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@historicbruno
Created October 12, 2013 02:56
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Assertion failure after lobby disconnect
Assertion failed: "selected >= 0 && selected+1 < (int)m_ItemsYPositions.size()"
Location: COList.cpp:236 (COList::DrawList)
Call stack:
COList::DrawList (colist.cpp:236)
this = (unavailable)
selected = 0x0018F654 -> 2 (0x00000002)
_sprite = 0x0018F688 -> { (unsupported basic_string<char,char_traits<char> >) }
_sprite_selected = 0x0018F6A0 -> { (unsupported basic_string<char,char_traits<char> >) }
_textcolor = 0x0018F670 -> { (unsupported basic_string<char,char_traits<char> >) }
scrollbar = true
bz = 30.000000 (0x41F00000)
xpos = 0.000000 (0x0018F6A0)
sprite = 0x0D882DB8 ->
m_SpriteName = { (unsupported basic_string<char,char_traits<char> >) }
m_DrawCallCache =
(unsupported vector<GUIRenderer::SDrawCall >)
m_CachedSize =
left = 20.000000 (0x41A00000)
top = 60.000000 (0x42700000)
right = 287.399994 (0x438FB333)
bottom = 968.000000 (0x44720000)
m_CachedCellID = 0 (0x00000000)
pList = 0x0D8566F8 ->
m_Items = (unsupported vector<CGUIString >)
sprite_selectarea = 0x0D882E08 ->
m_SpriteName = { (unsupported basic_string<char,char_traits<char> >) }
m_DrawCallCache =
(unsupported vector<GUIRenderer::SDrawCall >)
m_CachedSize =
left = 20.000000 (0x41A00000)
top = 102.000000 (0x42CC0000)
right = 272.399994 (0x43883333)
bottom = 123.000000 (0x42F60000)
m_CachedCellID = 0 (0x00000000)
rect =
left = 20.000000 (0x41A00000)
top = 60.000000 (0x42700000)
right = 287.399994 (0x438FB333)
bottom = 968.000000 (0x44720000)
cell_id = 0 (0x00000000)
color =
r = 0.000000 (0x00000000)
g = -0.001965 (0xBB00C122)
b = 0.000000 (0x00000000)
a = 0.000000 (0x00000000)
sprite_heading = 0x0000000F
rect_head =
left = 0.001044 (0x3A88D181)
top = 0.000000 (0x00000000)
right = 0.000000 (0x00000000)
bottom = 0.000000 (0x00000000)
rect_sel =
left = 0.000000 (0x00000000)
top = 0.000000 (0x00000000)
right = 0.000000 (0x00000000)
bottom = 0.000000 (0x00000000)
cliparea =
left = 0.000000 (0x00000000)
top = 0.000000 (0x00000000)
right = -0.001998 (0xBB02F0E9)
bottom = 0.000000 (0x00000002)
CList::Draw (clist.cpp:323)
this = (unavailable)
selected = 2 (0x00000002)
GUI<int>::RecurseObject (guiutil.h:324)
RR = 1 (0x00000001)
pObject = 0x0D854920 ->
m_CachedActualSize =
left = 20.000000 (0x41A00000)
top = 30.000000 (0x41F00000)
right = 287.399994 (0x438FB333)
bottom = 968.000000 (0x44720000)
m_Name = { (unsupported basic_string<char,char_traits<char> >) }
m_Children = (unsupported vector<IGUIObject * >)
m_pParent = 0x0D85D688 ->
m_CachedActualSize =
left = 20.000000 (0x41A00000)
top = 30.000000 (0x41F00000)
right = 287.399994 (0x438FB333)
bottom = 968.000000 (0x44720000)
m_Name = { (unsupported basic_string<char,char_traits<char> >) }
m_Children = (unsupported vector<IGUIObject * >)
m_pParent = 0x0D85D5E0 ->
