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CAdditionalWearable | |
m_flAnimTime -> float32 @ 0x200 | |
m_flSimulationTime -> float32 @ 0x204 | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_nMuzzleFlashParity -> uint8 @ 0x60b | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_bClientSideRagdoll -> bool @ 0x232 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_nRenderMode -> RenderMode_t @ 0x3e4 | |
m_nRenderFX -> RenderFx_t @ 0x3e6 | |
m_clrRender -> Color @ 0x3e8 | |
m_RenderAttributeIDs -> CUtlStringToken[4] @ 0x3ec | |
m_RenderAttributeValues -> Vector4D[4] @ 0x3fc | |
m_LightGroup -> CUtlStringToken @ 0x43c | |
m_nInteractsAs -> uint64 @ 0x458 | |
m_nInteractsWith -> uint64 @ 0x460 | |
m_nInteractsExclude -> uint64 @ 0x468 | |
m_nEntityId -> uint32 @ 0x470 | |
m_nHierarchyId -> uint16 @ 0x474 | |
m_nCollisionGroup -> uint8 @ 0x476 | |
m_nCollisionFunctionMask -> uint8 @ 0x477 | |
m_vecMins -> Vector @ 0x478 | |
m_vecMaxs -> Vector @ 0x484 | |
m_usSolidFlags -> uint8 @ 0x492 | |
m_nSolidType -> SolidType_t @ 0x493 | |
m_triggerBloat -> uint8 @ 0x494 | |
m_nSurroundType -> SurroundingBoundsType_t @ 0x495 | |
m_CollisionGroup -> uint8 @ 0x496 | |
m_bHitboxEnabled -> bool @ 0x497 | |
m_vecSpecifiedSurroundingMins -> Vector @ 0x49c | |
m_vecSpecifiedSurroundingMaxs -> Vector @ 0x4a8 | |
m_vCapsuleCenter1 -> Vector @ 0x4cc | |
m_vCapsuleCenter2 -> Vector @ 0x4d8 | |
m_flCapsuleRadius -> float32 @ 0x4e4 | |
m_iGlowType -> int32 @ 0x518 | |
m_nGlowRange -> int32 @ 0x51c | |
m_nGlowRangeMin -> int32 @ 0x520 | |
m_glowColorOverride -> Color @ 0x524 | |
m_bFlashing -> bool @ 0x528 | |
m_flGlowBackfaceMult -> float32 @ 0x530 | |
m_fadeMinDist -> float32 @ 0x534 | |
m_fadeMaxDist -> float32 @ 0x538 | |
m_flFadeScale -> float32 @ 0x53c | |
m_flShadowStrength -> float32 @ 0x540 | |
m_nAddDecal -> int32 @ 0x548 | |
m_vDecalPosition -> Vector @ 0x54c | |
m_vDecalForwardAxis -> Vector @ 0x558 | |
m_flDecalRadius -> float32 @ 0x564 | |
m_vecForce -> Vector @ 0x5f8 | |
m_nForceBone -> int32 @ 0x604 | |
m_bShouldAnimateDuringGameplayPause -> bool @ 0x609 | |
m_bDontSimulateClientAnimGraph -> bool @ 0x60a | |
m_iPhysicsMode -> int32 @ 0x7f0 | |
m_noGhostCollision -> bool @ 0x878 | |
m_flClothScale -> float32 @ 0x87c | |
m_bUseHitboxesForRenderBox -> bool @ 0x91f | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
m_CRenderComponent -> CRenderComponent* @ 0x3d0 | |
C_AI_BaseNPC | |
m_flAnimTime -> float32 @ 0x200 | |
m_flSimulationTime -> float32 @ 0x204 | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_nMuzzleFlashParity -> uint8 @ 0x60b | |
m_lifeState -> uint8 @ 0x1b0 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_flCreateTime -> float32 @ 0x228 | |
m_bClientSideRagdoll -> bool @ 0x232 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_spawnflags -> uint32 @ 0x234 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_Gender -> gender_t @ 0x2ce | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_nRenderMode -> RenderMode_t @ 0x3e4 | |
m_nRenderFX -> RenderFx_t @ 0x3e6 | |
m_clrRender -> Color @ 0x3e8 | |
m_RenderAttributeIDs -> CUtlStringToken[4] @ 0x3ec | |
m_RenderAttributeValues -> Vector4D[4] @ 0x3fc | |
m_LightGroup -> CUtlStringToken @ 0x43c | |
m_nInteractsAs -> uint64 @ 0x458 | |
m_nInteractsWith -> uint64 @ 0x460 | |
m_nInteractsExclude -> uint64 @ 0x468 | |
m_nEntityId -> uint32 @ 0x470 | |
m_nHierarchyId -> uint16 @ 0x474 | |
m_nCollisionGroup -> uint8 @ 0x476 | |
m_nCollisionFunctionMask -> uint8 @ 0x477 | |
m_vecMins -> Vector @ 0x478 | |
m_vecMaxs -> Vector @ 0x484 | |
m_usSolidFlags -> uint8 @ 0x492 | |
m_nSolidType -> SolidType_t @ 0x493 | |
m_triggerBloat -> uint8 @ 0x494 | |
m_nSurroundType -> SurroundingBoundsType_t @ 0x495 | |
m_CollisionGroup -> uint8 @ 0x496 | |
m_bHitboxEnabled -> bool @ 0x497 | |
m_vecSpecifiedSurroundingMins -> Vector @ 0x49c | |
m_vecSpecifiedSurroundingMaxs -> Vector @ 0x4a8 | |
m_vCapsuleCenter1 -> Vector @ 0x4cc | |
m_vCapsuleCenter2 -> Vector @ 0x4d8 | |
m_flCapsuleRadius -> float32 @ 0x4e4 | |
m_iGlowType -> int32 @ 0x518 | |
m_nGlowRange -> int32 @ 0x51c | |
m_nGlowRangeMin -> int32 @ 0x520 | |
m_glowColorOverride -> Color @ 0x524 | |
m_bFlashing -> bool @ 0x528 | |
m_flGlowBackfaceMult -> float32 @ 0x530 | |
m_fadeMinDist -> float32 @ 0x534 | |
m_fadeMaxDist -> float32 @ 0x538 | |
m_flFadeScale -> float32 @ 0x53c | |
m_flShadowStrength -> float32 @ 0x540 | |
m_nAddDecal -> int32 @ 0x548 | |
m_vDecalPosition -> Vector @ 0x54c | |
m_vDecalForwardAxis -> Vector @ 0x558 | |
m_flDecalRadius -> float32 @ 0x564 | |
m_vecForce -> Vector @ 0x5f8 | |
m_nForceBone -> int32 @ 0x604 | |
m_bShouldAnimateDuringGameplayPause -> bool @ 0x609 | |
m_bDontSimulateClientAnimGraph -> bool @ 0x60a | |
m_viewtarget -> Vector @ 0x758 | |
m_flexWeight -> CUtlVector< float32 > @ 0x770 | |
m_blinktoggle -> bool @ 0x788 | |
m_flNextAttack -> float32 @ 0x8c0 | |
m_hMyWeapons -> CUtlVector< CHandle< C_BaseCombatWeapon > > @ 0x948 | |
m_hActiveWeapon -> CHandle< C_BaseCombatWeapon > @ 0x960 | |
m_hMyWearables -> CUtlVector< CHandle< C_EconWearable > > @ 0x968 | |
m_flFieldOfView -> float32 @ 0x998 | |
m_NPCState -> NPC_STATE @ 0xa50 | |
m_flTimePingEffect -> float32 @ 0xa54 | |
m_iDeathPose -> HSequence @ 0xa58 | |
m_iDeathFrame -> int32 @ 0xa5c | |
m_iSpeedModRadius -> int32 @ 0xa60 | |
m_iSpeedModSpeed -> int32 @ 0xa64 | |
m_bPerformAvoidance -> bool @ 0xa68 | |
m_bIsMoving -> bool @ 0xa69 | |
m_flStunUntilTime -> float32 @ 0xa6c | |
m_bFadeCorpse -> bool @ 0xa70 | |
m_bSpeedModActive -> bool @ 0xa71 | |
m_bImportantRagdoll -> bool @ 0xa72 | |
m_hServerRagdoll -> CHandle< C_BaseEntity > @ 0xa74 | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
m_CRenderComponent -> CRenderComponent* @ 0x3d0 | |
C_BaseAnimating | |
m_flAnimTime -> float32 @ 0x200 | |
m_flSimulationTime -> float32 @ 0x204 | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_nMuzzleFlashParity -> uint8 @ 0x60b | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_bClientSideRagdoll -> bool @ 0x232 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_nRenderMode -> RenderMode_t @ 0x3e4 | |
m_nRenderFX -> RenderFx_t @ 0x3e6 | |
m_clrRender -> Color @ 0x3e8 | |
m_RenderAttributeIDs -> CUtlStringToken[4] @ 0x3ec | |
m_RenderAttributeValues -> Vector4D[4] @ 0x3fc | |
m_LightGroup -> CUtlStringToken @ 0x43c | |
m_nInteractsAs -> uint64 @ 0x458 | |
m_nInteractsWith -> uint64 @ 0x460 | |
m_nInteractsExclude -> uint64 @ 0x468 | |
m_nEntityId -> uint32 @ 0x470 | |
m_nHierarchyId -> uint16 @ 0x474 | |
m_nCollisionGroup -> uint8 @ 0x476 | |
m_nCollisionFunctionMask -> uint8 @ 0x477 | |
m_vecMins -> Vector @ 0x478 | |
m_vecMaxs -> Vector @ 0x484 | |
m_usSolidFlags -> uint8 @ 0x492 | |
m_nSolidType -> SolidType_t @ 0x493 | |
m_triggerBloat -> uint8 @ 0x494 | |
m_nSurroundType -> SurroundingBoundsType_t @ 0x495 | |
m_CollisionGroup -> uint8 @ 0x496 | |
m_bHitboxEnabled -> bool @ 0x497 | |
m_vecSpecifiedSurroundingMins -> Vector @ 0x49c | |
m_vecSpecifiedSurroundingMaxs -> Vector @ 0x4a8 | |
m_vCapsuleCenter1 -> Vector @ 0x4cc | |
m_vCapsuleCenter2 -> Vector @ 0x4d8 | |
m_flCapsuleRadius -> float32 @ 0x4e4 | |
m_iGlowType -> int32 @ 0x518 | |
m_nGlowRange -> int32 @ 0x51c | |
m_nGlowRangeMin -> int32 @ 0x520 | |
m_glowColorOverride -> Color @ 0x524 | |
m_bFlashing -> bool @ 0x528 | |
m_flGlowBackfaceMult -> float32 @ 0x530 | |
m_fadeMinDist -> float32 @ 0x534 | |
m_fadeMaxDist -> float32 @ 0x538 | |
m_flFadeScale -> float32 @ 0x53c | |
m_flShadowStrength -> float32 @ 0x540 | |
m_nAddDecal -> int32 @ 0x548 | |
m_vDecalPosition -> Vector @ 0x54c | |
m_vDecalForwardAxis -> Vector @ 0x558 | |
m_flDecalRadius -> float32 @ 0x564 | |
m_vecForce -> Vector @ 0x5f8 | |
m_nForceBone -> int32 @ 0x604 | |
m_bShouldAnimateDuringGameplayPause -> bool @ 0x609 | |
m_bDontSimulateClientAnimGraph -> bool @ 0x60a | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
m_CRenderComponent -> CRenderComponent* @ 0x3d0 | |
C_BaseAnimatingOverlay | |
m_flAnimTime -> float32 @ 0x200 | |
m_flSimulationTime -> float32 @ 0x204 | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_nMuzzleFlashParity -> uint8 @ 0x60b | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_bClientSideRagdoll -> bool @ 0x232 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_nRenderMode -> RenderMode_t @ 0x3e4 | |
m_nRenderFX -> RenderFx_t @ 0x3e6 | |
m_clrRender -> Color @ 0x3e8 | |
m_RenderAttributeIDs -> CUtlStringToken[4] @ 0x3ec | |
m_RenderAttributeValues -> Vector4D[4] @ 0x3fc | |
m_LightGroup -> CUtlStringToken @ 0x43c | |
m_nInteractsAs -> uint64 @ 0x458 | |
m_nInteractsWith -> uint64 @ 0x460 | |
m_nInteractsExclude -> uint64 @ 0x468 | |
m_nEntityId -> uint32 @ 0x470 | |
m_nHierarchyId -> uint16 @ 0x474 | |
m_nCollisionGroup -> uint8 @ 0x476 | |
m_nCollisionFunctionMask -> uint8 @ 0x477 | |
m_vecMins -> Vector @ 0x478 | |
m_vecMaxs -> Vector @ 0x484 | |
m_usSolidFlags -> uint8 @ 0x492 | |
m_nSolidType -> SolidType_t @ 0x493 | |
m_triggerBloat -> uint8 @ 0x494 | |
m_nSurroundType -> SurroundingBoundsType_t @ 0x495 | |
m_CollisionGroup -> uint8 @ 0x496 | |
m_bHitboxEnabled -> bool @ 0x497 | |
m_vecSpecifiedSurroundingMins -> Vector @ 0x49c | |
m_vecSpecifiedSurroundingMaxs -> Vector @ 0x4a8 | |
m_vCapsuleCenter1 -> Vector @ 0x4cc | |
m_vCapsuleCenter2 -> Vector @ 0x4d8 | |
m_flCapsuleRadius -> float32 @ 0x4e4 | |
m_iGlowType -> int32 @ 0x518 | |
m_nGlowRange -> int32 @ 0x51c | |
m_nGlowRangeMin -> int32 @ 0x520 | |
m_glowColorOverride -> Color @ 0x524 | |
m_bFlashing -> bool @ 0x528 | |
m_flGlowBackfaceMult -> float32 @ 0x530 | |
m_fadeMinDist -> float32 @ 0x534 | |
m_fadeMaxDist -> float32 @ 0x538 | |
m_flFadeScale -> float32 @ 0x53c | |
m_flShadowStrength -> float32 @ 0x540 | |
m_nAddDecal -> int32 @ 0x548 | |
m_vDecalPosition -> Vector @ 0x54c | |
m_vDecalForwardAxis -> Vector @ 0x558 | |
m_flDecalRadius -> float32 @ 0x564 | |
m_vecForce -> Vector @ 0x5f8 | |
m_nForceBone -> int32 @ 0x604 | |
m_bShouldAnimateDuringGameplayPause -> bool @ 0x609 | |
m_bDontSimulateClientAnimGraph -> bool @ 0x60a | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
m_CRenderComponent -> CRenderComponent* @ 0x3d0 | |
C_BaseAttributableItem | |
m_flAnimTime -> float32 @ 0x200 | |
m_flSimulationTime -> float32 @ 0x204 | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_nMuzzleFlashParity -> uint8 @ 0x60b | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_bClientSideRagdoll -> bool @ 0x232 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_nRenderMode -> RenderMode_t @ 0x3e4 | |
m_nRenderFX -> RenderFx_t @ 0x3e6 | |
m_clrRender -> Color @ 0x3e8 | |
m_RenderAttributeIDs -> CUtlStringToken[4] @ 0x3ec | |
m_RenderAttributeValues -> Vector4D[4] @ 0x3fc | |
m_LightGroup -> CUtlStringToken @ 0x43c | |
m_nInteractsAs -> uint64 @ 0x458 | |
m_nInteractsWith -> uint64 @ 0x460 | |
m_nInteractsExclude -> uint64 @ 0x468 | |
m_nEntityId -> uint32 @ 0x470 | |
m_nHierarchyId -> uint16 @ 0x474 | |
m_nCollisionGroup -> uint8 @ 0x476 | |
m_nCollisionFunctionMask -> uint8 @ 0x477 | |
m_vecMins -> Vector @ 0x478 | |
m_vecMaxs -> Vector @ 0x484 | |
m_usSolidFlags -> uint8 @ 0x492 | |
m_nSolidType -> SolidType_t @ 0x493 | |
m_triggerBloat -> uint8 @ 0x494 | |
m_nSurroundType -> SurroundingBoundsType_t @ 0x495 | |
m_CollisionGroup -> uint8 @ 0x496 | |
m_bHitboxEnabled -> bool @ 0x497 | |
m_vecSpecifiedSurroundingMins -> Vector @ 0x49c | |
m_vecSpecifiedSurroundingMaxs -> Vector @ 0x4a8 | |
m_vCapsuleCenter1 -> Vector @ 0x4cc | |
m_vCapsuleCenter2 -> Vector @ 0x4d8 | |
m_flCapsuleRadius -> float32 @ 0x4e4 | |
m_iGlowType -> int32 @ 0x518 | |
m_nGlowRange -> int32 @ 0x51c | |
m_nGlowRangeMin -> int32 @ 0x520 | |
m_glowColorOverride -> Color @ 0x524 | |
m_bFlashing -> bool @ 0x528 | |
m_flGlowBackfaceMult -> float32 @ 0x530 | |
m_fadeMinDist -> float32 @ 0x534 | |
m_fadeMaxDist -> float32 @ 0x538 | |
m_flFadeScale -> float32 @ 0x53c | |
m_flShadowStrength -> float32 @ 0x540 | |
m_nAddDecal -> int32 @ 0x548 | |
m_vDecalPosition -> Vector @ 0x54c | |
m_vDecalForwardAxis -> Vector @ 0x558 | |
m_flDecalRadius -> float32 @ 0x564 | |
m_vecForce -> Vector @ 0x5f8 | |
m_nForceBone -> int32 @ 0x604 | |
m_bShouldAnimateDuringGameplayPause -> bool @ 0x609 | |
m_bDontSimulateClientAnimGraph -> bool @ 0x60a | |
m_flexWeight -> CUtlVector< float32 > @ 0x770 | |
m_viewtarget -> Vector @ 0x758 | |
m_blinktoggle -> bool @ 0x788 | |
m_iReapplyProvisionParity -> int32 @ 0x910 | |
m_hOuter -> CHandle< CBaseEntity > @ 0x914 | |
m_ProviderType -> attributeprovidertypes_t @ 0x91c | |
m_iItemDefinitionIndex -> item_definition_index_t @ 0x948 | |
m_iEntityQuality -> int32 @ 0x94c | |
m_iEntityLevel -> uint32 @ 0x950 | |
m_iItemID -> itemid_t @ 0x958 | |
m_iAccountID -> uint32 @ 0x960 | |
m_iInventoryPosition -> uint32 @ 0x964 | |
m_bInitialized -> bool @ 0x970 | |
m_nOverrideStyle -> style_index_t @ 0x971 | |
m_Attributes -> CUtlVector< CEconItemAttribute > @ 0x9a0 | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
m_CRenderComponent -> CRenderComponent* @ 0x3d0 | |
C_BaseButton | |
m_flAnimTime -> float32 @ 0x200 | |
m_flSimulationTime -> float32 @ 0x204 | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_nRenderMode -> RenderMode_t @ 0x3e4 | |
m_nRenderFX -> RenderFx_t @ 0x3e6 | |
m_clrRender -> Color @ 0x3e8 | |
m_RenderAttributeIDs -> CUtlStringToken[4] @ 0x3ec | |
m_RenderAttributeValues -> Vector4D[4] @ 0x3fc | |
m_LightGroup -> CUtlStringToken @ 0x43c | |
m_nInteractsAs -> uint64 @ 0x458 | |
m_nInteractsWith -> uint64 @ 0x460 | |
m_nInteractsExclude -> uint64 @ 0x468 | |
m_nEntityId -> uint32 @ 0x470 | |
m_nHierarchyId -> uint16 @ 0x474 | |
m_nCollisionGroup -> uint8 @ 0x476 | |
m_nCollisionFunctionMask -> uint8 @ 0x477 | |
m_vecMins -> Vector @ 0x478 | |
m_vecMaxs -> Vector @ 0x484 | |
m_usSolidFlags -> uint8 @ 0x492 | |
m_nSolidType -> SolidType_t @ 0x493 | |
m_triggerBloat -> uint8 @ 0x494 | |
m_nSurroundType -> SurroundingBoundsType_t @ 0x495 | |
m_CollisionGroup -> uint8 @ 0x496 | |
m_bHitboxEnabled -> bool @ 0x497 | |
m_vecSpecifiedSurroundingMins -> Vector @ 0x49c | |
m_vecSpecifiedSurroundingMaxs -> Vector @ 0x4a8 | |
m_vCapsuleCenter1 -> Vector @ 0x4cc | |
m_vCapsuleCenter2 -> Vector @ 0x4d8 | |
m_flCapsuleRadius -> float32 @ 0x4e4 | |
m_iGlowType -> int32 @ 0x518 | |
m_nGlowRange -> int32 @ 0x51c | |
m_nGlowRangeMin -> int32 @ 0x520 | |
m_glowColorOverride -> Color @ 0x524 | |
m_bFlashing -> bool @ 0x528 | |
m_flGlowBackfaceMult -> float32 @ 0x530 | |
m_fadeMinDist -> float32 @ 0x534 | |
m_fadeMaxDist -> float32 @ 0x538 | |
m_flFadeScale -> float32 @ 0x53c | |
m_flShadowStrength -> float32 @ 0x540 | |
m_nAddDecal -> int32 @ 0x548 | |
m_vDecalPosition -> Vector @ 0x54c | |
m_vDecalForwardAxis -> Vector @ 0x558 | |
m_flDecalRadius -> float32 @ 0x564 | |
m_glowEntity -> CHandle< C_BaseModelEntity > @ 0x5e0 | |
m_usable -> bool @ 0x5e4 | |
m_szDisplayText -> CUtlSymbolLarge @ 0x5e8 | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
m_CRenderComponent -> CRenderComponent* @ 0x3d0 | |
C_BaseClientUIEntity | |
m_flAnimTime -> float32 @ 0x200 | |
m_flSimulationTime -> float32 @ 0x204 | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_nRenderMode -> RenderMode_t @ 0x3e4 | |
m_nRenderFX -> RenderFx_t @ 0x3e6 | |
m_clrRender -> Color @ 0x3e8 | |
m_RenderAttributeIDs -> CUtlStringToken[4] @ 0x3ec | |
m_RenderAttributeValues -> Vector4D[4] @ 0x3fc | |
m_LightGroup -> CUtlStringToken @ 0x43c | |
m_nInteractsAs -> uint64 @ 0x458 | |
m_nInteractsWith -> uint64 @ 0x460 | |
m_nInteractsExclude -> uint64 @ 0x468 | |
m_nEntityId -> uint32 @ 0x470 | |
m_nHierarchyId -> uint16 @ 0x474 | |
m_nCollisionGroup -> uint8 @ 0x476 | |
m_nCollisionFunctionMask -> uint8 @ 0x477 | |
m_vecMins -> Vector @ 0x478 | |
m_vecMaxs -> Vector @ 0x484 | |
m_usSolidFlags -> uint8 @ 0x492 | |
m_nSolidType -> SolidType_t @ 0x493 | |
m_triggerBloat -> uint8 @ 0x494 | |
m_nSurroundType -> SurroundingBoundsType_t @ 0x495 | |
m_CollisionGroup -> uint8 @ 0x496 | |
m_bHitboxEnabled -> bool @ 0x497 | |
m_vecSpecifiedSurroundingMins -> Vector @ 0x49c | |
m_vecSpecifiedSurroundingMaxs -> Vector @ 0x4a8 | |
m_vCapsuleCenter1 -> Vector @ 0x4cc | |
m_vCapsuleCenter2 -> Vector @ 0x4d8 | |
m_flCapsuleRadius -> float32 @ 0x4e4 | |
m_iGlowType -> int32 @ 0x518 | |
m_nGlowRange -> int32 @ 0x51c | |
m_nGlowRangeMin -> int32 @ 0x520 | |
m_glowColorOverride -> Color @ 0x524 | |
m_bFlashing -> bool @ 0x528 | |
m_flGlowBackfaceMult -> float32 @ 0x530 | |
m_fadeMinDist -> float32 @ 0x534 | |
m_fadeMaxDist -> float32 @ 0x538 | |
m_flFadeScale -> float32 @ 0x53c | |
m_flShadowStrength -> float32 @ 0x540 | |
m_nAddDecal -> int32 @ 0x548 | |
m_vDecalPosition -> Vector @ 0x54c | |
m_vDecalForwardAxis -> Vector @ 0x558 | |
m_flDecalRadius -> float32 @ 0x564 | |
m_bEnabled -> bool @ 0x5e8 | |
m_DialogXMLName -> CUtlSymbolLarge @ 0x5f0 | |
m_PanelClassName -> CUtlSymbolLarge @ 0x5f8 | |
m_PanelID -> CUtlSymbolLarge @ 0x600 | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
m_CRenderComponent -> CRenderComponent* @ 0x3d0 | |
C_BaseCombatCharacter | |
m_flAnimTime -> float32 @ 0x200 | |
m_flSimulationTime -> float32 @ 0x204 | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_nMuzzleFlashParity -> uint8 @ 0x60b | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_bClientSideRagdoll -> bool @ 0x232 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_nRenderMode -> RenderMode_t @ 0x3e4 | |
m_nRenderFX -> RenderFx_t @ 0x3e6 | |
m_clrRender -> Color @ 0x3e8 | |
m_RenderAttributeIDs -> CUtlStringToken[4] @ 0x3ec | |
m_RenderAttributeValues -> Vector4D[4] @ 0x3fc | |
m_LightGroup -> CUtlStringToken @ 0x43c | |
m_nInteractsAs -> uint64 @ 0x458 | |
m_nInteractsWith -> uint64 @ 0x460 | |
m_nInteractsExclude -> uint64 @ 0x468 | |
m_nEntityId -> uint32 @ 0x470 | |
m_nHierarchyId -> uint16 @ 0x474 | |
m_nCollisionGroup -> uint8 @ 0x476 | |
m_nCollisionFunctionMask -> uint8 @ 0x477 | |
m_vecMins -> Vector @ 0x478 | |
m_vecMaxs -> Vector @ 0x484 | |
m_usSolidFlags -> uint8 @ 0x492 | |
m_nSolidType -> SolidType_t @ 0x493 | |
m_triggerBloat -> uint8 @ 0x494 | |
m_nSurroundType -> SurroundingBoundsType_t @ 0x495 | |
m_CollisionGroup -> uint8 @ 0x496 | |
m_bHitboxEnabled -> bool @ 0x497 | |
m_vecSpecifiedSurroundingMins -> Vector @ 0x49c | |
m_vecSpecifiedSurroundingMaxs -> Vector @ 0x4a8 | |
m_vCapsuleCenter1 -> Vector @ 0x4cc | |
m_vCapsuleCenter2 -> Vector @ 0x4d8 | |
m_flCapsuleRadius -> float32 @ 0x4e4 | |
m_iGlowType -> int32 @ 0x518 | |
m_nGlowRange -> int32 @ 0x51c | |
m_nGlowRangeMin -> int32 @ 0x520 | |
m_glowColorOverride -> Color @ 0x524 | |
m_bFlashing -> bool @ 0x528 | |
m_flGlowBackfaceMult -> float32 @ 0x530 | |
m_fadeMinDist -> float32 @ 0x534 | |
m_fadeMaxDist -> float32 @ 0x538 | |
m_flFadeScale -> float32 @ 0x53c | |
m_flShadowStrength -> float32 @ 0x540 | |
m_nAddDecal -> int32 @ 0x548 | |
m_vDecalPosition -> Vector @ 0x54c | |
m_vDecalForwardAxis -> Vector @ 0x558 | |
m_flDecalRadius -> float32 @ 0x564 | |
m_vecForce -> Vector @ 0x5f8 | |
m_nForceBone -> int32 @ 0x604 | |
m_bShouldAnimateDuringGameplayPause -> bool @ 0x609 | |
m_bDontSimulateClientAnimGraph -> bool @ 0x60a | |
m_flexWeight -> CUtlVector< float32 > @ 0x770 | |
m_viewtarget -> Vector @ 0x758 | |
m_blinktoggle -> bool @ 0x788 | |
m_flNextAttack -> float32 @ 0x8c0 | |
m_flFieldOfView -> float32 @ 0x998 | |
m_hMyWeapons -> CUtlVector< CHandle< C_BaseCombatWeapon > > @ 0x948 | |
m_hActiveWeapon -> CHandle< C_BaseCombatWeapon > @ 0x960 | |
m_hMyWearables -> CUtlVector< CHandle< C_EconWearable > > @ 0x968 | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
m_CRenderComponent -> CRenderComponent* @ 0x3d0 | |
C_BaseCombatWeapon | |
m_flAnimTime -> float32 @ 0x200 | |
m_flSimulationTime -> float32 @ 0x204 | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_nMuzzleFlashParity -> uint8 @ 0x60b | |
m_iClip1 -> int32 @ 0x78c | |
m_flTimeWeaponIdle -> float32 @ 0x798 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_bClientSideRagdoll -> bool @ 0x232 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_nRenderMode -> RenderMode_t @ 0x3e4 | |
m_nRenderFX -> RenderFx_t @ 0x3e6 | |
m_clrRender -> Color @ 0x3e8 | |
m_RenderAttributeIDs -> CUtlStringToken[4] @ 0x3ec | |
m_RenderAttributeValues -> Vector4D[4] @ 0x3fc | |
m_LightGroup -> CUtlStringToken @ 0x43c | |
m_nInteractsAs -> uint64 @ 0x458 | |
m_nInteractsWith -> uint64 @ 0x460 | |
m_nInteractsExclude -> uint64 @ 0x468 | |
m_nEntityId -> uint32 @ 0x470 | |
m_nHierarchyId -> uint16 @ 0x474 | |
m_nCollisionGroup -> uint8 @ 0x476 | |
m_nCollisionFunctionMask -> uint8 @ 0x477 | |
m_vecMins -> Vector @ 0x478 | |
m_vecMaxs -> Vector @ 0x484 | |
m_usSolidFlags -> uint8 @ 0x492 | |
m_nSolidType -> SolidType_t @ 0x493 | |
m_triggerBloat -> uint8 @ 0x494 | |
m_nSurroundType -> SurroundingBoundsType_t @ 0x495 | |
m_CollisionGroup -> uint8 @ 0x496 | |
m_bHitboxEnabled -> bool @ 0x497 | |
m_vecSpecifiedSurroundingMins -> Vector @ 0x49c | |
m_vecSpecifiedSurroundingMaxs -> Vector @ 0x4a8 | |
m_vCapsuleCenter1 -> Vector @ 0x4cc | |
m_vCapsuleCenter2 -> Vector @ 0x4d8 | |
m_flCapsuleRadius -> float32 @ 0x4e4 | |
m_iGlowType -> int32 @ 0x518 | |
m_nGlowRange -> int32 @ 0x51c | |
m_nGlowRangeMin -> int32 @ 0x520 | |
m_glowColorOverride -> Color @ 0x524 | |
m_bFlashing -> bool @ 0x528 | |
m_flGlowBackfaceMult -> float32 @ 0x530 | |
m_fadeMinDist -> float32 @ 0x534 | |
m_fadeMaxDist -> float32 @ 0x538 | |
m_flFadeScale -> float32 @ 0x53c | |
m_flShadowStrength -> float32 @ 0x540 | |
m_nAddDecal -> int32 @ 0x548 | |
m_vDecalPosition -> Vector @ 0x54c | |
m_vDecalForwardAxis -> Vector @ 0x558 | |
m_flDecalRadius -> float32 @ 0x564 | |
m_vecForce -> Vector @ 0x5f8 | |
m_nForceBone -> int32 @ 0x604 | |
m_bShouldAnimateDuringGameplayPause -> bool @ 0x609 | |
m_bDontSimulateClientAnimGraph -> bool @ 0x60a | |
m_hOwner -> CHandle< C_BaseCombatCharacter > @ 0x758 | |
m_iViewModelIndex -> CStrongHandle< InfoForResourceTypeCModel > @ 0x770 | |
m_iWorldModelIndex -> CStrongHandle< InfoForResourceTypeCModel > @ 0x778 | |
m_iState -> WeaponState_t @ 0x780 | |
m_bInReload -> bool @ 0x7d1 | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
m_CRenderComponent -> CRenderComponent* @ 0x3d0 | |
m_nNextThinkTick -> int32 @ 0x238 | |
m_nViewModelIndex -> uint32 @ 0x75c | |
m_flNextPrimaryAttack -> float32 @ 0x760 | |
m_flNextSecondaryAttack -> float32 @ 0x764 | |
m_nQueuedAttack -> int32 @ 0x768 | |
m_flTimeAttackQueued -> float32 @ 0x76c | |
m_iPrimaryAmmoType -> int32 @ 0x784 | |
m_iSecondaryAmmoType -> int32 @ 0x788 | |
m_iClip2 -> int32 @ 0x790 | |
m_bOnlyPump -> bool @ 0x794 | |
C_BaseDoor | |
m_flAnimTime -> float32 @ 0x200 | |
m_flSimulationTime -> float32 @ 0x204 | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_nRenderMode -> RenderMode_t @ 0x3e4 | |
m_nRenderFX -> RenderFx_t @ 0x3e6 | |
m_clrRender -> Color @ 0x3e8 | |
m_RenderAttributeIDs -> CUtlStringToken[4] @ 0x3ec | |
m_RenderAttributeValues -> Vector4D[4] @ 0x3fc | |
m_LightGroup -> CUtlStringToken @ 0x43c | |
m_nInteractsAs -> uint64 @ 0x458 | |
m_nInteractsWith -> uint64 @ 0x460 | |
m_nInteractsExclude -> uint64 @ 0x468 | |
m_nEntityId -> uint32 @ 0x470 | |
m_nHierarchyId -> uint16 @ 0x474 | |
m_nCollisionGroup -> uint8 @ 0x476 | |
m_nCollisionFunctionMask -> uint8 @ 0x477 | |
m_vecMins -> Vector @ 0x478 | |
m_vecMaxs -> Vector @ 0x484 | |
m_usSolidFlags -> uint8 @ 0x492 | |
m_nSolidType -> SolidType_t @ 0x493 | |
m_triggerBloat -> uint8 @ 0x494 | |
m_nSurroundType -> SurroundingBoundsType_t @ 0x495 | |
m_CollisionGroup -> uint8 @ 0x496 | |
m_bHitboxEnabled -> bool @ 0x497 | |
m_vecSpecifiedSurroundingMins -> Vector @ 0x49c | |
m_vecSpecifiedSurroundingMaxs -> Vector @ 0x4a8 | |
m_vCapsuleCenter1 -> Vector @ 0x4cc | |
m_vCapsuleCenter2 -> Vector @ 0x4d8 | |
m_flCapsuleRadius -> float32 @ 0x4e4 | |
m_iGlowType -> int32 @ 0x518 | |
m_nGlowRange -> int32 @ 0x51c | |
m_nGlowRangeMin -> int32 @ 0x520 | |
m_glowColorOverride -> Color @ 0x524 | |
m_bFlashing -> bool @ 0x528 | |
m_flGlowBackfaceMult -> float32 @ 0x530 | |
m_fadeMinDist -> float32 @ 0x534 | |
m_fadeMaxDist -> float32 @ 0x538 | |
m_flFadeScale -> float32 @ 0x53c | |
m_flShadowStrength -> float32 @ 0x540 | |
m_nAddDecal -> int32 @ 0x548 | |
m_vDecalPosition -> Vector @ 0x54c | |
m_vDecalForwardAxis -> Vector @ 0x558 | |
m_flDecalRadius -> float32 @ 0x564 | |
m_bIsUsable -> bool @ 0x5e0 | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
m_CRenderComponent -> CRenderComponent* @ 0x3d0 | |
C_BaseEntity | |
m_flAnimTime -> float32 @ 0x200 | |
m_flSimulationTime -> float32 @ 0x204 | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_BaseFlex | |
m_flAnimTime -> float32 @ 0x200 | |
m_flSimulationTime -> float32 @ 0x204 | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_nMuzzleFlashParity -> uint8 @ 0x60b | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_bClientSideRagdoll -> bool @ 0x232 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_nRenderMode -> RenderMode_t @ 0x3e4 | |
m_nRenderFX -> RenderFx_t @ 0x3e6 | |
m_clrRender -> Color @ 0x3e8 | |
m_RenderAttributeIDs -> CUtlStringToken[4] @ 0x3ec | |
m_RenderAttributeValues -> Vector4D[4] @ 0x3fc | |
m_LightGroup -> CUtlStringToken @ 0x43c | |
m_nInteractsAs -> uint64 @ 0x458 | |
m_nInteractsWith -> uint64 @ 0x460 | |
m_nInteractsExclude -> uint64 @ 0x468 | |
m_nEntityId -> uint32 @ 0x470 | |
m_nHierarchyId -> uint16 @ 0x474 | |
m_nCollisionGroup -> uint8 @ 0x476 | |
m_nCollisionFunctionMask -> uint8 @ 0x477 | |
m_vecMins -> Vector @ 0x478 | |
m_vecMaxs -> Vector @ 0x484 | |
m_usSolidFlags -> uint8 @ 0x492 | |
m_nSolidType -> SolidType_t @ 0x493 | |
m_triggerBloat -> uint8 @ 0x494 | |
m_nSurroundType -> SurroundingBoundsType_t @ 0x495 | |
m_CollisionGroup -> uint8 @ 0x496 | |
m_bHitboxEnabled -> bool @ 0x497 | |
m_vecSpecifiedSurroundingMins -> Vector @ 0x49c | |
m_vecSpecifiedSurroundingMaxs -> Vector @ 0x4a8 | |
m_vCapsuleCenter1 -> Vector @ 0x4cc | |
m_vCapsuleCenter2 -> Vector @ 0x4d8 | |
m_flCapsuleRadius -> float32 @ 0x4e4 | |
m_iGlowType -> int32 @ 0x518 | |
m_nGlowRange -> int32 @ 0x51c | |
m_nGlowRangeMin -> int32 @ 0x520 | |
m_glowColorOverride -> Color @ 0x524 | |
m_bFlashing -> bool @ 0x528 | |
m_flGlowBackfaceMult -> float32 @ 0x530 | |
m_fadeMinDist -> float32 @ 0x534 | |
m_fadeMaxDist -> float32 @ 0x538 | |
m_flFadeScale -> float32 @ 0x53c | |
m_flShadowStrength -> float32 @ 0x540 | |
m_nAddDecal -> int32 @ 0x548 | |
m_vDecalPosition -> Vector @ 0x54c | |
m_vDecalForwardAxis -> Vector @ 0x558 | |
m_flDecalRadius -> float32 @ 0x564 | |
m_vecForce -> Vector @ 0x5f8 | |
m_nForceBone -> int32 @ 0x604 | |
m_bShouldAnimateDuringGameplayPause -> bool @ 0x609 | |
m_bDontSimulateClientAnimGraph -> bool @ 0x60a | |
m_flexWeight -> CUtlVector< float32 > @ 0x770 | |
m_viewtarget -> Vector @ 0x758 | |
m_blinktoggle -> bool @ 0x788 | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
m_CRenderComponent -> CRenderComponent* @ 0x3d0 | |
C_BaseModelEntity | |
m_flAnimTime -> float32 @ 0x200 | |
m_flSimulationTime -> float32 @ 0x204 | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_nRenderMode -> RenderMode_t @ 0x3e4 | |
m_nRenderFX -> RenderFx_t @ 0x3e6 | |
m_clrRender -> Color @ 0x3e8 | |
m_RenderAttributeIDs -> CUtlStringToken[4] @ 0x3ec | |
m_RenderAttributeValues -> Vector4D[4] @ 0x3fc | |
m_LightGroup -> CUtlStringToken @ 0x43c | |
m_nInteractsAs -> uint64 @ 0x458 | |
m_nInteractsWith -> uint64 @ 0x460 | |
m_nInteractsExclude -> uint64 @ 0x468 | |
m_nEntityId -> uint32 @ 0x470 | |
m_nHierarchyId -> uint16 @ 0x474 | |
m_nCollisionGroup -> uint8 @ 0x476 | |
m_nCollisionFunctionMask -> uint8 @ 0x477 | |
m_vecMins -> Vector @ 0x478 | |
m_vecMaxs -> Vector @ 0x484 | |
m_usSolidFlags -> uint8 @ 0x492 | |
m_nSolidType -> SolidType_t @ 0x493 | |
m_triggerBloat -> uint8 @ 0x494 | |
m_nSurroundType -> SurroundingBoundsType_t @ 0x495 | |
m_CollisionGroup -> uint8 @ 0x496 | |
m_bHitboxEnabled -> bool @ 0x497 | |
m_vecSpecifiedSurroundingMins -> Vector @ 0x49c | |
m_vecSpecifiedSurroundingMaxs -> Vector @ 0x4a8 | |
m_vCapsuleCenter1 -> Vector @ 0x4cc | |
m_vCapsuleCenter2 -> Vector @ 0x4d8 | |
m_flCapsuleRadius -> float32 @ 0x4e4 | |
m_iGlowType -> int32 @ 0x518 | |
m_nGlowRange -> int32 @ 0x51c | |
m_nGlowRangeMin -> int32 @ 0x520 | |
m_glowColorOverride -> Color @ 0x524 | |
