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Minesweeper logic ruby code
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class Field | |
attr_accessor :field, :dimenstions, :number_of_mines | |
def initialize(dimenstions, number_of_mines) | |
@dimenstions = dimenstions | |
@number_of_mines = number_of_mines | |
initialize_free_of_mines_coordinates | |
build_field | |
fill_field_with_mines | |
end | |
def open(x, y) | |
lose_game if field[x][y].mine? | |
field[x][y].open | |
reveal(x, y, mines_nearby(x, y)) | |
if mines_nearby(x, y) == 0 | |
coordinates_around(x, y) do |i, j| | |
open(i, j) unless field[i][j].opened? | |
end | |
end | |
end | |
def mines_nearby(x, y) | |
count = 0 | |
coordinates_around(x, y) do |i, j| | |
count += 1 if field[i][j].mine? | |
end | |
count | |
end | |
private | |
attr_accessor :free_of_mines_coordinates | |
def coordinates_around(x, y) | |
x-1.upto x+1 do |i| | |
y-1.upto y+1 do |j| | |
if (i < 0 || j < 0) || (i >= dimenstions || j >= dimenstions) | |
yield i, j if !(i == x && j == y) | |
end | |
end | |
end | |
end | |
def initialize_free_of_mines_coordinates | |
@free_of_mines_coordinates = Array.new() | |
dimenstions.times do |i| | |
dimenstions.times do |j| | |
@free_of_mines_coordinates << [i, j] | |
end | |
end | |
end | |
def build_field(dimenstions, munber_of_mines) | |
field = Array.new dimenstions do | |
Array.new dimenstions do | |
Coordinate.new | |
end | |
end | |
end | |
def fill_field_with_mines | |
number_of_mines.times { add_mine_to_field } | |
end | |
def add_mine_to_field | |
coordinate = free_of_mines_coordinates[rand(free_of_mines_coordinates.size - 1)] # [x, y] | |
free_of_mines_coordinates.delete(coordinate) | |
field[coordinate[0]][coordinate[1]].mine = true | |
end | |
end | |
class Coordinate | |
attr_writer :mine | |
def initialize | |
@mine = false | |
@opened = false | |
end | |
def mine? | |
mine | |
end | |
def opened? | |
opened | |
end | |
def open | |
self.opened = true | |
end | |
private | |
attr_reader :mine | |
attr_accessor :opened | |
end |
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