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Revision: AzerothCore rev. be423a91b535 2022-10-03 16:14:43 -0300 (master branch) (Win64, Debug, Static)
Date 3:10:2022. Time 21:1
//=====================================================
*** Hardware ***
Processor: Intel(R) Xeon(R) CPU X5670 @ 2.93GHz
Number Of Processors: 24
Physical Memory: 83875568 KB (Available: 73885956 KB)
Commit Charge Limit: 95934192 KB
*** Operation System ***
Windows 10 Professional (Version 10.0, Build 19044)
//=====================================================
Exception code: C0000420 An assertion failure has occurred.
Assertion message: #----------------------------------------------------------------------#
>> ASSERTION FAILED
# Location 'E:\github\azerothcore-wotlk\src\server\game\Entities\Object\Object.cpp:319'
# Function 'Object::GetFloatValue'
# Condition 'index < m_valuesCount || PrintIndexError(index, false)'
# Debug info: 'MapID: 571 X: 4188.64 Y: 5197.75 Z: 17.3565 O: 4.69634
GUID Full: 0x0000000000000005 Type: Player Low: 5 Entry 0
Name: Anaprox
AliveState: true UnitMovementFlags: 0 ExtraUnitMovementFlags: 0 Class: 2'
#----------------------------------------------------------------------#
Fault address: 00007FF659ABCEF0 01:0000000000EABEF0 E:\github\azerothcore-wotlk\build\bin\Debug\worldserver.exe
Registers:
RAX:003A005900200034
RBX:0000000000000000
RCX:0000024B23F980A2
RDX:0000024B23F980A2
RSI:0000005B696FBC18
RDI:0000005B696FBC90
R8: 0020004400000000
R9: 0000000000000000
R10:0000005B696FB7B0
R11:0000000000000000
R12:0000000000000000
R13:0000000000000000
R14:0000000000000000
R15:CCCCCCCCCCCCCCCC
CS:RIP:0033:00007FFB038A4FD9
SS:RSP:002B:00000000696FB870 RBP:00000000
DS:002B ES:002B FS:0053 GS:002B
Flags:00000202
Call stack:
Address Frame Function SourceFile
00007FFB038A4FD9 0000005B696FB940 RaiseException+69
00007FF65A9CE25A 0000005B696FBCB0 Acore::Assert+58A E:\github\azerothcore-wotlk\src\common\Debugging\Errors.cpp line 112
00007FF659ABCEF0 0000005B696FBF70 Object::GetFloatValue+440 E:\github\azerothcore-wotlk\src\server\game\Entities\Object\Object.cpp line 319
00007FF6591EEB52 0000005B696FBFB0 Unit::GetAttackTime+22 E:\github\azerothcore-wotlk\src\server\game\Entities\Unit\Unit.h line 1453
00007FF65A15721D 0000005B696FC030 Aura::CalcProcChance+AD E:\github\azerothcore-wotlk\src\server\game\Spells\Auras\SpellAuras.cpp line 2370
00007FF65A1570FA 0000005B696FC1B0 Aura::GetProcEffectMask+7CA E:\github\azerothcore-wotlk\src\server\game\Spells\Auras\SpellAuras.cpp line 2354
00007FF659BF979A 0000005B696FC5F0 Unit::GetProcAurasTriggeredOnEvent+71A E:\github\azerothcore-wotlk\src\server\game\Entities\Unit\Unit.cpp line 12347
00007FF659BF9D5E 0000005B696FC890 Unit::TriggerAurasProcOnEvent+3BE E:\github\azerothcore-wotlk\src\server\game\Entities\Unit\Unit.cpp line 12395
00007FF659BF9072 0000005B696FC900 Unit::ProcSkillsAndAuras+122 E:\github\azerothcore-wotlk\src\server\game\Entities\Unit\Unit.cpp line 6006
00007FF65A008B6C 0000005B696FCE00 Spell::DoAllEffectOnTarget+119C E:\github\azerothcore-wotlk\src\server\game\Spells\Spell.cpp line 2872
00007FF659FFA188 0000005B696FCF50 Spell::handle_immediate+338 E:\github\azerothcore-wotlk\src\server\game\Spells\Spell.cpp line 4082
00007FF659FF1BFD 0000005B696FD350 Spell::_cast+DAD E:\github\azerothcore-wotlk\src\server\game\Spells\Spell.cpp line 3972
00007FF659FF0E1F 0000005B696FD390 Spell::cast+6F E:\github\azerothcore-wotlk\src\server\game\Spells\Spell.cpp line 3746
00007FF659FEFE50 0000005B696FD750 Spell::prepare+1230 E:\github\azerothcore-wotlk\src\server\game\Spells\Spell.cpp line 3658
00007FF65A880168 0000005B696FDE00 WorldSession::HandleCastSpellOpcode+BD8 E:\github\azerothcore-wotlk\src\server\game\Handlers\SpellHandler.cpp line 473
00007FF65A6202D3 0000005B696FDE30 PacketHandler<WorldPacket,&WorldSession::HandleCastSpellOpcode>::Call+23 E:\github\azerothcore-wotlk\src\server\game\Server\Protocol\Opcodes.cpp line 48
00007FF659CB30DC 0000005B696FF2D0 WorldSession::Update+3AC E:\github\azerothcore-wotlk\src\server\game\Server\WorldSession.cpp line 353
00007FF659ECAAB2 0000005B696FFAA0 Map::Update+1A2 E:\github\azerothcore-wotlk\src\server\game\Maps\Map.cpp line 755
00007FF65A6CEDFD 0000005B696FFB10 MapUpdateRequest::call+7D E:\github\azerothcore-wotlk\src\server\game\Maps\MapUpdater.cpp line 44
00007FF65A6CCAB9 0000005B696FFB80 MapUpdater::WorkerThread+79 E:\github\azerothcore-wotlk\src\server\game\Maps\MapUpdater.cpp line 153
00007FF65A6CD97E 0000005B696FFBB0 std::invoke<void (__cdecl MapUpdater::*)(void),MapUpdater *>+1E C:\Program Files\Microsoft Visual Studio\2022\Community\VC\Tools\MSVC\14.33.31629\include\type_traits line 1573
00007FF65A6CD39B 0000005B696FFC20 std::thread::_Invoke<std::tuple<void (__cdecl MapUpdater::*)(void),MapUpdater *>,0,1>+7B C:\Program Files\Microsoft Visual Studio\2022\Community\VC\Tools\MSVC\14.33.31629\include\thread line 56
00007FFAE3114C7C 0000005B696FFC80 _register_onexit_function+EC
00007FFB05C27034 0000005B696FFCB0 BaseThreadInitThunk+14
00007FFB05D626A1 0000005B696FFD30 RtlUserThreadStart+21
Call stack:
Address Frame Function SourceFile
00007FFB05DB09F4 0000005B691DD3A0 NtWaitForAlertByThreadId+14
00007FFB05D74071 0000005B691DD420 RtlSleepConditionVariableSRW+131
00007FFB038DD059 0000005B691DD460 SleepConditionVariableSRW+29
00007FFAE32927E7 0000005B691DD4A0 ?_Winerror_message@std@@YAKKPEADK@Z+487
00007FFAE3292733 0000005B691DD4D0 ?_Winerror_message@std@@YAKKPEADK@Z+3D3
00007FFAE3292B75 0000005B691DD520 _Cnd_wait+65
00007FF658CAE674 0000005B691DD560 std::condition_variable::wait+44 C:\Program Files\Microsoft Visual Studio\2022\Community\VC\Tools\MSVC\14.33.31629\include\mutex line 599
00007FF65A6CC787 0000005B691DD5C0 MapUpdater::wait+67 E:\github\azerothcore-wotlk\src\server\game\Maps\MapUpdater.cpp line 104
00007FF65997CD3D 0000005B691DD740 MapMgr::Update+41D E:\github\azerothcore-wotlk\src\server\game\Maps\MapMgr.cpp line 276
00007FF659902DBB 0000005B691DE040 World::Update+96B E:\github\azerothcore-wotlk\src\server\game\World\World.cpp line 2404
00007FF658C4D20C 0000005B691DE0A0 WorldUpdateLoop+AC E:\github\azerothcore-wotlk\src\server\apps\worldserver\Main.cpp line 541
00007FF658C4FF7E 0000005B691DFCF0 main+265E E:\github\azerothcore-wotlk\src\server\apps\worldserver\Main.cpp line 373
00007FF65ABF1529 0000005B691DFD40 invoke_main+39 D:\a\_work\1\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl line 79
00007FF65ABF147E 0000005B691DFDB0 __scrt_common_main_seh+12E D:\a\_work\1\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl line 288
00007FF65ABF133E 0000005B691DFDE0 __scrt_common_main+E D:\a\_work\1\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl line 331
00007FF65ABF159E 0000005B691DFE10 mainCRTStartup+E D:\a\_work\1\s\src\vctools\crt\vcstartup\src\startup\exe_main.cpp line 17
00007FFB05C27034 0000005B691DFE40 BaseThreadInitThunk+14
00007FFB05D626A1 0000005B691DFEC0 RtlUserThreadStart+21
Call stack:
Address Frame Function SourceFile