m_bFlashing -> bool @ 0x528 | |
m_flGlowBackfaceMult -> float32 @ 0x530 | |
m_fadeMinDist -> float32 @ 0x534 | |
m_fadeMaxDist -> float32 @ 0x538 | |
m_flFadeScale -> float32 @ 0x53c | |
m_flShadowStrength -> float32 @ 0x540 | |
m_nAddDecal -> int32 @ 0x548 | |
m_vDecalPosition -> Vector @ 0x54c | |
m_vDecalForwardAxis -> Vector @ 0x558 | |
m_flDecalRadius -> float32 @ 0x564 | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
m_CRenderComponent -> CRenderComponent* @ 0x3d0 | |
C_BasePlayer | |
m_flAnimTime -> float32 @ 0x200 | |
m_flSimulationTime -> float32 @ 0x204 | |
m_nTickBase -> uint32 @ 0xe00 | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_nMuzzleFlashParity -> uint8 @ 0x60b | |
m_iHealth -> int32 @ 0x1ac | |
m_lifeState -> uint8 @ 0x1b0 | |
m_fFlags -> uint32 @ 0x23c | |
m_hGroundEntity -> CHandle< C_BaseEntity > @ 0x2d4 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_iMaxHealth -> int32 @ 0x1a8 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_bClientSideRagdoll -> bool @ 0x232 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_nRenderMode -> RenderMode_t @ 0x3e4 | |
m_nRenderFX -> RenderFx_t @ 0x3e6 | |
m_clrRender -> Color @ 0x3e8 | |
m_RenderAttributeIDs -> CUtlStringToken[4] @ 0x3ec | |
m_RenderAttributeValues -> Vector4D[4] @ 0x3fc | |
m_LightGroup -> CUtlStringToken @ 0x43c | |
m_nInteractsAs -> uint64 @ 0x458 | |
m_nInteractsWith -> uint64 @ 0x460 | |
m_nInteractsExclude -> uint64 @ 0x468 | |
m_nEntityId -> uint32 @ 0x470 | |
m_nHierarchyId -> uint16 @ 0x474 | |
m_nCollisionGroup -> uint8 @ 0x476 | |
m_nCollisionFunctionMask -> uint8 @ 0x477 | |
m_vecMins -> Vector @ 0x478 | |
m_vecMaxs -> Vector @ 0x484 | |
m_usSolidFlags -> uint8 @ 0x492 | |
m_nSolidType -> SolidType_t @ 0x493 | |
m_triggerBloat -> uint8 @ 0x494 | |
m_nSurroundType -> SurroundingBoundsType_t @ 0x495 | |
m_CollisionGroup -> uint8 @ 0x496 | |
m_bHitboxEnabled -> bool @ 0x497 | |
m_vecSpecifiedSurroundingMins -> Vector @ 0x49c | |
m_vecSpecifiedSurroundingMaxs -> Vector @ 0x4a8 | |
m_vCapsuleCenter1 -> Vector @ 0x4cc | |
m_vCapsuleCenter2 -> Vector @ 0x4d8 | |
m_flCapsuleRadius -> float32 @ 0x4e4 | |
m_iGlowType -> int32 @ 0x518 | |
m_nGlowRange -> int32 @ 0x51c | |
m_nGlowRangeMin -> int32 @ 0x520 | |
m_glowColorOverride -> Color @ 0x524 | |
m_bFlashing -> bool @ 0x528 | |
m_flGlowBackfaceMult -> float32 @ 0x530 | |
m_fadeMinDist -> float32 @ 0x534 | |
m_fadeMaxDist -> float32 @ 0x538 | |
m_flFadeScale -> float32 @ 0x53c | |
m_flShadowStrength -> float32 @ 0x540 | |
m_nAddDecal -> int32 @ 0x548 | |
m_vDecalPosition -> Vector @ 0x54c | |
m_vDecalForwardAxis -> Vector @ 0x558 | |
m_flDecalRadius -> float32 @ 0x564 | |
m_vecForce -> Vector @ 0x5f8 | |
m_nForceBone -> int32 @ 0x604 | |
m_bShouldAnimateDuringGameplayPause -> bool @ 0x609 | |
m_bDontSimulateClientAnimGraph -> bool @ 0x60a | |
m_flexWeight -> CUtlVector< float32 > @ 0x770 | |
m_viewtarget -> Vector @ 0x758 | |
m_blinktoggle -> bool @ 0x788 | |
m_flNextAttack -> float32 @ 0x8c0 | |
m_flFieldOfView -> float32 @ 0x998 | |
m_hMyWeapons -> CUtlVector< CHandle< C_BaseCombatWeapon > > @ 0x948 | |
m_hActiveWeapon -> CHandle< C_BaseCombatWeapon > @ 0x960 | |
m_hMyWearables -> CUtlVector< CHandle< C_EconWearable > > @ 0x968 | |
m_Local -> C_PlayerLocalData @ 0xb10 | |
m_hPostProcessCtrl -> CHandle< C_PostProcessController > @ 0x1210 | |
m_hColorCorrectionCtrl -> CHandle< C_ColorCorrection > @ 0x1214 | |
m_hHeldEntity -> CHandle< C_BaseEntity > @ 0xde0 | |
m_iBonusProgress -> int32 @ 0xd40 | |
m_iBonusChallenge -> int32 @ 0xd44 | |
m_iObserverMode -> uint8 @ 0xdb1 | |
m_iFOV -> uint32 @ 0xcc8 | |
m_iDefaultFOV -> uint32 @ 0xd70 | |
m_iFOVStart -> uint32 @ 0xccc | |
m_flFOVTime -> float32 @ 0xcfc | |
m_hObserverTarget -> CHandle< C_BaseEntity > @ 0xdb4 | |
m_hZoomOwner -> CHandle< C_BaseEntity > @ 0xd4c | |
m_hViewModel -> CHandle< C_BaseViewModel >[2] @ 0xd58 | |
m_hPropHMDAvatar -> CHandle< C_PropHMDAvatar > @ 0xd60 | |
m_hPointHMDAnchor -> CHandle< C_PointHMDAnchor > @ 0xd64 | |
m_VRControllerType -> int32 @ 0xd68 | |
m_flMaxspeed -> float32 @ 0xd48 | |
m_ladderSurfaceProps -> CUtlStringToken @ 0xcf4 | |
m_vecLadderNormal -> Vector @ 0xd10 | |
m_szLastPlaceName -> char[18] @ 0x1194 | |
m_currentSCLPacked -> int32 @ 0xa50 | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
m_CRenderComponent -> CRenderComponent* @ 0x3d0 | |
m_nNextThinkTick -> int32 @ 0x238 | |
m_vecX -> CNetworkedQuantizedFloat @ 0x268 | |
m_vecY -> CNetworkedQuantizedFloat @ 0x280 | |
m_vecZ -> CNetworkedQuantizedFloat @ 0x298 | |
m_vecBaseVelocity -> Vector @ 0x2b8 | |
m_flFriction -> float32 @ 0x2d8 | |
m_iAmmo -> uint32[32] @ 0x8c4 | |
m_fOnTarget -> bool @ 0xd6c | |
m_flDeathTime -> float32 @ 0xdd4 | |
m_hTonemapController -> CHandle< C_BaseEntity > @ 0xca8 | |
m_hLastWeapon -> CHandle< C_BaseCombatWeapon > @ 0xd54 | |
m_hConstraintEntity -> CHandle< C_BaseEntity > @ 0xd94 | |
m_vecConstraintCenter -> Vector @ 0xd98 | |
m_flConstraintRadius -> float32 @ 0xda4 | |
m_flConstraintWidth -> float32 @ 0xda8 | |
m_flConstraintSpeedFactor -> float32 @ 0xdac | |
m_bConstraintPastRadius -> bool @ 0xdb0 | |
m_flLaggedMovementValue -> float32 @ 0x1174 | |
m_nUnHoldableButtons -> uint64 @ 0x1288 | |
m_nWaterLevel -> uint8 @ 0x2cf | |
m_vecX -> CNetworkedQuantizedFloat @ 0x580 | |
m_vecY -> CNetworkedQuantizedFloat @ 0x598 | |
m_vecZ -> CNetworkedQuantizedFloat @ 0x5b0 | |
m_hUseEntity -> CHandle< C_BaseEntity > @ 0xddc | |
m_hVehicle -> CHandle< C_BaseEntity > @ 0xd50 | |
m_hViewEntity -> CHandle< C_BaseEntity > @ 0xd90 | |
m_hCtrl -> CHandle< C_FogController > @ 0x1220 | |
C_BasePropDoor | |
m_flSimulationTime -> float32 @ 0x204 | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_bClientSideRagdoll -> bool @ 0x232 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_spawnflags -> uint32 @ 0x234 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_nRenderMode -> RenderMode_t @ 0x3e4 | |
m_nRenderFX -> RenderFx_t @ 0x3e6 | |
m_clrRender -> Color @ 0x3e8 | |
m_RenderAttributeIDs -> CUtlStringToken[4] @ 0x3ec | |
m_RenderAttributeValues -> Vector4D[4] @ 0x3fc | |
m_LightGroup -> CUtlStringToken @ 0x43c | |
m_nInteractsAs -> uint64 @ 0x458 | |
m_nInteractsWith -> uint64 @ 0x460 | |
m_nInteractsExclude -> uint64 @ 0x468 | |
m_nEntityId -> uint32 @ 0x470 | |
m_nHierarchyId -> uint16 @ 0x474 | |
m_nCollisionGroup -> uint8 @ 0x476 | |
m_nCollisionFunctionMask -> uint8 @ 0x477 | |
m_vecMins -> Vector @ 0x478 | |
m_vecMaxs -> Vector @ 0x484 | |
m_usSolidFlags -> uint8 @ 0x492 | |
m_nSolidType -> SolidType_t @ 0x493 | |
m_triggerBloat -> uint8 @ 0x494 | |
m_nSurroundType -> SurroundingBoundsType_t @ 0x495 | |
m_CollisionGroup -> uint8 @ 0x496 | |
m_bHitboxEnabled -> bool @ 0x497 | |
m_vecSpecifiedSurroundingMins -> Vector @ 0x49c | |
m_vecSpecifiedSurroundingMaxs -> Vector @ 0x4a8 | |
m_vCapsuleCenter1 -> Vector @ 0x4cc | |
m_vCapsuleCenter2 -> Vector @ 0x4d8 | |
m_flCapsuleRadius -> float32 @ 0x4e4 | |
m_iGlowType -> int32 @ 0x518 | |
m_nGlowRange -> int32 @ 0x51c | |
m_nGlowRangeMin -> int32 @ 0x520 | |
m_glowColorOverride -> Color @ 0x524 | |
m_bFlashing -> bool @ 0x528 | |
m_flGlowBackfaceMult -> float32 @ 0x530 | |
m_fadeMinDist -> float32 @ 0x534 | |
m_fadeMaxDist -> float32 @ 0x538 | |
m_flFadeScale -> float32 @ 0x53c | |
m_flShadowStrength -> float32 @ 0x540 | |
m_nAddDecal -> int32 @ 0x548 | |
m_vDecalPosition -> Vector @ 0x54c | |
m_vDecalForwardAxis -> Vector @ 0x558 | |
m_flDecalRadius -> float32 @ 0x564 | |
m_vecForce -> Vector @ 0x5f8 | |
m_nForceBone -> int32 @ 0x604 | |
m_bShouldAnimateDuringGameplayPause -> bool @ 0x609 | |
m_bDontSimulateClientAnimGraph -> bool @ 0x60a | |
m_iPhysicsMode -> int32 @ 0x7f0 | |
m_noGhostCollision -> bool @ 0x878 | |
m_flClothScale -> float32 @ 0x87c | |
m_bUseHitboxesForRenderBox -> bool @ 0x91f | |
m_eDoorState -> DoorState_t @ 0x950 | |
m_bLocked -> bool @ 0x955 | |
m_isRescueDoor -> bool @ 0x956 | |
m_hMaster -> CHandle< C_BasePropDoor > @ 0x958 | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
m_CRenderComponent -> CRenderComponent* @ 0x3d0 | |
C_BaseTeamObjectiveResource | |
m_iTimerToShowInHUD -> int32 @ 0x3d0 | |
m_iStopWatchTimer -> int32 @ 0x3d4 | |
m_iNumControlPoints -> uint8 @ 0x3d8 | |
m_bPlayingMiniRounds -> bool @ 0x3e0 | |
m_bControlPointsReset -> bool @ 0x3e1 | |
m_iUpdateCapHudParity -> uint8 @ 0x3e3 | |
m_vCPPositions -> Vector[8] @ 0x3e8 | |
m_bCPIsVisible -> bool[8] @ 0x448 | |
m_flLazyCapPerc -> float32[8] @ 0x450 | |
m_iTeamIcons -> uint8[64] @ 0x490 | |
m_iTeamOverlays -> uint8[64] @ 0x4d0 | |
m_iTeamReqCappers -> uint8[64] @ 0x510 | |
m_flTeamCapTime -> float32[64] @ 0x550 | |
m_iPreviousPoints -> int8[192] @ 0x650 | |
m_bTeamCanCap -> bool[64] @ 0x710 | |
m_iTeamBaseIcons -> int32[32] @ 0x750 | |
m_iBaseControlPoints -> int32[32] @ 0x7d0 | |
m_bInMiniRound -> bool[8] @ 0x850 | |
m_iWarnOnCap -> uint8[8] @ 0x858 | |
m_iszWarnSound -> CUtlSymbolLarge[8] @ 0x860 | |
m_flPathDistance -> float32[8] @ 0x8a0 | |
m_iNumTeamMembers -> uint8[64] @ 0x8c0 | |
m_iCappingTeam -> uint8[8] @ 0x900 | |
m_iTeamInZone -> uint8[8] @ 0x908 | |
m_bBlocked -> bool[8] @ 0x910 | |
m_iOwner -> uint8[8] @ 0x918 | |
m_pszCapLayoutInHUD -> char[32] @ 0x920 | |
C_BaseToggle | |
m_flAnimTime -> float32 @ 0x200 | |
m_flSimulationTime -> float32 @ 0x204 | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_nRenderMode -> RenderMode_t @ 0x3e4 | |
m_nRenderFX -> RenderFx_t @ 0x3e6 | |
m_clrRender -> Color @ 0x3e8 | |
m_RenderAttributeIDs -> CUtlStringToken[4] @ 0x3ec | |
m_RenderAttributeValues -> Vector4D[4] @ 0x3fc | |
m_LightGroup -> CUtlStringToken @ 0x43c | |
m_nInteractsAs -> uint64 @ 0x458 | |
m_nInteractsWith -> uint64 @ 0x460 | |
m_nInteractsExclude -> uint64 @ 0x468 | |
m_nEntityId -> uint32 @ 0x470 | |
m_nHierarchyId -> uint16 @ 0x474 | |
m_nCollisionGroup -> uint8 @ 0x476 | |
m_nCollisionFunctionMask -> uint8 @ 0x477 | |
m_vecMins -> Vector @ 0x478 | |
m_vecMaxs -> Vector @ 0x484 | |
m_usSolidFlags -> uint8 @ 0x492 | |
m_nSolidType -> SolidType_t @ 0x493 | |
m_triggerBloat -> uint8 @ 0x494 | |
m_nSurroundType -> SurroundingBoundsType_t @ 0x495 | |
m_CollisionGroup -> uint8 @ 0x496 | |
m_bHitboxEnabled -> bool @ 0x497 | |
m_vecSpecifiedSurroundingMins -> Vector @ 0x49c | |
m_vecSpecifiedSurroundingMaxs -> Vector @ 0x4a8 | |
m_vCapsuleCenter1 -> Vector @ 0x4cc | |
m_vCapsuleCenter2 -> Vector @ 0x4d8 | |
m_flCapsuleRadius -> float32 @ 0x4e4 | |
m_iGlowType -> int32 @ 0x518 | |
m_nGlowRange -> int32 @ 0x51c | |
m_nGlowRangeMin -> int32 @ 0x520 | |
m_glowColorOverride -> Color @ 0x524 | |
m_bFlashing -> bool @ 0x528 | |
m_flGlowBackfaceMult -> float32 @ 0x530 | |
m_fadeMinDist -> float32 @ 0x534 | |
m_fadeMaxDist -> float32 @ 0x538 | |
m_flFadeScale -> float32 @ 0x53c | |
m_flShadowStrength -> float32 @ 0x540 | |
m_nAddDecal -> int32 @ 0x548 | |
m_vDecalPosition -> Vector @ 0x54c | |
m_vDecalForwardAxis -> Vector @ 0x558 | |
m_flDecalRadius -> float32 @ 0x564 | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
m_CRenderComponent -> CRenderComponent* @ 0x3d0 | |
C_BaseTrigger | |
m_flAnimTime -> float32 @ 0x200 | |
m_flSimulationTime -> float32 @ 0x204 | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_spawnflags -> uint32 @ 0x234 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_nRenderMode -> RenderMode_t @ 0x3e4 | |
m_nRenderFX -> RenderFx_t @ 0x3e6 | |
m_clrRender -> Color @ 0x3e8 | |
m_RenderAttributeIDs -> CUtlStringToken[4] @ 0x3ec | |
m_RenderAttributeValues -> Vector4D[4] @ 0x3fc | |
m_LightGroup -> CUtlStringToken @ 0x43c | |
m_nInteractsAs -> uint64 @ 0x458 | |
m_nInteractsWith -> uint64 @ 0x460 | |
m_nInteractsExclude -> uint64 @ 0x468 | |
m_nEntityId -> uint32 @ 0x470 | |
m_nHierarchyId -> uint16 @ 0x474 | |
m_nCollisionGroup -> uint8 @ 0x476 | |
m_nCollisionFunctionMask -> uint8 @ 0x477 | |
m_vecMins -> Vector @ 0x478 | |
m_vecMaxs -> Vector @ 0x484 | |
m_usSolidFlags -> uint8 @ 0x492 | |
m_nSolidType -> SolidType_t @ 0x493 | |
m_triggerBloat -> uint8 @ 0x494 | |
m_nSurroundType -> SurroundingBoundsType_t @ 0x495 | |
m_CollisionGroup -> uint8 @ 0x496 | |
m_bHitboxEnabled -> bool @ 0x497 | |
m_vecSpecifiedSurroundingMins -> Vector @ 0x49c | |
m_vecSpecifiedSurroundingMaxs -> Vector @ 0x4a8 | |
m_vCapsuleCenter1 -> Vector @ 0x4cc | |
m_vCapsuleCenter2 -> Vector @ 0x4d8 | |
m_flCapsuleRadius -> float32 @ 0x4e4 | |
m_iGlowType -> int32 @ 0x518 | |
m_nGlowRange -> int32 @ 0x51c | |
m_nGlowRangeMin -> int32 @ 0x520 | |
m_glowColorOverride -> Color @ 0x524 | |
m_bFlashing -> bool @ 0x528 | |
m_flGlowBackfaceMult -> float32 @ 0x530 | |
m_fadeMinDist -> float32 @ 0x534 | |
m_fadeMaxDist -> float32 @ 0x538 | |
m_flFadeScale -> float32 @ 0x53c | |
m_flShadowStrength -> float32 @ 0x540 | |
m_nAddDecal -> int32 @ 0x548 | |
m_vDecalPosition -> Vector @ 0x54c | |
m_vDecalForwardAxis -> Vector @ 0x558 | |
m_flDecalRadius -> float32 @ 0x564 | |
m_bClientSidePredicted -> bool @ 0x5e0 | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
m_CRenderComponent -> CRenderComponent* @ 0x3d0 | |
C_BaseViewModel | |
m_nMuzzleFlashParity -> uint8 @ 0x60b | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_clrRender -> Color @ 0x3e8 | |
m_nViewModelIndex -> uint32 @ 0x764 | |
m_nAnimationParity -> uint32 @ 0x768 | |
m_hLayerSequence -> HSequence @ 0x76c | |
m_nLayer -> uint32 @ 0x770 | |
m_flAnimationStartTime -> float32 @ 0x774 | |
m_hWeapon -> CHandle< C_BaseCombatWeapon > @ 0x778 | |
m_hOwner -> CHandle< C_BaseEntity > @ 0x77c | |
C_BaseVRHandAttachment | |
m_flAnimTime -> float32 @ 0x200 | |
m_flSimulationTime -> float32 @ 0x204 | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_nMuzzleFlashParity -> uint8 @ 0x60b | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_bClientSideRagdoll -> bool @ 0x232 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_nRenderMode -> RenderMode_t @ 0x3e4 | |
m_nRenderFX -> RenderFx_t @ 0x3e6 | |
m_clrRender -> Color @ 0x3e8 | |
m_RenderAttributeIDs -> CUtlStringToken[4] @ 0x3ec | |
m_RenderAttributeValues -> Vector4D[4] @ 0x3fc | |
m_LightGroup -> CUtlStringToken @ 0x43c | |
m_nInteractsAs -> uint64 @ 0x458 | |
m_nInteractsWith -> uint64 @ 0x460 | |
m_nInteractsExclude -> uint64 @ 0x468 | |
m_nEntityId -> uint32 @ 0x470 | |
m_nHierarchyId -> uint16 @ 0x474 | |
m_nCollisionGroup -> uint8 @ 0x476 | |
m_nCollisionFunctionMask -> uint8 @ 0x477 | |
m_vecMins -> Vector @ 0x478 | |
m_vecMaxs -> Vector @ 0x484 | |
m_usSolidFlags -> uint8 @ 0x492 | |
m_nSolidType -> SolidType_t @ 0x493 | |
m_triggerBloat -> uint8 @ 0x494 | |
m_nSurroundType -> SurroundingBoundsType_t @ 0x495 | |
m_CollisionGroup -> uint8 @ 0x496 | |
m_bHitboxEnabled -> bool @ 0x497 | |
m_vecSpecifiedSurroundingMins -> Vector @ 0x49c | |
m_vecSpecifiedSurroundingMaxs -> Vector @ 0x4a8 | |
m_vCapsuleCenter1 -> Vector @ 0x4cc | |
m_vCapsuleCenter2 -> Vector @ 0x4d8 | |
m_flCapsuleRadius -> float32 @ 0x4e4 | |
m_iGlowType -> int32 @ 0x518 | |
m_nGlowRange -> int32 @ 0x51c | |
m_nGlowRangeMin -> int32 @ 0x520 | |
m_glowColorOverride -> Color @ 0x524 | |
m_bFlashing -> bool @ 0x528 | |
m_flGlowBackfaceMult -> float32 @ 0x530 | |
m_fadeMinDist -> float32 @ 0x534 | |
m_fadeMaxDist -> float32 @ 0x538 | |
m_flFadeScale -> float32 @ 0x53c | |
m_flShadowStrength -> float32 @ 0x540 | |
m_nAddDecal -> int32 @ 0x548 | |
m_vDecalPosition -> Vector @ 0x54c | |
m_vDecalForwardAxis -> Vector @ 0x558 | |
m_flDecalRadius -> float32 @ 0x564 | |
m_vecForce -> Vector @ 0x5f8 | |
m_nForceBone -> int32 @ 0x604 | |
m_bShouldAnimateDuringGameplayPause -> bool @ 0x609 | |
m_bDontSimulateClientAnimGraph -> bool @ 0x60a | |
m_hAttachedHand -> CHandle< C_PropVRHand > @ 0x7b0 | |
m_bIsAttached -> bool @ 0x7b4 | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
m_CRenderComponent -> CRenderComponent* @ 0x3d0 | |
C_Beam | |
m_clrRender -> Color @ 0x3e8 | |
m_flFrame -> float32 @ 0x680 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_nRenderMode -> RenderMode_t @ 0x3e4 | |
m_nRenderFX -> RenderFx_t @ 0x3e6 | |
m_flFrameRate -> float32 @ 0x5e0 | |
m_flHDRColorScale -> float32 @ 0x5e4 | |
m_nNumBeamEnts -> uint8 @ 0x5f0 | |
m_hBaseMaterial -> CStrongHandle< InfoForResourceTypeIMaterial2 > @ 0x618 | |
m_nHaloIndex -> CStrongHandle< InfoForResourceTypeIMaterial2 > @ 0x620 | |
m_nBeamType -> BeamType_t @ 0x628 | |
m_nBeamFlags -> uint32 @ 0x62c | |
m_hAttachEntity -> CHandle< C_BaseEntity >[10] @ 0x630 | |
m_nAttachIndex -> uint8[10] @ 0x658 | |
m_fWidth -> float32 @ 0x664 | |
m_fEndWidth -> float32 @ 0x668 | |
m_fFadeLength -> float32 @ 0x66c | |
m_fHaloScale -> float32 @ 0x670 | |
m_fAmplitude -> float32 @ 0x674 | |
m_fStartFrame -> float32 @ 0x678 | |
m_fSpeed -> float32 @ 0x67c | |
m_nClipStyle -> BeamClipStyle_t @ 0x684 | |
m_bTurnedOff -> bool @ 0x688 | |
m_vecEndPos -> Vector @ 0x68c | |
C_BeamSpotLight | |
m_flAnimTime -> float32 @ 0x200 | |
m_flSimulationTime -> float32 @ 0x204 | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_flCreateTime -> float32 @ 0x228 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_Gender -> gender_t @ 0x2ce | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_nRenderMode -> RenderMode_t @ 0x3e4 | |
m_nRenderFX -> RenderFx_t @ 0x3e6 | |
m_clrRender -> Color @ 0x3e8 | |
m_RenderAttributeIDs -> CUtlStringToken[4] @ 0x3ec | |
m_RenderAttributeValues -> Vector4D[4] @ 0x3fc | |
m_LightGroup -> CUtlStringToken @ 0x43c | |
m_nInteractsAs -> uint64 @ 0x458 | |
m_nInteractsWith -> uint64 @ 0x460 | |
m_nInteractsExclude -> uint64 @ 0x468 | |
m_nEntityId -> uint32 @ 0x470 | |
m_nHierarchyId -> uint16 @ 0x474 | |
m_nCollisionGroup -> uint8 @ 0x476 | |
m_nCollisionFunctionMask -> uint8 @ 0x477 | |
m_vecMins -> Vector @ 0x478 | |
m_vecMaxs -> Vector @ 0x484 | |
m_usSolidFlags -> uint8 @ 0x492 | |
m_nSolidType -> SolidType_t @ 0x493 | |
m_triggerBloat -> uint8 @ 0x494 | |
m_nSurroundType -> SurroundingBoundsType_t @ 0x495 | |
m_CollisionGroup -> uint8 @ 0x496 | |
m_bHitboxEnabled -> bool @ 0x497 | |
m_vecSpecifiedSurroundingMins -> Vector @ 0x49c | |
m_vecSpecifiedSurroundingMaxs -> Vector @ 0x4a8 | |
m_vCapsuleCenter1 -> Vector @ 0x4cc | |
m_vCapsuleCenter2 -> Vector @ 0x4d8 | |
m_flCapsuleRadius -> float32 @ 0x4e4 | |
m_iGlowType -> int32 @ 0x518 | |
m_nGlowRange -> int32 @ 0x51c | |
m_nGlowRangeMin -> int32 @ 0x520 | |
m_glowColorOverride -> Color @ 0x524 | |
m_bFlashing -> bool @ 0x528 | |
m_flGlowBackfaceMult -> float32 @ 0x530 | |
m_fadeMinDist -> float32 @ 0x534 | |
m_fadeMaxDist -> float32 @ 0x538 | |
m_flFadeScale -> float32 @ 0x53c | |
m_flShadowStrength -> float32 @ 0x540 | |
m_nAddDecal -> int32 @ 0x548 | |
m_vDecalPosition -> Vector @ 0x54c | |
m_vDecalForwardAxis -> Vector @ 0x558 | |
m_flDecalRadius -> float32 @ 0x564 | |
m_nHaloIndex -> CStrongHandle< InfoForResourceTypeIMaterial2 > @ 0x5e0 | |
m_bSpotlightOn -> bool @ 0x5e8 | |
m_bHasDynamicLight -> bool @ 0x5e9 | |
m_bNoFog -> bool @ 0x5ea | |
m_flSpotlightMaxLength -> float32 @ 0x5ec | |
m_flSpotlightGoalWidth -> float32 @ 0x5f0 | |
m_flHDRColorScale -> float32 @ 0x5f4 | |
m_flRotationSpeed -> float32 @ 0x5f8 | |
m_nRotationAxis -> uint8 @ 0x5fc | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
m_CRenderComponent -> CRenderComponent* @ 0x3d0 | |
C_Breakable | |
m_flAnimTime -> float32 @ 0x200 | |
m_flSimulationTime -> float32 @ 0x204 | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_nRenderMode -> RenderMode_t @ 0x3e4 | |
m_nRenderFX -> RenderFx_t @ 0x3e6 | |
m_clrRender -> Color @ 0x3e8 | |
m_RenderAttributeIDs -> CUtlStringToken[4] @ 0x3ec | |
m_RenderAttributeValues -> Vector4D[4] @ 0x3fc | |
m_LightGroup -> CUtlStringToken @ 0x43c | |
m_nInteractsAs -> uint64 @ 0x458 | |
m_nInteractsWith -> uint64 @ 0x460 | |
m_nInteractsExclude -> uint64 @ 0x468 | |
m_nEntityId -> uint32 @ 0x470 | |
m_nHierarchyId -> uint16 @ 0x474 | |
m_nCollisionGroup -> uint8 @ 0x476 | |
m_nCollisionFunctionMask -> uint8 @ 0x477 | |
m_vecMins -> Vector @ 0x478 | |
m_vecMaxs -> Vector @ 0x484 | |
m_usSolidFlags -> uint8 @ 0x492 | |
m_nSolidType -> SolidType_t @ 0x493 | |
m_triggerBloat -> uint8 @ 0x494 | |
m_nSurroundType -> SurroundingBoundsType_t @ 0x495 | |
m_CollisionGroup -> uint8 @ 0x496 | |
m_bHitboxEnabled -> bool @ 0x497 | |
m_vecSpecifiedSurroundingMins -> Vector @ 0x49c | |
m_vecSpecifiedSurroundingMaxs -> Vector @ 0x4a8 | |
m_vCapsuleCenter1 -> Vector @ 0x4cc | |
m_vCapsuleCenter2 -> Vector @ 0x4d8 | |
m_flCapsuleRadius -> float32 @ 0x4e4 | |
m_iGlowType -> int32 @ 0x518 | |
m_nGlowRange -> int32 @ 0x51c | |
m_nGlowRangeMin -> int32 @ 0x520 | |
m_glowColorOverride -> Color @ 0x524 | |
m_bFlashing -> bool @ 0x528 | |
m_flGlowBackfaceMult -> float32 @ 0x530 | |
m_fadeMinDist -> float32 @ 0x534 | |
m_fadeMaxDist -> float32 @ 0x538 | |
m_flFadeScale -> float32 @ 0x53c | |
m_flShadowStrength -> float32 @ 0x540 | |
m_nAddDecal -> int32 @ 0x548 | |
m_vDecalPosition -> Vector @ 0x54c | |
m_vDecalForwardAxis -> Vector @ 0x558 | |
m_flDecalRadius -> float32 @ 0x564 | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
m_CRenderComponent -> CRenderComponent* @ 0x3d0 | |
C_BreakableProp | |
m_flAnimTime -> float32 @ 0x200 | |
m_flSimulationTime -> float32 @ 0x204 | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_nMuzzleFlashParity -> uint8 @ 0x60b | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_bClientSideRagdoll -> bool @ 0x232 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_nRenderMode -> RenderMode_t @ 0x3e4 | |
m_nRenderFX -> RenderFx_t @ 0x3e6 | |
m_clrRender -> Color @ 0x3e8 | |
m_RenderAttributeIDs -> CUtlStringToken[4] @ 0x3ec | |
m_RenderAttributeValues -> Vector4D[4] @ 0x3fc | |
m_LightGroup -> CUtlStringToken @ 0x43c | |
m_nInteractsAs -> uint64 @ 0x458 | |
m_nInteractsWith -> uint64 @ 0x460 | |
m_nInteractsExclude -> uint64 @ 0x468 | |
m_nEntityId -> uint32 @ 0x470 | |
m_nHierarchyId -> uint16 @ 0x474 | |
m_nCollisionGroup -> uint8 @ 0x476 | |
m_nCollisionFunctionMask -> uint8 @ 0x477 | |
m_vecMins -> Vector @ 0x478 | |
m_vecMaxs -> Vector @ 0x484 | |
m_usSolidFlags -> uint8 @ 0x492 | |
m_nSolidType -> SolidType_t @ 0x493 | |
m_triggerBloat -> uint8 @ 0x494 | |
m_nSurroundType -> SurroundingBoundsType_t @ 0x495 | |
m_CollisionGroup -> uint8 @ 0x496 | |
m_bHitboxEnabled -> bool @ 0x497 | |
m_vecSpecifiedSurroundingMins -> Vector @ 0x49c | |
m_vecSpecifiedSurroundingMaxs -> Vector @ 0x4a8 | |
m_vCapsuleCenter1 -> Vector @ 0x4cc | |
m_vCapsuleCenter2 -> Vector @ 0x4d8 | |
m_flCapsuleRadius -> float32 @ 0x4e4 | |
m_iGlowType -> int32 @ 0x518 | |
m_nGlowRange -> int32 @ 0x51c | |
m_nGlowRangeMin -> int32 @ 0x520 | |
m_glowColorOverride -> Color @ 0x524 | |
m_bFlashing -> bool @ 0x528 | |
m_flGlowBackfaceMult -> float32 @ 0x530 | |
m_fadeMinDist -> float32 @ 0x534 | |
m_fadeMaxDist -> float32 @ 0x538 | |
m_flFadeScale -> float32 @ 0x53c | |
m_flShadowStrength -> float32 @ 0x540 | |
m_nAddDecal -> int32 @ 0x548 | |
m_vDecalPosition -> Vector @ 0x54c | |
m_vDecalForwardAxis -> Vector @ 0x558 | |
m_flDecalRadius -> float32 @ 0x564 | |
m_vecForce -> Vector @ 0x5f8 | |
m_nForceBone -> int32 @ 0x604 | |
m_bShouldAnimateDuringGameplayPause -> bool @ 0x609 | |
m_bDontSimulateClientAnimGraph -> bool @ 0x60a | |
m_iPhysicsMode -> int32 @ 0x7f0 | |
m_noGhostCollision -> bool @ 0x878 | |
m_flClothScale -> float32 @ 0x87c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
m_CRenderComponent -> CRenderComponent* @ 0x3d0 | |
C_ButtonTimed | |
m_flAnimTime -> float32 @ 0x200 | |
m_flSimulationTime -> float32 @ 0x204 | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_nRenderMode -> RenderMode_t @ 0x3e4 | |
m_nRenderFX -> RenderFx_t @ 0x3e6 | |
m_clrRender -> Color @ 0x3e8 | |
m_RenderAttributeIDs -> CUtlStringToken[4] @ 0x3ec | |
m_RenderAttributeValues -> Vector4D[4] @ 0x3fc | |
m_LightGroup -> CUtlStringToken @ 0x43c | |
m_nInteractsAs -> uint64 @ 0x458 | |
m_nInteractsWith -> uint64 @ 0x460 | |
m_nInteractsExclude -> uint64 @ 0x468 | |
m_nEntityId -> uint32 @ 0x470 | |
m_nHierarchyId -> uint16 @ 0x474 | |
m_nCollisionGroup -> uint8 @ 0x476 | |
m_nCollisionFunctionMask -> uint8 @ 0x477 | |
m_vecMins -> Vector @ 0x478 | |
m_vecMaxs -> Vector @ 0x484 | |
m_usSolidFlags -> uint8 @ 0x492 | |
m_nSolidType -> SolidType_t @ 0x493 | |
m_triggerBloat -> uint8 @ 0x494 | |
m_nSurroundType -> SurroundingBoundsType_t @ 0x495 | |
m_CollisionGroup -> uint8 @ 0x496 | |
m_bHitboxEnabled -> bool @ 0x497 | |
m_vecSpecifiedSurroundingMins -> Vector @ 0x49c | |
m_vecSpecifiedSurroundingMaxs -> Vector @ 0x4a8 | |
m_vCapsuleCenter1 -> Vector @ 0x4cc | |
m_vCapsuleCenter2 -> Vector @ 0x4d8 | |
m_flCapsuleRadius -> float32 @ 0x4e4 | |
m_iGlowType -> int32 @ 0x518 | |
m_nGlowRange -> int32 @ 0x51c | |
m_nGlowRangeMin -> int32 @ 0x520 | |
m_glowColorOverride -> Color @ 0x524 | |
m_bFlashing -> bool @ 0x528 | |
m_flGlowBackfaceMult -> float32 @ 0x530 | |
m_fadeMinDist -> float32 @ 0x534 | |
m_fadeMaxDist -> float32 @ 0x538 | |
m_flFadeScale -> float32 @ 0x53c | |
m_flShadowStrength -> float32 @ 0x540 | |
m_nAddDecal -> int32 @ 0x548 | |
m_vDecalPosition -> Vector @ 0x54c | |
m_vDecalForwardAxis -> Vector @ 0x558 | |
m_flDecalRadius -> float32 @ 0x564 | |
m_glowEntity -> CHandle< C_BaseModelEntity > @ 0x5e0 | |
m_usable -> bool @ 0x5e4 | |
m_szDisplayText -> CUtlSymbolLarge @ 0x5e8 | |
m_sUseString -> CUtlSymbolLarge @ 0x5f0 | |
m_sUseSubString -> CUtlSymbolLarge @ 0x5f8 | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
m_CRenderComponent -> CRenderComponent* @ 0x3d0 | |
C_ColorCorrection | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_flFadeInDuration -> float32 @ 0x3e4 | |
m_flFadeOutDuration -> float32 @ 0x3e8 | |
m_flMaxWeight -> float32 @ 0x3ec | |
m_bEnabled -> bool @ 0x4f8 | |
m_bMaster -> bool @ 0x4f9 | |
m_bClientSide -> bool @ 0x4fa | |
m_bExclusive -> bool @ 0x4fb | |
m_MinFalloff -> float32 @ 0x3dc | |
m_MaxFalloff -> float32 @ 0x3e0 | |
m_flCurWeight -> float32 @ 0x3f0 | |
m_netlookupFilename -> char[260] @ 0x3f4 | |
C_ColorCorrectionVolume | |
m_flAnimTime -> float32 @ 0x200 | |
m_flSimulationTime -> float32 @ 0x204 | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_spawnflags -> uint32 @ 0x234 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_nRenderMode -> RenderMode_t @ 0x3e4 | |
m_nRenderFX -> RenderFx_t @ 0x3e6 | |
m_clrRender -> Color @ 0x3e8 | |
m_RenderAttributeIDs -> CUtlStringToken[4] @ 0x3ec | |
m_RenderAttributeValues -> Vector4D[4] @ 0x3fc | |
m_LightGroup -> CUtlStringToken @ 0x43c | |
m_nInteractsAs -> uint64 @ 0x458 | |
m_nInteractsWith -> uint64 @ 0x460 | |
m_nInteractsExclude -> uint64 @ 0x468 | |
m_nEntityId -> uint32 @ 0x470 | |
m_nHierarchyId -> uint16 @ 0x474 | |
m_nCollisionGroup -> uint8 @ 0x476 | |
m_nCollisionFunctionMask -> uint8 @ 0x477 | |
m_vecMins -> Vector @ 0x478 | |
m_vecMaxs -> Vector @ 0x484 | |
m_usSolidFlags -> uint8 @ 0x492 | |
m_nSolidType -> SolidType_t @ 0x493 | |
m_triggerBloat -> uint8 @ 0x494 | |
m_nSurroundType -> SurroundingBoundsType_t @ 0x495 | |
m_CollisionGroup -> uint8 @ 0x496 | |
m_bHitboxEnabled -> bool @ 0x497 | |
m_vecSpecifiedSurroundingMins -> Vector @ 0x49c | |
m_vecSpecifiedSurroundingMaxs -> Vector @ 0x4a8 | |
m_vCapsuleCenter1 -> Vector @ 0x4cc | |
m_vCapsuleCenter2 -> Vector @ 0x4d8 | |
m_flCapsuleRadius -> float32 @ 0x4e4 | |
m_iGlowType -> int32 @ 0x518 | |
m_nGlowRange -> int32 @ 0x51c | |
m_nGlowRangeMin -> int32 @ 0x520 | |
m_glowColorOverride -> Color @ 0x524 | |
m_bFlashing -> bool @ 0x528 | |
m_flGlowBackfaceMult -> float32 @ 0x530 | |
m_fadeMinDist -> float32 @ 0x534 | |
m_fadeMaxDist -> float32 @ 0x538 | |
m_flFadeScale -> float32 @ 0x53c | |
m_flShadowStrength -> float32 @ 0x540 | |
m_nAddDecal -> int32 @ 0x548 | |
m_vDecalPosition -> Vector @ 0x54c | |
m_vDecalForwardAxis -> Vector @ 0x558 | |
m_flDecalRadius -> float32 @ 0x564 | |
m_bClientSidePredicted -> bool @ 0x5e0 | |
m_bEnabled -> bool @ 0x5f8 | |
m_MaxWeight -> float32 @ 0x5fc | |
m_FadeDuration -> float32 @ 0x600 | |
m_Weight -> float32 @ 0x604 | |
m_lookupFilename -> char[260] @ 0x608 | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
m_CRenderComponent -> CRenderComponent* @ 0x3d0 | |
C_DevtestHierarchy | |
m_flAnimTime -> float32 @ 0x200 | |
m_flSimulationTime -> float32 @ 0x204 | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_nMuzzleFlashParity -> uint8 @ 0x60b | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_bClientSideRagdoll -> bool @ 0x232 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_nRenderMode -> RenderMode_t @ 0x3e4 | |
