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#!/bin/sh
# Variable setup
OS=$(lsb_release -si)
StartingDirectory=$(pwd)
THREADS=1
DEBUG=0
VERBOSE=0
THRIVE_BRANCH="master"
# Parse arguments
getopt --test > /dev/null
if [ $? != 4 ]; then
echo "I’m sorry, 'getopt --test' failed in this environment."
exit 1
fi
SHORT=dfj:t:v
LONG=debug,force,threads:,verbose
PARSED=$(getopt --options $SHORT --longoptions $LONG --name "$0" -- "$@")
if [ $? != 0 ]; then
exit 2
fi
eval set -- "$PARSED"
while true; do
case "$1" in
-d|--debug)
DEBUG=1
shift
;;
-v|--verbose)
VERBOSE=1
shift
;;
-j|-t|--threads)
THREADS="$2"
shift 2
;;
--)
shift
break
;;
*)
echo "Programming error"
exit 3
;;
esac
done
echo "Using $THREADS threads to compile"
MakeArgs="-j $THREADS"
if [ $DEBUG = 1 -o $VERBOSE = 1 ]; then
MakeArgs="$MakeArgs -d"
fi
PackageManager="dnf install -y "
PackagesToInstall="bullet-devel boost gcc-c++ libXaw-devel freetype-devel freeimage-devel \
zziplib-devel boost-devel ois-devel tinyxml-devel glm-devel ffmpeg-devel ffmpeg-libs openal-soft-devel"
CommonPackages="cmake make git mercurial svn"
if [ "$OS" = "Fedora" ]; then
echo "Creating CEGUI project folder for $OS"
elif [ "$OS" = "Ubuntu" ]; then
PackageManager="apt-get install -y "
PackagesToInstall="bullet-dev boost-dev build-essential automake libtool libfreetype6-dev \
libfreeimage-dev libzzip-dev libxrandr-dev libxaw7-dev freeglut3-dev libgl1-mesa-dev \
libglu1-mesa-dev libois-dev libboost-thread-dev tinyxml-dev glm-dev ffmpeg-dev libavutil-dev libopenal-dev"
else
echo "Unkown linux OS \"$OS\""
exit 2
fi
PackagesToInstall="$PackagesToInstall $CommonPackages"
echo "Installing prerequisite libraries, be prepared to type password for sudo"
eval "sudo $PackageManager $PackagesToInstall"
if [ $? -eq 0 ]; then
echo "Prerequisites installed successfully"
else
echo "Package manager failed to install required packages, install \"$PackagesToInstall\" manually"
exit 1
fi
echo "Cloning repositories and creating build files..."
echo "Ogre..."
mkdir -p ogreBuild
cd ogreBuild
# Main repo
if [ -d ogre ]; then
cd ogre
hg pull
else
hg clone https://bitbucket.org/sinbad/ogre ogre
cd ogre
fi
hg update v2-0
cd ..
# TODO: allow using this if wanted
# Dependencies repo
# Build file
mkdir -p build
echo "cmake_minimum_required(VERSION 2.8.11)
# Let's try forcing static FreeImage
set(FreeImage_USE_STATIC_LIBS TRUE)
# depencies must be first
#add_subdirectory(ogredeps)
# actual ogre
add_subdirectory(ogre)" > CMakeLists.txt
# Run cmake
cd build
cmake .. -DCMAKE_BUILD_TYPE=RelWithDebInfo -DOGRE_BUILD_RENDERSYSTEM_GL3PLUS=ON -DOGRE_BUILD_COMPONENT_OVERLAY=OFF -DOGRE_BUILD_COMPONENT_PAGING=OFF -DOGRE_BUILD_COMPONENT_PROPERTY=OFF -DOGRE_BUILD_COMPONENT_TERRAIN=OFF -DOGRE_BUILD_COMPONENT_VOLUME=OFF -DOGRE_BUILD_PLUGIN_BSP=OFF -DOGRE_BUILD_PLUGIN_CG=OFF -DOGRE_BUILD_PLUGIN_OCTREE=OFF -DOGRE_BUILD_PLUGIN_PCZ=OFF -DOGRE_BUILD_SAMPLES=OFF
cd "$StartingDirectory"
echo "Done"
echo "CEGUI..."