00007FFB05DAD124 0000005B697FF1D0 NtRemoveIoCompletion+14
00007FFB038D1A7F 0000005B697FF230 GetQueuedCompletionStatus+4F
00007FF658C9AC20 0000005B697FF450 boost::asio::detail::win_iocp_io_context::do_one+1A0 E:\boost\boost_1_80_0\boost\asio\detail\impl\win_iocp_io_context.ipp line 434
00007FF658CA59A5 0000005B697FF580 boost::asio::detail::win_iocp_io_context::run+F5 E:\boost\boost_1_80_0\boost\asio\detail\impl\win_iocp_io_context.ipp line 204
00007FF658CA5850 0000005B697FF610 boost::asio::io_context::run+50 E:\boost\boost_1_80_0\boost\asio\impl\io_context.ipp line 63
00007FF658CA57F7 0000005B697FF640 Acore::Asio::IoContext::run+17 E:\github\azerothcore-wotlk\src\common\Asio\IoContext.h line 45
00007FF658C50E1F 0000005B697FF670 `main'::`40'::<lambda_5>::operator()+1F E:\github\azerothcore-wotlk\src\server\apps\worldserver\Main.cpp line 217
00007FF658C6EFD4 0000005B697FF6A0 std::invoke<`main'::`40'::<lambda_5> >+14 C:\Program Files\Microsoft Visual Studio\2022\Community\VC\Tools\MSVC\14.33.31629\include\type_traits line 1549
00007FF658C636A8 0000005B697FF700 std::thread::_Invoke<std::tuple<`main'::`40'::<lambda_5> >,0>+58 C:\Program Files\Microsoft Visual Studio\2022\Community\VC\Tools\MSVC\14.33.31629\include\thread line 56
00007FFAE3114C7C 0000005B697FF760 _register_onexit_function+EC
00007FFB05C27034 0000005B697FF790 BaseThreadInitThunk+14
00007FFB05D626A1 0000005B697FF810 RtlUserThreadStart+21
Call stack:
Address Frame Function SourceFile
00007FFB05DAD124 0000005B698FF250 NtRemoveIoCompletion+14
00007FFB038D1A7F 0000005B698FF2B0 GetQueuedCompletionStatus+4F
00007FF658C9AC20 0000005B698FF4D0 boost::asio::detail::win_iocp_io_context::do_one+1A0 E:\boost\boost_1_80_0\boost\asio\detail\impl\win_iocp_io_context.ipp line 434
00007FF658CA59A5 0000005B698FF600 boost::asio::detail::win_iocp_io_context::run+F5 E:\boost\boost_1_80_0\boost\asio\detail\impl\win_iocp_io_context.ipp line 204
00007FF658CA5850 0000005B698FF690 boost::asio::io_context::run+50 E:\boost\boost_1_80_0\boost\asio\impl\io_context.ipp line 63
00007FF658CA57F7 0000005B698FF6C0 Acore::Asio::IoContext::run+17 E:\github\azerothcore-wotlk\src\common\Asio\IoContext.h line 45
00007FF658C50E1F 0000005B698FF6F0 `main'::`40'::<lambda_5>::operator()+1F E:\github\azerothcore-wotlk\src\server\apps\worldserver\Main.cpp line 217
00007FF658C6EFD4 0000005B698FF720 std::invoke<`main'::`40'::<lambda_5> >+14 C:\Program Files\Microsoft Visual Studio\2022\Community\VC\Tools\MSVC\14.33.31629\include\type_traits line 1549
00007FF658C636A8 0000005B698FF780 std::thread::_Invoke<std::tuple<`main'::`40'::<lambda_5> >,0>+58 C:\Program Files\Microsoft Visual Studio\2022\Community\VC\Tools\MSVC\14.33.31629\include\thread line 56
00007FFAE3114C7C 0000005B698FF7E0 _register_onexit_function+EC
00007FFB05C27034 0000005B698FF810 BaseThreadInitThunk+14
00007FFB05D626A1 0000005B698FF890 RtlUserThreadStart+21
Call stack:
Address Frame Function SourceFile
00007FFB05DB09F4 0000005B699FF4A0 NtWaitForAlertByThreadId+14
00007FFB05D74071 0000005B699FF520 RtlSleepConditionVariableSRW+131
00007FFB038DD059 0000005B699FF560 SleepConditionVariableSRW+29
00007FFAE32927E7 0000005B699FF5A0 ?_Winerror_message@std@@YAKKPEADK@Z+487
00007FFAE3292733 0000005B699FF5D0 ?_Winerror_message@std@@YAKKPEADK@Z+3D3
00007FFAE3292B75 0000005B699FF620 _Cnd_wait+65
00007FF658CAE674 0000005B699FF660 std::condition_variable::wait+44 C:\Program Files\Microsoft Visual Studio\2022\Community\VC\Tools\MSVC\14.33.31629\include\mutex line 599
00007FF65A9A8E27 0000005B699FF6C0 ProducerConsumerQueue<SQLOperation *>::WaitAndPop+87 E:\github\azerothcore-wotlk\src\common\Threading\PCQueue.h line 84
00007FF65A9A8685 0000005B699FF730 DatabaseWorker::WorkerThread+55 E:\github\azerothcore-wotlk\src\server\database\Database\DatabaseWorker.cpp line 50
00007FF65A9A8C3E 0000005B699FF760 std::invoke<void (__cdecl DatabaseWorker::*)(void),DatabaseWorker *>+1E C:\Program Files\Microsoft Visual Studio\2022\Community\VC\Tools\MSVC\14.33.31629\include\type_traits line 1573
00007FF65A9A8A3B 0000005B699FF7D0 std::thread::_Invoke<std::tuple<void (__cdecl DatabaseWorker::*)(void),DatabaseWorker *>,0,1>+7B C:\Program Files\Microsoft Visual Studio\2022\Community\VC\Tools\MSVC\14.33.31629\include\thread line 56
00007FFAE3114C7C 0000005B699FF830 _register_onexit_function+EC
00007FFB05C27034 0000005B699FF860 BaseThreadInitThunk+14
00007FFB05D626A1 0000005B699FF8E0 RtlUserThreadStart+21
Call stack:
Address Frame Function SourceFile
00007FFB05DB09F4 0000005B69AFFA10 NtWaitForAlertByThreadId+14
00007FFB05D74071 0000005B69AFFA90 RtlSleepConditionVariableSRW+131
00007FFB038DD059 0000005B69AFFAD0 SleepConditionVariableSRW+29
00007FFAE32927E7 0000005B69AFFB10 ?_Winerror_message@std@@YAKKPEADK@Z+487
00007FFAE3292733 0000005B69AFFB40 ?_Winerror_message@std@@YAKKPEADK@Z+3D3
00007FFAE3292B75 0000005B69AFFB90 _Cnd_wait+65
00007FF658CAE674 0000005B69AFFBD0 std::condition_variable::wait+44 C:\Program Files\Microsoft Visual Studio\2022\Community\VC\Tools\MSVC\14.33.31629\include\mutex line 599
00007FF65A9A8E27 0000005B69AFFC30 ProducerConsumerQueue<SQLOperation *>::WaitAndPop+87 E:\github\azerothcore-wotlk\src\common\Threading\PCQueue.h line 84
00007FF65A9A8685 0000005B69AFFCA0 DatabaseWorker::WorkerThread+55 E:\github\azerothcore-wotlk\src\server\database\Database\DatabaseWorker.cpp line 50
00007FF65A9A8C3E 0000005B69AFFCD0 std::invoke<void (__cdecl DatabaseWorker::*)(void),DatabaseWorker *>+1E C:\Program Files\Microsoft Visual Studio\2022\Community\VC\Tools\MSVC\14.33.31629\include\type_traits line 1573
00007FF65A9A8A3B 0000005B69AFFD40 std::thread::_Invoke<std::tuple<void (__cdecl DatabaseWorker::*)(void),DatabaseWorker *>,0,1>+7B C:\Program Files\Microsoft Visual Studio\2022\Community\VC\Tools\MSVC\14.33.31629\include\thread line 56
00007FFAE3114C7C 0000005B69AFFDA0 _register_onexit_function+EC
00007FFB05C27034 0000005B69AFFDD0 BaseThreadInitThunk+14
00007FFB05D626A1 0000005B69AFFE50 RtlUserThreadStart+21
Call stack:
Address Frame Function SourceFile
00007FFB05DB09F4 0000005B69BFF7C0 NtWaitForAlertByThreadId+14
00007FFB05D74071 0000005B69BFF840 RtlSleepConditionVariableSRW+131
00007FFB038DD059 0000005B69BFF880 SleepConditionVariableSRW+29
00007FFAE32927E7 0000005B69BFF8C0 ?_Winerror_message@std@@YAKKPEADK@Z+487
00007FFAE3292733 0000005B69BFF8F0 ?_Winerror_message@std@@YAKKPEADK@Z+3D3
00007FFAE3292B75 0000005B69BFF940 _Cnd_wait+65
00007FF658CAE674 0000005B69BFF980 std::condition_variable::wait+44 C:\Program Files\Microsoft Visual Studio\2022\Community\VC\Tools\MSVC\14.33.31629\include\mutex line 599
00007FF65A9A8E27 0000005B69BFF9E0 ProducerConsumerQueue<SQLOperation *>::WaitAndPop+87 E:\github\azerothcore-wotlk\src\common\Threading\PCQueue.h line 84
00007FF65A9A8685 0000005B69BFFA50 DatabaseWorker::WorkerThread+55 E:\github\azerothcore-wotlk\src\server\database\Database\DatabaseWorker.cpp line 50
