int,unsigned int,enum ServerSideVisibilityType,2> m_serverSideVisibility = 0x15C | |
FlaggedValuesArray32<int,unsigned int,enum ServerSideVisibilityType,2> m_serverSideVisibilityDetect = 0x168 | |
unsigned int LastUsedScriptID = 0x174 <Unable to read memory> | |
MovementInfo m_movementInfo = 0x178 | |
ElunaEventProcessor* elunaEvents = <Unable to read memory> | |
std::string m_name = 0x1F0 <Unable to read memory> | |
bool m_isActive = 0x210 <Unable to read memory> | |
bool m_isFarVisible = 0x211 <Unable to read memory> | |
std::optional<float> m_visibilityDistanceOverride = 0x214 <Unable to read memory> | |
bool m_isWorldObject = 0x21C <Unable to read memory> | |
ZoneScript* m_zoneScript = <Unable to read memory> | |
unsigned int _zoneId = 0x228 <Unable to read memory> | |
unsigned int _areaId = 0x22C <Unable to read memory> | |
float _floorZ = 0x230 <Unable to read memory> | |
bool _outdoors = 0x234 <Unable to read memory> | |
LiquidData _liquidData = 0x238 | |
bool _updatePositionData = 0x24C <Unable to read memory> | |
Transport* m_transport = <Unable to read memory> | |
Map* m_currMap = <Unable to read memory> | |
unsigned int m_InstanceId = 0x260 <Unable to read memory> | |
unsigned int m_phaseMask = 0x264 <Unable to read memory> | |
bool m_useCombinedPhases = 0x268 <Unable to read memory> | |
unsigned int m_notifyflags = 0x26A <Unable to read memory> | |
unsigned int m_executed_notifies = 0x26C <Unable to read memory> | |
std::unordered_set<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid>,std::allocator<ObjectGuid> > _allowedLooters = 0x270 | |
unsigned int m_extraAttacks = 0x2B0 <Unable to read memory> | |
bool m_canDualWield = 0x2B4 <Unable to read memory> | |
std::set<Unit *,std::less<Unit *>,std::allocator<Unit *> > m_Controlled = 0x2B8 | |
SafeUnitPointer m_movedByPlayer = 0x2C8 | |
ObjectGuid[7] m_SummonSlot | |
[0] = 0x2D8 <Unable to read memory> | |
[1] = 0x2E0 <Unable to read memory> | |
[2] = 0x2E8 <Unable to read memory> | |
[3] = 0x2F0 <Unable to read memory> | |
[4] = 0x2F8 <Unable to read memory> | |
[5] = 0x300 <Unable to read memory> | |
[6] = 0x308 <Unable to read memory> | |
ObjectGuid[4] m_ObjectSlot | |
[0] = 0x310 <Unable to read memory> | |
[1] = 0x318 <Unable to read memory> | |
[2] = 0x320 <Unable to read memory> | |
[3] = 0x328 <Unable to read memory> | |
float m_modMeleeHitChance = 0x330 <Unable to read memory> | |
float m_modRangedHitChance = 0x334 <Unable to read memory> | |
float m_modSpellHitChance = 0x338 <Unable to read memory> | |
int m_baseSpellCritChance = 0x33C <Unable to read memory> | |
float[7] m_threatModifier | |
[0] = 0x340 <Unable to read memory> | |
[1] = 0x344 <Unable to read memory> | |
[2] = 0x348 <Unable to read memory> | |
[3] = 0x34C <Unable to read memory> | |
[4] = 0x350 <Unable to read memory> | |
[5] = 0x354 <Unable to read memory> | |
[6] = 0x358 <Unable to read memory> | |
float[3] m_modAttackSpeedPct | |
[0] = 0x35C <Unable to read memory> | |
[1] = 0x360 <Unable to read memory> | |
[2] = 0x364 <Unable to read memory> | |
EventProcessor m_Events = 0x368 | |
std::vector<SpellImmune,std::allocator<SpellImmune> >[8] m_spellImmune | |
[0] = 0x388 | |
[1] = 0x3A0 | |
[2] = 0x3B8 | |
[3] = 0x3D0 | |
[4] = 0x3E8 | |
[5] = 0x400 | |
[6] = 0x418 | |
[7] = 0x430 | |
unsigned int m_lastSanctuaryTime = 0x448 <Unable to read memory> | |
std::set<PetAura const *,std::less<PetAura const *>,std::allocator<PetAura const *> > m_petAuras = 0x450 | |
bool IsAIEnabled = 0x460 <Unable to read memory> | |
bool NeedChangeAI = 0x461 <Unable to read memory> | |
bool m_ControlledByPlayer = 0x462 <Unable to read memory> | |
bool m_CreatedByPlayer = 0x463 <Unable to read memory> | |
std::set<SafeUnitPointer *,std::less<SafeUnitPointer *>,std::allocator<SafeUnitPointer *> > SafeUnitPointerSet = 0x468 | |
Position m_last_notify_position = 0x478 | |
unsigned int m_last_notify_mstime = 0x488 <Unable to read memory> | |
unsigned int m_delayed_unit_relocation_timer = 0x48C <Unable to read memory> | |
unsigned int m_delayed_unit_ai_notify_timer = 0x48E <Unable to read memory> | |
bool bRequestForcedVisibilityUpdate = 0x490 <Unable to read memory> | |
Movement::MoveSpline* movespline = <Unable to read memory> | |
UnitAI* i_AI = <Unable to read memory> | |
UnitAI* i_disabledAI = <Unable to read memory> | |
unsigned int m_realRace = 0x4B0 <Unable to read memory> | |
unsigned int m_race = 0x4B1 <Unable to read memory> | |
bool m_AutoRepeatFirstCast = 0x4B2 <Unable to read memory> | |
int[3] m_attackTimer | |
[0] = 0x4B4 <Unable to read memory> | |
[1] = 0x4B8 <Unable to read memory> | |
[2] = 0x4BC <Unable to read memory> | |
float[5] m_createStats | |
[0] = 0x4C0 <Unable to read memory> | |
[1] = 0x4C4 <Unable to read memory> | |
[2] = 0x4C8 <Unable to read memory> | |
[3] = 0x4CC <Unable to read memory> | |
[4] = 0x4D0 <Unable to read memory> | |
std::unordered_set<Unit *,std::hash<Unit *>,std::equal_to<Unit *>,std::allocator<Unit *> > m_attackers = 0x4D8 | |
Unit* m_attacking = <Unable to read memory> | |
int m_deathState = 0x520 <Unable to read memory> | |
int m_procDeep = 0x524 <Unable to read memory> | |
std::list<DynamicObject *,std::allocator<DynamicObject *> > m_dynObj = 0x528 | |
std::list<ObjectGuid,std::allocator<ObjectGuid> > m_gameObj = 0x538 | |
unsigned int m_transform = 0x548 <Unable to read memory> | |
Spell*[4] m_currentSpells | |
[0] = <Unable to read memory> | |
[1] = <Unable to read memory> | |
[2] = <Unable to read memory> | |
[3] = <Unable to read memory> | |
std::multimap<unsigned int,Aura *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,Aura *> > > m_ownedAuras = 0x570 | |
std::multimap<unsigned int,AuraApplication *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,AuraApplication *> > > m_appliedAuras = 0x580 | |
std::list<Aura *,std::allocator<Aura *> > m_removedAuras = 0x590 | |
std::_Tree_iterator<std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,Aura *> > > > m_auraUpdateIterator = 0x5A0 <Unable to read memory> | |
unsigned int m_removedAurasCount = 0x5A8 <Unable to read memory> | |
std::list<AuraEffect *,std::allocator<AuraEffect *> >[317] m_modAuras | |
[0] = 0x5B0 | |
[1] = 0x5C0 | |
[2] = 0x5D0 | |
[3] = 0x5E0 | |
[4] = 0x5F0 | |
[5] = 0x600 | |
[6] = 0x610 | |
[7] = 0x620 | |
[8] = 0x630 | |
[9] = 0x640 | |
std::list<Aura *,std::allocator<Aura *> > m_scAuras = 0x1980 | |
std::list<AuraApplication *,std::allocator<AuraApplication *> > m_interruptableAuras = 0x1990 | |
std::multimap<enum AuraStateType,AuraApplication *,std::less<enum AuraStateType>,std::allocator<std::pair<enum AuraStateType const ,AuraApplication *> > > m_auraStateAuras = 0x19A0 | |
unsigned int m_interruptMask = 0x19B0 <Unable to read memory> | |
float[4] m_auraModifiersGroup | |
[0] = 0x19B4 <Unable to read memory> | |
[1] = 0x19B8 <Unable to read memory> | |
[2] = 0x19BC <Unable to read memory> | |
[3] = 0x19C0 <Unable to read memory> | |
[0] = 0x19B4 | |
float[4] | |
[0] = 0x19C4 <Unable to read memory> | |
[1] = 0x19C8 <Unable to read memory> | |
[2] = 0x19CC <Unable to read memory> | |
[3] = 0x19D0 <Unable to read memory> | |
float[4] | |
[0] = 0x19D4 <Unable to read memory> | |
[1] = 0x19D8 <Unable to read memory> | |
[2] = 0x19DC <Unable to read memory> | |
[3] = 0x19E0 <Unable to read memory> | |
float[4] | |
[0] = 0x19E4 <Unable to read memory> | |
[1] = 0x19E8 <Unable to read memory> | |
[2] = 0x19EC <Unable to read memory> | |
[3] = 0x19F0 <Unable to read memory> | |
float[4] | |
[0] = 0x19F4 <Unable to read memory> | |
[1] = 0x19F8 <Unable to read memory> | |
[2] = 0x19FC <Unable to read memory> | |
[3] = 0x1A00 <Unable to read memory> | |
float[4] | |
[0] = 0x1A04 <Unable to read memory> | |
[1] = 0x1A08 <Unable to read memory> | |
[2] = 0x1A0C <Unable to read memory> | |
[3] = 0x1A10 <Unable to read memory> | |
float[4] | |
[0] = 0x1A14 <Unable to read memory> | |
[1] = 0x1A18 <Unable to read memory> | |
[2] = 0x1A1C <Unable to read memory> | |
[3] = 0x1A20 <Unable to read memory> | |
float[4] | |
[0] = 0x1A24 <Unable to read memory> | |
[1] = 0x1A28 <Unable to read memory> | |
[2] = 0x1A2C <Unable to read memory> | |
[3] = 0x1A30 <Unable to read memory> | |
float[4] | |
[0] = 0x1A34 <Unable to read memory> | |
[1] = 0x1A38 <Unable to read memory> | |
[2] = 0x1A3C <Unable to read memory> | |
[3] = 0x1A40 <Unable to read memory> | |
float[4] | |
[0] = 0x1A44 <Unable to read memory> | |
[1] = 0x1A48 <Unable to read memory> | |
[2] = 0x1A4C <Unable to read memory> | |
[3] = 0x1A50 <Unable to read memory> | |
float[2] m_weaponDamage | |
[0] = 0x1B44 <Unable to read memory> | |
[1] = 0x1B48 <Unable to read memory> | |
[0] = 0x1B44 <Unable to read memory> | |
float[2] | |
[0] = 0x1B4C <Unable to read memory> | |
[1] = 0x1B50 <Unable to read memory> | |
float[2] | |
[0] = 0x1B54 <Unable to read memory> | |
[1] = 0x1B58 <Unable to read memory> | |
bool m_canModifyStats = 0x1B5C <Unable to read memory> | |
std::map<unsigned char,AuraApplication *,std::less<unsigned char>,std::allocator<std::pair<unsigned char const ,AuraApplication *> > > m_visibleAuras = 0x1B60 | |
float[9] m_speed_rate | |
[0] = 0x1B70 <Unable to read memory> | |
[1] = 0x1B74 <Unable to read memory> | |
[2] = 0x1B78 <Unable to read memory> | |
[3] = 0x1B7C <Unable to read memory> | |
[4] = 0x1B80 <Unable to read memory> | |
[5] = 0x1B84 <Unable to read memory> | |
[6] = 0x1B88 <Unable to read memory> | |
[7] = 0x1B8C <Unable to read memory> | |
[8] = 0x1B90 <Unable to read memory> | |
CharmInfo* m_charmInfo = <Unable to read memory> | |
std::list<Player *,std::allocator<Player *> > m_sharedVision = 0x1BA0 | |
MotionMaster* i_motionMaster = <Unable to read memory> | |
unsigned int[4] m_reactiveTimer | |
[0] = 0x1BB8 <Unable to read memory> | |
[1] = 0x1BBC <Unable to read memory> | |
[2] = 0x1BC0 <Unable to read memory> | |
[3] = 0x1BC4 <Unable to read memory> | |
int m_regenTimer = 0x1BC8 <Unable to read memory> | |
ThreatMgr m_ThreatMgr = 0x1BD0 | |
std::map<ObjectGuid,float,std::less<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,float> > > _charmThreatInfo = 0x1C18 | |
Vehicle* m_vehicle = <Unable to read memory> | |
Vehicle* m_vehicleKit = <Unable to read memory> | |
unsigned int m_unitTypeMask = 0x1C38 <Unable to read memory> | |
LiquidTypeEntry* _lastLiquid = <Unable to read memory> | |
bool m_applyResilience = 0x1C48 <Unable to read memory> | |
bool _instantCast = 0x1C49 <Unable to read memory> | |
bool m_cannotReachTarget = 0x1C4A <Unable to read memory> | |
unsigned int m_rootTimes = 0x1C4C <Unable to read memory> | |
unsigned int m_state = 0x1C50 <Unable to read memory> | |
unsigned int m_CombatTimer = 0x1C54 <Unable to read memory> | |
unsigned int m_lastManaUse = 0x1C58 <Unable to read memory> | |
std::list<DiminishingReturn,std::allocator<DiminishingReturn> > m_Diminishing = 0x1C60 | |
HostileRefMgr m_HostileRefMgr = 0x1C70 | |
FollowerRefMgr m_FollowingRefMgr = 0x1CA8 | |
Unit* m_comboTarget = <Unable to read memory> | |
int m_comboPoints = 0x1CE0 <Unable to read memory> | |
std::unordered_set<Unit *,std::hash<Unit *>,std::equal_to<Unit *>,std::allocator<Unit *> > m_ComboPointHolders = 0x1CE8 | |
RedirectThreatInfo _redirectThreatInfo = 0x1D28 | |
bool m_cleanupDone = 0x1D38 <Unable to read memory> | |
bool m_duringRemoveFromWorld = 0x1D39 <Unable to read memory> | |
unsigned int _oldFactionId = 0x1D3C <Unable to read memory> | |
unsigned int _lastExtraAttackSpell = 0x1D40 <Unable to read memory> | |
std::unordered_map<ObjectGuid,unsigned int,std::hash<ObjectGuid>,std::equal_to<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,unsigned int> > > extraAttacksTargets = 0x1D48 | |
ObjectGuid _lastDamagedTargetGuid = 0x1D88 <Unable to read memory> | |
GridObject<Player> | |
GridReference<Player> _gridRef = 0x1D90 | |
std::string autoReplyMsg = 0x1DB8 <Unable to read memory> | |
PlayerTaxi m_taxi | |
unsigned int[14] m_taximask | |
[0] = 0x1DD8 <Unable to read memory> | |
[1] = 0x1DDC <Unable to read memory> | |
[2] = 0x1DE0 <Unable to read memory> | |
[3] = 0x1DE4 <Unable to read memory> | |
[4] = 0x1DE8 <Unable to read memory> | |
[5] = 0x1DEC <Unable to read memory> | |
[6] = 0x1DF0 <Unable to read memory> | |
[7] = 0x1DF4 <Unable to read memory> | |
[8] = 0x1DF8 <Unable to read memory> | |
[9] = 0x1DFC <Unable to read memory> | |
std::vector<unsigned int,std::allocator<unsigned int> > m_TaxiDestinations = 0x1E10 | |
unsigned int _taxiSegment = 0x1E28 <Unable to read memory> | |
int m_logintime = 0x1E30 <Unable to read memory> | |
int m_Last_tick = 0x1E38 <Unable to read memory> | |
unsigned int[2] m_Played_time | |
[0] = 0x1E40 <Unable to read memory> | |
[1] = 0x1E44 <Unable to read memory> | |
bool m_mailsUpdated = 0x1E48 <Unable to read memory> | |
unsigned int unReadMails = 0x1E49 <Unable to read memory> | |
int m_nextMailDelivereTime = 0x1E50 <Unable to read memory> | |
std::unordered_map<unsigned int,Item *,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,Item *> > > mMitems | |
std::_Hash<std::_Umap_traits<unsigned int,Item *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,Item *> >,0> > | |
<user defined> _Min_buckets_construct_ptr = 0x1E58 | |
_Clear_guard | |
std::_Hash<std::_Umap_traits<unsigned int,Item *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,Item *> >,0> >* _Target = <Unable to read memory> | |
_Range_eraser | |
std::list<std::pair<unsigned int const ,Item *>,std::allocator<std::pair<unsigned int const ,Item *> > >& _List = <Unable to read memory> | |
std::_List_node<std::pair<unsigned int const ,Item *>,void *>* _Predecessor = <Unable to read memory> | |
std::_List_node<std::pair<unsigned int const ,Item *>,void *>* _Next = <Unable to read memory> | |
<user defined> _Equal_range_result = 0x1E58 | |
<user defined> _Multi_equal_check_result = 0x1E58 | |
std::_Umap_traits<unsigned int,Item *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,Item *> >,0> _Traitsobj = 0x1E58 <Unable to read memory> | |
std::list<std::pair<unsigned int const ,Item *>,std::allocator<std::pair<unsigned int const ,Item *> > > _List = 0x1E60 | |
std::_Hash_vec<std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,Item *> > > > > > _Vec = 0x1E70 | |
unsigned int _Mask = 0x1E88 <Unable to read memory> | |
unsigned int _Maxidx = 0x1E90 <Unable to read memory> | |
PvPInfo pvpInfo | |
bool IsHostile = 0x1E98 <Unable to read memory> | |
bool IsInHostileArea = 0x1E99 <Unable to read memory> | |
bool IsInNoPvPArea = 0x1E9A <Unable to read memory> | |
bool IsInFFAPvPArea = 0x1E9B <Unable to read memory> | |
int EndTimer = 0x1EA0 <Unable to read memory> | |
int FFAPvPEndTimer = 0x1EA8 <Unable to read memory> | |
std::unique_ptr<DuelInfo,std::default_delete<DuelInfo> > duel | |
std::_Compressed_pair<std::default_delete<DuelInfo>,DuelInfo *,1> _Mypair = 0x1EB0 <Unable to read memory> | |
PlayerMenu* PlayerTalkClass = <Unable to read memory> | |
std::vector<ItemSetEffect *,std::allocator<ItemSetEffect *> > ItemSetEff | |
std::_Compressed_pair<std::allocator<ItemSetEffect *>,std::_Vector_val<std::_Simple_types<ItemSetEffect *> >,1> _Mypair = 0x1EC0 | |
SafeUnitPointer m_mover | |
Unit* ptr = <Unable to read memory> | |
Unit* defaultValue = <Unable to read memory> | |
WorldObject* m_seer = <Unable to read memory> | |
std::set<Unit *,std::less<Unit *>,std::allocator<Unit *> > m_isInSharedVisionOf | |
std::_Tree<std::_Tset_traits<Unit *,std::less<Unit *>,std::allocator<Unit *>,0> > | |
<user defined> _Copy_tag = 0x1EF0 <Unable to read memory> | |
<user defined> _Move_tag = 0x1EF0 <Unable to read memory> | |
std::_Compressed_pair<std::less<Unit *>,std::_Compressed_pair<std::allocator<std::_Tree_node<Unit *,void *> >,std::_Tree_val<std::_Tree_simple_types<Unit *> >,1>,1> _Mypair = 0x1EF0 | |
unsigned int m_recallMap = 0x1F00 <Unable to read memory> | |
float m_recallX = 0x1F04 <Unable to read memory> | |
float m_recallY = 0x1F08 <Unable to read memory> | |
float m_recallZ = 0x1F0C <Unable to read memory> | |
float m_recallO = 0x1F10 <Unable to read memory> | |
unsigned int m_homebindMapId = 0x1F14 <Unable to read memory> | |
unsigned int m_homebindAreaId = 0x1F18 <Unable to read memory> | |
float m_homebindX = 0x1F1C <Unable to read memory> | |
float m_homebindY = 0x1F20 <Unable to read memory> | |
float m_homebindZ = 0x1F24 <Unable to read memory> | |
std::unordered_set<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid>,std::allocator<ObjectGuid> > m_clientGUIDs | |
std::_Hash<std::_Uset_traits<ObjectGuid,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<ObjectGuid>,0> > | |
<user defined> _Min_buckets_construct_ptr = 0x1F28 | |
_Clear_guard | |
std::_Hash<std::_Uset_traits<ObjectGuid,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<ObjectGuid>,0> >* _Target = <Unable to read memory> | |
<user defined> _Range_eraser = 0x1F28 | |
<user defined> _Equal_range_result = 0x1F28 | |
<user defined> _Multi_equal_check_result = 0x1F28 | |
std::_Uset_traits<ObjectGuid,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<ObjectGuid>,0> _Traitsobj = 0x1F28 <Unable to read memory> | |
std::list<ObjectGuid,std::allocator<ObjectGuid> > _List = 0x1F30 | |
std::_Hash_vec<std::allocator<std::_List_unchecked_const_iterator<std::_List_val<std::_List_simple_types<ObjectGuid> >,std::_Iterator_base0> > > _Vec = 0x1F40 | |
unsigned int _Mask = 0x1F58 <Unable to read memory> | |
unsigned int _Maxidx = 0x1F60 <Unable to read memory> | |
std::vector<Unit *,std::allocator<Unit *> > m_newVisible | |
std::_Compressed_pair<std::allocator<Unit *>,std::_Vector_val<std::_Simple_types<Unit *> >,1> _Mypair = 0x1F68 | |
unsigned int[9] m_forced_speed_changes | |
[0] = 0x1F80 <Unable to read memory> | |
[1] = 0x1F81 <Unable to read memory> | |
[2] = 0x1F82 <Unable to read memory> | |
[3] = 0x1F83 <Unable to read memory> | |
[4] = 0x1F84 <Unable to read memory> | |
[5] = 0x1F85 <Unable to read memory> | |
[6] = 0x1F86 <Unable to read memory> | |
[7] = 0x1F87 <Unable to read memory> | |
[8] = 0x1F88 <Unable to read memory> | |
std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > m_DFQuests | |
std::_Tree<std::_Tset_traits<unsigned int,std::less<unsigned int>,std::allocator<unsigned int>,0> > | |
<user defined> _Copy_tag = 0x1F90 <Unable to read memory> | |
<user defined> _Move_tag = 0x1F90 <Unable to read memory> | |
std::_Compressed_pair<std::less<unsigned int>,std::_Compressed_pair<std::allocator<std::_Tree_node<unsigned int,void *> >,std::_Tree_val<std::_Tree_simple_types<unsigned int> >,1>,1> _Mypair = 0x1F90 | |
unsigned int m_HomebindTimer = 0x1FA0 <Unable to read memory> | |
bool m_InstanceValid = 0x1FA4 <Unable to read memory> | |
Spell* m_spellModTakingSpell = <Unable to read memory> | |
bool isDebugAreaTriggers = 0x1FB0 <Unable to read memory> | |
unsigned int m_pendingSpectatorForBG = 0x1FB4 <Unable to read memory> | |
unsigned int m_pendingSpectatorInviteInstanceId = 0x1FB8 <Unable to read memory> | |
std::set<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid> > m_receivedSpectatorResetFor | |
std::_Tree<std::_Tset_traits<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid>,0> > | |
<user defined> _Copy_tag = 0x1FC0 | |
<user defined> _Move_tag = 0x1FC0 | |
std::_Compressed_pair<std::less<ObjectGuid>,std::_Compressed_pair<std::allocator<std::_Tree_node<ObjectGuid,void *> >,std::_Tree_val<std::_Tree_simple_types<ObjectGuid> >,1>,1> _Mypair = 0x1FC0 | |
ObjectGuid m_drwGUID | |
unsigned int _guid = 0x1FD0 <Unable to read memory> | |
unsigned int m_charmUpdateTimer = 0x1FD8 <Unable to read memory> | |
std::list<ObjectGuid,std::allocator<ObjectGuid> > WhisperList | |
_List_node_remove_op | |
std::list<ObjectGuid,std::allocator<ObjectGuid> >& _List = <Unable to read memory> | |
std::_List_node<ObjectGuid,void *>* _Head = <Unable to read memory> | |
std::_List_node<ObjectGuid,void *>** _Tail = <Unable to read memory> | |
std::_Compressed_pair<std::allocator<std::_List_node<ObjectGuid,void *> >,std::_List_val<std::_List_simple_types<ObjectGuid> >,1> _Mypair = 0x1FE0 | |
bool m_NeedToSaveGlyphs = 0x1FF0 <Unable to read memory> | |
unsigned int m_MountBlockId = 0x1FF4 <Unable to read memory> | |
float m_realDodge = 0x1FF8 <Unable to read memory> | |
float m_realParry = 0x1FFC <Unable to read memory> | |
unsigned int[10] m_charmAISpells | |
[0] = 0x2000 <Unable to read memory> | |
[1] = 0x2004 <Unable to read memory> | |
[2] = 0x2008 <Unable to read memory> | |
[3] = 0x200C <Unable to read memory> | |
[4] = 0x2010 <Unable to read memory> | |
[5] = 0x2014 <Unable to read memory> | |
[6] = 0x2018 <Unable to read memory> | |
[7] = 0x201C <Unable to read memory> | |
[8] = 0x2020 <Unable to read memory> | |
[9] = 0x2024 <Unable to read memory> | |
unsigned int m_AreaID = 0x2028 <Unable to read memory> | |
unsigned int m_regenTimerCount = 0x202C <Unable to read memory> | |
unsigned int m_foodEmoteTimerCount = 0x2030 <Unable to read memory> | |
float[7] m_powerFraction | |
[0] = 0x2034 <Unable to read memory> | |
[1] = 0x2038 <Unable to read memory> | |
[2] = 0x203C <Unable to read memory> | |
[3] = 0x2040 <Unable to read memory> | |
[4] = 0x2044 <Unable to read memory> | |
[5] = 0x2048 <Unable to read memory> | |
[6] = 0x204C <Unable to read memory> | |
unsigned int m_contestedPvPTimer = 0x2050 <Unable to read memory> | |
BgBattlegroundQueueID_Rec | |
unsigned int bgQueueTypeId = 0x20 <Unable to read memory> | |
unsigned int invitedToInstance = 0x24 <Unable to read memory> | |
std::array<Player::BgBattlegroundQueueID_Rec,2> _BgBattlegroundQueueID | |
value_type | |
unsigned int bgQueueTypeId = 0x2054 <Unable to read memory> | |
unsigned int invitedToInstance = 0x2058 <Unable to read memory> | |
Player::BgBattlegroundQueueID_Rec[2] _Elems | |
[0] = 0x2054 <Unable to read memory> | |
[1] = 0x205C <Unable to read memory> | |
BGData m_bgData | |
unsigned int bgInstanceID = 0x2068 <Unable to read memory> | |
unsigned int bgTypeID = 0x206C <Unable to read memory> | |
int bgTeamId = 0x2070 <Unable to read memory> | |
unsigned int bgQueueSlot = 0x2074 <Unable to read memory> | |
bool isInvited = 0x2078 <Unable to read memory> | |
bool bgIsRandom = 0x2079 <Unable to read memory> | |
std::set<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid> > bgAfkReporter = 0x2080 | |
unsigned int bgAfkReportedCount = 0x2090 <Unable to read memory> | |
int bgAfkReportedTimer = 0x2098 <Unable to read memory> | |
bool m_IsBGRandomWinner = 0x20A0 <Unable to read memory> | |
EntryPointData m_entryPointData | |
unsigned int mountSpell = 0x20A8 <Unable to read memory> | |
std::vector<unsigned int,std::allocator<unsigned int> > taxiPath = 0x20B0 | |
WorldLocation joinPos = 0x20C8 | |
std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > m_timedquests | |
std::_Tree<std::_Tset_traits<unsigned int,std::less<unsigned int>,std::allocator<unsigned int>,0> > | |
<user defined> _Copy_tag = 0x20E0 <Unable to read memory> | |
<user defined> _Move_tag = 0x20E0 <Unable to read memory> | |
std::_Compressed_pair<std::less<unsigned int>,std::_Compressed_pair<std::allocator<std::_Tree_node<unsigned int,void *> >,std::_Tree_val<std::_Tree_simple_types<unsigned int> >,1>,1> _Mypair = 0x20E0 | |
std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > m_weeklyquests | |
std::_Tree<std::_Tset_traits<unsigned int,std::less<unsigned int>,std::allocator<unsigned int>,0> > | |
<user defined> _Copy_tag = 0x20F0 | |
<user defined> _Move_tag = 0x20F0 | |
std::_Compressed_pair<std::less<unsigned int>,std::_Compressed_pair<std::allocator<std::_Tree_node<unsigned int,void *> >,std::_Tree_val<std::_Tree_simple_types<unsigned int> >,1>,1> _Mypair = 0x20F0 | |
std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > m_monthlyquests | |
std::_Tree<std::_Tset_traits<unsigned int,std::less<unsigned int>,std::allocator<unsigned int>,0> > | |
<user defined> _Copy_tag = 0x2100 | |
<user defined> _Move_tag = 0x2100 | |
std::_Compressed_pair<std::less<unsigned int>,std::_Compressed_pair<std::allocator<std::_Tree_node<unsigned int,void *> >,std::_Tree_val<std::_Tree_simple_types<unsigned int> >,1>,1> _Mypair = 0x2100 | |
std::unordered_map<unsigned int,std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> >,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > > > > m_seasonalquests | |
std::_Hash<std::_Umap_traits<unsigned int,std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> >,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > > >,0> > | |
<user defined> _Min_buckets_construct_ptr = 0x2110 | |
_Clear_guard | |
std::_Hash<std::_Umap_traits<unsigned int,std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> >,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > > >,0> >* _Target = <Unable to read memory> | |
_Range_eraser | |
std::list<std::pair<unsigned int const ,std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > >,std::allocator<std::pair<unsigned int const ,std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > > > >& _List = <Unable to read memory> | |
std::_List_node<std::pair<unsigned int const ,std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > >,void *>* _Predecessor = <Unable to read memory> | |
std::_List_node<std::pair<unsigned int const ,std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > >,void *>* _Next = <Unable to read memory> | |
<user defined> _Equal_range_result = 0x2110 | |
<user defined> _Multi_equal_check_result = 0x2110 | |
std::_Umap_traits<unsigned int,std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> >,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > > >,0> _Traitsobj = 0x2110 <Unable to read memory> | |
std::list<std::pair<unsigned int const ,std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > >,std::allocator<std::pair<unsigned int const ,std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > > > > _List = 0x2118 | |
std::_Hash_vec<std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > > > > > > > _Vec = 0x2128 | |
unsigned int _Mask = 0x2140 <Unable to read memory> | |
unsigned int _Maxidx = 0x2148 <Unable to read memory> | |
ObjectGuid m_divider | |
unsigned int _guid = 0x2150 <Unable to read memory> | |
unsigned int m_ingametime = 0x2158 <Unable to read memory> | |
int m_lastHonorUpdateTime = 0x2160 <Unable to read memory> | |
ObjectGuid m_lootGuid | |
unsigned int _guid = 0x2168 <Unable to read memory> | |
int m_team = 0x2170 <Unable to read memory> | |
unsigned int m_nextSave = 0x2174 <Unable to read memory> | |
unsigned int m_additionalSaveTimer = 0x2178 <Unable to read memory> | |
unsigned int m_additionalSaveMask = 0x217A <Unable to read memory> | |
unsigned int m_hostileReferenceCheckTimer = 0x217C <Unable to read memory> | |
int m_speakTime = 0x2180 <Unable to read memory> | |
unsigned int m_speakCount = 0x2188 <Unable to read memory> | |
int m_dungeonDifficulty = 0x218C <Unable to read memory> | |
int m_raidDifficulty = 0x2190 <Unable to read memory> | |
int m_raidMapDifficulty = 0x2194 <Unable to read memory> | |
unsigned int m_atLoginFlags = 0x2198 <Unable to read memory> | |
Item*[150] m_items | |
[0] = <Unable to read memory> | |
[1] = <Unable to read memory> | |
[2] = <Unable to read memory> | |
[3] = <Unable to read memory> | |
[4] = <Unable to read memory> | |
[5] = <Unable to read memory> | |
[6] = <Unable to read memory> | |
[7] = <Unable to read memory> | |
[8] = <Unable to read memory> | |
[9] = <Unable to read memory> | |
