Created
October 17, 2014 18:03
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Simple example of custom drawing
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@implementation LHLPrettyView | |
// Only override drawRect: if you perform custom drawing. | |
// An empty implementation adversely affects performance during animation. | |
- (void)drawRect:(CGRect)rect { | |
CGSize totalSize = self.bounds.size; | |
CGFloat fraction = 0.8; | |
CGFloat radius = rintf(MIN(totalSize.height * fraction / 2, totalSize.width * fraction / 2)); // Why did we use rintf? | |
[[UIColor redColor] setFill]; // Note: single fill color | |
CGFloat offset = 100.0; | |
CGPoint center = self.center; | |
CGPoint arc1Center = CGPointMake(center.x, center.y-offset); | |
CGPoint arc2Center = CGPointMake(center.x, center.y+offset); | |
UIBezierPath* path = [UIBezierPath bezierPathWithArcCenter:arc1Center | |
radius:radius | |
startAngle:0.0 | |
endAngle:M_PI | |
clockwise:NO]; | |
[path addArcWithCenter:arc2Center | |
radius:radius | |
startAngle:M_PI | |
endAngle:2*M_PI | |
clockwise:NO]; | |
[path closePath]; // tell the path to draw in current context | |
[path fill]; // apply current fill to path | |
} | |
@end |
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