m_CachedActualSize =
left = 0.000000 (0x00000000)
top = 0.000000 (0x00000000)
right = 1916.000000 (0x44EF8000)
bottom = 1018.000000 (0x447E8000)
m_Name = { (unsupported basic_string<char,char_traits<char> >) }
m_Children = (unsupported vector<IGUIObject * >)
m_pParent = 0x0D85CD58 ->
m_CachedActualSize =
left = 0.000000 (0x00000000)
top = 0.000000 (0x00000000)
right = 0.000000 (0x00000000)
bottom = 0.000000 (0x00000000)
m_Name = { (unsupported basic_string<char,char_traits<char> >) }
m_Children = (unsupported vector<IGUIObject * >)
m_pParent = 0x00000000
m_LastClickTime = [6]
0 (0x0000000000000000)
0 (0x0000000000000000)
0 (0x0000000000000000)
0 (0x0000000000000000)
0 (0x0000000000000000)
0 (0x0000000000000000)
m_MouseHovering = false
m_Settings = (unsupported map<CStr8,SGUISetting >)
m_pGUI = 0x0B458178 ->
m_ScriptObject = 0x0798EED8 -> (JSObject)
m_MousePos =
x = 72.000000 (0x42900000)
y = 400.000000 (0x43C80000)
m_MouseButtons = 0 (0x00000000)
m_Tooltip =
m_State = 0 (0x00000000)
m_PreviousObject = 0x0D854920 (see above)
m_PreviousTooltipName = { (unsupported basic_string<char,char_traits<char> >) }
m_PreviousMousePos =
x = 72.000000 (0x42900000)
y = 400.000000 (0x43C80000)
m_Time = 0 (0x0000000000000000)
(too much output; skipping to next top-level symbol)
m_PreDefinedColors = (unsupported map<CStr8,CColor >)
m_BaseObject = 0x0D85CD58 (see above)
m_FocusedObject = 0x0D4BC088 ->
m_CachedActualSize =
left = 292.399994 (0x43923333)
top = 960.774902 (0x44703198)
right = 1611.000000 (0x44C96000)
bottom = 989.495972 (0x44775FBE)
m_Name = { (unsupported basic_string<char,char_traits<char> >) }
m_Children = (unsupported vector<IGUIObject * >)
m_pParent = 0x0D721160 ->
m_CachedActualSize =
left = 292.399994 (0x43923333)
top = 510.811981 (0x43FF67EF)
right = 1611.000000 (0x44C96000)
bottom = 989.495911 (0x44775FBD)
m_Name = { (unsupported basic_string<char,char_traits<char> >) }
m_Children = (unsupported vector<IGUIObject * >)
m_pParent = 0x0D721010 ->
m_CachedActualSize =
left = 292.399994 (0x43923333)
top = 50.900002 (0x424B999A)
right = 1611.000000 (0x44C96000)
bottom = 989.495911 (0x44775FBD)
m_Name = { (unsupported basic_string<char,char_traits<char> >) }
m_Children = (unsupported vector<IGUIObject * >)
m_pParent = 0x0D85D5E0 (see above)
m_LastClickTime = [6]
0 (0x0000000000000000)
0 (0x0000000000000000)
0 (0x0000000000000000)
0 (0x0000000000000000)
0 (0x0000000000000000)
0 (0x0000000000000000)
m_MouseHovering = false
m_Settings = (unsupported map<CStr8,SGUISetting >)
m_pGUI = 0x0B458178 (see above)
m_ScriptHandlers = (unsupported map<CStr8,JSObject * * >)
m_JSObject = 0x00000000
m_LastClickTime = [6]
0 (0x0000000000000000)
0 (0x0000000000000000)
0 (0x0000000000000000)
0 (0x0000000000000000)
0 (0x0000000000000000)
0 (0x0000000000000000)
m_MouseHovering = false
m_Settings = (unsupported map<CStr8,SGUISetting >)
m_pGUI = 0x0B458178 (see above)