00007FF65A9A8C3E 0000005B69BFFA80 std::invoke<void (__cdecl DatabaseWorker::*)(void),DatabaseWorker *>+1E C:\Program Files\Microsoft Visual Studio\2022\Community\VC\Tools\MSVC\14.33.31629\include\type_traits line 1573
00007FF65A9A8A3B 0000005B69BFFAF0 std::thread::_Invoke<std::tuple<void (__cdecl DatabaseWorker::*)(void),DatabaseWorker *>,0,1>+7B C:\Program Files\Microsoft Visual Studio\2022\Community\VC\Tools\MSVC\14.33.31629\include\thread line 56
00007FFAE3114C7C 0000005B69BFFB50 _register_onexit_function+EC
00007FFB05C27034 0000005B69BFFB80 BaseThreadInitThunk+14
00007FFB05D626A1 0000005B69BFFC00 RtlUserThreadStart+21
Call stack:
Address Frame Function SourceFile
00007FFB05DAD084 0000005B69CFFBF0 ZwWaitForSingleObject+14
00007FFB03891ACE 0000005B69CFFC90 WaitForSingleObjectEx+8E
00007FF658C886D9 0000005B69CFFCC0 boost::asio::detail::win_iocp_io_context::timer_thread_function::operator()+39 E:\boost\boost_1_80_0\boost\asio\detail\impl\win_iocp_io_context.ipp line 70
00007FF658CA57CB 0000005B69CFFCF0 boost::asio::detail::win_thread::func<boost::asio::detail::win_iocp_io_context::timer_thread_function>::run+1B E:\boost\boost_1_80_0\boost\asio\detail\win_thread.hpp line 123
00007FF658CA9BD9 0000005B69CFFD60 boost::asio::detail::win_thread_function+49 E:\boost\boost_1_80_0\boost\asio\detail\impl\win_thread.ipp line 127
00007FFAE3114C7C 0000005B69CFFDC0 _register_onexit_function+EC
00007FFB05C27034 0000005B69CFFDF0 BaseThreadInitThunk+14
00007FFB05D626A1 0000005B69CFFE70 RtlUserThreadStart+21
Call stack:
Address Frame Function SourceFile
00007FFB05DB09F4 0000005B69DFF030 NtWaitForAlertByThreadId+14
00007FFB05D74071 0000005B69DFF0B0 RtlSleepConditionVariableSRW+131
00007FFB038DD059 0000005B69DFF0F0 SleepConditionVariableSRW+29
00007FFAE32927E7 0000005B69DFF130 ?_Winerror_message@std@@YAKKPEADK@Z+487
00007FFAE3292733 0000005B69DFF160 ?_Winerror_message@std@@YAKKPEADK@Z+3D3
00007FFAE3292B75 0000005B69DFF1B0 _Cnd_wait+65
00007FF658CAE674 0000005B69DFF1F0 std::condition_variable::wait+44 C:\Program Files\Microsoft Visual Studio\2022\Community\VC\Tools\MSVC\14.33.31629\include\mutex line 599
00007FF658E83CB4 0000005B69DFF220 std::condition_variable::wait<`HttpManager::HttpWorkerThread'::`5'::<lambda_1> >+34 C:\Program Files\Microsoft Visual Studio\2022\Community\VC\Tools\MSVC\14.33.31629\include\mutex line 605
00007FF658E68100 0000005B69DFFDC0 HttpManager::HttpWorkerThread+A0 E:\github\azerothcore-wotlk\modules\mod-eluna\src\LuaEngine\HttpManager.cpp line 110
00007FF658E80ADE 0000005B69DFFDF0 std::invoke<void (__cdecl HttpManager::*)(void),HttpManager *>+1E C:\Program Files\Microsoft Visual Studio\2022\Community\VC\Tools\MSVC\14.33.31629\include\type_traits line 1573
00007FF658E758FB 0000005B69DFFE60 std::thread::_Invoke<std::tuple<void (__cdecl HttpManager::*)(void),HttpManager *>,0,1>+7B C:\Program Files\Microsoft Visual Studio\2022\Community\VC\Tools\MSVC\14.33.31629\include\thread line 56
00007FFAE3114C7C 0000005B69DFFEC0 _register_onexit_function+EC
00007FFB05C27034 0000005B69DFFEF0 BaseThreadInitThunk+14
00007FFB05D626A1 0000005B69DFFF70 RtlUserThreadStart+21
Call stack:
Address Frame Function SourceFile
00007FFB05DAEE34 0000005B696F97D0 NtGetContextThread+14
CCCCCCCCCCCCCCCC 0000005B696F97D8 0000:0000000000000000
CCCCCCCCCCCCCCCC 0000005B696F97E0 0000:0000000000000000
CCCCCCCCCCCCCCCC 0000005B696F97E8 0000:0000000000000000
00000000000003C4 0000005B696F97F0 0000:0000000000000000
00008BE60D0EAB10 0000005B696F97F8 0000:0000000000000000
0000005B696F9D70 0000005B696F9800 0000:0000000000000000
00007FF658CB93E2 0000005B696F9D70 WheatyExceptionReport::printTracesForAllThreads+102 E:\github\azerothcore-wotlk\src\common\Debugging\WheatyExceptionReport.cpp line 582
00007FF658CB9876 0000005B696FA4B0 WheatyExceptionReport::GenerateExceptionReport+436 E:\github\azerothcore-wotlk\src\common\Debugging\WheatyExceptionReport.cpp line 688
00007FF658CB91DA 0000005B696FA8D0 WheatyExceptionReport::WheatyUnhandledExceptionFilter+50A E:\github\azerothcore-wotlk\src\common\Debugging\WheatyExceptionReport.cpp line 209
00007FFB03980057 0000005B696FA9F0 UnhandledExceptionFilter+1E7
00007FFB05DB5470 0000005B696FAA30 memset+13B0
00007FFB05D9C7B6 0000005B696FAAA0 __C_specific_handler+96
00007FFB05DB235F 0000005B696FAAD0 __chkstk+11F
00007FFB05D614A4 0000005B696FB1E0 RtlRaiseException+434
00007FFB05D611F5 0000005B696FB860 RtlRaiseException+185
00007FFB038A4FD9 0000005B696FB940 RaiseException+69
00007FF65A9CE25A 0000005B696FBCB0 Acore::Assert+58A E:\github\azerothcore-wotlk\src\common\Debugging\Errors.cpp line 112
00007FF659ABCEF0 0000005B696FBF70 Object::GetFloatValue+440 E:\github\azerothcore-wotlk\src\server\game\Entities\Object\Object.cpp line 319
00007FF6591EEB52 0000005B696FBFB0 Unit::GetAttackTime+22 E:\github\azerothcore-wotlk\src\server\game\Entities\Unit\Unit.h line 1453
00007FF65A15721D 0000005B696FC030 Aura::CalcProcChance+AD E:\github\azerothcore-wotlk\src\server\game\Spells\Auras\SpellAuras.cpp line 2370
00007FF65A1570FA 0000005B696FC1B0 Aura::GetProcEffectMask+7CA E:\github\azerothcore-wotlk\src\server\game\Spells\Auras\SpellAuras.cpp line 2354
00007FF659BF979A 0000005B696FC5F0 Unit::GetProcAurasTriggeredOnEvent+71A E:\github\azerothcore-wotlk\src\server\game\Entities\Unit\Unit.cpp line 12347
00007FF659BF9D5E 0000005B696FC890 Unit::TriggerAurasProcOnEvent+3BE E:\github\azerothcore-wotlk\src\server\game\Entities\Unit\Unit.cpp line 12395
00007FF659BF9072 0000005B696FC900 Unit::ProcSkillsAndAuras+122 E:\github\azerothcore-wotlk\src\server\game\Entities\Unit\Unit.cpp line 6006
00007FF65A008B6C 0000005B696FCE00 Spell::DoAllEffectOnTarget+119C E:\github\azerothcore-wotlk\src\server\game\Spells\Spell.cpp line 2872
00007FF659FFA188 0000005B696FCF50 Spell::handle_immediate+338 E:\github\azerothcore-wotlk\src\server\game\Spells\Spell.cpp line 4082
00007FF659FF1BFD 0000005B696FD350 Spell::_cast+DAD E:\github\azerothcore-wotlk\src\server\game\Spells\Spell.cpp line 3972
00007FF659FF0E1F 0000005B696FD390 Spell::cast+6F E:\github\azerothcore-wotlk\src\server\game\Spells\Spell.cpp line 3746
00007FF659FEFE50 0000005B696FD750 Spell::prepare+1230 E:\github\azerothcore-wotlk\src\server\game\Spells\Spell.cpp line 3658
00007FF65A880168 0000005B696FDE00 WorldSession::HandleCastSpellOpcode+BD8 E:\github\azerothcore-wotlk\src\server\game\Handlers\SpellHandler.cpp line 473
00007FF65A6202D3 0000005B696FDE30 PacketHandler<WorldPacket,&WorldSession::HandleCastSpellOpcode>::Call+23 E:\github\azerothcore-wotlk\src\server\game\Server\Protocol\Opcodes.cpp line 48
00007FF659CB30DC 0000005B696FF2D0 WorldSession::Update+3AC E:\github\azerothcore-wotlk\src\server\game\Server\WorldSession.cpp line 353
00007FF659ECAAB2 0000005B696FFAA0 Map::Update+1A2 E:\github\azerothcore-wotlk\src\server\game\Maps\Map.cpp line 755
00007FF65A6CEDFD 0000005B696FFB10 MapUpdateRequest::call+7D E:\github\azerothcore-wotlk\src\server\game\Maps\MapUpdater.cpp line 44
00007FF65A6CCAB9 0000005B696FFB80 MapUpdater::WorkerThread+79 E:\github\azerothcore-wotlk\src\server\game\Maps\MapUpdater.cpp line 153