m_nRenderFX -> RenderFx_t @ 0x3e6 | |
m_clrRender -> Color @ 0x3e8 | |
m_RenderAttributeIDs -> CUtlStringToken[4] @ 0x3ec | |
m_RenderAttributeValues -> Vector4D[4] @ 0x3fc | |
m_LightGroup -> CUtlStringToken @ 0x43c | |
m_nInteractsAs -> uint64 @ 0x458 | |
m_nInteractsWith -> uint64 @ 0x460 | |
m_nInteractsExclude -> uint64 @ 0x468 | |
m_nEntityId -> uint32 @ 0x470 | |
m_nHierarchyId -> uint16 @ 0x474 | |
m_nCollisionGroup -> uint8 @ 0x476 | |
m_nCollisionFunctionMask -> uint8 @ 0x477 | |
m_vecMins -> Vector @ 0x478 | |
m_vecMaxs -> Vector @ 0x484 | |
m_usSolidFlags -> uint8 @ 0x492 | |
m_nSolidType -> SolidType_t @ 0x493 | |
m_triggerBloat -> uint8 @ 0x494 | |
m_nSurroundType -> SurroundingBoundsType_t @ 0x495 | |
m_CollisionGroup -> uint8 @ 0x496 | |
m_bHitboxEnabled -> bool @ 0x497 | |
m_vecSpecifiedSurroundingMins -> Vector @ 0x49c | |
m_vecSpecifiedSurroundingMaxs -> Vector @ 0x4a8 | |
m_vCapsuleCenter1 -> Vector @ 0x4cc | |
m_vCapsuleCenter2 -> Vector @ 0x4d8 | |
m_flCapsuleRadius -> float32 @ 0x4e4 | |
m_iGlowType -> int32 @ 0x518 | |
m_nGlowRange -> int32 @ 0x51c | |
m_nGlowRangeMin -> int32 @ 0x520 | |
m_glowColorOverride -> Color @ 0x524 | |
m_bFlashing -> bool @ 0x528 | |
m_flGlowBackfaceMult -> float32 @ 0x530 | |
m_fadeMinDist -> float32 @ 0x534 | |
m_fadeMaxDist -> float32 @ 0x538 | |
m_flFadeScale -> float32 @ 0x53c | |
m_flShadowStrength -> float32 @ 0x540 | |
m_nAddDecal -> int32 @ 0x548 | |
m_vDecalPosition -> Vector @ 0x54c | |
m_vDecalForwardAxis -> Vector @ 0x558 | |
m_flDecalRadius -> float32 @ 0x564 | |
m_vecForce -> Vector @ 0x5f8 | |
m_nForceBone -> int32 @ 0x604 | |
m_bShouldAnimateDuringGameplayPause -> bool @ 0x609 | |
m_bDontSimulateClientAnimGraph -> bool @ 0x60a | |
m_iPhysicsMode -> int32 @ 0x7f0 | |
m_noGhostCollision -> bool @ 0x878 | |
m_flClothScale -> float32 @ 0x87c | |
m_bUseHitboxesForRenderBox -> bool @ 0x91f | |
m_nTestMode -> int32 @ 0x960 | |
m_attachName -> CUtlStringToken @ 0x968 | |
m_vDynamicAttachOffset -> Vector @ 0x96c | |
m_nDynamicResetCount -> int32 @ 0x978 | |
m_bChildIsDynamic -> bool @ 0x980 | |
m_bCreateChildSideChild -> bool @ 0x981 | |
m_alternateAttachName -> CUtlStringToken @ 0x984 | |
m_hClientSideChildModel -> CStrongHandle< InfoForResourceTypeCModel > @ 0x9a0 | |
m_flEntityStartTime -> float32 @ 0x9a8 | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
m_CRenderComponent -> CRenderComponent* @ 0x3d0 | |
C_DOTA_Ability_Abaddon_DeathCoil | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
CDOTA_Ability_AbyssalUnderlord_DarkRift | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
CDOTA_Ability_AbyssalUnderlord_Firestorm | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
CDOTA_Ability_AbyssalUnderlord_PitOfMalice | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
CDOTA_Ability_Alchemist_AcidSpray | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_Alchemist_UnstableConcoction | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
CDOTA_Ability_Alchemist_UnstableConcoctionThrow | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
CDOTA_Ability_AncientApparition_ChillingTouch | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
CDOTA_Ability_AncientApparition_ColdFeet | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
CDOTA_Ability_AncientApparition_IceBlast | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
CDOTA_Ability_AncientApparition_IceVortex | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_AntiMage_Blink | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_AntiMage_Counterspell | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_AntiMage_ManaVoid | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_AntiMage_SpellShield | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_ArcWarden_Flux | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_ArcWarden_MagneticField | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_ArcWarden_SparkWraith | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_ArcWarden_TempestDouble | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_hDoubles -> CHandle< C_BaseEntity > @ 0x438 | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_AttributeBonus | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_Axe_BerserkersCall | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_Axe_CounterHelix | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_Axe_CullingBlade | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_Bane_BrainSap | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_Bane_FiendsGrip | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_hGripTarget -> CHandle< C_BaseEntity > @ 0x438 | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_Batrider_Flamebreak | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_Batrider_StickyNapalm | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_Beastmaster_CallOfTheWild_Hawk | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
CDOTA_Ability_Beastmaster_PrimalRoar | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_BlackDragon_Fireball | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
CDOTA_Ability_Bloodseeker_Bloodbath | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_BountyHunter_Jinada | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_BountyHunter_ShurikenToss | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_Brewmaster_CinderBrew | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_Brewmaster_DispelMagic | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_Brewmaster_DrunkenBrawler | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_iBrawlActive -> int32 @ 0x438 | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_Brewmaster_DrunkenHaze | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_Brewmaster_PermanentImmolation | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_Brewmaster_PrimalSplit | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_hPrimary -> CHandle< C_BaseEntity > @ 0x438 | |
m_hSecondary -> CHandle< C_BaseEntity > @ 0x43c | |
m_hTertiary -> CHandle< C_BaseEntity > @ 0x440 | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_Brewmaster_ThunderClap | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_Bristleback_QuillSpray | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_Bristleback_ViscousNasalGoo | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_Broodmother_SpinWeb | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_Centaur_HoofStomp | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
CDOTA_Ability_Centaur_Stampede | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_ChaosKnight_Chaos_Strike | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_ChaosKnight_Phantasm | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_ChaosKnight_Reality_Rift | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_Chen_DivineFavor | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_Chen_HandOfGod | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_Chen_HolyPersuasion | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_Chen_TestOfFaith | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_Chen_TestOfFaithTeleport | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_Clinkz_Burning_Army | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_Courier_TakeStashAndTransferItems | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_Courier_TakeStashItems | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_Courier_TransferItems | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_Courier_TransferItems_ToOtherPlayer | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_CrystalMaiden_CrystalNova | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_CrystalMaiden_FreezingField | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_DarkSeer_Surge | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_DarkSeer_Vacuum | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_DarkSeer_WallOfReplica | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_DarkWillow_Bedlam | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_DarkWillow_BrambleMaze | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_DarkWillow_ShadowRealm | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_DarkWillow_Terrorize | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_DataDriven | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_Dazzle_Poison_Touch | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_Dazzle_ShadowWave | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_Dazzle_Shallow_Grave | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_Dazzle_Weave | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_DeathProphet_CarrionSwarm | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_DeathProphet_Exorcism | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_DeathProphet_Silence | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_Disruptor_Glimpse | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_Disruptor_KineticField | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_Disruptor_StaticStorm | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_DoomBringer_Devour | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_DoomBringer_InfernalBlade | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_DragonKnight_BreatheFire | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_DrowRanger_Silence | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_DrowRanger_WaveOfSilence | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_Earthshaker_Aftershock | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_Earthshaker_EnchantTotem | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_Earthshaker_Fissure | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_EarthSpirit_BoulderSmash | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_EarthSpirit_GeomagneticGrip | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
CDOTA_Ability_EarthSpirit_Petrify | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_EarthSpirit_RollingBoulder | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_EarthSpirit_StoneCaller | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
CDOTA_Ability_Elder_Titan_EarthSplitter | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_Elder_Titan_NaturalOrder | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_Elder_Titan_NaturalOrder_Spirit | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_EmberSpirit_Activate_FireRemnant | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_EmberSpirit_FireRemnant | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_EmberSpirit_SearingChains | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_EmberSpirit_SleightOfFist | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_Enchantress_Enchant | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_Enchantress_Impetus | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_Enchantress_NaturesAttendants | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_Enchantress_Untouchable | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_Enigma_BlackHole | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_Enigma_DemonicConversion | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_Enigma_MidnightPulse | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_FacelessVoid_Chronosphere | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_FacelessVoid_TimeDilation | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_FacelessVoid_TimeWalk | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
CDOTA_Ability_Frostivus2018_Centaur_Stampede | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
CDOTA_Ability_Frostivus2018_Clinkz_Burning_Army | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_Frostivus2018_DarkWillow_Bedlam | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_Frostivus2018_DarkWillow_BrambleMaze | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_Frostivus2018_DarkWillow_ShadowRealm | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_Frostivus2018_Decorate_Tree | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
CDOTA_Ability_Frostivus2018_FacelessVoid_TimeWalk | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_Frostivus2018_Festive_Firework | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_Frostivus2018_Huskar_Burning_Spear | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_Frostivus2018_Huskar_Inner_Fire | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_Frostivus2018_Huskar_Life_Break | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
CDOTA_Ability_Frostivus2018_Luna_Eclipse | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
CDOTA_Ability_Frostivus2018_Luna_LucentBeam | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_Frostivus2018_Magnataur_Skewer | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_Frostivus2018_Omniknight_Purification | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_Frostivus2018_Omniknight_Repel | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_Frostivus2018_Pangolier_ShieldCrash | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_Frostivus2018_Puck_DreamCoil | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_Frostivus2018_Rubick_GhostShip | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
CDOTA_Ability_Frostivus2018_Spectre_ActiveDispersion | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_Frostivus2018_Summon_Snowman | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_Frostivus2018_Throw_Snowball | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_Frostivus2018_TrollWarlord_BattleTrance | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
CDOTA_Ability_Frostivus2018_Tusk_WalrusKick | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_Furion_ForceOfNature | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_Furion_Sprout | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_Furion_Teleportation | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_Greevil_Miniboss_Black_BrainSap | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_Greevil_Miniboss_Black_Nightmare | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_Greevil_Miniboss_Blue_ColdFeet | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_Greevil_Miniboss_Blue_IceVortex | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_Greevil_Miniboss_Green_LivingArmor | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_Greevil_Miniboss_Green_Overgrowth | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_Greevil_Miniboss_Orange_DragonSlave | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_Greevil_Miniboss_Orange_LightStrikeArray | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_Greevil_Miniboss_Purple_PlagueWard | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_Greevil_Miniboss_Purple_VenomousGale | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_Greevil_Miniboss_Red_Earthshock | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_Greevil_Miniboss_Red_Overpower | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_Greevil_Miniboss_Sight | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_Greevil_Miniboss_White_Degen_Aura | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_Greevil_Miniboss_White_Purification | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_Greevil_Miniboss_Yellow_IonShell | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_Greevil_Miniboss_Yellow_Surge | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
CDOTA_Ability_Grimstroke_DarkArtistry | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
CDOTA_Ability_Grimstroke_InkCreature | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
CDOTA_Ability_Grimstroke_SoulChain | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
CDOTA_Ability_Grimstroke_SpiritWalk | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
CDOTA_Ability_Gyrocopter_Call_Down | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_Gyrocopter_Flak_Cannon | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_Gyrocopter_Homing_Missile | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_Gyrocopter_Rocket_Barrage | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_Healing_Campfire | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_Holdout_CullingBlade | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_Holdout_GladiatorsUnite | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_Holdout_Multishot | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_Holdout_Omnislash | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_Huskar_Burning_Spear | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_Huskar_Inner_Fire | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_Huskar_Inner_Vitality | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_Huskar_Life_Break | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_Invoker_Alacrity | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_nQuasLevel -> int32 @ 0x438 | |
m_nWexLevel -> int32 @ 0x43c | |
m_nExortLevel -> int32 @ 0x440 | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_Invoker_AttributeBonus | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_Invoker_ColdSnap | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_nQuasLevel -> int32 @ 0x438 | |
m_nWexLevel -> int32 @ 0x43c | |
m_nExortLevel -> int32 @ 0x440 | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_Invoker_DeafeningBlast | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_nQuasLevel -> int32 @ 0x438 | |
m_nWexLevel -> int32 @ 0x43c | |
m_nExortLevel -> int32 @ 0x440 | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_Invoker_EMP | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_nQuasLevel -> int32 @ 0x438 | |
m_nWexLevel -> int32 @ 0x43c | |
m_nExortLevel -> int32 @ 0x440 | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_Invoker_GhostWalk | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_nQuasLevel -> int32 @ 0x438 | |
m_nWexLevel -> int32 @ 0x43c | |
m_nExortLevel -> int32 @ 0x440 | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_Invoker_Invoke | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
CDOTA_Ability_Invoker_InvokedBase | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_nQuasLevel -> int32 @ 0x438 | |
m_nWexLevel -> int32 @ 0x43c | |
m_nExortLevel -> int32 @ 0x440 | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_Invoker_SunStrike | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_nQuasLevel -> int32 @ 0x438 | |
m_nWexLevel -> int32 @ 0x43c | |
m_nExortLevel -> int32 @ 0x440 | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_Invoker_Tornado | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_nQuasLevel -> int32 @ 0x438 | |
m_nWexLevel -> int32 @ 0x43c | |
m_nExortLevel -> int32 @ 0x440 | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_Jakiro_DualBreath | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_Jakiro_IcePath | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_Jakiro_Macropyre | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_Juggernaut_BladeFury | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_Juggernaut_HealingWard | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_Juggernaut_Omnislash | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_KeeperOfTheLight_BlindingLight | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_KeeperOfTheLight_Illuminate | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_KeeperOfTheLight_Recall | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_KeeperOfTheLight_Will_O_Wisp | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_Kunkka_GhostShip | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_Kunkka_Tidebringer | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_Kunkka_Torrent | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_Legion_Commander_MomentOfCourage | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_Legion_Commander_OverwhelmingOdds | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_Legion_Commander_PressTheAttack | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_Leshrac_Diabolic_Edict | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_Leshrac_Pulse_Nova | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_Leshrac_Split_Earth | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_Lich_ChainFrost | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_Lich_DarkSorcery | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_Lich_FrostNova | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_Lich_Sinister_Gaze | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_hShackleTarget -> CHandle< C_BaseEntity > @ 0x438 | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_Life_Stealer_Infest | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_Life_Stealer_Open_Wounds | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_Lina_DragonSlave | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_Lina_LagunaBlade | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_Lina_LightStrikeArray | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_Lion_FingerOfDeath | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_Lion_Impale | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_Lion_ManaDrain | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_Lion_Voodoo | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_LoneDruid_Rabid | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_LoneDruid_SavageRoar | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_LoneDruid_SavageRoar_Bear | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_LoneDruid_SpiritBear | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_hBear -> CHandle< C_BaseEntity > @ 0x43c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_LoneDruid_SpiritBear_Defender | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_LoneDruid_SpiritBear_Entangle | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_LoneDruid_SpiritBear_Return | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_LoneDruid_SpiritLink | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_LoneDruid_TrueForm_BattleCry | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_LoneDruid_TrueForm_Druid | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_Lua | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_Luna_Eclipse | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_Luna_LucentBeam | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_Luna_LunarBlessing | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_Lycan_FeralImpulse | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_Lycan_Howl | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_Lycan_SummonWolves | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_Magnataur_ReversePolarity | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_Magnataur_Shockwave | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_Magnataur_Skewer | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_Medusa_SplitShot | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_Meepo_DividedWeStand | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_nWhichDividedWeStand -> int32 @ 0x438 | |
m_nNumDividedWeStand -> int32 @ 0x43c | |
m_entPrimeDividedWeStand -> CHandle< C_DOTA_Ability_Meepo_DividedWeStand > @ 0x440 | |
m_entNextDividedWeStand -> CHandle< C_DOTA_Ability_Meepo_DividedWeStand > @ 0x444 | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_Meepo_Earthbind | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
CDOTA_Ability_Meepo_Poof | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_Meepo_Ransack | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_Mirana_Arrow | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_Mirana_Leap | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_Mirana_MoonlightShadow | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_Mirana_Starfall | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_MonkeyKing_FurArmy | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_MonkeyKing_Spring | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_MonkeyKing_TreeDance | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_Morphling_AdaptiveStrike_Agi | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_Morphling_AdaptiveStrike_Str | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
CDOTA_Ability_Morphling_Hybrid | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_Morphling_Replicate | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_Morphling_Waveform | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_NagaSiren_Ensnare | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_NagaSiren_MirrorImage | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_NagaSiren_RipTide | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_Necrolyte_Death_Pulse | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_Necrolyte_ReapersScythe | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_Necrolyte_Sadist | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_Nevermore_Requiem | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_Nevermore_Shadowraze | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_Nian_Apocalypse | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_Nian_Eruption | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_Nian_Frenzy | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_Nian_Hurricane | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_Nian_Roar | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_Nian_Sigils | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_Nian_Tail_Swipe | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_Nian_Waterball | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_Nian_Whirlpool | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_NightStalker_CripplingFear | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_NightStalker_Darkness | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_NightStalker_HunterInTheNight | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
CDOTA_Ability_Nyx_Assassin_Burrow | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_Nyx_Assassin_Impale | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
CDOTA_Ability_Nyx_Assassin_ManaBurn | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_Obsidian_Destroyer_ArcaneOrb | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_Obsidian_Destroyer_AstralImprisonment | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_Obsidian_Destroyer_Equilibrium | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_Obsidian_Destroyer_SanityEclipse | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_Ogre_Magi_Bloodlust | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_Ogre_Magi_Fireblast | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_Ogre_Magi_Ignite | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_Ogre_Magi_Multicast | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_Ogre_Magi_Unrefined_Fireblast | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_Omniknight_GuardianAngel | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_Omniknight_Pacify | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_Omniknight_Purification | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_Omniknight_Repel | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_Oracle_FatesEdict | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_Oracle_FortunesEnd | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_Oracle_PurifyingFlames | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_Pangolier_Gyroshell | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_Pangolier_GyroshellStop | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_Pangolier_ShieldCrash | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_Pangolier_Swashbuckle | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_PhantomAssassin_Blur | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_PhantomAssassin_PhantomStrike | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_PhantomLancer_Doppelwalk | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_PhantomLancer_SpiritLance | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_Phoenix_LaunchFireSpirit | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_Phoenix_Supernova | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_Puck_DreamCoil | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_Puck_IllusoryOrb | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_Puck_WaningRift | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