m_ScriptHandlers = (unsupported map<CStr8,JSObject * * >)
m_JSObject = 0x00000000
m_LastClickTime = [6]
0 (0x0000000000000000)
5468.18 (0x40B55C2DB1DB6691)
0 (0x0000000000000000)
0 (0x0000000000000000)
0 (0x0000000000000000)
0 (0x0000000000000000)
m_MouseHovering = false
m_Settings = (unsupported map<CStr8,SGUISetting >)
m_pGUI = 0x0B458178 (see above)
m_ScriptHandlers = (unsupported map<CStr8,JSObject * * >)
m_JSObject = 0x0EB76190 -> (JSObject)
m_pAllObjects = (unsupported map<CStr8,IGUIObject * >)
m_InternalNameNumber = 17 (0x00000011)
m_ObjectTypes = (unsupported map<CStr8,IGUIObject * (__cdecl*)(void) >)
m_HotkeyObjects = (unsupported map<CStr8,vector<IGUIObject * > >)
m_Sprites = (unsupported map<CStr8,CGUISprite >)
m_Styles = (unsupported map<CStr8,SGUIStyle >)
m_ScrollBarStyles = (unsupported map<CStr8,SGUIScrollBarStyle >)
m_Icons = (unsupported map<CStr8,SGUIIcon >)
m_ScriptHandlers = (unsupported map<CStr8,JSObject * * >)
m_JSObject = 0x00000000
m_LastClickTime = [6]
0 (0x0000000000000000)
5394.36 (0x40B5125B209380CA)
0 (0x0000000000000000)
0 (0x0000000000000000)
0 (0x0000000000000000)
0 (0x0000000000000000)
m_MouseHovering = false
m_Settings = (unsupported map<CStr8,SGUISetting >)
m_pGUI = 0x0B458178 (see above)
m_ScriptHandlers = (unsupported map<CStr8,JSObject * * >)
m_JSObject = 0x0799F3C0 -> (JSObject)
m_LastClickTime = [6]
0 (0x0000000000000000)
0 (0x0000000000000000)
0 (0x0000000000000000)
0 (0x0000000000000000)
0 (0x0000000000000000)
0 (0x0000000000000000)
m_MouseHovering = false
m_Settings = (unsupported map<CStr8,SGUISetting >)
m_pGUI = 0x0B458178 (see above)
m_ScriptHandlers = (unsupported map<CStr8,JSObject * * >)
m_JSObject = 0x00000000
m_LastClickTime = [6]
0 (0x0000000000000000)
5394.16 (0x40B51229725A7DB8)
0 (0x0000000000000000)
558.72 (0x408175C1A951A39B)
0 (0x0000000000000000)
0 (0x0000000000000000)
m_MouseHovering = true
m_Settings = (unsupported map<CStr8,SGUISetting >)
m_pGUI = 0x0B458178 (see above)
m_ScriptHandlers = (unsupported map<CStr8,JSObject * * >)
m_JSObject = 0x0799F190 -> (JSObject)
pFunc = 0x00495069 -> (IGUIObject::`vcall'{24}')
GUI<int>::RecurseObject (guiutil.h:324)
RR = 1 (0x00000001)
pObject = 0x0D85D688 (see above)
pFunc = 0x00495069 (see above)
GUI<int>::RecurseObject (guiutil.h:324)
RR = 1 (0x00000001)
pObject = 0x0D85D5E0 (see above)
pFunc = 0x00495069 (see above)
CGUI::Draw (cgui.cpp:461)
this = (unavailable)
e = 0xB5EA9807 ->
(exception)
m_msg = (unavailable - internal error)
CGUIManager::Draw (guimanager.cpp:280)
this = (unavailable)
profile2__ =
m_Name = 0x0059E06C -> "gui"
profile2gpu__ =
m_Name = 0x0059E06C (see above)
Render (gamesetup.cpp:231)
profile2__ =
m_Name = 0x00589AC4 -> "render"
cursorName = { (unsupported basic_string<wchar_t,char_traits<wchar_t> >) }
profile2__ =
m_Name = 0xB5948954 -> (unavailable - internal error)
profile2gpu__ =
m_Name = 0x030B16A8 -> "<7_"
transform =
_11 = 0.000000 (0x0D4E4298)
