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March 8, 2024 08:45
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"arenas"
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#include <type_traits> | |
#include <memory> | |
#include <cstdint> | |
// Simple arena implementation. A linked-list of large stacks of bytes | |
class Allocator | |
{ | |
public: | |
Allocator() { Clear(); } | |
Allocator(Allocator&& o) : m_head(std::move(o.m_head)) {} | |
void Swap(Allocator& o) { m_head.swap(o.m_head); } | |
void Clear() | |
{ | |
if( !m_head ) | |
NewChunk(1); | |
else | |
{ | |
m_head->used = 0; | |
m_head->prev.reset(); | |
} | |
} | |
template<class T> T* Alloc(size_t count=1) | |
{ | |
if(!count) | |
return 0; | |
static_assert(std::is_trivially_constructible<T>::value); | |
static_assert(std::is_trivially_destructible<T>::value); | |
T* result = Alloc<T>(*m_head, count); | |
if( !result ) | |
result = Alloc<T>(NewChunk(sizeof(T) * count), count); | |
Assert(result); | |
return result; | |
} | |
inline ByteView Clone(const ByteView& input) | |
{ | |
if(!input.length) | |
return {}; | |
ByteView result = Clone(*m_head, input); | |
if( !result.length ) | |
result = Clone(NewChunk(input.length), input); | |
Assert(result.length); | |
return result; | |
} | |
private: | |
void operator=(const Allocator&) = delete; // non-copyable | |
struct Chunk | |
{ | |
~Chunk() { memset(a.get(), 0xcd, size); } | |
Chunk(Chunk&& c) : a(std::move(c.a)), size(c.size), used(c.used) {} | |
Chunk(std::unique_ptr<uint8_t[]>&& data, size_t size, std::unique_ptr<Chunk>&& p) : a(std::move(data)), size(size), used(0), prev(std::move(p)) {} | |
std::unique_ptr<uint8_t[]> a; | |
const size_t size = 0; | |
size_t used = 0; | |
std::unique_ptr<Chunk> prev; | |
}; | |
std::unique_ptr<Chunk> m_head; | |
Chunk& NewChunk(size_t required) | |
{ | |
size_t chunkSize = ((required+65535)/65536)*65536; // round up to 64k chunk allocations | |
m_head = std::make_unique<Chunk>( std::unique_ptr<uint8_t[]>{ new uint8_t[chunkSize] }, chunkSize, std::move(m_head) ); | |
return *m_head; | |
} | |
template<class T> static T* Alloc(Chunk& chunk, size_t count=1) | |
{ | |
Assert(count > 0); | |
const size_t prev = chunk.used; | |
size_t required = sizeof(T) * count; | |
size_t index = prev; | |
uint8_t* const p = &chunk.a[prev]; | |
*p = 0; | |
const uintptr_t original = (uintptr_t)p; | |
const uintptr_t aligned = ((original+__alignof(T)-1) / __alignof(T)) * __alignof(T); | |
if( original != aligned ) | |
{ | |
Assert(aligned > original); | |
uintptr_t extra = aligned - original; | |
required += extra; | |
index += extra; | |
} | |
if( chunk.used + required > chunk.size ) | |
return 0; | |
chunk.used += required; | |
return (T*)&chunk.a[index]; | |
} | |
inline static ByteView Clone(Chunk& chunk, const ByteView& input) | |
{ | |
if( chunk.used + input.length > chunk.size ) | |
return {}; | |
size_t prev = chunk.used; | |
chunk.used += input.length; | |
uint8_t* p = &chunk.a[prev]; | |
memcpy(p, input.bytes, input.length); | |
return { p, input.length }; | |
} | |
}; |
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