CDOTA_Ability_Pudge_Dismember | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_hVictim -> CHandle< C_BaseEntity > @ 0x438 | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_Pudge_FleshHeap | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
CDOTA_Ability_Pudge_MeatHook | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_nConsecutiveHits -> int32 @ 0x448 | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_Pudge_Rot | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_Pugna_Decrepify | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_Pugna_LifeDrain | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_hTarget -> CHandle< C_BaseEntity > @ 0x438 | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_Pugna_NetherBlast | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_Pugna_NetherWard | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_QueenOfPain_Blink | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_QueenOfPain_ScreamOfPain | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_QueenOfPain_ShadowStrike | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_QueenOfPain_SonicWave | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_Rattletrap_BatteryAssault | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_Rattletrap_Hookshot | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_Rattletrap_PowerCogs | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_Rattletrap_RocketFlare | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_Razor_EyeOfTheStorm | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_Razor_PlasmaField | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_Razor_UnstableCurrent | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_Riki_BlinkStrike | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_Riki_SmokeScreen | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_Riki_TricksOfTheTrade | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_Rubick_Arcane_Supremacy | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_Rubick_FadeBolt | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_Rubick_NullField | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_Rubick_SpellSteal | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_ActivityModifier -> char[256] @ 0x438 | |
m_fStolenCastPoint -> float32 @ 0x538 | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_Rubick_Telekinesis | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_Rubick_TelekinesisLand | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_SandKing_BurrowStrike | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_SandKing_Epicenter | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_SandKing_SandStorm | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_SatyrTrickster_Purge | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_Seasonal_Decorate_Tree | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_Seasonal_Festive_Firework | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_Seasonal_Summon_Snowman | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_Seasonal_Throw_Snowball | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_Shadow_Demon_Disruption | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_Shadow_Demon_Shadow_Poison | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_Shadow_Demon_Soul_Catcher | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_ShadowShaman_MassSerpentWard | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_ShadowShaman_Shackles | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_hShackleTarget -> CHandle< C_BaseEntity > @ 0x438 | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_ShadowShamanVoodoo | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_Shredder_Chakram | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_Shredder_TimberChain | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_Silencer_CurseOfTheSilent | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_Silencer_GlaivesOfWisdom | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_Silencer_GlobalSilence | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_SkeletonKing_Reincarnation | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_SkeletonKing_VampiricAura | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_Skywrath_Mage_Ancient_Seal | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_Skywrath_Mage_Mystic_Flare | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_Slardar_Amplify_Damage | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_Slardar_Slithereen_Crush | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_Slark_EssenceShift | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_Slark_Pounce | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_Slark_ShadowDance | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_Sniper_Assassinate | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_Sniper_Shrapnel | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_Spawnlord_Master_Freeze | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_Spectre_Desolate | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_Spectre_Dispersion | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_Spectre_SpectralDagger | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_SpiritBreaker_Bulldoze | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_SpiritBreaker_EmpoweringHaste | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_SpiritBreaker_NetherStrike | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_StormSpirit_BallLightning | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_StormSpirit_ElectricVortex | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_StormSpirit_StaticRemnant | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_Sven_StormBolt | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_Sven_Warcry | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_Techies_FocusedDetonate | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
CDOTA_Ability_Techies_LandMines | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
CDOTA_Ability_Techies_Minefield_Sign | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
CDOTA_Ability_Techies_RemoteMines | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
CDOTA_Ability_Techies_RemoteMines_SelfDetonate | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
CDOTA_Ability_Techies_StasisTrap | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_Techies_Suicide | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_Terrorblade_ConjureImage | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_Terrorblade_Reflection | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_Terrorblade_Sunder | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_Throw_Coal | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_Throw_Snowball | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_Tidehunter_AnchorSmash | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_Tidehunter_Gush | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_Tidehunter_Ravage | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_Tiny_Avalanche | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_Tiny_CraggyExterior | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_Tiny_Toss | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
CDOTA_Ability_Treant_EyesInTheForest | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_Treant_LivingArmor | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_Treant_Overgrowth | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_TrollWarlord_BattleTrance | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_TrollWarlord_BerserkersRage | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_TrollWarlord_Whirling_Axes_Melee | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_TrollWarlord_WhirlingAxes_Ranged | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_Tusk_FrozenSigil | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
CDOTA_Ability_Tusk_Tag_Team | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
CDOTA_Ability_Tusk_WalrusKick | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_Tusk_WalrusPunch | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_Undying_Decay | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_Undying_FleshGolem | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_Undying_SoulRip | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_Ursa_Earthshock | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_Ursa_Enrage | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_VengefulSpirit_Command_Aura | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_hScepterIllusion -> CHandle< C_BaseEntity > @ 0x438 | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_VengefulSpirit_Magic_Missile | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_VengefulSpirit_Nether_Swap | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_VengefulSpirit_WaveOfTerror | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_Venomancer_PlagueWard | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_Venomancer_PoisonNova | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_Venomancer_VenomousGale | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_Viper_CorrosiveSkin | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
CDOTA_Ability_Viper_Nethertoxin | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_Viper_PoisonAttack | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_Viper_ViperStrike | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_Visage_Stone_Form_Self_Cast | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_Visage_SummonFamiliars | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_Visage_SummonFamiliars_StoneForm | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_Warlock_RainOfChaos | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_Warlock_Shadow_Word | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_Warlock_Upheaval | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_Weaver_Shukuchi | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_Weaver_TheSwarm | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_Weaver_TimeLapse | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_Windrunner_FocusFire | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_Windrunner_Powershot | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_Windrunner_Windrun | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
CDOTA_Ability_Winter_Wyvern_Arctic_Burn | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
CDOTA_Ability_Winter_Wyvern_Cold_Embrace | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
CDOTA_Ability_Winter_Wyvern_Splinter_Blast | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
CDOTA_Ability_Winter_Wyvern_Winters_Curse | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_Wisp_Overcharge | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_Wisp_Relocate | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_Wisp_Spirits | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_Wisp_Tether | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_hTarget -> CHandle< C_BaseEntity > @ 0x448 | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_WitchDoctor_Maledict | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_WitchDoctor_ParalyzingCask | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_WitchDoctor_VoodooRestoration | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_Zuus_Cloud | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_Ability_Zuus_LightningBolt | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iLevel -> int32 @ 0x3fc | |
m_bInAbilityPhase -> bool @ 0x402 | |
m_fCooldown -> float32 @ 0x404 | |
m_iCastRange -> int32 @ 0x408 | |
m_iManaCost -> int32 @ 0x410 | |
m_bAutoCastState -> bool @ 0x414 | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_bRefCountsModifiers -> bool @ 0x3ec | |
m_bHidden -> bool @ 0x3ed | |
m_bActivated -> bool @ 0x3ef | |
m_iDirtyButtons -> int32 @ 0x3f4 | |
m_bToggleState -> bool @ 0x401 | |
m_flCooldownLength -> float32 @ 0x40c | |
m_flChannelStartTime -> float32 @ 0x418 | |
m_flCastStartTime -> float32 @ 0x41c | |
m_bInIndefiniteCooldown -> bool @ 0x420 | |
m_bFrozenCooldown -> bool @ 0x421 | |
m_flOverrideCastPoint -> float32 @ 0x424 | |
m_bStolen -> bool @ 0x428 | |
m_bReplicated -> bool @ 0x429 | |
m_nAbilityCurrentCharges -> int32 @ 0x42c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
C_DOTA_BaseNPC | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_nMuzzleFlashParity -> uint8 @ 0x60b | |
m_iCurrentLevel -> int32 @ 0xaac | |
m_nTotalDamageTaken -> int64 @ 0x11e8 | |
m_iAttackCapabilities -> int32 @ 0xf0c | |
m_iSpecialAbility -> int32 @ 0xf10 | |
m_iTaggedAsVisibleByTeam -> int32 @ 0xc34 | |
m_anglediff -> int32 @ 0xf48 | |
m_NetworkActivity -> int32 @ 0x1368 | |
m_NetworkSequenceIndex -> int32 @ 0x1370 | |
m_hAbilities -> CHandle< C_BaseEntity >[30] @ 0xb14 | |
m_iHealth -> int32 @ 0x1ac | |
m_lifeState -> uint8 @ 0x1b0 | |
m_fFlags -> uint32 @ 0x23c | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_iMaxHealth -> int32 @ 0x1a8 | |
m_takedamage -> DamageOptions_t @ 0x1b1 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_bClientSideRagdoll -> bool @ 0x232 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_nRenderMode -> RenderMode_t @ 0x3e4 | |
m_nRenderFX -> RenderFx_t @ 0x3e6 | |
m_clrRender -> Color @ 0x3e8 | |
m_RenderAttributeIDs -> CUtlStringToken[4] @ 0x3ec | |
m_RenderAttributeValues -> Vector4D[4] @ 0x3fc | |
m_LightGroup -> CUtlStringToken @ 0x43c | |
m_nInteractsAs -> uint64 @ 0x458 | |
m_nInteractsWith -> uint64 @ 0x460 | |
m_nInteractsExclude -> uint64 @ 0x468 | |
m_nEntityId -> uint32 @ 0x470 | |
m_nHierarchyId -> uint16 @ 0x474 | |
m_nCollisionGroup -> uint8 @ 0x476 | |
m_nCollisionFunctionMask -> uint8 @ 0x477 | |
m_usSolidFlags -> uint8 @ 0x492 | |
m_nSolidType -> SolidType_t @ 0x493 | |
m_triggerBloat -> uint8 @ 0x494 | |
m_nSurroundType -> SurroundingBoundsType_t @ 0x495 | |
m_CollisionGroup -> uint8 @ 0x496 | |
m_bHitboxEnabled -> bool @ 0x497 | |
m_vCapsuleCenter1 -> Vector @ 0x4cc | |
m_vCapsuleCenter2 -> Vector @ 0x4d8 | |
m_flCapsuleRadius -> float32 @ 0x4e4 | |
m_iGlowType -> int32 @ 0x518 | |
m_nGlowRange -> int32 @ 0x51c | |
m_nGlowRangeMin -> int32 @ 0x520 | |
m_glowColorOverride -> Color @ 0x524 | |
m_bFlashing -> bool @ 0x528 | |
m_flGlowBackfaceMult -> float32 @ 0x530 | |
m_fadeMinDist -> float32 @ 0x534 | |
m_fadeMaxDist -> float32 @ 0x538 | |
m_flFadeScale -> float32 @ 0x53c | |
m_flShadowStrength -> float32 @ 0x540 | |
m_nAddDecal -> int32 @ 0x548 | |
m_vDecalPosition -> Vector @ 0x54c | |
m_vDecalForwardAxis -> Vector @ 0x558 | |
m_flDecalRadius -> float32 @ 0x564 | |
m_bShouldAnimateDuringGameplayPause -> bool @ 0x609 | |
m_bDontSimulateClientAnimGraph -> bool @ 0x60a | |
m_flNextAttack -> float32 @ 0x8c0 | |
m_flFieldOfView -> float32 @ 0x998 | |
m_hMyWeapons -> CUtlVector< CHandle< C_BaseCombatWeapon > > @ 0x948 | |
m_hActiveWeapon -> CHandle< C_BaseCombatWeapon > @ 0x960 | |
m_hMyWearables -> CUtlVector< CHandle< C_EconWearable > > @ 0x968 | |
m_nLod -> uint8 @ 0xa44 | |
m_bSelectionRingVisible -> bool @ 0xaa8 | |
m_flMana -> float32 @ 0xafc | |
m_flMaxMana -> float32 @ 0xb00 | |
m_flManaThinkRegen -> float32 @ 0xb04 | |
m_flHealthThinkRegen -> float32 @ 0xabc | |
m_nHealthBarOffsetOverride -> int32 @ 0xac8 | |
m_bIsPhantom -> bool @ 0xa70 | |
m_bIsAncient -> bool @ 0xab0 | |
m_bIsNeutralUnitType -> bool @ 0xab2 | |
m_bIsSummoned -> bool @ 0xab9 | |
m_bCanBeDominated -> bool @ 0xaba | |
m_bCanRespawn -> bool @ 0xacc | |
m_bHasUpgradeableAbilities -> bool @ 0xabb | |
m_iBKBChargesUsed -> int32 @ 0xb08 | |
m_iBotDebugData -> int32 @ 0xb0c | |
m_bIsMoving -> bool @ 0x11f8 | |
m_flManaRegen -> float32 @ 0x11f0 | |
m_flHealthRegen -> float32 @ 0x11f4 | |
m_iMoveSpeed -> int32 @ 0xae8 | |
m_flTauntCooldown -> float32 @ 0xc10 | |
m_fRevealRadius -> float32 @ 0x11fc | |
m_iDayTimeVisionRange -> int32 @ 0xc20 | |
m_iNightTimeVisionRange -> int32 @ 0xc24 | |
m_flPhysicalArmorValue -> float32 @ 0x10f8 | |
m_flMagicalResistanceValue -> float32 @ 0x10fc | |
m_nPlayerOwnerID -> int32 @ 0xf18 | |
m_nUnitState64 -> uint64 @ 0xe10 | |
m_iIsControllableByPlayer64 -> uint64 @ 0xac0 | |
m_hModifierParent -> CHandle< C_BaseEntity > @ 0xc40 | |
m_iUnitNameIndex -> int32 @ 0xaf0 | |
m_iDamageMin -> int32 @ 0xc28 | |
m_iDamageMax -> int32 @ 0xc2c | |
m_iDamageBonus -> int32 @ 0xc30 | |
m_bIsWaitingToSpawn -> bool @ 0x11e0 | |
m_nUnitLabelIndex -> uint8 @ 0xbe8 | |
m_szUnitLabel -> CUtlString @ 0xbe0 | |
m_hItems -> CHandle< C_BaseEntity >[18] @ 0xd78 | |
m_iParity -> int32 @ 0xdd4 | |
m_hInventoryParent -> CHandle< C_BaseEntity > @ 0xdd8 | |
m_bStashEnabled -> bool @ 0xddd | |
m_hTransientCastItem -> CHandle< C_BaseEntity > @ 0xde0 | |
m_iCurShop -> DOTA_SHOP_TYPE @ 0xc14 | |
m_szCurShopEntName -> CUtlSymbolLarge @ 0xc18 | |
m_bStolenScepter -> bool @ 0xab1 | |
m_bShouldDoFlyHeightVisual -> bool @ 0x1374 | |
m_flStartSequenceCycle -> float32 @ 0x1378 | |
m_CustomHealthLabel -> char[256] @ 0x13e0 | |
m_CustomHealthLabelColor -> Color @ 0x14e0 | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
m_CRenderComponent -> CRenderComponent* @ 0x3d0 | |
C_DOTA_BaseNPC_Additive | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_nMuzzleFlashParity -> uint8 @ 0x60b | |
m_iCurrentLevel -> int32 @ 0xaac | |
m_nTotalDamageTaken -> int64 @ 0x11e8 | |
m_iAttackCapabilities -> int32 @ 0xf0c | |
m_iSpecialAbility -> int32 @ 0xf10 | |
m_iTaggedAsVisibleByTeam -> int32 @ 0xc34 | |
m_anglediff -> int32 @ 0xf48 | |
m_NetworkActivity -> int32 @ 0x1368 | |
m_NetworkSequenceIndex -> int32 @ 0x1370 | |
m_hAbilities -> CHandle< C_BaseEntity >[30] @ 0xb14 | |
m_iHealth -> int32 @ 0x1ac | |
m_lifeState -> uint8 @ 0x1b0 | |
m_fFlags -> uint32 @ 0x23c | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_iMaxHealth -> int32 @ 0x1a8 | |
m_takedamage -> DamageOptions_t @ 0x1b1 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_bClientSideRagdoll -> bool @ 0x232 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_nRenderMode -> RenderMode_t @ 0x3e4 | |
m_nRenderFX -> RenderFx_t @ 0x3e6 | |
m_clrRender -> Color @ 0x3e8 | |
m_RenderAttributeIDs -> CUtlStringToken[4] @ 0x3ec | |
m_RenderAttributeValues -> Vector4D[4] @ 0x3fc | |
m_LightGroup -> CUtlStringToken @ 0x43c | |
m_nInteractsAs -> uint64 @ 0x458 | |
m_nInteractsWith -> uint64 @ 0x460 | |
m_nInteractsExclude -> uint64 @ 0x468 | |
m_nEntityId -> uint32 @ 0x470 | |
m_nHierarchyId -> uint16 @ 0x474 | |
m_nCollisionGroup -> uint8 @ 0x476 | |
m_nCollisionFunctionMask -> uint8 @ 0x477 | |
m_usSolidFlags -> uint8 @ 0x492 | |
m_nSolidType -> SolidType_t @ 0x493 | |
m_triggerBloat -> uint8 @ 0x494 | |
m_nSurroundType -> SurroundingBoundsType_t @ 0x495 | |
m_CollisionGroup -> uint8 @ 0x496 | |
m_bHitboxEnabled -> bool @ 0x497 | |
m_vCapsuleCenter1 -> Vector @ 0x4cc | |
m_vCapsuleCenter2 -> Vector @ 0x4d8 | |
m_flCapsuleRadius -> float32 @ 0x4e4 | |
m_iGlowType -> int32 @ 0x518 | |
m_nGlowRange -> int32 @ 0x51c | |
m_nGlowRangeMin -> int32 @ 0x520 | |
m_glowColorOverride -> Color @ 0x524 | |
m_bFlashing -> bool @ 0x528 | |
m_flGlowBackfaceMult -> float32 @ 0x530 | |
m_fadeMinDist -> float32 @ 0x534 | |
m_fadeMaxDist -> float32 @ 0x538 | |
m_flFadeScale -> float32 @ 0x53c | |
m_flShadowStrength -> float32 @ 0x540 | |
m_nAddDecal -> int32 @ 0x548 | |
m_vDecalPosition -> Vector @ 0x54c | |
m_vDecalForwardAxis -> Vector @ 0x558 | |
m_flDecalRadius -> float32 @ 0x564 | |
m_bShouldAnimateDuringGameplayPause -> bool @ 0x609 | |
m_bDontSimulateClientAnimGraph -> bool @ 0x60a | |
m_flNextAttack -> float32 @ 0x8c0 | |
m_flFieldOfView -> float32 @ 0x998 | |
m_hMyWeapons -> CUtlVector< CHandle< C_BaseCombatWeapon > > @ 0x948 | |
m_hActiveWeapon -> CHandle< C_BaseCombatWeapon > @ 0x960 | |
m_hMyWearables -> CUtlVector< CHandle< C_EconWearable > > @ 0x968 | |
m_nLod -> uint8 @ 0xa44 | |
m_bSelectionRingVisible -> bool @ 0xaa8 | |
m_flMana -> float32 @ 0xafc | |
m_flMaxMana -> float32 @ 0xb00 | |
m_flManaThinkRegen -> float32 @ 0xb04 | |
m_flHealthThinkRegen -> float32 @ 0xabc | |
m_nHealthBarOffsetOverride -> int32 @ 0xac8 | |
m_bIsPhantom -> bool @ 0xa70 | |
m_bIsAncient -> bool @ 0xab0 | |
m_bIsNeutralUnitType -> bool @ 0xab2 | |
m_bIsSummoned -> bool @ 0xab9 | |
m_bCanBeDominated -> bool @ 0xaba | |
m_bCanRespawn -> bool @ 0xacc | |
m_bHasUpgradeableAbilities -> bool @ 0xabb | |
m_iBKBChargesUsed -> int32 @ 0xb08 | |
m_iBotDebugData -> int32 @ 0xb0c | |
m_bIsMoving -> bool @ 0x11f8 | |
m_flManaRegen -> float32 @ 0x11f0 | |
m_flHealthRegen -> float32 @ 0x11f4 | |
m_iMoveSpeed -> int32 @ 0xae8 | |
m_flTauntCooldown -> float32 @ 0xc10 | |
m_fRevealRadius -> float32 @ 0x11fc | |
m_iDayTimeVisionRange -> int32 @ 0xc20 | |
m_iNightTimeVisionRange -> int32 @ 0xc24 | |
m_flPhysicalArmorValue -> float32 @ 0x10f8 | |
m_flMagicalResistanceValue -> float32 @ 0x10fc | |
m_nPlayerOwnerID -> int32 @ 0xf18 | |
m_nUnitState64 -> uint64 @ 0xe10 | |
m_iIsControllableByPlayer64 -> uint64 @ 0xac0 | |
m_hModifierParent -> CHandle< C_BaseEntity > @ 0xc40 | |
m_iUnitNameIndex -> int32 @ 0xaf0 | |
m_iDamageMin -> int32 @ 0xc28 | |
m_iDamageMax -> int32 @ 0xc2c | |
m_iDamageBonus -> int32 @ 0xc30 | |
m_bIsWaitingToSpawn -> bool @ 0x11e0 | |
m_nUnitLabelIndex -> uint8 @ 0xbe8 | |
m_szUnitLabel -> CUtlString @ 0xbe0 | |
m_hItems -> CHandle< C_BaseEntity >[18] @ 0xd78 | |
m_iParity -> int32 @ 0xdd4 | |
m_hInventoryParent -> CHandle< C_BaseEntity > @ 0xdd8 | |
m_bStashEnabled -> bool @ 0xddd | |
m_hTransientCastItem -> CHandle< C_BaseEntity > @ 0xde0 | |
m_iCurShop -> DOTA_SHOP_TYPE @ 0xc14 | |
m_szCurShopEntName -> CUtlSymbolLarge @ 0xc18 | |
m_bStolenScepter -> bool @ 0xab1 | |
m_bShouldDoFlyHeightVisual -> bool @ 0x1374 | |
m_flStartSequenceCycle -> float32 @ 0x1378 | |
m_CustomHealthLabel -> char[256] @ 0x13e0 | |
m_CustomHealthLabelColor -> Color @ 0x14e0 | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
m_CRenderComponent -> CRenderComponent* @ 0x3d0 | |
C_DOTA_BaseNPC_Barracks | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_nMuzzleFlashParity -> uint8 @ 0x60b | |
m_iCurrentLevel -> int32 @ 0xaac | |
m_nTotalDamageTaken -> int64 @ 0x11e8 | |
m_iAttackCapabilities -> int32 @ 0xf0c | |
m_iSpecialAbility -> int32 @ 0xf10 | |
m_iTaggedAsVisibleByTeam -> int32 @ 0xc34 | |
m_anglediff -> int32 @ 0xf48 | |
m_NetworkActivity -> int32 @ 0x1368 | |
m_NetworkSequenceIndex -> int32 @ 0x1370 | |
m_hAbilities -> CHandle< C_BaseEntity >[30] @ 0xb14 | |
m_iHealth -> int32 @ 0x1ac | |
m_lifeState -> uint8 @ 0x1b0 | |
m_fFlags -> uint32 @ 0x23c | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_iMaxHealth -> int32 @ 0x1a8 | |
m_takedamage -> DamageOptions_t @ 0x1b1 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_bClientSideRagdoll -> bool @ 0x232 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_nRenderMode -> RenderMode_t @ 0x3e4 | |
m_nRenderFX -> RenderFx_t @ 0x3e6 | |
m_clrRender -> Color @ 0x3e8 | |
m_RenderAttributeIDs -> CUtlStringToken[4] @ 0x3ec | |
m_RenderAttributeValues -> Vector4D[4] @ 0x3fc | |
m_LightGroup -> CUtlStringToken @ 0x43c | |
m_nInteractsAs -> uint64 @ 0x458 | |
m_nInteractsWith -> uint64 @ 0x460 | |
m_nInteractsExclude -> uint64 @ 0x468 | |
m_nEntityId -> uint32 @ 0x470 | |
m_nHierarchyId -> uint16 @ 0x474 | |
m_nCollisionGroup -> uint8 @ 0x476 | |
m_nCollisionFunctionMask -> uint8 @ 0x477 | |
m_usSolidFlags -> uint8 @ 0x492 | |
m_nSolidType -> SolidType_t @ 0x493 | |
m_triggerBloat -> uint8 @ 0x494 | |
m_nSurroundType -> SurroundingBoundsType_t @ 0x495 | |
m_CollisionGroup -> uint8 @ 0x496 | |
m_bHitboxEnabled -> bool @ 0x497 | |
m_vCapsuleCenter1 -> Vector @ 0x4cc | |
m_vCapsuleCenter2 -> Vector @ 0x4d8 | |
m_flCapsuleRadius -> float32 @ 0x4e4 | |
m_iGlowType -> int32 @ 0x518 | |
m_nGlowRange -> int32 @ 0x51c | |
m_nGlowRangeMin -> int32 @ 0x520 | |
m_glowColorOverride -> Color @ 0x524 | |
m_bFlashing -> bool @ 0x528 | |
m_flGlowBackfaceMult -> float32 @ 0x530 | |
m_fadeMinDist -> float32 @ 0x534 | |
m_fadeMaxDist -> float32 @ 0x538 | |
m_flFadeScale -> float32 @ 0x53c | |
m_flShadowStrength -> float32 @ 0x540 | |
m_nAddDecal -> int32 @ 0x548 | |
m_vDecalPosition -> Vector @ 0x54c | |
m_vDecalForwardAxis -> Vector @ 0x558 | |
m_flDecalRadius -> float32 @ 0x564 | |
m_bShouldAnimateDuringGameplayPause -> bool @ 0x609 | |
m_bDontSimulateClientAnimGraph -> bool @ 0x60a | |
m_flNextAttack -> float32 @ 0x8c0 | |
m_flFieldOfView -> float32 @ 0x998 | |
m_hMyWeapons -> CUtlVector< CHandle< C_BaseCombatWeapon > > @ 0x948 | |
m_hActiveWeapon -> CHandle< C_BaseCombatWeapon > @ 0x960 | |
m_hMyWearables -> CUtlVector< CHandle< C_EconWearable > > @ 0x968 | |
m_nLod -> uint8 @ 0xa44 | |
m_bSelectionRingVisible -> bool @ 0xaa8 | |
m_flMana -> float32 @ 0xafc | |
m_flMaxMana -> float32 @ 0xb00 | |
m_flManaThinkRegen -> float32 @ 0xb04 | |
m_flHealthThinkRegen -> float32 @ 0xabc | |
m_nHealthBarOffsetOverride -> int32 @ 0xac8 | |
m_bIsPhantom -> bool @ 0xa70 | |
m_bIsAncient -> bool @ 0xab0 | |
m_bIsNeutralUnitType -> bool @ 0xab2 | |
m_bIsSummoned -> bool @ 0xab9 | |
m_bCanBeDominated -> bool @ 0xaba | |
m_bCanRespawn -> bool @ 0xacc | |
m_bHasUpgradeableAbilities -> bool @ 0xabb | |
m_iBKBChargesUsed -> int32 @ 0xb08 | |
m_iBotDebugData -> int32 @ 0xb0c | |
m_bIsMoving -> bool @ 0x11f8 | |
m_flManaRegen -> float32 @ 0x11f0 | |
m_flHealthRegen -> float32 @ 0x11f4 | |
m_iMoveSpeed -> int32 @ 0xae8 | |
m_flTauntCooldown -> float32 @ 0xc10 | |
m_fRevealRadius -> float32 @ 0x11fc | |
m_iDayTimeVisionRange -> int32 @ 0xc20 | |
m_iNightTimeVisionRange -> int32 @ 0xc24 | |
m_flPhysicalArmorValue -> float32 @ 0x10f8 | |
m_flMagicalResistanceValue -> float32 @ 0x10fc | |
m_nPlayerOwnerID -> int32 @ 0xf18 | |
m_nUnitState64 -> uint64 @ 0xe10 | |
m_iIsControllableByPlayer64 -> uint64 @ 0xac0 | |
m_hModifierParent -> CHandle< C_BaseEntity > @ 0xc40 | |
m_iUnitNameIndex -> int32 @ 0xaf0 | |
m_iDamageMin -> int32 @ 0xc28 | |
m_iDamageMax -> int32 @ 0xc2c | |
m_iDamageBonus -> int32 @ 0xc30 | |
m_bIsWaitingToSpawn -> bool @ 0x11e0 | |
m_nUnitLabelIndex -> uint8 @ 0xbe8 | |
m_szUnitLabel -> CUtlString @ 0xbe0 | |
m_hItems -> CHandle< C_BaseEntity >[18] @ 0xd78 | |
m_iParity -> int32 @ 0xdd4 | |
m_hInventoryParent -> CHandle< C_BaseEntity > @ 0xdd8 | |
m_bStashEnabled -> bool @ 0xddd | |
m_hTransientCastItem -> CHandle< C_BaseEntity > @ 0xde0 | |
m_iCurShop -> DOTA_SHOP_TYPE @ 0xc14 | |
m_szCurShopEntName -> CUtlSymbolLarge @ 0xc18 | |
m_bStolenScepter -> bool @ 0xab1 | |
m_bShouldDoFlyHeightVisual -> bool @ 0x1374 | |
m_flStartSequenceCycle -> float32 @ 0x1378 | |
m_CustomHealthLabel -> char[256] @ 0x13e0 | |
m_CustomHealthLabelColor -> Color @ 0x14e0 | |
m_nFXIndex -> CStrongHandle< InfoForResourceTypeIParticleSystemDefinition > @ 0x1510 | |
m_nFXIndexDestruction -> CStrongHandle< InfoForResourceTypeIParticleSystemDefinition > @ 0x1518 | |
m_angInitialAngles -> QAngle @ 0x1520 | |
m_hHeroStatueSequence -> HSequence @ 0x152c | |
m_hConstantLayerSequence -> HSequence @ 0x1530 | |
m_fHeroStatueCycle -> float32 @ 0x1534 | |
m_iHeroStatueStatusEffectIndex -> int32 @ 0x1538 | |
m_bHeroStatue -> bool @ 0x153c | |
m_bBattleCup -> bool @ 0x153d | |
m_HeroStatueInscription -> char[32] @ 0x153e | |
m_iHeroStatueOwnerPlayerID -> int32 @ 0x1560 | |
m_ParticleTintColor -> Color @ 0x1564 | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
m_CRenderComponent -> CRenderComponent* @ 0x3d0 | |
C_DOTA_BaseNPC_Building | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_nMuzzleFlashParity -> uint8 @ 0x60b | |
m_iCurrentLevel -> int32 @ 0xaac | |
m_nTotalDamageTaken -> int64 @ 0x11e8 | |
m_iAttackCapabilities -> int32 @ 0xf0c | |
m_iSpecialAbility -> int32 @ 0xf10 | |
m_iTaggedAsVisibleByTeam -> int32 @ 0xc34 | |
m_anglediff -> int32 @ 0xf48 | |
m_NetworkActivity -> int32 @ 0x1368 | |
m_NetworkSequenceIndex -> int32 @ 0x1370 | |
m_hAbilities -> CHandle< C_BaseEntity >[30] @ 0xb14 | |
m_iHealth -> int32 @ 0x1ac | |
m_lifeState -> uint8 @ 0x1b0 | |