_21 = 0.000000 (0x030BBDA8)
_31 = 0.000000 (0x030BBDA8)
_41 = 0.000000 (0x0B37D5E0)
_12 = 0.000000 (0x0B53BD20)
_22 = 0.000000 (0x0018F7BC)
_32 = 0.000000 (0x004D7708)
_42 = 0.000000 (0x030A2600)
_13 = 0.000000 (0x0018F7D4)
_23 = 0.000000 (0x004D1E7B)
_33 = 0.000000 (0x005F5778)
_43 = 0.000000 (0x005F5778)
_14 = -0.000001 (0xB5948954)
_24 = 5.672016 (0x40B58128)
_34 = 0.000000 (0x0018F7EC)
_44 = 0.000000 (0x0038FA5A)
_data = [16]
0.000000 (0x0D4E4298)
0.000000 (0x030BBDA8)
0.000000 (0x030BBDA8)
0.000000 (0x0B37D5E0)
0.000000 (0x0B53BD20)
0.000000 (0x0018F7BC)
0.000000 (0x004D7708)
0.000000 (0x030A2600)
0.000000 (0x0018F7D4)
0.000000 (0x004D1E7B)
0.000000 (0x005F5778)
0.000000 (0x005F5778) ...
_data2d = [4]
[4] { 0.000000 (0x0D4E4298), 0.000000 (0x030BBDA8), 0.000000 (0x030BBDA8), 0.000000 (0x0B37D5E0) }
[4] { 0.000000 (0x0B53BD20), 0.000000 (0x0018F7BC), 0.000000 (0x004D7708), 0.000000 (0x030A2600) }
[4] { 0.000000 (0x0018F7D4), 0.000000 (0x004D1E7B), 0.000000 (0x005F5778), 0.000000 (0x005F5778) }
[4] { -0.000001 (0xB5948954), 5.672016 (0x40B58128), 0.000000 (0x0018F7EC), 0.000000 (0x0038FA5A) }
forceGL = false
Frame (main.cpp:395)
time = 58.26 (0x404D214935C88861)
profile2__ =
m_Name = 0x00574798 -> "frame"
profile2__ =
m_Name = 0x404D2149 -> (unavailable - internal error)
profile2__ =
m_Name = 0x404D2149 (see above)
RunGameOrAtlas (main.cpp:508)
argc = 1 (0x00000001)
argv = 0x030A2EA8 -> 0x030B1658 -> "E:\Documents\GitHub\0ad\binaries\system\pyrogenesis.exe"
args =
m_Args = (unsupported vector<pair<CStr8,CStr8> >)
m_Arg0 =
path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
separator = 92 ('\')
res = 0 (0x0000000000000000)
paths =
m_root =
path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
separator = 42616
m_rdata =
path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
separator = 42116
m_gameData =
path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
separator = 57371
m_userData =
path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
separator = 1
m_config =
path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
separator = 20997
m_cache =
path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
separator = 6712
m_logs =
path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
separator = 37828
replay =
m_Stream = 0x77189F72 -> (basic_istream<char,char_traits<char> >)
mod =
path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
separator = 63992
zip =
path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
separator = 17968
paths =
m_root =
path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
separator = 42616
m_rdata =
path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
separator = 42116
m_gameData =
path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
separator = 57371
m_userData =
path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
separator = 1
m_config =