00007FF65A6CD97E 0000005B696FFBB0 std::invoke<void (__cdecl MapUpdater::*)(void),MapUpdater *>+1E C:\Program Files\Microsoft Visual Studio\2022\Community\VC\Tools\MSVC\14.33.31629\include\type_traits line 1573
00007FF65A6CD39B 0000005B696FFC20 std::thread::_Invoke<std::tuple<void (__cdecl MapUpdater::*)(void),MapUpdater *>,0,1>+7B C:\Program Files\Microsoft Visual Studio\2022\Community\VC\Tools\MSVC\14.33.31629\include\thread line 56
00007FFAE3114C7C 0000005B696FFC80 _register_onexit_function+EC
00007FFB05C27034 0000005B696FFCB0 BaseThreadInitThunk+14
00007FFB05D626A1 0000005B696FFD30 RtlUserThreadStart+21
Call stack:
Address Frame Function SourceFile
00007FFB05DAD084 0000005B69EFF9B0 ZwWaitForSingleObject+14
00007FFB03891ACE 0000005B69EFFA50 WaitForSingleObjectEx+8E
00007FF658C886D9 0000005B69EFFA80 boost::asio::detail::win_iocp_io_context::timer_thread_function::operator()+39 E:\boost\boost_1_80_0\boost\asio\detail\impl\win_iocp_io_context.ipp line 70
00007FF658CA57CB 0000005B69EFFAB0 boost::asio::detail::win_thread::func<boost::asio::detail::win_iocp_io_context::timer_thread_function>::run+1B E:\boost\boost_1_80_0\boost\asio\detail\win_thread.hpp line 123
00007FF658CA9BD9 0000005B69EFFB20 boost::asio::detail::win_thread_function+49 E:\boost\boost_1_80_0\boost\asio\detail\impl\win_thread.ipp line 127
00007FFAE3114C7C 0000005B69EFFB80 _register_onexit_function+EC
00007FFB05C27034 0000005B69EFFBB0 BaseThreadInitThunk+14
00007FFB05D626A1 0000005B69EFFC30 RtlUserThreadStart+21
Call stack:
Address Frame Function SourceFile
00007FFB05DAD124 0000005B69FFF2D0 NtRemoveIoCompletion+14
00007FFB038D1A7F 0000005B69FFF330 GetQueuedCompletionStatus+4F
00007FF658C9AC20 0000005B69FFF550 boost::asio::detail::win_iocp_io_context::do_one+1A0 E:\boost\boost_1_80_0\boost\asio\detail\impl\win_iocp_io_context.ipp line 434
00007FF658CA59A5 0000005B69FFF680 boost::asio::detail::win_iocp_io_context::run+F5 E:\boost\boost_1_80_0\boost\asio\detail\impl\win_iocp_io_context.ipp line 204
00007FF658CA5850 0000005B69FFF710 boost::asio::io_context::run+50 E:\boost\boost_1_80_0\boost\asio\impl\io_context.ipp line 63
00007FF658CA57F7 0000005B69FFF740 Acore::Asio::IoContext::run+17 E:\github\azerothcore-wotlk\src\common\Asio\IoContext.h line 45
00007FF659A99682 0000005B69FFFBA0 NetworkThread<WorldSocket>::Run+2B2 E:\github\azerothcore-wotlk\src\server\shared\Network\NetworkThread.h line 128
00007FF659A95B1E 0000005B69FFFBD0 std::invoke<void (__cdecl NetworkThread<WorldSocket>::*)(void),NetworkThread<WorldSocket> *>+1E C:\Program Files\Microsoft Visual Studio\2022\Community\VC\Tools\MSVC\14.33.31629\include\type_traits line 1573
00007FF659A93E8B 0000005B69FFFC40 std::thread::_Invoke<std::tuple<void (__cdecl NetworkThread<WorldSocket>::*)(void),NetworkThread<WorldSocket> *>,0,1>+7B C:\Program Files\Microsoft Visual Studio\2022\Community\VC\Tools\MSVC\14.33.31629\include\thread line 56
00007FFAE3114C7C 0000005B69FFFCA0 _register_onexit_function+EC
00007FFB05C27034 0000005B69FFFCD0 BaseThreadInitThunk+14
00007FFB05D626A1 0000005B69FFFD50 RtlUserThreadStart+21
Call stack:
Address Frame Function SourceFile
00007FFB05DAD0C4 0000005B6A0FF400 NtReadFile+14
00007FFB0389AF23 0000005B6A0FF480 ReadFile+73
00007FFAE31ADC5F 0000005B6A0FF570 _read+EDF
00007FFAE31AD0B3 0000005B6A0FF5D0 _read+333
00007FFAE3157A42 0000005B6A0FF660 ungetwc+2F2
00007FFAE31582F0 0000005B6A0FF6A0 ungetwc+BA0
00007FFAE311896E 0000005B6A0FF710 _fgetc_nolock+10E
00007FFAE31189F3 0000005B6A0FF740 _getc_nolock+13
00007FFAE31199DF 0000005B6A0FF7F0 _fgetwc_nolock+23F
00007FFAE3119B93 0000005B6A0FF820 _getwc_nolock+13
00007FFAE3119556 0000005B6A0FF850 fgetpos+856
00007FFAE3119487 0000005B6A0FF8D0 fgetpos+787
00007FFAE3119792 0000005B6A0FF910 fgetws+32
00007FF658CAE847 0000005B6A0FFCA0 CliThread+197 E:\github\azerothcore-wotlk\src\server\apps\worldserver\CommandLine\CliRunnable.cpp line 149
00007FF658C6EFB1 0000005B6A0FFCD0 std::invoke<void (__cdecl*)(void)>+11 C:\Program Files\Microsoft Visual Studio\2022\Community\VC\Tools\MSVC\14.33.31629\include\type_traits line 1549
00007FF658C63618 0000005B6A0FFD30 std::thread::_Invoke<std::tuple<void (__cdecl*)(void)>,0>+58 C:\Program Files\Microsoft Visual Studio\2022\Community\VC\Tools\MSVC\14.33.31629\include\thread line 56
00007FFAE3114C7C 0000005B6A0FFD90 _register_onexit_function+EC
00007FFB05C27034 0000005B6A0FFDC0 BaseThreadInitThunk+14
00007FFB05D626A1 0000005B6A0FFE40 RtlUserThreadStart+21
Call stack:
Address Frame Function SourceFile
00007FFB05DAD684 0000005B6A1FF380 NtDelayExecution+14
00007FFB038B96DE 0000005B6A1FF420 SleepEx+9E
00007FFAE3292EDE 0000005B6A1FF470 _Thrd_sleep+3E
00007FF658C757DB 0000005B6A1FF510 std::this_thread::sleep_until<std::chrono::steady_clock,std::chrono::duration<__int64,std::ratio<1,1000000000> > >+9B C:\Program Files\Microsoft Visual Studio\2022\Community\VC\Tools\MSVC\14.33.31629\include\thread line 201
00007FF658C75731 0000005B6A1FF550 std::this_thread::sleep_for<__int64,std::ratio<1,1000> >+21 C:\Program Files\Microsoft Visual Studio\2022\Community\VC\Tools\MSVC\14.33.31629\include\thread line 207
00007FF658C4CEF8 0000005B6A1FFB10 AuctionListingRunnable+578 E:\github\azerothcore-wotlk\src\server\apps\worldserver\Main.cpp line 708
00007FF658C6EFB1 0000005B6A1FFB40 std::invoke<void (__cdecl*)(void)>+11 C:\Program Files\Microsoft Visual Studio\2022\Community\VC\Tools\MSVC\14.33.31629\include\type_traits line 1549
00007FF658C63618 0000005B6A1FFBA0 std::thread::_Invoke<std::tuple<void (__cdecl*)(void)>,0>+58 C:\Program Files\Microsoft Visual Studio\2022\Community\VC\Tools\MSVC\14.33.31629\include\thread line 56
00007FFAE3114C7C 0000005B6A1FFC00 _register_onexit_function+EC
00007FFB05C27034 0000005B6A1FFC30 BaseThreadInitThunk+14
00007FFB05D626A1 0000005B6A1FFCB0 RtlUserThreadStart+21
========================
Local Variables And Parameters
Call stack:
Address Frame Function SourceFile
00007FFB038A4FD9 0000005B696FB940 RaiseException+69
00007FF65A9CE25A 0000005B696FBCB0 Acore::Assert+58A E:\github\azerothcore-wotlk\src\common\Debugging\Errors.cpp line 112
Parameter std::basic_string_view<char,std::char_traits<char> > file
char* _Mydata = "à@<[ö"
unsigned int _Mysize = 0x7FF60000013F
Parameter unsigned int line = 0x13F
Parameter std::basic_string_view<char,std::char_traits<char> > function
char* _Mydata = "@<[ö"
unsigned int _Mysize = 0x5B696FBF00
Parameter std::basic_string_view<char,std::char_traits<char> > debugInfo
char* _Mydata = "`°öK"
unsigned int _Mysize = 0x5B696FBF10
Parameter std::basic_string_view<char,std::char_traits<char> > message
char* _Mydata = "X@<[ö"
unsigned int _Mysize = 0x5B696FBF20
Parameter std::basic_string_view<char,std::char_traits<char> > fmtMessage
char* _Mydata = ""
unsigned int _Mysize = 0xCCCCCCCCCCCCCCCC
Local unsigned int[2] execeptionArgs
[0] = 0x24B266A00C0
[1] = 0x7FF659ABCEF0
Local std::string formattedMessage = "#-------------------------------------------..."