m_fFlags -> uint32 @ 0x23c | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_iMaxHealth -> int32 @ 0x1a8 | |
m_takedamage -> DamageOptions_t @ 0x1b1 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_bClientSideRagdoll -> bool @ 0x232 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_nRenderMode -> RenderMode_t @ 0x3e4 | |
m_nRenderFX -> RenderFx_t @ 0x3e6 | |
m_clrRender -> Color @ 0x3e8 | |
m_RenderAttributeIDs -> CUtlStringToken[4] @ 0x3ec | |
m_RenderAttributeValues -> Vector4D[4] @ 0x3fc | |
m_LightGroup -> CUtlStringToken @ 0x43c | |
m_nInteractsAs -> uint64 @ 0x458 | |
m_nInteractsWith -> uint64 @ 0x460 | |
m_nInteractsExclude -> uint64 @ 0x468 | |
m_nEntityId -> uint32 @ 0x470 | |
m_nHierarchyId -> uint16 @ 0x474 | |
m_nCollisionGroup -> uint8 @ 0x476 | |
m_nCollisionFunctionMask -> uint8 @ 0x477 | |
m_usSolidFlags -> uint8 @ 0x492 | |
m_nSolidType -> SolidType_t @ 0x493 | |
m_triggerBloat -> uint8 @ 0x494 | |
m_nSurroundType -> SurroundingBoundsType_t @ 0x495 | |
m_CollisionGroup -> uint8 @ 0x496 | |
m_bHitboxEnabled -> bool @ 0x497 | |
m_vCapsuleCenter1 -> Vector @ 0x4cc | |
m_vCapsuleCenter2 -> Vector @ 0x4d8 | |
m_flCapsuleRadius -> float32 @ 0x4e4 | |
m_iGlowType -> int32 @ 0x518 | |
m_nGlowRange -> int32 @ 0x51c | |
m_nGlowRangeMin -> int32 @ 0x520 | |
m_glowColorOverride -> Color @ 0x524 | |
m_bFlashing -> bool @ 0x528 | |
m_flGlowBackfaceMult -> float32 @ 0x530 | |
m_fadeMinDist -> float32 @ 0x534 | |
m_fadeMaxDist -> float32 @ 0x538 | |
m_flFadeScale -> float32 @ 0x53c | |
m_flShadowStrength -> float32 @ 0x540 | |
m_nAddDecal -> int32 @ 0x548 | |
m_vDecalPosition -> Vector @ 0x54c | |
m_vDecalForwardAxis -> Vector @ 0x558 | |
m_flDecalRadius -> float32 @ 0x564 | |
m_bShouldAnimateDuringGameplayPause -> bool @ 0x609 | |
m_bDontSimulateClientAnimGraph -> bool @ 0x60a | |
m_flNextAttack -> float32 @ 0x8c0 | |
m_flFieldOfView -> float32 @ 0x998 | |
m_hMyWeapons -> CUtlVector< CHandle< C_BaseCombatWeapon > > @ 0x948 | |
m_hActiveWeapon -> CHandle< C_BaseCombatWeapon > @ 0x960 | |
m_hMyWearables -> CUtlVector< CHandle< C_EconWearable > > @ 0x968 | |
m_nLod -> uint8 @ 0xa44 | |
m_bSelectionRingVisible -> bool @ 0xaa8 | |
m_flMana -> float32 @ 0xafc | |
m_flMaxMana -> float32 @ 0xb00 | |
m_flManaThinkRegen -> float32 @ 0xb04 | |
m_flHealthThinkRegen -> float32 @ 0xabc | |
m_nHealthBarOffsetOverride -> int32 @ 0xac8 | |
m_bIsPhantom -> bool @ 0xa70 | |
m_bIsAncient -> bool @ 0xab0 | |
m_bIsNeutralUnitType -> bool @ 0xab2 | |
m_bIsSummoned -> bool @ 0xab9 | |
m_bCanBeDominated -> bool @ 0xaba | |
m_bCanRespawn -> bool @ 0xacc | |
m_bHasUpgradeableAbilities -> bool @ 0xabb | |
m_iBKBChargesUsed -> int32 @ 0xb08 | |
m_iBotDebugData -> int32 @ 0xb0c | |
m_bIsMoving -> bool @ 0x11f8 | |
m_flManaRegen -> float32 @ 0x11f0 | |
m_flHealthRegen -> float32 @ 0x11f4 | |
m_iMoveSpeed -> int32 @ 0xae8 | |
m_flTauntCooldown -> float32 @ 0xc10 | |
m_fRevealRadius -> float32 @ 0x11fc | |
m_iDayTimeVisionRange -> int32 @ 0xc20 | |
m_iNightTimeVisionRange -> int32 @ 0xc24 | |
m_flPhysicalArmorValue -> float32 @ 0x10f8 | |
m_flMagicalResistanceValue -> float32 @ 0x10fc | |
m_nPlayerOwnerID -> int32 @ 0xf18 | |
m_nUnitState64 -> uint64 @ 0xe10 | |
m_iIsControllableByPlayer64 -> uint64 @ 0xac0 | |
m_hModifierParent -> CHandle< C_BaseEntity > @ 0xc40 | |
m_iUnitNameIndex -> int32 @ 0xaf0 | |
m_iDamageMin -> int32 @ 0xc28 | |
m_iDamageMax -> int32 @ 0xc2c | |
m_iDamageBonus -> int32 @ 0xc30 | |
m_bIsWaitingToSpawn -> bool @ 0x11e0 | |
m_nUnitLabelIndex -> uint8 @ 0xbe8 | |
m_szUnitLabel -> CUtlString @ 0xbe0 | |
m_hItems -> CHandle< C_BaseEntity >[18] @ 0xd78 | |
m_iParity -> int32 @ 0xdd4 | |
m_hInventoryParent -> CHandle< C_BaseEntity > @ 0xdd8 | |
m_bStashEnabled -> bool @ 0xddd | |
m_hTransientCastItem -> CHandle< C_BaseEntity > @ 0xde0 | |
m_iCurShop -> DOTA_SHOP_TYPE @ 0xc14 | |
m_szCurShopEntName -> CUtlSymbolLarge @ 0xc18 | |
m_bStolenScepter -> bool @ 0xab1 | |
m_bShouldDoFlyHeightVisual -> bool @ 0x1374 | |
m_flStartSequenceCycle -> float32 @ 0x1378 | |
m_CustomHealthLabel -> char[256] @ 0x13e0 | |
m_CustomHealthLabelColor -> Color @ 0x14e0 | |
m_nFXIndex -> CStrongHandle< InfoForResourceTypeIParticleSystemDefinition > @ 0x1510 | |
m_nFXIndexDestruction -> CStrongHandle< InfoForResourceTypeIParticleSystemDefinition > @ 0x1518 | |
m_angInitialAngles -> QAngle @ 0x1520 | |
m_hHeroStatueSequence -> HSequence @ 0x152c | |
m_hConstantLayerSequence -> HSequence @ 0x1530 | |
m_fHeroStatueCycle -> float32 @ 0x1534 | |
m_iHeroStatueStatusEffectIndex -> int32 @ 0x1538 | |
m_bHeroStatue -> bool @ 0x153c | |
m_bBattleCup -> bool @ 0x153d | |
m_HeroStatueInscription -> char[32] @ 0x153e | |
m_iHeroStatueOwnerPlayerID -> int32 @ 0x1560 | |
m_ParticleTintColor -> Color @ 0x1564 | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
m_CRenderComponent -> CRenderComponent* @ 0x3d0 | |
C_DOTA_BaseNPC_Clinkz_Skeleton_Army | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_nMuzzleFlashParity -> uint8 @ 0x60b | |
m_iCurrentLevel -> int32 @ 0xaac | |
m_nTotalDamageTaken -> int64 @ 0x11e8 | |
m_iAttackCapabilities -> int32 @ 0xf0c | |
m_iSpecialAbility -> int32 @ 0xf10 | |
m_iTaggedAsVisibleByTeam -> int32 @ 0xc34 | |
m_anglediff -> int32 @ 0xf48 | |
m_NetworkActivity -> int32 @ 0x1368 | |
m_NetworkSequenceIndex -> int32 @ 0x1370 | |
m_hAbilities -> CHandle< C_BaseEntity >[30] @ 0xb14 | |
m_iHealth -> int32 @ 0x1ac | |
m_lifeState -> uint8 @ 0x1b0 | |
m_fFlags -> uint32 @ 0x23c | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_iMaxHealth -> int32 @ 0x1a8 | |
m_takedamage -> DamageOptions_t @ 0x1b1 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_bClientSideRagdoll -> bool @ 0x232 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_nRenderMode -> RenderMode_t @ 0x3e4 | |
m_nRenderFX -> RenderFx_t @ 0x3e6 | |
m_clrRender -> Color @ 0x3e8 | |
m_RenderAttributeIDs -> CUtlStringToken[4] @ 0x3ec | |
m_RenderAttributeValues -> Vector4D[4] @ 0x3fc | |
m_LightGroup -> CUtlStringToken @ 0x43c | |
m_nInteractsAs -> uint64 @ 0x458 | |
m_nInteractsWith -> uint64 @ 0x460 | |
m_nInteractsExclude -> uint64 @ 0x468 | |
m_nEntityId -> uint32 @ 0x470 | |
m_nHierarchyId -> uint16 @ 0x474 | |
m_nCollisionGroup -> uint8 @ 0x476 | |
m_nCollisionFunctionMask -> uint8 @ 0x477 | |
m_usSolidFlags -> uint8 @ 0x492 | |
m_nSolidType -> SolidType_t @ 0x493 | |
m_triggerBloat -> uint8 @ 0x494 | |
m_nSurroundType -> SurroundingBoundsType_t @ 0x495 | |
m_CollisionGroup -> uint8 @ 0x496 | |
m_bHitboxEnabled -> bool @ 0x497 | |
m_vCapsuleCenter1 -> Vector @ 0x4cc | |
m_vCapsuleCenter2 -> Vector @ 0x4d8 | |
m_flCapsuleRadius -> float32 @ 0x4e4 | |
m_iGlowType -> int32 @ 0x518 | |
m_nGlowRange -> int32 @ 0x51c | |
m_nGlowRangeMin -> int32 @ 0x520 | |
m_glowColorOverride -> Color @ 0x524 | |
m_bFlashing -> bool @ 0x528 | |
m_flGlowBackfaceMult -> float32 @ 0x530 | |
m_fadeMinDist -> float32 @ 0x534 | |
m_fadeMaxDist -> float32 @ 0x538 | |
m_flFadeScale -> float32 @ 0x53c | |
m_flShadowStrength -> float32 @ 0x540 | |
m_nAddDecal -> int32 @ 0x548 | |
m_vDecalPosition -> Vector @ 0x54c | |
m_vDecalForwardAxis -> Vector @ 0x558 | |
m_flDecalRadius -> float32 @ 0x564 | |
m_bShouldAnimateDuringGameplayPause -> bool @ 0x609 | |
m_bDontSimulateClientAnimGraph -> bool @ 0x60a | |
m_flNextAttack -> float32 @ 0x8c0 | |
m_flFieldOfView -> float32 @ 0x998 | |
m_hMyWeapons -> CUtlVector< CHandle< C_BaseCombatWeapon > > @ 0x948 | |
m_hActiveWeapon -> CHandle< C_BaseCombatWeapon > @ 0x960 | |
m_hMyWearables -> CUtlVector< CHandle< C_EconWearable > > @ 0x968 | |
m_nLod -> uint8 @ 0xa44 | |
m_bSelectionRingVisible -> bool @ 0xaa8 | |
m_flMana -> float32 @ 0xafc | |
m_flMaxMana -> float32 @ 0xb00 | |
m_flManaThinkRegen -> float32 @ 0xb04 | |
m_flHealthThinkRegen -> float32 @ 0xabc | |
m_nHealthBarOffsetOverride -> int32 @ 0xac8 | |
m_bIsPhantom -> bool @ 0xa70 | |
m_bIsAncient -> bool @ 0xab0 | |
m_bIsNeutralUnitType -> bool @ 0xab2 | |
m_bIsSummoned -> bool @ 0xab9 | |
m_bCanBeDominated -> bool @ 0xaba | |
m_bCanRespawn -> bool @ 0xacc | |
m_bHasUpgradeableAbilities -> bool @ 0xabb | |
m_iBKBChargesUsed -> int32 @ 0xb08 | |
m_iBotDebugData -> int32 @ 0xb0c | |
m_bIsMoving -> bool @ 0x11f8 | |
m_flManaRegen -> float32 @ 0x11f0 | |
m_flHealthRegen -> float32 @ 0x11f4 | |
m_iMoveSpeed -> int32 @ 0xae8 | |
m_flTauntCooldown -> float32 @ 0xc10 | |
m_fRevealRadius -> float32 @ 0x11fc | |
m_iDayTimeVisionRange -> int32 @ 0xc20 | |
m_iNightTimeVisionRange -> int32 @ 0xc24 | |
m_flPhysicalArmorValue -> float32 @ 0x10f8 | |
m_flMagicalResistanceValue -> float32 @ 0x10fc | |
m_nPlayerOwnerID -> int32 @ 0xf18 | |
m_nUnitState64 -> uint64 @ 0xe10 | |
m_iIsControllableByPlayer64 -> uint64 @ 0xac0 | |
m_hModifierParent -> CHandle< C_BaseEntity > @ 0xc40 | |
m_iUnitNameIndex -> int32 @ 0xaf0 | |
m_iDamageMin -> int32 @ 0xc28 | |
m_iDamageMax -> int32 @ 0xc2c | |
m_iDamageBonus -> int32 @ 0xc30 | |
m_bIsWaitingToSpawn -> bool @ 0x11e0 | |
m_nUnitLabelIndex -> uint8 @ 0xbe8 | |
m_szUnitLabel -> CUtlString @ 0xbe0 | |
m_hItems -> CHandle< C_BaseEntity >[18] @ 0xd78 | |
m_iParity -> int32 @ 0xdd4 | |
m_hInventoryParent -> CHandle< C_BaseEntity > @ 0xdd8 | |
m_bStashEnabled -> bool @ 0xddd | |
m_hTransientCastItem -> CHandle< C_BaseEntity > @ 0xde0 | |
m_iCurShop -> DOTA_SHOP_TYPE @ 0xc14 | |
m_szCurShopEntName -> CUtlSymbolLarge @ 0xc18 | |
m_bStolenScepter -> bool @ 0xab1 | |
m_bShouldDoFlyHeightVisual -> bool @ 0x1374 | |
m_flStartSequenceCycle -> float32 @ 0x1378 | |
m_CustomHealthLabel -> char[256] @ 0x13e0 | |
m_CustomHealthLabelColor -> Color @ 0x14e0 | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
m_CRenderComponent -> CRenderComponent* @ 0x3d0 | |
C_DOTA_BaseNPC_Creature | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_nMuzzleFlashParity -> uint8 @ 0x60b | |
m_iCurrentLevel -> int32 @ 0xaac | |
m_nTotalDamageTaken -> int64 @ 0x11e8 | |
m_iAttackCapabilities -> int32 @ 0xf0c | |
m_iSpecialAbility -> int32 @ 0xf10 | |
m_iTaggedAsVisibleByTeam -> int32 @ 0xc34 | |
m_anglediff -> int32 @ 0xf48 | |
m_NetworkActivity -> int32 @ 0x1368 | |
m_NetworkSequenceIndex -> int32 @ 0x1370 | |
m_hAbilities -> CHandle< C_BaseEntity >[30] @ 0xb14 | |
m_iHealth -> int32 @ 0x1ac | |
m_lifeState -> uint8 @ 0x1b0 | |
m_fFlags -> uint32 @ 0x23c | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_iMaxHealth -> int32 @ 0x1a8 | |
m_takedamage -> DamageOptions_t @ 0x1b1 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_bClientSideRagdoll -> bool @ 0x232 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_nRenderMode -> RenderMode_t @ 0x3e4 | |
m_nRenderFX -> RenderFx_t @ 0x3e6 | |
m_clrRender -> Color @ 0x3e8 | |
m_RenderAttributeIDs -> CUtlStringToken[4] @ 0x3ec | |
m_RenderAttributeValues -> Vector4D[4] @ 0x3fc | |
m_LightGroup -> CUtlStringToken @ 0x43c | |
m_nInteractsAs -> uint64 @ 0x458 | |
m_nInteractsWith -> uint64 @ 0x460 | |
m_nInteractsExclude -> uint64 @ 0x468 | |
m_nEntityId -> uint32 @ 0x470 | |
m_nHierarchyId -> uint16 @ 0x474 | |
m_nCollisionGroup -> uint8 @ 0x476 | |
m_nCollisionFunctionMask -> uint8 @ 0x477 | |
m_usSolidFlags -> uint8 @ 0x492 | |
m_nSolidType -> SolidType_t @ 0x493 | |
m_triggerBloat -> uint8 @ 0x494 | |
m_nSurroundType -> SurroundingBoundsType_t @ 0x495 | |
m_CollisionGroup -> uint8 @ 0x496 | |
m_bHitboxEnabled -> bool @ 0x497 | |
m_vCapsuleCenter1 -> Vector @ 0x4cc | |
m_vCapsuleCenter2 -> Vector @ 0x4d8 | |
m_flCapsuleRadius -> float32 @ 0x4e4 | |
m_iGlowType -> int32 @ 0x518 | |
m_nGlowRange -> int32 @ 0x51c | |
m_nGlowRangeMin -> int32 @ 0x520 | |
m_glowColorOverride -> Color @ 0x524 | |
m_bFlashing -> bool @ 0x528 | |
m_flGlowBackfaceMult -> float32 @ 0x530 | |
m_fadeMinDist -> float32 @ 0x534 | |
m_fadeMaxDist -> float32 @ 0x538 | |
m_flFadeScale -> float32 @ 0x53c | |
m_flShadowStrength -> float32 @ 0x540 | |
m_nAddDecal -> int32 @ 0x548 | |
m_vDecalPosition -> Vector @ 0x54c | |
m_vDecalForwardAxis -> Vector @ 0x558 | |
m_flDecalRadius -> float32 @ 0x564 | |
m_bShouldAnimateDuringGameplayPause -> bool @ 0x609 | |
m_bDontSimulateClientAnimGraph -> bool @ 0x60a | |
m_flNextAttack -> float32 @ 0x8c0 | |
m_flFieldOfView -> float32 @ 0x998 | |
m_hMyWeapons -> CUtlVector< CHandle< C_BaseCombatWeapon > > @ 0x948 | |
m_hActiveWeapon -> CHandle< C_BaseCombatWeapon > @ 0x960 | |
m_hMyWearables -> CUtlVector< CHandle< C_EconWearable > > @ 0x968 | |
m_nLod -> uint8 @ 0xa44 | |
m_bSelectionRingVisible -> bool @ 0xaa8 | |
m_flMana -> float32 @ 0xafc | |
m_flMaxMana -> float32 @ 0xb00 | |
m_flManaThinkRegen -> float32 @ 0xb04 | |
m_flHealthThinkRegen -> float32 @ 0xabc | |
m_nHealthBarOffsetOverride -> int32 @ 0xac8 | |
m_bIsPhantom -> bool @ 0xa70 | |
m_bIsAncient -> bool @ 0xab0 | |
m_bIsNeutralUnitType -> bool @ 0xab2 | |
m_bIsSummoned -> bool @ 0xab9 | |
m_bCanBeDominated -> bool @ 0xaba | |
m_bCanRespawn -> bool @ 0xacc | |
m_bHasUpgradeableAbilities -> bool @ 0xabb | |
m_iBKBChargesUsed -> int32 @ 0xb08 | |
m_iBotDebugData -> int32 @ 0xb0c | |
m_bIsMoving -> bool @ 0x11f8 | |
m_flManaRegen -> float32 @ 0x11f0 | |
m_flHealthRegen -> float32 @ 0x11f4 | |
m_iMoveSpeed -> int32 @ 0xae8 | |
m_flTauntCooldown -> float32 @ 0xc10 | |
m_fRevealRadius -> float32 @ 0x11fc | |
m_iDayTimeVisionRange -> int32 @ 0xc20 | |
m_iNightTimeVisionRange -> int32 @ 0xc24 | |
m_flPhysicalArmorValue -> float32 @ 0x10f8 | |
m_flMagicalResistanceValue -> float32 @ 0x10fc | |
m_nPlayerOwnerID -> int32 @ 0xf18 | |
m_nUnitState64 -> uint64 @ 0xe10 | |
m_iIsControllableByPlayer64 -> uint64 @ 0xac0 | |
m_hModifierParent -> CHandle< C_BaseEntity > @ 0xc40 | |
m_iUnitNameIndex -> int32 @ 0xaf0 | |
m_iDamageMin -> int32 @ 0xc28 | |
m_iDamageMax -> int32 @ 0xc2c | |
m_iDamageBonus -> int32 @ 0xc30 | |
m_bIsWaitingToSpawn -> bool @ 0x11e0 | |
m_nUnitLabelIndex -> uint8 @ 0xbe8 | |
m_szUnitLabel -> CUtlString @ 0xbe0 | |
m_hItems -> CHandle< C_BaseEntity >[18] @ 0xd78 | |
m_iParity -> int32 @ 0xdd4 | |
m_hInventoryParent -> CHandle< C_BaseEntity > @ 0xdd8 | |
m_bStashEnabled -> bool @ 0xddd | |
m_hTransientCastItem -> CHandle< C_BaseEntity > @ 0xde0 | |
m_iCurShop -> DOTA_SHOP_TYPE @ 0xc14 | |
m_szCurShopEntName -> CUtlSymbolLarge @ 0xc18 | |
m_bStolenScepter -> bool @ 0xab1 | |
m_bShouldDoFlyHeightVisual -> bool @ 0x1374 | |
m_flStartSequenceCycle -> float32 @ 0x1378 | |
m_CustomHealthLabel -> char[256] @ 0x13e0 | |
m_CustomHealthLabelColor -> Color @ 0x14e0 | |
m_flAim -> float32 @ 0x1500 | |
m_bIsCurrentlyChanneling -> bool @ 0x1508 | |
m_flChannelCycle -> float32 @ 0x150c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
m_CRenderComponent -> CRenderComponent* @ 0x3d0 | |
C_DOTA_BaseNPC_Creep | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_nMuzzleFlashParity -> uint8 @ 0x60b | |
m_iCurrentLevel -> int32 @ 0xaac | |
m_nTotalDamageTaken -> int64 @ 0x11e8 | |
m_iAttackCapabilities -> int32 @ 0xf0c | |
m_iSpecialAbility -> int32 @ 0xf10 | |
m_iTaggedAsVisibleByTeam -> int32 @ 0xc34 | |
m_anglediff -> int32 @ 0xf48 | |
m_NetworkActivity -> int32 @ 0x1368 | |
m_NetworkSequenceIndex -> int32 @ 0x1370 | |
m_hAbilities -> CHandle< C_BaseEntity >[30] @ 0xb14 | |
m_iHealth -> int32 @ 0x1ac | |
m_lifeState -> uint8 @ 0x1b0 | |
m_fFlags -> uint32 @ 0x23c | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_iMaxHealth -> int32 @ 0x1a8 | |
m_takedamage -> DamageOptions_t @ 0x1b1 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_bClientSideRagdoll -> bool @ 0x232 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_nRenderMode -> RenderMode_t @ 0x3e4 | |
m_nRenderFX -> RenderFx_t @ 0x3e6 | |
m_clrRender -> Color @ 0x3e8 | |
m_RenderAttributeIDs -> CUtlStringToken[4] @ 0x3ec | |
m_RenderAttributeValues -> Vector4D[4] @ 0x3fc | |
m_LightGroup -> CUtlStringToken @ 0x43c | |
m_nInteractsAs -> uint64 @ 0x458 | |
m_nInteractsWith -> uint64 @ 0x460 | |
m_nInteractsExclude -> uint64 @ 0x468 | |
m_nEntityId -> uint32 @ 0x470 | |
m_nHierarchyId -> uint16 @ 0x474 | |
m_nCollisionGroup -> uint8 @ 0x476 | |
m_nCollisionFunctionMask -> uint8 @ 0x477 | |
m_usSolidFlags -> uint8 @ 0x492 | |
m_nSolidType -> SolidType_t @ 0x493 | |
m_triggerBloat -> uint8 @ 0x494 | |
m_nSurroundType -> SurroundingBoundsType_t @ 0x495 | |
m_CollisionGroup -> uint8 @ 0x496 | |
m_bHitboxEnabled -> bool @ 0x497 | |
m_vCapsuleCenter1 -> Vector @ 0x4cc | |
m_vCapsuleCenter2 -> Vector @ 0x4d8 | |
m_flCapsuleRadius -> float32 @ 0x4e4 | |
m_iGlowType -> int32 @ 0x518 | |
m_nGlowRange -> int32 @ 0x51c | |
m_nGlowRangeMin -> int32 @ 0x520 | |
m_glowColorOverride -> Color @ 0x524 | |
m_bFlashing -> bool @ 0x528 | |
m_flGlowBackfaceMult -> float32 @ 0x530 | |
m_fadeMinDist -> float32 @ 0x534 | |
m_fadeMaxDist -> float32 @ 0x538 | |
m_flFadeScale -> float32 @ 0x53c | |
m_flShadowStrength -> float32 @ 0x540 | |
m_nAddDecal -> int32 @ 0x548 | |
m_vDecalPosition -> Vector @ 0x54c | |
m_vDecalForwardAxis -> Vector @ 0x558 | |
m_flDecalRadius -> float32 @ 0x564 | |
m_bShouldAnimateDuringGameplayPause -> bool @ 0x609 | |
m_bDontSimulateClientAnimGraph -> bool @ 0x60a | |
m_flNextAttack -> float32 @ 0x8c0 | |
m_flFieldOfView -> float32 @ 0x998 | |
m_hMyWeapons -> CUtlVector< CHandle< C_BaseCombatWeapon > > @ 0x948 | |
m_hActiveWeapon -> CHandle< C_BaseCombatWeapon > @ 0x960 | |
m_hMyWearables -> CUtlVector< CHandle< C_EconWearable > > @ 0x968 | |
m_nLod -> uint8 @ 0xa44 | |
m_bSelectionRingVisible -> bool @ 0xaa8 | |
m_flMana -> float32 @ 0xafc | |
m_flMaxMana -> float32 @ 0xb00 | |
m_flManaThinkRegen -> float32 @ 0xb04 | |
m_flHealthThinkRegen -> float32 @ 0xabc | |
m_nHealthBarOffsetOverride -> int32 @ 0xac8 | |
m_bIsPhantom -> bool @ 0xa70 | |
m_bIsAncient -> bool @ 0xab0 | |
m_bIsNeutralUnitType -> bool @ 0xab2 | |
m_bIsSummoned -> bool @ 0xab9 | |
m_bCanBeDominated -> bool @ 0xaba | |
m_bCanRespawn -> bool @ 0xacc | |
m_bHasUpgradeableAbilities -> bool @ 0xabb | |
m_iBKBChargesUsed -> int32 @ 0xb08 | |
m_iBotDebugData -> int32 @ 0xb0c | |
m_bIsMoving -> bool @ 0x11f8 | |
m_flManaRegen -> float32 @ 0x11f0 | |
m_flHealthRegen -> float32 @ 0x11f4 | |
m_iMoveSpeed -> int32 @ 0xae8 | |
m_flTauntCooldown -> float32 @ 0xc10 | |
m_fRevealRadius -> float32 @ 0x11fc | |
m_iDayTimeVisionRange -> int32 @ 0xc20 | |
m_iNightTimeVisionRange -> int32 @ 0xc24 | |
m_flPhysicalArmorValue -> float32 @ 0x10f8 | |
m_flMagicalResistanceValue -> float32 @ 0x10fc | |
m_nPlayerOwnerID -> int32 @ 0xf18 | |
m_nUnitState64 -> uint64 @ 0xe10 | |
m_iIsControllableByPlayer64 -> uint64 @ 0xac0 | |
m_hModifierParent -> CHandle< C_BaseEntity > @ 0xc40 | |
m_iUnitNameIndex -> int32 @ 0xaf0 | |
m_iDamageMin -> int32 @ 0xc28 | |
m_iDamageMax -> int32 @ 0xc2c | |
m_iDamageBonus -> int32 @ 0xc30 | |
m_bIsWaitingToSpawn -> bool @ 0x11e0 | |
m_nUnitLabelIndex -> uint8 @ 0xbe8 | |
m_szUnitLabel -> CUtlString @ 0xbe0 | |
m_hItems -> CHandle< C_BaseEntity >[18] @ 0xd78 | |
m_iParity -> int32 @ 0xdd4 | |
m_hInventoryParent -> CHandle< C_BaseEntity > @ 0xdd8 | |
m_bStashEnabled -> bool @ 0xddd | |
m_hTransientCastItem -> CHandle< C_BaseEntity > @ 0xde0 | |
m_iCurShop -> DOTA_SHOP_TYPE @ 0xc14 | |
m_szCurShopEntName -> CUtlSymbolLarge @ 0xc18 | |
m_bStolenScepter -> bool @ 0xab1 | |
m_bShouldDoFlyHeightVisual -> bool @ 0x1374 | |
m_flStartSequenceCycle -> float32 @ 0x1378 | |
m_CustomHealthLabel -> char[256] @ 0x13e0 | |
m_CustomHealthLabelColor -> Color @ 0x14e0 | |
m_flAim -> float32 @ 0x1500 | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
m_CRenderComponent -> CRenderComponent* @ 0x3d0 | |
C_DOTA_BaseNPC_Creep_Lane | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iCurrentLevel -> int32 @ 0xaac | |
m_nTotalDamageTaken -> int64 @ 0x11e8 | |
m_iAttackCapabilities -> int32 @ 0xf0c | |
m_iSpecialAbility -> int32 @ 0xf10 | |
m_iTaggedAsVisibleByTeam -> int32 @ 0xc34 | |
m_NetworkActivity -> int32 @ 0x1368 | |
m_NetworkSequenceIndex -> int32 @ 0x1370 | |
m_hAbilities -> CHandle< C_BaseEntity >[30] @ 0xb14 | |
m_iHealth -> int32 @ 0x1ac | |
m_lifeState -> uint8 @ 0x1b0 | |
m_fFlags -> uint32 @ 0x23c | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_iMaxHealth -> int32 @ 0x1a8 | |
m_takedamage -> DamageOptions_t @ 0x1b1 | |
m_flCreateTime -> float32 @ 0x228 | |
m_bClientSideRagdoll -> bool @ 0x232 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_clrRender -> Color @ 0x3e8 | |
m_RenderAttributeIDs -> CUtlStringToken[4] @ 0x3ec | |
m_RenderAttributeValues -> Vector4D[4] @ 0x3fc | |
m_LightGroup -> CUtlStringToken @ 0x43c | |
m_nInteractsAs -> uint64 @ 0x458 | |
m_nInteractsWith -> uint64 @ 0x460 | |
m_nInteractsExclude -> uint64 @ 0x468 | |
m_nEntityId -> uint32 @ 0x470 | |
m_nHierarchyId -> uint16 @ 0x474 | |
m_nCollisionGroup -> uint8 @ 0x476 | |
m_nCollisionFunctionMask -> uint8 @ 0x477 | |
m_usSolidFlags -> uint8 @ 0x492 | |
m_nSolidType -> SolidType_t @ 0x493 | |
m_triggerBloat -> uint8 @ 0x494 | |
m_nSurroundType -> SurroundingBoundsType_t @ 0x495 | |
m_bHitboxEnabled -> bool @ 0x497 | |
m_vCapsuleCenter1 -> Vector @ 0x4cc | |
m_vCapsuleCenter2 -> Vector @ 0x4d8 | |
m_flCapsuleRadius -> float32 @ 0x4e4 | |
m_iGlowType -> int32 @ 0x518 | |
m_nGlowRange -> int32 @ 0x51c | |
m_nGlowRangeMin -> int32 @ 0x520 | |
m_glowColorOverride -> Color @ 0x524 | |
m_bFlashing -> bool @ 0x528 | |
m_flGlowBackfaceMult -> float32 @ 0x530 | |
m_flShadowStrength -> float32 @ 0x540 | |
m_nAddDecal -> int32 @ 0x548 | |
m_vDecalPosition -> Vector @ 0x54c | |
m_vDecalForwardAxis -> Vector @ 0x558 | |
m_flDecalRadius -> float32 @ 0x564 | |
m_bShouldAnimateDuringGameplayPause -> bool @ 0x609 | |
m_bDontSimulateClientAnimGraph -> bool @ 0x60a | |
m_flNextAttack -> float32 @ 0x8c0 | |
m_flFieldOfView -> float32 @ 0x998 | |
m_hMyWeapons -> CUtlVector< CHandle< C_BaseCombatWeapon > > @ 0x948 | |
m_hMyWearables -> CUtlVector< CHandle< C_EconWearable > > @ 0x968 | |
m_nLod -> uint8 @ 0xa44 | |
m_bSelectionRingVisible -> bool @ 0xaa8 | |
m_flMana -> float32 @ 0xafc | |
m_flMaxMana -> float32 @ 0xb00 | |
m_nHealthBarOffsetOverride -> int32 @ 0xac8 | |
m_bCanRespawn -> bool @ 0xacc | |
m_bHasUpgradeableAbilities -> bool @ 0xabb | |
m_iBKBChargesUsed -> int32 @ 0xb08 | |
m_iBotDebugData -> int32 @ 0xb0c | |
m_bIsMoving -> bool @ 0x11f8 | |
m_flManaRegen -> float32 @ 0x11f0 | |
m_flHealthRegen -> float32 @ 0x11f4 | |
m_iMoveSpeed -> int32 @ 0xae8 | |
m_flTauntCooldown -> float32 @ 0xc10 | |
m_fRevealRadius -> float32 @ 0x11fc | |
m_iDayTimeVisionRange -> int32 @ 0xc20 | |
m_iNightTimeVisionRange -> int32 @ 0xc24 | |
m_flPhysicalArmorValue -> float32 @ 0x10f8 | |
m_flMagicalResistanceValue -> float32 @ 0x10fc | |
m_nPlayerOwnerID -> int32 @ 0xf18 | |
m_nUnitState64 -> uint64 @ 0xe10 | |
m_iIsControllableByPlayer64 -> uint64 @ 0xac0 | |
m_hModifierParent -> CHandle< C_BaseEntity > @ 0xc40 | |
m_iUnitNameIndex -> int32 @ 0xaf0 | |
m_iDamageMin -> int32 @ 0xc28 | |
m_iDamageMax -> int32 @ 0xc2c | |
m_bIsWaitingToSpawn -> bool @ 0x11e0 | |
m_nUnitLabelIndex -> uint8 @ 0xbe8 | |
m_szUnitLabel -> CUtlString @ 0xbe0 | |
m_szCurShopEntName -> CUtlSymbolLarge @ 0xc18 | |
m_bStolenScepter -> bool @ 0xab1 | |
m_bShouldDoFlyHeightVisual -> bool @ 0x1374 | |
m_flStartSequenceCycle -> float32 @ 0x1378 | |
m_CustomHealthLabel -> char[256] @ 0x13e0 | |
m_CustomHealthLabelColor -> Color @ 0x14e0 | |
m_flAim -> float32 @ 0x1500 | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
m_CRenderComponent -> CRenderComponent* @ 0x3d0 | |
C_DOTA_BaseNPC_Creep_Neutral | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_nMuzzleFlashParity -> uint8 @ 0x60b | |
m_iCurrentLevel -> int32 @ 0xaac | |
m_nTotalDamageTaken -> int64 @ 0x11e8 | |
m_iAttackCapabilities -> int32 @ 0xf0c | |
m_iSpecialAbility -> int32 @ 0xf10 | |
m_iTaggedAsVisibleByTeam -> int32 @ 0xc34 | |
m_anglediff -> int32 @ 0xf48 | |
m_NetworkActivity -> int32 @ 0x1368 | |
m_NetworkSequenceIndex -> int32 @ 0x1370 | |
m_hAbilities -> CHandle< C_BaseEntity >[30] @ 0xb14 | |
m_iHealth -> int32 @ 0x1ac | |
m_lifeState -> uint8 @ 0x1b0 | |
m_fFlags -> uint32 @ 0x23c | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_iMaxHealth -> int32 @ 0x1a8 | |
m_takedamage -> DamageOptions_t @ 0x1b1 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_bClientSideRagdoll -> bool @ 0x232 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_nRenderMode -> RenderMode_t @ 0x3e4 | |
m_nRenderFX -> RenderFx_t @ 0x3e6 | |
m_clrRender -> Color @ 0x3e8 | |
m_RenderAttributeIDs -> CUtlStringToken[4] @ 0x3ec | |
m_RenderAttributeValues -> Vector4D[4] @ 0x3fc | |
m_LightGroup -> CUtlStringToken @ 0x43c | |
m_nInteractsAs -> uint64 @ 0x458 | |
m_nInteractsWith -> uint64 @ 0x460 | |
m_nInteractsExclude -> uint64 @ 0x468 | |
m_nEntityId -> uint32 @ 0x470 | |
m_nHierarchyId -> uint16 @ 0x474 | |
m_nCollisionGroup -> uint8 @ 0x476 | |
m_nCollisionFunctionMask -> uint8 @ 0x477 | |
m_usSolidFlags -> uint8 @ 0x492 | |
m_nSolidType -> SolidType_t @ 0x493 | |
m_triggerBloat -> uint8 @ 0x494 | |
m_nSurroundType -> SurroundingBoundsType_t @ 0x495 | |
m_CollisionGroup -> uint8 @ 0x496 | |
m_bHitboxEnabled -> bool @ 0x497 | |
m_vCapsuleCenter1 -> Vector @ 0x4cc | |
m_vCapsuleCenter2 -> Vector @ 0x4d8 | |
m_flCapsuleRadius -> float32 @ 0x4e4 | |
m_iGlowType -> int32 @ 0x518 | |
m_nGlowRange -> int32 @ 0x51c | |
m_nGlowRangeMin -> int32 @ 0x520 | |
m_glowColorOverride -> Color @ 0x524 | |
m_bFlashing -> bool @ 0x528 | |
m_flGlowBackfaceMult -> float32 @ 0x530 | |
m_fadeMinDist -> float32 @ 0x534 | |
m_fadeMaxDist -> float32 @ 0x538 | |
m_flFadeScale -> float32 @ 0x53c | |
m_flShadowStrength -> float32 @ 0x540 | |
m_nAddDecal -> int32 @ 0x548 | |
m_vDecalPosition -> Vector @ 0x54c | |
m_vDecalForwardAxis -> Vector @ 0x558 | |
m_flDecalRadius -> float32 @ 0x564 | |
m_bShouldAnimateDuringGameplayPause -> bool @ 0x609 | |
m_bDontSimulateClientAnimGraph -> bool @ 0x60a | |
m_flNextAttack -> float32 @ 0x8c0 | |
m_flFieldOfView -> float32 @ 0x998 | |
m_hMyWeapons -> CUtlVector< CHandle< C_BaseCombatWeapon > > @ 0x948 | |
m_hActiveWeapon -> CHandle< C_BaseCombatWeapon > @ 0x960 | |
m_hMyWearables -> CUtlVector< CHandle< C_EconWearable > > @ 0x968 | |
m_nLod -> uint8 @ 0xa44 | |
m_bSelectionRingVisible -> bool @ 0xaa8 | |
m_flMana -> float32 @ 0xafc | |
m_flMaxMana -> float32 @ 0xb00 | |
m_flManaThinkRegen -> float32 @ 0xb04 | |
m_flHealthThinkRegen -> float32 @ 0xabc | |
m_nHealthBarOffsetOverride -> int32 @ 0xac8 | |
m_bIsPhantom -> bool @ 0xa70 | |
m_bIsAncient -> bool @ 0xab0 | |
m_bIsNeutralUnitType -> bool @ 0xab2 | |
m_bIsSummoned -> bool @ 0xab9 | |
m_bCanBeDominated -> bool @ 0xaba | |
m_bCanRespawn -> bool @ 0xacc | |
m_bHasUpgradeableAbilities -> bool @ 0xabb | |
m_iBKBChargesUsed -> int32 @ 0xb08 | |
m_iBotDebugData -> int32 @ 0xb0c | |
m_bIsMoving -> bool @ 0x11f8 | |
m_flManaRegen -> float32 @ 0x11f0 | |
m_flHealthRegen -> float32 @ 0x11f4 | |
m_iMoveSpeed -> int32 @ 0xae8 | |
m_flTauntCooldown -> float32 @ 0xc10 | |
m_fRevealRadius -> float32 @ 0x11fc | |
m_iDayTimeVisionRange -> int32 @ 0xc20 | |
m_iNightTimeVisionRange -> int32 @ 0xc24 | |
m_flPhysicalArmorValue -> float32 @ 0x10f8 | |
m_flMagicalResistanceValue -> float32 @ 0x10fc | |
m_nPlayerOwnerID -> int32 @ 0xf18 | |
m_nUnitState64 -> uint64 @ 0xe10 | |
m_iIsControllableByPlayer64 -> uint64 @ 0xac0 | |
m_hModifierParent -> CHandle< C_BaseEntity > @ 0xc40 | |
m_iUnitNameIndex -> int32 @ 0xaf0 | |
m_iDamageMin -> int32 @ 0xc28 | |
m_iDamageMax -> int32 @ 0xc2c | |
m_iDamageBonus -> int32 @ 0xc30 | |
m_bIsWaitingToSpawn -> bool @ 0x11e0 | |
m_nUnitLabelIndex -> uint8 @ 0xbe8 | |
m_szUnitLabel -> CUtlString @ 0xbe0 | |
m_hItems -> CHandle< C_BaseEntity >[18] @ 0xd78 | |
m_iParity -> int32 @ 0xdd4 | |
m_hInventoryParent -> CHandle< C_BaseEntity > @ 0xdd8 | |
m_bStashEnabled -> bool @ 0xddd | |
m_hTransientCastItem -> CHandle< C_BaseEntity > @ 0xde0 | |
m_iCurShop -> DOTA_SHOP_TYPE @ 0xc14 | |
m_szCurShopEntName -> CUtlSymbolLarge @ 0xc18 | |
m_bStolenScepter -> bool @ 0xab1 | |
m_bShouldDoFlyHeightVisual -> bool @ 0x1374 | |
m_flStartSequenceCycle -> float32 @ 0x1378 | |
m_CustomHealthLabel -> char[256] @ 0x13e0 | |
m_CustomHealthLabelColor -> Color @ 0x14e0 | |
m_flAim -> float32 @ 0x1500 | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
m_CRenderComponent -> CRenderComponent* @ 0x3d0 | |
C_DOTA_BaseNPC_Creep_Siege | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_iCurrentLevel -> int32 @ 0xaac | |
m_nTotalDamageTaken -> int64 @ 0x11e8 | |