path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
separator = 20997
m_cache =
path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
separator = 6712
m_logs =
path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
separator = 37828
builder =
m_VFS =
px = 0x0018F9B8 -> (IVFS)
pn =
pi_ = 0x73329362 ->
use_count_ = 4031613696 (0xF04D8B00)
weak_count_ = 887140 (0x000D8964)
m_Files = (unsupported vector<Path >)
m_TempDir =
path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
separator = 13404
main (main.cpp:551)
argc = 1 (0x00000001)
argv = 0x030A2EA8 (see above)
wmain (wseh.cpp:380)
argc = 1 (0x00000001)
argv = 0x03094630 -> 0x03094638 -> "E:\Documents\GitHub\0ad\binaries\system\pyrogenesis.exe"
utf8_argv = (unsupported vector<char * >)
utf8 = (unsupported basic_string<char,char_traits<char> >)
CallStartupWithinTryBlock (wseh.cpp:397)
ret = 0 (0x00000000)
RtlInitializeExceptionChain (:0)
RtlInitializeExceptionChain (:0)
errno = 13 (Insufficient access rights to open file)
OS error = 0 (no error code was set)
====================================
SVN Revision: custom build
System info:
(generated 2013-10-12 00:05:20 UTC)
OS : Win7 SP 1 (6.1.7601)
CPU : x86, Intel Core i7-2600K @ 3.40GHz (1x4x2), 3.39 GHz
Memory : 8192 MiB; 6112 MiB free
Graphics Card : ATI AMD Radeon HD 6800 Series
OpenGL Drivers : 4.2.12217 Compatibility Profile Context 12.104.0.0; atioglxx.dll (6.14.10.12217)
Video Mode : 1024x768:32
Sound Card : AMD High Definition Audio Device; Realtek High Definition Audio;
Sound Drivers :
OpenGL Extensions:
GL_AMDX_debug_output
GL_AMDX_vertex_shader_tessellator
GL_AMD_conservative_depth
GL_AMD_debug_output
GL_AMD_depth_clamp_separate
GL_AMD_draw_buffers_blend
GL_AMD_multi_draw_indirect
GL_AMD_name_gen_delete
GL_AMD_performance_monitor
GL_AMD_pinned_memory
GL_AMD_query_buffer_object
GL_AMD_sample_positions
GL_AMD_seamless_cubemap_per_texture
GL_AMD_shader_stencil_export
GL_AMD_shader_trace
GL_AMD_texture_cube_map_array
GL_AMD_texture_texture4
GL_AMD_transform_feedback3_lines_triangles
GL_AMD_vertex_shader_layer
GL_AMD_vertex_shader_tessellator
GL_AMD_vertex_shader_viewport_index
GL_ARB_ES2_compatibility
GL_ARB_ES3_compatibility
GL_ARB_arrays_of_arrays
GL_ARB_base_instance
GL_ARB_blend_func_extended
GL_ARB_clear_buffer_object
GL_ARB_color_buffer_float
GL_ARB_compatibility
GL_ARB_compressed_texture_pixel_storage
GL_ARB_compute_shader
GL_ARB_conservative_depth
GL_ARB_copy_buffer
GL_ARB_depth_buffer_float
GL_ARB_depth_clamp
GL_ARB_depth_texture
GL_ARB_draw_buffers
GL_ARB_draw_buffers_blend
GL_ARB_draw_elements_base_vertex
GL_ARB_draw_indirect
GL_ARB_draw_instanced
GL_ARB_explicit_attrib_location
GL_ARB_explicit_uniform_location
GL_ARB_fragment_coord_conventions
GL_ARB_fragment_layer_viewport
GL_ARB_fragment_program
GL_ARB_fragment_program_shadow
GL_ARB_fragment_shader
GL_ARB_framebuffer_object
GL_ARB_framebuffer_sRGB
GL_ARB_geometry_shader4
GL_ARB_get_program_binary