if [ -d cegui ]; then
cd cegui
hg pull
else
hg clone https://bitbucket.org/cegui/cegui cegui
cd cegui
fi
hg update default
mkdir build
cd build
cmake .. -DCMAKE_BUILD_TYPE=RelWithDebInfo -DCEGUI_BUILD_APPLICATION_TEMPLATES=OFF -DCEGUI_BUILD_PYTHON_MODULES=OFF -DCEGUI_SAMPLES_ENABLED=OFF
cd "$StartingDirectory"
echo "Done"
echo "OgreFFMPEG"
if [ -d ogre-ffmpeg-videoplayer ]; then
cd ogre-ffmpeg-videoplayer
git checkout master
git pull origin master
else
#Official repo
#git clone https://github.com/scrawl/ogre-ffmpeg-videoplayer.git ogre-ffmpeg-videoplayer
# Currently working hhyyrylainen's fork
git clone https://github.com/hhyyrylainen/ogre-ffmpeg-videoplayer.git ogre-ffmpeg-videoplayer
cd ogre-ffmpeg-videoplayer
fi
mkdir -p build
cd build
cmake .. -DCMAKE_BUILD_TYPE=RelWithDebInfo -DBUILD_VIDEOPLAYER_DEMO=OFF
cd "$StartingDirectory"
echo "Done"
echo "cAudio"
if [ -d cAudio ]; then
cd cAudio
#Workaround for broken latest version
#git checkout master
#git pull origin master
else
git clone https://github.com/wildicv/cAudio.git
cd cAudio
fi
#Workaround for broken build with latest version
git checkout 22ff1a97a9a820c72726463708590adfae77008c
mkdir -p build
cd build
cmake .. -DCMAKE_BUILD_TYPE=RelWithDebInfo
echo "Done"
echo "Compiling. This may take a long time!"
echo "Ogre..."
cd "$StartingDirectory/ogreBuild/build"
eval "make $MakeArgs"
echo "Done"
echo "CEGUI..."
cd "$StartingDirectory/cegui/build"
eval "make $MakeArgs"
echo "Done"
echo "OgreFFMPEG..."
cd "$StartingDirectory/ogre-ffmpeg-videoplayer/build"
eval "make $MakeArgs"
echo "Done"
echo "cAudio..."
cd "$StartingDirectory/cAudio/build"
eval "make $MakeArgs"
echo "Done"
echo "Installing dependencies"
echo "Installing Ogre, prepare for sudo password"
cd "$StartingDirectory/ogreBuild/build"
sudo make install
echo "Installing CEGUI, prepare for sudo password"
cd "$StartingDirectory/cegui/build"
sudo make install
echo "Installing OgreFFMPEG, prepare for sudo password"
cd "$StartingDirectory/ogre-ffmpeg-videoplayer/build"
sudo make install
echo "Installing cAudio, prepare for sudo password"
cd "$StartingDirectory/cAudio/build"
sudo make install
echo "Done"
echo "Setting up Thrive"
cd "$StartingDirectory"
echo "Getting code"
if [ -d thrive ]; then
cd thrive
else
git clone https://github.com/Revolutionary-Games/Thrive.git thrive
cd thrive
git submodule update --init --recursive
fi
git checkout $THRIVE_BRANCH
git pull --recurse-submodules origin $THRIVE_BRANCH
git submodule update --recursive
echo "Getting assets"
if [ -d assets ]; then
(
cd assets
svn up
)
else
svn checkout http://crovea.net/svn/thrive_assets/ assets
fi
echo "Making all the links"
ln -sf assets/cegui_examples cegui_examples
ln -sf assets/definitions definitions
ln -sf assets/fonts fonts
ln -sf assets/gui gui
ln -sf assets/materials materials
ln -sf assets/models models
ln -sf assets/sounds sounds
echo "Copying Ogre resources file"
cp ogre_cfg/resources.cfg build/resources.cfg
echo "Copying complelety pointless Ogre files"
cp /usr/local/share/OGRE/plugins.cfg build/plugins.cfg
echo "Compiling Thrive"
mkdir -p build
cd build
cmake .. -DCMAKE_BUILD_TYPE=RelWithDebInfo -DCMAKE_EXPORT_COMPILE_COMMANDS=ON
eval "make $MakeArgs"
echo "."
echo "."
echo "."
cd "$StartingDirectory"
echo "Done, run the game from $StartingDirectory/thrive/build/Thrive"
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