unsigned int m_currentBuybackSlot = 0x2650 <Unable to read memory> | |
std::vector<Item *,std::allocator<Item *> > m_itemUpdateQueue | |
std::_Compressed_pair<std::allocator<Item *>,std::_Vector_val<std::_Simple_types<Item *> >,1> _Mypair = 0x2658 | |
bool m_itemUpdateQueueBlocked = 0x2670 <Unable to read memory> | |
unsigned int m_ExtraFlags = 0x2674 <Unable to read memory> | |
std::map<unsigned int,QuestStatusData,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,QuestStatusData> > > m_QuestStatus | |
std::_Tree<std::_Tmap_traits<unsigned int,QuestStatusData,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,QuestStatusData> >,0> > | |
<user defined> value_compare = 0x2678 <Unable to read memory> | |
<user defined> _Copy_tag = 0x2678 <Unable to read memory> | |
<user defined> _Move_tag = 0x2678 <Unable to read memory> | |
std::_Compressed_pair<std::less<unsigned int>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<unsigned int const ,QuestStatusData>,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,QuestStatusData> > >,1>,1> _Mypair = 0x2678 | |
<user defined> value_compare = 0x2678 | |
std::map<unsigned int,bool,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,bool> > > m_QuestStatusSave | |
std::_Tree<std::_Tmap_traits<unsigned int,bool,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,bool> >,0> > | |
<user defined> value_compare = 0x2688 | |
<user defined> _Copy_tag = 0x2688 | |
<user defined> _Move_tag = 0x2688 | |
std::_Compressed_pair<std::less<unsigned int>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<unsigned int const ,bool>,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,bool> > >,1>,1> _Mypair = 0x2688 | |
<user defined> value_compare = 0x2688 | |
std::unordered_set<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<unsigned int> > m_RewardedQuests | |
std::_Hash<std::_Uset_traits<unsigned int,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<unsigned int>,0> > | |
<user defined> _Min_buckets_construct_ptr = 0x2698 | |
_Clear_guard | |
std::_Hash<std::_Uset_traits<unsigned int,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<unsigned int>,0> >* _Target = <Unable to read memory> | |
_Range_eraser | |
std::list<unsigned int,std::allocator<unsigned int> >& _List = <Unable to read memory> | |
std::_List_node<unsigned int,void *>* _Predecessor = <Unable to read memory> | |
std::_List_node<unsigned int,void *>* _Next = <Unable to read memory> | |
<user defined> _Equal_range_result = 0x2698 | |
<user defined> _Multi_equal_check_result = 0x2698 | |
std::_Uset_traits<unsigned int,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<unsigned int>,0> _Traitsobj = 0x2698 <Unable to read memory> | |
std::list<unsigned int,std::allocator<unsigned int> > _List = 0x26A0 | |
std::_Hash_vec<std::allocator<std::_List_unchecked_const_iterator<std::_List_val<std::_List_simple_types<unsigned int> >,std::_Iterator_base0> > > _Vec = 0x26B0 | |
unsigned int _Mask = 0x26C8 <Unable to read memory> | |
unsigned int _Maxidx = 0x26D0 <Unable to read memory> | |
std::map<unsigned int,bool,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,bool> > > m_RewardedQuestsSave | |
std::_Tree<std::_Tmap_traits<unsigned int,bool,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,bool> >,0> > | |
<user defined> value_compare = 0x26D8 <Unable to read memory> | |
<user defined> _Copy_tag = 0x26D8 <Unable to read memory> | |
<user defined> _Move_tag = 0x26D8 <Unable to read memory> | |
std::_Compressed_pair<std::less<unsigned int>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<unsigned int const ,bool>,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,bool> > >,1>,1> _Mypair = 0x26D8 | |
<user defined> value_compare = 0x26D8 | |
std::unordered_map<unsigned int,SkillStatusData,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,SkillStatusData> > > mSkillStatus | |
std::_Hash<std::_Umap_traits<unsigned int,SkillStatusData,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,SkillStatusData> >,0> > | |
<user defined> _Min_buckets_construct_ptr = 0x26E8 | |
_Clear_guard | |
std::_Hash<std::_Umap_traits<unsigned int,SkillStatusData,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,SkillStatusData> >,0> >* _Target = <Unable to read memory> | |
_Range_eraser | |
std::list<std::pair<unsigned int const ,SkillStatusData>,std::allocator<std::pair<unsigned int const ,SkillStatusData> > >& _List = <Unable to read memory> | |
std::_List_node<std::pair<unsigned int const ,SkillStatusData>,void *>* _Predecessor = <Unable to read memory> | |
std::_List_node<std::pair<unsigned int const ,SkillStatusData>,void *>* _Next = <Unable to read memory> | |
<user defined> _Equal_range_result = 0x26E8 | |
<user defined> _Multi_equal_check_result = 0x26E8 | |
std::_Umap_traits<unsigned int,SkillStatusData,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,SkillStatusData> >,0> _Traitsobj = 0x26E8 <Unable to read memory> | |
std::list<std::pair<unsigned int const ,SkillStatusData>,std::allocator<std::pair<unsigned int const ,SkillStatusData> > > _List = 0x26F0 | |
std::_Hash_vec<std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,SkillStatusData> > > > > > _Vec = 0x2700 | |
unsigned int _Mask = 0x2718 <Unable to read memory> | |
unsigned int _Maxidx = 0x2720 <Unable to read memory> | |
unsigned int m_GuildIdInvited = 0x2728 <Unable to read memory> | |
unsigned int m_ArenaTeamIdInvited = 0x272C <Unable to read memory> | |
std::deque<Mail *,std::allocator<Mail *> > m_mail | |
std::_Compressed_pair<std::allocator<Mail *>,std::_Deque_val<std::_Deque_simple_types<Mail *> >,1> _Mypair = 0x2730 | |
std::unordered_map<unsigned int,PlayerSpell *,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,PlayerSpell *> > > m_spells | |
std::_Hash<std::_Umap_traits<unsigned int,PlayerSpell *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,PlayerSpell *> >,0> > | |
<user defined> _Min_buckets_construct_ptr = 0x2758 <Unable to read memory> | |
_Clear_guard | |
std::_Hash<std::_Umap_traits<unsigned int,PlayerSpell *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,PlayerSpell *> >,0> >* _Target = <Unable to read memory> | |
_Range_eraser | |
std::list<std::pair<unsigned int const ,PlayerSpell *>,std::allocator<std::pair<unsigned int const ,PlayerSpell *> > >& _List = <Unable to read memory> | |
std::_List_node<std::pair<unsigned int const ,PlayerSpell *>,void *>* _Predecessor = <Unable to read memory> | |
std::_List_node<std::pair<unsigned int const ,PlayerSpell *>,void *>* _Next = <Unable to read memory> | |
<user defined> _Equal_range_result = 0x2758 <Unable to read memory> | |
<user defined> _Multi_equal_check_result = 0x2758 <Unable to read memory> | |
std::_Umap_traits<unsigned int,PlayerSpell *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,PlayerSpell *> >,0> _Traitsobj = 0x2758 <Unable to read memory> | |
std::list<std::pair<unsigned int const ,PlayerSpell *>,std::allocator<std::pair<unsigned int const ,PlayerSpell *> > > _List = 0x2760 | |
std::_Hash_vec<std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,PlayerSpell *> > > > > > _Vec = 0x2770 | |
unsigned int _Mask = 0x2788 <Unable to read memory> | |
unsigned int _Maxidx = 0x2790 <Unable to read memory> | |
std::unordered_map<unsigned int,PlayerTalent *,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,PlayerTalent *> > > m_talents | |
std::_Hash<std::_Umap_traits<unsigned int,PlayerTalent *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,PlayerTalent *> >,0> > | |
<user defined> _Min_buckets_construct_ptr = 0x2798 <Unable to read memory> | |
_Clear_guard | |
std::_Hash<std::_Umap_traits<unsigned int,PlayerTalent *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,PlayerTalent *> >,0> >* _Target = <Unable to read memory> | |
_Range_eraser | |
std::list<std::pair<unsigned int const ,PlayerTalent *>,std::allocator<std::pair<unsigned int const ,PlayerTalent *> > >& _List = <Unable to read memory> | |
std::_List_node<std::pair<unsigned int const ,PlayerTalent *>,void *>* _Predecessor = <Unable to read memory> | |
std::_List_node<std::pair<unsigned int const ,PlayerTalent *>,void *>* _Next = <Unable to read memory> | |
<user defined> _Equal_range_result = 0x2798 <Unable to read memory> | |
<user defined> _Multi_equal_check_result = 0x2798 <Unable to read memory> | |
std::_Umap_traits<unsigned int,PlayerTalent *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,PlayerTalent *> >,0> _Traitsobj = 0x2798 <Unable to read memory> | |
std::list<std::pair<unsigned int const ,PlayerTalent *>,std::allocator<std::pair<unsigned int const ,PlayerTalent *> > > _List = 0x27A0 | |
std::_Hash_vec<std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,PlayerTalent *> > > > > > _Vec = 0x27B0 | |
unsigned int _Mask = 0x27C8 <Unable to read memory> | |
unsigned int _Maxidx = 0x27D0 <Unable to read memory> | |
unsigned int m_lastPotionId = 0x27D8 <Unable to read memory> | |
GlobalCooldownMgr m_GlobalCooldownMgr | |
std::unordered_map<unsigned int,GlobalCooldown,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,GlobalCooldown> > > m_GlobalCooldowns = 0x27E0 | |
unsigned int m_activeSpec = 0x2820 <Unable to read memory> | |
unsigned int m_specsCount = 0x2821 <Unable to read memory> | |
unsigned int[6] m_Glyphs | |
[0] = 0x2824 <Unable to read memory> | |
[1] = 0x2828 <Unable to read memory> | |
[2] = 0x282C <Unable to read memory> | |
[3] = 0x2830 <Unable to read memory> | |
[4] = 0x2834 <Unable to read memory> | |
[5] = 0x2838 <Unable to read memory> | |
[0] = 0x2824 | |
unsigned int[6] | |
[0] = 0x283C <Unable to read memory> | |
[1] = 0x2840 <Unable to read memory> | |
[2] = 0x2844 <Unable to read memory> | |
[3] = 0x2848 <Unable to read memory> | |
[4] = 0x284C <Unable to read memory> | |
[5] = 0x2850 <Unable to read memory> | |
std::map<unsigned char,ActionButton,std::less<unsigned char>,std::allocator<std::pair<unsigned char const ,ActionButton> > > m_actionButtons | |
std::_Tree<std::_Tmap_traits<unsigned char,ActionButton,std::less<unsigned char>,std::allocator<std::pair<unsigned char const ,ActionButton> >,0> > | |
<user defined> value_compare = 0x2858 | |
<user defined> _Copy_tag = 0x2858 | |
<user defined> _Move_tag = 0x2858 | |
std::_Compressed_pair<std::less<unsigned char>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<unsigned char const ,ActionButton>,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned char const ,ActionButton> > >,1>,1> _Mypair = 0x2858 | |
<user defined> value_compare = 0x2858 | |
float[2] m_auraBaseMod | |
[0] = 0x2868 <Unable to read memory> | |
[1] = 0x286C <Unable to read memory> | |
[0] = 0x2868 <Unable to read memory> | |
float[2] | |
[0] = 0x2870 <Unable to read memory> | |
[1] = 0x2874 <Unable to read memory> | |
float[2] | |
[0] = 0x2878 <Unable to read memory> | |
[1] = 0x287C <Unable to read memory> | |
float[2] | |
[0] = 0x2880 <Unable to read memory> | |
[1] = 0x2884 <Unable to read memory> | |
int[25] m_baseRatingValue | |
[0] = 0x2888 <Unable to read memory> | |
[1] = 0x288A <Unable to read memory> | |
[2] = 0x288C <Unable to read memory> | |
[3] = 0x288E <Unable to read memory> | |
[4] = 0x2890 <Unable to read memory> | |
[5] = 0x2892 <Unable to read memory> | |
[6] = 0x2894 <Unable to read memory> | |
[7] = 0x2896 <Unable to read memory> | |
[8] = 0x2898 <Unable to read memory> | |
[9] = 0x289A <Unable to read memory> | |
unsigned int m_baseSpellPower = 0x28BC <Unable to read memory> | |
unsigned int m_baseFeralAP = 0x28C0 <Unable to read memory> | |
unsigned int m_baseManaRegen = 0x28C4 <Unable to read memory> | |
unsigned int m_baseHealthRegen = 0x28C8 <Unable to read memory> | |
int m_spellPenetrationItemMod = 0x28CC <Unable to read memory> | |
std::list<SpellModifier *,std::allocator<SpellModifier *> >[32] m_spellMods | |
[0] = 0x28D0 | |
[1] = 0x28E0 | |
[2] = 0x28F0 | |
[3] = 0x2900 | |
[4] = 0x2910 | |
[5] = 0x2920 | |
[6] = 0x2930 | |
[7] = 0x2940 | |
[8] = 0x2950 | |
[9] = 0x2960 | |
std::list<EnchantDuration,std::allocator<EnchantDuration> > m_enchantDuration | |
<user defined> _List_node_remove_op = 0x2AD0 | |
std::_Compressed_pair<std::allocator<std::_List_node<EnchantDuration,void *> >,std::_List_val<std::_List_simple_types<EnchantDuration> >,1> _Mypair = 0x2AD0 | |
std::list<Item *,std::allocator<Item *> > m_itemDuration | |
_List_node_remove_op | |
std::list<Item *,std::allocator<Item *> >& _List = <Unable to read memory> | |
std::_List_node<Item *,void *>* _Head = <Unable to read memory> | |
std::_List_node<Item *,void *>** _Tail = <Unable to read memory> | |
std::_Compressed_pair<std::allocator<std::_List_node<Item *,void *> >,std::_List_val<std::_List_simple_types<Item *> >,1> _Mypair = 0x2AE0 | |
std::list<Item *,std::allocator<Item *> > m_itemSoulboundTradeable | |
_List_node_remove_op | |
std::list<Item *,std::allocator<Item *> >& _List = <Unable to read memory> | |
std::_List_node<Item *,void *>* _Head = <Unable to read memory> | |
<user defined>* _Tail = <Unable to read memory> | |
std::_Compressed_pair<std::allocator<std::_List_node<Item *,void *> >,std::_List_val<std::_List_simple_types<Item *> >,1> _Mypair = 0x2AF0 | |
std::mutex m_soulboundTradableLock | |
std::_Mutex_base | |
std::_Align_type<double,80> _Mtx_storage = 0x2B00 | |
ObjectGuid m_resurrectGUID | |
unsigned int _guid = 0x2B50 <Unable to read memory> | |
unsigned int m_resurrectMap = 0x2B58 <Unable to read memory> | |
float m_resurrectX = 0x2B5C <Unable to read memory> | |
float m_resurrectY = 0x2B60 <Unable to read memory> | |
float m_resurrectZ = 0x2B64 <Unable to read memory> | |
unsigned int m_resurrectHealth = 0x2B68 <Unable to read memory> | |
unsigned int m_resurrectMana = 0x2B6C <Unable to read memory> | |
WorldSession* m_session = <Unable to read memory> | |
std::list<Channel *,std::allocator<Channel *> > m_channels | |
_List_node_remove_op | |
std::list<Channel *,std::allocator<Channel *> >& _List = <Unable to read memory> | |
std::_List_node<Channel *,void *>* _Head = <Unable to read memory> | |
std::_List_node<Channel *,void *>** _Tail = <Unable to read memory> | |
std::_Compressed_pair<std::allocator<std::_List_node<Channel *,void *> >,std::_List_val<std::_List_simple_types<Channel *> >,1> _Mypair = 0x2B78 | |
unsigned int m_cinematic = 0x2B88 <Unable to read memory> | |
TradeData* m_trade = <Unable to read memory> | |
bool m_DailyQuestChanged = 0x2B98 <Unable to read memory> | |
bool m_WeeklyQuestChanged = 0x2B99 <Unable to read memory> | |
bool m_MonthlyQuestChanged = 0x2B9A <Unable to read memory> | |
bool m_SeasonalQuestChanged = 0x2B9B <Unable to read memory> | |
int m_lastDailyQuestTime = 0x2BA0 <Unable to read memory> | |
unsigned int m_drunkTimer = 0x2BA8 <Unable to read memory> | |
unsigned int m_weaponChangeTimer = 0x2BAC <Unable to read memory> | |
unsigned int m_zoneUpdateId = 0x2BB0 <Unable to read memory> | |
unsigned int m_zoneUpdateTimer = 0x2BB4 <Unable to read memory> | |
unsigned int m_areaUpdateId = 0x2BB8 <Unable to read memory> | |
unsigned int m_deathTimer = 0x2BBC <Unable to read memory> | |
int m_deathExpireTime = 0x2BC0 <Unable to read memory> | |
unsigned int m_WeaponProficiency = 0x2BC8 <Unable to read memory> | |
unsigned int m_ArmorProficiency = 0x2BCC <Unable to read memory> | |
bool m_canParry = 0x2BD0 <Unable to read memory> | |
bool m_canBlock = 0x2BD1 <Unable to read memory> | |
bool m_canTitanGrip = 0x2BD2 <Unable to read memory> | |
unsigned int m_swingErrorMsg = 0x2BD3 <Unable to read memory> | |
float m_ammoDPS = 0x2BD4 <Unable to read memory> | |
int _restTime = 0x2BD8 <Unable to read memory> | |
unsigned int _innTriggerId = 0x2BE0 <Unable to read memory> | |
float _restBonus = 0x2BE4 <Unable to read memory> | |
unsigned int _restFlagMask = 0x2BE8 <Unable to read memory> | |
unsigned int m_resetTalentsCost = 0x2BEC <Unable to read memory> | |
int m_resetTalentsTime = 0x2BF0 <Unable to read memory> | |
unsigned int m_usedTalentCount = 0x2BF8 <Unable to read memory> | |
unsigned int m_questRewardTalentCount = 0x2BFC <Unable to read memory> | |
unsigned int m_extraBonusTalentCount = 0x2C00 <Unable to read memory> | |
PlayerSocial* m_social = <Unable to read memory> | |
GroupReference m_group | |
Reference<Group,Player> | |
LinkedListElement | |
LinkedListElement* iNext = <Unable to read memory> | |
LinkedListElement* iPrev = <Unable to read memory> | |
Group* iRefTo = <Unable to read memory> | |
Player* iRefFrom = <Unable to read memory> | |
unsigned int iSubGroup = 0x2C38 <Unable to read memory> | |
GroupReference m_originalGroup | |
Reference<Group,Player> | |
LinkedListElement | |
LinkedListElement* iNext = <Unable to read memory> | |
LinkedListElement* iPrev = <Unable to read memory> | |
Group* iRefTo = <Unable to read memory> | |
Player* iRefFrom = <Unable to read memory> | |
unsigned int iSubGroup = 0x2C68 <Unable to read memory> | |
Group* m_groupInvite = <Unable to read memory> | |
unsigned int m_groupUpdateMask = 0x2C78 <Unable to read memory> | |
unsigned int m_auraRaidUpdateMask = 0x2C80 <Unable to read memory> | |
bool m_bPassOnGroupLoot = 0x2C88 <Unable to read memory> | |
unsigned int m_lastpetnumber = 0x2C8C <Unable to read memory> | |
int m_summon_expire = 0x2C90 <Unable to read memory> | |
unsigned int m_summon_mapid = 0x2C98 <Unable to read memory> | |
float m_summon_x = 0x2C9C <Unable to read memory> | |
float m_summon_y = 0x2CA0 <Unable to read memory> | |
float m_summon_z = 0x2CA4 <Unable to read memory> | |
bool m_summon_asSpectator = 0x2CA8 <Unable to read memory> | |
DeclinedName* m_declinedname = <Unable to read memory> | |
Runes* m_runes = <Unable to read memory> | |
std::map<unsigned int,EquipmentSet,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,EquipmentSet> > > m_EquipmentSets | |
std::_Tree<std::_Tmap_traits<unsigned int,EquipmentSet,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,EquipmentSet> >,0> > | |
<user defined> value_compare = 0x2CC0 | |
<user defined> _Copy_tag = 0x2CC0 | |
<user defined> _Move_tag = 0x2CC0 | |
std::_Compressed_pair<std::less<unsigned int>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<unsigned int const ,EquipmentSet>,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,EquipmentSet> > >,1>,1> _Mypair = 0x2CC0 | |
<user defined> value_compare = 0x2CC0 <Unable to read memory> | |
unsigned int m_grantableLevels = 0x2CD0 <Unable to read memory> | |
bool m_needZoneUpdate = 0x2CD1 <Unable to read memory> | |
CinematicMgr* _cinematicMgr = <Unable to read memory> | |
std::set<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid> > m_refundableItems | |
std::_Tree<std::_Tset_traits<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid>,0> > | |
<user defined> _Copy_tag = 0x2CE0 | |
<user defined> _Move_tag = 0x2CE0 | |
std::_Compressed_pair<std::less<ObjectGuid>,std::_Compressed_pair<std::allocator<std::_Tree_node<ObjectGuid,void *> >,std::_Tree_val<std::_Tree_simple_types<ObjectGuid> >,1>,1> _Mypair = 0x2CE0 | |
MapReference m_mapRef | |
Reference<Map,Player> | |
LinkedListElement | |
LinkedListElement* iNext = <Unable to read memory> | |
LinkedListElement* iPrev = <Unable to read memory> | |
Map* iRefTo = <Unable to read memory> | |
Player* iRefFrom = <Unable to read memory> | |
unsigned int m_lastFallTime = 0x2D18 <Unable to read memory> | |
float m_lastFallZ = 0x2D1C <Unable to read memory> | |
int[3] m_MirrorTimer | |
[0] = 0x2D20 <Unable to read memory> | |
[1] = 0x2D24 <Unable to read memory> | |
[2] = 0x2D28 <Unable to read memory> | |
unsigned int m_MirrorTimerFlags = 0x2D2C <Unable to read memory> | |
unsigned int m_MirrorTimerFlagsLast = 0x2D2D <Unable to read memory> | |
bool m_isInWater = 0x2D2E <Unable to read memory> | |
WorldLocation teleportStore_dest | |
Position | |
PositionXYStreamer | |
Position* Pos = <Unable to read memory> | |
PositionXYZStreamer | |
<user defined> m_pos = 0x2D30 <Unable to read memory> | |
PositionXYZOStreamer | |
<user defined> m_pos = 0x2D30 <Unable to read memory> | |
float m_positionX = 0x2D30 <Unable to read memory> | |
float m_positionY = 0x2D34 <Unable to read memory> | |
float m_positionZ = 0x2D38 <Unable to read memory> | |
float m_orientation = 0x2D3C <Unable to read memory> | |
unsigned int m_mapId = 0x2D40 <Unable to read memory> | |
unsigned int teleportStore_options = 0x2D44 <Unable to read memory> | |
int mSemaphoreTeleport_Near = 0x2D48 <Unable to read memory> | |
int mSemaphoreTeleport_Far = 0x2D50 <Unable to read memory> | |
unsigned int m_DelayedOperations = 0x2D58 <Unable to read memory> | |
bool m_bMustDelayTeleport = 0x2D5C <Unable to read memory> | |
bool m_bHasDelayedTeleport = 0x2D5D <Unable to read memory> | |
bool m_canTeleport = 0x2D5E <Unable to read memory> | |
std::unique_ptr<PetStable,std::default_delete<PetStable> > m_petStable | |
std::_Compressed_pair<std::default_delete<PetStable>,PetStable *,1> _Mypair = 0x2D60 <Unable to read memory> | |
unsigned int m_temporaryUnsummonedPetNumber = 0x2D68 <Unable to read memory> | |
unsigned int m_oldpetspell = 0x2D6C <Unable to read memory> | |
AchievementMgr* m_achievementMgr = <Unable to read memory> | |
ReputationMgr* m_reputationMgr = <Unable to read memory> | |
std::map<unsigned int,SpellCooldown,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,SpellCooldown> > > m_spellCooldowns | |
std::_Tree<std::_Tmap_traits<unsigned int,SpellCooldown,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,SpellCooldown> >,0> > | |
<user defined> value_compare = 0x2D80 <Unable to read memory> | |
<user defined> _Copy_tag = 0x2D80 <Unable to read memory> | |
<user defined> _Move_tag = 0x2D80 <Unable to read memory> | |
std::_Compressed_pair<std::less<unsigned int>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<unsigned int const ,SpellCooldown>,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,SpellCooldown> > >,1>,1> _Mypair = 0x2D80 | |
<user defined> value_compare = 0x2D80 <Unable to read memory> | |
unsigned int m_ChampioningFaction = 0x2D90 <Unable to read memory> | |
std::unordered_map<unsigned int,__int64,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,__int64> > > _instanceResetTimes | |
std::_Hash<std::_Umap_traits<unsigned int,__int64,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,__int64> >,0> > | |
<user defined> _Min_buckets_construct_ptr = 0x2D98 | |
_Clear_guard | |
std::_Hash<std::_Umap_traits<unsigned int,__int64,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,__int64> >,0> >* _Target = <Unable to read memory> | |
_Range_eraser | |
std::list<std::pair<unsigned int const ,__int64>,std::allocator<std::pair<unsigned int const ,__int64> > >& _List = <Unable to read memory> | |
std::_List_node<std::pair<unsigned int const ,__int64>,void *>* _Predecessor = <Unable to read memory> | |
std::_List_node<std::pair<unsigned int const ,__int64>,void *>* _Next = <Unable to read memory> | |
<user defined> _Equal_range_result = 0x2D98 | |
<user defined> _Multi_equal_check_result = 0x2D98 | |
std::_Umap_traits<unsigned int,__int64,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,__int64> >,0> _Traitsobj = 0x2D98 <Unable to read memory> | |
std::list<std::pair<unsigned int const ,__int64>,std::allocator<std::pair<unsigned int const ,__int64> > > _List = 0x2DA0 | |
std::_Hash_vec<std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,__int64> > > > > > _Vec = 0x2DB0 | |
unsigned int _Mask = 0x2DC8 <Unable to read memory> | |
unsigned int _Maxidx = 0x2DD0 <Unable to read memory> | |
unsigned int _pendingBindId = 0x2DD8 <Unable to read memory> | |
unsigned int _pendingBindTimer = 0x2DDC <Unable to read memory> | |
unsigned int _activeCheats = 0x2DE0 <Unable to read memory> | |
unsigned int healthBeforeDuel = 0x2DE4 <Unable to read memory> | |
unsigned int manaBeforeDuel = 0x2DE8 <Unable to read memory> | |
bool m_isInstantFlightOn = 0x2DEC <Unable to read memory> | |
unsigned int m_flightSpellActivated = 0x2DF0 <Unable to read memory> | |
WorldLocation _corpseLocation | |
Position | |
PositionXYStreamer | |
Position* Pos = <Unable to read memory> | |
PositionXYZStreamer | |
<user defined> m_pos = 0x2DF4 <Unable to read memory> | |
PositionXYZOStreamer | |
<user defined> m_pos = 0x2DF4 <Unable to read memory> | |
float m_positionX = 0x2DF4 <Unable to read memory> | |
float m_positionY = 0x2DF8 <Unable to read memory> | |
float m_positionZ = 0x2DFC <Unable to read memory> | |
float m_orientation = 0x2E00 <Unable to read memory> | |
unsigned int m_mapId = 0x2E04 <Unable to read memory> | |
std::optional<float> _farSightDistance | |
std::_Optional_construct_base<float> | |
std::_Optional_destruct_base<float,1> | |
float _Value = 0x2E08 <Unable to read memory> | |
bool _Has_value = 0x2E0C <Unable to read memory> | |
?$_AllowUnwrappingAssignment@M | |
bool _wasOutdoor = 0x2E10 <Unable to read memory> | |
std::map<std::basic_string<char,std::char_traits<char>,std::allocator<char> >,std::vector<PlayerSetting,std::allocator<PlayerSetting> >,std::less<std::basic_string<char,std::char_traits<char>,std::allocator<char> > >,std::allocator<std::pair<std::basic_string<char,std::char_traits<char>,std::allocator<char> > const ,std::vector<PlayerSetting,std::allocator<PlayerSetting> > > > > m_charSettingsMap | |
std::_Tree<std::_Tmap_traits<std::basic_string<char,std::char_traits<char>,std::allocator<char> >,std::vector<PlayerSetting,std::allocator<PlayerSetting> >,std::less<std::basic_string<char,std::char_traits<char>,std::allocator<char> > >,std::allocator<std::pair<std::basic_string<char,std::char_traits<char>,std::allocator<char> > const ,std::vector<PlayerSetting,std::allocator<PlayerSetting> > > >,0> > | |
<user defined> value_compare = 0x2E18 <Unable to read memory> | |
<user defined> _Copy_tag = 0x2E18 <Unable to read memory> | |
<user defined> _Move_tag = 0x2E18 <Unable to read memory> | |
std::_Compressed_pair<std::less<std::basic_string<char,std::char_traits<char>,std::allocator<char> > >,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<std::basic_string<char,std::char_traits<char>,std::allocator<char> > const ,std::vector<PlayerSetting,std::allocator<PlayerSetting> > >,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<std::basic_string<char,std::char_traits<char>,std::allocator<char> > const ,std::vector<PlayerSetting,std::allocator<PlayerSetting> > > > >,1>,1> _Mypair = 0x2E18 | |
<user defined> value_compare = 0x2E18 <Unable to read memory> | |
unsigned int type = 0xA352693 | |
int time = 0x34A0001 | |
Local ChatCommandHolder holder | |
std::string command = "��" | |
Player* owner = 0x34A0001 | |
Unit | |
WorldObject | |
Object | |
DataMap CustomData = 0x34A0009 | |
unsigned int m_objectType = 0x34A0049 <Unable to read memory> | |
int m_objectTypeId = 0x34A004D <Unable to read memory> | |
unsigned int m_updateFlag = 0x34A0051 <Unable to read memory> | |
int* m_int32Values = <Unable to read memory> | |
unsigned int* m_uint32Values = <Unable to read memory> | |
float* m_floatValues = <Unable to read memory> | |
UpdateMask _changesMask = 0x34A0061 | |
unsigned int m_valuesCount = 0x34A0071 <Unable to read memory> | |
unsigned int _fieldNotifyFlags = 0x34A0073 <Unable to read memory> | |
bool m_objectUpdated = 0x34A0075 <Unable to read memory> | |
bool m_inWorld = 0x34A0076 <Unable to read memory> | |
PackedGuid m_PackGUID = 0x34A0079 | |
WorldLocation | |
Position | |
PositionXYStreamer | |
Position* Pos = <Unable to read memory> | |
PositionXYZStreamer | |
<user defined> m_pos = 0x34A00A9 <Unable to read memory> | |