GL_ARB_gpu_shader5
GL_ARB_gpu_shader_fp64
GL_ARB_half_float_pixel
GL_ARB_half_float_vertex
GL_ARB_imaging
GL_ARB_instanced_arrays
GL_ARB_internalformat_query
GL_ARB_invalidate_subdata
GL_ARB_map_buffer_alignment
GL_ARB_map_buffer_range
GL_ARB_multi_draw_indirect
GL_ARB_multisample
GL_ARB_multitexture
GL_ARB_occlusion_query
GL_ARB_occlusion_query2
GL_ARB_pixel_buffer_object
GL_ARB_point_parameters
GL_ARB_point_sprite
GL_ARB_program_interface_query
GL_ARB_provoking_vertex
GL_ARB_sample_shading
GL_ARB_sampler_objects
GL_ARB_seamless_cube_map
GL_ARB_separate_shader_objects
GL_ARB_shader_atomic_counters
GL_ARB_shader_bit_encoding
GL_ARB_shader_image_load_store
GL_ARB_shader_image_size
GL_ARB_shader_objects
GL_ARB_shader_precision
GL_ARB_shader_stencil_export
GL_ARB_shader_storage_buffer_object
GL_ARB_shader_subroutine
GL_ARB_shader_texture_lod
GL_ARB_shading_language_100
GL_ARB_shading_language_420pack
GL_ARB_shading_language_packing
GL_ARB_shadow
GL_ARB_shadow_ambient
GL_ARB_stencil_texturing
GL_ARB_sync
GL_ARB_tessellation_shader
GL_ARB_texture_border_clamp
GL_ARB_texture_buffer_object
GL_ARB_texture_buffer_object_rgb32
GL_ARB_texture_buffer_range
GL_ARB_texture_compression
GL_ARB_texture_compression_bptc
GL_ARB_texture_compression_rgtc
GL_ARB_texture_cube_map
GL_ARB_texture_cube_map_array
GL_ARB_texture_env_add
GL_ARB_texture_env_combine
GL_ARB_texture_env_crossbar
GL_ARB_texture_env_dot3
GL_ARB_texture_float
GL_ARB_texture_gather
GL_ARB_texture_mirrored_repeat
GL_ARB_texture_multisample
GL_ARB_texture_non_power_of_two
GL_ARB_texture_query_levels
GL_ARB_texture_query_lod
GL_ARB_texture_rectangle
GL_ARB_texture_rg
GL_ARB_texture_rgb10_a2ui
GL_ARB_texture_snorm
GL_ARB_texture_storage
GL_ARB_texture_storage_multisample
GL_ARB_timer_query
GL_ARB_transform_feedback2
GL_ARB_transform_feedback3
GL_ARB_transform_feedback_instanced
GL_ARB_transpose_matrix
GL_ARB_uniform_buffer_object
GL_ARB_vertex_array_bgra
GL_ARB_vertex_array_object
GL_ARB_vertex_attrib_64bit
GL_ARB_vertex_buffer_object
GL_ARB_vertex_program
GL_ARB_vertex_shader
GL_ARB_vertex_type_2_10_10_10_rev
GL_ARB_viewport_array
GL_ARB_window_pos
GL_ATI_draw_buffers
GL_ATI_envmap_bumpmap
GL_ATI_fragment_shader
GL_ATI_separate_stencil
GL_ATI_texture_compression_3dc
GL_ATI_texture_env_combine3
GL_ATI_texture_float
GL_ATI_texture_mirror_once
GL_EXT_abgr
GL_EXT_bgra
GL_EXT_bindable_uniform
GL_EXT_blend_color
GL_EXT_blend_equation_separate
GL_EXT_blend_func_separate
GL_EXT_blend_minmax
GL_EXT_blend_subtract
GL_EXT_compiled_vertex_array
GL_EXT_copy_buffer
GL_EXT_copy_texture
GL_EXT_direct_state_access
GL_EXT_draw_buffers2
GL_EXT_draw_instanced
GL_EXT_draw_range_elements
GL_EXT_fog_coord
GL_EXT_framebuffer_blit
GL_EXT_framebuffer_multisample
GL_EXT_framebuffer_object
GL_EXT_framebuffer_sRGB
GL_EXT_geometry_shader4
GL_EXT_gpu_program_parameters
GL_EXT_gpu_shader4
GL_EXT_histogram
GL_EXT_multi_draw_arrays