m_iAttackCapabilities -> int32 @ 0xf0c | |
m_iSpecialAbility -> int32 @ 0xf10 | |
m_iTaggedAsVisibleByTeam -> int32 @ 0xc34 | |
m_NetworkActivity -> int32 @ 0x1368 | |
m_NetworkSequenceIndex -> int32 @ 0x1370 | |
m_hAbilities -> CHandle< C_BaseEntity >[30] @ 0xb14 | |
m_iHealth -> int32 @ 0x1ac | |
m_lifeState -> uint8 @ 0x1b0 | |
m_fFlags -> uint32 @ 0x23c | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_iMaxHealth -> int32 @ 0x1a8 | |
m_takedamage -> DamageOptions_t @ 0x1b1 | |
m_flCreateTime -> float32 @ 0x228 | |
m_bClientSideRagdoll -> bool @ 0x232 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_clrRender -> Color @ 0x3e8 | |
m_RenderAttributeIDs -> CUtlStringToken[4] @ 0x3ec | |
m_RenderAttributeValues -> Vector4D[4] @ 0x3fc | |
m_LightGroup -> CUtlStringToken @ 0x43c | |
m_nInteractsAs -> uint64 @ 0x458 | |
m_nInteractsWith -> uint64 @ 0x460 | |
m_nInteractsExclude -> uint64 @ 0x468 | |
m_nEntityId -> uint32 @ 0x470 | |
m_nHierarchyId -> uint16 @ 0x474 | |
m_nCollisionGroup -> uint8 @ 0x476 | |
m_nCollisionFunctionMask -> uint8 @ 0x477 | |
m_usSolidFlags -> uint8 @ 0x492 | |
m_nSolidType -> SolidType_t @ 0x493 | |
m_triggerBloat -> uint8 @ 0x494 | |
m_nSurroundType -> SurroundingBoundsType_t @ 0x495 | |
m_bHitboxEnabled -> bool @ 0x497 | |
m_vCapsuleCenter1 -> Vector @ 0x4cc | |
m_vCapsuleCenter2 -> Vector @ 0x4d8 | |
m_flCapsuleRadius -> float32 @ 0x4e4 | |
m_iGlowType -> int32 @ 0x518 | |
m_nGlowRange -> int32 @ 0x51c | |
m_nGlowRangeMin -> int32 @ 0x520 | |
m_glowColorOverride -> Color @ 0x524 | |
m_bFlashing -> bool @ 0x528 | |
m_flGlowBackfaceMult -> float32 @ 0x530 | |
m_flShadowStrength -> float32 @ 0x540 | |
m_nAddDecal -> int32 @ 0x548 | |
m_vDecalPosition -> Vector @ 0x54c | |
m_vDecalForwardAxis -> Vector @ 0x558 | |
m_flDecalRadius -> float32 @ 0x564 | |
m_bShouldAnimateDuringGameplayPause -> bool @ 0x609 | |
m_bDontSimulateClientAnimGraph -> bool @ 0x60a | |
m_flNextAttack -> float32 @ 0x8c0 | |
m_flFieldOfView -> float32 @ 0x998 | |
m_hMyWeapons -> CUtlVector< CHandle< C_BaseCombatWeapon > > @ 0x948 | |
m_hMyWearables -> CUtlVector< CHandle< C_EconWearable > > @ 0x968 | |
m_nLod -> uint8 @ 0xa44 | |
m_bSelectionRingVisible -> bool @ 0xaa8 | |
m_flMana -> float32 @ 0xafc | |
m_flMaxMana -> float32 @ 0xb00 | |
m_nHealthBarOffsetOverride -> int32 @ 0xac8 | |
m_bCanRespawn -> bool @ 0xacc | |
m_bHasUpgradeableAbilities -> bool @ 0xabb | |
m_iBKBChargesUsed -> int32 @ 0xb08 | |
m_iBotDebugData -> int32 @ 0xb0c | |
m_bIsMoving -> bool @ 0x11f8 | |
m_flManaRegen -> float32 @ 0x11f0 | |
m_flHealthRegen -> float32 @ 0x11f4 | |
m_iMoveSpeed -> int32 @ 0xae8 | |
m_flTauntCooldown -> float32 @ 0xc10 | |
m_fRevealRadius -> float32 @ 0x11fc | |
m_iDayTimeVisionRange -> int32 @ 0xc20 | |
m_iNightTimeVisionRange -> int32 @ 0xc24 | |
m_flPhysicalArmorValue -> float32 @ 0x10f8 | |
m_flMagicalResistanceValue -> float32 @ 0x10fc | |
m_nPlayerOwnerID -> int32 @ 0xf18 | |
m_nUnitState64 -> uint64 @ 0xe10 | |
m_iIsControllableByPlayer64 -> uint64 @ 0xac0 | |
m_hModifierParent -> CHandle< C_BaseEntity > @ 0xc40 | |
m_iUnitNameIndex -> int32 @ 0xaf0 | |
m_iDamageMin -> int32 @ 0xc28 | |
m_iDamageMax -> int32 @ 0xc2c | |
m_bIsWaitingToSpawn -> bool @ 0x11e0 | |
m_nUnitLabelIndex -> uint8 @ 0xbe8 | |
m_szUnitLabel -> CUtlString @ 0xbe0 | |
m_szCurShopEntName -> CUtlSymbolLarge @ 0xc18 | |
m_bStolenScepter -> bool @ 0xab1 | |
m_bShouldDoFlyHeightVisual -> bool @ 0x1374 | |
m_flStartSequenceCycle -> float32 @ 0x1378 | |
m_CustomHealthLabel -> char[256] @ 0x13e0 | |
m_CustomHealthLabelColor -> Color @ 0x14e0 | |
m_flAim -> float32 @ 0x1500 | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
m_CRenderComponent -> CRenderComponent* @ 0x3d0 | |
C_DOTA_BaseNPC_Creep_Talking | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_nMuzzleFlashParity -> uint8 @ 0x60b | |
m_iCurrentLevel -> int32 @ 0xaac | |
m_nTotalDamageTaken -> int64 @ 0x11e8 | |
m_iAttackCapabilities -> int32 @ 0xf0c | |
m_iSpecialAbility -> int32 @ 0xf10 | |
m_iTaggedAsVisibleByTeam -> int32 @ 0xc34 | |
m_anglediff -> int32 @ 0xf48 | |
m_NetworkActivity -> int32 @ 0x1368 | |
m_NetworkSequenceIndex -> int32 @ 0x1370 | |
m_hAbilities -> CHandle< C_BaseEntity >[30] @ 0xb14 | |
m_iHealth -> int32 @ 0x1ac | |
m_lifeState -> uint8 @ 0x1b0 | |
m_fFlags -> uint32 @ 0x23c | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_iMaxHealth -> int32 @ 0x1a8 | |
m_takedamage -> DamageOptions_t @ 0x1b1 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_bClientSideRagdoll -> bool @ 0x232 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_nRenderMode -> RenderMode_t @ 0x3e4 | |
m_nRenderFX -> RenderFx_t @ 0x3e6 | |
m_clrRender -> Color @ 0x3e8 | |
m_RenderAttributeIDs -> CUtlStringToken[4] @ 0x3ec | |
m_RenderAttributeValues -> Vector4D[4] @ 0x3fc | |
m_LightGroup -> CUtlStringToken @ 0x43c | |
m_nInteractsAs -> uint64 @ 0x458 | |
m_nInteractsWith -> uint64 @ 0x460 | |
m_nInteractsExclude -> uint64 @ 0x468 | |
m_nEntityId -> uint32 @ 0x470 | |
m_nHierarchyId -> uint16 @ 0x474 | |
m_nCollisionGroup -> uint8 @ 0x476 | |
m_nCollisionFunctionMask -> uint8 @ 0x477 | |
m_usSolidFlags -> uint8 @ 0x492 | |
m_nSolidType -> SolidType_t @ 0x493 | |
m_triggerBloat -> uint8 @ 0x494 | |
m_nSurroundType -> SurroundingBoundsType_t @ 0x495 | |
m_CollisionGroup -> uint8 @ 0x496 | |
m_bHitboxEnabled -> bool @ 0x497 | |
m_vCapsuleCenter1 -> Vector @ 0x4cc | |
m_vCapsuleCenter2 -> Vector @ 0x4d8 | |
m_flCapsuleRadius -> float32 @ 0x4e4 | |
m_iGlowType -> int32 @ 0x518 | |
m_nGlowRange -> int32 @ 0x51c | |
m_nGlowRangeMin -> int32 @ 0x520 | |
m_glowColorOverride -> Color @ 0x524 | |
m_bFlashing -> bool @ 0x528 | |
m_flGlowBackfaceMult -> float32 @ 0x530 | |
m_fadeMinDist -> float32 @ 0x534 | |
m_fadeMaxDist -> float32 @ 0x538 | |
m_flFadeScale -> float32 @ 0x53c | |
m_flShadowStrength -> float32 @ 0x540 | |
m_nAddDecal -> int32 @ 0x548 | |
m_vDecalPosition -> Vector @ 0x54c | |
m_vDecalForwardAxis -> Vector @ 0x558 | |
m_flDecalRadius -> float32 @ 0x564 | |
m_bShouldAnimateDuringGameplayPause -> bool @ 0x609 | |
m_bDontSimulateClientAnimGraph -> bool @ 0x60a | |
m_flNextAttack -> float32 @ 0x8c0 | |
m_flFieldOfView -> float32 @ 0x998 | |
m_hMyWeapons -> CUtlVector< CHandle< C_BaseCombatWeapon > > @ 0x948 | |
m_hActiveWeapon -> CHandle< C_BaseCombatWeapon > @ 0x960 | |
m_hMyWearables -> CUtlVector< CHandle< C_EconWearable > > @ 0x968 | |
m_nLod -> uint8 @ 0xa44 | |
m_bSelectionRingVisible -> bool @ 0xaa8 | |
m_flMana -> float32 @ 0xafc | |
m_flMaxMana -> float32 @ 0xb00 | |
m_flManaThinkRegen -> float32 @ 0xb04 | |
m_flHealthThinkRegen -> float32 @ 0xabc | |
m_nHealthBarOffsetOverride -> int32 @ 0xac8 | |
m_bIsPhantom -> bool @ 0xa70 | |
m_bIsAncient -> bool @ 0xab0 | |
m_bIsNeutralUnitType -> bool @ 0xab2 | |
m_bIsSummoned -> bool @ 0xab9 | |
m_bCanBeDominated -> bool @ 0xaba | |
m_bCanRespawn -> bool @ 0xacc | |
m_bHasUpgradeableAbilities -> bool @ 0xabb | |
m_iBKBChargesUsed -> int32 @ 0xb08 | |
m_iBotDebugData -> int32 @ 0xb0c | |
m_bIsMoving -> bool @ 0x11f8 | |
m_flManaRegen -> float32 @ 0x11f0 | |
m_flHealthRegen -> float32 @ 0x11f4 | |
m_iMoveSpeed -> int32 @ 0xae8 | |
m_flTauntCooldown -> float32 @ 0xc10 | |
m_fRevealRadius -> float32 @ 0x11fc | |
m_iDayTimeVisionRange -> int32 @ 0xc20 | |
m_iNightTimeVisionRange -> int32 @ 0xc24 | |
m_flPhysicalArmorValue -> float32 @ 0x10f8 | |
m_flMagicalResistanceValue -> float32 @ 0x10fc | |
m_nPlayerOwnerID -> int32 @ 0xf18 | |
m_nUnitState64 -> uint64 @ 0xe10 | |
m_iIsControllableByPlayer64 -> uint64 @ 0xac0 | |
m_hModifierParent -> CHandle< C_BaseEntity > @ 0xc40 | |
m_iUnitNameIndex -> int32 @ 0xaf0 | |
m_iDamageMin -> int32 @ 0xc28 | |
m_iDamageMax -> int32 @ 0xc2c | |
m_iDamageBonus -> int32 @ 0xc30 | |
m_bIsWaitingToSpawn -> bool @ 0x11e0 | |
m_nUnitLabelIndex -> uint8 @ 0xbe8 | |
m_szUnitLabel -> CUtlString @ 0xbe0 | |
m_hItems -> CHandle< C_BaseEntity >[18] @ 0xd78 | |
m_iParity -> int32 @ 0xdd4 | |
m_hInventoryParent -> CHandle< C_BaseEntity > @ 0xdd8 | |
m_bStashEnabled -> bool @ 0xddd | |
m_hTransientCastItem -> CHandle< C_BaseEntity > @ 0xde0 | |
m_iCurShop -> DOTA_SHOP_TYPE @ 0xc14 | |
m_szCurShopEntName -> CUtlSymbolLarge @ 0xc18 | |
m_bStolenScepter -> bool @ 0xab1 | |
m_bShouldDoFlyHeightVisual -> bool @ 0x1374 | |
m_flStartSequenceCycle -> float32 @ 0x1378 | |
m_CustomHealthLabel -> char[256] @ 0x13e0 | |
m_CustomHealthLabelColor -> Color @ 0x14e0 | |
m_flAim -> float32 @ 0x1500 | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
m_CRenderComponent -> CRenderComponent* @ 0x3d0 | |
C_DOTA_BaseNPC_Effigy_BattleCup | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_nMuzzleFlashParity -> uint8 @ 0x60b | |
m_iCurrentLevel -> int32 @ 0xaac | |
m_nTotalDamageTaken -> int64 @ 0x11e8 | |
m_iAttackCapabilities -> int32 @ 0xf0c | |
m_iSpecialAbility -> int32 @ 0xf10 | |
m_iTaggedAsVisibleByTeam -> int32 @ 0xc34 | |
m_anglediff -> int32 @ 0xf48 | |
m_NetworkActivity -> int32 @ 0x1368 | |
m_NetworkSequenceIndex -> int32 @ 0x1370 | |
m_hAbilities -> CHandle< C_BaseEntity >[30] @ 0xb14 | |
m_iHealth -> int32 @ 0x1ac | |
m_lifeState -> uint8 @ 0x1b0 | |
m_fFlags -> uint32 @ 0x23c | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_iMaxHealth -> int32 @ 0x1a8 | |
m_takedamage -> DamageOptions_t @ 0x1b1 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_bClientSideRagdoll -> bool @ 0x232 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_nRenderMode -> RenderMode_t @ 0x3e4 | |
m_nRenderFX -> RenderFx_t @ 0x3e6 | |
m_clrRender -> Color @ 0x3e8 | |
m_RenderAttributeIDs -> CUtlStringToken[4] @ 0x3ec | |
m_RenderAttributeValues -> Vector4D[4] @ 0x3fc | |
m_LightGroup -> CUtlStringToken @ 0x43c | |
m_nInteractsAs -> uint64 @ 0x458 | |
m_nInteractsWith -> uint64 @ 0x460 | |
m_nInteractsExclude -> uint64 @ 0x468 | |
m_nEntityId -> uint32 @ 0x470 | |
m_nHierarchyId -> uint16 @ 0x474 | |
m_nCollisionGroup -> uint8 @ 0x476 | |
m_nCollisionFunctionMask -> uint8 @ 0x477 | |
m_usSolidFlags -> uint8 @ 0x492 | |
m_nSolidType -> SolidType_t @ 0x493 | |
m_triggerBloat -> uint8 @ 0x494 | |
m_nSurroundType -> SurroundingBoundsType_t @ 0x495 | |
m_CollisionGroup -> uint8 @ 0x496 | |
m_bHitboxEnabled -> bool @ 0x497 | |
m_vCapsuleCenter1 -> Vector @ 0x4cc | |
m_vCapsuleCenter2 -> Vector @ 0x4d8 | |
m_flCapsuleRadius -> float32 @ 0x4e4 | |
m_iGlowType -> int32 @ 0x518 | |
m_nGlowRange -> int32 @ 0x51c | |
m_nGlowRangeMin -> int32 @ 0x520 | |
m_glowColorOverride -> Color @ 0x524 | |
m_bFlashing -> bool @ 0x528 | |
m_flGlowBackfaceMult -> float32 @ 0x530 | |
m_fadeMinDist -> float32 @ 0x534 | |
m_fadeMaxDist -> float32 @ 0x538 | |
m_flFadeScale -> float32 @ 0x53c | |
m_flShadowStrength -> float32 @ 0x540 | |
m_nAddDecal -> int32 @ 0x548 | |
m_vDecalPosition -> Vector @ 0x54c | |
m_vDecalForwardAxis -> Vector @ 0x558 | |
m_flDecalRadius -> float32 @ 0x564 | |
m_bShouldAnimateDuringGameplayPause -> bool @ 0x609 | |
m_bDontSimulateClientAnimGraph -> bool @ 0x60a | |
m_flNextAttack -> float32 @ 0x8c0 | |
m_flFieldOfView -> float32 @ 0x998 | |
m_hMyWeapons -> CUtlVector< CHandle< C_BaseCombatWeapon > > @ 0x948 | |
m_hActiveWeapon -> CHandle< C_BaseCombatWeapon > @ 0x960 | |
m_hMyWearables -> CUtlVector< CHandle< C_EconWearable > > @ 0x968 | |
m_nLod -> uint8 @ 0xa44 | |
m_bSelectionRingVisible -> bool @ 0xaa8 | |
m_flMana -> float32 @ 0xafc | |
m_flMaxMana -> float32 @ 0xb00 | |
m_flManaThinkRegen -> float32 @ 0xb04 | |
m_flHealthThinkRegen -> float32 @ 0xabc | |
m_nHealthBarOffsetOverride -> int32 @ 0xac8 | |
m_bIsPhantom -> bool @ 0xa70 | |
m_bIsAncient -> bool @ 0xab0 | |
m_bIsNeutralUnitType -> bool @ 0xab2 | |
m_bIsSummoned -> bool @ 0xab9 | |
m_bCanBeDominated -> bool @ 0xaba | |
m_bCanRespawn -> bool @ 0xacc | |
m_bHasUpgradeableAbilities -> bool @ 0xabb | |
m_iBKBChargesUsed -> int32 @ 0xb08 | |
m_iBotDebugData -> int32 @ 0xb0c | |
m_bIsMoving -> bool @ 0x11f8 | |
m_flManaRegen -> float32 @ 0x11f0 | |
m_flHealthRegen -> float32 @ 0x11f4 | |
m_iMoveSpeed -> int32 @ 0xae8 | |
m_flTauntCooldown -> float32 @ 0xc10 | |
m_fRevealRadius -> float32 @ 0x11fc | |
m_iDayTimeVisionRange -> int32 @ 0xc20 | |
m_iNightTimeVisionRange -> int32 @ 0xc24 | |
m_flPhysicalArmorValue -> float32 @ 0x10f8 | |
m_flMagicalResistanceValue -> float32 @ 0x10fc | |
m_nPlayerOwnerID -> int32 @ 0xf18 | |
m_nUnitState64 -> uint64 @ 0xe10 | |
m_iIsControllableByPlayer64 -> uint64 @ 0xac0 | |
m_hModifierParent -> CHandle< C_BaseEntity > @ 0xc40 | |
m_iUnitNameIndex -> int32 @ 0xaf0 | |
m_iDamageMin -> int32 @ 0xc28 | |
m_iDamageMax -> int32 @ 0xc2c | |
m_iDamageBonus -> int32 @ 0xc30 | |
m_bIsWaitingToSpawn -> bool @ 0x11e0 | |
m_nUnitLabelIndex -> uint8 @ 0xbe8 | |
m_szUnitLabel -> CUtlString @ 0xbe0 | |
m_hItems -> CHandle< C_BaseEntity >[18] @ 0xd78 | |
m_iParity -> int32 @ 0xdd4 | |
m_hInventoryParent -> CHandle< C_BaseEntity > @ 0xdd8 | |
m_bStashEnabled -> bool @ 0xddd | |
m_hTransientCastItem -> CHandle< C_BaseEntity > @ 0xde0 | |
m_iCurShop -> DOTA_SHOP_TYPE @ 0xc14 | |
m_szCurShopEntName -> CUtlSymbolLarge @ 0xc18 | |
m_bStolenScepter -> bool @ 0xab1 | |
m_bShouldDoFlyHeightVisual -> bool @ 0x1374 | |
m_flStartSequenceCycle -> float32 @ 0x1378 | |
m_CustomHealthLabel -> char[256] @ 0x13e0 | |
m_CustomHealthLabelColor -> Color @ 0x14e0 | |
m_nFXIndex -> CStrongHandle< InfoForResourceTypeIParticleSystemDefinition > @ 0x1510 | |
m_nFXIndexDestruction -> CStrongHandle< InfoForResourceTypeIParticleSystemDefinition > @ 0x1518 | |
m_angInitialAngles -> QAngle @ 0x1520 | |
m_hHeroStatueSequence -> HSequence @ 0x152c | |
m_hConstantLayerSequence -> HSequence @ 0x1530 | |
m_fHeroStatueCycle -> float32 @ 0x1534 | |
m_iHeroStatueStatusEffectIndex -> int32 @ 0x1538 | |
m_bHeroStatue -> bool @ 0x153c | |
m_bBattleCup -> bool @ 0x153d | |
m_HeroStatueInscription -> char[32] @ 0x153e | |
m_iHeroStatueOwnerPlayerID -> int32 @ 0x1560 | |
m_ParticleTintColor -> Color @ 0x1564 | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
m_CRenderComponent -> CRenderComponent* @ 0x3d0 | |
C_DOTA_BaseNPC_Effigy_Statue | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_nMuzzleFlashParity -> uint8 @ 0x60b | |
m_iCurrentLevel -> int32 @ 0xaac | |
m_nTotalDamageTaken -> int64 @ 0x11e8 | |
m_iAttackCapabilities -> int32 @ 0xf0c | |
m_iSpecialAbility -> int32 @ 0xf10 | |
m_iTaggedAsVisibleByTeam -> int32 @ 0xc34 | |
m_anglediff -> int32 @ 0xf48 | |
m_NetworkActivity -> int32 @ 0x1368 | |
m_NetworkSequenceIndex -> int32 @ 0x1370 | |
m_hAbilities -> CHandle< C_BaseEntity >[30] @ 0xb14 | |
m_iHealth -> int32 @ 0x1ac | |
m_lifeState -> uint8 @ 0x1b0 | |
m_fFlags -> uint32 @ 0x23c | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_iMaxHealth -> int32 @ 0x1a8 | |
m_takedamage -> DamageOptions_t @ 0x1b1 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_bClientSideRagdoll -> bool @ 0x232 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_nRenderMode -> RenderMode_t @ 0x3e4 | |
m_nRenderFX -> RenderFx_t @ 0x3e6 | |
m_clrRender -> Color @ 0x3e8 | |
m_RenderAttributeIDs -> CUtlStringToken[4] @ 0x3ec | |
m_RenderAttributeValues -> Vector4D[4] @ 0x3fc | |
m_LightGroup -> CUtlStringToken @ 0x43c | |
m_nInteractsAs -> uint64 @ 0x458 | |
m_nInteractsWith -> uint64 @ 0x460 | |
m_nInteractsExclude -> uint64 @ 0x468 | |
m_nEntityId -> uint32 @ 0x470 | |
m_nHierarchyId -> uint16 @ 0x474 | |
m_nCollisionGroup -> uint8 @ 0x476 | |
m_nCollisionFunctionMask -> uint8 @ 0x477 | |
m_usSolidFlags -> uint8 @ 0x492 | |
m_nSolidType -> SolidType_t @ 0x493 | |
m_triggerBloat -> uint8 @ 0x494 | |
m_nSurroundType -> SurroundingBoundsType_t @ 0x495 | |
m_CollisionGroup -> uint8 @ 0x496 | |
m_bHitboxEnabled -> bool @ 0x497 | |
m_vCapsuleCenter1 -> Vector @ 0x4cc | |
m_vCapsuleCenter2 -> Vector @ 0x4d8 | |
m_flCapsuleRadius -> float32 @ 0x4e4 | |
m_iGlowType -> int32 @ 0x518 | |
m_nGlowRange -> int32 @ 0x51c | |
m_nGlowRangeMin -> int32 @ 0x520 | |
m_glowColorOverride -> Color @ 0x524 | |
m_bFlashing -> bool @ 0x528 | |
m_flGlowBackfaceMult -> float32 @ 0x530 | |
m_fadeMinDist -> float32 @ 0x534 | |
m_fadeMaxDist -> float32 @ 0x538 | |
m_flFadeScale -> float32 @ 0x53c | |
m_flShadowStrength -> float32 @ 0x540 | |
m_nAddDecal -> int32 @ 0x548 | |
m_vDecalPosition -> Vector @ 0x54c | |
m_vDecalForwardAxis -> Vector @ 0x558 | |
m_flDecalRadius -> float32 @ 0x564 | |
m_bShouldAnimateDuringGameplayPause -> bool @ 0x609 | |
m_bDontSimulateClientAnimGraph -> bool @ 0x60a | |
m_flNextAttack -> float32 @ 0x8c0 | |
m_flFieldOfView -> float32 @ 0x998 | |
m_hMyWeapons -> CUtlVector< CHandle< C_BaseCombatWeapon > > @ 0x948 | |
m_hActiveWeapon -> CHandle< C_BaseCombatWeapon > @ 0x960 | |
m_hMyWearables -> CUtlVector< CHandle< C_EconWearable > > @ 0x968 | |
m_nLod -> uint8 @ 0xa44 | |
m_bSelectionRingVisible -> bool @ 0xaa8 | |
m_flMana -> float32 @ 0xafc | |
m_flMaxMana -> float32 @ 0xb00 | |
m_flManaThinkRegen -> float32 @ 0xb04 | |
m_flHealthThinkRegen -> float32 @ 0xabc | |
m_nHealthBarOffsetOverride -> int32 @ 0xac8 | |
m_bIsPhantom -> bool @ 0xa70 | |
m_bIsAncient -> bool @ 0xab0 | |
m_bIsNeutralUnitType -> bool @ 0xab2 | |
m_bIsSummoned -> bool @ 0xab9 | |
m_bCanBeDominated -> bool @ 0xaba | |
m_bCanRespawn -> bool @ 0xacc | |
m_bHasUpgradeableAbilities -> bool @ 0xabb | |
m_iBKBChargesUsed -> int32 @ 0xb08 | |
m_iBotDebugData -> int32 @ 0xb0c | |
m_bIsMoving -> bool @ 0x11f8 | |
m_flManaRegen -> float32 @ 0x11f0 | |
m_flHealthRegen -> float32 @ 0x11f4 | |
m_iMoveSpeed -> int32 @ 0xae8 | |
m_flTauntCooldown -> float32 @ 0xc10 | |
m_fRevealRadius -> float32 @ 0x11fc | |
m_iDayTimeVisionRange -> int32 @ 0xc20 | |
m_iNightTimeVisionRange -> int32 @ 0xc24 | |
m_flPhysicalArmorValue -> float32 @ 0x10f8 | |
m_flMagicalResistanceValue -> float32 @ 0x10fc | |
m_nPlayerOwnerID -> int32 @ 0xf18 | |
m_nUnitState64 -> uint64 @ 0xe10 | |
m_iIsControllableByPlayer64 -> uint64 @ 0xac0 | |
m_hModifierParent -> CHandle< C_BaseEntity > @ 0xc40 | |
m_iUnitNameIndex -> int32 @ 0xaf0 | |
m_iDamageMin -> int32 @ 0xc28 | |
m_iDamageMax -> int32 @ 0xc2c | |
m_iDamageBonus -> int32 @ 0xc30 | |
m_bIsWaitingToSpawn -> bool @ 0x11e0 | |
m_nUnitLabelIndex -> uint8 @ 0xbe8 | |
m_szUnitLabel -> CUtlString @ 0xbe0 | |
m_hItems -> CHandle< C_BaseEntity >[18] @ 0xd78 | |
m_iParity -> int32 @ 0xdd4 | |
m_hInventoryParent -> CHandle< C_BaseEntity > @ 0xdd8 | |
m_bStashEnabled -> bool @ 0xddd | |
m_hTransientCastItem -> CHandle< C_BaseEntity > @ 0xde0 | |
m_iCurShop -> DOTA_SHOP_TYPE @ 0xc14 | |
m_szCurShopEntName -> CUtlSymbolLarge @ 0xc18 | |
m_bStolenScepter -> bool @ 0xab1 | |
m_bShouldDoFlyHeightVisual -> bool @ 0x1374 | |
m_flStartSequenceCycle -> float32 @ 0x1378 | |
m_CustomHealthLabel -> char[256] @ 0x13e0 | |
m_CustomHealthLabelColor -> Color @ 0x14e0 | |
m_nFXIndex -> CStrongHandle< InfoForResourceTypeIParticleSystemDefinition > @ 0x1510 | |
m_nFXIndexDestruction -> CStrongHandle< InfoForResourceTypeIParticleSystemDefinition > @ 0x1518 | |
m_angInitialAngles -> QAngle @ 0x1520 | |
m_hHeroStatueSequence -> HSequence @ 0x152c | |
m_hConstantLayerSequence -> HSequence @ 0x1530 | |
m_fHeroStatueCycle -> float32 @ 0x1534 | |
m_iHeroStatueStatusEffectIndex -> int32 @ 0x1538 | |
m_bHeroStatue -> bool @ 0x153c | |
m_bBattleCup -> bool @ 0x153d | |
m_HeroStatueInscription -> char[32] @ 0x153e | |
m_iHeroStatueOwnerPlayerID -> int32 @ 0x1560 | |
m_ParticleTintColor -> Color @ 0x1564 | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
m_CRenderComponent -> CRenderComponent* @ 0x3d0 | |
C_DOTA_BaseNPC_Filler | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_nMuzzleFlashParity -> uint8 @ 0x60b | |
m_iCurrentLevel -> int32 @ 0xaac | |
m_nTotalDamageTaken -> int64 @ 0x11e8 | |
m_iAttackCapabilities -> int32 @ 0xf0c | |
m_iSpecialAbility -> int32 @ 0xf10 | |
m_iTaggedAsVisibleByTeam -> int32 @ 0xc34 | |
m_anglediff -> int32 @ 0xf48 | |
m_NetworkActivity -> int32 @ 0x1368 | |
m_NetworkSequenceIndex -> int32 @ 0x1370 | |
m_hAbilities -> CHandle< C_BaseEntity >[30] @ 0xb14 | |
m_iHealth -> int32 @ 0x1ac | |
m_lifeState -> uint8 @ 0x1b0 | |
m_fFlags -> uint32 @ 0x23c | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_iMaxHealth -> int32 @ 0x1a8 | |
m_takedamage -> DamageOptions_t @ 0x1b1 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_bClientSideRagdoll -> bool @ 0x232 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_nRenderMode -> RenderMode_t @ 0x3e4 | |
m_nRenderFX -> RenderFx_t @ 0x3e6 | |
m_clrRender -> Color @ 0x3e8 | |
m_RenderAttributeIDs -> CUtlStringToken[4] @ 0x3ec | |
m_RenderAttributeValues -> Vector4D[4] @ 0x3fc | |
m_LightGroup -> CUtlStringToken @ 0x43c | |
m_nInteractsAs -> uint64 @ 0x458 | |
m_nInteractsWith -> uint64 @ 0x460 | |
m_nInteractsExclude -> uint64 @ 0x468 | |
m_nEntityId -> uint32 @ 0x470 | |
m_nHierarchyId -> uint16 @ 0x474 | |
m_nCollisionGroup -> uint8 @ 0x476 | |
m_nCollisionFunctionMask -> uint8 @ 0x477 | |
m_usSolidFlags -> uint8 @ 0x492 | |
m_nSolidType -> SolidType_t @ 0x493 | |
m_triggerBloat -> uint8 @ 0x494 | |
m_nSurroundType -> SurroundingBoundsType_t @ 0x495 | |
m_CollisionGroup -> uint8 @ 0x496 | |
m_bHitboxEnabled -> bool @ 0x497 | |
m_vCapsuleCenter1 -> Vector @ 0x4cc | |
m_vCapsuleCenter2 -> Vector @ 0x4d8 | |
m_flCapsuleRadius -> float32 @ 0x4e4 | |
m_iGlowType -> int32 @ 0x518 | |
m_nGlowRange -> int32 @ 0x51c | |
m_nGlowRangeMin -> int32 @ 0x520 | |
m_glowColorOverride -> Color @ 0x524 | |
m_bFlashing -> bool @ 0x528 | |
m_flGlowBackfaceMult -> float32 @ 0x530 | |
m_fadeMinDist -> float32 @ 0x534 | |
m_fadeMaxDist -> float32 @ 0x538 | |
m_flFadeScale -> float32 @ 0x53c | |
m_flShadowStrength -> float32 @ 0x540 | |
m_nAddDecal -> int32 @ 0x548 | |
m_vDecalPosition -> Vector @ 0x54c | |
m_vDecalForwardAxis -> Vector @ 0x558 | |
m_flDecalRadius -> float32 @ 0x564 | |
m_bShouldAnimateDuringGameplayPause -> bool @ 0x609 | |
m_bDontSimulateClientAnimGraph -> bool @ 0x60a | |
m_flNextAttack -> float32 @ 0x8c0 | |
m_flFieldOfView -> float32 @ 0x998 | |
m_hMyWeapons -> CUtlVector< CHandle< C_BaseCombatWeapon > > @ 0x948 | |
m_hActiveWeapon -> CHandle< C_BaseCombatWeapon > @ 0x960 | |
m_hMyWearables -> CUtlVector< CHandle< C_EconWearable > > @ 0x968 | |
m_nLod -> uint8 @ 0xa44 | |
m_bSelectionRingVisible -> bool @ 0xaa8 | |
m_flMana -> float32 @ 0xafc | |
m_flMaxMana -> float32 @ 0xb00 | |
m_flManaThinkRegen -> float32 @ 0xb04 | |
m_flHealthThinkRegen -> float32 @ 0xabc | |
m_nHealthBarOffsetOverride -> int32 @ 0xac8 | |
m_bIsPhantom -> bool @ 0xa70 | |
m_bIsAncient -> bool @ 0xab0 | |
m_bIsNeutralUnitType -> bool @ 0xab2 | |
m_bIsSummoned -> bool @ 0xab9 | |
m_bCanBeDominated -> bool @ 0xaba | |
m_bCanRespawn -> bool @ 0xacc | |
m_bHasUpgradeableAbilities -> bool @ 0xabb | |
m_iBKBChargesUsed -> int32 @ 0xb08 | |
m_iBotDebugData -> int32 @ 0xb0c | |
m_bIsMoving -> bool @ 0x11f8 | |
m_flManaRegen -> float32 @ 0x11f0 | |
m_flHealthRegen -> float32 @ 0x11f4 | |
m_iMoveSpeed -> int32 @ 0xae8 | |
m_flTauntCooldown -> float32 @ 0xc10 | |
m_fRevealRadius -> float32 @ 0x11fc | |
m_iDayTimeVisionRange -> int32 @ 0xc20 | |
m_iNightTimeVisionRange -> int32 @ 0xc24 | |
m_flPhysicalArmorValue -> float32 @ 0x10f8 | |
m_flMagicalResistanceValue -> float32 @ 0x10fc | |
m_nPlayerOwnerID -> int32 @ 0xf18 | |
m_nUnitState64 -> uint64 @ 0xe10 | |
m_iIsControllableByPlayer64 -> uint64 @ 0xac0 | |
m_hModifierParent -> CHandle< C_BaseEntity > @ 0xc40 | |
m_iUnitNameIndex -> int32 @ 0xaf0 | |
m_iDamageMin -> int32 @ 0xc28 | |
m_iDamageMax -> int32 @ 0xc2c | |
m_iDamageBonus -> int32 @ 0xc30 | |
m_bIsWaitingToSpawn -> bool @ 0x11e0 | |
m_nUnitLabelIndex -> uint8 @ 0xbe8 | |
m_szUnitLabel -> CUtlString @ 0xbe0 | |
m_hItems -> CHandle< C_BaseEntity >[18] @ 0xd78 | |
m_iParity -> int32 @ 0xdd4 | |
m_hInventoryParent -> CHandle< C_BaseEntity > @ 0xdd8 | |
m_bStashEnabled -> bool @ 0xddd | |
m_hTransientCastItem -> CHandle< C_BaseEntity > @ 0xde0 | |
m_iCurShop -> DOTA_SHOP_TYPE @ 0xc14 | |
m_szCurShopEntName -> CUtlSymbolLarge @ 0xc18 | |
m_bStolenScepter -> bool @ 0xab1 | |
m_bShouldDoFlyHeightVisual -> bool @ 0x1374 | |
m_flStartSequenceCycle -> float32 @ 0x1378 | |
m_CustomHealthLabel -> char[256] @ 0x13e0 | |
m_CustomHealthLabelColor -> Color @ 0x14e0 | |
m_nFXIndex -> CStrongHandle< InfoForResourceTypeIParticleSystemDefinition > @ 0x1510 | |
m_nFXIndexDestruction -> CStrongHandle< InfoForResourceTypeIParticleSystemDefinition > @ 0x1518 | |
m_angInitialAngles -> QAngle @ 0x1520 | |
m_hHeroStatueSequence -> HSequence @ 0x152c | |
m_hConstantLayerSequence -> HSequence @ 0x1530 | |
m_fHeroStatueCycle -> float32 @ 0x1534 | |
m_iHeroStatueStatusEffectIndex -> int32 @ 0x1538 | |
m_bHeroStatue -> bool @ 0x153c | |
m_bBattleCup -> bool @ 0x153d | |
m_HeroStatueInscription -> char[32] @ 0x153e | |
m_iHeroStatueOwnerPlayerID -> int32 @ 0x1560 | |
m_ParticleTintColor -> Color @ 0x1564 | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
m_CRenderComponent -> CRenderComponent* @ 0x3d0 | |
C_DOTA_BaseNPC_Fort | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_nMuzzleFlashParity -> uint8 @ 0x60b | |
m_iCurrentLevel -> int32 @ 0xaac | |
m_nTotalDamageTaken -> int64 @ 0x11e8 | |
m_iAttackCapabilities -> int32 @ 0xf0c | |
m_iSpecialAbility -> int32 @ 0xf10 | |
m_iTaggedAsVisibleByTeam -> int32 @ 0xc34 | |
m_anglediff -> int32 @ 0xf48 | |
m_NetworkActivity -> int32 @ 0x1368 | |
m_NetworkSequenceIndex -> int32 @ 0x1370 | |
m_hAbilities -> CHandle< C_BaseEntity >[30] @ 0xb14 | |
m_iHealth -> int32 @ 0x1ac | |
m_lifeState -> uint8 @ 0x1b0 | |
m_fFlags -> uint32 @ 0x23c | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_iMaxHealth -> int32 @ 0x1a8 | |
m_takedamage -> DamageOptions_t @ 0x1b1 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_bClientSideRagdoll -> bool @ 0x232 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_nRenderMode -> RenderMode_t @ 0x3e4 | |
m_nRenderFX -> RenderFx_t @ 0x3e6 | |
m_clrRender -> Color @ 0x3e8 | |
m_RenderAttributeIDs -> CUtlStringToken[4] @ 0x3ec | |
m_RenderAttributeValues -> Vector4D[4] @ 0x3fc | |
m_LightGroup -> CUtlStringToken @ 0x43c | |
m_nInteractsAs -> uint64 @ 0x458 | |
m_nInteractsWith -> uint64 @ 0x460 | |
m_nInteractsExclude -> uint64 @ 0x468 | |
m_nEntityId -> uint32 @ 0x470 | |
m_nHierarchyId -> uint16 @ 0x474 | |
m_nCollisionGroup -> uint8 @ 0x476 | |
m_nCollisionFunctionMask -> uint8 @ 0x477 | |
m_usSolidFlags -> uint8 @ 0x492 | |
m_nSolidType -> SolidType_t @ 0x493 | |
m_triggerBloat -> uint8 @ 0x494 | |
m_nSurroundType -> SurroundingBoundsType_t @ 0x495 | |
m_CollisionGroup -> uint8 @ 0x496 | |
m_bHitboxEnabled -> bool @ 0x497 | |
m_vCapsuleCenter1 -> Vector @ 0x4cc | |
m_vCapsuleCenter2 -> Vector @ 0x4d8 | |
m_flCapsuleRadius -> float32 @ 0x4e4 | |
m_iGlowType -> int32 @ 0x518 | |
m_nGlowRange -> int32 @ 0x51c | |
m_nGlowRangeMin -> int32 @ 0x520 | |
m_glowColorOverride -> Color @ 0x524 | |
m_bFlashing -> bool @ 0x528 | |
m_flGlowBackfaceMult -> float32 @ 0x530 | |
m_fadeMinDist -> float32 @ 0x534 | |
m_fadeMaxDist -> float32 @ 0x538 | |
m_flFadeScale -> float32 @ 0x53c | |
m_flShadowStrength -> float32 @ 0x540 | |
m_nAddDecal -> int32 @ 0x548 | |
m_vDecalPosition -> Vector @ 0x54c | |
m_vDecalForwardAxis -> Vector @ 0x558 | |
m_flDecalRadius -> float32 @ 0x564 | |
m_bShouldAnimateDuringGameplayPause -> bool @ 0x609 | |
m_bDontSimulateClientAnimGraph -> bool @ 0x60a | |
m_flNextAttack -> float32 @ 0x8c0 | |
m_flFieldOfView -> float32 @ 0x998 | |
m_hMyWeapons -> CUtlVector< CHandle< C_BaseCombatWeapon > > @ 0x948 | |
m_hActiveWeapon -> CHandle< C_BaseCombatWeapon > @ 0x960 | |
m_hMyWearables -> CUtlVector< CHandle< C_EconWearable > > @ 0x968 | |
m_nLod -> uint8 @ 0xa44 | |
m_bSelectionRingVisible -> bool @ 0xaa8 | |
m_flMana -> float32 @ 0xafc | |
m_flMaxMana -> float32 @ 0xb00 | |
m_flManaThinkRegen -> float32 @ 0xb04 | |
m_flHealthThinkRegen -> float32 @ 0xabc | |
m_nHealthBarOffsetOverride -> int32 @ 0xac8 | |
m_bIsPhantom -> bool @ 0xa70 | |
m_bIsAncient -> bool @ 0xab0 | |
m_bIsNeutralUnitType -> bool @ 0xab2 | |
m_bIsSummoned -> bool @ 0xab9 | |
m_bCanBeDominated -> bool @ 0xaba | |
m_bCanRespawn -> bool @ 0xacc | |
m_bHasUpgradeableAbilities -> bool @ 0xabb | |
m_iBKBChargesUsed -> int32 @ 0xb08 | |
m_iBotDebugData -> int32 @ 0xb0c | |
m_bIsMoving -> bool @ 0x11f8 | |
m_flManaRegen -> float32 @ 0x11f0 | |
m_flHealthRegen -> float32 @ 0x11f4 | |