00007FF659ABCEF0 0000005B696FBF70 Object::GetFloatValue+440 E:\github\azerothcore-wotlk\src\server\game\Entities\Object\Object.cpp line 319
Local Object* this = 0x24B238918F0
DataMap CustomData
std::unordered_map<std::basic_string<char,std::char_traits<char>,std::allocator<char> >,std::unique_ptr<DataMap::Base,std::default_delete<DataMap::Base> >,std::hash<std::basic_string<char,std::char_traits<char>,std::allocator<char> > >,std::equal_to<std::basic_string<char,std::char_traits<char>,std::allocator<char> > >,std::allocator<std::pair<std::basic_string<char,std::char_traits<char>,std::allocator<char> > const ,std::unique_ptr<DataMap::Base,std::default_delete<DataMap::Base> > > > > Container
std::_Hash<std::_Umap_traits<std::basic_string<char,std::char_traits<char>,std::allocator<char> >,std::unique_ptr<DataMap::Base,std::default_delete<DataMap::Base> >,std::_Uhash_compare<std::basic_string<char,std::char_traits<char>,std::allocator<char> >,std::hash<std::basic_string<char,std::char_traits<char>,std::allocator<char> > >,std::equal_to<std::basic_string<char,std::char_traits<char>,std::allocator<char> > > >,std::allocator<std::pair<std::basic_string<char,std::char_traits<char>,std::allocator<char> > const ,std::unique_ptr<DataMap::Base,std::default_delete<DataMap::Base> > > >,0> >
<user defined> _Min_buckets_construct_ptr = 0x24B238918F8
_Clear_guard
std::_Hash<std::_Umap_traits<std::basic_string<char,std::char_traits<char>,std::allocator<char> >,std::unique_ptr<DataMap::Base,std::default_delete<DataMap::Base> >,std::_Uhash_compare<std::basic_string<char,std::char_traits<char>,std::allocator<char> >,std::hash<std::basic_string<char,std::char_traits<char>,std::allocator<char> > >,std::equal_to<std::basic_string<char,std::char_traits<char>,std::allocator<char> > > >,std::allocator<std::pair<std::basic_string<char,std::char_traits<char>,std::allocator<char> > const ,std::unique_ptr<DataMap::Base,std::default_delete<DataMap::Base> > > >,0> >* _Target = 0xCDCDCDCD3F800000
_Range_eraser
std::list<std::pair<std::basic_string<char,std::char_traits<char>,std::allocator<char> > const ,std::unique_ptr<DataMap::Base,std::default_delete<DataMap::Base> > >,std::allocator<std::pair<std::basic_string<char,std::char_traits<char>,std::allocator<char> > const ,std::unique_ptr<DataMap::Base,std::default_delete<DataMap::Base> > > > >& _List = 0xCDCDCDCD3F800000
std::_List_node<std::pair<std::basic_string<char,std::char_traits<char>,std::allocator<char> > const ,std::unique_ptr<DataMap::Base,std::default_delete<DataMap::Base> > >,void *>* _First = 0x24B23840110
std::_List_node<std::pair<std::basic_string<char,std::char_traits<char>,std::allocator<char> > const ,std::unique_ptr<DataMap::Base,std::default_delete<DataMap::Base> > >,void *>* _Next = 0x24B222A8380
<user defined> _Equal_range_result = 0x24B238918F8
<user defined> _Multi_equal_check_result = 0x24B238918F8
std::_Umap_traits<std::basic_string<char,std::char_traits<char>,std::allocator<char> >,std::unique_ptr<DataMap::Base,std::default_delete<DataMap::Base> >,std::_Uhash_compare<std::basic_string<char,std::char_traits<char>,std::allocator<char> >,std::hash<std::basic_string<char,std::char_traits<char>,std::allocator<char> > >,std::equal_to<std::basic_string<char,std::char_traits<char>,std::allocator<char> > > >,std::allocator<std::pair<std::basic_string<char,std::char_traits<char>,std::allocator<char> > const ,std::unique_ptr<DataMap::Base,std::default_delete<DataMap::Base> > > >,0> _Traitsobj = 0x3F800000
std::list<std::pair<std::basic_string<char,std::char_traits<char>,std::allocator<char> > const ,std::unique_ptr<DataMap::Base,std::default_delete<DataMap::Base> > >,std::allocator<std::pair<std::basic_string<char,std::char_traits<char>,std::allocator<char> > const ,std::unique_ptr<DataMap::Base,std::default_delete<DataMap::Base> > > > > _List = 0x24B23891900
std::_Hash_vec<std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<std::basic_string<char,std::char_traits<char>,std::allocator<char> > const ,std::unique_ptr<DataMap::Base,std::default_delete<DataMap::Base> > > > > > > > _Vec = 0x24B23891918
unsigned int _Mask = 0x7
unsigned int _Maxidx = 0x8
unsigned int m_objectType = 0x19
int m_objectTypeId = 0x4
unsigned int m_updateFlag = 0x60
int* m_int32Values = 0x5
unsigned int* m_uint32Values = 0x5
float* m_floatValues = 0.000000
UpdateMask _changesMask
unsigned int _fieldCount = 0x52E
unsigned int _blockCount = 0x2A
unsigned int* _bits = 0x0
unsigned int m_valuesCount = 0x52E
unsigned int _fieldNotifyFlags = 0x100
bool m_objectUpdated = 0x1
bool m_inWorld = 0x1
PackedGuid m_PackGUID
ByteBuffer _packedGuid
unsigned int _rpos = 0x0
unsigned int _wpos = 0x2
std::vector<unsigned char,std::allocator<unsigned char> > _storage = 0x24B23891990
Parameter unsigned int index = 0xCD0A
00007FF6591EEB52 0000005B696FBFB0 Unit::GetAttackTime+22 E:\github\azerothcore-wotlk\src\server\game\Entities\Unit\Unit.h line 1453
Local Unit* this = 0x24B238918F0
WorldObject
Object
DataMap CustomData = 0x24B238918F8
unsigned int m_objectType = 0x19
int m_objectTypeId = 0x4
unsigned int m_updateFlag = 0x60
int* m_int32Values = 0x5
unsigned int* m_uint32Values = 0x5
float* m_floatValues = 0.000000
UpdateMask _changesMask = 0x24B23891960
unsigned int m_valuesCount = 0x52E
unsigned int _fieldNotifyFlags = 0x100
bool m_objectUpdated = 0x1
bool m_inWorld = 0x1
PackedGuid m_PackGUID = 0x24B23891978
WorldLocation
Position
PositionXYStreamer
Position* Pos = 0x45A26DFC4582E51B
PositionXYZStreamer
<user defined> m_pos = 0x45A26DFC4582E51B
PositionXYZOStreamer
<user defined> m_pos = 0x45A26DFC4582E51B
float m_positionX = 4188.638184
float m_positionY = 5197.748047
float m_positionZ = 17.356520
float m_orientation = 4.696339
unsigned int m_mapId = 0x23B
FlaggedValuesArray32<int,unsigned int,enum StealthType,2> m_stealth
int[2] m_values
[0] = 0x0
[1] = 0x0
unsigned int m_flags = 0x0
FlaggedValuesArray32<int,unsigned int,enum StealthType,2> m_stealthDetect
int[2] m_values
[0] = 0x5
[1] = 0x0
unsigned int m_flags = 0x1
FlaggedValuesArray32<int,unsigned int,enum InvisibilityType,12> m_invisibility
int[12] m_values
[0] = 0x0
[1] = 0x0
[2] = 0x0
[3] = 0x0
[4] = 0x0
[5] = 0x0
[6] = 0x0
[7] = 0x0
[8] = 0x0
[9] = 0x0
unsigned int m_flags = 0x0
FlaggedValuesArray32<int,unsigned int,enum InvisibilityType,12> m_invisibilityDetect
int[12] m_values
[0] = 0x0
[1] = 0x0
[2] = 0x0
[3] = 0x0
[4] = 0x0
[5] = 0x0
[6] = 0x0
[7] = 0x0
[8] = 0x0
[9] = 0x0
unsigned int m_flags = 0x0
FlaggedValuesArray32<int,unsigned int,enum ServerSideVisibilityType,2> m_serverSideVisibility
int[2] m_values
[0] = 0x0
[1] = 0x1
unsigned int m_flags = 0x0
FlaggedValuesArray32<int,unsigned int,enum ServerSideVisibilityType,2> m_serverSideVisibilityDetect
int[2] m_values
[0] = 0x0
[1] = 0x1
unsigned int m_flags = 0x0
unsigned int LastUsedScriptID = 0x0
MovementInfo m_movementInfo
ObjectGuid guid = 0x5
unsigned int flags = 0x0
unsigned int flags2 = 0x0
Position pos = 0x24B23891A70
unsigned int time = 0x22B09
TransportInfo
ObjectGuid guid = 0x5
Position pos = 0x24B23891A68
int seat = 0x27
unsigned int time = 0x40964869
unsigned int time2 = 0x22B09
MovementInfo::TransportInfo transport = 0x24B23891A88
float pitch = 0.000000
unsigned int fallTime = 0x0
JumpInfo
float zspeed = 0.000000
float sinAngle = 0.000000
float cosAngle = 0.000000
float xyspeed = -106954752.000000
MovementInfo::JumpInfo jump = 0x24B23891AB8
float splineElevation = 0.000000
ElunaEventProcessor* elunaEvents = 0x24B2328CE30
std::unordered_map<int,LuaEvent *,std::hash<int>,std::equal_to<int>,std::allocator<std::pair<int const ,LuaEvent *> > > eventMap = 0x24B2328CE30
std::multimap<unsigned __int64,LuaEvent *,std::less<unsigned __int64>,std::allocator<std::pair<unsigned __int64 const ,LuaEvent *> > > eventList = 0x24B2328CE80
unsigned int m_time = 0x57F2
WorldObject* obj = 0x24B238918F0