PositionXYZOStreamer | |
<user defined> m_pos = 0x34A00A9 <Unable to read memory> | |
float m_positionX = 0x34A00A9 <Unable to read memory> | |
float m_positionY = 0x34A00AD <Unable to read memory> | |
float m_positionZ = 0x34A00B1 <Unable to read memory> | |
float m_orientation = 0x34A00B5 <Unable to read memory> | |
unsigned int m_mapId = 0x34A00B9 <Unable to read memory> | |
FlaggedValuesArray32<int,unsigned int,enum StealthType,2> m_stealth = 0x34A00BD | |
FlaggedValuesArray32<int,unsigned int,enum StealthType,2> m_stealthDetect = 0x34A00C9 | |
FlaggedValuesArray32<int,unsigned int,enum InvisibilityType,12> m_invisibility = 0x34A00D5 | |
FlaggedValuesArray32<int,unsigned int,enum InvisibilityType,12> m_invisibilityDetect = 0x34A0109 | |
FlaggedValuesArray32<int,unsigned int,enum ServerSideVisibilityType,2> m_serverSideVisibility = 0x34A013D | |
FlaggedValuesArray32<int,unsigned int,enum ServerSideVisibilityType,2> m_serverSideVisibilityDetect = 0x34A0149 | |
unsigned int LastUsedScriptID = 0x34A0155 <Unable to read memory> | |
MovementInfo m_movementInfo = 0x34A0159 | |
ElunaEventProcessor* elunaEvents = <Unable to read memory> | |
std::string m_name = 0x34A01D1 <Unable to read memory> | |
bool m_isActive = 0x34A01F1 <Unable to read memory> | |
bool m_isFarVisible = 0x34A01F2 <Unable to read memory> | |
std::optional<float> m_visibilityDistanceOverride = 0x34A01F5 <Unable to read memory> | |
bool m_isWorldObject = 0x34A01FD <Unable to read memory> | |
ZoneScript* m_zoneScript = <Unable to read memory> | |
unsigned int _zoneId = 0x34A0209 <Unable to read memory> | |
unsigned int _areaId = 0x34A020D <Unable to read memory> | |
float _floorZ = 0x34A0211 <Unable to read memory> | |
bool _outdoors = 0x34A0215 <Unable to read memory> | |
LiquidData _liquidData = 0x34A0219 | |
bool _updatePositionData = 0x34A022D <Unable to read memory> | |
Transport* m_transport = <Unable to read memory> | |
Map* m_currMap = <Unable to read memory> | |
unsigned int m_InstanceId = 0x34A0241 <Unable to read memory> | |
unsigned int m_phaseMask = 0x34A0245 <Unable to read memory> | |
bool m_useCombinedPhases = 0x34A0249 <Unable to read memory> | |
unsigned int m_notifyflags = 0x34A024B <Unable to read memory> | |
unsigned int m_executed_notifies = 0x34A024D <Unable to read memory> | |
std::unordered_set<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid>,std::allocator<ObjectGuid> > _allowedLooters = 0x34A0251 | |
unsigned int m_extraAttacks = 0x34A0291 <Unable to read memory> | |
bool m_canDualWield = 0x34A0295 <Unable to read memory> | |
std::set<Unit *,std::less<Unit *>,std::allocator<Unit *> > m_Controlled = 0x34A0299 | |
SafeUnitPointer m_movedByPlayer = 0x34A02A9 | |
ObjectGuid[7] m_SummonSlot | |
[0] = 0x34A02B9 <Unable to read memory> | |
[1] = 0x34A02C1 <Unable to read memory> | |
[2] = 0x34A02C9 <Unable to read memory> | |
[3] = 0x34A02D1 <Unable to read memory> | |
[4] = 0x34A02D9 <Unable to read memory> | |
[5] = 0x34A02E1 <Unable to read memory> | |
[6] = 0x34A02E9 <Unable to read memory> | |
ObjectGuid[4] m_ObjectSlot | |
[0] = 0x34A02F1 <Unable to read memory> | |
[1] = 0x34A02F9 <Unable to read memory> | |
[2] = 0x34A0301 <Unable to read memory> | |
[3] = 0x34A0309 <Unable to read memory> | |
float m_modMeleeHitChance = 0x34A0311 <Unable to read memory> | |
float m_modRangedHitChance = 0x34A0315 <Unable to read memory> | |
float m_modSpellHitChance = 0x34A0319 <Unable to read memory> | |
int m_baseSpellCritChance = 0x34A031D <Unable to read memory> | |
float[7] m_threatModifier | |
[0] = 0x34A0321 <Unable to read memory> | |
[1] = 0x34A0325 <Unable to read memory> | |
[2] = 0x34A0329 <Unable to read memory> | |
[3] = 0x34A032D <Unable to read memory> | |
[4] = 0x34A0331 <Unable to read memory> | |
[5] = 0x34A0335 <Unable to read memory> | |
[6] = 0x34A0339 <Unable to read memory> | |
float[3] m_modAttackSpeedPct | |
[0] = 0x34A033D <Unable to read memory> | |
[1] = 0x34A0341 <Unable to read memory> | |
[2] = 0x34A0345 <Unable to read memory> | |
EventProcessor m_Events = 0x34A0349 | |
std::vector<SpellImmune,std::allocator<SpellImmune> >[8] m_spellImmune | |
[0] = 0x34A0369 | |
[1] = 0x34A0381 | |
[2] = 0x34A0399 | |
[3] = 0x34A03B1 | |
[4] = 0x34A03C9 | |
[5] = 0x34A03E1 | |
[6] = 0x34A03F9 | |
[7] = 0x34A0411 | |
unsigned int m_lastSanctuaryTime = 0x34A0429 <Unable to read memory> | |
std::set<PetAura const *,std::less<PetAura const *>,std::allocator<PetAura const *> > m_petAuras = 0x34A0431 | |
bool IsAIEnabled = 0x34A0441 <Unable to read memory> | |
bool NeedChangeAI = 0x34A0442 <Unable to read memory> | |
bool m_ControlledByPlayer = 0x34A0443 <Unable to read memory> | |
bool m_CreatedByPlayer = 0x34A0444 <Unable to read memory> | |
std::set<SafeUnitPointer *,std::less<SafeUnitPointer *>,std::allocator<SafeUnitPointer *> > SafeUnitPointerSet = 0x34A0449 | |
Position m_last_notify_position = 0x34A0459 | |
unsigned int m_last_notify_mstime = 0x34A0469 <Unable to read memory> | |
unsigned int m_delayed_unit_relocation_timer = 0x34A046D <Unable to read memory> | |
unsigned int m_delayed_unit_ai_notify_timer = 0x34A046F <Unable to read memory> | |
bool bRequestForcedVisibilityUpdate = 0x34A0471 <Unable to read memory> | |
Movement::MoveSpline* movespline = <Unable to read memory> | |
UnitAI* i_AI = <Unable to read memory> | |
UnitAI* i_disabledAI = <Unable to read memory> | |
unsigned int m_realRace = 0x34A0491 <Unable to read memory> | |
unsigned int m_race = 0x34A0492 <Unable to read memory> | |
bool m_AutoRepeatFirstCast = 0x34A0493 <Unable to read memory> | |
int[3] m_attackTimer | |
[0] = 0x34A0495 <Unable to read memory> | |
[1] = 0x34A0499 <Unable to read memory> | |
[2] = 0x34A049D <Unable to read memory> | |
float[5] m_createStats | |
[0] = 0x34A04A1 <Unable to read memory> | |
[1] = 0x34A04A5 <Unable to read memory> | |
[2] = 0x34A04A9 <Unable to read memory> | |
[3] = 0x34A04AD <Unable to read memory> | |
[4] = 0x34A04B1 <Unable to read memory> | |
std::unordered_set<Unit *,std::hash<Unit *>,std::equal_to<Unit *>,std::allocator<Unit *> > m_attackers = 0x34A04B9 | |
Unit* m_attacking = <Unable to read memory> | |
int m_deathState = 0x34A0501 <Unable to read memory> | |
int m_procDeep = 0x34A0505 <Unable to read memory> | |
std::list<DynamicObject *,std::allocator<DynamicObject *> > m_dynObj = 0x34A0509 | |
std::list<ObjectGuid,std::allocator<ObjectGuid> > m_gameObj = 0x34A0519 | |
unsigned int m_transform = 0x34A0529 <Unable to read memory> | |
Spell*[4] m_currentSpells | |
[0] = <Unable to read memory> | |
[1] = <Unable to read memory> | |
[2] = <Unable to read memory> | |
[3] = <Unable to read memory> | |
std::multimap<unsigned int,Aura *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,Aura *> > > m_ownedAuras = 0x34A0551 | |
std::multimap<unsigned int,AuraApplication *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,AuraApplication *> > > m_appliedAuras = 0x34A0561 | |
std::list<Aura *,std::allocator<Aura *> > m_removedAuras = 0x34A0571 | |
std::_Tree_iterator<std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,Aura *> > > > m_auraUpdateIterator = 0x34A0581 <Unable to read memory> | |
unsigned int m_removedAurasCount = 0x34A0589 <Unable to read memory> | |
std::list<AuraEffect *,std::allocator<AuraEffect *> >[317] m_modAuras | |
[0] = 0x34A0591 | |
[1] = 0x34A05A1 | |
[2] = 0x34A05B1 | |
[3] = 0x34A05C1 | |
[4] = 0x34A05D1 | |
[5] = 0x34A05E1 | |
[6] = 0x34A05F1 | |
[7] = 0x34A0601 | |
[8] = 0x34A0611 | |
[9] = 0x34A0621 | |
std::list<Aura *,std::allocator<Aura *> > m_scAuras = 0x34A1961 | |
std::list<AuraApplication *,std::allocator<AuraApplication *> > m_interruptableAuras = 0x34A1971 | |
std::multimap<enum AuraStateType,AuraApplication *,std::less<enum AuraStateType>,std::allocator<std::pair<enum AuraStateType const ,AuraApplication *> > > m_auraStateAuras = 0x34A1981 | |
unsigned int m_interruptMask = 0x34A1991 <Unable to read memory> | |
float[4] m_auraModifiersGroup | |
[0] = 0x34A1995 <Unable to read memory> | |
[1] = 0x34A1999 <Unable to read memory> | |
[2] = 0x34A199D <Unable to read memory> | |
[3] = 0x34A19A1 <Unable to read memory> | |
[0] = 0x34A1995 | |
float[4] | |
[0] = 0x34A19A5 <Unable to read memory> | |
[1] = 0x34A19A9 <Unable to read memory> | |
[2] = 0x34A19AD <Unable to read memory> | |
[3] = 0x34A19B1 <Unable to read memory> | |
float[4] | |
[0] = 0x34A19B5 <Unable to read memory> | |
[1] = 0x34A19B9 <Unable to read memory> | |
[2] = 0x34A19BD <Unable to read memory> | |
[3] = 0x34A19C1 <Unable to read memory> | |
float[4] | |
[0] = 0x34A19C5 <Unable to read memory> | |
[1] = 0x34A19C9 <Unable to read memory> | |
[2] = 0x34A19CD <Unable to read memory> | |
[3] = 0x34A19D1 <Unable to read memory> | |
float[4] | |
[0] = 0x34A19D5 <Unable to read memory> | |
[1] = 0x34A19D9 <Unable to read memory> | |
[2] = 0x34A19DD <Unable to read memory> | |
[3] = 0x34A19E1 <Unable to read memory> | |
float[4] | |
[0] = 0x34A19E5 <Unable to read memory> | |
[1] = 0x34A19E9 <Unable to read memory> | |
[2] = 0x34A19ED <Unable to read memory> | |
[3] = 0x34A19F1 <Unable to read memory> | |
float[4] | |
[0] = 0x34A19F5 <Unable to read memory> | |
[1] = 0x34A19F9 <Unable to read memory> | |
[2] = 0x34A19FD <Unable to read memory> | |
[3] = 0x34A1A01 <Unable to read memory> | |
float[4] | |
[0] = 0x34A1A05 <Unable to read memory> | |
[1] = 0x34A1A09 <Unable to read memory> | |
[2] = 0x34A1A0D <Unable to read memory> | |
[3] = 0x34A1A11 <Unable to read memory> | |
float[4] | |
[0] = 0x34A1A15 <Unable to read memory> | |
[1] = 0x34A1A19 <Unable to read memory> | |
[2] = 0x34A1A1D <Unable to read memory> | |
[3] = 0x34A1A21 <Unable to read memory> | |
float[4] | |
[0] = 0x34A1A25 <Unable to read memory> | |
[1] = 0x34A1A29 <Unable to read memory> | |
[2] = 0x34A1A2D <Unable to read memory> | |
[3] = 0x34A1A31 <Unable to read memory> | |
float[2] m_weaponDamage | |
[0] = 0x34A1B25 <Unable to read memory> | |
[1] = 0x34A1B29 <Unable to read memory> | |
[0] = 0x34A1B25 <Unable to read memory> | |
float[2] | |
[0] = 0x34A1B2D <Unable to read memory> | |
[1] = 0x34A1B31 <Unable to read memory> | |
float[2] | |
[0] = 0x34A1B35 <Unable to read memory> | |
[1] = 0x34A1B39 <Unable to read memory> | |
bool m_canModifyStats = 0x34A1B3D <Unable to read memory> | |
std::map<unsigned char,AuraApplication *,std::less<unsigned char>,std::allocator<std::pair<unsigned char const ,AuraApplication *> > > m_visibleAuras = 0x34A1B41 | |
float[9] m_speed_rate | |
[0] = 0x34A1B51 <Unable to read memory> | |
[1] = 0x34A1B55 <Unable to read memory> | |
[2] = 0x34A1B59 <Unable to read memory> | |
[3] = 0x34A1B5D <Unable to read memory> | |
[4] = 0x34A1B61 <Unable to read memory> | |
[5] = 0x34A1B65 <Unable to read memory> | |
[6] = 0x34A1B69 <Unable to read memory> | |
[7] = 0x34A1B6D <Unable to read memory> | |
[8] = 0x34A1B71 <Unable to read memory> | |
CharmInfo* m_charmInfo = <Unable to read memory> | |
std::list<Player *,std::allocator<Player *> > m_sharedVision = 0x34A1B81 | |
MotionMaster* i_motionMaster = <Unable to read memory> | |
unsigned int[4] m_reactiveTimer | |
[0] = 0x34A1B99 <Unable to read memory> | |
[1] = 0x34A1B9D <Unable to read memory> | |
[2] = 0x34A1BA1 <Unable to read memory> | |
[3] = 0x34A1BA5 <Unable to read memory> | |
int m_regenTimer = 0x34A1BA9 <Unable to read memory> | |
ThreatMgr m_ThreatMgr = 0x34A1BB1 | |
std::map<ObjectGuid,float,std::less<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,float> > > _charmThreatInfo = 0x34A1BF9 | |
Vehicle* m_vehicle = <Unable to read memory> | |
Vehicle* m_vehicleKit = <Unable to read memory> | |
unsigned int m_unitTypeMask = 0x34A1C19 <Unable to read memory> | |
LiquidTypeEntry* _lastLiquid = <Unable to read memory> | |
bool m_applyResilience = 0x34A1C29 <Unable to read memory> | |
bool _instantCast = 0x34A1C2A <Unable to read memory> | |
bool m_cannotReachTarget = 0x34A1C2B <Unable to read memory> | |
unsigned int m_rootTimes = 0x34A1C2D <Unable to read memory> | |
unsigned int m_state = 0x34A1C31 <Unable to read memory> | |
unsigned int m_CombatTimer = 0x34A1C35 <Unable to read memory> | |
unsigned int m_lastManaUse = 0x34A1C39 <Unable to read memory> | |
std::list<DiminishingReturn,std::allocator<DiminishingReturn> > m_Diminishing = 0x34A1C41 | |
HostileRefMgr m_HostileRefMgr = 0x34A1C51 | |
FollowerRefMgr m_FollowingRefMgr = 0x34A1C89 | |
Unit* m_comboTarget = <Unable to read memory> | |
int m_comboPoints = 0x34A1CC1 <Unable to read memory> | |
std::unordered_set<Unit *,std::hash<Unit *>,std::equal_to<Unit *>,std::allocator<Unit *> > m_ComboPointHolders = 0x34A1CC9 | |
RedirectThreatInfo _redirectThreatInfo = 0x34A1D09 | |
bool m_cleanupDone = 0x34A1D19 <Unable to read memory> | |
bool m_duringRemoveFromWorld = 0x34A1D1A <Unable to read memory> | |
unsigned int _oldFactionId = 0x34A1D1D <Unable to read memory> | |
unsigned int _lastExtraAttackSpell = 0x34A1D21 <Unable to read memory> | |
std::unordered_map<ObjectGuid,unsigned int,std::hash<ObjectGuid>,std::equal_to<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,unsigned int> > > extraAttacksTargets = 0x34A1D29 | |
ObjectGuid _lastDamagedTargetGuid = 0x34A1D69 <Unable to read memory> | |
GridObject<Player> | |
GridReference<Player> _gridRef = 0x34A1D71 | |
std::string autoReplyMsg = 0x34A1D99 <Unable to read memory> | |
PlayerTaxi m_taxi | |
unsigned int[14] m_taximask | |
[0] = 0x34A1DB9 <Unable to read memory> | |
[1] = 0x34A1DBD <Unable to read memory> | |
[2] = 0x34A1DC1 <Unable to read memory> | |
[3] = 0x34A1DC5 <Unable to read memory> | |
[4] = 0x34A1DC9 <Unable to read memory> | |
[5] = 0x34A1DCD <Unable to read memory> | |
[6] = 0x34A1DD1 <Unable to read memory> | |
[7] = 0x34A1DD5 <Unable to read memory> | |
[8] = 0x34A1DD9 <Unable to read memory> | |
[9] = 0x34A1DDD <Unable to read memory> | |
std::vector<unsigned int,std::allocator<unsigned int> > m_TaxiDestinations = 0x34A1DF1 | |
unsigned int _taxiSegment = 0x34A1E09 <Unable to read memory> | |
int m_logintime = 0x34A1E11 <Unable to read memory> | |
int m_Last_tick = 0x34A1E19 <Unable to read memory> | |
unsigned int[2] m_Played_time | |
[0] = 0x34A1E21 <Unable to read memory> | |
[1] = 0x34A1E25 <Unable to read memory> | |
bool m_mailsUpdated = 0x34A1E29 <Unable to read memory> | |
unsigned int unReadMails = 0x34A1E2A <Unable to read memory> | |
int m_nextMailDelivereTime = 0x34A1E31 <Unable to read memory> | |
std::unordered_map<unsigned int,Item *,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,Item *> > > mMitems | |
std::_Hash<std::_Umap_traits<unsigned int,Item *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,Item *> >,0> > | |
<user defined> _Min_buckets_construct_ptr = 0x34A1E39 | |
_Clear_guard | |
std::_Hash<std::_Umap_traits<unsigned int,Item *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,Item *> >,0> >* _Target = <Unable to read memory> | |
_Range_eraser | |
std::list<std::pair<unsigned int const ,Item *>,std::allocator<std::pair<unsigned int const ,Item *> > >& _List = <Unable to read memory> | |
std::_List_node<std::pair<unsigned int const ,Item *>,void *>* _Predecessor = <Unable to read memory> | |
std::_List_node<std::pair<unsigned int const ,Item *>,void *>* _Next = <Unable to read memory> | |
<user defined> _Equal_range_result = 0x34A1E39 | |
<user defined> _Multi_equal_check_result = 0x34A1E39 | |
std::_Umap_traits<unsigned int,Item *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,Item *> >,0> _Traitsobj = 0x34A1E39 <Unable to read memory> | |
std::list<std::pair<unsigned int const ,Item *>,std::allocator<std::pair<unsigned int const ,Item *> > > _List = 0x34A1E41 | |
std::_Hash_vec<std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,Item *> > > > > > _Vec = 0x34A1E51 | |
unsigned int _Mask = 0x34A1E69 <Unable to read memory> | |
unsigned int _Maxidx = 0x34A1E71 <Unable to read memory> | |
PvPInfo pvpInfo | |
bool IsHostile = 0x34A1E79 <Unable to read memory> | |
bool IsInHostileArea = 0x34A1E7A <Unable to read memory> | |
bool IsInNoPvPArea = 0x34A1E7B <Unable to read memory> | |
bool IsInFFAPvPArea = 0x34A1E7C <Unable to read memory> | |
int EndTimer = 0x34A1E81 <Unable to read memory> | |
int FFAPvPEndTimer = 0x34A1E89 <Unable to read memory> | |
std::unique_ptr<DuelInfo,std::default_delete<DuelInfo> > duel | |
std::_Compressed_pair<std::default_delete<DuelInfo>,DuelInfo *,1> _Mypair = 0x34A1E91 <Unable to read memory> | |
PlayerMenu* PlayerTalkClass = <Unable to read memory> | |
std::vector<ItemSetEffect *,std::allocator<ItemSetEffect *> > ItemSetEff | |
std::_Compressed_pair<std::allocator<ItemSetEffect *>,std::_Vector_val<std::_Simple_types<ItemSetEffect *> >,1> _Mypair = 0x34A1EA1 | |
SafeUnitPointer m_mover | |
Unit* ptr = <Unable to read memory> | |
Unit* defaultValue = <Unable to read memory> | |
WorldObject* m_seer = <Unable to read memory> | |
std::set<Unit *,std::less<Unit *>,std::allocator<Unit *> > m_isInSharedVisionOf | |
std::_Tree<std::_Tset_traits<Unit *,std::less<Unit *>,std::allocator<Unit *>,0> > | |
<user defined> _Copy_tag = 0x34A1ED1 <Unable to read memory> | |
<user defined> _Move_tag = 0x34A1ED1 <Unable to read memory> | |
std::_Compressed_pair<std::less<Unit *>,std::_Compressed_pair<std::allocator<std::_Tree_node<Unit *,void *> >,std::_Tree_val<std::_Tree_simple_types<Unit *> >,1>,1> _Mypair = 0x34A1ED1 | |
unsigned int m_recallMap = 0x34A1EE1 <Unable to read memory> | |
float m_recallX = 0x34A1EE5 <Unable to read memory> | |
float m_recallY = 0x34A1EE9 <Unable to read memory> | |
float m_recallZ = 0x34A1EED <Unable to read memory> | |
float m_recallO = 0x34A1EF1 <Unable to read memory> | |
unsigned int m_homebindMapId = 0x34A1EF5 <Unable to read memory> | |
unsigned int m_homebindAreaId = 0x34A1EF9 <Unable to read memory> | |
float m_homebindX = 0x34A1EFD <Unable to read memory> | |
float m_homebindY = 0x34A1F01 <Unable to read memory> | |
float m_homebindZ = 0x34A1F05 <Unable to read memory> | |
std::unordered_set<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid>,std::allocator<ObjectGuid> > m_clientGUIDs | |
std::_Hash<std::_Uset_traits<ObjectGuid,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<ObjectGuid>,0> > | |
<user defined> _Min_buckets_construct_ptr = 0x34A1F09 | |
_Clear_guard | |
std::_Hash<std::_Uset_traits<ObjectGuid,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<ObjectGuid>,0> >* _Target = <Unable to read memory> | |
<user defined> _Range_eraser = 0x34A1F09 | |
<user defined> _Equal_range_result = 0x34A1F09 | |
<user defined> _Multi_equal_check_result = 0x34A1F09 | |
std::_Uset_traits<ObjectGuid,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<ObjectGuid>,0> _Traitsobj = 0x34A1F09 <Unable to read memory> | |
std::list<ObjectGuid,std::allocator<ObjectGuid> > _List = 0x34A1F11 | |
std::_Hash_vec<std::allocator<std::_List_unchecked_const_iterator<std::_List_val<std::_List_simple_types<ObjectGuid> >,std::_Iterator_base0> > > _Vec = 0x34A1F21 | |
unsigned int _Mask = 0x34A1F39 <Unable to read memory> | |
unsigned int _Maxidx = 0x34A1F41 <Unable to read memory> | |
std::vector<Unit *,std::allocator<Unit *> > m_newVisible | |
std::_Compressed_pair<std::allocator<Unit *>,std::_Vector_val<std::_Simple_types<Unit *> >,1> _Mypair = 0x34A1F49 | |
unsigned int[9] m_forced_speed_changes | |
[0] = 0x34A1F61 <Unable to read memory> | |
[1] = 0x34A1F62 <Unable to read memory> | |
[2] = 0x34A1F63 <Unable to read memory> | |
[3] = 0x34A1F64 <Unable to read memory> | |
[4] = 0x34A1F65 <Unable to read memory> | |
[5] = 0x34A1F66 <Unable to read memory> | |
[6] = 0x34A1F67 <Unable to read memory> | |
[7] = 0x34A1F68 <Unable to read memory> | |
[8] = 0x34A1F69 <Unable to read memory> | |
std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > m_DFQuests | |
std::_Tree<std::_Tset_traits<unsigned int,std::less<unsigned int>,std::allocator<unsigned int>,0> > | |
<user defined> _Copy_tag = 0x34A1F71 <Unable to read memory> | |
<user defined> _Move_tag = 0x34A1F71 <Unable to read memory> | |
std::_Compressed_pair<std::less<unsigned int>,std::_Compressed_pair<std::allocator<std::_Tree_node<unsigned int,void *> >,std::_Tree_val<std::_Tree_simple_types<unsigned int> >,1>,1> _Mypair = 0x34A1F71 | |
unsigned int m_HomebindTimer = 0x34A1F81 <Unable to read memory> | |
bool m_InstanceValid = 0x34A1F85 <Unable to read memory> | |
Spell* m_spellModTakingSpell = <Unable to read memory> | |
bool isDebugAreaTriggers = 0x34A1F91 <Unable to read memory> | |
unsigned int m_pendingSpectatorForBG = 0x34A1F95 <Unable to read memory> | |
unsigned int m_pendingSpectatorInviteInstanceId = 0x34A1F99 <Unable to read memory> | |
std::set<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid> > m_receivedSpectatorResetFor | |
std::_Tree<std::_Tset_traits<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid>,0> > | |
<user defined> _Copy_tag = 0x34A1FA1 | |
<user defined> _Move_tag = 0x34A1FA1 | |
std::_Compressed_pair<std::less<ObjectGuid>,std::_Compressed_pair<std::allocator<std::_Tree_node<ObjectGuid,void *> >,std::_Tree_val<std::_Tree_simple_types<ObjectGuid> >,1>,1> _Mypair = 0x34A1FA1 | |
ObjectGuid m_drwGUID | |
unsigned int _guid = 0x34A1FB1 <Unable to read memory> | |
unsigned int m_charmUpdateTimer = 0x34A1FB9 <Unable to read memory> | |
std::list<ObjectGuid,std::allocator<ObjectGuid> > WhisperList | |
_List_node_remove_op | |
std::list<ObjectGuid,std::allocator<ObjectGuid> >& _List = <Unable to read memory> | |
std::_List_node<ObjectGuid,void *>* _Head = <Unable to read memory> | |
std::_List_node<ObjectGuid,void *>** _Tail = <Unable to read memory> | |
std::_Compressed_pair<std::allocator<std::_List_node<ObjectGuid,void *> >,std::_List_val<std::_List_simple_types<ObjectGuid> >,1> _Mypair = 0x34A1FC1 | |
bool m_NeedToSaveGlyphs = 0x34A1FD1 <Unable to read memory> | |
unsigned int m_MountBlockId = 0x34A1FD5 <Unable to read memory> | |
float m_realDodge = 0x34A1FD9 <Unable to read memory> | |
float m_realParry = 0x34A1FDD <Unable to read memory> | |
unsigned int[10] m_charmAISpells | |
[0] = 0x34A1FE1 <Unable to read memory> | |
[1] = 0x34A1FE5 <Unable to read memory> | |
[2] = 0x34A1FE9 <Unable to read memory> | |
[3] = 0x34A1FED <Unable to read memory> | |
[4] = 0x34A1FF1 <Unable to read memory> | |
[5] = 0x34A1FF5 <Unable to read memory> | |
[6] = 0x34A1FF9 <Unable to read memory> | |
[7] = 0x34A1FFD <Unable to read memory> | |
[8] = 0x34A2001 <Unable to read memory> | |
[9] = 0x34A2005 <Unable to read memory> | |
unsigned int m_AreaID = 0x34A2009 <Unable to read memory> | |
unsigned int m_regenTimerCount = 0x34A200D <Unable to read memory> | |
unsigned int m_foodEmoteTimerCount = 0x34A2011 <Unable to read memory> | |
float[7] m_powerFraction | |
[0] = 0x34A2015 <Unable to read memory> | |
[1] = 0x34A2019 <Unable to read memory> | |
[2] = 0x34A201D <Unable to read memory> | |
[3] = 0x34A2021 <Unable to read memory> | |
[4] = 0x34A2025 <Unable to read memory> | |
[5] = 0x34A2029 <Unable to read memory> | |
[6] = 0x34A202D <Unable to read memory> | |
unsigned int m_contestedPvPTimer = 0x34A2031 <Unable to read memory> | |
BgBattlegroundQueueID_Rec | |
unsigned int bgQueueTypeId = 0x34A0001 <Unable to read memory> | |
unsigned int invitedToInstance = 0x34A0005 <Unable to read memory> | |
std::array<Player::BgBattlegroundQueueID_Rec,2> _BgBattlegroundQueueID | |
value_type | |
unsigned int bgQueueTypeId = 0x34A2035 <Unable to read memory> | |
unsigned int invitedToInstance = 0x34A2039 <Unable to read memory> | |
Player::BgBattlegroundQueueID_Rec[2] _Elems | |
[0] = 0x34A2035 <Unable to read memory> | |
[1] = 0x34A203D <Unable to read memory> | |
BGData m_bgData | |
unsigned int bgInstanceID = 0x34A2049 <Unable to read memory> | |
unsigned int bgTypeID = 0x34A204D <Unable to read memory> | |
int bgTeamId = 0x34A2051 <Unable to read memory> | |
unsigned int bgQueueSlot = 0x34A2055 <Unable to read memory> | |
bool isInvited = 0x34A2059 <Unable to read memory> | |
bool bgIsRandom = 0x34A205A <Unable to read memory> | |
std::set<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid> > bgAfkReporter = 0x34A2061 | |
unsigned int bgAfkReportedCount = 0x34A2071 <Unable to read memory> | |
int bgAfkReportedTimer = 0x34A2079 <Unable to read memory> | |
bool m_IsBGRandomWinner = 0x34A2081 <Unable to read memory> | |
EntryPointData m_entryPointData | |
unsigned int mountSpell = 0x34A2089 <Unable to read memory> | |
std::vector<unsigned int,std::allocator<unsigned int> > taxiPath = 0x34A2091 | |
WorldLocation joinPos = 0x34A20A9 | |
std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > m_timedquests | |
std::_Tree<std::_Tset_traits<unsigned int,std::less<unsigned int>,std::allocator<unsigned int>,0> > | |
<user defined> _Copy_tag = 0x34A20C1 <Unable to read memory> | |
<user defined> _Move_tag = 0x34A20C1 <Unable to read memory> | |
std::_Compressed_pair<std::less<unsigned int>,std::_Compressed_pair<std::allocator<std::_Tree_node<unsigned int,void *> >,std::_Tree_val<std::_Tree_simple_types<unsigned int> >,1>,1> _Mypair = 0x34A20C1 | |
std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > m_weeklyquests | |
std::_Tree<std::_Tset_traits<unsigned int,std::less<unsigned int>,std::allocator<unsigned int>,0> > | |
<user defined> _Copy_tag = 0x34A20D1 | |
<user defined> _Move_tag = 0x34A20D1 | |
std::_Compressed_pair<std::less<unsigned int>,std::_Compressed_pair<std::allocator<std::_Tree_node<unsigned int,void *> >,std::_Tree_val<std::_Tree_simple_types<unsigned int> >,1>,1> _Mypair = 0x34A20D1 | |
std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > m_monthlyquests | |
std::_Tree<std::_Tset_traits<unsigned int,std::less<unsigned int>,std::allocator<unsigned int>,0> > | |
<user defined> _Copy_tag = 0x34A20E1 | |
<user defined> _Move_tag = 0x34A20E1 | |
std::_Compressed_pair<std::less<unsigned int>,std::_Compressed_pair<std::allocator<std::_Tree_node<unsigned int,void *> >,std::_Tree_val<std::_Tree_simple_types<unsigned int> >,1>,1> _Mypair = 0x34A20E1 | |
std::unordered_map<unsigned int,std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> >,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > > > > m_seasonalquests | |
std::_Hash<std::_Umap_traits<unsigned int,std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> >,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > > >,0> > | |
<user defined> _Min_buckets_construct_ptr = 0x34A20F1 | |
_Clear_guard | |
std::_Hash<std::_Umap_traits<unsigned int,std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> >,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > > >,0> >* _Target = <Unable to read memory> | |
_Range_eraser | |
std::list<std::pair<unsigned int const ,std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > >,std::allocator<std::pair<unsigned int const ,std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > > > >& _List = <Unable to read memory> | |
std::_List_node<std::pair<unsigned int const ,std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > >,void *>* _Predecessor = <Unable to read memory> | |
std::_List_node<std::pair<unsigned int const ,std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > >,void *>* _Next = <Unable to read memory> | |
<user defined> _Equal_range_result = 0x34A20F1 | |
<user defined> _Multi_equal_check_result = 0x34A20F1 | |
std::_Umap_traits<unsigned int,std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> >,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > > >,0> _Traitsobj = 0x34A20F1 <Unable to read memory> | |