m_iMoveSpeed -> int32 @ 0xae8 | |
m_flTauntCooldown -> float32 @ 0xc10 | |
m_fRevealRadius -> float32 @ 0x11fc | |
m_iDayTimeVisionRange -> int32 @ 0xc20 | |
m_iNightTimeVisionRange -> int32 @ 0xc24 | |
m_flPhysicalArmorValue -> float32 @ 0x10f8 | |
m_flMagicalResistanceValue -> float32 @ 0x10fc | |
m_nPlayerOwnerID -> int32 @ 0xf18 | |
m_nUnitState64 -> uint64 @ 0xe10 | |
m_iIsControllableByPlayer64 -> uint64 @ 0xac0 | |
m_hModifierParent -> CHandle< C_BaseEntity > @ 0xc40 | |
m_iUnitNameIndex -> int32 @ 0xaf0 | |
m_iDamageMin -> int32 @ 0xc28 | |
m_iDamageMax -> int32 @ 0xc2c | |
m_iDamageBonus -> int32 @ 0xc30 | |
m_bIsWaitingToSpawn -> bool @ 0x11e0 | |
m_nUnitLabelIndex -> uint8 @ 0xbe8 | |
m_szUnitLabel -> CUtlString @ 0xbe0 | |
m_hItems -> CHandle< C_BaseEntity >[18] @ 0xd78 | |
m_iParity -> int32 @ 0xdd4 | |
m_hInventoryParent -> CHandle< C_BaseEntity > @ 0xdd8 | |
m_bStashEnabled -> bool @ 0xddd | |
m_hTransientCastItem -> CHandle< C_BaseEntity > @ 0xde0 | |
m_iCurShop -> DOTA_SHOP_TYPE @ 0xc14 | |
m_szCurShopEntName -> CUtlSymbolLarge @ 0xc18 | |
m_bStolenScepter -> bool @ 0xab1 | |
m_bShouldDoFlyHeightVisual -> bool @ 0x1374 | |
m_flStartSequenceCycle -> float32 @ 0x1378 | |
m_CustomHealthLabel -> char[256] @ 0x13e0 | |
m_CustomHealthLabelColor -> Color @ 0x14e0 | |
m_nFXIndex -> CStrongHandle< InfoForResourceTypeIParticleSystemDefinition > @ 0x1510 | |
m_nFXIndexDestruction -> CStrongHandle< InfoForResourceTypeIParticleSystemDefinition > @ 0x1518 | |
m_angInitialAngles -> QAngle @ 0x1520 | |
m_hHeroStatueSequence -> HSequence @ 0x152c | |
m_hConstantLayerSequence -> HSequence @ 0x1530 | |
m_fHeroStatueCycle -> float32 @ 0x1534 | |
m_iHeroStatueStatusEffectIndex -> int32 @ 0x1538 | |
m_bHeroStatue -> bool @ 0x153c | |
m_bBattleCup -> bool @ 0x153d | |
m_HeroStatueInscription -> char[32] @ 0x153e | |
m_iHeroStatueOwnerPlayerID -> int32 @ 0x1560 | |
m_ParticleTintColor -> Color @ 0x1564 | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
m_CRenderComponent -> CRenderComponent* @ 0x3d0 | |
CDOTA_BaseNPC_Frostivus2018_Clinkz_Skeleton_Army | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_nMuzzleFlashParity -> uint8 @ 0x60b | |
m_iCurrentLevel -> int32 @ 0xaac | |
m_nTotalDamageTaken -> int64 @ 0x11e8 | |
m_iAttackCapabilities -> int32 @ 0xf0c | |
m_iSpecialAbility -> int32 @ 0xf10 | |
m_iTaggedAsVisibleByTeam -> int32 @ 0xc34 | |
m_anglediff -> int32 @ 0xf48 | |
m_NetworkActivity -> int32 @ 0x1368 | |
m_NetworkSequenceIndex -> int32 @ 0x1370 | |
m_hAbilities -> CHandle< C_BaseEntity >[30] @ 0xb14 | |
m_iHealth -> int32 @ 0x1ac | |
m_lifeState -> uint8 @ 0x1b0 | |
m_fFlags -> uint32 @ 0x23c | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_iMaxHealth -> int32 @ 0x1a8 | |
m_takedamage -> DamageOptions_t @ 0x1b1 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_bClientSideRagdoll -> bool @ 0x232 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_nRenderMode -> RenderMode_t @ 0x3e4 | |
m_nRenderFX -> RenderFx_t @ 0x3e6 | |
m_clrRender -> Color @ 0x3e8 | |
m_RenderAttributeIDs -> CUtlStringToken[4] @ 0x3ec | |
m_RenderAttributeValues -> Vector4D[4] @ 0x3fc | |
m_LightGroup -> CUtlStringToken @ 0x43c | |
m_nInteractsAs -> uint64 @ 0x458 | |
m_nInteractsWith -> uint64 @ 0x460 | |
m_nInteractsExclude -> uint64 @ 0x468 | |
m_nEntityId -> uint32 @ 0x470 | |
m_nHierarchyId -> uint16 @ 0x474 | |
m_nCollisionGroup -> uint8 @ 0x476 | |
m_nCollisionFunctionMask -> uint8 @ 0x477 | |
m_usSolidFlags -> uint8 @ 0x492 | |
m_nSolidType -> SolidType_t @ 0x493 | |
m_triggerBloat -> uint8 @ 0x494 | |
m_nSurroundType -> SurroundingBoundsType_t @ 0x495 | |
m_CollisionGroup -> uint8 @ 0x496 | |
m_bHitboxEnabled -> bool @ 0x497 | |
m_vCapsuleCenter1 -> Vector @ 0x4cc | |
m_vCapsuleCenter2 -> Vector @ 0x4d8 | |
m_flCapsuleRadius -> float32 @ 0x4e4 | |
m_iGlowType -> int32 @ 0x518 | |
m_nGlowRange -> int32 @ 0x51c | |
m_nGlowRangeMin -> int32 @ 0x520 | |
m_glowColorOverride -> Color @ 0x524 | |
m_bFlashing -> bool @ 0x528 | |
m_flGlowBackfaceMult -> float32 @ 0x530 | |
m_fadeMinDist -> float32 @ 0x534 | |
m_fadeMaxDist -> float32 @ 0x538 | |
m_flFadeScale -> float32 @ 0x53c | |
m_flShadowStrength -> float32 @ 0x540 | |
m_nAddDecal -> int32 @ 0x548 | |
m_vDecalPosition -> Vector @ 0x54c | |
m_vDecalForwardAxis -> Vector @ 0x558 | |
m_flDecalRadius -> float32 @ 0x564 | |
m_bShouldAnimateDuringGameplayPause -> bool @ 0x609 | |
m_bDontSimulateClientAnimGraph -> bool @ 0x60a | |
m_flNextAttack -> float32 @ 0x8c0 | |
m_flFieldOfView -> float32 @ 0x998 | |
m_hMyWeapons -> CUtlVector< CHandle< C_BaseCombatWeapon > > @ 0x948 | |
m_hActiveWeapon -> CHandle< C_BaseCombatWeapon > @ 0x960 | |
m_hMyWearables -> CUtlVector< CHandle< C_EconWearable > > @ 0x968 | |
m_nLod -> uint8 @ 0xa44 | |
m_bSelectionRingVisible -> bool @ 0xaa8 | |
m_flMana -> float32 @ 0xafc | |
m_flMaxMana -> float32 @ 0xb00 | |
m_flManaThinkRegen -> float32 @ 0xb04 | |
m_flHealthThinkRegen -> float32 @ 0xabc | |
m_nHealthBarOffsetOverride -> int32 @ 0xac8 | |
m_bIsPhantom -> bool @ 0xa70 | |
m_bIsAncient -> bool @ 0xab0 | |
m_bIsNeutralUnitType -> bool @ 0xab2 | |
m_bIsSummoned -> bool @ 0xab9 | |
m_bCanBeDominated -> bool @ 0xaba | |
m_bCanRespawn -> bool @ 0xacc | |
m_bHasUpgradeableAbilities -> bool @ 0xabb | |
m_iBKBChargesUsed -> int32 @ 0xb08 | |
m_iBotDebugData -> int32 @ 0xb0c | |
m_bIsMoving -> bool @ 0x11f8 | |
m_flManaRegen -> float32 @ 0x11f0 | |
m_flHealthRegen -> float32 @ 0x11f4 | |
m_iMoveSpeed -> int32 @ 0xae8 | |
m_flTauntCooldown -> float32 @ 0xc10 | |
m_fRevealRadius -> float32 @ 0x11fc | |
m_iDayTimeVisionRange -> int32 @ 0xc20 | |
m_iNightTimeVisionRange -> int32 @ 0xc24 | |
m_flPhysicalArmorValue -> float32 @ 0x10f8 | |
m_flMagicalResistanceValue -> float32 @ 0x10fc | |
m_nPlayerOwnerID -> int32 @ 0xf18 | |
m_nUnitState64 -> uint64 @ 0xe10 | |
m_iIsControllableByPlayer64 -> uint64 @ 0xac0 | |
m_hModifierParent -> CHandle< C_BaseEntity > @ 0xc40 | |
m_iUnitNameIndex -> int32 @ 0xaf0 | |
m_iDamageMin -> int32 @ 0xc28 | |
m_iDamageMax -> int32 @ 0xc2c | |
m_iDamageBonus -> int32 @ 0xc30 | |
m_bIsWaitingToSpawn -> bool @ 0x11e0 | |
m_nUnitLabelIndex -> uint8 @ 0xbe8 | |
m_szUnitLabel -> CUtlString @ 0xbe0 | |
m_hItems -> CHandle< C_BaseEntity >[18] @ 0xd78 | |
m_iParity -> int32 @ 0xdd4 | |
m_hInventoryParent -> CHandle< C_BaseEntity > @ 0xdd8 | |
m_bStashEnabled -> bool @ 0xddd | |
m_hTransientCastItem -> CHandle< C_BaseEntity > @ 0xde0 | |
m_iCurShop -> DOTA_SHOP_TYPE @ 0xc14 | |
m_szCurShopEntName -> CUtlSymbolLarge @ 0xc18 | |
m_bStolenScepter -> bool @ 0xab1 | |
m_bShouldDoFlyHeightVisual -> bool @ 0x1374 | |
m_flStartSequenceCycle -> float32 @ 0x1378 | |
m_CustomHealthLabel -> char[256] @ 0x13e0 | |
m_CustomHealthLabelColor -> Color @ 0x14e0 | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
m_CRenderComponent -> CRenderComponent* @ 0x3d0 | |
C_DOTA_BaseNPC_Frostivus2018_Snowman | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_nMuzzleFlashParity -> uint8 @ 0x60b | |
m_iCurrentLevel -> int32 @ 0xaac | |
m_nTotalDamageTaken -> int64 @ 0x11e8 | |
m_iAttackCapabilities -> int32 @ 0xf0c | |
m_iSpecialAbility -> int32 @ 0xf10 | |
m_iTaggedAsVisibleByTeam -> int32 @ 0xc34 | |
m_anglediff -> int32 @ 0xf48 | |
m_NetworkActivity -> int32 @ 0x1368 | |
m_NetworkSequenceIndex -> int32 @ 0x1370 | |
m_hAbilities -> CHandle< C_BaseEntity >[30] @ 0xb14 | |
m_iHealth -> int32 @ 0x1ac | |
m_lifeState -> uint8 @ 0x1b0 | |
m_fFlags -> uint32 @ 0x23c | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_iMaxHealth -> int32 @ 0x1a8 | |
m_takedamage -> DamageOptions_t @ 0x1b1 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_bClientSideRagdoll -> bool @ 0x232 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_nRenderMode -> RenderMode_t @ 0x3e4 | |
m_nRenderFX -> RenderFx_t @ 0x3e6 | |
m_clrRender -> Color @ 0x3e8 | |
m_RenderAttributeIDs -> CUtlStringToken[4] @ 0x3ec | |
m_RenderAttributeValues -> Vector4D[4] @ 0x3fc | |
m_LightGroup -> CUtlStringToken @ 0x43c | |
m_nInteractsAs -> uint64 @ 0x458 | |
m_nInteractsWith -> uint64 @ 0x460 | |
m_nInteractsExclude -> uint64 @ 0x468 | |
m_nEntityId -> uint32 @ 0x470 | |
m_nHierarchyId -> uint16 @ 0x474 | |
m_nCollisionGroup -> uint8 @ 0x476 | |
m_nCollisionFunctionMask -> uint8 @ 0x477 | |
m_usSolidFlags -> uint8 @ 0x492 | |
m_nSolidType -> SolidType_t @ 0x493 | |
m_triggerBloat -> uint8 @ 0x494 | |
m_nSurroundType -> SurroundingBoundsType_t @ 0x495 | |
m_CollisionGroup -> uint8 @ 0x496 | |
m_bHitboxEnabled -> bool @ 0x497 | |
m_vCapsuleCenter1 -> Vector @ 0x4cc | |
m_vCapsuleCenter2 -> Vector @ 0x4d8 | |
m_flCapsuleRadius -> float32 @ 0x4e4 | |
m_iGlowType -> int32 @ 0x518 | |
m_nGlowRange -> int32 @ 0x51c | |
m_nGlowRangeMin -> int32 @ 0x520 | |
m_glowColorOverride -> Color @ 0x524 | |
m_bFlashing -> bool @ 0x528 | |
m_flGlowBackfaceMult -> float32 @ 0x530 | |
m_fadeMinDist -> float32 @ 0x534 | |
m_fadeMaxDist -> float32 @ 0x538 | |
m_flFadeScale -> float32 @ 0x53c | |
m_flShadowStrength -> float32 @ 0x540 | |
m_nAddDecal -> int32 @ 0x548 | |
m_vDecalPosition -> Vector @ 0x54c | |
m_vDecalForwardAxis -> Vector @ 0x558 | |
m_flDecalRadius -> float32 @ 0x564 | |
m_bShouldAnimateDuringGameplayPause -> bool @ 0x609 | |
m_bDontSimulateClientAnimGraph -> bool @ 0x60a | |
m_flNextAttack -> float32 @ 0x8c0 | |
m_flFieldOfView -> float32 @ 0x998 | |
m_hMyWeapons -> CUtlVector< CHandle< C_BaseCombatWeapon > > @ 0x948 | |
m_hActiveWeapon -> CHandle< C_BaseCombatWeapon > @ 0x960 | |
m_hMyWearables -> CUtlVector< CHandle< C_EconWearable > > @ 0x968 | |
m_nLod -> uint8 @ 0xa44 | |
m_bSelectionRingVisible -> bool @ 0xaa8 | |
m_flMana -> float32 @ 0xafc | |
m_flMaxMana -> float32 @ 0xb00 | |
m_flManaThinkRegen -> float32 @ 0xb04 | |
m_flHealthThinkRegen -> float32 @ 0xabc | |
m_nHealthBarOffsetOverride -> int32 @ 0xac8 | |
m_bIsPhantom -> bool @ 0xa70 | |
m_bIsAncient -> bool @ 0xab0 | |
m_bIsNeutralUnitType -> bool @ 0xab2 | |
m_bIsSummoned -> bool @ 0xab9 | |
m_bCanBeDominated -> bool @ 0xaba | |
m_bCanRespawn -> bool @ 0xacc | |
m_bHasUpgradeableAbilities -> bool @ 0xabb | |
m_iBKBChargesUsed -> int32 @ 0xb08 | |
m_iBotDebugData -> int32 @ 0xb0c | |
m_bIsMoving -> bool @ 0x11f8 | |
m_flManaRegen -> float32 @ 0x11f0 | |
m_flHealthRegen -> float32 @ 0x11f4 | |
m_iMoveSpeed -> int32 @ 0xae8 | |
m_flTauntCooldown -> float32 @ 0xc10 | |
m_fRevealRadius -> float32 @ 0x11fc | |
m_iDayTimeVisionRange -> int32 @ 0xc20 | |
m_iNightTimeVisionRange -> int32 @ 0xc24 | |
m_flPhysicalArmorValue -> float32 @ 0x10f8 | |
m_flMagicalResistanceValue -> float32 @ 0x10fc | |
m_nPlayerOwnerID -> int32 @ 0xf18 | |
m_nUnitState64 -> uint64 @ 0xe10 | |
m_iIsControllableByPlayer64 -> uint64 @ 0xac0 | |
m_hModifierParent -> CHandle< C_BaseEntity > @ 0xc40 | |
m_iUnitNameIndex -> int32 @ 0xaf0 | |
m_iDamageMin -> int32 @ 0xc28 | |
m_iDamageMax -> int32 @ 0xc2c | |
m_iDamageBonus -> int32 @ 0xc30 | |
m_bIsWaitingToSpawn -> bool @ 0x11e0 | |
m_nUnitLabelIndex -> uint8 @ 0xbe8 | |
m_szUnitLabel -> CUtlString @ 0xbe0 | |
m_hItems -> CHandle< C_BaseEntity >[18] @ 0xd78 | |
m_iParity -> int32 @ 0xdd4 | |
m_hInventoryParent -> CHandle< C_BaseEntity > @ 0xdd8 | |
m_bStashEnabled -> bool @ 0xddd | |
m_hTransientCastItem -> CHandle< C_BaseEntity > @ 0xde0 | |
m_iCurShop -> DOTA_SHOP_TYPE @ 0xc14 | |
m_szCurShopEntName -> CUtlSymbolLarge @ 0xc18 | |
m_bStolenScepter -> bool @ 0xab1 | |
m_bShouldDoFlyHeightVisual -> bool @ 0x1374 | |
m_flStartSequenceCycle -> float32 @ 0x1378 | |
m_CustomHealthLabel -> char[256] @ 0x13e0 | |
m_CustomHealthLabelColor -> Color @ 0x14e0 | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
m_CRenderComponent -> CRenderComponent* @ 0x3d0 | |
C_DOTA_BaseNPC_HallofFame | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_nMuzzleFlashParity -> uint8 @ 0x60b | |
m_iCurrentLevel -> int32 @ 0xaac | |
m_nTotalDamageTaken -> int64 @ 0x11e8 | |
m_iAttackCapabilities -> int32 @ 0xf0c | |
m_iSpecialAbility -> int32 @ 0xf10 | |
m_iTaggedAsVisibleByTeam -> int32 @ 0xc34 | |
m_anglediff -> int32 @ 0xf48 | |
m_NetworkActivity -> int32 @ 0x1368 | |
m_NetworkSequenceIndex -> int32 @ 0x1370 | |
m_hAbilities -> CHandle< C_BaseEntity >[30] @ 0xb14 | |
m_iHealth -> int32 @ 0x1ac | |
m_lifeState -> uint8 @ 0x1b0 | |
m_fFlags -> uint32 @ 0x23c | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_iMaxHealth -> int32 @ 0x1a8 | |
m_takedamage -> DamageOptions_t @ 0x1b1 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_bClientSideRagdoll -> bool @ 0x232 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_nRenderMode -> RenderMode_t @ 0x3e4 | |
m_nRenderFX -> RenderFx_t @ 0x3e6 | |
m_clrRender -> Color @ 0x3e8 | |
m_RenderAttributeIDs -> CUtlStringToken[4] @ 0x3ec | |
m_RenderAttributeValues -> Vector4D[4] @ 0x3fc | |
m_LightGroup -> CUtlStringToken @ 0x43c | |
m_nInteractsAs -> uint64 @ 0x458 | |
m_nInteractsWith -> uint64 @ 0x460 | |
m_nInteractsExclude -> uint64 @ 0x468 | |
m_nEntityId -> uint32 @ 0x470 | |
m_nHierarchyId -> uint16 @ 0x474 | |
m_nCollisionGroup -> uint8 @ 0x476 | |
m_nCollisionFunctionMask -> uint8 @ 0x477 | |
m_usSolidFlags -> uint8 @ 0x492 | |
m_nSolidType -> SolidType_t @ 0x493 | |
m_triggerBloat -> uint8 @ 0x494 | |
m_nSurroundType -> SurroundingBoundsType_t @ 0x495 | |
m_CollisionGroup -> uint8 @ 0x496 | |
m_bHitboxEnabled -> bool @ 0x497 | |
m_vCapsuleCenter1 -> Vector @ 0x4cc | |
m_vCapsuleCenter2 -> Vector @ 0x4d8 | |
m_flCapsuleRadius -> float32 @ 0x4e4 | |
m_iGlowType -> int32 @ 0x518 | |
m_nGlowRange -> int32 @ 0x51c | |
m_nGlowRangeMin -> int32 @ 0x520 | |
m_glowColorOverride -> Color @ 0x524 | |
m_bFlashing -> bool @ 0x528 | |
m_flGlowBackfaceMult -> float32 @ 0x530 | |
m_fadeMinDist -> float32 @ 0x534 | |
m_fadeMaxDist -> float32 @ 0x538 | |
m_flFadeScale -> float32 @ 0x53c | |
m_flShadowStrength -> float32 @ 0x540 | |
m_nAddDecal -> int32 @ 0x548 | |
m_vDecalPosition -> Vector @ 0x54c | |
m_vDecalForwardAxis -> Vector @ 0x558 | |
m_flDecalRadius -> float32 @ 0x564 | |
m_bShouldAnimateDuringGameplayPause -> bool @ 0x609 | |
m_bDontSimulateClientAnimGraph -> bool @ 0x60a | |
m_flNextAttack -> float32 @ 0x8c0 | |
m_flFieldOfView -> float32 @ 0x998 | |
m_hMyWeapons -> CUtlVector< CHandle< C_BaseCombatWeapon > > @ 0x948 | |
m_hActiveWeapon -> CHandle< C_BaseCombatWeapon > @ 0x960 | |
m_hMyWearables -> CUtlVector< CHandle< C_EconWearable > > @ 0x968 | |
m_nLod -> uint8 @ 0xa44 | |
m_bSelectionRingVisible -> bool @ 0xaa8 | |
m_flMana -> float32 @ 0xafc | |
m_flMaxMana -> float32 @ 0xb00 | |
m_flManaThinkRegen -> float32 @ 0xb04 | |
m_flHealthThinkRegen -> float32 @ 0xabc | |
m_nHealthBarOffsetOverride -> int32 @ 0xac8 | |
m_bIsPhantom -> bool @ 0xa70 | |
m_bIsAncient -> bool @ 0xab0 | |
m_bIsNeutralUnitType -> bool @ 0xab2 | |
m_bIsSummoned -> bool @ 0xab9 | |
m_bCanBeDominated -> bool @ 0xaba | |
m_bCanRespawn -> bool @ 0xacc | |
m_bHasUpgradeableAbilities -> bool @ 0xabb | |
m_iBKBChargesUsed -> int32 @ 0xb08 | |
m_iBotDebugData -> int32 @ 0xb0c | |
m_bIsMoving -> bool @ 0x11f8 | |
m_flManaRegen -> float32 @ 0x11f0 | |
m_flHealthRegen -> float32 @ 0x11f4 | |
m_iMoveSpeed -> int32 @ 0xae8 | |
m_flTauntCooldown -> float32 @ 0xc10 | |
m_fRevealRadius -> float32 @ 0x11fc | |
m_iDayTimeVisionRange -> int32 @ 0xc20 | |
m_iNightTimeVisionRange -> int32 @ 0xc24 | |
m_flPhysicalArmorValue -> float32 @ 0x10f8 | |
m_flMagicalResistanceValue -> float32 @ 0x10fc | |
m_nPlayerOwnerID -> int32 @ 0xf18 | |
m_nUnitState64 -> uint64 @ 0xe10 | |
m_iIsControllableByPlayer64 -> uint64 @ 0xac0 | |
m_hModifierParent -> CHandle< C_BaseEntity > @ 0xc40 | |
m_iUnitNameIndex -> int32 @ 0xaf0 | |
m_iDamageMin -> int32 @ 0xc28 | |
m_iDamageMax -> int32 @ 0xc2c | |
m_iDamageBonus -> int32 @ 0xc30 | |
m_bIsWaitingToSpawn -> bool @ 0x11e0 | |
m_nUnitLabelIndex -> uint8 @ 0xbe8 | |
m_szUnitLabel -> CUtlString @ 0xbe0 | |
m_hItems -> CHandle< C_BaseEntity >[18] @ 0xd78 | |
m_iParity -> int32 @ 0xdd4 | |
m_hInventoryParent -> CHandle< C_BaseEntity > @ 0xdd8 | |
m_bStashEnabled -> bool @ 0xddd | |
m_hTransientCastItem -> CHandle< C_BaseEntity > @ 0xde0 | |
m_iCurShop -> DOTA_SHOP_TYPE @ 0xc14 | |
m_szCurShopEntName -> CUtlSymbolLarge @ 0xc18 | |
m_bStolenScepter -> bool @ 0xab1 | |
m_bShouldDoFlyHeightVisual -> bool @ 0x1374 | |
m_flStartSequenceCycle -> float32 @ 0x1378 | |
m_CustomHealthLabel -> char[256] @ 0x13e0 | |
m_CustomHealthLabelColor -> Color @ 0x14e0 | |
m_nFXIndex -> CStrongHandle< InfoForResourceTypeIParticleSystemDefinition > @ 0x1510 | |
m_nFXIndexDestruction -> CStrongHandle< InfoForResourceTypeIParticleSystemDefinition > @ 0x1518 | |
m_angInitialAngles -> QAngle @ 0x1520 | |
m_hHeroStatueSequence -> HSequence @ 0x152c | |
m_hConstantLayerSequence -> HSequence @ 0x1530 | |
m_fHeroStatueCycle -> float32 @ 0x1534 | |
m_iHeroStatueStatusEffectIndex -> int32 @ 0x1538 | |
m_bHeroStatue -> bool @ 0x153c | |
m_bBattleCup -> bool @ 0x153d | |
m_HeroStatueInscription -> char[32] @ 0x153e | |
m_iHeroStatueOwnerPlayerID -> int32 @ 0x1560 | |
m_ParticleTintColor -> Color @ 0x1564 | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
m_CRenderComponent -> CRenderComponent* @ 0x3d0 | |
C_DOTA_BaseNPC_Healer | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_nMuzzleFlashParity -> uint8 @ 0x60b | |
m_iCurrentLevel -> int32 @ 0xaac | |
m_nTotalDamageTaken -> int64 @ 0x11e8 | |
m_iAttackCapabilities -> int32 @ 0xf0c | |
m_iSpecialAbility -> int32 @ 0xf10 | |
m_iTaggedAsVisibleByTeam -> int32 @ 0xc34 | |
m_anglediff -> int32 @ 0xf48 | |
m_NetworkActivity -> int32 @ 0x1368 | |
m_NetworkSequenceIndex -> int32 @ 0x1370 | |
m_hAbilities -> CHandle< C_BaseEntity >[30] @ 0xb14 | |
m_iHealth -> int32 @ 0x1ac | |
m_lifeState -> uint8 @ 0x1b0 | |
m_fFlags -> uint32 @ 0x23c | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_iMaxHealth -> int32 @ 0x1a8 | |
m_takedamage -> DamageOptions_t @ 0x1b1 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_bClientSideRagdoll -> bool @ 0x232 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_nRenderMode -> RenderMode_t @ 0x3e4 | |
m_nRenderFX -> RenderFx_t @ 0x3e6 | |
m_clrRender -> Color @ 0x3e8 | |
m_RenderAttributeIDs -> CUtlStringToken[4] @ 0x3ec | |
m_RenderAttributeValues -> Vector4D[4] @ 0x3fc | |
m_LightGroup -> CUtlStringToken @ 0x43c | |
m_nInteractsAs -> uint64 @ 0x458 | |
m_nInteractsWith -> uint64 @ 0x460 | |
m_nInteractsExclude -> uint64 @ 0x468 | |
m_nEntityId -> uint32 @ 0x470 | |
m_nHierarchyId -> uint16 @ 0x474 | |
m_nCollisionGroup -> uint8 @ 0x476 | |
m_nCollisionFunctionMask -> uint8 @ 0x477 | |
m_usSolidFlags -> uint8 @ 0x492 | |
m_nSolidType -> SolidType_t @ 0x493 | |
m_triggerBloat -> uint8 @ 0x494 | |
m_nSurroundType -> SurroundingBoundsType_t @ 0x495 | |
m_CollisionGroup -> uint8 @ 0x496 | |
m_bHitboxEnabled -> bool @ 0x497 | |
m_vCapsuleCenter1 -> Vector @ 0x4cc | |
m_vCapsuleCenter2 -> Vector @ 0x4d8 | |
m_flCapsuleRadius -> float32 @ 0x4e4 | |
m_iGlowType -> int32 @ 0x518 | |
m_nGlowRange -> int32 @ 0x51c | |
m_nGlowRangeMin -> int32 @ 0x520 | |
m_glowColorOverride -> Color @ 0x524 | |
m_bFlashing -> bool @ 0x528 | |
m_flGlowBackfaceMult -> float32 @ 0x530 | |
m_fadeMinDist -> float32 @ 0x534 | |
m_fadeMaxDist -> float32 @ 0x538 | |
m_flFadeScale -> float32 @ 0x53c | |
m_flShadowStrength -> float32 @ 0x540 | |
m_nAddDecal -> int32 @ 0x548 | |
m_vDecalPosition -> Vector @ 0x54c | |
m_vDecalForwardAxis -> Vector @ 0x558 | |
m_flDecalRadius -> float32 @ 0x564 | |
m_bShouldAnimateDuringGameplayPause -> bool @ 0x609 | |
m_bDontSimulateClientAnimGraph -> bool @ 0x60a | |
m_flNextAttack -> float32 @ 0x8c0 | |
m_flFieldOfView -> float32 @ 0x998 | |
m_hMyWeapons -> CUtlVector< CHandle< C_BaseCombatWeapon > > @ 0x948 | |
m_hActiveWeapon -> CHandle< C_BaseCombatWeapon > @ 0x960 | |
m_hMyWearables -> CUtlVector< CHandle< C_EconWearable > > @ 0x968 | |
m_nLod -> uint8 @ 0xa44 | |
m_bSelectionRingVisible -> bool @ 0xaa8 | |
m_flMana -> float32 @ 0xafc | |
m_flMaxMana -> float32 @ 0xb00 | |
m_flManaThinkRegen -> float32 @ 0xb04 | |
m_flHealthThinkRegen -> float32 @ 0xabc | |
m_nHealthBarOffsetOverride -> int32 @ 0xac8 | |
m_bIsPhantom -> bool @ 0xa70 | |
m_bIsAncient -> bool @ 0xab0 | |
m_bIsNeutralUnitType -> bool @ 0xab2 | |
m_bIsSummoned -> bool @ 0xab9 | |
m_bCanBeDominated -> bool @ 0xaba | |
m_bCanRespawn -> bool @ 0xacc | |
m_bHasUpgradeableAbilities -> bool @ 0xabb | |
m_iBKBChargesUsed -> int32 @ 0xb08 | |
m_iBotDebugData -> int32 @ 0xb0c | |
m_bIsMoving -> bool @ 0x11f8 | |
m_flManaRegen -> float32 @ 0x11f0 | |
m_flHealthRegen -> float32 @ 0x11f4 | |
m_iMoveSpeed -> int32 @ 0xae8 | |
m_flTauntCooldown -> float32 @ 0xc10 | |
m_fRevealRadius -> float32 @ 0x11fc | |
m_iDayTimeVisionRange -> int32 @ 0xc20 | |
m_iNightTimeVisionRange -> int32 @ 0xc24 | |
m_flPhysicalArmorValue -> float32 @ 0x10f8 | |
m_flMagicalResistanceValue -> float32 @ 0x10fc | |
m_nPlayerOwnerID -> int32 @ 0xf18 | |
m_nUnitState64 -> uint64 @ 0xe10 | |
m_iIsControllableByPlayer64 -> uint64 @ 0xac0 | |
m_hModifierParent -> CHandle< C_BaseEntity > @ 0xc40 | |
m_iUnitNameIndex -> int32 @ 0xaf0 | |
m_iDamageMin -> int32 @ 0xc28 | |
m_iDamageMax -> int32 @ 0xc2c | |
m_iDamageBonus -> int32 @ 0xc30 | |
m_bIsWaitingToSpawn -> bool @ 0x11e0 | |
m_nUnitLabelIndex -> uint8 @ 0xbe8 | |
m_szUnitLabel -> CUtlString @ 0xbe0 | |
m_hItems -> CHandle< C_BaseEntity >[18] @ 0xd78 | |
m_iParity -> int32 @ 0xdd4 | |
m_hInventoryParent -> CHandle< C_BaseEntity > @ 0xdd8 | |
m_bStashEnabled -> bool @ 0xddd | |
m_hTransientCastItem -> CHandle< C_BaseEntity > @ 0xde0 | |
m_iCurShop -> DOTA_SHOP_TYPE @ 0xc14 | |
m_szCurShopEntName -> CUtlSymbolLarge @ 0xc18 | |
m_bStolenScepter -> bool @ 0xab1 | |
m_bShouldDoFlyHeightVisual -> bool @ 0x1374 | |
m_flStartSequenceCycle -> float32 @ 0x1378 | |
m_CustomHealthLabel -> char[256] @ 0x13e0 | |
m_CustomHealthLabelColor -> Color @ 0x14e0 | |
m_nFXIndex -> CStrongHandle< InfoForResourceTypeIParticleSystemDefinition > @ 0x1510 | |
m_nFXIndexDestruction -> CStrongHandle< InfoForResourceTypeIParticleSystemDefinition > @ 0x1518 | |
m_angInitialAngles -> QAngle @ 0x1520 | |
m_hHeroStatueSequence -> HSequence @ 0x152c | |
m_hConstantLayerSequence -> HSequence @ 0x1530 | |
m_fHeroStatueCycle -> float32 @ 0x1534 | |
m_iHeroStatueStatusEffectIndex -> int32 @ 0x1538 | |
m_bHeroStatue -> bool @ 0x153c | |
m_bBattleCup -> bool @ 0x153d | |
m_HeroStatueInscription -> char[32] @ 0x153e | |
m_iHeroStatueOwnerPlayerID -> int32 @ 0x1560 | |
m_ParticleTintColor -> Color @ 0x1564 | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
m_CRenderComponent -> CRenderComponent* @ 0x3d0 | |
C_DOTA_BaseNPC_Hero | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_nMuzzleFlashParity -> uint8 @ 0x60b | |
m_iCurrentLevel -> int32 @ 0xaac | |
m_nTotalDamageTaken -> int64 @ 0x11e8 | |
m_iAttackCapabilities -> int32 @ 0xf0c | |
m_iSpecialAbility -> int32 @ 0xf10 | |
m_iTaggedAsVisibleByTeam -> int32 @ 0xc34 | |
m_anglediff -> int32 @ 0xf48 | |
m_NetworkActivity -> int32 @ 0x1368 | |
m_NetworkSequenceIndex -> int32 @ 0x1370 | |
m_iCurrentXP -> int32 @ 0x1510 | |
m_hAbilities -> CHandle< C_BaseEntity >[30] @ 0xb14 | |
m_iHealth -> int32 @ 0x1ac | |
m_lifeState -> uint8 @ 0x1b0 | |
m_fFlags -> uint32 @ 0x23c | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_iMaxHealth -> int32 @ 0x1a8 | |
m_takedamage -> DamageOptions_t @ 0x1b1 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_bClientSideRagdoll -> bool @ 0x232 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_nRenderMode -> RenderMode_t @ 0x3e4 | |
m_nRenderFX -> RenderFx_t @ 0x3e6 | |
m_clrRender -> Color @ 0x3e8 | |
m_RenderAttributeIDs -> CUtlStringToken[4] @ 0x3ec | |
m_RenderAttributeValues -> Vector4D[4] @ 0x3fc | |
m_LightGroup -> CUtlStringToken @ 0x43c | |
m_nInteractsAs -> uint64 @ 0x458 | |
m_nInteractsWith -> uint64 @ 0x460 | |
m_nInteractsExclude -> uint64 @ 0x468 | |
m_nEntityId -> uint32 @ 0x470 | |
m_nHierarchyId -> uint16 @ 0x474 | |
m_nCollisionGroup -> uint8 @ 0x476 | |
m_nCollisionFunctionMask -> uint8 @ 0x477 | |
m_usSolidFlags -> uint8 @ 0x492 | |
m_nSolidType -> SolidType_t @ 0x493 | |
m_triggerBloat -> uint8 @ 0x494 | |
m_nSurroundType -> SurroundingBoundsType_t @ 0x495 | |
m_CollisionGroup -> uint8 @ 0x496 | |
m_bHitboxEnabled -> bool @ 0x497 | |
m_vCapsuleCenter1 -> Vector @ 0x4cc | |
m_vCapsuleCenter2 -> Vector @ 0x4d8 | |
m_flCapsuleRadius -> float32 @ 0x4e4 | |
m_iGlowType -> int32 @ 0x518 | |
m_nGlowRange -> int32 @ 0x51c | |
m_nGlowRangeMin -> int32 @ 0x520 | |
m_glowColorOverride -> Color @ 0x524 | |
m_bFlashing -> bool @ 0x528 | |
m_flGlowBackfaceMult -> float32 @ 0x530 | |
m_fadeMinDist -> float32 @ 0x534 | |
m_fadeMaxDist -> float32 @ 0x538 | |
m_flFadeScale -> float32 @ 0x53c | |
m_flShadowStrength -> float32 @ 0x540 | |
m_nAddDecal -> int32 @ 0x548 | |
m_vDecalPosition -> Vector @ 0x54c | |
m_vDecalForwardAxis -> Vector @ 0x558 | |
m_flDecalRadius -> float32 @ 0x564 | |
m_bShouldAnimateDuringGameplayPause -> bool @ 0x609 | |
m_bDontSimulateClientAnimGraph -> bool @ 0x60a | |
m_flNextAttack -> float32 @ 0x8c0 | |
m_flFieldOfView -> float32 @ 0x998 | |
m_hMyWeapons -> CUtlVector< CHandle< C_BaseCombatWeapon > > @ 0x948 | |
m_hActiveWeapon -> CHandle< C_BaseCombatWeapon > @ 0x960 | |
m_hMyWearables -> CUtlVector< CHandle< C_EconWearable > > @ 0x968 | |
m_nLod -> uint8 @ 0xa44 | |
m_bSelectionRingVisible -> bool @ 0xaa8 | |
m_flMana -> float32 @ 0xafc | |
m_flMaxMana -> float32 @ 0xb00 | |
m_flManaThinkRegen -> float32 @ 0xb04 | |
m_flHealthThinkRegen -> float32 @ 0xabc | |
m_nHealthBarOffsetOverride -> int32 @ 0xac8 | |
m_bIsPhantom -> bool @ 0xa70 | |
m_bIsAncient -> bool @ 0xab0 | |
m_bIsNeutralUnitType -> bool @ 0xab2 | |
m_bIsSummoned -> bool @ 0xab9 | |
m_bCanBeDominated -> bool @ 0xaba | |
m_bCanRespawn -> bool @ 0xacc | |
m_bHasUpgradeableAbilities -> bool @ 0xabb | |
m_iBKBChargesUsed -> int32 @ 0xb08 | |
m_iBotDebugData -> int32 @ 0xb0c | |
m_bIsMoving -> bool @ 0x11f8 | |
m_flManaRegen -> float32 @ 0x11f0 | |
m_flHealthRegen -> float32 @ 0x11f4 | |
m_iMoveSpeed -> int32 @ 0xae8 | |
m_flTauntCooldown -> float32 @ 0xc10 | |
m_fRevealRadius -> float32 @ 0x11fc | |
m_iDayTimeVisionRange -> int32 @ 0xc20 | |
m_iNightTimeVisionRange -> int32 @ 0xc24 | |
m_flPhysicalArmorValue -> float32 @ 0x10f8 | |
m_flMagicalResistanceValue -> float32 @ 0x10fc | |
m_nPlayerOwnerID -> int32 @ 0xf18 | |
m_nUnitState64 -> uint64 @ 0xe10 | |
m_iIsControllableByPlayer64 -> uint64 @ 0xac0 | |
m_hModifierParent -> CHandle< C_BaseEntity > @ 0xc40 | |
m_iUnitNameIndex -> int32 @ 0xaf0 | |
m_iDamageMin -> int32 @ 0xc28 | |
m_iDamageMax -> int32 @ 0xc2c | |
m_iDamageBonus -> int32 @ 0xc30 | |
m_bIsWaitingToSpawn -> bool @ 0x11e0 | |
m_nUnitLabelIndex -> uint8 @ 0xbe8 | |
m_szUnitLabel -> CUtlString @ 0xbe0 | |
m_hItems -> CHandle< C_BaseEntity >[18] @ 0xd78 | |
m_iParity -> int32 @ 0xdd4 | |
m_hInventoryParent -> CHandle< C_BaseEntity > @ 0xdd8 | |
m_bStashEnabled -> bool @ 0xddd | |
m_hTransientCastItem -> CHandle< C_BaseEntity > @ 0xde0 | |
m_iCurShop -> DOTA_SHOP_TYPE @ 0xc14 | |
m_szCurShopEntName -> CUtlSymbolLarge @ 0xc18 | |
m_bStolenScepter -> bool @ 0xab1 | |
m_bShouldDoFlyHeightVisual -> bool @ 0x1374 | |
m_flStartSequenceCycle -> float32 @ 0x1378 | |
m_CustomHealthLabel -> char[256] @ 0x13e0 | |
m_CustomHealthLabelColor -> Color @ 0x14e0 | |
m_flStrength -> float32 @ 0x1520 | |
m_flAgility -> float32 @ 0x1524 | |
m_flIntellect -> float32 @ 0x1528 | |
m_flStrengthTotal -> float32 @ 0x152c | |
m_flAgilityTotal -> float32 @ 0x1530 | |
m_flIntellectTotal -> float32 @ 0x1534 | |
m_iRecentDamage -> int32 @ 0x1538 | |
m_iPrimaryAttribute -> int32 @ 0x1588 | |
m_iAbilityPoints -> int32 @ 0x1514 | |
m_flRespawnTime -> float32 @ 0x1518 | |
m_flRespawnTimePenalty -> float32 @ 0x151c | |
m_iPlayerID -> int32 @ 0x1578 | |
m_hReplicatingOtherHeroModel -> CHandle< C_DOTA_BaseNPC_Hero > @ 0x157c | |
m_bReincarnating -> bool @ 0x1580 | |
m_bCustomKillEffect -> bool @ 0x1581 | |
m_flSpawnedAt -> float32 @ 0x1584 | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
m_CRenderComponent -> CRenderComponent* @ 0x3d0 | |
C_DOTA_BaseNPC_HoldoutTower | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_nMuzzleFlashParity -> uint8 @ 0x60b | |
m_iCurrentLevel -> int32 @ 0xaac | |
m_nTotalDamageTaken -> int64 @ 0x11e8 | |
m_iAttackCapabilities -> int32 @ 0xf0c | |
m_iSpecialAbility -> int32 @ 0xf10 | |
m_iTaggedAsVisibleByTeam -> int32 @ 0xc34 | |
m_anglediff -> int32 @ 0xf48 | |
m_NetworkActivity -> int32 @ 0x1368 | |
m_NetworkSequenceIndex -> int32 @ 0x1370 | |
m_hAbilities -> CHandle< C_BaseEntity >[30] @ 0xb14 | |
m_iHealth -> int32 @ 0x1ac | |
m_lifeState -> uint8 @ 0x1b0 | |
m_fFlags -> uint32 @ 0x23c | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_iMaxHealth -> int32 @ 0x1a8 | |
m_takedamage -> DamageOptions_t @ 0x1b1 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_bClientSideRagdoll -> bool @ 0x232 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_nRenderMode -> RenderMode_t @ 0x3e4 | |
m_nRenderFX -> RenderFx_t @ 0x3e6 | |
m_clrRender -> Color @ 0x3e8 | |
m_RenderAttributeIDs -> CUtlStringToken[4] @ 0x3ec | |
m_RenderAttributeValues -> Vector4D[4] @ 0x3fc | |
m_LightGroup -> CUtlStringToken @ 0x43c | |
m_nInteractsAs -> uint64 @ 0x458 | |
m_nInteractsWith -> uint64 @ 0x460 | |
m_nInteractsExclude -> uint64 @ 0x468 | |
m_nEntityId -> uint32 @ 0x470 | |
m_nHierarchyId -> uint16 @ 0x474 | |
m_nCollisionGroup -> uint8 @ 0x476 | |
m_nCollisionFunctionMask -> uint8 @ 0x477 | |
m_usSolidFlags -> uint8 @ 0x492 | |
m_nSolidType -> SolidType_t @ 0x493 | |
m_triggerBloat -> uint8 @ 0x494 | |
m_nSurroundType -> SurroundingBoundsType_t @ 0x495 | |
m_CollisionGroup -> uint8 @ 0x496 | |
m_bHitboxEnabled -> bool @ 0x497 | |
m_vCapsuleCenter1 -> Vector @ 0x4cc | |
m_vCapsuleCenter2 -> Vector @ 0x4d8 | |
m_flCapsuleRadius -> float32 @ 0x4e4 | |
m_iGlowType -> int32 @ 0x518 | |
m_nGlowRange -> int32 @ 0x51c | |
m_nGlowRangeMin -> int32 @ 0x520 | |
m_glowColorOverride -> Color @ 0x524 | |
m_bFlashing -> bool @ 0x528 | |
m_flGlowBackfaceMult -> float32 @ 0x530 | |
m_fadeMinDist -> float32 @ 0x534 | |
m_fadeMaxDist -> float32 @ 0x538 | |
m_flFadeScale -> float32 @ 0x53c | |
m_flShadowStrength -> float32 @ 0x540 | |
m_nAddDecal -> int32 @ 0x548 | |
m_vDecalPosition -> Vector @ 0x54c | |
m_vDecalForwardAxis -> Vector @ 0x558 | |
m_flDecalRadius -> float32 @ 0x564 | |
m_bShouldAnimateDuringGameplayPause -> bool @ 0x609 | |
m_bDontSimulateClientAnimGraph -> bool @ 0x60a | |
m_flNextAttack -> float32 @ 0x8c0 | |
m_flFieldOfView -> float32 @ 0x998 | |
m_hMyWeapons -> CUtlVector< CHandle< C_BaseCombatWeapon > > @ 0x948 | |
m_hActiveWeapon -> CHandle< C_BaseCombatWeapon > @ 0x960 | |
m_hMyWearables -> CUtlVector< CHandle< C_EconWearable > > @ 0x968 | |
m_nLod -> uint8 @ 0xa44 | |
m_bSelectionRingVisible -> bool @ 0xaa8 | |
m_flMana -> float32 @ 0xafc | |
m_flMaxMana -> float32 @ 0xb00 | |
m_flManaThinkRegen -> float32 @ 0xb04 | |
m_flHealthThinkRegen -> float32 @ 0xabc | |
m_nHealthBarOffsetOverride -> int32 @ 0xac8 | |
m_bIsPhantom -> bool @ 0xa70 | |
m_bIsAncient -> bool @ 0xab0 | |
m_bIsNeutralUnitType -> bool @ 0xab2 | |
m_bIsSummoned -> bool @ 0xab9 | |
m_bCanBeDominated -> bool @ 0xaba | |
m_bCanRespawn -> bool @ 0xacc | |
m_bHasUpgradeableAbilities -> bool @ 0xabb | |
m_iBKBChargesUsed -> int32 @ 0xb08 | |
m_iBotDebugData -> int32 @ 0xb0c | |
m_bIsMoving -> bool @ 0x11f8 | |
m_flManaRegen -> float32 @ 0x11f0 | |
m_flHealthRegen -> float32 @ 0x11f4 | |
m_iMoveSpeed -> int32 @ 0xae8 | |
m_flTauntCooldown -> float32 @ 0xc10 | |
m_fRevealRadius -> float32 @ 0x11fc | |
m_iDayTimeVisionRange -> int32 @ 0xc20 | |
m_iNightTimeVisionRange -> int32 @ 0xc24 | |
m_flPhysicalArmorValue -> float32 @ 0x10f8 | |
m_flMagicalResistanceValue -> float32 @ 0x10fc | |
m_nPlayerOwnerID -> int32 @ 0xf18 | |
m_nUnitState64 -> uint64 @ 0xe10 | |
m_iIsControllableByPlayer64 -> uint64 @ 0xac0 | |
m_hModifierParent -> CHandle< C_BaseEntity > @ 0xc40 | |
m_iUnitNameIndex -> int32 @ 0xaf0 | |
m_iDamageMin -> int32 @ 0xc28 | |
m_iDamageMax -> int32 @ 0xc2c | |
m_iDamageBonus -> int32 @ 0xc30 | |
m_bIsWaitingToSpawn -> bool @ 0x11e0 | |
m_nUnitLabelIndex -> uint8 @ 0xbe8 | |
m_szUnitLabel -> CUtlString @ 0xbe0 | |
m_hItems -> CHandle< C_BaseEntity >[18] @ 0xd78 | |
m_iParity -> int32 @ 0xdd4 | |
m_hInventoryParent -> CHandle< C_BaseEntity > @ 0xdd8 | |
m_bStashEnabled -> bool @ 0xddd | |
m_hTransientCastItem -> CHandle< C_BaseEntity > @ 0xde0 | |
m_iCurShop -> DOTA_SHOP_TYPE @ 0xc14 | |
m_szCurShopEntName -> CUtlSymbolLarge @ 0xc18 | |
m_bStolenScepter -> bool @ 0xab1 | |
m_bShouldDoFlyHeightVisual -> bool @ 0x1374 | |
m_flStartSequenceCycle -> float32 @ 0x1378 | |
m_CustomHealthLabel -> char[256] @ 0x13e0 | |
m_CustomHealthLabelColor -> Color @ 0x14e0 | |
m_nFXIndex -> CStrongHandle< InfoForResourceTypeIParticleSystemDefinition > @ 0x1510 | |
m_nFXIndexDestruction -> CStrongHandle< InfoForResourceTypeIParticleSystemDefinition > @ 0x1518 | |
m_angInitialAngles -> QAngle @ 0x1520 | |
m_hHeroStatueSequence -> HSequence @ 0x152c | |
m_hConstantLayerSequence -> HSequence @ 0x1530 | |
m_fHeroStatueCycle -> float32 @ 0x1534 | |
m_iHeroStatueStatusEffectIndex -> int32 @ 0x1538 | |
m_bHeroStatue -> bool @ 0x153c | |
m_bBattleCup -> bool @ 0x153d | |
m_HeroStatueInscription -> char[32] @ 0x153e | |
m_iHeroStatueOwnerPlayerID -> int32 @ 0x1560 | |
m_ParticleTintColor -> Color @ 0x1564 | |
m_hTowerAttackTarget -> CHandle< C_BaseEntity > @ 0x156c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
m_CRenderComponent -> CRenderComponent* @ 0x3d0 | |
C_DOTA_BaseNPC_HoldoutTower_HeavySlow | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_nMuzzleFlashParity -> uint8 @ 0x60b | |
m_iCurrentLevel -> int32 @ 0xaac | |
m_nTotalDamageTaken -> int64 @ 0x11e8 | |
m_iAttackCapabilities -> int32 @ 0xf0c | |
m_iSpecialAbility -> int32 @ 0xf10 | |
m_iTaggedAsVisibleByTeam -> int32 @ 0xc34 | |
m_anglediff -> int32 @ 0xf48 | |
m_NetworkActivity -> int32 @ 0x1368 | |
m_NetworkSequenceIndex -> int32 @ 0x1370 | |
m_hAbilities -> CHandle< C_BaseEntity >[30] @ 0xb14 | |
m_iHealth -> int32 @ 0x1ac | |
m_lifeState -> uint8 @ 0x1b0 | |
m_fFlags -> uint32 @ 0x23c | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_iMaxHealth -> int32 @ 0x1a8 | |
m_takedamage -> DamageOptions_t @ 0x1b1 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_bClientSideRagdoll -> bool @ 0x232 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_nRenderMode -> RenderMode_t @ 0x3e4 | |
m_nRenderFX -> RenderFx_t @ 0x3e6 | |
m_clrRender -> Color @ 0x3e8 | |
m_RenderAttributeIDs -> CUtlStringToken[4] @ 0x3ec | |
m_RenderAttributeValues -> Vector4D[4] @ 0x3fc | |
m_LightGroup -> CUtlStringToken @ 0x43c | |
m_nInteractsAs -> uint64 @ 0x458 | |
m_nInteractsWith -> uint64 @ 0x460 | |
m_nInteractsExclude -> uint64 @ 0x468 | |
m_nEntityId -> uint32 @ 0x470 | |
m_nHierarchyId -> uint16 @ 0x474 | |
m_nCollisionGroup -> uint8 @ 0x476 | |
m_nCollisionFunctionMask -> uint8 @ 0x477 | |
m_usSolidFlags -> uint8 @ 0x492 | |
m_nSolidType -> SolidType_t @ 0x493 | |
m_triggerBloat -> uint8 @ 0x494 | |
m_nSurroundType -> SurroundingBoundsType_t @ 0x495 | |
m_CollisionGroup -> uint8 @ 0x496 | |
m_bHitboxEnabled -> bool @ 0x497 | |
m_vCapsuleCenter1 -> Vector @ 0x4cc | |
m_vCapsuleCenter2 -> Vector @ 0x4d8 | |
m_flCapsuleRadius -> float32 @ 0x4e4 | |
m_iGlowType -> int32 @ 0x518 | |
m_nGlowRange -> int32 @ 0x51c | |
m_nGlowRangeMin -> int32 @ 0x520 | |
m_glowColorOverride -> Color @ 0x524 | |
m_bFlashing -> bool @ 0x528 | |
m_flGlowBackfaceMult -> float32 @ 0x530 | |
m_fadeMinDist -> float32 @ 0x534 | |
m_fadeMaxDist -> float32 @ 0x538 | |
m_flFadeScale -> float32 @ 0x53c | |
m_flShadowStrength -> float32 @ 0x540 | |
m_nAddDecal -> int32 @ 0x548 | |
m_vDecalPosition -> Vector @ 0x54c | |
m_vDecalForwardAxis -> Vector @ 0x558 | |
m_flDecalRadius -> float32 @ 0x564 | |
m_bShouldAnimateDuringGameplayPause -> bool @ 0x609 | |
m_bDontSimulateClientAnimGraph -> bool @ 0x60a | |
m_flNextAttack -> float32 @ 0x8c0 | |
m_flFieldOfView -> float32 @ 0x998 | |
m_hMyWeapons -> CUtlVector< CHandle< C_BaseCombatWeapon > > @ 0x948 | |
m_hActiveWeapon -> CHandle< C_BaseCombatWeapon > @ 0x960 | |
m_hMyWearables -> CUtlVector< CHandle< C_EconWearable > > @ 0x968 | |
m_nLod -> uint8 @ 0xa44 | |
m_bSelectionRingVisible -> bool @ 0xaa8 | |
m_flMana -> float32 @ 0xafc | |
m_flMaxMana -> float32 @ 0xb00 | |
m_flManaThinkRegen -> float32 @ 0xb04 | |
m_flHealthThinkRegen -> float32 @ 0xabc | |
m_nHealthBarOffsetOverride -> int32 @ 0xac8 | |
m_bIsPhantom -> bool @ 0xa70 | |
m_bIsAncient -> bool @ 0xab0 | |
m_bIsNeutralUnitType -> bool @ 0xab2 | |
m_bIsSummoned -> bool @ 0xab9 | |
m_bCanBeDominated -> bool @ 0xaba | |
m_bCanRespawn -> bool @ 0xacc | |
m_bHasUpgradeableAbilities -> bool @ 0xabb | |
m_iBKBChargesUsed -> int32 @ 0xb08 | |
m_iBotDebugData -> int32 @ 0xb0c | |
m_bIsMoving -> bool @ 0x11f8 | |
m_flManaRegen -> float32 @ 0x11f0 | |
m_flHealthRegen -> float32 @ 0x11f4 | |
m_iMoveSpeed -> int32 @ 0xae8 | |
m_flTauntCooldown -> float32 @ 0xc10 | |
m_fRevealRadius -> float32 @ 0x11fc | |
m_iDayTimeVisionRange -> int32 @ 0xc20 | |
m_iNightTimeVisionRange -> int32 @ 0xc24 | |
m_flPhysicalArmorValue -> float32 @ 0x10f8 | |
m_flMagicalResistanceValue -> float32 @ 0x10fc | |
m_nPlayerOwnerID -> int32 @ 0xf18 | |
m_nUnitState64 -> uint64 @ 0xe10 | |
m_iIsControllableByPlayer64 -> uint64 @ 0xac0 | |
m_hModifierParent -> CHandle< C_BaseEntity > @ 0xc40 | |
m_iUnitNameIndex -> int32 @ 0xaf0 | |
m_iDamageMin -> int32 @ 0xc28 | |
m_iDamageMax -> int32 @ 0xc2c | |
m_iDamageBonus -> int32 @ 0xc30 | |
m_bIsWaitingToSpawn -> bool @ 0x11e0 | |
m_nUnitLabelIndex -> uint8 @ 0xbe8 | |
m_szUnitLabel -> CUtlString @ 0xbe0 | |
m_hItems -> CHandle< C_BaseEntity >[18] @ 0xd78 | |
m_iParity -> int32 @ 0xdd4 | |
m_hInventoryParent -> CHandle< C_BaseEntity > @ 0xdd8 | |
m_bStashEnabled -> bool @ 0xddd | |
m_hTransientCastItem -> CHandle< C_BaseEntity > @ 0xde0 | |
m_iCurShop -> DOTA_SHOP_TYPE @ 0xc14 | |
m_szCurShopEntName -> CUtlSymbolLarge @ 0xc18 | |
m_bStolenScepter -> bool @ 0xab1 | |
m_bShouldDoFlyHeightVisual -> bool @ 0x1374 | |
m_flStartSequenceCycle -> float32 @ 0x1378 | |
m_CustomHealthLabel -> char[256] @ 0x13e0 | |
m_CustomHealthLabelColor -> Color @ 0x14e0 | |
m_nFXIndex -> CStrongHandle< InfoForResourceTypeIParticleSystemDefinition > @ 0x1510 | |
m_nFXIndexDestruction -> CStrongHandle< InfoForResourceTypeIParticleSystemDefinition > @ 0x1518 | |
m_angInitialAngles -> QAngle @ 0x1520 | |
m_hHeroStatueSequence -> HSequence @ 0x152c | |
m_hConstantLayerSequence -> HSequence @ 0x1530 | |
m_fHeroStatueCycle -> float32 @ 0x1534 | |
m_iHeroStatueStatusEffectIndex -> int32 @ 0x1538 | |
m_bHeroStatue -> bool @ 0x153c | |
m_bBattleCup -> bool @ 0x153d | |
m_HeroStatueInscription -> char[32] @ 0x153e | |
m_iHeroStatueOwnerPlayerID -> int32 @ 0x1560 | |
m_ParticleTintColor -> Color @ 0x1564 | |
m_hTowerAttackTarget -> CHandle< C_BaseEntity > @ 0x156c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
m_CRenderComponent -> CRenderComponent* @ 0x3d0 | |
C_DOTA_BaseNPC_HoldoutTower_LightFast | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_nMuzzleFlashParity -> uint8 @ 0x60b | |
m_iCurrentLevel -> int32 @ 0xaac | |
m_nTotalDamageTaken -> int64 @ 0x11e8 | |
m_iAttackCapabilities -> int32 @ 0xf0c | |
m_iSpecialAbility -> int32 @ 0xf10 | |
m_iTaggedAsVisibleByTeam -> int32 @ 0xc34 | |
m_anglediff -> int32 @ 0xf48 | |
m_NetworkActivity -> int32 @ 0x1368 | |
m_NetworkSequenceIndex -> int32 @ 0x1370 | |
m_hAbilities -> CHandle< C_BaseEntity >[30] @ 0xb14 | |
m_iHealth -> int32 @ 0x1ac | |
m_lifeState -> uint8 @ 0x1b0 | |
m_fFlags -> uint32 @ 0x23c | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_iMaxHealth -> int32 @ 0x1a8 | |
m_takedamage -> DamageOptions_t @ 0x1b1 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_bClientSideRagdoll -> bool @ 0x232 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_nRenderMode -> RenderMode_t @ 0x3e4 | |
m_nRenderFX -> RenderFx_t @ 0x3e6 | |
m_clrRender -> Color @ 0x3e8 | |
m_RenderAttributeIDs -> CUtlStringToken[4] @ 0x3ec | |
m_RenderAttributeValues -> Vector4D[4] @ 0x3fc | |
m_LightGroup -> CUtlStringToken @ 0x43c | |
m_nInteractsAs -> uint64 @ 0x458 | |
m_nInteractsWith -> uint64 @ 0x460 | |
m_nInteractsExclude -> uint64 @ 0x468 | |
m_nEntityId -> uint32 @ 0x470 | |
m_nHierarchyId -> uint16 @ 0x474 | |
m_nCollisionGroup -> uint8 @ 0x476 | |
m_nCollisionFunctionMask -> uint8 @ 0x477 | |
m_usSolidFlags -> uint8 @ 0x492 | |
m_nSolidType -> SolidType_t @ 0x493 | |
m_triggerBloat -> uint8 @ 0x494 | |
m_nSurroundType -> SurroundingBoundsType_t @ 0x495 | |
m_CollisionGroup -> uint8 @ 0x496 | |
m_bHitboxEnabled -> bool @ 0x497 | |
m_vCapsuleCenter1 -> Vector @ 0x4cc | |
m_vCapsuleCenter2 -> Vector @ 0x4d8 | |
m_flCapsuleRadius -> float32 @ 0x4e4 | |
m_iGlowType -> int32 @ 0x518 | |
m_nGlowRange -> int32 @ 0x51c | |
m_nGlowRangeMin -> int32 @ 0x520 | |
m_glowColorOverride -> Color @ 0x524 | |
m_bFlashing -> bool @ 0x528 | |
m_flGlowBackfaceMult -> float32 @ 0x530 | |
m_fadeMinDist -> float32 @ 0x534 | |
m_fadeMaxDist -> float32 @ 0x538 | |
m_flFadeScale -> float32 @ 0x53c | |
m_flShadowStrength -> float32 @ 0x540 | |
m_nAddDecal -> int32 @ 0x548 | |
m_vDecalPosition -> Vector @ 0x54c | |
m_vDecalForwardAxis -> Vector @ 0x558 | |
m_flDecalRadius -> float32 @ 0x564 | |
m_bShouldAnimateDuringGameplayPause -> bool @ 0x609 | |
m_bDontSimulateClientAnimGraph -> bool @ 0x60a | |
m_flNextAttack -> float32 @ 0x8c0 | |
m_flFieldOfView -> float32 @ 0x998 | |
m_hMyWeapons -> CUtlVector< CHandle< C_BaseCombatWeapon > > @ 0x948 | |
m_hActiveWeapon -> CHandle< C_BaseCombatWeapon > @ 0x960 | |
m_hMyWearables -> CUtlVector< CHandle< C_EconWearable > > @ 0x968 | |
m_nLod -> uint8 @ 0xa44 | |
m_bSelectionRingVisible -> bool @ 0xaa8 | |
m_flMana -> float32 @ 0xafc | |
m_flMaxMana -> float32 @ 0xb00 | |
m_flManaThinkRegen -> float32 @ 0xb04 | |
m_flHealthThinkRegen -> float32 @ 0xabc | |
m_nHealthBarOffsetOverride -> int32 @ 0xac8 | |
m_bIsPhantom -> bool @ 0xa70 | |
m_bIsAncient -> bool @ 0xab0 | |
m_bIsNeutralUnitType -> bool @ 0xab2 | |
m_bIsSummoned -> bool @ 0xab9 | |
m_bCanBeDominated -> bool @ 0xaba | |
m_bCanRespawn -> bool @ 0xacc | |
m_bHasUpgradeableAbilities -> bool @ 0xabb | |
m_iBKBChargesUsed -> int32 @ 0xb08 | |
m_iBotDebugData -> int32 @ 0xb0c | |
m_bIsMoving -> bool @ 0x11f8 | |
m_flManaRegen -> float32 @ 0x11f0 | |
m_flHealthRegen -> float32 @ 0x11f4 | |
m_iMoveSpeed -> int32 @ 0xae8 | |
m_flTauntCooldown -> float32 @ 0xc10 | |
m_fRevealRadius -> float32 @ 0x11fc | |
m_iDayTimeVisionRange -> int32 @ 0xc20 | |
m_iNightTimeVisionRange -> int32 @ 0xc24 | |
m_flPhysicalArmorValue -> float32 @ 0x10f8 | |
m_flMagicalResistanceValue -> float32 @ 0x10fc | |
m_nPlayerOwnerID -> int32 @ 0xf18 | |
m_nUnitState64 -> uint64 @ 0xe10 | |
m_iIsControllableByPlayer64 -> uint64 @ 0xac0 | |
m_hModifierParent -> CHandle< C_BaseEntity > @ 0xc40 | |
m_iUnitNameIndex -> int32 @ 0xaf0 | |
m_iDamageMin -> int32 @ 0xc28 | |
m_iDamageMax -> int32 @ 0xc2c | |
m_iDamageBonus -> int32 @ 0xc30 | |
m_bIsWaitingToSpawn -> bool @ 0x11e0 | |
m_nUnitLabelIndex -> uint8 @ 0xbe8 | |
m_szUnitLabel -> CUtlString @ 0xbe0 | |
m_hItems -> CHandle< C_BaseEntity >[18] @ 0xd78 | |
m_iParity -> int32 @ 0xdd4 | |
m_hInventoryParent -> CHandle< C_BaseEntity > @ 0xdd8 | |
m_bStashEnabled -> bool @ 0xddd | |
m_hTransientCastItem -> CHandle< C_BaseEntity > @ 0xde0 | |
m_iCurShop -> DOTA_SHOP_TYPE @ 0xc14 | |
m_szCurShopEntName -> CUtlSymbolLarge @ 0xc18 | |
m_bStolenScepter -> bool @ 0xab1 | |
m_bShouldDoFlyHeightVisual -> bool @ 0x1374 | |
m_flStartSequenceCycle -> float32 @ 0x1378 | |
m_CustomHealthLabel -> char[256] @ 0x13e0 | |
m_CustomHealthLabelColor -> Color @ 0x14e0 | |
m_nFXIndex -> CStrongHandle< InfoForResourceTypeIParticleSystemDefinition > @ 0x1510 | |
m_nFXIndexDestruction -> CStrongHandle< InfoForResourceTypeIParticleSystemDefinition > @ 0x1518 | |
m_angInitialAngles -> QAngle @ 0x1520 | |
m_hHeroStatueSequence -> HSequence @ 0x152c | |
m_hConstantLayerSequence -> HSequence @ 0x1530 | |
m_fHeroStatueCycle -> float32 @ 0x1534 | |
m_iHeroStatueStatusEffectIndex -> int32 @ 0x1538 | |
m_bHeroStatue -> bool @ 0x153c | |
m_bBattleCup -> bool @ 0x153d | |
m_HeroStatueInscription -> char[32] @ 0x153e | |
m_iHeroStatueOwnerPlayerID -> int32 @ 0x1560 | |
m_ParticleTintColor -> Color @ 0x1564 | |
m_hTowerAttackTarget -> CHandle< C_BaseEntity > @ 0x156c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
m_CRenderComponent -> CRenderComponent* @ 0x3d0 | |
C_DOTA_BaseNPC_HoldoutTower_ReduceSpeed | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_nMuzzleFlashParity -> uint8 @ 0x60b | |
m_iCurrentLevel -> int32 @ 0xaac | |
m_nTotalDamageTaken -> int64 @ 0x11e8 | |
m_iAttackCapabilities -> int32 @ 0xf0c | |
m_iSpecialAbility -> int32 @ 0xf10 | |
m_iTaggedAsVisibleByTeam -> int32 @ 0xc34 | |
m_anglediff -> int32 @ 0xf48 | |
m_NetworkActivity -> int32 @ 0x1368 | |
m_NetworkSequenceIndex -> int32 @ 0x1370 | |
m_hAbilities -> CHandle< C_BaseEntity >[30] @ 0xb14 | |
m_iHealth -> int32 @ 0x1ac | |
m_lifeState -> uint8 @ 0x1b0 | |
m_fFlags -> uint32 @ 0x23c | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_iMaxHealth -> int32 @ 0x1a8 | |
m_takedamage -> DamageOptions_t @ 0x1b1 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_bClientSideRagdoll -> bool @ 0x232 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_nRenderMode -> RenderMode_t @ 0x3e4 | |
m_nRenderFX -> RenderFx_t @ 0x3e6 | |
m_clrRender -> Color @ 0x3e8 | |
m_RenderAttributeIDs -> CUtlStringToken[4] @ 0x3ec | |
m_RenderAttributeValues -> Vector4D[4] @ 0x3fc | |
m_LightGroup -> CUtlStringToken @ 0x43c | |
m_nInteractsAs -> uint64 @ 0x458 | |
m_nInteractsWith -> uint64 @ 0x460 | |
m_nInteractsExclude -> uint64 @ 0x468 | |
m_nEntityId -> uint32 @ 0x470 | |
m_nHierarchyId -> uint16 @ 0x474 | |
m_nCollisionGroup -> uint8 @ 0x476 | |
m_nCollisionFunctionMask -> uint8 @ 0x477 | |
m_usSolidFlags -> uint8 @ 0x492 | |
m_nSolidType -> SolidType_t @ 0x493 | |
m_triggerBloat -> uint8 @ 0x494 | |
m_nSurroundType -> SurroundingBoundsType_t @ 0x495 | |
m_CollisionGroup -> uint8 @ 0x496 | |
m_bHitboxEnabled -> bool @ 0x497 | |
m_vCapsuleCenter1 -> Vector @ 0x4cc | |
m_vCapsuleCenter2 -> Vector @ 0x4d8 | |
m_flCapsuleRadius -> float32 @ 0x4e4 | |
m_iGlowType -> int32 @ 0x518 | |
m_nGlowRange -> int32 @ 0x51c | |
m_nGlowRangeMin -> int32 @ 0x520 | |
m_glowColorOverride -> Color @ 0x524 | |
m_bFlashing -> bool @ 0x528 | |
m_flGlowBackfaceMult -> float32 @ 0x530 | |
m_fadeMinDist -> float32 @ 0x534 | |
m_fadeMaxDist -> float32 @ 0x538 | |
m_flFadeScale -> float32 @ 0x53c | |
m_flShadowStrength -> float32 @ 0x540 | |
m_nAddDecal -> int32 @ 0x548 | |
m_vDecalPosition -> Vector @ 0x54c | |
m_vDecalForwardAxis -> Vector @ 0x558 | |
m_flDecalRadius -> float32 @ 0x564 | |
m_bShouldAnimateDuringGameplayPause -> bool @ 0x609 | |
m_bDontSimulateClientAnimGraph -> bool @ 0x60a | |
m_flNextAttack -> float32 @ 0x8c0 | |
m_flFieldOfView -> float32 @ 0x998 | |
m_hMyWeapons -> CUtlVector< CHandle< C_BaseCombatWeapon > > @ 0x948 | |
m_hActiveWeapon -> CHandle< C_BaseCombatWeapon > @ 0x960 | |
m_hMyWearables -> CUtlVector< CHandle< C_EconWearable > > @ 0x968 | |
m_nLod -> uint8 @ 0xa44 | |
m_bSelectionRingVisible -> bool @ 0xaa8 | |
m_flMana -> float32 @ 0xafc | |
m_flMaxMana -> float32 @ 0xb00 | |
m_flManaThinkRegen -> float32 @ 0xb04 | |
m_flHealthThinkRegen -> float32 @ 0xabc | |
m_nHealthBarOffsetOverride -> int32 @ 0xac8 | |
m_bIsPhantom -> bool @ 0xa70 | |
m_bIsAncient -> bool @ 0xab0 | |
m_bIsNeutralUnitType -> bool @ 0xab2 | |
m_bIsSummoned -> bool @ 0xab9 | |
m_bCanBeDominated -> bool @ 0xaba | |
m_bCanRespawn -> bool @ 0xacc | |
m_bHasUpgradeableAbilities -> bool @ 0xabb | |
m_iBKBChargesUsed -> int32 @ 0xb08 | |
m_iBotDebugData -> int32 @ 0xb0c | |
m_bIsMoving -> bool @ 0x11f8 | |
m_flManaRegen -> float32 @ 0x11f0 | |
m_flHealthRegen -> float32 @ 0x11f4 | |
m_iMoveSpeed -> int32 @ 0xae8 | |
m_flTauntCooldown -> float32 @ 0xc10 | |
m_fRevealRadius -> float32 @ 0x11fc | |
m_iDayTimeVisionRange -> int32 @ 0xc20 | |
m_iNightTimeVisionRange -> int32 @ 0xc24 | |
m_flPhysicalArmorValue -> float32 @ 0x10f8 | |
m_flMagicalResistanceValue -> float32 @ 0x10fc | |
m_nPlayerOwnerID -> int32 @ 0xf18 | |
m_nUnitState64 -> uint64 @ 0xe10 | |
m_iIsControllableByPlayer64 -> uint64 @ 0xac0 | |
m_hModifierParent -> CHandle< C_BaseEntity > @ 0xc40 | |
m_iUnitNameIndex -> int32 @ 0xaf0 | |
m_iDamageMin -> int32 @ 0xc28 | |
m_iDamageMax -> int32 @ 0xc2c | |
m_iDamageBonus -> int32 @ 0xc30 | |
m_bIsWaitingToSpawn -> bool @ 0x11e0 | |
m_nUnitLabelIndex -> uint8 @ 0xbe8 | |
m_szUnitLabel -> CUtlString @ 0xbe0 | |
m_hItems -> CHandle< C_BaseEntity >[18] @ 0xd78 | |
m_iParity -> int32 @ 0xdd4 | |
m_hInventoryParent -> CHandle< C_BaseEntity > @ 0xdd8 | |
m_bStashEnabled -> bool @ 0xddd | |
m_hTransientCastItem -> CHandle< C_BaseEntity > @ 0xde0 | |
m_iCurShop -> DOTA_SHOP_TYPE @ 0xc14 | |
m_szCurShopEntName -> CUtlSymbolLarge @ 0xc18 | |
m_bStolenScepter -> bool @ 0xab1 | |
m_bShouldDoFlyHeightVisual -> bool @ 0x1374 | |
m_flStartSequenceCycle -> float32 @ 0x1378 | |
m_CustomHealthLabel -> char[256] @ 0x13e0 | |
m_CustomHealthLabelColor -> Color @ 0x14e0 | |
m_nFXIndex -> CStrongHandle< InfoForResourceTypeIParticleSystemDefinition > @ 0x1510 | |
m_nFXIndexDestruction -> CStrongHandle< InfoForResourceTypeIParticleSystemDefinition > @ 0x1518 | |
m_angInitialAngles -> QAngle @ 0x1520 | |
m_hHeroStatueSequence -> HSequence @ 0x152c | |
m_hConstantLayerSequence -> HSequence @ 0x1530 | |
m_fHeroStatueCycle -> float32 @ 0x1534 | |
m_iHeroStatueStatusEffectIndex -> int32 @ 0x1538 | |
m_bHeroStatue -> bool @ 0x153c | |
m_bBattleCup -> bool @ 0x153d | |
m_HeroStatueInscription -> char[32] @ 0x153e | |
m_iHeroStatueOwnerPlayerID -> int32 @ 0x1560 | |
m_ParticleTintColor -> Color @ 0x1564 | |
m_hTowerAttackTarget -> CHandle< C_BaseEntity > @ 0x156c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
m_CRenderComponent -> CRenderComponent* @ 0x3d0 | |
C_DOTA_BaseNPC_Invoker_Forged_Spirit | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_nMuzzleFlashParity -> uint8 @ 0x60b | |
m_iCurrentLevel -> int32 @ 0xaac | |
m_nTotalDamageTaken -> int64 @ 0x11e8 | |
m_iAttackCapabilities -> int32 @ 0xf0c | |
m_iSpecialAbility -> int32 @ 0xf10 | |
m_iTaggedAsVisibleByTeam -> int32 @ 0xc34 | |
m_anglediff -> int32 @ 0xf48 | |
m_NetworkActivity -> int32 @ 0x1368 | |
m_NetworkSequenceIndex -> int32 @ 0x1370 | |
m_hAbilities -> CHandle< C_BaseEntity >[30] @ 0xb14 | |
m_iHealth -> int32 @ 0x1ac | |
m_lifeState -> uint8 @ 0x1b0 | |
m_fFlags -> uint32 @ 0x23c | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_iMaxHealth -> int32 @ 0x1a8 | |
m_takedamage -> DamageOptions_t @ 0x1b1 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_bClientSideRagdoll -> bool @ 0x232 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_nRenderMode -> RenderMode_t @ 0x3e4 | |
m_nRenderFX -> RenderFx_t @ 0x3e6 | |
m_clrRender -> Color @ 0x3e8 | |
m_RenderAttributeIDs -> CUtlStringToken[4] @ 0x3ec | |
m_RenderAttributeValues -> Vector4D[4] @ 0x3fc | |
m_LightGroup -> CUtlStringToken @ 0x43c | |
m_nInteractsAs -> uint64 @ 0x458 | |
m_nInteractsWith -> uint64 @ 0x460 | |
m_nInteractsExclude -> uint64 @ 0x468 | |
m_nEntityId -> uint32 @ 0x470 | |
m_nHierarchyId -> uint16 @ 0x474 | |
m_nCollisionGroup -> uint8 @ 0x476 | |
m_nCollisionFunctionMask -> uint8 @ 0x477 | |
m_usSolidFlags -> uint8 @ 0x492 | |
m_nSolidType -> SolidType_t @ 0x493 | |
m_triggerBloat -> uint8 @ 0x494 | |
m_nSurroundType -> SurroundingBoundsType_t @ 0x495 | |
m_CollisionGroup -> uint8 @ 0x496 | |
m_bHitboxEnabled -> bool @ 0x497 | |
m_vCapsuleCenter1 -> Vector @ 0x4cc | |
m_vCapsuleCenter2 -> Vector @ 0x4d8 | |
m_flCapsuleRadius -> float32 @ 0x4e4 | |
m_iGlowType -> int32 @ 0x518 | |
m_nGlowRange -> int32 @ 0x51c | |
m_nGlowRangeMin -> int32 @ 0x520 | |
m_glowColorOverride -> Color @ 0x524 | |
m_bFlashing -> bool @ 0x528 | |
m_flGlowBackfaceMult -> float32 @ 0x530 | |
m_fadeMinDist -> float32 @ 0x534 | |
m_fadeMaxDist -> float32 @ 0x538 | |
m_flFadeScale -> float32 @ 0x53c | |
m_flShadowStrength -> float32 @ 0x540 | |
m_nAddDecal -> int32 @ 0x548 | |
m_vDecalPosition -> Vector @ 0x54c | |
m_vDecalForwardAxis -> Vector @ 0x558 | |
m_flDecalRadius -> float32 @ 0x564 | |
m_bShouldAnimateDuringGameplayPause -> bool @ 0x609 | |
m_bDontSimulateClientAnimGraph -> bool @ 0x60a | |
m_flNextAttack -> float32 @ 0x8c0 | |
m_flFieldOfView -> float32 @ 0x998 | |
m_hMyWeapons -> CUtlVector< CHandle< C_BaseCombatWeapon > > @ 0x948 | |
m_hActiveWeapon -> CHandle< C_BaseCombatWeapon > @ 0x960 | |
m_hMyWearables -> CUtlVector< CHandle< C_EconWearable > > @ 0x968 | |
m_nLod -> uint8 @ 0xa44 | |
m_bSelectionRingVisible -> bool @ 0xaa8 | |
m_flMana -> float32 @ 0xafc | |
m_flMaxMana -> float32 @ 0xb00 | |
m_flManaThinkRegen -> float32 @ 0xb04 | |
m_flHealthThinkRegen -> float32 @ 0xabc | |
m_nHealthBarOffsetOverride -> int32 @ 0xac8 | |
m_bIsPhantom -> bool @ 0xa70 | |
m_bIsAncient -> bool @ 0xab0 | |
m_bIsNeutralUnitType -> bool @ 0xab2 | |
m_bIsSummoned -> bool @ 0xab9 | |
m_bCanBeDominated -> bool @ 0xaba | |
m_bCanRespawn -> bool @ 0xacc | |
m_bHasUpgradeableAbilities -> bool @ 0xabb | |
m_iBKBChargesUsed -> int32 @ 0xb08 | |
m_iBotDebugData -> int32 @ 0xb0c | |
m_bIsMoving -> bool @ 0x11f8 | |
m_flManaRegen -> float32 @ 0x11f0 | |
m_flHealthRegen -> float32 @ 0x11f4 | |
m_iMoveSpeed -> int32 @ 0xae8 | |
m_flTauntCooldown -> float32 @ 0xc10 | |
m_fRevealRadius -> float32 @ 0x11fc | |
m_iDayTimeVisionRange -> int32 @ 0xc20 | |
m_iNightTimeVisionRange -> int32 @ 0xc24 | |
m_flPhysicalArmorValue -> float32 @ 0x10f8 | |
m_flMagicalResistanceValue -> float32 @ 0x10fc | |
m_nPlayerOwnerID -> int32 @ 0xf18 | |
m_nUnitState64 -> uint64 @ 0xe10 | |
m_iIsControllableByPlayer64 -> uint64 @ 0xac0 | |
m_hModifierParent -> CHandle< C_BaseEntity > @ 0xc40 | |
m_iUnitNameIndex -> int32 @ 0xaf0 | |
m_iDamageMin -> int32 @ 0xc28 | |
m_iDamageMax -> int32 @ 0xc2c | |
m_iDamageBonus -> int32 @ 0xc30 | |
m_bIsWaitingToSpawn -> bool @ 0x11e0 | |
m_nUnitLabelIndex -> uint8 @ 0xbe8 | |
m_szUnitLabel -> CUtlString @ 0xbe0 | |
m_hItems -> CHandle< C_BaseEntity >[18] @ 0xd78 | |
m_iParity -> int32 @ 0xdd4 | |
m_hInventoryParent -> CHandle< C_BaseEntity > @ 0xdd8 | |
m_bStashEnabled -> bool @ 0xddd | |
m_hTransientCastItem -> CHandle< C_BaseEntity > @ 0xde0 | |
m_iCurShop -> DOTA_SHOP_TYPE @ 0xc14 | |
m_szCurShopEntName -> CUtlSymbolLarge @ 0xc18 | |
m_bStolenScepter -> bool @ 0xab1 | |
m_bShouldDoFlyHeightVisual -> bool @ 0x1374 | |
m_flStartSequenceCycle -> float32 @ 0x1378 | |
m_CustomHealthLabel -> char[256] @ 0x13e0 | |
m_CustomHealthLabelColor -> Color @ 0x14e0 | |
m_flAim -> float32 @ 0x1500 | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
m_CRenderComponent -> CRenderComponent* @ 0x3d0 | |
C_DOTA_BaseNPC_Promo | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_nMuzzleFlashParity -> uint8 @ 0x60b | |
m_iCurrentLevel -> int32 @ 0xaac | |
m_nTotalDamageTaken -> int64 @ 0x11e8 | |
m_iAttackCapabilities -> int32 @ 0xf0c | |
m_iSpecialAbility -> int32 @ 0xf10 | |
m_iTaggedAsVisibleByTeam -> int32 @ 0xc34 | |
m_anglediff -> int32 @ 0xf48 | |
m_NetworkActivity -> int32 @ 0x1368 | |
m_NetworkSequenceIndex -> int32 @ 0x1370 | |
m_hAbilities -> CHandle< C_BaseEntity >[30] @ 0xb14 | |
m_iHealth -> int32 @ 0x1ac | |
m_lifeState -> uint8 @ 0x1b0 | |
m_fFlags -> uint32 @ 0x23c | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_iMaxHealth -> int32 @ 0x1a8 | |
m_takedamage -> DamageOptions_t @ 0x1b1 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_bClientSideRagdoll -> bool @ 0x232 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_nRenderMode -> RenderMode_t @ 0x3e4 | |
m_nRenderFX -> RenderFx_t @ 0x3e6 | |
m_clrRender -> Color @ 0x3e8 | |
m_RenderAttributeIDs -> CUtlStringToken[4] @ 0x3ec | |
m_RenderAttributeValues -> Vector4D[4] @ 0x3fc | |
m_LightGroup -> CUtlStringToken @ 0x43c | |
m_nInteractsAs -> uint64 @ 0x458 | |
m_nInteractsWith -> uint64 @ 0x460 | |
m_nInteractsExclude -> uint64 @ 0x468 | |
m_nEntityId -> uint32 @ 0x470 | |
m_nHierarchyId -> uint16 @ 0x474 | |
m_nCollisionGroup -> uint8 @ 0x476 | |
m_nCollisionFunctionMask -> uint8 @ 0x477 | |
m_usSolidFlags -> uint8 @ 0x492 | |
m_nSolidType -> SolidType_t @ 0x493 | |
m_triggerBloat -> uint8 @ 0x494 | |
m_nSurroundType -> SurroundingBoundsType_t @ 0x495 | |
m_CollisionGroup -> uint8 @ 0x496 | |
m_bHitboxEnabled -> bool @ 0x497 | |
m_vCapsuleCenter1 -> Vector @ 0x4cc | |
m_vCapsuleCenter2 -> