#git rebase -i <sha>
List of commits from git log
F--E--D--C--B--A ➟ F--E--C--B--A
✂
Lets say you want to remove commit D
from the commits.
# Use this function scans all files in an input folder | |
# Any file that has the ISBN format name, e.g. 9781803239736.epub etc. | |
# will be renamed to the real file name, e.g. ·Microsoft Excel.epub· | |
# Install dependencies with virtualdev | |
# ``` | |
# pip install virtualenv | |
# virtualenv winenv # winenv is any name your like to create | |
# Set-ExecutionPolicy -Scope Process -ExecutionPolicy Bypass # important, winOS only | |
# pip install -r .\requirements.txt # install dependencies |
import glob | |
import os | |
import sys | |
def get_all_mp4s(folder): | |
pattern = folder + '/**/*.mp4' | |
files = glob.glob(pattern, recursive=True) | |
return files | |
def convert(files): |
#include "stdafx.h" | |
#include "OsgSnapshotHelper.h" | |
OsgSnapshotHelper::OsgSnapshotHelper(osgViewer::Viewer* pView) | |
{ | |
pViewer = pView; | |
// Install custom renderer | |
osg::ref_ptr<CustomRenderer> customRenderer = new CustomRenderer(pViewer->getCamera()); |
#git rebase -i <sha>
List of commits from git log
F--E--D--C--B--A ➟ F--E--C--B--A
✂
Lets say you want to remove commit D
from the commits.
#git rebase -i <sha>
List of commits from git log
F--E--D--C--B--A ➟ F--E--C--B--A
✂
Lets say you want to remove commit D
from the commits.
ShortCode,FullStringCode | |
gb , git branch\n | |
gc , git checkout | |
gl , git log --oneline\n | |
gd , git diff | |
gm , git commit -m "" | |
gs , git status\n | |
gaa , git add .\n | |
gam , git commit -am "" |
//client1 = new FireSharp.FirebaseClient(new FirebaseConfig(...)); | |
client1.OnAsync(StringPath, Added, Changed, Removed); | |
private void Removed(object sender, ValueRemovedEventArgs args, object context) | |
{ | |
Log(args.Path + " removed"); | |
} | |
private void Changed(object sender, ValueChangedEventArgs args, object context) | |
{ |
var workbook = new Excel.Workbook(); | |
workbook.xlsx.readFile(filename).then(() => { | |
var worksheet = workbook.getWorksheet(sheet); | |
worksheet.eachRow({ includeEmpty: true }, function(row, rowNumber) { | |
console.log("Row " + rowNumber + " = " + JSON.stringify(row.values)); | |
}); | |
}); |
A ppt |
using UnityEngine; | |
using System.Collections; | |
/// <summary> | |
/// Place this script on a GameObject that you want to face the camera. | |
/// Then, with the object selected, use the inspector to select the | |
/// Camera you want the object to face. | |
/// | |
/// Update: If you don't specify the camera, Camera.Main will be used instead | |
/// |