Eluna** E = 0x24A82415F80
std::string m_name = "Anaprox"
bool m_isActive = 0x1
bool m_isFarVisible = 0xCD
std::optional<float> m_visibilityDistanceOverride
std::_Optional_construct_base<float>
std::_Optional_destruct_base<float,1>
float _Value = -431602080.000000
bool _Has_value = 0x0
?$_AllowUnwrappingAssignment@M
bool m_isWorldObject = 0x1
ZoneScript* m_zoneScript = NULL
unsigned int _zoneId = 0xDD1
unsigned int _areaId = 0x1014
float _floorZ = 17.356232
bool _outdoors = 0x1
LiquidData _liquidData
unsigned int Entry = 0x0
unsigned int Flags = 0x0
float Level = -100000.000000
float DepthLevel = -100000.000000
int Status = 0x0
bool _updatePositionData = 0x0
Transport* m_transport = NULL
Map* m_currMap = 0x24AD86A6040
GridRefMgr<NGrid<8,Player,TypeList<GameObject,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > > >
RefMgr<GridRefMgr<NGrid<8,Player,TypeList<GameObject,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > > >,NGrid<8,Player,TypeList<GameObject,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > > >
LinkedListHead
LinkedListElement iFirst = 0x24AD86A6048
LinkedListElement iLast = 0x24AD86A6058
unsigned int iSize = 0x31
<user defined> ?$Iterator@VLinkedListElement@@ = 0x27195470
<user defined> iterator = 0x27195470
<user defined> iterator = 0x24AD86A6040
iterator
GridReference<NGrid<8,Player,TypeList<GameObject,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > > >* _Ptr = 0x7FF65B498748
std::unordered_set<Unit *,std::hash<Unit *>,std::equal_to<Unit *>,std::allocator<Unit *> > i_objectsForDelayedVisibility = 0x24AD86A6070
std::map<unsigned int,CreatureGroup *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,CreatureGroup *> > > CreatureGroupHolder = 0x24AD86A60C0
DataMap CustomData = 0x24AD86A60D8
std::vector<Creature *,std::allocator<Creature *> > _creaturesToMove = 0x24AD86A6128
std::vector<GameObject *,std::allocator<GameObject *> > _gameObjectsToMove = 0x24AD86A6148
std::vector<DynamicObject *,std::allocator<DynamicObject *> > _dynamicObjectsToMove = 0x24AD86A6168
std::mutex Lock = 0x24AD86A6188
std::mutex GridLock = 0x24AD86A61D8
std::shared_mutex MMapLock = 0x0
MapEntry* i_mapEntry = 0x24A82C1101C
unsigned int i_spawnMode = 0x0
unsigned int i_InstanceId = 0x0
unsigned int m_unloadTimer = 0x0
float m_VisibleDistance = 90.000000
DynamicMapTree _dynamicTree = 0x24ADA36E040
int _instanceResetPeriod = 0x0
MapRefMgr m_mapRefMgr = 0x24AD86A6258
LinkedListHead::Iterator<MapReference> m_mapRefIter = 0x24B238959F8
std::set<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *> > m_activeNonPlayers = 0x24AD86A6290
std::_Tree_const_iterator<std::_Tree_val<std::_Tree_simple_types<WorldObject *> > > m_activeNonPlayersIter = 0x24AD86A62A8
std::set<MotionTransport *,std::less<MotionTransport *>,std::allocator<MotionTransport *> > _transports = 0x24AD86A62C0
std::_Tree_const_iterator<std::_Tree_val<std::_Tree_simple_types<MotionTransport *> > > _transportsUpdateIter = 0x24AD86A62D8
Map* m_parentMap = 0x24AD86A6040
NGrid<8,Player,TypeList<GameObject,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > >*[64] i_grids
[0] = NULL
[1] = NULL
[2] = NULL
[3] = NULL
[4] = NULL
[5] = NULL
[6] = NULL
[7] = NULL
[8] = NULL
[9] = NULL
[0] = 0x24AD86A62F8
<user defined>*[64] NGrid<8,Player,TypeList<GameObject,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > >
[0] = NULL
[1] = NULL
[2] = NULL
[3] = NULL
[4] = NULL
[5] = NULL
[6] = NULL
[7] = NULL
[8] = NULL
[9] = NULL
<user defined>*[64] NGrid<8,Player,TypeList<GameObject,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > >
[0] = NULL
[1] = NULL
[2] = NULL
[3] = NULL
[4] = NULL
[5] = NULL
[6] = NULL
[7] = NULL
[8] = NULL
[9] = NULL
<user defined>*[64] NGrid<8,Player,TypeList<GameObject,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > >
[0] = NULL
[1] = NULL
[2] = NULL
[3] = NULL
[4] = NULL
[5] = NULL
[6] = NULL
[7] = NULL
[8] = NULL
[9] = NULL
<user defined>*[64] NGrid<8,Player,TypeList<GameObject,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > >
[0] = NULL
[1] = NULL
[2] = NULL
[3] = NULL
[4] = NULL
[5] = NULL
[6] = NULL
[7] = NULL
[8] = NULL
[9] = NULL
<user defined>*[64] NGrid<8,Player,TypeList<GameObject,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > >
[0] = NULL
[1] = NULL
[2] = NULL
[3] = NULL
[4] = NULL
[5] = NULL
[6] = NULL
[7] = NULL
[8] = NULL
[9] = NULL
<user defined>*[64] NGrid<8,Player,TypeList<GameObject,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > >
[0] = NULL
[1] = NULL
[2] = NULL
[3] = NULL
[4] = NULL
[5] = NULL
[6] = NULL
[7] = NULL
[8] = NULL
[9] = NULL
<user defined>*[64] NGrid<8,Player,TypeList<GameObject,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > >
[0] = NULL
[1] = NULL
[2] = NULL
[3] = NULL
[4] = NULL
[5] = NULL
[6] = NULL
[7] = NULL
[8] = NULL
[9] = NULL
<user defined>*[64] NGrid<8,Player,TypeList<GameObject,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > >
[0] = NULL
[1] = NULL
[2] = NULL
[3] = NULL
[4] = NULL
[5] = NULL
[6] = NULL
[7] = NULL
[8] = NULL
[9] = NULL
<user defined>*[64] NGrid<8,Player,TypeList<GameObject,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > >
[0] = NULL
[1] = NULL
[2] = NULL
[3] = NULL
[4] = NULL
[5] = NULL
[6] = NULL
[7] = NULL
[8] = NULL
[9] = NULL
GridMap*[64] GridMaps
[0] = NULL
[1] = NULL
[2] = NULL
[3] = NULL
[4] = NULL
[5] = NULL
[6] = NULL
[7] = NULL
[8] = NULL
[9] = NULL
[0] = 0x24AD86AE2F8
<user defined>*[64] GridMap
[0] = NULL
[1] = NULL
[2] = NULL
[3] = NULL
[4] = NULL
[5] = NULL
[6] = NULL
[7] = NULL
[8] = NULL
[9] = NULL
<user defined>*[64] GridMap
[0] = NULL
[1] = NULL
[2] = NULL
[3] = NULL
[4] = NULL
[5] = NULL
[6] = NULL
[7] = NULL
[8] = NULL
[9] = NULL
<user defined>*[64] GridMap
[0] = NULL
[1] = NULL
[2] = NULL
[3] = NULL
[4] = NULL
[5] = NULL
[6] = NULL
[7] = NULL
[8] = NULL
[9] = NULL
<user defined>*[64] GridMap
[0] = NULL
[1] = NULL
[2] = NULL
[3] = NULL
[4] = NULL
[5] = NULL
[6] = NULL
[7] = NULL
[8] = NULL
[9] = NULL
<user defined>*[64] GridMap
[0] = NULL
[1] = NULL
[2] = NULL
[3] = NULL
[4] = NULL
[5] = NULL
[6] = NULL
[7] = NULL
[8] = NULL
[9] = NULL
<user defined>*[64] GridMap
[0] = NULL
[1] = NULL
[2] = NULL
[3] = NULL
[4] = NULL
[5] = NULL
[6] = NULL
[7] = NULL
[8] = NULL
[9] = NULL
<user defined>*[64] GridMap
[0] = NULL
[1] = NULL
[2] = NULL
[3] = NULL
[4] = NULL
[5] = NULL
[6] = NULL
[7] = NULL
[8] = NULL
[9] = NULL
<user defined>*[64] GridMap
[0] = NULL
[1] = NULL
[2] = NULL
[3] = NULL
[4] = NULL
[5] = NULL
[6] = NULL
[7] = NULL
[8] = NULL
[9] = NULL
<user defined>*[64] GridMap
[0] = NULL
[1] = NULL
[2] = NULL
[3] = NULL
[4] = NULL
[5] = NULL
[6] = NULL
[7] = NULL
[8] = NULL
[9] = NULL
std::bitset<262144> marked_cells = 0x24AD86B62F8
std::bitset<262144> marked_cells_large = 0x24AD86BE2F8
bool i_scriptLock = 0x0
std::unordered_set<WorldObject *,std::hash<WorldObject *>,std::equal_to<WorldObject *>,std::allocator<WorldObject *> > i_objectsToRemove = 0x24AD86C6300
std::map<WorldObject *,bool,std::less<WorldObject *>,std::allocator<std::pair<WorldObject * const,bool> > > i_objectsToSwitch = 0x24AD86C6350
std::unordered_set<WorldObject *,std::hash<WorldObject *>,std::equal_to<WorldObject *>,std::allocator<WorldObject *> > i_worldObjects = 0x24AD86C6368
std::multimap<__int64,ScriptAction,std::less<__int64>,std::allocator<std::pair<__int64 const ,ScriptAction> > > m_scriptSchedule = 0x24AD86C63B8
std::unordered_map<unsigned int,__int64,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,__int64> > > _creatureRespawnTimes = 0x24AD86C63D0
std::unordered_map<unsigned int,__int64,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,__int64> > > _goRespawnTimes = 0x24AD86C6420
std::unordered_map<unsigned int,ZoneDynamicInfo,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,ZoneDynamicInfo> > > _zoneDynamicInfo = 0x24AD86C6470
unsigned int _defaultLight = 0x2F0