std::list<std::pair<unsigned int const ,std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > >,std::allocator<std::pair<unsigned int const ,std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > > > > _List = 0x34A20F9 | |
std::_Hash_vec<std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > > > > > > > _Vec = 0x34A2109 | |
unsigned int _Mask = 0x34A2121 <Unable to read memory> | |
unsigned int _Maxidx = 0x34A2129 <Unable to read memory> | |
ObjectGuid m_divider | |
unsigned int _guid = 0x34A2131 <Unable to read memory> | |
unsigned int m_ingametime = 0x34A2139 <Unable to read memory> | |
int m_lastHonorUpdateTime = 0x34A2141 <Unable to read memory> | |
ObjectGuid m_lootGuid | |
unsigned int _guid = 0x34A2149 <Unable to read memory> | |
int m_team = 0x34A2151 <Unable to read memory> | |
unsigned int m_nextSave = 0x34A2155 <Unable to read memory> | |
unsigned int m_additionalSaveTimer = 0x34A2159 <Unable to read memory> | |
unsigned int m_additionalSaveMask = 0x34A215B <Unable to read memory> | |
unsigned int m_hostileReferenceCheckTimer = 0x34A215D <Unable to read memory> | |
int m_speakTime = 0x34A2161 <Unable to read memory> | |
unsigned int m_speakCount = 0x34A2169 <Unable to read memory> | |
int m_dungeonDifficulty = 0x34A216D <Unable to read memory> | |
int m_raidDifficulty = 0x34A2171 <Unable to read memory> | |
int m_raidMapDifficulty = 0x34A2175 <Unable to read memory> | |
unsigned int m_atLoginFlags = 0x34A2179 <Unable to read memory> | |
Item*[150] m_items | |
[0] = <Unable to read memory> | |
[1] = <Unable to read memory> | |
[2] = <Unable to read memory> | |
[3] = <Unable to read memory> | |
[4] = <Unable to read memory> | |
[5] = <Unable to read memory> | |
[6] = <Unable to read memory> | |
[7] = <Unable to read memory> | |
[8] = <Unable to read memory> | |
[9] = <Unable to read memory> | |
unsigned int m_currentBuybackSlot = 0x34A2631 <Unable to read memory> | |
std::vector<Item *,std::allocator<Item *> > m_itemUpdateQueue | |
std::_Compressed_pair<std::allocator<Item *>,std::_Vector_val<std::_Simple_types<Item *> >,1> _Mypair = 0x34A2639 | |
bool m_itemUpdateQueueBlocked = 0x34A2651 <Unable to read memory> | |
unsigned int m_ExtraFlags = 0x34A2655 <Unable to read memory> | |
std::map<unsigned int,QuestStatusData,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,QuestStatusData> > > m_QuestStatus | |
std::_Tree<std::_Tmap_traits<unsigned int,QuestStatusData,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,QuestStatusData> >,0> > | |
<user defined> value_compare = 0x34A2659 <Unable to read memory> | |
<user defined> _Copy_tag = 0x34A2659 <Unable to read memory> | |
<user defined> _Move_tag = 0x34A2659 <Unable to read memory> | |
std::_Compressed_pair<std::less<unsigned int>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<unsigned int const ,QuestStatusData>,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,QuestStatusData> > >,1>,1> _Mypair = 0x34A2659 | |
<user defined> value_compare = 0x34A2659 | |
std::map<unsigned int,bool,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,bool> > > m_QuestStatusSave | |
std::_Tree<std::_Tmap_traits<unsigned int,bool,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,bool> >,0> > | |
<user defined> value_compare = 0x34A2669 | |
<user defined> _Copy_tag = 0x34A2669 | |
<user defined> _Move_tag = 0x34A2669 | |
std::_Compressed_pair<std::less<unsigned int>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<unsigned int const ,bool>,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,bool> > >,1>,1> _Mypair = 0x34A2669 | |
<user defined> value_compare = 0x34A2669 | |
std::unordered_set<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<unsigned int> > m_RewardedQuests | |
std::_Hash<std::_Uset_traits<unsigned int,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<unsigned int>,0> > | |
<user defined> _Min_buckets_construct_ptr = 0x34A2679 | |
_Clear_guard | |
std::_Hash<std::_Uset_traits<unsigned int,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<unsigned int>,0> >* _Target = <Unable to read memory> | |
_Range_eraser | |
std::list<unsigned int,std::allocator<unsigned int> >& _List = <Unable to read memory> | |
std::_List_node<unsigned int,void *>* _Predecessor = <Unable to read memory> | |
std::_List_node<unsigned int,void *>* _Next = <Unable to read memory> | |
<user defined> _Equal_range_result = 0x34A2679 | |
<user defined> _Multi_equal_check_result = 0x34A2679 | |
std::_Uset_traits<unsigned int,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<unsigned int>,0> _Traitsobj = 0x34A2679 <Unable to read memory> | |
std::list<unsigned int,std::allocator<unsigned int> > _List = 0x34A2681 | |
std::_Hash_vec<std::allocator<std::_List_unchecked_const_iterator<std::_List_val<std::_List_simple_types<unsigned int> >,std::_Iterator_base0> > > _Vec = 0x34A2691 | |
unsigned int _Mask = 0x34A26A9 <Unable to read memory> | |
unsigned int _Maxidx = 0x34A26B1 <Unable to read memory> | |
std::map<unsigned int,bool,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,bool> > > m_RewardedQuestsSave | |
std::_Tree<std::_Tmap_traits<unsigned int,bool,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,bool> >,0> > | |
<user defined> value_compare = 0x34A26B9 <Unable to read memory> | |
<user defined> _Copy_tag = 0x34A26B9 <Unable to read memory> | |
<user defined> _Move_tag = 0x34A26B9 <Unable to read memory> | |
std::_Compressed_pair<std::less<unsigned int>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<unsigned int const ,bool>,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,bool> > >,1>,1> _Mypair = 0x34A26B9 | |
<user defined> value_compare = 0x34A26B9 | |
std::unordered_map<unsigned int,SkillStatusData,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,SkillStatusData> > > mSkillStatus | |
std::_Hash<std::_Umap_traits<unsigned int,SkillStatusData,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,SkillStatusData> >,0> > | |
<user defined> _Min_buckets_construct_ptr = 0x34A26C9 | |
_Clear_guard | |
std::_Hash<std::_Umap_traits<unsigned int,SkillStatusData,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,SkillStatusData> >,0> >* _Target = <Unable to read memory> | |
_Range_eraser | |
std::list<std::pair<unsigned int const ,SkillStatusData>,std::allocator<std::pair<unsigned int const ,SkillStatusData> > >& _List = <Unable to read memory> | |
std::_List_node<std::pair<unsigned int const ,SkillStatusData>,void *>* _Predecessor = <Unable to read memory> | |
std::_List_node<std::pair<unsigned int const ,SkillStatusData>,void *>* _Next = <Unable to read memory> | |
<user defined> _Equal_range_result = 0x34A26C9 | |
<user defined> _Multi_equal_check_result = 0x34A26C9 | |
std::_Umap_traits<unsigned int,SkillStatusData,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,SkillStatusData> >,0> _Traitsobj = 0x34A26C9 <Unable to read memory> | |
std::list<std::pair<unsigned int const ,SkillStatusData>,std::allocator<std::pair<unsigned int const ,SkillStatusData> > > _List = 0x34A26D1 | |
std::_Hash_vec<std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,SkillStatusData> > > > > > _Vec = 0x34A26E1 | |
unsigned int _Mask = 0x34A26F9 <Unable to read memory> | |
unsigned int _Maxidx = 0x34A2701 <Unable to read memory> | |
unsigned int m_GuildIdInvited = 0x34A2709 <Unable to read memory> | |
unsigned int m_ArenaTeamIdInvited = 0x34A270D <Unable to read memory> | |
std::deque<Mail *,std::allocator<Mail *> > m_mail | |
std::_Compressed_pair<std::allocator<Mail *>,std::_Deque_val<std::_Deque_simple_types<Mail *> >,1> _Mypair = 0x34A2711 | |
std::unordered_map<unsigned int,PlayerSpell *,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,PlayerSpell *> > > m_spells | |
std::_Hash<std::_Umap_traits<unsigned int,PlayerSpell *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,PlayerSpell *> >,0> > | |
<user defined> _Min_buckets_construct_ptr = 0x34A2739 <Unable to read memory> | |
_Clear_guard | |
std::_Hash<std::_Umap_traits<unsigned int,PlayerSpell *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,PlayerSpell *> >,0> >* _Target = <Unable to read memory> | |
_Range_eraser | |
std::list<std::pair<unsigned int const ,PlayerSpell *>,std::allocator<std::pair<unsigned int const ,PlayerSpell *> > >& _List = <Unable to read memory> | |
std::_List_node<std::pair<unsigned int const ,PlayerSpell *>,void *>* _Predecessor = <Unable to read memory> | |
std::_List_node<std::pair<unsigned int const ,PlayerSpell *>,void *>* _Next = <Unable to read memory> | |
<user defined> _Equal_range_result = 0x34A2739 <Unable to read memory> | |
<user defined> _Multi_equal_check_result = 0x34A2739 <Unable to read memory> | |
std::_Umap_traits<unsigned int,PlayerSpell *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,PlayerSpell *> >,0> _Traitsobj = 0x34A2739 <Unable to read memory> | |
std::list<std::pair<unsigned int const ,PlayerSpell *>,std::allocator<std::pair<unsigned int const ,PlayerSpell *> > > _List = 0x34A2741 | |
std::_Hash_vec<std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,PlayerSpell *> > > > > > _Vec = 0x34A2751 | |
unsigned int _Mask = 0x34A2769 <Unable to read memory> | |
unsigned int _Maxidx = 0x34A2771 <Unable to read memory> | |
std::unordered_map<unsigned int,PlayerTalent *,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,PlayerTalent *> > > m_talents | |
std::_Hash<std::_Umap_traits<unsigned int,PlayerTalent *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,PlayerTalent *> >,0> > | |
<user defined> _Min_buckets_construct_ptr = 0x34A2779 <Unable to read memory> | |
_Clear_guard | |
std::_Hash<std::_Umap_traits<unsigned int,PlayerTalent *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,PlayerTalent *> >,0> >* _Target = <Unable to read memory> | |
_Range_eraser | |
std::list<std::pair<unsigned int const ,PlayerTalent *>,std::allocator<std::pair<unsigned int const ,PlayerTalent *> > >& _List = <Unable to read memory> | |
std::_List_node<std::pair<unsigned int const ,PlayerTalent *>,void *>* _Predecessor = <Unable to read memory> | |
std::_List_node<std::pair<unsigned int const ,PlayerTalent *>,void *>* _Next = <Unable to read memory> | |
<user defined> _Equal_range_result = 0x34A2779 <Unable to read memory> | |
<user defined> _Multi_equal_check_result = 0x34A2779 <Unable to read memory> | |
std::_Umap_traits<unsigned int,PlayerTalent *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,PlayerTalent *> >,0> _Traitsobj = 0x34A2779 <Unable to read memory> | |
std::list<std::pair<unsigned int const ,PlayerTalent *>,std::allocator<std::pair<unsigned int const ,PlayerTalent *> > > _List = 0x34A2781 | |
std::_Hash_vec<std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,PlayerTalent *> > > > > > _Vec = 0x34A2791 | |
unsigned int _Mask = 0x34A27A9 <Unable to read memory> | |
unsigned int _Maxidx = 0x34A27B1 <Unable to read memory> | |
unsigned int m_lastPotionId = 0x34A27B9 <Unable to read memory> | |
GlobalCooldownMgr m_GlobalCooldownMgr | |
std::unordered_map<unsigned int,GlobalCooldown,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,GlobalCooldown> > > m_GlobalCooldowns = 0x34A27C1 | |
unsigned int m_activeSpec = 0x34A2801 <Unable to read memory> | |
unsigned int m_specsCount = 0x34A2802 <Unable to read memory> | |
unsigned int[6] m_Glyphs | |
[0] = 0x34A2805 <Unable to read memory> | |
[1] = 0x34A2809 <Unable to read memory> | |
[2] = 0x34A280D <Unable to read memory> | |
[3] = 0x34A2811 <Unable to read memory> | |
[4] = 0x34A2815 <Unable to read memory> | |
[5] = 0x34A2819 <Unable to read memory> | |
[0] = 0x34A2805 | |
unsigned int[6] | |
[0] = 0x34A281D <Unable to read memory> | |
[1] = 0x34A2821 <Unable to read memory> | |
[2] = 0x34A2825 <Unable to read memory> | |
[3] = 0x34A2829 <Unable to read memory> | |
[4] = 0x34A282D <Unable to read memory> | |
[5] = 0x34A2831 <Unable to read memory> | |
std::map<unsigned char,ActionButton,std::less<unsigned char>,std::allocator<std::pair<unsigned char const ,ActionButton> > > m_actionButtons | |
std::_Tree<std::_Tmap_traits<unsigned char,ActionButton,std::less<unsigned char>,std::allocator<std::pair<unsigned char const ,ActionButton> >,0> > | |
<user defined> value_compare = 0x34A2839 | |
<user defined> _Copy_tag = 0x34A2839 | |
<user defined> _Move_tag = 0x34A2839 | |
std::_Compressed_pair<std::less<unsigned char>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<unsigned char const ,ActionButton>,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned char const ,ActionButton> > >,1>,1> _Mypair = 0x34A2839 | |
<user defined> value_compare = 0x34A2839 | |
float[2] m_auraBaseMod | |
[0] = 0x34A2849 <Unable to read memory> | |
[1] = 0x34A284D <Unable to read memory> | |
[0] = 0x34A2849 <Unable to read memory> | |
float[2] | |
[0] = 0x34A2851 <Unable to read memory> | |
[1] = 0x34A2855 <Unable to read memory> | |
float[2] | |
[0] = 0x34A2859 <Unable to read memory> | |
[1] = 0x34A285D <Unable to read memory> | |
float[2] | |
[0] = 0x34A2861 <Unable to read memory> | |
[1] = 0x34A2865 <Unable to read memory> | |
int[25] m_baseRatingValue | |
[0] = 0x34A2869 <Unable to read memory> | |
[1] = 0x34A286B <Unable to read memory> | |
[2] = 0x34A286D <Unable to read memory> | |
[3] = 0x34A286F <Unable to read memory> | |
[4] = 0x34A2871 <Unable to read memory> | |
[5] = 0x34A2873 <Unable to read memory> | |
[6] = 0x34A2875 <Unable to read memory> | |
[7] = 0x34A2877 <Unable to read memory> | |
[8] = 0x34A2879 <Unable to read memory> | |
[9] = 0x34A287B <Unable to read memory> | |
unsigned int m_baseSpellPower = 0x34A289D <Unable to read memory> | |
unsigned int m_baseFeralAP = 0x34A28A1 <Unable to read memory> | |
unsigned int m_baseManaRegen = 0x34A28A5 <Unable to read memory> | |
unsigned int m_baseHealthRegen = 0x34A28A9 <Unable to read memory> | |
int m_spellPenetrationItemMod = 0x34A28AD <Unable to read memory> | |
std::list<SpellModifier *,std::allocator<SpellModifier *> >[32] m_spellMods | |
[0] = 0x34A28B1 | |
[1] = 0x34A28C1 | |
[2] = 0x34A28D1 | |
[3] = 0x34A28E1 | |
[4] = 0x34A28F1 | |
[5] = 0x34A2901 | |
[6] = 0x34A2911 | |
[7] = 0x34A2921 | |
[8] = 0x34A2931 | |
[9] = 0x34A2941 | |
std::list<EnchantDuration,std::allocator<EnchantDuration> > m_enchantDuration | |
<user defined> _List_node_remove_op = 0x34A2AB1 | |
std::_Compressed_pair<std::allocator<std::_List_node<EnchantDuration,void *> >,std::_List_val<std::_List_simple_types<EnchantDuration> >,1> _Mypair = 0x34A2AB1 | |
std::list<Item *,std::allocator<Item *> > m_itemDuration | |
_List_node_remove_op | |
std::list<Item *,std::allocator<Item *> >& _List = <Unable to read memory> | |
std::_List_node<Item *,void *>* _Head = <Unable to read memory> | |
std::_List_node<Item *,void *>** _Tail = <Unable to read memory> | |
std::_Compressed_pair<std::allocator<std::_List_node<Item *,void *> >,std::_List_val<std::_List_simple_types<Item *> >,1> _Mypair = 0x34A2AC1 | |
std::list<Item *,std::allocator<Item *> > m_itemSoulboundTradeable | |
_List_node_remove_op | |
std::list<Item *,std::allocator<Item *> >& _List = <Unable to read memory> | |
std::_List_node<Item *,void *>* _Head = <Unable to read memory> | |
<user defined>* _Tail = <Unable to read memory> | |
std::_Compressed_pair<std::allocator<std::_List_node<Item *,void *> >,std::_List_val<std::_List_simple_types<Item *> >,1> _Mypair = 0x34A2AD1 | |
std::mutex m_soulboundTradableLock | |
std::_Mutex_base | |
std::_Align_type<double,80> _Mtx_storage = 0x34A2AE1 | |
ObjectGuid m_resurrectGUID | |
unsigned int _guid = 0x34A2B31 <Unable to read memory> | |
unsigned int m_resurrectMap = 0x34A2B39 <Unable to read memory> | |
float m_resurrectX = 0x34A2B3D <Unable to read memory> | |
float m_resurrectY = 0x34A2B41 <Unable to read memory> | |
float m_resurrectZ = 0x34A2B45 <Unable to read memory> | |
unsigned int m_resurrectHealth = 0x34A2B49 <Unable to read memory> | |
unsigned int m_resurrectMana = 0x34A2B4D <Unable to read memory> | |
WorldSession* m_session = <Unable to read memory> | |
std::list<Channel *,std::allocator<Channel *> > m_channels | |
_List_node_remove_op | |
std::list<Channel *,std::allocator<Channel *> >& _List = <Unable to read memory> | |
std::_List_node<Channel *,void *>* _Head = <Unable to read memory> | |
std::_List_node<Channel *,void *>** _Tail = <Unable to read memory> | |
std::_Compressed_pair<std::allocator<std::_List_node<Channel *,void *> >,std::_List_val<std::_List_simple_types<Channel *> >,1> _Mypair = 0x34A2B59 | |
unsigned int m_cinematic = 0x34A2B69 <Unable to read memory> | |
TradeData* m_trade = <Unable to read memory> | |
bool m_DailyQuestChanged = 0x34A2B79 <Unable to read memory> | |
bool m_WeeklyQuestChanged = 0x34A2B7A <Unable to read memory> | |
bool m_MonthlyQuestChanged = 0x34A2B7B <Unable to read memory> | |
bool m_SeasonalQuestChanged = 0x34A2B7C <Unable to read memory> | |
int m_lastDailyQuestTime = 0x34A2B81 <Unable to read memory> | |
unsigned int m_drunkTimer = 0x34A2B89 <Unable to read memory> | |
unsigned int m_weaponChangeTimer = 0x34A2B8D <Unable to read memory> | |
unsigned int m_zoneUpdateId = 0x34A2B91 <Unable to read memory> | |
unsigned int m_zoneUpdateTimer = 0x34A2B95 <Unable to read memory> | |
unsigned int m_areaUpdateId = 0x34A2B99 <Unable to read memory> | |
unsigned int m_deathTimer = 0x34A2B9D <Unable to read memory> | |
int m_deathExpireTime = 0x34A2BA1 <Unable to read memory> | |
unsigned int m_WeaponProficiency = 0x34A2BA9 <Unable to read memory> | |
unsigned int m_ArmorProficiency = 0x34A2BAD <Unable to read memory> | |
bool m_canParry = 0x34A2BB1 <Unable to read memory> | |
bool m_canBlock = 0x34A2BB2 <Unable to read memory> | |
bool m_canTitanGrip = 0x34A2BB3 <Unable to read memory> | |
unsigned int m_swingErrorMsg = 0x34A2BB4 <Unable to read memory> | |
float m_ammoDPS = 0x34A2BB5 <Unable to read memory> | |
int _restTime = 0x34A2BB9 <Unable to read memory> | |
unsigned int _innTriggerId = 0x34A2BC1 <Unable to read memory> | |
float _restBonus = 0x34A2BC5 <Unable to read memory> | |
unsigned int _restFlagMask = 0x34A2BC9 <Unable to read memory> | |
unsigned int m_resetTalentsCost = 0x34A2BCD <Unable to read memory> | |
int m_resetTalentsTime = 0x34A2BD1 <Unable to read memory> | |
unsigned int m_usedTalentCount = 0x34A2BD9 <Unable to read memory> | |
unsigned int m_questRewardTalentCount = 0x34A2BDD <Unable to read memory> | |
unsigned int m_extraBonusTalentCount = 0x34A2BE1 <Unable to read memory> | |
PlayerSocial* m_social = <Unable to read memory> | |
GroupReference m_group | |
Reference<Group,Player> | |
LinkedListElement | |
LinkedListElement* iNext = <Unable to read memory> | |
LinkedListElement* iPrev = <Unable to read memory> | |
Group* iRefTo = <Unable to read memory> | |
Player* iRefFrom = <Unable to read memory> | |
unsigned int iSubGroup = 0x34A2C19 <Unable to read memory> | |
GroupReference m_originalGroup | |
Reference<Group,Player> | |
LinkedListElement | |
LinkedListElement* iNext = <Unable to read memory> | |
LinkedListElement* iPrev = <Unable to read memory> | |
Group* iRefTo = <Unable to read memory> | |
Player* iRefFrom = <Unable to read memory> | |
unsigned int iSubGroup = 0x34A2C49 <Unable to read memory> | |
Group* m_groupInvite = <Unable to read memory> | |
unsigned int m_groupUpdateMask = 0x34A2C59 <Unable to read memory> | |
unsigned int m_auraRaidUpdateMask = 0x34A2C61 <Unable to read memory> | |
bool m_bPassOnGroupLoot = 0x34A2C69 <Unable to read memory> | |
unsigned int m_lastpetnumber = 0x34A2C6D <Unable to read memory> | |
int m_summon_expire = 0x34A2C71 <Unable to read memory> | |
unsigned int m_summon_mapid = 0x34A2C79 <Unable to read memory> | |
float m_summon_x = 0x34A2C7D <Unable to read memory> | |
float m_summon_y = 0x34A2C81 <Unable to read memory> | |
float m_summon_z = 0x34A2C85 <Unable to read memory> | |
bool m_summon_asSpectator = 0x34A2C89 <Unable to read memory> | |
DeclinedName* m_declinedname = <Unable to read memory> | |
Runes* m_runes = <Unable to read memory> | |
std::map<unsigned int,EquipmentSet,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,EquipmentSet> > > m_EquipmentSets | |
std::_Tree<std::_Tmap_traits<unsigned int,EquipmentSet,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,EquipmentSet> >,0> > | |
<user defined> value_compare = 0x34A2CA1 | |
<user defined> _Copy_tag = 0x34A2CA1 | |
<user defined> _Move_tag = 0x34A2CA1 | |
std::_Compressed_pair<std::less<unsigned int>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<unsigned int const ,EquipmentSet>,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,EquipmentSet> > >,1>,1> _Mypair = 0x34A2CA1 | |
<user defined> value_compare = 0x34A2CA1 <Unable to read memory> | |
unsigned int m_grantableLevels = 0x34A2CB1 <Unable to read memory> | |
bool m_needZoneUpdate = 0x34A2CB2 <Unable to read memory> | |
CinematicMgr* _cinematicMgr = <Unable to read memory> | |
std::set<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid> > m_refundableItems | |
std::_Tree<std::_Tset_traits<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid>,0> > | |
<user defined> _Copy_tag = 0x34A2CC1 | |
<user defined> _Move_tag = 0x34A2CC1 | |
std::_Compressed_pair<std::less<ObjectGuid>,std::_Compressed_pair<std::allocator<std::_Tree_node<ObjectGuid,void *> >,std::_Tree_val<std::_Tree_simple_types<ObjectGuid> >,1>,1> _Mypair = 0x34A2CC1 | |
MapReference m_mapRef | |
Reference<Map,Player> | |
LinkedListElement | |
LinkedListElement* iNext = <Unable to read memory> | |
LinkedListElement* iPrev = <Unable to read memory> | |
Map* iRefTo = <Unable to read memory> | |
Player* iRefFrom = <Unable to read memory> | |
unsigned int m_lastFallTime = 0x34A2CF9 <Unable to read memory> | |
float m_lastFallZ = 0x34A2CFD <Unable to read memory> | |
int[3] m_MirrorTimer | |
[0] = 0x34A2D01 <Unable to read memory> | |
[1] = 0x34A2D05 <Unable to read memory> | |
[2] = 0x34A2D09 <Unable to read memory> | |
unsigned int m_MirrorTimerFlags = 0x34A2D0D <Unable to read memory> | |
unsigned int m_MirrorTimerFlagsLast = 0x34A2D0E <Unable to read memory> | |
bool m_isInWater = 0x34A2D0F <Unable to read memory> | |
WorldLocation teleportStore_dest | |
Position | |
PositionXYStreamer | |
Position* Pos = <Unable to read memory> | |
PositionXYZStreamer | |
<user defined> m_pos = 0x34A2D11 <Unable to read memory> | |
PositionXYZOStreamer | |
<user defined> m_pos = 0x34A2D11 <Unable to read memory> | |
float m_positionX = 0x34A2D11 <Unable to read memory> | |
float m_positionY = 0x34A2D15 <Unable to read memory> | |
float m_positionZ = 0x34A2D19 <Unable to read memory> | |
float m_orientation = 0x34A2D1D <Unable to read memory> | |
unsigned int m_mapId = 0x34A2D21 <Unable to read memory> | |
unsigned int teleportStore_options = 0x34A2D25 <Unable to read memory> | |
int mSemaphoreTeleport_Near = 0x34A2D29 <Unable to read memory> | |
int mSemaphoreTeleport_Far = 0x34A2D31 <Unable to read memory> | |
unsigned int m_DelayedOperations = 0x34A2D39 <Unable to read memory> | |
bool m_bMustDelayTeleport = 0x34A2D3D <Unable to read memory> | |
bool m_bHasDelayedTeleport = 0x34A2D3E <Unable to read memory> | |
bool m_canTeleport = 0x34A2D3F <Unable to read memory> | |
std::unique_ptr<PetStable,std::default_delete<PetStable> > m_petStable | |
std::_Compressed_pair<std::default_delete<PetStable>,PetStable *,1> _Mypair = 0x34A2D41 <Unable to read memory> | |
unsigned int m_temporaryUnsummonedPetNumber = 0x34A2D49 <Unable to read memory> | |
unsigned int m_oldpetspell = 0x34A2D4D <Unable to read memory> | |
AchievementMgr* m_achievementMgr = <Unable to read memory> | |
ReputationMgr* m_reputationMgr = <Unable to read memory> | |
std::map<unsigned int,SpellCooldown,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,SpellCooldown> > > m_spellCooldowns | |
std::_Tree<std::_Tmap_traits<unsigned int,SpellCooldown,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,SpellCooldown> >,0> > | |
<user defined> value_compare = 0x34A2D61 <Unable to read memory> | |
<user defined> _Copy_tag = 0x34A2D61 <Unable to read memory> | |
<user defined> _Move_tag = 0x34A2D61 <Unable to read memory> | |
std::_Compressed_pair<std::less<unsigned int>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<unsigned int const ,SpellCooldown>,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,SpellCooldown> > >,1>,1> _Mypair = 0x34A2D61 | |
<user defined> value_compare = 0x34A2D61 <Unable to read memory> | |
unsigned int m_ChampioningFaction = 0x34A2D71 <Unable to read memory> | |
std::unordered_map<unsigned int,__int64,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,__int64> > > _instanceResetTimes | |
std::_Hash<std::_Umap_traits<unsigned int,__int64,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,__int64> >,0> > | |
<user defined> _Min_buckets_construct_ptr = 0x34A2D79 | |
_Clear_guard | |
std::_Hash<std::_Umap_traits<unsigned int,__int64,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,__int64> >,0> >* _Target = <Unable to read memory> | |
_Range_eraser | |
std::list<std::pair<unsigned int const ,__int64>,std::allocator<std::pair<unsigned int const ,__int64> > >& _List = <Unable to read memory> | |
std::_List_node<std::pair<unsigned int const ,__int64>,void *>* _Predecessor = <Unable to read memory> | |
std::_List_node<std::pair<unsigned int const ,__int64>,void *>* _Next = <Unable to read memory> | |
<user defined> _Equal_range_result = 0x34A2D79 | |
<user defined> _Multi_equal_check_result = 0x34A2D79 | |
std::_Umap_traits<unsigned int,__int64,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,__int64> >,0> _Traitsobj = 0x34A2D79 <Unable to read memory> | |
std::list<std::pair<unsigned int const ,__int64>,std::allocator<std::pair<unsigned int const ,__int64> > > _List = 0x34A2D81 | |
std::_Hash_vec<std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,__int64> > > > > > _Vec = 0x34A2D91 | |
unsigned int _Mask = 0x34A2DA9 <Unable to read memory> | |
unsigned int _Maxidx = 0x34A2DB1 <Unable to read memory> | |
unsigned int _pendingBindId = 0x34A2DB9 <Unable to read memory> | |
unsigned int _pendingBindTimer = 0x34A2DBD <Unable to read memory> | |
unsigned int _activeCheats = 0x34A2DC1 <Unable to read memory> | |
unsigned int healthBeforeDuel = 0x34A2DC5 <Unable to read memory> | |
unsigned int manaBeforeDuel = 0x34A2DC9 <Unable to read memory> | |
bool m_isInstantFlightOn = 0x34A2DCD <Unable to read memory> | |
unsigned int m_flightSpellActivated = 0x34A2DD1 <Unable to read memory> | |
WorldLocation _corpseLocation | |
Position | |
PositionXYStreamer | |
Position* Pos = <Unable to read memory> | |
PositionXYZStreamer | |
<user defined> m_pos = 0x34A2DD5 <Unable to read memory> | |
PositionXYZOStreamer | |
<user defined> m_pos = 0x34A2DD5 <Unable to read memory> | |
float m_positionX = 0x34A2DD5 <Unable to read memory> | |
float m_positionY = 0x34A2DD9 <Unable to read memory> | |
float m_positionZ = 0x34A2DDD <Unable to read memory> | |
float m_orientation = 0x34A2DE1 <Unable to read memory> | |
unsigned int m_mapId = 0x34A2DE5 <Unable to read memory> | |
std::optional<float> _farSightDistance | |
std::_Optional_construct_base<float> | |
std::_Optional_destruct_base<float,1> | |
float _Value = 0x34A2DE9 <Unable to read memory> | |
bool _Has_value = 0x34A2DED <Unable to read memory> | |
?$_AllowUnwrappingAssignment@M | |
bool _wasOutdoor = 0x34A2DF1 <Unable to read memory> | |