GL_EXT_packed_depth_stencil
GL_EXT_packed_float
GL_EXT_packed_pixels
GL_EXT_pixel_buffer_object
GL_EXT_point_parameters
GL_EXT_provoking_vertex
GL_EXT_rescale_normal
GL_EXT_secondary_color
GL_EXT_separate_specular_color
GL_EXT_shader_image_load_store
GL_EXT_shadow_funcs
GL_EXT_stencil_wrap
GL_EXT_subtexture
GL_EXT_texgen_reflection
GL_EXT_texture3D
GL_EXT_texture_array
GL_EXT_texture_buffer_object
GL_EXT_texture_compression_bptc
GL_EXT_texture_compression_latc
GL_EXT_texture_compression_rgtc
GL_EXT_texture_compression_s3tc
GL_EXT_texture_cube_map
GL_EXT_texture_edge_clamp
GL_EXT_texture_env_add
GL_EXT_texture_env_combine
GL_EXT_texture_env_dot3
GL_EXT_texture_filter_anisotropic
GL_EXT_texture_integer
GL_EXT_texture_lod
GL_EXT_texture_lod_bias
GL_EXT_texture_mirror_clamp
GL_EXT_texture_object
GL_EXT_texture_rectangle
GL_EXT_texture_sRGB
GL_EXT_texture_sRGB_decode
GL_EXT_texture_shared_exponent
GL_EXT_texture_snorm
GL_EXT_texture_storage
GL_EXT_texture_swizzle
GL_EXT_timer_query
GL_EXT_transform_feedback
GL_EXT_vertex_array
GL_EXT_vertex_array_bgra
GL_EXT_vertex_attrib_64bit
GL_IBM_texture_mirrored_repeat
GL_KTX_buffer_region
GL_NV_blend_square
GL_NV_conditional_render
GL_NV_copy_depth_to_color
GL_NV_copy_image
GL_NV_explicit_multisample
GL_NV_float_buffer
GL_NV_half_float
GL_NV_primitive_restart
GL_NV_texgen_reflection
GL_NV_texture_barrier
GL_SGIS_generate_mipmap
GL_SGIS_texture_edge_clamp
GL_SGIS_texture_lod
GL_SUN_multi_draw_arrays
GL_WIN_swap_hint
SMBIOS:
[Bios]
vendor: "American Megatrends Inc."
version: "P1.90"
startSegment: F000
releaseDate: "07/04/2011"
flags: pci|upgradable|shadowing|boot_cd|selectable_boot|socketed_rom|edd|int13d|int13e|int13f|int5|int9|int14|int17
vendorFlags: 5
flags1: acpi|usb_legacy
flags2: bios_boot|targeted_content_distribution
size: 8 MiB
[System]
uuid0: 500040003000200
uuid1: 900080007000600
wakeUpType: power_switch
[Baseboard]
manufacturer: "ASRock"
product: "P67 Extreme4"
flags: motherboard|replaceable
hChassis: 3
type: motherboard
[Chassis]
type: desktop
state: ok
powerState: ok
thermalState: ok
securityStatus: none
numPowerCords: 1
[Processor]
socket: "CPUSocket"
type: CPU
family: 191
manufacturer: "Intel"
id: BFEBFBFF000206A7
version: "Intel(R) Core(TM) i7-2600K CPU @ 3.40GHz"
externalClockFrequency: 100 MHz
maxFrequency: 3800 MHz
bootFrequency: 3400 MHz
status: enabled
upgrade: other
hL1: 5
hL2: 6
hL3: 7
coresPerPackage: 4
enabledCores: 1
logicalPerPackage: 2
flags: x64
family2: 191
populated: true
[Cache]
designation: "L1-Cache"
configuration: enabled
supportedFlags: other
currentFlags: other
ecc: none
type: unified
associativity: A8
level: 1
location: internal
mode: write_through
maxSize: 128 KiB
installedSize: 128 KiB
[Cache]
designation: "L2-Cache"
configuration: enabled
supportedFlags: other
currentFlags: other
ecc: none
type: unified
associativity: A8
level: 2
location: internal
mode: write_through
maxSize: 1024 KiB