std::map<enum HighGuid,std::unique_ptr<ObjectGuidGeneratorBase,std::default_delete<ObjectGuidGeneratorBase> >,std::less<enum HighGuid>,std::allocator<std::pair<enum HighGuid const ,std::unique_ptr<ObjectGuidGeneratorBase,std::default_delete<ObjectGuidGeneratorBase> > > > > _guidGenerators = 0x24AD86C64C8
TypeUnorderedMapContainer<TypeList<Creature,TypeList<GameObject,TypeList<DynamicObject,TypeList<Pet,TypeList<Corpse,TypeNull> > > > >,ObjectGuid> _objectsStore = 0x24AD86C64E0
std::unordered_multimap<unsigned int,Creature *,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,Creature *> > > _creatureBySpawnIdStore = 0x24AD86C6678
std::unordered_multimap<unsigned int,GameObject *,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,GameObject *> > > _gameobjectBySpawnIdStore = 0x24AD86C66C8
std::unordered_map<unsigned int,std::unordered_set<Corpse *,std::hash<Corpse *>,std::equal_to<Corpse *>,std::allocator<Corpse *> >,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,std::unordered_set<Corpse *,std::hash<Corpse *>,std::equal_to<Corpse *>,std::allocator<Corpse *> > > > > _corpsesByCell = 0x24AD86C6718
std::unordered_map<ObjectGuid,Corpse *,std::hash<ObjectGuid>,std::equal_to<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,Corpse *> > > _corpsesByPlayer = 0x24AD86C6768
std::unordered_set<Corpse *,std::hash<Corpse *>,std::equal_to<Corpse *>,std::allocator<Corpse *> > _corpseBones = 0x24AD86C67B8
std::unordered_set<Object *,std::hash<Object *>,std::equal_to<Object *>,std::allocator<Object *> > _updateObjects = 0x24AD86C6808
unsigned int m_InstanceId = 0x0
unsigned int m_phaseMask = 0x1
bool m_useCombinedPhases = 0x1
unsigned int m_notifyflags = 0x0
unsigned int m_executed_notifies = 0x0
std::unordered_set<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid>,std::allocator<ObjectGuid> > _allowedLooters
std::_Hash<std::_Uset_traits<ObjectGuid,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<ObjectGuid>,0> >
<user defined> _Min_buckets_construct_ptr = 0x24B23891B60
_Clear_guard
std::_Hash<std::_Uset_traits<ObjectGuid,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<ObjectGuid>,0> >* _Target = 0xCDCDCDCD3F800000
<user defined> _Range_eraser = 0x24B23891B60
<user defined> _Equal_range_result = 0x24B23891B60
<user defined> _Multi_equal_check_result = 0x24B23891B60
std::_Uset_traits<ObjectGuid,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<ObjectGuid>,0> _Traitsobj = 0x3F800000
std::list<ObjectGuid,std::allocator<ObjectGuid> > _List = 0x24B23891B68
std::_Hash_vec<std::allocator<std::_List_unchecked_const_iterator<std::_List_val<std::_List_simple_types<ObjectGuid> >,std::_Iterator_base0> > > _Vec = 0x24B23891B80
unsigned int _Mask = 0x7
unsigned int _Maxidx = 0x8
unsigned int m_extraAttacks = 0x0
bool m_canDualWield = 0x0
std::set<Unit *,std::less<Unit *>,std::allocator<Unit *> > m_Controlled
std::_Tree<std::_Tset_traits<Unit *,std::less<Unit *>,std::allocator<Unit *>,0> >
std::_Compressed_pair<std::less<Unit *>,std::_Compressed_pair<std::allocator<std::_Tree_node<Unit *,void *> >,std::_Tree_val<std::_Tree_simple_types<Unit *> >,1>,1> _Mypair = 0x24B23891BB8
SafeUnitPointer m_movedByPlayer
Unit* ptr = 0x24B238918F0
unsigned int m_extraAttacks = 0x0
bool m_canDualWield = 0x0
<user defined> m_Controlled = 0x24B23891BB8
<user defined> m_movedByPlayer = 0x24B23891BD0
ObjectGuid[7] m_SummonSlot
[0] = 0x0
[1] = 0x0
[2] = 0x0
[3] = 0x0
[4] = 0x0
[5] = 0x0
[6] = 0x0
ObjectGuid[4] m_ObjectSlot
[0] = 0x0
[1] = 0x0
[2] = 0x0
[3] = 0x0
float m_modMeleeHitChance = 2.414633
float m_modRangedHitChance = 2.414633
float m_modSpellHitChance = 3.018286
int m_baseSpellCritChance = 0x5
float[7] m_threatModifier
[0] = 1.000000
[1] = 1.000000
[2] = 1.000000
[3] = 1.000000
[4] = 1.000000
[5] = 1.000000
[6] = 1.000000
float[3] m_modAttackSpeedPct
[0] = 0.928737
[1] = 0.928737
[2] = 0.944265
EventProcessor m_Events = 0x24B23891C70
std::vector<SpellImmune,std::allocator<SpellImmune> >[8] m_spellImmune
[0] = 0x24B23891C98
[1] = 0x24B23891CB8
[2] = 0x24B23891CD8
[3] = 0x24B23891CF8
[4] = 0x24B23891D18
[5] = 0x24B23891D38
[6] = 0x24B23891D58
[7] = 0x24B23891D78
unsigned int m_lastSanctuaryTime = 0x0
std::set<PetAura const *,std::less<PetAura const *>,std::allocator<PetAura const *> > m_petAuras = 0x24B23891DA0
bool IsAIEnabled = 0x0
bool NeedChangeAI = 0x0
bool m_ControlledByPlayer = 0x1
bool m_CreatedByPlayer = 0x0
std::set<SafeUnitPointer *,std::less<SafeUnitPointer *>,std::allocator<SafeUnitPointer *> > SafeUnitPointerSet = 0x24B23891DC0
Position m_last_notify_position = 0x24B23891DD8
unsigned int m_last_notify_mstime = 0x227D5
unsigned int m_delayed_unit_relocation_timer = 0x0
unsigned int m_delayed_unit_ai_notify_timer = 0x0
bool bRequestForcedVisibilityUpdate = 0x0
Movement::MoveSpline* movespline = 0x24B1E085E50
UnitAI* i_AI = NULL
UnitAI* i_disabledAI = NULL
unsigned int m_realRace = 0x1
unsigned int m_race = 0x1
bool m_AutoRepeatFirstCast = 0x0
int[3] m_attackTimer
[0] = 0x2A0
[1] = 0x0
[2] = 0x0
float[5] m_createStats
[0] = 124.000000
[1] = 76.000000
[2] = 118.000000
[3] = 82.000000
[4] = 88.000000
std::unordered_set<Unit *,std::hash<Unit *>,std::equal_to<Unit *>,std::allocator<Unit *> > m_attackers = 0x24B23891E38
Unit* m_attacking = 0x24B24E701A0
int m_deathState = 0x0
int m_procDeep = 0x0
std::list<DynamicObject *,std::allocator<DynamicObject *> > m_dynObj = 0x24B23891E98
std::list<ObjectGuid,std::allocator<ObjectGuid> > m_gameObj = 0x24B23891EB0
unsigned int m_transform = 0x0
Spell*[4] m_currentSpells
[0] = NULL
[1] = 0x24B26B29500
[2] = NULL
[3] = NULL
std::multimap<unsigned int,Aura *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,Aura *> > > m_ownedAuras = 0x24B23891EF0
std::multimap<unsigned int,AuraApplication *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,AuraApplication *> > > m_appliedAuras = 0x24B23891F08
std::list<Aura *,std::allocator<Aura *> > m_removedAuras = 0x24B23891F20
std::_Tree_iterator<std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,Aura *> > > > m_auraUpdateIterator = 0x24B23891F38
unsigned int m_removedAurasCount = 0x0
std::list<AuraEffect *,std::allocator<AuraEffect *> >[317] m_modAuras
[0] = 0x24B23891F58
[1] = 0x24B23891F70
[2] = 0x24B23891F88
[3] = 0x24B23891FA0
[4] = 0x24B23891FB8
[5] = 0x24B23891FD0
[6] = 0x24B23891FE8
[7] = 0x24B23892000
[8] = 0x24B23892018
[9] = 0x24B23892030
std::list<Aura *,std::allocator<Aura *> > m_scAuras = 0x24B23893D10
std::list<AuraApplication *,std::allocator<AuraApplication *> > m_interruptableAuras = 0x24B23893D28
std::multimap<enum AuraStateType,AuraApplication *,std::less<enum AuraStateType>,std::allocator<std::pair<enum AuraStateType const ,AuraApplication *> > > m_auraStateAuras = 0x24B23893D40
unsigned int m_interruptMask = 0x0
float[4] m_auraModifiersGroup
[0] = 194.000000
[1] = 1.000000
[2] = 39.000000
[3] = 1.150000
[0] = 0x24B23893D5C
float[4]
[0] = 0.000000
[1] = 1.000000
[2] = 15.000000
[3] = 1.000000
float[4]
[0] = 253.000000
[1] = 1.000000
[2] = 110.000000
[3] = 1.000000
float[4]
[0] = 19.000000
[1] = 1.000000
[2] = 0.000000
[3] = 1.000000
float[4]
[0] = 0.000000
[1] = 1.000000
[2] = 33.000000
[3] = 1.030000
float[4]
[0] = 0.000000
[1] = 1.000000
[2] = 0.000000
[3] = 1.000000
float[4]
[0] = 0.000000
[1] = 1.000000
[2] = 0.000000
[3] = 1.000000
float[4]
[0] = 0.000000
[1] = 1.000000
[2] = 0.000000
[3] = 1.000000
float[4]
[0] = 0.000000
[1] = 1.000000
[2] = 0.000000
[3] = 1.000000
float[4]
[0] = 0.000000
[1] = 1.000000
[2] = 0.000000
[3] = 1.000000
float[2] m_weaponDamage
[0] = 317.000000
[1] = 476.000000
[0] = 0x43EE0000439E8000
float[2]
[0] = 1.000000
[1] = 2.000000
float[2]
[0] = 1.000000
[1] = 2.000000
bool m_canModifyStats = 0x1
std::map<unsigned char,AuraApplication *,std::less<unsigned char>,std::allocator<std::pair<unsigned char const ,AuraApplication *> > > m_visibleAuras = 0x24B23893F08
float[9] m_speed_rate
[0] = 1.000000
[1] = 1.000000