std::map<std::basic_string<char,std::char_traits<char>,std::allocator<char> >,std::vector<PlayerSetting,std::allocator<PlayerSetting> >,std::less<std::basic_string<char,std::char_traits<char>,std::allocator<char> > >,std::allocator<std::pair<std::basic_string<char,std::char_traits<char>,std::allocator<char> > const ,std::vector<PlayerSetting,std::allocator<PlayerSetting> > > > > m_charSettingsMap | |
std::_Tree<std::_Tmap_traits<std::basic_string<char,std::char_traits<char>,std::allocator<char> >,std::vector<PlayerSetting,std::allocator<PlayerSetting> >,std::less<std::basic_string<char,std::char_traits<char>,std::allocator<char> > >,std::allocator<std::pair<std::basic_string<char,std::char_traits<char>,std::allocator<char> > const ,std::vector<PlayerSetting,std::allocator<PlayerSetting> > > >,0> > | |
<user defined> value_compare = 0x34A2DF9 <Unable to read memory> | |
<user defined> _Copy_tag = 0x34A2DF9 <Unable to read memory> | |
<user defined> _Move_tag = 0x34A2DF9 <Unable to read memory> | |
std::_Compressed_pair<std::less<std::basic_string<char,std::char_traits<char>,std::allocator<char> > >,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<std::basic_string<char,std::char_traits<char>,std::allocator<char> > const ,std::vector<PlayerSetting,std::allocator<PlayerSetting> > >,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<std::basic_string<char,std::char_traits<char>,std::allocator<char> > const ,std::vector<PlayerSetting,std::allocator<PlayerSetting> > > > >,1>,1> _Mypair = 0x34A2DF9 | |
<user defined> value_compare = 0x34A2DF9 <Unable to read memory> | |
unsigned int type = 0x9C | |
int time = 0x1F6917137A0 | |
Local ChatCommandHolder holder | |
std::string command = 0xB7DC3FF710 <Unable to read memory> | |
Player* owner = 0xCCB0A33F7E54 | |
Unit | |
WorldObject | |
Object | |
DataMap CustomData = 0xCCB0A33F7E5C | |
unsigned int m_objectType = 0xCCB0A33F7E9C <Unable to read memory> | |
int m_objectTypeId = 0xCCB0A33F7EA0 <Unable to read memory> | |
unsigned int m_updateFlag = 0xCCB0A33F7EA4 <Unable to read memory> | |
int* m_int32Values = <Unable to read memory> | |
unsigned int* m_uint32Values = <Unable to read memory> | |
float* m_floatValues = <Unable to read memory> | |
UpdateMask _changesMask = 0xCCB0A33F7EB4 | |
unsigned int m_valuesCount = 0xCCB0A33F7EC4 <Unable to read memory> | |
unsigned int _fieldNotifyFlags = 0xCCB0A33F7EC6 <Unable to read memory> | |
bool m_objectUpdated = 0xCCB0A33F7EC8 <Unable to read memory> | |
bool m_inWorld = 0xCCB0A33F7EC9 <Unable to read memory> | |
PackedGuid m_PackGUID = 0xCCB0A33F7ECC | |
WorldLocation | |
Position | |
PositionXYStreamer | |
Position* Pos = <Unable to read memory> | |
PositionXYZStreamer | |
<user defined> m_pos = 0xCCB0A33F7EFC <Unable to read memory> | |
PositionXYZOStreamer | |
<user defined> m_pos = 0xCCB0A33F7EFC <Unable to read memory> | |
float m_positionX = 0xCCB0A33F7EFC <Unable to read memory> | |
float m_positionY = 0xCCB0A33F7F00 <Unable to read memory> | |
float m_positionZ = 0xCCB0A33F7F04 <Unable to read memory> | |
float m_orientation = 0xCCB0A33F7F08 <Unable to read memory> | |
unsigned int m_mapId = 0xCCB0A33F7F0C <Unable to read memory> | |
FlaggedValuesArray32<int,unsigned int,enum StealthType,2> m_stealth = 0xCCB0A33F7F10 | |
FlaggedValuesArray32<int,unsigned int,enum StealthType,2> m_stealthDetect = 0xCCB0A33F7F1C | |
FlaggedValuesArray32<int,unsigned int,enum InvisibilityType,12> m_invisibility = 0xCCB0A33F7F28 | |
FlaggedValuesArray32<int,unsigned int,enum InvisibilityType,12> m_invisibilityDetect = 0xCCB0A33F7F5C | |
FlaggedValuesArray32<int,unsigned int,enum ServerSideVisibilityType,2> m_serverSideVisibility = 0xCCB0A33F7F90 | |
FlaggedValuesArray32<int,unsigned int,enum ServerSideVisibilityType,2> m_serverSideVisibilityDetect = 0xCCB0A33F7F9C | |
unsigned int LastUsedScriptID = 0xCCB0A33F7FA8 <Unable to read memory> | |
MovementInfo m_movementInfo = 0xCCB0A33F7FAC | |
ElunaEventProcessor* elunaEvents = <Unable to read memory> | |
std::string m_name = 0xCCB0A33F8024 <Unable to read memory> | |
bool m_isActive = 0xCCB0A33F8044 <Unable to read memory> | |
bool m_isFarVisible = 0xCCB0A33F8045 <Unable to read memory> | |
std::optional<float> m_visibilityDistanceOverride = 0xCCB0A33F8048 <Unable to read memory> | |
bool m_isWorldObject = 0xCCB0A33F8050 <Unable to read memory> | |
ZoneScript* m_zoneScript = <Unable to read memory> | |
unsigned int _zoneId = 0xCCB0A33F805C <Unable to read memory> | |
unsigned int _areaId = 0xCCB0A33F8060 <Unable to read memory> | |
float _floorZ = 0xCCB0A33F8064 <Unable to read memory> | |
bool _outdoors = 0xCCB0A33F8068 <Unable to read memory> | |
LiquidData _liquidData = 0xCCB0A33F806C | |
bool _updatePositionData = 0xCCB0A33F8080 <Unable to read memory> | |
Transport* m_transport = <Unable to read memory> | |
Map* m_currMap = <Unable to read memory> | |
unsigned int m_InstanceId = 0xCCB0A33F8094 <Unable to read memory> | |
unsigned int m_phaseMask = 0xCCB0A33F8098 <Unable to read memory> | |
bool m_useCombinedPhases = 0xCCB0A33F809C <Unable to read memory> | |
unsigned int m_notifyflags = 0xCCB0A33F809E <Unable to read memory> | |
unsigned int m_executed_notifies = 0xCCB0A33F80A0 <Unable to read memory> | |
std::unordered_set<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid>,std::allocator<ObjectGuid> > _allowedLooters = 0xCCB0A33F80A4 | |
unsigned int m_extraAttacks = 0xCCB0A33F80E4 <Unable to read memory> | |
bool m_canDualWield = 0xCCB0A33F80E8 <Unable to read memory> | |
std::set<Unit *,std::less<Unit *>,std::allocator<Unit *> > m_Controlled = 0xCCB0A33F80EC | |
SafeUnitPointer m_movedByPlayer = 0xCCB0A33F80FC | |
ObjectGuid[7] m_SummonSlot | |
[0] = 0xCCB0A33F810C <Unable to read memory> | |
[1] = 0xCCB0A33F8114 <Unable to read memory> | |
[2] = 0xCCB0A33F811C <Unable to read memory> | |
[3] = 0xCCB0A33F8124 <Unable to read memory> | |
[4] = 0xCCB0A33F812C <Unable to read memory> | |
[5] = 0xCCB0A33F8134 <Unable to read memory> | |
[6] = 0xCCB0A33F813C <Unable to read memory> | |
ObjectGuid[4] m_ObjectSlot | |
[0] = 0xCCB0A33F8144 <Unable to read memory> | |
[1] = 0xCCB0A33F814C <Unable to read memory> | |
[2] = 0xCCB0A33F8154 <Unable to read memory> | |
[3] = 0xCCB0A33F815C <Unable to read memory> | |
float m_modMeleeHitChance = 0xCCB0A33F8164 <Unable to read memory> | |
float m_modRangedHitChance = 0xCCB0A33F8168 <Unable to read memory> | |
float m_modSpellHitChance = 0xCCB0A33F816C <Unable to read memory> | |
int m_baseSpellCritChance = 0xCCB0A33F8170 <Unable to read memory> | |
float[7] m_threatModifier | |
[0] = 0xCCB0A33F8174 <Unable to read memory> | |
[1] = 0xCCB0A33F8178 <Unable to read memory> | |
[2] = 0xCCB0A33F817C <Unable to read memory> | |
[3] = 0xCCB0A33F8180 <Unable to read memory> | |
[4] = 0xCCB0A33F8184 <Unable to read memory> | |
[5] = 0xCCB0A33F8188 <Unable to read memory> | |
[6] = 0xCCB0A33F818C <Unable to read memory> | |
float[3] m_modAttackSpeedPct | |
[0] = 0xCCB0A33F8190 <Unable to read memory> | |
[1] = 0xCCB0A33F8194 <Unable to read memory> | |
[2] = 0xCCB0A33F8198 <Unable to read memory> | |
EventProcessor m_Events = 0xCCB0A33F819C | |
std::vector<SpellImmune,std::allocator<SpellImmune> >[8] m_spellImmune | |
[0] = 0xCCB0A33F81BC | |
[1] = 0xCCB0A33F81D4 | |
[2] = 0xCCB0A33F81EC | |
[3] = 0xCCB0A33F8204 | |
[4] = 0xCCB0A33F821C | |
[5] = 0xCCB0A33F8234 | |
[6] = 0xCCB0A33F824C | |
[7] = 0xCCB0A33F8264 | |
unsigned int m_lastSanctuaryTime = 0xCCB0A33F827C <Unable to read memory> | |
std::set<PetAura const *,std::less<PetAura const *>,std::allocator<PetAura const *> > m_petAuras = 0xCCB0A33F8284 | |
bool IsAIEnabled = 0xCCB0A33F8294 <Unable to read memory> | |
bool NeedChangeAI = 0xCCB0A33F8295 <Unable to read memory> | |
bool m_ControlledByPlayer = 0xCCB0A33F8296 <Unable to read memory> | |
bool m_CreatedByPlayer = 0xCCB0A33F8297 <Unable to read memory> | |
std::set<SafeUnitPointer *,std::less<SafeUnitPointer *>,std::allocator<SafeUnitPointer *> > SafeUnitPointerSet = 0xCCB0A33F829C | |
Position m_last_notify_position = 0xCCB0A33F82AC | |
unsigned int m_last_notify_mstime = 0xCCB0A33F82BC <Unable to read memory> | |
unsigned int m_delayed_unit_relocation_timer = 0xCCB0A33F82C0 <Unable to read memory> | |
unsigned int m_delayed_unit_ai_notify_timer = 0xCCB0A33F82C2 <Unable to read memory> | |
bool bRequestForcedVisibilityUpdate = 0xCCB0A33F82C4 <Unable to read memory> | |
Movement::MoveSpline* movespline = <Unable to read memory> | |
UnitAI* i_AI = <Unable to read memory> | |
UnitAI* i_disabledAI = <Unable to read memory> | |
unsigned int m_realRace = 0xCCB0A33F82E4 <Unable to read memory> | |
unsigned int m_race = 0xCCB0A33F82E5 <Unable to read memory> | |
bool m_AutoRepeatFirstCast = 0xCCB0A33F82E6 <Unable to read memory> | |
int[3] m_attackTimer | |
[0] = 0xCCB0A33F82E8 <Unable to read memory> | |
[1] = 0xCCB0A33F82EC <Unable to read memory> | |
[2] = 0xCCB0A33F82F0 <Unable to read memory> | |
float[5] m_createStats | |
[0] = 0xCCB0A33F82F4 <Unable to read memory> | |
[1] = 0xCCB0A33F82F8 <Unable to read memory> | |
[2] = 0xCCB0A33F82FC <Unable to read memory> | |
[3] = 0xCCB0A33F8300 <Unable to read memory> | |
[4] = 0xCCB0A33F8304 <Unable to read memory> | |
std::unordered_set<Unit *,std::hash<Unit *>,std::equal_to<Unit *>,std::allocator<Unit *> > m_attackers = 0xCCB0A33F830C | |
Unit* m_attacking = <Unable to read memory> | |
int m_deathState = 0xCCB0A33F8354 <Unable to read memory> | |
int m_procDeep = 0xCCB0A33F8358 <Unable to read memory> | |
std::list<DynamicObject *,std::allocator<DynamicObject *> > m_dynObj = 0xCCB0A33F835C | |
std::list<ObjectGuid,std::allocator<ObjectGuid> > m_gameObj = 0xCCB0A33F836C | |
unsigned int m_transform = 0xCCB0A33F837C <Unable to read memory> | |
Spell*[4] m_currentSpells | |
[0] = <Unable to read memory> | |
[1] = <Unable to read memory> | |
[2] = <Unable to read memory> | |
[3] = <Unable to read memory> | |
std::multimap<unsigned int,Aura *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,Aura *> > > m_ownedAuras = 0xCCB0A33F83A4 | |
std::multimap<unsigned int,AuraApplication *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,AuraApplication *> > > m_appliedAuras = 0xCCB0A33F83B4 | |
std::list<Aura *,std::allocator<Aura *> > m_removedAuras = 0xCCB0A33F83C4 | |
std::_Tree_iterator<std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,Aura *> > > > m_auraUpdateIterator = 0xCCB0A33F83D4 <Unable to read memory> | |
unsigned int m_removedAurasCount = 0xCCB0A33F83DC <Unable to read memory> | |
std::list<AuraEffect *,std::allocator<AuraEffect *> >[317] m_modAuras | |
[0] = 0xCCB0A33F83E4 | |
[1] = 0xCCB0A33F83F4 | |
[2] = 0xCCB0A33F8404 | |
[3] = 0xCCB0A33F8414 | |
[4] = 0xCCB0A33F8424 | |
[5] = 0xCCB0A33F8434 | |
[6] = 0xCCB0A33F8444 | |
[7] = 0xCCB0A33F8454 | |
[8] = 0xCCB0A33F8464 | |
[9] = 0xCCB0A33F8474 | |
std::list<Aura *,std::allocator<Aura *> > m_scAuras = 0xCCB0A33F97B4 | |
std::list<AuraApplication *,std::allocator<AuraApplication *> > m_interruptableAuras = 0xCCB0A33F97C4 | |
std::multimap<enum AuraStateType,AuraApplication *,std::less<enum AuraStateType>,std::allocator<std::pair<enum AuraStateType const ,AuraApplication *> > > m_auraStateAuras = 0xCCB0A33F97D4 | |
unsigned int m_interruptMask = 0xCCB0A33F97E4 <Unable to read memory> | |
float[4] m_auraModifiersGroup | |
[0] = 0xCCB0A33F97E8 <Unable to read memory> | |
[1] = 0xCCB0A33F97EC <Unable to read memory> | |
[2] = 0xCCB0A33F97F0 <Unable to read memory> | |
[3] = 0xCCB0A33F97F4 <Unable to read memory> | |
[0] = 0xCCB0A33F97E8 | |
float[4] | |
[0] = 0xCCB0A33F97F8 <Unable to read memory> | |
[1] = 0xCCB0A33F97FC <Unable to read memory> | |
[2] = 0xCCB0A33F9800 <Unable to read memory> | |
[3] = 0xCCB0A33F9804 <Unable to read memory> | |
float[4] | |
[0] = 0xCCB0A33F9808 <Unable to read memory> | |
[1] = 0xCCB0A33F980C <Unable to read memory> | |
[2] = 0xCCB0A33F9810 <Unable to read memory> | |
[3] = 0xCCB0A33F9814 <Unable to read memory> | |
float[4] | |
[0] = 0xCCB0A33F9818 <Unable to read memory> | |
[1] = 0xCCB0A33F981C <Unable to read memory> | |
[2] = 0xCCB0A33F9820 <Unable to read memory> | |
[3] = 0xCCB0A33F9824 <Unable to read memory> | |
float[4] | |
[0] = 0xCCB0A33F9828 <Unable to read memory> | |
[1] = 0xCCB0A33F982C <Unable to read memory> | |
[2] = 0xCCB0A33F9830 <Unable to read memory> | |
[3] = 0xCCB0A33F9834 <Unable to read memory> | |
float[4] | |
[0] = 0xCCB0A33F9838 <Unable to read memory> | |
[1] = 0xCCB0A33F983C <Unable to read memory> | |
[2] = 0xCCB0A33F9840 <Unable to read memory> | |
[3] = 0xCCB0A33F9844 <Unable to read memory> | |
float[4] | |
[0] = 0xCCB0A33F9848 <Unable to read memory> | |
[1] = 0xCCB0A33F984C <Unable to read memory> | |
[2] = 0xCCB0A33F9850 <Unable to read memory> | |
[3] = 0xCCB0A33F9854 <Unable to read memory> | |
float[4] | |
[0] = 0xCCB0A33F9858 <Unable to read memory> | |
[1] = 0xCCB0A33F985C <Unable to read memory> | |
[2] = 0xCCB0A33F9860 <Unable to read memory> | |
[3] = 0xCCB0A33F9864 <Unable to read memory> | |
float[4] | |
[0] = 0xCCB0A33F9868 <Unable to read memory> | |
[1] = 0xCCB0A33F986C <Unable to read memory> | |
[2] = 0xCCB0A33F9870 <Unable to read memory> | |
[3] = 0xCCB0A33F9874 <Unable to read memory> | |
float[4] | |
[0] = 0xCCB0A33F9878 <Unable to read memory> | |
[1] = 0xCCB0A33F987C <Unable to read memory> | |
[2] = 0xCCB0A33F9880 <Unable to read memory> | |
[3] = 0xCCB0A33F9884 <Unable to read memory> | |
float[2] m_weaponDamage | |
[0] = 0xCCB0A33F9978 <Unable to read memory> | |
[1] = 0xCCB0A33F997C <Unable to read memory> | |
[0] = 0xCCB0A33F9978 <Unable to read memory> | |
float[2] | |
[0] = 0xCCB0A33F9980 <Unable to read memory> | |
[1] = 0xCCB0A33F9984 <Unable to read memory> | |
float[2] | |
[0] = 0xCCB0A33F9988 <Unable to read memory> | |
[1] = 0xCCB0A33F998C <Unable to read memory> | |
bool m_canModifyStats = 0xCCB0A33F9990 <Unable to read memory> | |
std::map<unsigned char,AuraApplication *,std::less<unsigned char>,std::allocator<std::pair<unsigned char const ,AuraApplication *> > > m_visibleAuras = 0xCCB0A33F9994 | |
float[9] m_speed_rate | |
[0] = 0xCCB0A33F99A4 <Unable to read memory> | |
[1] = 0xCCB0A33F99A8 <Unable to read memory> | |
[2] = 0xCCB0A33F99AC <Unable to read memory> | |
[3] = 0xCCB0A33F99B0 <Unable to read memory> | |
[4] = 0xCCB0A33F99B4 <Unable to read memory> | |
[5] = 0xCCB0A33F99B8 <Unable to read memory> | |
[6] = 0xCCB0A33F99BC <Unable to read memory> | |
[7] = 0xCCB0A33F99C0 <Unable to read memory> | |
[8] = 0xCCB0A33F99C4 <Unable to read memory> | |
CharmInfo* m_charmInfo = <Unable to read memory> | |
std::list<Player *,std::allocator<Player *> > m_sharedVision = 0xCCB0A33F99D4 | |
MotionMaster* i_motionMaster = <Unable to read memory> | |
unsigned int[4] m_reactiveTimer | |
[0] = 0xCCB0A33F99EC <Unable to read memory> | |
[1] = 0xCCB0A33F99F0 <Unable to read memory> | |
[2] = 0xCCB0A33F99F4 <Unable to read memory> | |
[3] = 0xCCB0A33F99F8 <Unable to read memory> | |
int m_regenTimer = 0xCCB0A33F99FC <Unable to read memory> | |
ThreatMgr m_ThreatMgr = 0xCCB0A33F9A04 | |
std::map<ObjectGuid,float,std::less<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,float> > > _charmThreatInfo = 0xCCB0A33F9A4C | |
Vehicle* m_vehicle = <Unable to read memory> | |
Vehicle* m_vehicleKit = <Unable to read memory> | |
unsigned int m_unitTypeMask = 0xCCB0A33F9A6C <Unable to read memory> | |
LiquidTypeEntry* _lastLiquid = <Unable to read memory> | |
bool m_applyResilience = 0xCCB0A33F9A7C <Unable to read memory> | |
bool _instantCast = 0xCCB0A33F9A7D <Unable to read memory> | |
bool m_cannotReachTarget = 0xCCB0A33F9A7E <Unable to read memory> | |
unsigned int m_rootTimes = 0xCCB0A33F9A80 <Unable to read memory> | |
unsigned int m_state = 0xCCB0A33F9A84 <Unable to read memory> | |
unsigned int m_CombatTimer = 0xCCB0A33F9A88 <Unable to read memory> | |
unsigned int m_lastManaUse = 0xCCB0A33F9A8C <Unable to read memory> | |
std::list<DiminishingReturn,std::allocator<DiminishingReturn> > m_Diminishing = 0xCCB0A33F9A94 | |
HostileRefMgr m_HostileRefMgr = 0xCCB0A33F9AA4 | |
FollowerRefMgr m_FollowingRefMgr = 0xCCB0A33F9ADC | |
Unit* m_comboTarget = <Unable to read memory> | |
int m_comboPoints = 0xCCB0A33F9B14 <Unable to read memory> | |
std::unordered_set<Unit *,std::hash<Unit *>,std::equal_to<Unit *>,std::allocator<Unit *> > m_ComboPointHolders = 0xCCB0A33F9B1C | |
RedirectThreatInfo _redirectThreatInfo = 0xCCB0A33F9B5C | |
bool m_cleanupDone = 0xCCB0A33F9B6C <Unable to read memory> | |
bool m_duringRemoveFromWorld = 0xCCB0A33F9B6D <Unable to read memory> | |
unsigned int _oldFactionId = 0xCCB0A33F9B70 <Unable to read memory> | |
unsigned int _lastExtraAttackSpell = 0xCCB0A33F9B74 <Unable to read memory> | |
std::unordered_map<ObjectGuid,unsigned int,std::hash<ObjectGuid>,std::equal_to<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,unsigned int> > > extraAttacksTargets = 0xCCB0A33F9B7C | |
ObjectGuid _lastDamagedTargetGuid = 0xCCB0A33F9BBC <Unable to read memory> | |
GridObject<Player> | |
GridReference<Player> _gridRef = 0xCCB0A33F9BC4 | |
std::string autoReplyMsg = 0xCCB0A33F9BEC <Unable to read memory> | |
PlayerTaxi m_taxi | |
unsigned int[14] m_taximask | |
[0] = 0xCCB0A33F9C0C <Unable to read memory> | |
[1] = 0xCCB0A33F9C10 <Unable to read memory> | |
[2] = 0xCCB0A33F9C14 <Unable to read memory> | |
[3] = 0xCCB0A33F9C18 <Unable to read memory> | |
[4] = 0xCCB0A33F9C1C <Unable to read memory> | |
[5] = 0xCCB0A33F9C20 <Unable to read memory> | |
[6] = 0xCCB0A33F9C24 <Unable to read memory> | |
[7] = 0xCCB0A33F9C28 <Unable to read memory> | |
[8] = 0xCCB0A33F9C2C <Unable to read memory> | |
[9] = 0xCCB0A33F9C30 <Unable to read memory> | |
std::vector<unsigned int,std::allocator<unsigned int> > m_TaxiDestinations = 0xCCB0A33F9C44 | |
unsigned int _taxiSegment = 0xCCB0A33F9C5C <Unable to read memory> | |
int m_logintime = 0xCCB0A33F9C64 <Unable to read memory> | |
int m_Last_tick = 0xCCB0A33F9C6C <Unable to read memory> | |
unsigned int[2] m_Played_time | |
[0] = 0xCCB0A33F9C74 <Unable to read memory> | |
[1] = 0xCCB0A33F9C78 <Unable to read memory> | |
bool m_mailsUpdated = 0xCCB0A33F9C7C <Unable to read memory> | |
unsigned int unReadMails = 0xCCB0A33F9C7D <Unable to read memory> | |
int m_nextMailDelivereTime = 0xCCB0A33F9C84 <Unable to read memory> | |
std::unordered_map<unsigned int,Item *,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,Item *> > > mMitems | |
std::_Hash<std::_Umap_traits<unsigned int,Item *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,Item *> >,0> > | |
<user defined> _Min_buckets_construct_ptr = 0xCCB0A33F9C8C | |
_Clear_guard | |
std::_Hash<std::_Umap_traits<unsigned int,Item *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,Item *> >,0> >* _Target = <Unable to read memory> | |
_Range_eraser | |
std::list<std::pair<unsigned int const ,Item *>,std::allocator<std::pair<unsigned int const ,Item *> > >& _List = <Unable to read memory> | |
std::_List_node<std::pair<unsigned int const ,Item *>,void *>* _Predecessor = <Unable to read memory> | |
std::_List_node<std::pair<unsigned int const ,Item *>,void *>* _Next = <Unable to read memory> | |
<user defined> _Equal_range_result = 0xCCB0A33F9C8C | |
<user defined> _Multi_equal_check_result = 0xCCB0A33F9C8C | |
std::_Umap_traits<unsigned int,Item *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,Item *> >,0> _Traitsobj = 0xCCB0A33F9C8C <Unable to read memory> | |
std::list<std::pair<unsigned int const ,Item *>,std::allocator<std::pair<unsigned int const ,Item *> > > _List = 0xCCB0A33F9C94 | |
std::_Hash_vec<std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,Item *> > > > > > _Vec = 0xCCB0A33F9CA4 | |
unsigned int _Mask = 0xCCB0A33F9CBC <Unable to read memory> | |
unsigned int _Maxidx = 0xCCB0A33F9CC4 <Unable to read memory> | |
PvPInfo pvpInfo | |
bool IsHostile = 0xCCB0A33F9CCC <Unable to read memory> | |
bool IsInHostileArea = 0xCCB0A33F9CCD <Unable to read memory> | |
bool IsInNoPvPArea = 0xCCB0A33F9CCE <Unable to read memory> | |
bool IsInFFAPvPArea = 0xCCB0A33F9CCF <Unable to read memory> | |
int EndTimer = 0xCCB0A33F9CD4 <Unable to read memory> | |
int FFAPvPEndTimer = 0xCCB0A33F9CDC <Unable to read memory> | |
std::unique_ptr<DuelInfo,std::default_delete<DuelInfo> > duel | |
std::_Compressed_pair<std::default_delete<DuelInfo>,DuelInfo *,1> _Mypair = 0xCCB0A33F9CE4 <Unable to read memory> | |
PlayerMenu* PlayerTalkClass = <Unable to read memory> | |
std::vector<ItemSetEffect *,std::allocator<ItemSetEffect *> > ItemSetEff | |
std::_Compressed_pair<std::allocator<ItemSetEffect *>,std::_Vector_val<std::_Simple_types<ItemSetEffect *> >,1> _Mypair = 0xCCB0A33F9CF4 | |
SafeUnitPointer m_mover | |
Unit* ptr = <Unable to read memory> | |
Unit* defaultValue = <Unable to read memory> | |
WorldObject* m_seer = <Unable to read memory> | |
std::set<Unit *,std::less<Unit *>,std::allocator<Unit *> > m_isInSharedVisionOf | |
std::_Tree<std::_Tset_traits<Unit *,std::less<Unit *>,std::allocator<Unit *>,0> > | |
<user defined> _Copy_tag = 0xCCB0A33F9D24 <Unable to read memory> | |
<user defined> _Move_tag = 0xCCB0A33F9D24 <Unable to read memory> | |
std::_Compressed_pair<std::less<Unit *>,std::_Compressed_pair<std::allocator<std::_Tree_node<Unit *,void *> >,std::_Tree_val<std::_Tree_simple_types<Unit *> >,1>,1> _Mypair = 0xCCB0A33F9D24 | |
unsigned int m_recallMap = 0xCCB0A33F9D34 <Unable to read memory> | |
float m_recallX = 0xCCB0A33F9D38 <Unable to read memory> | |
float m_recallY = 0xCCB0A33F9D3C <Unable to read memory> | |
float m_recallZ = 0xCCB0A33F9D40 <Unable to read memory> | |
float m_recallO = 0xCCB0A33F9D44 <Unable to read memory> | |
unsigned int m_homebindMapId = 0xCCB0A33F9D48 <Unable to read memory> | |
unsigned int m_homebindAreaId = 0xCCB0A33F9D4C <Unable to read memory> | |
float m_homebindX = 0xCCB0A33F9D50 <Unable to read memory> | |
float m_homebindY = 0xCCB0A33F9D54 <Unable to read memory> | |
float m_homebindZ = 0xCCB0A33F9D58 <Unable to read memory> | |
std::unordered_set<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid>,std::allocator<ObjectGuid> > m_clientGUIDs | |
std::_Hash<std::_Uset_traits<ObjectGuid,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<ObjectGuid>,0> > | |
<user defined> _Min_buckets_construct_ptr = 0xCCB0A33F9D5C | |
_Clear_guard | |
std::_Hash<std::_Uset_traits<ObjectGuid,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<ObjectGuid>,0> >* _Target = <Unable to read memory> | |
<user defined> _Range_eraser = 0xCCB0A33F9D5C | |
<user defined> _Equal_range_result = 0xCCB0A33F9D5C | |
<user defined> _Multi_equal_check_result = 0xCCB0A33F9D5C | |
std::_Uset_traits<ObjectGuid,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<ObjectGuid>,0> _Traitsobj = 0xCCB0A33F9D5C <Unable to read memory> | |
std::list<ObjectGuid,std::allocator<ObjectGuid> > _List = 0xCCB0A33F9D64 | |
std::_Hash_vec<std::allocator<std::_List_unchecked_const_iterator<std::_List_val<std::_List_simple_types<ObjectGuid> >,std::_Iterator_base0> > > _Vec = 0xCCB0A33F9D74 | |
unsigned int _Mask = 0xCCB0A33F9D8C <Unable to read memory> | |
unsigned int _Maxidx = 0xCCB0A33F9D94 <Unable to read memory> | |
std::vector<Unit *,std::allocator<Unit *> > m_newVisible | |
std::_Compressed_pair<std::allocator<Unit *>,std::_Vector_val<std::_Simple_types<Unit *> >,1> _Mypair = 0xCCB0A33F9D9C | |
unsigned int[9] m_forced_speed_changes | |
[0] = 0xCCB0A33F9DB4 <Unable to read memory> | |
[1] = 0xCCB0A33F9DB5 <Unable to read memory> | |
[2] = 0xCCB0A33F9DB6 <Unable to read memory> | |
[3] = 0xCCB0A33F9DB7 <Unable to read memory> | |
[4] = 0xCCB0A33F9DB8 <Unable to read memory> | |
[5] = 0xCCB0A33F9DB9 <Unable to read memory> | |
[6] = 0xCCB0A33F9DBA <Unable to read memory> | |
[7] = 0xCCB0A33F9DBB <Unable to read memory> | |
[8] = 0xCCB0A33F9DBC <Unable to read memory> | |
std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > m_DFQuests | |
std::_Tree<std::_Tset_traits<unsigned int,std::less<unsigned int>,std::allocator<unsigned int>,0> > | |
<user defined> _Copy_tag = 0xCCB0A33F9DC4 <Unable to read memory> | |
<user defined> _Move_tag = 0xCCB0A33F9DC4 <Unable to read memory> | |
std::_Compressed_pair<std::less<unsigned int>,std::_Compressed_pair<std::allocator<std::_Tree_node<unsigned int,void *> >,std::_Tree_val<std::_Tree_simple_types<unsigned int> >,1>,1> _Mypair = 0xCCB0A33F9DC4 | |
unsigned int m_HomebindTimer = 0xCCB0A33F9DD4 <Unable to read memory> | |
bool m_InstanceValid = 0xCCB0A33F9DD8 <Unable to read memory> | |
Spell* m_spellModTakingSpell = <Unable to read memory> | |
bool isDebugAreaTriggers = 0xCCB0A33F9DE4 <Unable to read memory> | |
unsigned int m_pendingSpectatorForBG = 0xCCB0A33F9DE8 <Unable to read memory> | |
unsigned int m_pendingSpectatorInviteInstanceId = 0xCCB0A33F9DEC <Unable to read memory> | |
std::set<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid> > m_receivedSpectatorResetFor | |
std::_Tree<std::_Tset_traits<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid>,0> > | |
<user defined> _Copy_tag = 0xCCB0A33F9DF4 | |
<user defined> _Move_tag = 0xCCB0A33F9DF4 | |
std::_Compressed_pair<std::less<ObjectGuid>,std::_Compressed_pair<std::allocator<std::_Tree_node<ObjectGuid,void *> >,std::_Tree_val<std::_Tree_simple_types<ObjectGuid> >,1>,1> _Mypair = 0xCCB0A33F9DF4 | |
ObjectGuid m_drwGUID | |
unsigned int _guid = 0xCCB0A33F9E04 <Unable to read memory> | |
unsigned int m_charmUpdateTimer = 0xCCB0A33F9E0C <Unable to read memory> | |
std::list<ObjectGuid,std::allocator<ObjectGuid> > WhisperList | |
_List_node_remove_op | |
std::list<ObjectGuid,std::allocator<ObjectGuid> >& _List = <Unable to read memory> | |
std::_List_node<ObjectGuid,void *>* _Head = <Unable to read memory> | |
std::_List_node<ObjectGuid,void *>** _Tail = <Unable to read memory> | |
std::_Compressed_pair<std::allocator<std::_List_node<ObjectGuid,void *> >,std::_List_val<std::_List_simple_types<ObjectGuid> >,1> _Mypair = 0xCCB0A33F9E14 | |
bool m_NeedToSaveGlyphs = 0xCCB0A33F9E24 <Unable to read memory> | |
unsigned int m_MountBlockId = 0xCCB0A33F9E28 <Unable to read memory> | |
float m_realDodge = 0xCCB0A33F9E2C <Unable to read memory> | |
float m_realParry = 0xCCB0A33F9E30 <Unable to read memory> | |
unsigned int[10] m_charmAISpells | |
[0] = 0xCCB0A33F9E34 <Unable to read memory> | |
[1] = 0xCCB0A33F9E38 <Unable to read memory> | |
[2] = 0xCCB0A33F9E3C <Unable to read memory> | |
[3] = 0xCCB0A33F9E40 <Unable to read memory> | |
[4] = 0xCCB0A33F9E44 <Unable to read memory> | |
[5] = 0xCCB0A33F9E48 <Unable to read memory> | |
[6] = 0xCCB0A33F9E4C <Unable to read memory> | |
[7] = 0xCCB0A33F9E50 <Unable to read memory> | |
[8] = 0xCCB0A33F9E54 <Unable to read memory> | |
[9] = 0xCCB0A33F9E58 <Unable to read memory> | |
unsigned int m_AreaID = 0xCCB0A33F9E5C <Unable to read memory> | |
unsigned int m_regenTimerCount = 0xCCB0A33F9E60 <Unable to read memory> | |
unsigned int m_foodEmoteTimerCount = 0xCCB0A33F9E64 <Unable to read memory> | |
float[7] m_powerFraction | |
[0] = 0xCCB0A33F9E68 <Unable to read memory> | |
[1] = 0xCCB0A33F9E6C <Unable to read memory> | |
[2] = 0xCCB0A33F9E70 <Unable to read memory> | |
[3] = 0xCCB0A33F9E74 <Unable to read memory> | |
[4] = 0xCCB0A33F9E78 <Unable to read memory> | |
[5] = 0xCCB0A33F9E7C <Unable to read memory> | |
[6] = 0xCCB0A33F9E80 <Unable to read memory> | |
unsigned int m_contestedPvPTimer = 0xCCB0A33F9E84 <Unable to read memory> | |
BgBattlegroundQueueID_Rec | |
unsigned int bgQueueTypeId = 0xCCB0A33F7E54 <Unable to read memory> | |
unsigned int invitedToInstance = 0xCCB0A33F7E58 <Unable to read memory> | |
std::array<Player::BgBattlegroundQueueID_Rec,2> _BgBattlegroundQueueID | |
value_type | |
unsigned int bgQueueTypeId = 0xCCB0A33F9E88 <Unable to read memory> | |
unsigned int invitedToInstance = 0xCCB0A33F9E8C <Unable to read memory> | |
Player::BgBattlegroundQueueID_Rec[2] _Elems | |
[0] = 0xCCB0A33F9E88 <Unable to read memory> | |
[1] = 0xCCB0A33F9E90 <Unable to read memory> | |
BGData m_bgData | |
unsigned int bgInstanceID = 0xCCB0A33F9E9C <Unable to read memory> | |
unsigned int bgTypeID = 0xCCB0A33F9EA0 <Unable to read memory> | |
int bgTeamId = 0xCCB0A33F9EA4 <Unable to read memory> | |
unsigned int bgQueueSlot = 0xCCB0A33F9EA8 <Unable to read memory> | |
bool isInvited = 0xCCB0A33F9EAC <Unable to read memory> | |
bool bgIsRandom = 0xCCB0A33F9EAD <Unable to read memory> | |
std::set<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid> > bgAfkReporter = 0xCCB0A33F9EB4 | |
unsigned int bgAfkReportedCount = 0xCCB0A33F9EC4 <Unable to read memory> | |
int bgAfkReportedTimer = 0xCCB0A33F9ECC <Unable to read memory> | |
bool m_IsBGRandomWinner = 0xCCB0A33F9ED4 <Unable to read memory> | |
EntryPointData m_entryPointData | |
unsigned int mountSpell = 0xCCB0A33F9EDC <Unable to read memory> | |
std::vector<unsigned int,std::allocator<unsigned int> > taxiPath = 0xCCB0A33F9EE4 | |
WorldLocation joinPos = 0xCCB0A33F9EFC | |
std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > m_timedquests | |
std::_Tree<std::_Tset_traits<unsigned int,std::less<unsigned int>,std::allocator<unsigned int>,0> > | |
<user defined> _Copy_tag = 0xCCB0A33F9F14 <Unable to read memory> | |
<user defined> _Move_tag = 0xCCB0A33F9F14 <Unable to read memory> | |
std::_Compressed_pair<std::less<unsigned int>,std::_Compressed_pair<std::allocator<std::_Tree_node<unsigned int,void *> >,std::_Tree_val<std::_Tree_simple_types<unsigned int> >,1>,1> _Mypair = 0xCCB0A33F9F14 | |
std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > m_weeklyquests | |
std::_Tree<std::_Tset_traits<unsigned int,std::less<unsigned int>,std::allocator<unsigned int>,0> > | |
<user defined> _Copy_tag = 0xCCB0A33F9F24 | |
<user defined> _Move_tag = 0xCCB0A33F9F24 | |
std::_Compressed_pair<std::less<unsigned int>,std::_Compressed_pair<std::allocator<std::_Tree_node<unsigned int,void *> >,std::_Tree_val<std::_Tree_simple_types<unsigned int> >,1>,1> _Mypair = 0xCCB0A33F9F24 | |
std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > m_monthlyquests | |
std::_Tree<std::_Tset_traits<unsigned int,std::less<unsigned int>,std::allocator<unsigned int>,0> > | |
<user defined> _Copy_tag = 0xCCB0A33F9F34 | |
<user defined> _Move_tag = 0xCCB0A33F9F34 | |
std::_Compressed_pair<std::less<unsigned int>,std::_Compressed_pair<std::allocator<std::_Tree_node<unsigned int,void *> >,std::_Tree_val<std::_Tree_simple_types<unsigned int> >,1>,1> _Mypair = 0xCCB0A33F9F34 | |
std::unordered_map<unsigned int,std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> >,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > > > > m_seasonalquests | |
std::_Hash<std::_Umap_traits<unsigned int,std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> >,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > > >,0> > | |
<user defined> _Min_buckets_construct_ptr = 0xCCB0A33F9F44 | |
_Clear_guard | |
std::_Hash<std::_Umap_traits<unsigned int,std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> >,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > > >,0> >* _Target = <Unable to read memory> | |
_Range_eraser | |
std::list<std::pair<unsigned int const ,std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > >,std::allocator<std::pair<unsigned int const ,std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > > > >& _List = <Unable to read memory> | |
std::_List_node<std::pair<unsigned int const ,std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > >,void *>* _Predecessor = <Unable to read memory> | |
std::_List_node<std::pair<unsigned int const ,std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > >,void *>* _Next = <Unable to read memory> | |
<user defined> _Equal_range_result = 0xCCB0A33F9F44 | |
<user defined> _Multi_equal_check_result = 0xCCB0A33F9F44 | |
std::_Umap_traits<unsigned int,std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> >,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > > >,0> _Traitsobj = 0xCCB0A33F9F44 <Unable to read memory> | |
std::list<std::pair<unsigned int const ,std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > >,std::allocator<std::pair<unsigned int const ,std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > > > > _List = 0xCCB0A33F9F4C | |
std::_Hash_vec<std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > > > > > > > _Vec = 0xCCB0A33F9F5C | |
unsigned int _Mask = 0xCCB0A33F9F74 <Unable to read memory> | |
unsigned int _Maxidx = 0xCCB0A33F9F7C <Unable to read memory> | |
ObjectGuid m_divider | |
unsigned int _guid = 0xCCB0A33F9F84 <Unable to read memory> | |
unsigned int m_ingametime = 0xCCB0A33F9F8C <Unable to read memory> | |
int m_lastHonorUpdateTime = 0xCCB0A33F9F94 <Unable to read memory> | |
ObjectGuid m_lootGuid | |
unsigned int _guid = 0xCCB0A33F9F9C <Unable to read memory> | |
int m_team = 0xCCB0A33F9FA4 <Unable to read memory> | |
unsigned int m_nextSave = 0xCCB0A33F9FA8 <Unable to read memory> | |
unsigned int m_additionalSaveTimer = 0xCCB0A33F9FAC <Unable to read memory> | |
unsigned int m_additionalSaveMask = 0xCCB0A33F9FAE <Unable to read memory> | |
unsigned int m_hostileReferenceCheckTimer = 0xCCB0A33F9FB0 <Unable to read memory> | |
int m_speakTime = 0xCCB0A33F9FB4 <Unable to read memory> | |
unsigned int m_speakCount = 0xCCB0A33F9FBC <Unable to read memory> | |
int m_dungeonDifficulty = 0xCCB0A33F9FC0 <Unable to read memory> | |
int m_raidDifficulty = 0xCCB0A33F9FC4 <Unable to read memory> | |
int m_raidMapDifficulty = 0xCCB0A33F9FC8 <Unable to read memory> | |
unsigned int m_atLoginFlags = 0xCCB0A33F9FCC <Unable to read memory> | |
Item*[150] m_items | |
[0] = <Unable to read memory> | |
[1] = <Unable to read memory> | |
[2] = <Unable to read memory> | |
[3] = <Unable to read memory> | |
[4] = <Unable to read memory> | |
[5] = <Unable to read memory> | |
[6] = <Unable to read memory> | |
[7] = <Unable to read memory> | |
[8] = <Unable to read memory> | |
[9] = <Unable to read memory> | |
unsigned int m_currentBuybackSlot = 0xCCB0A33FA484 <Unable to read memory> | |
std::vector<Item *,std::allocator<Item *> > m_itemUpdateQueue | |
std::_Compressed_pair<std::allocator<Item *>,std::_Vector_val<std::_Simple_types<Item *> >,1> _Mypair = 0xCCB0A33FA48C | |
bool m_itemUpdateQueueBlocked = 0xCCB0A33FA4A4 <Unable to read memory> | |
unsigned int m_ExtraFlags = 0xCCB0A33FA4A8 <Unable to read memory> | |
std::map<unsigned int,QuestStatusData,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,QuestStatusData> > > m_QuestStatus | |
std::_Tree<std::_Tmap_traits<unsigned int,QuestStatusData,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,QuestStatusData> >,0> > | |
<user defined> value_compare = 0xCCB0A33FA4AC <Unable to read memory> | |
<user defined> _Copy_tag = 0xCCB0A33FA4AC <Unable to read memory> | |
<user defined> _Move_tag = 0xCCB0A33FA4AC <Unable to read memory> | |
std::_Compressed_pair<std::less<unsigned int>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<unsigned int const ,QuestStatusData>,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,QuestStatusData> > >,1>,1> _Mypair = 0xCCB0A33FA4AC | |
<user defined> value_compare = 0xCCB0A33FA4AC | |
std::map<unsigned int,bool,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,bool> > > m_QuestStatusSave | |
std::_Tree<std::_Tmap_traits<unsigned int,bool,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,bool> >,0> > | |
<user defined> value_compare = 0xCCB0A33FA4BC | |
<user defined> _Copy_tag = 0xCCB0A33FA4BC | |
<user defined> _Move_tag = 0xCCB0A33FA4BC | |
std::_Compressed_pair<std::less<unsigned int>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<unsigned int const ,bool>,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,bool> > >,1>,1> _Mypair = 0xCCB0A33FA4BC | |
<user defined> value_compare = 0xCCB0A33FA4BC | |
std::unordered_set<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<unsigned int> > m_RewardedQuests | |
std::_Hash<std::_Uset_traits<unsigned int,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<unsigned int>,0> > | |
<user defined> _Min_buckets_construct_ptr = 0xCCB0A33FA4CC | |
_Clear_guard | |
std::_Hash<std::_Uset_traits<unsigned int,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<unsigned int>,0> >* _Target = <Unable to read memory> | |
_Range_eraser | |
std::list<unsigned int,std::allocator<unsigned int> >& _List = <Unable to read memory> | |
std::_List_node<unsigned int,void *>* _Predecessor = <Unable to read memory> | |
std::_List_node<unsigned int,void *>* _Next = <Unable to read memory> | |
<user defined> _Equal_range_result = 0xCCB0A33FA4CC | |
<user defined> _Multi_equal_check_result = 0xCCB0A33FA4CC | |
std::_Uset_traits<unsigned int,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<unsigned int>,0> _Traitsobj = 0xCCB0A33FA4CC <Unable to read memory> | |
std::list<unsigned int,std::allocator<unsigned int> > _List = 0xCCB0A33FA4D4 | |
std::_Hash_vec<std::allocator<std::_List_unchecked_const_iterator<std::_List_val<std::_List_simple_types<unsigned int> >,std::_Iterator_base0> > > _Vec = 0xCCB0A33FA4E4 | |
unsigned int _Mask = 0xCCB0A33FA4FC <Unable to read memory> | |
unsigned int _Maxidx = 0xCCB0A33FA504 <Unable to read memory> | |
std::map<unsigned int,bool,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,bool> > > m_RewardedQuestsSave | |
std::_Tree<std::_Tmap_traits<unsigned int,bool,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,bool> >,0> > | |
<user defined> value_compare = 0xCCB0A33FA50C <Unable to read memory> | |
<user defined> _Copy_tag = 0xCCB0A33FA50C <Unable to read memory> | |
<user defined> _Move_tag = 0xCCB0A33FA50C <Unable to read memory> | |
std::_Compressed_pair<std::less<unsigned int>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<unsigned int const ,bool>,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,bool> > >,1>,1> _Mypair = 0xCCB0A33FA50C | |
<user defined> value_compare = 0xCCB0A33FA50C | |
std::unordered_map<unsigned int,SkillStatusData,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,SkillStatusData> > > mSkillStatus | |
std::_Hash<std::_Umap_traits<unsigned int,SkillStatusData,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,SkillStatusData> >,0> > | |
<user defined> _Min_buckets_construct_ptr = 0xCCB0A33FA51C | |
_Clear_guard | |
std::_Hash<std::_Umap_traits<unsigned int,SkillStatusData,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,SkillStatusData> >,0> >* _Target = <Unable to read memory> | |
_Range_eraser | |
std::list<std::pair<unsigned int const ,SkillStatusData>,std::allocator<std::pair<unsigned int const ,SkillStatusData> > >& _List = <Unable to read memory> | |
std::_List_node<std::pair<unsigned int const ,SkillStatusData>,void *>* _Predecessor = <Unable to read memory> | |
std::_List_node<std::pair<unsigned int const ,SkillStatusData>,void *>* _Next = <Unable to read memory> | |
<user defined> _Equal_range_result = 0xCCB0A33FA51C | |
<user defined> _Multi_equal_check_result = 0xCCB0A33FA51C | |
std::_Umap_traits<unsigned int,SkillStatusData,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,SkillStatusData> >,0> _Traitsobj = 0xCCB0A33FA51C <Unable to read memory> | |
std::list<std::pair<unsigned int const ,SkillStatusData>,std::allocator<std::pair<unsigned int const ,SkillStatusData> > > _List = 0xCCB0A33FA524 | |
std::_Hash_vec<std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,SkillStatusData> > > > > > _Vec = 0xCCB0A33FA534 | |
unsigned int _Mask = 0xCCB0A33FA54C <Unable to read memory> | |
unsigned int _Maxidx = 0xCCB0A33FA554 <Unable to read memory> | |
unsigned int m_GuildIdInvited = 0xCCB0A33FA55C <Unable to read memory> | |
unsigned int m_ArenaTeamIdInvited = 0xCCB0A33FA560 <Unable to read memory> | |
std::deque<Mail *,std::allocator<Mail *> > m_mail | |
std::_Compressed_pair<std::allocator<Mail *>,std::_Deque_val<std::_Deque_simple_types<Mail *> >,1> _Mypair = 0xCCB0A33FA564 | |
std::unordered_map<unsigned int,PlayerSpell *,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,PlayerSpell *> > > m_spells | |
std::_Hash<std::_Umap_traits<unsigned int,PlayerSpell *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,PlayerSpell *> >,0> > | |
<user defined> _Min_buckets_construct_ptr = 0xCCB0A33FA58C <Unable to read memory> | |
_Clear_guard | |
std::_Hash<std::_Umap_traits<unsigned int,PlayerSpell *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,PlayerSpell *> >,0> >* _Target = <Unable to read memory> | |
_Range_eraser | |
std::list<std::pair<unsigned int const ,PlayerSpell *>,std::allocator<std::pair<unsigned int const ,PlayerSpell *> > >& _List = <Unable to read memory> | |
std::_List_node<std::pair<unsigned int const ,PlayerSpell *>,void *>* _Predecessor = <Unable to read memory> | |
std::_List_node<std::pair<unsigned int const ,PlayerSpell *>,void *>* _Next = <Unable to read memory> | |
<user defined> _Equal_range_result = 0xCCB0A33FA58C <Unable to read memory> | |
<user defined> _Multi_equal_check_result = 0xCCB0A33FA58C <Unable to read memory> | |
std::_Umap_traits<unsigned int,PlayerSpell *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,PlayerSpell *> >,0> _Traitsobj = 0xCCB0A33FA58C <Unable to read memory> | |
std::list<std::pair<unsigned int const ,PlayerSpell *>,std::allocator<std::pair<unsigned int const ,PlayerSpell *> > > _List = 0xCCB0A33FA594 | |
std::_Hash_vec<std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,PlayerSpell *> > > > > > _Vec = 0xCCB0A33FA5A4 | |
unsigned int _Mask = 0xCCB0A33FA5BC <Unable to read memory> | |
unsigned int _Maxidx = 0xCCB0A33FA5C4 <Unable to read memory> | |
std::unordered_map<unsigned int,PlayerTalent *,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,PlayerTalent *> > > m_talents | |
std::_Hash<std::_Umap_traits<unsigned int,PlayerTalent *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,PlayerTalent *> >,0> > | |
<user defined> _Min_buckets_construct_ptr = 0xCCB0A33FA5CC <Unable to read memory> | |
_Clear_guard | |
std::_Hash<std::_Umap_traits<unsigned int,PlayerTalent *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,PlayerTalent *> >,0> >* _Target = <Unable to read memory> | |
_Range_eraser | |
std::list<std::pair<unsigned int const ,PlayerTalent *>,std::allocator<std::pair<unsigned int const ,PlayerTalent *> > >& _List = <Unable to read memory> | |
std::_List_node<std::pair<unsigned int const ,PlayerTalent *>,void *>* _Predecessor = <Unable to read memory> | |
std::_List_node<std::pair<unsigned int const ,PlayerTalent *>,void *>* _Next = <Unable to read memory> | |
<user defined> _Equal_range_result = 0xCCB0A33FA5CC <Unable to read memory> | |
<user defined> _Multi_equal_check_result = 0xCCB0A33FA5CC <Unable to read memory> | |
std::_Umap_traits<unsigned int,PlayerTalent *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,PlayerTalent *> >,0> _Traitsobj = 0xCCB0A33FA5CC <Unable to read memory> | |
std::list<std::pair<unsigned int const ,PlayerTalent *>,std::allocator<std::pair<unsigned int const ,PlayerTalent *> > > _List = 0xCCB0A33FA5D4 | |
std::_Hash_vec<std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,PlayerTalent *> > > > > > _Vec = 0xCCB0A33FA5E4 | |
unsigned int _Mask = 0xCCB0A33FA5FC <Unable to read memory> | |
unsigned int _Maxidx = 0xCCB0A33FA604 <Unable to read memory> | |
unsigned int m_lastPotionId = 0xCCB0A33FA60C <Unable to read memory> | |
GlobalCooldownMgr m_GlobalCooldownMgr | |
std::unordered_map<unsigned int,GlobalCooldown,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,GlobalCooldown> > > m_GlobalCooldowns = 0xCCB0A33FA614 | |
unsigned int m_activeSpec = 0xCCB0A33FA654 <Unable to read memory> | |
unsigned int m_specsCount = 0xCCB0A33FA655 <Unable to read memory> | |
unsigned int[6] m_Glyphs | |
[0] = 0xCCB0A33FA658 <Unable to read memory> | |
[1] = 0xCCB0A33FA65C <Unable to read memory> | |
[2] = 0xCCB0A33FA660 <Unable to read memory> | |
[3] = 0xCCB0A33FA664 <Unable to read memory> | |
[4] = 0xCCB0A33FA668 <Unable to read memory> | |
[5] = 0xCCB0A33FA66C <Unable to read memory> | |
[0] = 0xCCB0A33FA658 | |
unsigned int[6] | |
[0] = 0xCCB0A33FA670 <Unable to read memory> | |
[1] = 0xCCB0A33FA674 <Unable to read memory> | |
[2] = 0xCCB0A33FA678 <Unable to read memory> | |
[3] = 0xCCB0A33FA67C <Unable to read memory> | |
[4] = 0xCCB0A33FA680 <Unable to read memory> | |
[5] = 0xCCB0A33FA684 <Unable to read memory> | |
std::map<unsigned char,ActionButton,std::less<unsigned char>,std::allocator<std::pair<unsigned char const ,ActionButton> > > m_actionButtons | |
std::_Tree<std::_Tmap_traits<unsigned char,ActionButton,std::less<unsigned char>,std::allocator<std::pair<unsigned char const ,ActionButton> >,0> > | |
<user defined> value_compare = 0xCCB0A33FA68C | |
<user defined> _Copy_tag = 0xCCB0A33FA68C | |
<user defined> _Move_tag = 0xCCB0A33FA68C | |
std::_Compressed_pair<std::less<unsigned char>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<unsigned char const ,ActionButton>,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned char const ,ActionButton> > >,1>,1> _Mypair = 0xCCB0A33FA68C | |
<user defined> value_compare = 0xCCB0A33FA68C | |
float[2] m_auraBaseMod | |
[0] = 0xCCB0A33FA69C <Unable to read memory> | |
[1] = 0xCCB0A33FA6A0 <Unable to read memory> | |
[0] = 0xCCB0A33FA69C <Unable to read memory> | |
float[2] | |
[0] = 0xCCB0A33FA6A4 <Unable to read memory> | |
[1] = 0xCCB0A33FA6A8 <Unable to read memory> | |
float[2] | |
[0] = 0xCCB0A33FA6AC <Unable to read memory> | |
[1] = 0xCCB0A33FA6B0 <Unable to read memory> | |
float[2] | |
[0] = 0xCCB0A33FA6B4 <Unable to read memory> | |
[1] = 0xCCB0A33FA6B8 <Unable to read memory> | |
int[25] m_baseRatingValue | |
[0] = 0xCCB0A33FA6BC <Unable to read memory> | |
[1] = 0xCCB0A33FA6BE <Unable to read memory> | |
[2] = 0xCCB0A33FA6C0 <Unable to read memory> | |
[3] = 0xCCB0A33FA6C2 <Unable to read memory> | |
[4] = 0xCCB0A33FA6C4 <Unable to read memory> | |
[5] = 0xCCB0A33FA6C6 <Unable to read memory> | |
[6] = 0xCCB0A33FA6C8 <Unable to read memory> | |
[7] = 0xCCB0A33FA6CA <Unable to read memory> | |
[8] = 0xCCB0A33FA6CC <Unable to read memory> | |
[9] = 0xCCB0A33FA6CE <Unable to read memory> | |
unsigned int m_baseSpellPower = 0xCCB0A33FA6F0 <Unable to read memory> | |
unsigned int m_baseFeralAP = 0xCCB0A33FA6F4 <Unable to read memory> | |
unsigned int m_baseManaRegen = 0xCCB0A33FA6F8 <Unable to read memory> | |
unsigned int m_baseHealthRegen = 0xCCB0A33FA6FC <Unable to read memory> | |
int m_spellPenetrationItemMod = 0xCCB0A33FA700 <Unable to read memory> | |
std::list<SpellModifier *,std::allocator<SpellModifier *> >[32] m_spellMods | |
[0] = 0xCCB0A33FA704 | |
[1] = 0xCCB0A33FA714 | |
[2] = 0xCCB0A33FA724 | |
[3] = 0xCCB0A33FA734 | |
[4] = 0xCCB0A33FA744 | |
[5] = 0xCCB0A33FA754 | |
[6] = 0xCCB0A33FA764 | |
[7] = 0xCCB0A33FA774 | |
[8] = 0xCCB0A33FA784 | |
[9] = 0xCCB0A33FA794 | |
std::list<EnchantDuration,std::allocator<EnchantDuration> > m_enchantDuration | |
<user defined> _List_node_remove_op = 0xCCB0A33FA904 | |
std::_Compressed_pair<std::allocator<std::_List_node<EnchantDuration,void *> >,std::_List_val<std::_List_simple_types<EnchantDuration> >,1> _Mypair = 0xCCB0A33FA904 | |
std::list<Item *,std::allocator<Item *> > m_itemDuration | |
_List_node_remove_op | |
std::list<Item *,std::allocator<Item *> >& _List = <Unable to read memory> | |
std::_List_node<Item *,void *>* _Head = <Unable to read memory> | |
std::_List_node<Item *,void *>** _Tail = <Unable to read memory> | |
std::_Compressed_pair<std::allocator<std::_List_node<Item *,void *> >,std::_List_val<std::_List_simple_types<Item *> >,1> _Mypair = 0xCCB0A33FA914 | |
std::list<Item *,std::allocator<Item *> > m_itemSoulboundTradeable | |
_List_node_remove_op | |
std::list<Item *,std::allocator<Item *> >& _List = <Unable to read memory> | |
std::_List_node<Item *,void *>* _Head = <Unable to read memory> | |
<user defined>* _Tail = <Unable to read memory> | |
std::_Compressed_pair<std::allocator<std::_List_node<Item *,void *> >,std::_List_val<std::_List_simple_types<Item *> >,1> _Mypair = 0xCCB0A33FA924 | |
std::mutex m_soulboundTradableLock | |
std::_Mutex_base | |
std::_Align_type<double,80> _Mtx_storage = 0xCCB0A33FA934 | |
ObjectGuid m_resurrectGUID | |
unsigned int _guid = 0xCCB0A33FA984 <Unable to read memory> | |
unsigned int m_resurrectMap = 0xCCB0A33FA98C <Unable to read memory> | |
float m_resurrectX = 0xCCB0A33FA990 <Unable to read memory> | |
float m_resurrectY = 0xCCB0A33FA994 <Unable to read memory> | |
float m_resurrectZ = 0xCCB0A33FA998 <Unable to read memory> | |
unsigned int m_resurrectHealth = 0xCCB0A33FA99C <Unable to read memory> | |
unsigned int m_resurrectMana = 0xCCB0A33FA9A0 <Unable to read memory> | |
WorldSession* m_session = <Unable to read memory> | |
std::list<Channel *,std::allocator<Channel *> > m_channels | |
_List_node_remove_op | |
std::list<Channel *,std::allocator<Channel *> >& _List = <Unable to read memory> | |
std::_List_node<Channel *,void *>* _Head = <Unable to read memory> | |
std::_List_node<Channel *,void *>** _Tail = <Unable to read memory> | |
std::_Compressed_pair<std::allocator<std::_List_node<Channel *,void *> >,std::_List_val<std::_List_simple_types<Channel *> >,1> _Mypair = 0xCCB0A33FA9AC | |
unsigned int m_cinematic = 0xCCB0A33FA9BC <Unable to read memory> | |
TradeData* m_trade = <Unable to read memory> | |
bool m_DailyQuestChanged = 0xCCB0A33FA9CC <Unable to read memory> | |
bool m_WeeklyQuestChanged = 0xCCB0A33FA9CD <Unable to read memory> | |
bool m_MonthlyQuestChanged = 0xCCB0A33FA9CE <Unable to read memory> | |
bool m_SeasonalQuestChanged = 0xCCB0A33FA9CF <Unable to read memory> | |
int m_lastDailyQuestTime = 0xCCB0A33FA9D4 <Unable to read memory> | |
unsigned int m_drunkTimer = 0xCCB0A33FA9DC <Unable to read memory> | |
unsigned int m_weaponChangeTimer = 0xCCB0A33FA9E0 <Unable to read memory> | |
unsigned int m_zoneUpdateId = 0xCCB0A33FA9E4 <Unable to read memory> | |
unsigned int m_zoneUpdateTimer = 0xCCB0A33FA9E8 <Unable to read memory> | |
unsigned int m_areaUpdateId = 0xCCB0A33FA9EC <Unable to read memory> | |
unsigned int m_deathTimer = 0xCCB0A33FA9F0 <Unable to read memory> | |
int m_deathExpireTime = 0xCCB0A33FA9F4 <Unable to read memory> | |
unsigned int m_WeaponProficiency = 0xCCB0A33FA9FC <Unable to read memory> | |
unsigned int m_ArmorProficiency = 0xCCB0A33FAA00 <Unable to read memory> | |
bool m_canParry = 0xCCB0A33FAA04 <Unable to read memory> | |
bool m_canBlock = 0xCCB0A33FAA05 <Unable to read memory> | |
bool m_canTitanGrip = 0xCCB0A33FAA06 <Unable to read memory> | |
unsigned int m_swingErrorMsg = 0xCCB0A33FAA07 <Unable to read memory> | |
float m_ammoDPS = 0xCCB0A33FAA08 <Unable to read memory> | |
int _restTime = 0xCCB0A33FAA0C <Unable to read memory> | |
unsigned int _innTriggerId = 0xCCB0A33FAA14 <Unable to read memory> | |
float _restBonus = 0xCCB0A33FAA18 <Unable to read memory> | |
unsigned int _restFlagMask = 0xCCB0A33FAA1C <Unable to read memory> | |
unsigned int m_resetTalentsCost = 0xCCB0A33FAA20 <Unable to read memory> | |
int m_resetTalentsTime = 0xCCB0A33FAA24 <Unable to read memory> | |
unsigned int m_usedTalentCount = 0xCCB0A33FAA2C <Unable to read memory> | |
unsigned int m_questRewardTalentCount = 0xCCB0A33FAA30 <Unable to read memory> | |
unsigned int m_extraBonusTalentCount = 0xCCB0A33FAA34 <Unable to read memory> | |
PlayerSocial* m_social = <Unable to read memory> | |
GroupReference m_group | |
Reference<Group,Player> | |
LinkedListElement | |
LinkedListElement* iNext = <Unable to read memory> | |
LinkedListElement* iPrev = <Unable to read memory> | |
Group* iRefTo = <Unable to read memory> | |
Player* iRefFrom = <Unable to read memory> | |
unsigned int iSubGroup = 0xCCB0A33FAA6C <Unable to read memory> | |
GroupReference m_originalGroup | |
Reference<Group,Player> | |
LinkedListElement | |
LinkedListElement* iNext = <Unable to read memory> | |
LinkedListElement* iPrev = <Unable to read memory> | |
Group* iRefTo = <Unable to read memory> | |
Player* iRefFrom = <Unable to read memory> | |
unsigned int iSubGroup = 0xCCB0A33FAA9C <Unable to read memory> | |
Group* m_groupInvite = <Unable to read memory> | |
unsigned int m_groupUpdateMask = 0xCCB0A33FAAAC <Unable to read memory> | |
unsigned int m_auraRaidUpdateMask = 0xCCB0A33FAAB4 <Unable to read memory> | |
bool m_bPassOnGroupLoot = 0xCCB0A33FAABC <Unable to read memory> | |
unsigned int m_lastpetnumber = 0xCCB0A33FAAC0 <Unable to read memory> | |
int m_summon_expire = 0xCCB0A33FAAC4 <Unable to read memory> | |
unsigned int m_summon_mapid = 0xCCB0A33FAACC <Unable to read memory> | |
float m_summon_x = 0xCCB0A33FAAD0 <Unable to read memory> | |
float m_summon_y = 0xCCB0A33FAAD4 <Unable to read memory> | |
float m_summon_z = 0xCCB0A33FAAD8 <Unable to read memory> | |
bool m_summon_asSpectator = 0xCCB0A33FAADC <Unable to read memory> | |
DeclinedName* m_declinedname = <Unable to read memory> | |
Runes* m_runes = <Unable to read memory> | |
std::map<unsigned int,EquipmentSet,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,EquipmentSet> > > m_EquipmentSets | |
std::_Tree<std::_Tmap_traits<unsigned int,EquipmentSet,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,EquipmentSet> >,0> > | |
<user defined> value_compare = 0xCCB0A33FAAF4 | |
<user defined> _Copy_tag = 0xCCB0A33FAAF4 | |
<user defined> _Move_tag = 0xCCB0A33FAAF4 | |
std::_Compressed_pair<std::less<unsigned int>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<unsigned int const ,EquipmentSet>,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,EquipmentSet> > >,1>,1> _Mypair = 0xCCB0A33FAAF4 | |
<user defined> value_compare = 0xCCB0A33FAAF4 <Unable to read memory> | |
unsigned int m_grantableLevels = 0xCCB0A33FAB04 <Unable to read memory> | |
bool m_needZoneUpdate = 0xCCB0A33FAB05 <Unable to read memory> | |
CinematicMgr* _cinematicMgr = <Unable to read memory> | |
std::set<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid> > m_refundableItems | |
std::_Tree<std::_Tset_traits<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid>,0> > | |
<user defined> _Copy_tag = 0xCCB0A33FAB14 | |
<user defined> _Move_tag = 0xCCB0A33FAB14 | |
std::_Compressed_pair<std::less<ObjectGuid>,std::_Compressed_pair<std::allocator<std::_Tree_node<ObjectGuid,void *> >,std::_Tree_val<std::_Tree_simple_types<ObjectGuid> >,1>,1> _Mypair = 0xCCB0A33FAB14 | |
MapReference m_mapRef | |
Reference<Map,Player> | |
LinkedListElement | |
LinkedListElement* iNext = <Unable to read memory> | |
LinkedListElement* iPrev = <Unable to read memory> | |
Map* iRefTo = <Unable to read memory> | |
Player* iRefFrom = <Unable to read memory> | |
unsigned int m_lastFallTime = 0xCCB0A33FAB4C <Unable to read memory> | |
float m_lastFallZ = 0xCCB0A33FAB50 <Unable to read memory> | |
int[3] m_MirrorTimer | |
[0] = 0xCCB0A33FAB54 <Unable to read memory> | |
[1] = 0xCCB0A33FAB58 <Unable to read memory> | |
[2] = 0xCCB0A33FAB5C <Unable to read memory> | |
unsigned int m_MirrorTimerFlags = 0xCCB0A33FAB60 <Unable to read memory> | |
unsigned int m_MirrorTimerFlagsLast = 0xCCB0A33FAB61 <Unable to read memory> | |
bool m_isInWater = 0xCCB0A33FAB62 <Unable to read memory> | |
WorldLocation teleportStore_dest | |
Position | |
PositionXYStreamer | |
Position* Pos = <Unable to read memory> | |
PositionXYZStreamer | |
<user defined> m_pos = 0xCCB0A33FAB64 <Unable to read memory> | |
PositionXYZOStreamer | |
<user defined> m_pos = 0xCCB0A33FAB64 <Unable to read memory> | |
float m_positionX = 0xCCB0A33FAB64 <Unable to read memory> | |
float m_positionY = 0xCCB0A33FAB68 <Unable to read memory> | |
float m_positionZ = 0xCCB0A33FAB6C <Unable to read memory> | |
float m_orientation = 0xCCB0A33FAB70 <Unable to read memory> | |
unsigned int m_mapId = 0xCCB0A33FAB74 <Unable to read memory> | |
unsigned int teleportStore_options = 0xCCB0A33FAB78 <Unable to read memory> | |
int mSemaphoreTeleport_Near = 0xCCB0A33FAB7C <Unable to read memory> | |
int mSemaphoreTeleport_Far = 0xCCB0A33FAB84 <Unable to read memory> | |
unsigned int m_DelayedOperations = 0xCCB0A33FAB8C <Unable to read memory> | |
bool m_bMustDelayTeleport = 0xCCB0A33FAB90 <Unable to read memory> | |
bool m_bHasDelayedTeleport = 0xCCB0A33FAB91 <Unable to read memory> | |
bool m_canTeleport = 0xCCB0A33FAB92 <Unable to read memory> | |
std::unique_ptr<PetStable,std::default_delete<PetStable> > m_petStable | |
std::_Compressed_pair<std::default_delete<PetStable>,PetStable *,1> _Mypair = 0xCCB0A33FAB94 <Unable to read memory> | |
unsigned int m_temporaryUnsummonedPetNumber = 0xCCB0A33FAB9C <Unable to read memory> | |
unsigned int m_oldpetspell = 0xCCB0A33FABA0 <Unable to read memory> | |
AchievementMgr* m_achievementMgr = <Unable to read memory> | |
ReputationMgr* m_reputationMgr = <Unable to read memory> | |
std::map<unsigned int,SpellCooldown,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,SpellCooldown> > > m_spellCooldowns | |
std::_Tree<std::_Tmap_traits<unsigned int,SpellCooldown,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,SpellCooldown> >,0> > | |
<user defined> value_compare = 0xCCB0A33FABB4 <Unable to read memory> | |
<user defined> _Copy_tag = 0xCCB0A33FABB4 <Unable to read memory> | |
<user defined> _Move_tag = 0xCCB0A33FABB4 <Unable to read memory> | |
std::_Compressed_pair<std::less<unsigned int>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<unsigned int const ,SpellCooldown>,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,SpellCooldown> > >,1>,1> _Mypair = 0xCCB0A33FABB4 | |
<user defined> value_compare = 0xCCB0A33FABB4 <Unable to read memory> | |
unsigned int m_ChampioningFaction = 0xCCB0A33FABC4 <Unable to read memory> | |
std::unordered_map<unsigned int,__int64,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,__int64> > > _instanceResetTimes | |
std::_Hash<std::_Umap_traits<unsigned int,__int64,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,__int64> >,0> > | |
<user defined> _Min_buckets_construct_ptr = 0xCCB0A33FABCC | |
_Clear_guard | |
std::_Hash<std::_Umap_traits<unsigned int,__int64,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,__int64> >,0> >* _Target = <Unable to read memory> | |
_Range_eraser | |
std::list<std::pair<unsigned int const ,__int64>,std::allocator<std::pair<unsigned int const ,__int64> > >& _List = <Unable to read memory> | |
std::_List_node<std::pair<unsigned int const ,__int64>,void *>* _Predecessor = <Unable to read memory> | |
std::_List_node<std::pair<unsigned int const ,__int64>,void *>* _Next = <Unable to read memory> | |
<user defined> _Equal_range_result = 0xCCB0A33FABCC | |
<user defined> _Multi_equal_check_result = 0xCCB0A33FABCC | |
std::_Umap_traits<unsigned int,__int64,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,__int64> >,0> _Traitsobj = 0xCCB0A33FABCC <Unable to read memory> | |
std::list<std::pair<unsigned int const ,__int64>,std::allocator<std::pair<unsigned int const ,__int64> > > _List = 0xCCB0A33FABD4 | |
std::_Hash_vec<std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,__int64> > > > > > _Vec = 0xCCB0A33FABE4 | |
unsigned int _Mask = 0xCCB0A33FABFC <Unable to read memory> | |
unsigned int _Maxidx = 0xCCB0A33FAC04 <Unable to read memory> | |
unsigned int _pendingBindId = 0xCCB0A33FAC0C <Unable to read memory> | |
unsigned int _pendingBindTimer = 0xCCB0A33FAC10 <Unable to read memory> | |
unsigned int _activeCheats = 0xCCB0A33FAC14 <Unable to read memory> | |
unsigned int healthBeforeDuel = 0xCCB0A33FAC18 <Unable to read memory> | |
unsigned int manaBeforeDuel = 0xCCB0A33FAC1C <Unable to read memory> | |
bool m_isInstantFlightOn = 0xCCB0A33FAC20 <Unable to read memory> | |
unsigned int m_flightSpellActivated = 0xCCB0A33FAC24 <Unable to read memory> | |
WorldLocation _corpseLocation | |
Position | |
PositionXYStreamer | |
Position* Pos = <Unable to read memory> | |
PositionXYZStreamer | |
<user defined> m_pos = 0xCCB0A33FAC28 <Unable to read memory> | |
PositionXYZOStreamer | |
<user defined> m_pos = 0xCCB0A33FAC28 <Unable to read memory> | |
float m_positionX = 0xCCB0A33FAC28 <Unable to read memory> | |
float m_positionY = 0xCCB0A33FAC2C <Unable to read memory> | |
float m_positionZ = 0xCCB0A33FAC30 <Unable to read memory> | |
float m_orientation = 0xCCB0A33FAC34 <Unable to read memory> | |
unsigned int m_mapId = 0xCCB0A33FAC38 <Unable to read memory> | |
std::optional<float> _farSightDistance | |
std::_Optional_construct_base<float> | |
std::_Optional_destruct_base<float,1> | |
float _Value = 0xCCB0A33FAC3C <Unable to read memory> | |
bool _Has_value = 0xCCB0A33FAC40 <Unable to read memory> | |
?$_AllowUnwrappingAssignment@M | |
bool _wasOutdoor = 0xCCB0A33FAC44 <Unable to read memory> | |
std::map<std::basic_string<char,std::char_traits<char>,std::allocator<char> >,std::vector<PlayerSetting,std::allocator<PlayerSetting> >,std::less<std::basic_string<char,std::char_traits<char>,std::allocator<char> > >,std::allocator<std::pair<std::basic_string<char,std::char_traits<char>,std::allocator<char> > const ,std::vector<PlayerSetting,std::allocator<PlayerSetting> > > > > m_charSettingsMap | |
std::_Tree<std::_Tmap_traits<std::basic_string<char,std::char_traits<char>,std::allocator<char> >,std::vector<PlayerSetting,std::allocator<PlayerSetting> >,std::less<std::basic_string<char,std::char_traits<char>,std::allocator<char> > >,std::allocator<std::pair<std::basic_string<char,std::char_traits<char>,std::allocator<char> > const ,std::vector<PlayerSetting,std::allocator<PlayerSetting> > > >,0> > | |
<user defined> value_compare = 0xCCB0A33FAC4C <Unable to read memory> | |
<user defined> _Copy_tag = 0xCCB0A33FAC4C <Unable to read memory> | |
<user defined> _Move_tag = 0xCCB0A33FAC4C <Unable to read memory> | |
std::_Compressed_pair<std::less<std::basic_string<char,std::char_traits<char>,std::allocator<char> > >,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<std::basic_string<char,std::char_traits<char>,std::allocator<char> > const ,std::vector<PlayerSetting,std::allocator<PlayerSetting> > >,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<std::basic_string<char,std::char_traits<char>,std::allocator<char> > const ,std::vector<PlayerSetting,std::allocator<PlayerSetting> > > > >,1>,1> _Mypair = 0xCCB0A33FAC4C | |
<user defined> value_compare = 0xCCB0A33FAC4C <Unable to read memory> | |
unsigned int type = 0x357D08BA | |
int time = 0x1F65F00E2D0 | |
Local std::string command = 0xB7DC3FF6D0 <Unable to read memory> | |
Local std::basic_ostringstream<char,std::char_traits<char>,std::allocator<char> > out | |
std::basic_ostream<char,std::char_traits<char> > | |
std::basic_ios<char,std::char_traits<char> > | |
std::ios_base | |
failure | |
std::system_error | |
std::_System_error | |
std::runtime_error | |
std::exception | |
__std_exception_data _Data = 0xB7DC3FF5C8 | |
std::error_code _Mycode = 0xB7DC3FF5D8 | |
unsigned int _Stdstr = 0x9C | |
_Iosarray | |
<user defined> std::_Crt_new_delete = 0x1 | |
std::ios_base::_Iosarray* _Next = 0x34A0001 | |
int _Index = 0x9C | |
long _Lo = 0x0 | |
void* _Vp = 0x1F6917137A0 | |
_Fnarray | |
<user defined> std::_Crt_new_delete = 0x1 | |
std::ios_base::_Fnarray* _Next = 0x34A0001 | |
int _Index = 0x9C | |
<user defined>* _Pfn = 0x1F6917137A0 | |
int _Mystate = 0x917137A0 | |
int _Except = 0x1F6 | |
int _Fmtfl = 0x5F00E20F | |
int _Prec = 0x43C7E6C600000084 | |
int _Wide = 0x7FF70A4F733B | |
std::ios_base::_Iosarray* _Arr = 0x51C0008 | |
std::ios_base::_Fnarray* _Calls = 0x9D | |
std::locale* _Ploc = 0x1F69C1C4490 | |
std::basic_streambuf<char,std::char_traits<char> >* _Mystrbuf = 0x1F668C10000 | |
std::basic_ostream<char,std::char_traits<char> >* _Tiestr = 0x1F668C102A8 | |
char _Fillch = "�J | |
�" | |
_Sentry_base | |
std::basic_ostream<char,std::char_traits<char> >& _Myostr = 0x34A0001 | |
sentry | |
std::basic_ostream<char,std::char_traits<char> >::_Sentry_base | |
<user defined> _Myostr = 0x34A0001 | |
bool _Ok = 0x9C | |
std::basic_ios<char,std::char_traits<char> > | |
<user defined> _Mystrbuf = 0x1F668C10000 | |
<user defined> _Tiestr = 0x1F668C102A8 | |
char _Fillch = "�J | |
�" | |
std::basic_stringbuf<char,std::char_traits<char>,std::allocator<char> > _Stringbuffer | |
std::basic_streambuf<char,std::char_traits<char> > | |
char* _Gfirst = "�0�h�" | |
char* _Pfirst = "" | |
char** _IGfirst = <Unable to read memory> | |
char** _IPfirst = 0xE0249C8B48 <Unable to read memory> | |
char* _Gnext = 0x51C0008 <Unable to read memory> | |
char* _Pnext = 0x9D <Unable to read memory> | |
char** _IGnext = "p�h�" | |
char** _IPnext = NULL | |
int _Gcount = 0x68C102A8 | |
int _Pcount = 0x1F6 | |
int* _IGcount = 0x8C48148 | |
int* _IPcount = NULL | |
std::locale* _Plocale = 0x1F668C1F000 | |
_Buffer_view | |
char* _Ptr = 0x9C <Unable to read memory> | |
unsigned int _Size = 0x1F6917137A0 | |
unsigned int _Res = 0x1F65F00E20F | |
char* _Seekhigh = 0xCCB0A33F7DD4 <Unable to read memory> | |
int _Mystate = 0x68C10000 | |
Local bool logout = 0x0 <Unable to read memory> | |
Local PlayerbotMgr* masterBotMgr = <Unable to read memory> | |
00007FF709A4CB82 000000B7DC3FF890 PlayerbotAI::UpdateAI+472 C:\Users\benjy\Documents\GitHub\acplayerbots\azerothcore-wotlk\modules\mod-playerbots\src\PlayerbotAI.cpp line 250 | |
Parameter bool minimal = 0x0 <Unable to read memory> | |
Local Spell* currentSpell = <Unable to read memory> | |
Local WorldPackets::Character::LogoutCancel data | |
WorldPackets::ClientPacket | |
WorldPackets::Packet | |
WorldPacket _worldPacket = 0xB7DC3FF828 | |
00007FF709A12323 000000B7DC3FF8C0 PlayerbotsPlayerScript::OnAfterUpdate+33 C:\Users\benjy\Documents\GitHub\acplayerbots\azerothcore-wotlk\modules\mod-playerbots\src\Playerbots.cpp line 114 | |
Local PlayerbotsPlayerScript* this = 0x1F668BFDA80 | |
PlayerScript | |
ScriptObject | |
std::string _name = "�տh�" | |
Local PlayerbotMgr* playerbotMgr = <Unable to read memory> | |
00007FF70A8828B1 000000B7DC3FF8F0 ExecuteScript<PlayerScript>+61 C:\Users\benjy\Documents\GitHub\acplayerbots\azerothcore-wotlk\src\server\game\Scripting\ScriptMgrMacros.h line 61 | |
Parameter std::function<void __cdecl(PlayerScript *)>* executeHook = 0xB7DC3FF930 | |
std::_Func_class<void,PlayerScript *> | |
_Storage | |
float _Dummy1 = 0.000000 | |
char[56] _Dummy2 = "(��..." | |
std::_Func_base<void,PlayerScript *>*[8] _Ptrs | |
[0] = 0x7FF70B11FA28 | |
[1] = 0xB7DC3FF988 | |
[2] = 0xB7DC3FF990 | |
[3] = NULL | |
[4] = 0xCCB0A33F7074 | |
[5] = NULL | |
[6] = 0xCCB0A33F7034 | |
[7] = 0xB7DC3FF930 | |
std::_Func_class<void,PlayerScript *>::_Storage _Mystorage | |
float _Dummy1 = 0.000000 | |
<user defined> _Dummy2 = 0xB7DC3FF930 | |
<user defined> _Ptrs = 0xB7DC3FF930 | |
00007FF70A88578E 000000B7DC3FF970 ScriptMgr::OnAfterPlayerUpdate+5E C:\Users\benjy\Documents\GitHub\acplayerbots\azerothcore-wotlk\src\server\game\Scripting\ScriptDefines\PlayerScript.cpp line 314 | |
Local ScriptMgr* this = 0x1F695F25508 | |
unsigned int _scriptCount = 0x9EE647D8 | |
std::atomic<long> _scheduledScripts | |
std::_Atomic_integral_facade<long> | |
std::_Atomic_integral<long,4> | |
std::_Atomic_storage<long,4> | |
std::_Atomic_padded<long> _Storage = 0x1F6 | |
<user defined>* _script_loader_callback = 0x1F600000000 | |
<user defined>* _modules_loader_callback = 0x1F695F238A0 | |
Parameter Player* player = 0x1F65E9E59A0 | |
Unit | |
WorldObject | |
Object | |
DataMap CustomData = 0x1F65E9E59A8 | |
unsigned int m_objectType = 0x19 | |
int m_objectTypeId = 0x4 | |
unsigned int m_updateFlag = 0x60 | |
int* m_int32Values = 0xA8 | |
unsigned int* m_uint32Values = 0xA8 | |
float* m_floatValues = 0.000000 | |
UpdateMask _changesMask = 0x1F65E9E5A00 | |
unsigned int m_valuesCount = 0x52E | |
unsigned int _fieldNotifyFlags = 0x100 | |
bool m_objectUpdated = 0x0 | |
bool m_inWorld = 0x0 | |
PackedGuid m_PackGUID = 0x1F65E9E5A18 | |
WorldLocation | |
Position | |
PositionXYStreamer | |
Position* Pos = 0x44CBA38544EB5E14 | |
PositionXYZStreamer | |
<user defined> m_pos = 0x44CBA38544EB5E14 | |
PositionXYZOStreamer | |
<user defined> m_pos = 0x44CBA38544EB5E14 | |
float m_positionX = 1882.939941 | |
float m_positionY = 1629.109985 | |
float m_positionZ = 94.417503 | |
float m_orientation = 0.000000 | |
unsigned int m_mapId = 0x0 | |
FlaggedValuesArray32<int,unsigned int,enum StealthType,2> m_stealth = 0x1F65E9E5A5C | |
FlaggedValuesArray32<int,unsigned int,enum StealthType,2> m_stealthDetect = 0x1F65E9E5A68 | |
FlaggedValuesArray32<int,unsigned int,enum InvisibilityType,12> m_invisibility = 0x1F65E9E5A74 | |
FlaggedValuesArray32<int,unsigned int,enum InvisibilityType,12> m_invisibilityDetect = 0x1F65E9E5AA8 | |
FlaggedValuesArray32<int,unsigned int,enum ServerSideVisibilityType,2> m_serverSideVisibility = 0x1F65E9E5ADC | |
FlaggedValuesArray32<int,unsigned int,enum ServerSideVisibilityType,2> m_serverSideVisibilityDetect = 0x1F65E9E5AE8 | |
unsigned int LastUsedScriptID = 0x0 | |
MovementInfo m_movementInfo = 0x1F65E9E5AF8 | |
ElunaEventProcessor* elunaEvents = NULL | |
std::string m_name = "Thrasilaus" | |
bool m_isActive = 0x1 | |
bool m_isFarVisible = 0x0 | |
std::optional<float> m_visibilityDistanceOverride = 0x0 | |
bool m_isWorldObject = 0x1 | |
ZoneScript* m_zoneScript = NULL | |
unsigned int _zoneId = 0x55 | |
unsigned int _areaId = 0x9A | |
float _floorZ = 94.417076 | |
bool _outdoors = 0x1 | |
LiquidData _liquidData = 0x1F65E9E5BB8 | |
bool _updatePositionData = 0x0 | |
Transport* m_transport = NULL | |
Map* m_currMap = 0x1F61FD1DCD0 | |
unsigned int m_InstanceId = 0x0 | |
unsigned int m_phaseMask = 0x1 | |
bool m_useCombinedPhases = 0x1 | |
unsigned int m_notifyflags = 0x0 | |
unsigned int m_executed_notifies = 0x0 | |
std::unordered_set<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid>,std::allocator<ObjectGuid> > _allowedLooters = 0x1F65E9E5BF0 | |
unsigned int m_extraAttacks = 0x0 | |
bool m_canDualWield = 0x0 | |
std::set<Unit *,std::less<Unit *>,std::allocator<Unit *> > m_Controlled | |
std::_Tree<std::_Tset_traits<Unit *,std::less<Unit *>,std::allocator<Unit *>,0> > | |
<user defined> _Copy_tag = 0x5F0A75A0 | |
<user defined> _Move_tag = 0x5F0A75A0 | |
std::_Compressed_pair<std::less<Unit *>,std::_Compressed_pair<std::allocator<std::_Tree_node<Unit *,void *> >,std::_Tree_val<std::_Tree_simple_types<Unit *> >,1>,1> _Mypair = 0x1F65E9E5C38 | |
SafeUnitPointer m_movedByPlayer | |
Unit* ptr = 0x1F65E9E59A0 | |
Unit* defaultValue = 0x1F65E9E59A0 | |
ObjectGuid[7] m_SummonSlot | |
[0] = 0x0 | |
[1] = 0x0 | |
[2] = 0x0 | |
[3] = 0x0 | |
[4] = 0x0 | |
[5] = 0x0 | |
[6] = 0x0 | |
ObjectGuid[4] m_ObjectSlot | |
[0] = 0x0 | |
[1] = 0x0 | |
[2] = 0x0 | |
[3] = 0x0 | |
float m_modMeleeHitChance = 0.000000 | |
float m_modRangedHitChance = 0.000000 | |
float m_modSpellHitChance = 0.000000 | |
int m_baseSpellCritChance = 0x5 | |
float[7] m_threatModifier | |
[0] = 1.000000 | |
[1] = 1.000000 | |
[2] = 1.000000 | |
[3] = 1.000000 | |
[4] = 1.000000 | |
[5] = 1.000000 | |
[6] = 1.000000 | |
float[3] m_modAttackSpeedPct | |
[0] = 0.970693 | |
[1] = 0.970693 | |
[2] = 0.970693 | |
EventProcessor m_Events | |
unsigned int m_time = 0x268A5F | |
std::multimap<unsigned __int64,BasicEvent *,std::less<unsigned __int64>,std::allocator<std::pair<unsigned __int64 const ,BasicEvent *> > > m_events = 0x1F65E9E5CF0 | |
bool m_aborting = 0x0 | |
std::vector<SpellImmune,std::allocator<SpellImmune> >[8] m_spellImmune | |
[0] = 0x1F65E9E5D08 | |
[1] = 0x1F65E9E5D20 | |
[2] = 0x1F65E9E5D38 | |
[3] = 0x1F65E9E5D50 | |
[4] = 0x1F65E9E5D68 | |
[5] = 0x1F65E9E5D80 | |
[6] = 0x1F65E9E5D98 | |
[7] = 0x1F65E9E5DB0 | |
unsigned int m_lastSanctuaryTime = 0x0 | |
std::set<PetAura const *,std::less<PetAura const *>,std::allocator<PetAura const *> > m_petAuras | |
std::_Tree<std::_Tset_traits<PetAura const *,std::less<PetAura const *>,std::allocator<PetAura const *>,0> > | |
<user defined> _Copy_tag = 0x1F65E9E5DD0 | |
<user defined> _Move_tag = 0x1F65E9E5DD0 | |
std::_Compressed_pair<std::less<PetAura const *>,std::_Compressed_pair<std::allocator<std::_Tree_node<PetAura const *,void *> >,std::_Tree_val<std::_Tree_simple_types<PetAura const *> >,1>,1> _Mypair = 0x1F65E9E5DD0 | |
bool IsAIEnabled = 0x0 | |
bool NeedChangeAI = 0x0 | |
bool m_ControlledByPlayer = 0x1 | |
bool m_CreatedByPlayer = 0x0 | |
std::set<SafeUnitPointer *,std::less<SafeUnitPointer *>,std::allocator<SafeUnitPointer *> > SafeUnitPointerSet | |
std::_Tree<std::_Tset_traits<SafeUnitPointer *,std::less<SafeUnitPointer *>,std::allocator<SafeUnitPointer *>,0> > | |
<user defined> _Copy_tag = 0x1F65E9E5DE8 | |
<user defined> _Move_tag = 0x1F65E9E5DE8 | |
std::_Compressed_pair<std::less<SafeUnitPointer *>,std::_Compressed_pair<std::allocator<std::_Tree_node<SafeUnitPointer *,void *> >,std::_Tree_val<std::_Tree_simple_types<SafeUnitPointer *> >,1>,1> _Mypair = 0x1F65E9E5DE8 | |
Position m_last_notify_position | |
PositionXYStreamer | |
Position* Pos = 0x44CBA38544EB5E14 | |
PositionXYZStreamer | |
<user defined> m_pos = 0x44CBA38544EB5E14 | |
PositionXYZOStreamer | |
<user defined> m_pos = 0x44CBA38544EB5E14 | |
float m_positionX = 1882.939941 | |
float m_positionY = 1629.109985 | |
float m_positionZ = 94.417503 | |
float m_orientation = 0.000000 | |
unsigned int m_last_notify_mstime = 0x1823C5 | |
unsigned int m_delayed_unit_relocation_timer = 0x0 | |
unsigned int m_delayed_unit_ai_notify_timer = 0x0 | |
bool bRequestForcedVisibilityUpdate = 0x0 | |
Movement::MoveSpline* movespline = 0x1F63B8E9270 | |
Movement::Spline<int> spline = 0x1F63B8E9270 | |
Movement::FacingInfo facing = 0x1F63B8E92C8 | |
unsigned int m_Id = 0x59DC3 | |
Movement::MoveSplineFlag splineflags = 0x20100 | |
int time_passed = 0x1 | |
float vertical_acceleration = 0.000000 | |
float initialOrientation = 0.000000 | |
int effect_start_time = 0x0 | |
int point_Idx = 0x1 | |
int point_Idx_offset = 0x0 | |
bool onTransport = 0x0 | |
UnitAI* i_AI = NULL | |
UnitAI* i_disabledAI = NULL | |
unsigned int m_realRace = 0x5 | |
unsigned int m_race = 0x5 | |
bool m_AutoRepeatFirstCast = 0x1 | |
int[3] m_attackTimer | |
[0] = 0x0 | |
[1] = 0x0 | |
[2] = 0x0 | |
float[5] m_createStats | |
[0] = 35.000000 | |
[1] = 41.000000 | |
[2] = 60.000000 | |
[3] = 179.000000 | |
[4] = 179.000000 | |
std::unordered_set<Unit *,std::hash<Unit *>,std::equal_to<Unit *>,std::allocator<Unit *> > m_attackers | |
std::_Hash<std::_Uset_traits<Unit *,std::_Uhash_compare<Unit *,std::hash<Unit *>,std::equal_to<Unit *> >,std::allocator<Unit *>,0> > | |
<user defined> _Min_buckets_construct_ptr = 0x0 | |
_Clear_guard | |
std::_Hash<std::_Uset_traits<Unit *,std::_Uhash_compare<Unit *,std::hash<Unit *>,std::equal_to<Unit *> >,std::allocator<Unit *>,0> >* _Target = 0x3F800000 | |
_Range_eraser | |
std::list<Unit *,std::allocator<Unit *> >& _List = 0x3F800000 | |
std::_List_node<Unit *,void *>* _Predecessor = 0x1F65F069690 | |
std::_List_node<Unit *,void *>* _Next = NULL | |
<user defined> _Equal_range_result = 0x0 | |
<user defined> _Multi_equal_check_result = 0x0 | |
std::_Uset_traits<Unit *,std::_Uhash_compare<Unit *,std::hash<Unit *>,std::equal_to<Unit *> >,std::allocator<Unit *>,0> _Traitsobj = 0x3F800000 | |
std::list<Unit *,std::allocator<Unit *> > _List = 0x1F65E9E5E60 | |
std::_Hash_vec<std::allocator<std::_List_unchecked_const_iterator<std::_List_val<std::_List_simple_types<Unit *> >,std::_Iterator_base0> > > _Vec = 0x1F65E9E5E70 | |
unsigned int _Mask = 0x7 | |
unsigned int _Maxidx = 0x8 | |
Unit* m_attacking = NULL | |
int m_deathState = 0x0 | |
int m_procDeep = 0x0 | |
std::list<DynamicObject *,std::allocator<DynamicObject *> > m_dynObj | |
_List_node_remove_op | |
std::list<DynamicObject *,std::allocator<DynamicObject *> >& _List = 0x1F65F0696F0 | |
std::_List_node<DynamicObject *,void *>* _Head = NULL | |
std::_List_node<DynamicObject *,void *>** _Tail = 0x1F65F0696B0 | |
std::_Compressed_pair<std::allocator<std::_List_node<DynamicObject *,void *> >,std::_List_val<std::_List_simple_types<DynamicObject *> >,1> _Mypair = 0x1F65E9E5EA8 | |
std::list<ObjectGuid,std::allocator<ObjectGuid> > m_gameObj | |
_List_node_remove_op | |
std::list<ObjectGuid,std::allocator<ObjectGuid> >& _List = 0x1F65F0696B0 | |
std::_List_node<ObjectGuid,void *>* _Head = NULL | |
std::_List_node<ObjectGuid,void *>** _Tail = NULL | |
std::_Compressed_pair<std::allocator<std::_List_node<ObjectGuid,void *> >,std::_List_val<std::_List_simple_types<ObjectGuid> >,1> _Mypair = 0x1F65E9E5EB8 | |
unsigned int m_transform = 0x0 | |
Spell*[4] m_currentSpells | |
[0] = NULL | |
[1] = NULL | |
[2] = NULL | |
[3] = NULL | |
std::multimap<unsigned int,Aura *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,Aura *> > > m_ownedAuras | |
std::_Tree<std::_Tmap_traits<unsigned int,Aura *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,Aura *> >,1> > | |
<user defined> value_compare = 0x1F65E190570 | |
<user defined> _Copy_tag = 0x1F65E190570 | |
<user defined> _Move_tag = 0x1F65E190570 | |
std::_Compressed_pair<std::less<unsigned int>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<unsigned int const ,Aura *>,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,Aura *> > >,1>,1> _Mypair = 0x1F65E9E5EF0 | |
<user defined> value_compare = 0x1F65E9E5EF0 | |
std::multimap<unsigned int,AuraApplication *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,AuraApplication *> > > m_appliedAuras | |
std::_Tree<std::_Tmap_traits<unsigned int,AuraApplication *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,AuraApplication *> >,1> > | |
<user defined> value_compare = 0x1F65E9E5F00 | |
<user defined> _Copy_tag = 0x1F65E9E5F00 | |
<user defined> _Move_tag = 0x1F65E9E5F00 | |
std::_Compressed_pair<std::less<unsigned int>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<unsigned int const ,AuraApplication *>,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,AuraApplication *> > >,1>,1> _Mypair = 0x1F65E9E5F00 | |
<user defined> value_compare = 0x1F65E9E5F00 | |
std::list<Aura *,std::allocator<Aura *> > m_removedAuras | |
_List_node_remove_op | |
std::list<Aura *,std::allocator<Aura *> >& _List = 0x1F65F069410 | |
std::_List_node<Aura *,void *>* _Head = NULL | |
std::_List_node<Aura *,void *>** _Tail = 0x1F6927ED010 | |
std::_Compressed_pair<std::allocator<std::_List_node<Aura *,void *> >,std::_List_val<std::_List_simple_types<Aura *> >,1> _Mypair = 0x1F65E9E5F10 | |
std::_Tree_iterator<std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,Aura *> > > > m_auraUpdateIterator | |
std::_Tree_const_iterator<std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,Aura *> > > > | |
std::_Tree_unchecked_const_iterator<std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,Aura *> > >,std::_Iterator_base0> | |
std::_Tree_node<std::pair<unsigned int const ,Aura *>,void *>* _Ptr = 0x1F65E190570 | |
unsigned int m_removedAurasCount = 0x6 | |
std::list<AuraEffect *,std::allocator<AuraEffect *> >[317] m_modAuras | |
[0] = 0x1F65E9E5F30 | |
[1] = 0x1F65E9E5F40 | |
[2] = 0x1F65E9E5F50 | |
[3] = 0x1F65E9E5F60 | |
[4] = 0x1F65E9E5F70 | |
[5] = 0x1F65E9E5F80 | |
[6] = 0x1F65E9E5F90 | |
[7] = 0x1F65E9E5FA0 | |
[8] = 0x1F65E9E5FB0 | |
[9] = 0x1F65E9E5FC0 | |
std::list<Aura *,std::allocator<Aura *> > m_scAuras | |
_List_node_remove_op | |
std::list<Aura *,std::allocator<Aura *> >& _List = 0x1F65F062710 | |
std::_List_node<Aura *,void *>* _Head = NULL | |
std::_List_node<Aura *,void *>** _Tail = 0x1F65F0627D0 | |
std::_Compressed_pair<std::allocator<std::_List_node<Aura *,void *> >,std::_List_val<std::_List_simple_types<Aura *> >,1> _Mypair = 0x1F65E9E7300 | |
std::list<AuraApplication *,std::allocator<AuraApplication *> > m_interruptableAuras | |
_List_node_remove_op | |
std::list<AuraApplication *,std::allocator<AuraApplication *> >& _List = 0x1F65F0627D0 | |
std::_List_node<AuraApplication *,void *>* _Head = NULL | |
std::_List_node<AuraApplication *,void *>** _Tail = 0x1F65E18D8F0 | |
std::_Compressed_pair<std::allocator<std::_List_node<AuraApplication *,void *> >,std::_List_val<std::_List_simple_types<AuraApplication *> >,1> _Mypair = 0x1F65E9E7310 | |
std::multimap<enum AuraStateType,AuraApplication *,std::less<enum AuraStateType>,std::allocator<std::pair<enum AuraStateType const ,AuraApplication *> > > m_auraStateAuras | |
std::_Tree<std::_Tmap_traits<enum AuraStateType,AuraApplication *,std::less<enum AuraStateType>,std::allocator<std::pair<enum AuraStateType const ,AuraApplication *> >,1> > | |
<user defined> value_compare = 0x1F65E9E7320 | |
<user defined> _Copy_tag = 0x1F65E9E7320 | |
<user defined> _Move_tag = 0x1F65E9E7320 | |
std::_Compressed_pair<std::less<enum AuraStateType>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<enum AuraStateType const ,AuraApplication *>,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<enum AuraStateType const ,AuraApplication *> > >,1>,1> _Mypair = 0x1F65E9E7320 | |
<user defined> value_compare = 0x1F65E9E7320 | |
unsigned int m_interruptMask = 0x0 | |
float[4] m_auraModifiersGroup | |
[0] = 0.000000 | |
[1] = 1.000000 | |
[2] = 0.000000 | |
[3] = 1.000000 | |
[0] = 0x1F65E9E7334 | |
float[4] | |
[0] = 0.000000 | |
[1] = 1.000000 | |
[2] = 0.000000 | |
[3] = 1.000000 | |
float[4] | |
[0] = 143.000000 | |
[1] = 1.000000 | |
[2] = 0.000000 | |
[3] = 1.000000 | |
float[4] | |
[0] = 46.000000 | |
[1] = 1.000000 | |
[2] = 0.000000 | |
[3] = 1.000000 | |
float[4] | |
[0] = 0.000000 | |
[1] = 1.000000 | |
[2] = 80.000000 | |
[3] = 1.000000 | |
float[4] | |
[0] = 0.000000 | |
[1] = 1.000000 | |
[2] = 0.000000 | |
[3] = 1.000000 | |
float[4] | |
[0] = 0.000000 | |
[1] = 1.000000 | |
[2] = 0.000000 | |
[3] = 1.000000 | |
float[4] | |
[0] = 0.000000 | |
[1] = 1.000000 | |
[2] = 0.000000 | |
[3] = 1.000000 | |
float[4] | |
[0] = 0.000000 | |
[1] = 1.000000 | |
[2] = 0.000000 | |
[3] = 1.000000 | |
float[4] | |
[0] = 0.000000 | |
[1] = 1.000000 | |
[2] = 0.000000 | |
[3] = 1.000000 | |
float[2] m_weaponDamage | |
[0] = 1.000000 | |
[1] = 2.000000 | |
[0] = 0x400000003F800000 | |
float[2] | |
[0] = 1.000000 | |
[1] = 2.000000 | |
float[2] | |
[0] = 1.000000 | |
[1] = 2.000000 | |
bool m_canModifyStats = 0x1 | |
std::map<unsigned char,AuraApplication *,std::less<unsigned char>,std::allocator<std::pair<unsigned char const ,AuraApplication *> > > m_visibleAuras | |
std::_Tree<std::_Tmap_traits<unsigned char,AuraApplication *,std::less<unsigned char>,std::allocator<std::pair<unsigned char const ,AuraApplication *> >,0> > | |