installedSize: 1024 KiB
[Cache]
designation: "L3-Cache"
supportedFlags: other
currentFlags: other
ecc: none
type: unified
associativity: A16
level: 3
location: internal
mode: write_back
maxSize: 8 MiB
installedSize: 8 MiB
[SystemSlot]
designation: "PCI1"
type: pci
busWidth: _32
usage: in_use
length: _short
id: 1
flags1: v3_3|shared
flags2: pme
[SystemSlot]
designation: "PCI2"
type: pci
busWidth: _32
usage: in_use
length: _short
id: 2
flags1: v3_3|shared
flags2: pme
[SystemSlot]
designation: "PCIE1"
type: pcie
busWidth: x1
usage: in_use
length: _long
id: 17
flags1: v3_3|shared
flags2: pme
[SystemSlot]
designation: "PCIE2"
type: pcie
busWidth: x16
usage: in_use
length: _short
id: 18
flags1: v3_3|shared
flags2: pme
[SystemSlot]
designation: "PCIE3"
type: pcie
busWidth: x1
usage: in_use
length: _short
id: 19
flags1: v3_3|shared
flags2: pme
[SystemSlot]
designation: "PCIE4"
type: pcie
busWidth: x16
usage: in_use
length: _short
id: 20
flags1: v3_3|shared
flags2: pme
[SystemSlot]
designation: "PCIE5"
type: pcie
busWidth: x16
usage: in_use
length: _short
id: 21
flags1: v3_3|shared
flags2: pme
[MemoryArray]
location: motherboard
use: system
ecc: none
numDevices: 4
maxCapacity: 16 GiB
[MemoryDevice]
hMemoryArray: 16
totalWidth: 64 bits
dataWidth: 64 bits
formFactor: DIMM
locator: "A1_DIMM0"
bank: "A1_BANK0"
type: DDR3
typeFlags: synchronous
speed: 1333 MHz
manufacturer: "Undefined"
serialNumber: "00000000"
assetTag: "A1_AssetTagNum0"
partNumber: "F3-12800CL9-4GBRL"
size: 4 GiB
rank: 2
[MemoryDevice]
hMemoryArray: 16
totalWidth: 64 bits
dataWidth: 64 bits
formFactor: DIMM
locator: "A1_DIMM1"
bank: "A1_BANK1"
type: unknown
typeFlags: synchronous
manufacturer: "A1_Manufacturer1"
serialNumber: "A1_SerNum1"
assetTag: "A1_AssetTagNum1"
partNumber: "Array1_PartNumber1"
[MemoryDevice]
hMemoryArray: 16
totalWidth: 64 bits
dataWidth: 64 bits
formFactor: DIMM
locator: "A1_DIMM2"
bank: "A1_BANK2"
type: DDR3
typeFlags: synchronous
speed: 1333 MHz
manufacturer: "Undefined"
serialNumber: "00000000"
assetTag: "A1_AssetTagNum2"
partNumber: "F3-12800CL9-4GBRL"
size: 4 GiB
rank: 2
[MemoryDevice]
hMemoryArray: 16
totalWidth: 64 bits
dataWidth: 64 bits
formFactor: DIMM
locator: "A1_DIMM3"
bank: "A1_BANK3"
type: unknown
typeFlags: synchronous
manufacturer: "A1_Manufacturer3"
serialNumber: "A1_SerNum3"
assetTag: "A1_AssetTagNum3"
partNumber: "Array1_PartNumber3"
[MemoryArrayMappedAddress]
hMemoryArray: 16
partitionWidth: 1
endAddress: 1FFFFFC00
[MemoryDeviceMappedAddress]
hMemoryDevice: 18
hMemoryArrayMappedAddress: 17
partitionRowPosition: 1
endAddress: FFFFFC00
[MemoryDeviceMappedAddress]
hMemoryDevice: 22
hMemoryArrayMappedAddress: 17
partitionRowPosition: 1
startAddress: 100000000
endAddress: 1FFFFFC00
[SystemBoot]
status: no_error
====================================
Main log:
(unavailable)
====================================
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