[2] = 1.000000
[3] = 1.000000
[4] = 1.000000
[5] = 1.000000
[6] = 1.000000
[7] = 1.000000
[8] = 1.000000
CharmInfo* m_charmInfo = NULL
std::list<Player *,std::allocator<Player *> > m_sharedVision = 0x24B23893F50
MotionMaster* i_motionMaster = 0x24B222B6000
unsigned int[4] m_reactiveTimer
[0] = 0x0
[1] = 0x0
[2] = 0x0
[3] = 0x0
int m_regenTimer = 0x0
ThreatMgr m_ThreatMgr = 0x24B23893F88
std::map<ObjectGuid,float,std::less<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,float> > > _charmThreatInfo = 0x24B23893FE0
Vehicle* m_vehicle = NULL
Vehicle* m_vehicleKit = NULL
unsigned int m_unitTypeMask = 0x0
LiquidTypeEntry* _lastLiquid = NULL
bool m_applyResilience = 0x1
bool _instantCast = 0x0
unsigned int m_rootTimes = 0x0
unsigned int m_state = 0x2
unsigned int m_CombatTimer = 0x0
unsigned int m_lastManaUse = 0x23C45
std::list<DiminishingReturn,std::allocator<DiminishingReturn> > m_Diminishing = 0x24B23894030
HostileRefMgr m_HostileRefMgr = 0x24B23894048
FollowerRefMgr m_FollowingRefMgr = 0x24B23894080
Unit* m_comboTarget = NULL
int m_comboPoints = 0x0
std::unordered_set<Unit *,std::hash<Unit *>,std::equal_to<Unit *>,std::allocator<Unit *> > m_ComboPointHolders = 0x24B238940C0
RedirectThreatInfo _redirectThreatInfo = 0x24B23894110
bool m_cleanupDone = 0x0
bool m_duringRemoveFromWorld = 0x0
unsigned int _oldFactionId = 0x0
bool _isWalkingBeforeCharm = 0x0
Unit* defaultValue = 0x24B238918F0
<user defined> m_SummonSlot = 0x24B23891BE0
<user defined> m_ObjectSlot = 0x24B23891C18
float m_modMeleeHitChance = 2.414633
float m_modRangedHitChance = 2.414633
float m_modSpellHitChance = 3.018286
int m_baseSpellCritChance = 0x5
<user defined> m_threatModifier = 0x24B23891C48
<user defined> m_modAttackSpeedPct = 0x24B23891C64
<user defined> m_Events = 0x24B23891C70
<user defined> m_spellImmune = 0x24B23891C98
unsigned int m_lastSanctuaryTime = 0x0
<user defined> m_petAuras = 0x24B23891DA0
bool IsAIEnabled = 0x0
bool NeedChangeAI = 0x0
bool m_ControlledByPlayer = 0x1
bool m_CreatedByPlayer = 0x0
<user defined> SafeUnitPointerSet = 0x24B23891DC0
<user defined> m_last_notify_position = 0x24B23891DD8
unsigned int m_last_notify_mstime = 0x227D5
unsigned int m_delayed_unit_relocation_timer = 0x0
unsigned int m_delayed_unit_ai_notify_timer = 0x0
bool bRequestForcedVisibilityUpdate = 0x0
<user defined> movespline = 0x24B1E085E50
<user defined> i_AI = 0x0
<user defined> i_disabledAI = 0x0
unsigned int m_realRace = 0x1
unsigned int m_race = 0x1
bool m_AutoRepeatFirstCast = 0x0
<user defined> m_attackTimer = 0x24B23891E14
<user defined> m_createStats = 0x24B23891E20
<user defined> m_attackers = 0x24B23891E38
<user defined> m_attacking = 0x24B24E701A0
int m_deathState = 0x0
int m_procDeep = 0x0
<user defined> m_dynObj = 0x24B23891E98
<user defined> m_gameObj = 0x24B23891EB0
unsigned int m_transform = 0x0
<user defined> m_currentSpells = 0x24B23891ED0
<user defined> m_ownedAuras = 0x24B23891EF0
<user defined> m_appliedAuras = 0x24B23891F08
<user defined> m_removedAuras = 0x24B23891F20
<user defined> m_auraUpdateIterator = 0x24B23891F38
unsigned int m_removedAurasCount = 0x0
<user defined> m_modAuras = 0x24B23891F58
<user defined> m_scAuras = 0x24B23893D10
<user defined> m_interruptableAuras = 0x24B23893D28
<user defined> m_auraStateAuras = 0x24B23893D40
unsigned int m_interruptMask = 0x0
<user defined> m_auraModifiersGroup = 0x24B23893D5C
<user defined> m_weaponDamage = 0x24B23893EEC
bool m_canModifyStats = 0x1
<user defined> m_visibleAuras = 0x24B23893F08
<user defined> m_speed_rate = 0x24B23893F20
<user defined> m_charmInfo = 0x0
<user defined> m_sharedVision = 0x24B23893F50
<user defined> i_motionMaster = 0x24B222B6000
<user defined> m_reactiveTimer = 0x24B23893F70
int m_regenTimer = 0x0
<user defined> m_ThreatMgr = 0x24B23893F88
<user defined> _charmThreatInfo = 0x24B23893FE0
<user defined> m_vehicle = 0x0
<user defined> m_vehicleKit = 0x0
unsigned int m_unitTypeMask = 0x0
<user defined> _lastLiquid = 0x0
bool m_applyResilience = 0x1
bool _instantCast = 0x0
unsigned int m_rootTimes = 0x0
unsigned int m_state = 0x2
unsigned int m_CombatTimer = 0x0
unsigned int m_lastManaUse = 0x23C45
<user defined> m_Diminishing = 0x24B23894030
<user defined> m_HostileRefMgr = 0x24B23894048
<user defined> m_FollowingRefMgr = 0x24B23894080
<user defined> m_comboTarget = 0x0
int m_comboPoints = 0x0
<user defined> m_ComboPointHolders = 0x24B238940C0
<user defined> _redirectThreatInfo = 0x24B23894110
bool m_cleanupDone = 0x0
bool m_duringRemoveFromWorld = 0x0
unsigned int _oldFactionId = 0x0
bool _isWalkingBeforeCharm = 0x0
Parameter WeaponAttackType att = 0xCCCCCCCC
Local float f_BaseAttackTime = 18114831807591295653773312.000000
00007FF65A15721D 0000005B696FC030 Aura::CalcProcChance+AD E:\github\azerothcore-wotlk\src\server\game\Spells\Auras\SpellAuras.cpp line 2370
Local unsigned int WeaponSpeed = 0xCCCCCCCC
Local Unit* caster = 0x24B238918F0
WorldObject
Object
DataMap CustomData = 0x24B238918F8
unsigned int m_objectType = 0x19
int m_objectTypeId = 0x4
unsigned int m_updateFlag = 0x60
int* m_int32Values = 0x5
unsigned int* m_uint32Values = 0x5
float* m_floatValues = 0.000000
UpdateMask _changesMask = 0x24B23891960
unsigned int m_valuesCount = 0x52E
unsigned int _fieldNotifyFlags = 0x100
bool m_objectUpdated = 0x1
bool m_inWorld = 0x1
PackedGuid m_PackGUID = 0x24B23891978
WorldLocation
Position
PositionXYStreamer
Position* Pos = 0x45A26DFC4582E51B
PositionXYZStreamer
<user defined> m_pos = 0x45A26DFC4582E51B
PositionXYZOStreamer
<user defined> m_pos = 0x45A26DFC4582E51B
float m_positionX = 4188.638184
float m_positionY = 5197.748047
float m_positionZ = 17.356520
float m_orientation = 4.696339
unsigned int m_mapId = 0x23B
FlaggedValuesArray32<int,unsigned int,enum StealthType,2> m_stealth
int[2] m_values
[0] = 0x0
[1] = 0x0
unsigned int m_flags = 0x0
FlaggedValuesArray32<int,unsigned int,enum StealthType,2> m_stealthDetect
int[2] m_values
[0] = 0x5
[1] = 0x0
unsigned int m_flags = 0x1
FlaggedValuesArray32<int,unsigned int,enum InvisibilityType,12> m_invisibility
int[12] m_values
[0] = 0x0
[1] = 0x0
[2] = 0x0
[3] = 0x0
[4] = 0x0
[5] = 0x0
[6] = 0x0
[7] = 0x0
[8] = 0x0
[9] = 0x0
unsigned int m_flags = 0x0
FlaggedValuesArray32<int,unsigned int,enum InvisibilityType,12> m_invisibilityDetect
int[12] m_values
[0] = 0x0
[1] = 0x0
[2] = 0x0
[3] = 0x0
[4] = 0x0
[5] = 0x0
[6] = 0x0
[7] = 0x0
[8] = 0x0
[9] = 0x0
unsigned int m_flags = 0x0
FlaggedValuesArray32<int,unsigned int,enum ServerSideVisibilityType,2> m_serverSideVisibility
int[2] m_values
[0] = 0x0
[1] = 0x1
unsigned int m_flags = 0x0
FlaggedValuesArray32<int,unsigned int,enum ServerSideVisibilityType,2> m_serverSideVisibilityDetect
int[2] m_values
[0] = 0x0
[1] = 0x1
unsigned int m_flags = 0x0
unsigned int LastUsedScriptID = 0x0
MovementInfo m_movementInfo
ObjectGuid guid = 0x5
unsigned int flags = 0x0
unsigned int flags2 = 0x0
Position pos = 0x24B23891A70
unsigned int time = 0x22B09
TransportInfo
ObjectGuid guid = 0x5
Position pos = 0x24B23891A68
int seat = 0x27
unsigned int time = 0x40964869
unsigned int time2 = 0x22B09
MovementInfo::TransportInfo transport = 0x24B23891A88
float pitch = 0.000000
unsigned int fallTime = 0x0
JumpInfo
float zspeed = 0.000000
float sinAngle = 0.000000
float cosAngle = 0.000000
float xyspeed = -106954752.000000
MovementInfo::JumpInfo jump = 0x24B23891AB8
float splineElevation = 0.000000
ElunaEventProcessor* elunaEvents = 0x24B2328CE30
std::unordered_map<int,LuaEvent *,std::hash<int>,std::equal_to<int>,std::allocator<std::pair<int const ,LuaEvent *> > > eventMap = 0x24B2328CE30
std::multimap<unsigned __int64,LuaEvent *,std::less<unsigned __int64>,std::allocator<std::pair<unsigned __int64 const ,LuaEvent *> > > eventList = 0x24B2328CE80
unsigned int m_time = 0x57F2
WorldObject* obj = 0x24B238918F0
Eluna** E = 0x24A82415F80
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