<user defined> value_compare = 0x1F65E9E74E0 | |
<user defined> _Copy_tag = 0x1F65E9E74E0 | |
<user defined> _Move_tag = 0x1F65E9E74E0 | |
std::_Compressed_pair<std::less<unsigned char>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<unsigned char const ,AuraApplication *>,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned char const ,AuraApplication *> > >,1>,1> _Mypair = 0x1F65E9E74E0 | |
<user defined> value_compare = 0x1F65E9E74E0 | |
float[9] m_speed_rate | |
[0] = 1.000000 | |
[1] = 2.000000 | |
[2] = 1.000000 | |
[3] = 1.000000 | |
[4] = 1.000000 | |
[5] = 1.000000 | |
[6] = 1.000000 | |
[7] = 1.000000 | |
[8] = 1.000000 | |
CharmInfo* m_charmInfo = NULL | |
std::list<Player *,std::allocator<Player *> > m_sharedVision | |
_List_node_remove_op | |
std::list<Player *,std::allocator<Player *> >& _List = 0x1F65F062530 | |
std::_List_node<Player *,void *>* _Head = NULL | |
std::_List_node<Player *,void *>** _Tail = NULL | |
std::_Compressed_pair<std::allocator<std::_List_node<Player *,void *> >,std::_List_val<std::_List_simple_types<Player *> >,1> _Mypair = 0x1F65E9E7520 | |
MotionMaster* i_motionMaster = 0x1F65E18EFF0 | |
std::vector<MovementGenerator *,std::allocator<MovementGenerator *> >* _expList = NULL | |
MovementGenerator*[3] Impl | |
[0] = 0x7FF70B5DD140 | |
[1] = 0x1F69217B7C0 | |
[2] = NULL | |
int _top = 0x1 | |
Unit* _owner = 0x1F65E9E59A0 | |
bool[3] _needInit | |
[0] = 0x0 | |
[1] = 0x0 | |
[2] = 0x1 | |
unsigned int _cleanFlag = 0x0 | |
unsigned int[4] m_reactiveTimer | |
[0] = 0x0 | |
[1] = 0x0 | |
[2] = 0x0 | |
[3] = 0x0 | |
int m_regenTimer = 0x0 | |
ThreatMgr m_ThreatMgr | |
HostileReference* iCurrentVictim = NULL | |
Unit* iOwner = 0x1F65E9E59A0 | |
unsigned int iUpdateTimer = 0x7D0 | |
ThreatContainer iThreatContainer = 0x1F65E9E7568 | |
ThreatContainer iThreatOfflineContainer = 0x1F65E9E7580 | |
std::map<ObjectGuid,float,std::less<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,float> > > _charmThreatInfo | |
std::_Tree<std::_Tmap_traits<ObjectGuid,float,std::less<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,float> >,0> > | |
<user defined> value_compare = 0xF0 | |
<user defined> _Copy_tag = 0xF0 | |
<user defined> _Move_tag = 0xF0 | |
std::_Compressed_pair<std::less<ObjectGuid>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<ObjectGuid const ,float>,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<ObjectGuid const ,float> > >,1>,1> _Mypair = 0x1F65E9E7598 | |
<user defined> value_compare = 0x1F65E9E7598 | |
Vehicle* m_vehicle = NULL | |
Vehicle* m_vehicleKit = NULL | |
unsigned int m_unitTypeMask = 0x0 | |
LiquidTypeEntry* _lastLiquid = NULL | |
bool m_applyResilience = 0x1 | |
bool _instantCast = 0x0 | |
bool m_cannotReachTarget = 0x0 | |
unsigned int m_rootTimes = 0x0 | |
unsigned int m_state = 0x21 | |
unsigned int m_CombatTimer = 0x0 | |
unsigned int m_lastManaUse = 0x10FC7D | |
std::list<DiminishingReturn,std::allocator<DiminishingReturn> > m_Diminishing | |
<user defined> _List_node_remove_op = 0x1F65E9E75E0 | |
std::_Compressed_pair<std::allocator<std::_List_node<DiminishingReturn,void *> >,std::_List_val<std::_List_simple_types<DiminishingReturn> >,1> _Mypair = 0x1F65E9E75E0 | |
HostileRefMgr m_HostileRefMgr | |
RefMgr<Unit,ThreatMgr> | |
LinkedListHead | |
LinkedListElement iFirst = 0x1F65E9E75F8 | |
LinkedListElement iLast = 0x1F65E9E7608 | |
unsigned int iSize = 0x0 | |
<user defined> ?$Iterator@VLinkedListElement@@ = 0x5E9E7608 | |
<user defined> iterator = 0x5E9E7608 | |
<user defined> iterator = 0x1F65E9E75F0 | |
Unit* iOwner = 0x1F65E9E59A0 | |
FollowerRefMgr m_FollowingRefMgr | |
RefMgr<Unit,TargetedMovementGeneratorBase> | |
LinkedListHead | |
LinkedListElement iFirst = 0x1F65E9E7630 | |
LinkedListElement iLast = 0x1F65E9E7640 | |
unsigned int iSize = 0x0 | |
<user defined> ?$Iterator@VLinkedListElement@@ = 0x5E9E7640 | |
<user defined> iterator = 0x5E9E7640 | |
<user defined> iterator = 0x1F65E9E7628 | |
Unit* m_comboTarget = NULL | |
int m_comboPoints = 0x0 | |
std::unordered_set<Unit *,std::hash<Unit *>,std::equal_to<Unit *>,std::allocator<Unit *> > m_ComboPointHolders | |
std::_Hash<std::_Uset_traits<Unit *,std::_Uhash_compare<Unit *,std::hash<Unit *>,std::equal_to<Unit *> >,std::allocator<Unit *>,0> > | |
<user defined> _Min_buckets_construct_ptr = 0x1F65E9E7668 | |
_Clear_guard | |
std::_Hash<std::_Uset_traits<Unit *,std::_Uhash_compare<Unit *,std::hash<Unit *>,std::equal_to<Unit *> >,std::allocator<Unit *>,0> >* _Target = 0x3F800000 | |
_Range_eraser | |
std::list<Unit *,std::allocator<Unit *> >& _List = 0x3F800000 | |
std::_List_node<Unit *,void *>* _Predecessor = 0x1F65F062730 | |
std::_List_node<Unit *,void *>* _Next = NULL | |
<user defined> _Equal_range_result = 0x1F65E9E7668 | |
<user defined> _Multi_equal_check_result = 0x1F65E9E7668 | |
std::_Uset_traits<Unit *,std::_Uhash_compare<Unit *,std::hash<Unit *>,std::equal_to<Unit *> >,std::allocator<Unit *>,0> _Traitsobj = 0x3F800000 | |
std::list<Unit *,std::allocator<Unit *> > _List = 0x1F65E9E7670 | |
std::_Hash_vec<std::allocator<std::_List_unchecked_const_iterator<std::_List_val<std::_List_simple_types<Unit *> >,std::_Iterator_base0> > > _Vec = 0x1F65E9E7680 | |
unsigned int _Mask = 0x7 | |
unsigned int _Maxidx = 0x8 | |
RedirectThreatInfo _redirectThreatInfo | |
ObjectGuid _targetGUID = 0x0 | |
unsigned int _threatPct = 0x0 | |
bool m_cleanupDone = 0x0 | |
bool m_duringRemoveFromWorld = 0x0 | |
unsigned int _oldFactionId = 0x0 | |
unsigned int _lastExtraAttackSpell = 0x0 | |
std::unordered_map<ObjectGuid,unsigned int,std::hash<ObjectGuid>,std::equal_to<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,unsigned int> > > extraAttacksTargets | |
std::_Hash<std::_Umap_traits<ObjectGuid,unsigned int,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<std::pair<ObjectGuid const ,unsigned int> >,0> > | |
<user defined> _Min_buckets_construct_ptr = 0x3F800000 | |
_Clear_guard | |
std::_Hash<std::_Umap_traits<ObjectGuid,unsigned int,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<std::pair<ObjectGuid const ,unsigned int> >,0> >* _Target = 0x3F800000 | |
<user defined> _Range_eraser = 0x3F800000 | |
<user defined> _Equal_range_result = 0x3F800000 | |
<user defined> _Multi_equal_check_result = 0x3F800000 | |
std::_Umap_traits<ObjectGuid,unsigned int,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<std::pair<ObjectGuid const ,unsigned int> >,0> _Traitsobj = 0x3F800000 | |
std::list<std::pair<ObjectGuid const ,unsigned int>,std::allocator<std::pair<ObjectGuid const ,unsigned int> > > _List = 0x1F65E9E76D0 | |
std::_Hash_vec<std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<ObjectGuid const ,unsigned int> > > > > > _Vec = 0x1F65E9E76E0 | |
unsigned int _Mask = 0x7 | |
unsigned int _Maxidx = 0x8 | |
ObjectGuid _lastDamagedTargetGuid | |
unsigned int _guid = 0x0 | |
GridObject<Player> | |
GridReference<Player> _gridRef | |
Reference<GridRefMgr<Player>,Player> | |
LinkedListElement | |
LinkedListElement* iNext = NULL | |
LinkedListElement* iPrev = NULL | |
GridRefMgr<Player>* iRefTo = NULL | |
Player* iRefFrom = NULL | |
std::string autoReplyMsg = "" | |
PlayerTaxi m_taxi | |
unsigned int[14] m_taximask | |
[0] = 0x400 | |
[1] = 0x0 | |
[2] = 0x0 | |
[3] = 0x4 | |
[4] = 0x0 | |
[5] = 0x0 | |
[6] = 0x0 | |
[7] = 0x0 | |
[8] = 0x0 | |
[9] = 0x0 | |
std::vector<unsigned int,std::allocator<unsigned int> > m_TaxiDestinations | |
std::_Compressed_pair<std::allocator<unsigned int>,std::_Vector_val<std::_Simple_types<unsigned int> >,1> _Mypair = 0x1F65E9E7790 | |
unsigned int _taxiSegment = 0x0 | |
int m_logintime = 0x628F0550 | |
int m_Last_tick = 0x628F0F2E | |
unsigned int[2] m_Played_time | |
[0] = 0x9DE | |
[1] = 0x9DE | |
bool m_mailsUpdated = 0x0 | |
unsigned int unReadMails = 0x0 | |
int m_nextMailDelivereTime = 0x0 | |
std::unordered_map<unsigned int,Item *,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,Item *> > > mMitems | |
std::_Hash<std::_Umap_traits<unsigned int,Item *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,Item *> >,0> > | |
<user defined> _Min_buckets_construct_ptr = 0x3F800000 | |
_Clear_guard | |
std::_Hash<std::_Umap_traits<unsigned int,Item *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,Item *> >,0> >* _Target = 0x3F800000 | |
_Range_eraser | |
std::list<std::pair<unsigned int const ,Item *>,std::allocator<std::pair<unsigned int const ,Item *> > >& _List = 0x3F800000 | |
std::_List_node<std::pair<unsigned int const ,Item *>,void *>* _Predecessor = 0x1F65F0A7480 | |
std::_List_node<std::pair<unsigned int const ,Item *>,void *>* _Next = NULL | |
<user defined> _Equal_range_result = 0x3F800000 | |
<user defined> _Multi_equal_check_result = 0x3F800000 | |
std::_Umap_traits<unsigned int,Item *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,Item *> >,0> _Traitsobj = 0x3F800000 | |
std::list<std::pair<unsigned int const ,Item *>,std::allocator<std::pair<unsigned int const ,Item *> > > _List = 0x1F65E9E77E0 | |
std::_Hash_vec<std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,Item *> > > > > > _Vec = 0x1F65E9E77F0 | |
unsigned int _Mask = 0x7 | |
unsigned int _Maxidx = 0x8 | |
PvPInfo pvpInfo | |
bool IsHostile = 0x0 | |
bool IsInHostileArea = 0x0 | |
bool IsInNoPvPArea = 0x0 | |
bool IsInFFAPvPArea = 0x0 | |
int EndTimer = 0x0 | |
int FFAPvPEndTimer = 0x0 | |
std::unique_ptr<DuelInfo,std::default_delete<DuelInfo> > duel | |
std::_Compressed_pair<std::default_delete<DuelInfo>,DuelInfo *,1> _Mypair | |
DuelInfo* _Myval2 = NULL | |
PlayerMenu* PlayerTalkClass = 0x1F65F094740 | |
GossipMenu _gossipMenu | |
std::map<unsigned int,GossipMenuItem,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,GossipMenuItem> > > _menuItems = 0x1F65F094740 | |
std::map<unsigned int,GossipMenuItemData,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,GossipMenuItemData> > > _menuItemData = 0x1F65F094750 | |
unsigned int _menuId = 0x0 | |
int _locale = 0x0 | |
QuestMenu _questMenu | |
std::vector<QuestMenuItem,std::allocator<QuestMenuItem> > _questMenuItems = 0x1F65F094768 | |
WorldSession* _session = 0x1F65E24D410 | |
int m_muteTime = 0x0 | |
std::atomic<__int64> m_timeOutTime = 0x0 | |
unsigned int _lastAuctionListItemsMSTime = 0x0 | |
unsigned int _lastAuctionListOwnerItemsMSTime = 0x0 | |
AsyncCallbackProcessor<QueryCallback> _queryProcessor = 0x1F65E24D428 | |
AsyncCallbackProcessor<TransactionCallback> _transactionCallbacks = 0x1F65E24D440 | |
AsyncCallbackProcessor<SQLQueryHolderCallback> _queryHolderProcessor = 0x1F65E24D458 | |
DosProtection | |
WorldSession* Session = NULL | |
int _policy = 0x0 | |
std::unordered_map<unsigned short,PacketCounter,std::hash<unsigned short>,std::equal_to<unsigned short>,std::allocator<std::pair<unsigned short const ,PacketCounter> > > _PacketThrottlingMap = 0x1F65E24D420 | |
WorldSession::DosProtection AntiDOS = 0x1F65E24D470 | |
std::set<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid> > _legitCharacters = 0x1F65E24D4C0 | |
unsigned int m_GUIDLow = 0xA8 | |
Player* _player = 0x1F65E9E59A0 | |
std::shared_ptr<WorldSocket> m_Socket = 0x1F65E24D4E0 | |
std::string m_Address = "bot" | |
int _security = 0x0 | |
bool _skipQueue = 0x0 | |
unsigned int _accountId = 0x11 | |
std::string _accountName = "" | |
unsigned int m_expansion = 0x2 | |
unsigned int m_total_time = 0x9DE | |
std::unique_ptr<Warden,std::default_delete<Warden> > _warden = 0x0 | |
int _logoutTime = 0x0 | |
bool m_inQueue = 0x0 | |
bool m_playerLoading = 0x0 | |
bool m_playerLogout = 0x0 | |
bool m_playerSave = 0x0 | |
int m_sessionDbcLocale = 0x0 | |
int m_sessionDbLocaleIndex = 0x0 | |
std::atomic<unsigned int> m_latency = 0x0 | |
AccountData[8] m_accountData | |
[0] = 0x1F65E24D568 | |
[1] = 0x1F65E24D590 | |
[2] = 0x1F65E24D5B8 | |
[3] = 0x1F65E24D5E0 | |
[4] = 0x1F65E24D608 | |
[5] = 0x1F65E24D630 | |
[6] = 0x1F65E24D658 | |
[7] = 0x1F65E24D680 | |
unsigned int[8] m_Tutorials | |
[0] = 0x0 | |
[1] = 0x0 | |
[2] = 0x0 | |
[3] = 0x0 | |
[4] = 0x0 | |
[5] = 0x0 | |
[6] = 0x0 | |
[7] = 0x0 | |
bool m_TutorialsChanged = 0x0 | |
std::list<AddonInfo,std::allocator<AddonInfo> > m_addonsList = 0x1F65E24D6D0 | |
unsigned int recruiterId = 0x0 | |
bool isRecruiter = 0x0 | |
LockedQueue<WorldPacket *,std::deque<WorldPacket *,std::allocator<WorldPacket *> > > _recvQueue = 0x1F65E24D6E8 | |
unsigned int m_currentVendorEntry = 0x0 | |
ObjectGuid m_currentBankerGUID = 0x0 | |
unsigned int _offlineTime = 0x0 | |
bool _kicked = 0x0 | |
bool _shouldSetOfflineInDB = 0x1 | |
int _calendarEventCreationCooldown = 0x0 | |
CircularBuffer<std::pair<__int64,unsigned int> > _timeSyncClockDeltaQueue = 0x1F65E24D790 | |
int _timeSyncClockDelta = 0x0 | |
std::map<unsigned int,unsigned int,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,unsigned int> > > _pendingTimeSyncRequests = 0x1F65E24D810 | |
unsigned int _timeSyncNextCounter = 0xFC | |
unsigned int _timeSyncTimer = 0x1D14 | |
bool _isBot = 0x1 | |
std::vector<ItemSetEffect *,std::allocator<ItemSetEffect *> > ItemSetEff | |
std::_Compressed_pair<std::allocator<ItemSetEffect *>,std::_Vector_val<std::_Simple_types<ItemSetEffect *> >,1> _Mypair | |
std::_Vector_val<std::_Simple_types<ItemSetEffect *> > _Myval2 = 0x1F65E9E7840 | |
SafeUnitPointer m_mover | |
Unit* ptr = 0x1F65E9E59A0 | |
Unit* defaultValue = 0x1F65E9E59A0 | |
WorldObject* m_seer = 0x1F65E9E59A0 | |
<user defined> m_stealth = 0x1F65E9E5A5C | |
<user defined> m_stealthDetect = 0x1F65E9E5A68 | |
<user defined> m_invisibility = 0x1F65E9E5A74 | |
<user defined> m_invisibilityDetect = 0x1F65E9E5AA8 | |
<user defined> m_serverSideVisibility = 0x1F65E9E5ADC | |
<user defined> m_serverSideVisibilityDetect = 0x1F65E9E5AE8 | |
unsigned int LastUsedScriptID = 0x0 | |
<user defined> m_movementInfo = 0x1F65E9E5AF8 | |
<user defined> elunaEvents = 0x0 | |
<user defined> m_name = 0x1F65E9E5B70 | |
bool m_isActive = 0x1 | |
bool m_isFarVisible = 0x0 | |
<user defined> m_visibilityDistanceOverride = 0x0 | |
bool m_isWorldObject = 0x1 | |
<user defined> m_zoneScript = 0x0 | |
unsigned int _zoneId = 0x55 | |
unsigned int _areaId = 0x9A | |
float _floorZ = 94.417076 | |
bool _outdoors = 0x1 | |
<user defined> _liquidData = 0x1F65E9E5BB8 | |
bool _updatePositionData = 0x0 | |
<user defined> m_transport = 0x0 | |
<user defined> m_currMap = 0x1F61FD1DCD0 | |
unsigned int m_InstanceId = 0x0 | |
unsigned int m_phaseMask = 0x1 | |
bool m_useCombinedPhases = 0x1 | |
unsigned int m_notifyflags = 0x0 | |
unsigned int m_executed_notifies = 0x0 | |
<user defined> _allowedLooters = 0x1F65E9E5BF0 | |
std::set<Unit *,std::less<Unit *>,std::allocator<Unit *> > m_isInSharedVisionOf | |
std::_Tree<std::_Tset_traits<Unit *,std::less<Unit *>,std::allocator<Unit *>,0> > | |
<user defined> _Copy_tag = 0x1F65E9E7870 | |
<user defined> _Move_tag = 0x1F65E9E7870 | |
std::_Compressed_pair<std::less<Unit *>,std::_Compressed_pair<std::allocator<std::_Tree_node<Unit *,void *> >,std::_Tree_val<std::_Tree_simple_types<Unit *> >,1>,1> _Mypair = 0x1F65E9E7870 | |
unsigned int m_recallMap = 0x0 | |
float m_recallX = 1676.709961 | |
float m_recallY = 1678.310059 | |
float m_recallZ = 121.669998 | |
float m_recallO = 2.705260 | |
unsigned int m_homebindMapId = 0x0 | |
unsigned int m_homebindAreaId = 0x55 | |
float m_homebindX = 1676.709961 | |
float m_homebindY = 1678.310059 | |
float m_homebindZ = 121.669998 | |
std::unordered_set<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid>,std::allocator<ObjectGuid> > m_clientGUIDs | |
std::_Hash<std::_Uset_traits<ObjectGuid,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<ObjectGuid>,0> > | |
<user defined> _Min_buckets_construct_ptr = 0x1F65E9E78A8 | |
_Clear_guard | |
std::_Hash<std::_Uset_traits<ObjectGuid,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<ObjectGuid>,0> >* _Target = 0x3F800000 | |
<user defined> _Range_eraser = 0x1F65E9E78A8 | |
<user defined> _Equal_range_result = 0x1F65E9E78A8 | |
<user defined> _Multi_equal_check_result = 0x1F65E9E78A8 | |
std::_Uset_traits<ObjectGuid,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<ObjectGuid>,0> _Traitsobj = 0x3F800000 | |
std::list<ObjectGuid,std::allocator<ObjectGuid> > _List = 0x1F65E9E78B0 | |
std::_Hash_vec<std::allocator<std::_List_unchecked_const_iterator<std::_List_val<std::_List_simple_types<ObjectGuid> >,std::_Iterator_base0> > > _Vec = 0x1F65E9E78C0 | |
unsigned int _Mask = 0x1FF | |
unsigned int _Maxidx = 0x200 | |
std::vector<Unit *,std::allocator<Unit *> > m_newVisible | |
std::_Compressed_pair<std::allocator<Unit *>,std::_Vector_val<std::_Simple_types<Unit *> >,1> _Mypair | |
std::_Vector_val<std::_Simple_types<Unit *> > _Myval2 = 0x1F65E9E78E8 | |
unsigned int[9] m_forced_speed_changes | |
[0] = 0x0 | |
[1] = 0x1 | |
[2] = 0x0 | |
[3] = 0x0 | |
[4] = 0x0 | |
[5] = 0x0 | |
[6] = 0x0 | |
[7] = 0x0 | |
[8] = 0x0 | |
std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > m_DFQuests | |
std::_Tree<std::_Tset_traits<unsigned int,std::less<unsigned int>,std::allocator<unsigned int>,0> > | |
<user defined> _Copy_tag = 0x1F65F0A7990 | |
<user defined> _Move_tag = 0x1F65F0A7990 | |
std::_Compressed_pair<std::less<unsigned int>,std::_Compressed_pair<std::allocator<std::_Tree_node<unsigned int,void *> >,std::_Tree_val<std::_Tree_simple_types<unsigned int> >,1>,1> _Mypair = 0x1F65E9E7910 | |
unsigned int m_HomebindTimer = 0x0 | |
bool m_InstanceValid = 0x1 | |
Spell* m_spellModTakingSpell = NULL | |
bool isDebugAreaTriggers = 0x0 | |
unsigned int m_pendingSpectatorForBG = 0x0 | |
unsigned int m_pendingSpectatorInviteInstanceId = 0x0 | |
std::set<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid> > m_receivedSpectatorResetFor | |
std::_Tree<std::_Tset_traits<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid>,0> > | |
<user defined> _Copy_tag = 0x1F65E9E7940 | |
<user defined> _Move_tag = 0x1F65E9E7940 | |
std::_Compressed_pair<std::less<ObjectGuid>,std::_Compressed_pair<std::allocator<std::_Tree_node<ObjectGuid,void *> >,std::_Tree_val<std::_Tree_simple_types<ObjectGuid> >,1>,1> _Mypair = 0x1F65E9E7940 | |
ObjectGuid m_drwGUID | |
unsigned int _guid = 0x0 | |
unsigned int m_charmUpdateTimer = 0x0 | |
std::list<ObjectGuid,std::allocator<ObjectGuid> > WhisperList | |
_List_node_remove_op | |
std::list<ObjectGuid,std::allocator<ObjectGuid> >& _List = 0x1F65F062450 | |
std::_List_node<ObjectGuid,void *>* _Head = NULL | |
<user defined>* _Tail = NULL | |
std::_Compressed_pair<std::allocator<std::_List_node<ObjectGuid,void *> >,std::_List_val<std::_List_simple_types<ObjectGuid> >,1> _Mypair | |
std::_List_val<std::_List_simple_types<ObjectGuid> > _Myval2 = 0x1F65E9E7960 | |
bool m_NeedToSaveGlyphs = 0x0 | |
unsigned int m_MountBlockId = 0x0 | |
float m_realDodge = 0.000000 | |
float m_realParry = 0.000000 | |
unsigned int[10] m_charmAISpells | |
[0] = 0x0 | |
[1] = 0x0 | |
[2] = 0x0 | |
[3] = 0x0 | |
[4] = 0x85 | |
[5] = 0x0 | |
[6] = 0x0 | |
[7] = 0x0 | |
[8] = 0x0 | |
[9] = 0x0 | |
unsigned int m_AreaID = 0x0 | |
unsigned int m_regenTimerCount = 0x6FF | |
unsigned int m_foodEmoteTimerCount = 0x317 | |
float[7] m_powerFraction | |
[0] = 0.024753 | |
[1] = 0.000000 | |
[2] = 0.000000 | |
[3] = 0.000000 | |
[4] = 0.000000 | |
[5] = 0.000000 | |
[6] = 0.000000 | |
unsigned int m_contestedPvPTimer = 0x0 | |
BgBattlegroundQueueID_Rec | |
unsigned int bgQueueTypeId = 0x0 | |
unsigned int invitedToInstance = 0x7FF7 | |
std::array<Player::BgBattlegroundQueueID_Rec,2> _BgBattlegroundQueueID | |
value_type | |
unsigned int bgQueueTypeId = 0x7 | |
unsigned int invitedToInstance = 0x1 | |
Player::BgBattlegroundQueueID_Rec[2] _Elems | |
[0] = 0x100000007 | |
[1] = 0x0 | |
BGData m_bgData | |
unsigned int bgInstanceID = 0x1 | |
unsigned int bgTypeID = 0x20 | |
int bgTeamId = 0x1 | |
unsigned int bgQueueSlot = 0x0 | |
bool isInvited = 0x1 | |
bool bgIsRandom = 0x1 | |
std::set<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid> > bgAfkReporter | |
std::_Tree<std::_Tset_traits<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid>,0> > | |
<user defined> _Copy_tag = 0x1F65E9E7A00 | |
<user defined> _Move_tag = 0x1F65E9E7A00 | |
std::_Compressed_pair<std::less<ObjectGuid>,std::_Compressed_pair<std::allocator<std::_Tree_node<ObjectGuid,void *> >,std::_Tree_val<std::_Tree_simple_types<ObjectGuid> >,1>,1> _Mypair = 0x1F65E9E7A00 | |
unsigned int bgAfkReportedCount = 0x0 | |
int bgAfkReportedTimer = 0x628F0FDC | |
bool m_IsBGRandomWinner = 0x0 | |
EntryPointData m_entryPointData | |
unsigned int mountSpell = 0x0 | |
std::vector<unsigned int,std::allocator<unsigned int> > taxiPath | |
std::_Compressed_pair<std::allocator<unsigned int>,std::_Vector_val<std::_Simple_types<unsigned int> >,1> _Mypair = 0x1F65E9E7A30 | |
WorldLocation joinPos | |
Position | |
PositionXYStreamer | |
Position* Pos = 0x44CBA38544EB5E14 | |
PositionXYZStreamer | |
<user defined> m_pos = 0x44CBA38544EB5E14 | |
PositionXYZOStreamer | |
<user defined> m_pos = 0x44CBA38544EB5E14 | |
float m_positionX = 1882.939941 | |
float m_positionY = 1629.109985 | |
float m_positionZ = 94.417503 | |
float m_orientation = 0.000000 | |
unsigned int m_mapId = 0x0 | |
std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > m_timedquests | |
std::_Tree<std::_Tset_traits<unsigned int,std::less<unsigned int>,std::allocator<unsigned int>,0> > | |
<user defined> _Copy_tag = 0x5F0A7840 | |
<user defined> _Move_tag = 0x5F0A7840 | |
std::_Compressed_pair<std::less<unsigned int>,std::_Compressed_pair<std::allocator<std::_Tree_node<unsigned int,void *> >,std::_Tree_val<std::_Tree_simple_types<unsigned int> >,1>,1> _Mypair = 0x1F65E9E7A60 | |
std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > m_weeklyquests | |
std::_Tree<std::_Tset_traits<unsigned int,std::less<unsigned int>,std::allocator<unsigned int>,0> > | |
<user defined> _Copy_tag = 0x1F65E9E7A70 | |
<user defined> _Move_tag = 0x1F65E9E7A70 | |
std::_Compressed_pair<std::less<unsigned int>,std::_Compressed_pair<std::allocator<std::_Tree_node<unsigned int,void *> >,std::_Tree_val<std::_Tree_simple_types<unsigned int> >,1>,1> _Mypair = 0x1F65E9E7A70 | |
std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > m_monthlyquests | |
std::_Tree<std::_Tset_traits<unsigned int,std::less<unsigned int>,std::allocator<unsigned int>,0> > | |
<user defined> _Copy_tag = 0x1F65E9E7A80 | |
<user defined> _Move_tag = 0x1F65E9E7A80 | |
std::_Compressed_pair<std::less<unsigned int>,std::_Compressed_pair<std::allocator<std::_Tree_node<unsigned int,void *> >,std::_Tree_val<std::_Tree_simple_types<unsigned int> >,1>,1> _Mypair = 0x1F65E9E7A80 | |
std::unordered_map<unsigned int,std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> >,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > > > > m_seasonalquests | |
std::_Hash<std::_Umap_traits<unsigned int,std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> >,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > > >,0> > | |
<user defined> _Min_buckets_construct_ptr = 0x1F65E9E7A90 | |
_Clear_guard | |
std::_Hash<std::_Umap_traits<unsigned int,std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> >,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > > >,0> >* _Target = 0x3F800000 | |
_Range_eraser | |
std::list<std::pair<unsigned int const ,std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > >,std::allocator<std::pair<unsigned int const ,std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > > > >& _List = 0x3F800000 | |
std::_List_node<std::pair<unsigned int const ,std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > >,void *>* _Predecessor = 0x1F65F0A71B0 | |
std::_List_node<std::pair<unsigned int const ,std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > >,void *>* _Next = NULL | |
<user defined> _Equal_range_result = 0x1F65E9E7A90 | |
<user defined> _Multi_equal_check_result = 0x1F65E9E7A90 | |
std::_Umap_traits<unsigned int,std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> >,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > > >,0> _Traitsobj = 0x3F800000 | |
std::list<std::pair<unsigned int const ,std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > >,std::allocator<std::pair<unsigned int const ,std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > > > > _List = 0x1F65E9E7A98 | |
std::_Hash_vec<std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > > > > > > > _Vec = 0x1F65E9E7AA8 | |
unsigned int _Mask = 0x7 | |
unsigned int _Maxidx = 0x8 | |
ObjectGuid m_divider | |
unsigned int _guid = 0x0 | |
unsigned int m_ingametime = 0x15FAB | |
int m_lastHonorUpdateTime = 0x628F0D65 | |
ObjectGuid m_lootGuid | |
unsigned int _guid = 0x0 | |
int m_team = 0x1 | |
unsigned int m_nextSave = 0x6C556 | |
unsigned int m_additionalSaveTimer = 0x0 | |
unsigned int m_additionalSaveMask = 0x0 | |
unsigned int m_hostileReferenceCheckTimer = 0x3336 | |
int m_speakTime = 0x628F0B25 | |
unsigned int m_speakCount = 0x1 | |
int m_dungeonDifficulty = 0x0 | |
int m_raidDifficulty = 0x0 | |
int m_raidMapDifficulty = 0x0 | |
unsigned int m_atLoginFlags = 0x0 | |
Item*[150] m_items | |
[0] = NULL | |
[1] = NULL | |
[2] = NULL | |
[3] = NULL | |
[4] = 0x1F63781C480 | |
[5] = NULL | |
[6] = NULL | |
[7] = 0x1F63781C860 | |
[8] = NULL | |
[9] = NULL | |
unsigned int m_currentBuybackSlot = 0x4A | |
std::vector<Item *,std::allocator<Item *> > m_itemUpdateQueue | |
std::_Compressed_pair<std::allocator<Item *>,std::_Vector_val<std::_Simple_types<Item *> >,1> _Mypair | |
std::_Vector_val<std::_Simple_types<Item *> > _Myval2 = 0x1F65E9E7FD8 | |
bool m_itemUpdateQueueBlocked = 0x0 | |
unsigned int m_ExtraFlags = 0xC | |
std::map<unsigned int,QuestStatusData,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,QuestStatusData> > > m_QuestStatus | |
std::_Tree<std::_Tmap_traits<unsigned int,QuestStatusData,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,QuestStatusData> >,0> > | |
<user defined> value_compare = 0x1F65F0941A0 | |
<user defined> _Copy_tag = 0x1F65F0941A0 | |
<user defined> _Move_tag = 0x1F65F0941A0 | |
std::_Compressed_pair<std::less<unsigned int>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<unsigned int const ,QuestStatusData>,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,QuestStatusData> > >,1>,1> _Mypair = 0x1F65E9E7FF8 | |
<user defined> value_compare = 0x1F65E9E7FF8 | |
std::map<unsigned int,bool,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,bool> > > m_QuestStatusSave | |
std::_Tree<std::_Tmap_traits<unsigned int,bool,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,bool> >,0> > | |
<user defined> value_compare = 0x1F65E9E8008 | |
<user defined> _Copy_tag = 0x1F65E9E8008 | |
<user defined> _Move_tag = 0x1F65E9E8008 | |
std::_Compressed_pair<std::less<unsigned int>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<unsigned int const ,bool>,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,bool> > >,1>,1> _Mypair = 0x1F65E9E8008 | |
<user defined> value_compare = 0x1F65E9E8008 | |
std::unordered_set<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<unsigned int> > m_RewardedQuests | |
std::_Hash<std::_Uset_traits<unsigned int,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<unsigned int>,0> > | |
<user defined> _Min_buckets_construct_ptr = 0x1F65E9E8018 | |
_Clear_guard | |
std::_Hash<std::_Uset_traits<unsigned int,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<unsigned int>,0> >* _Target = 0x3F80000 |
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