レンダリングする順番を調整する
using UnityEngine; | |
using System.Collections; | |
[AddComponentMenu("Custom/Scripts/Render/RenderQueue")] | |
public class RenderQueue : MonoBehaviour | |
{ | |
public int queue = 1; | |
// Use this for initialization | |
void Start () | |
{ | |
if (!gameObject.renderer) { | |
return; | |
} | |
gameObject.renderer.material.renderQueue += queue; | |
} | |
// Update is called once per frame | |
void Update () | |
{ | |
} | |
} |
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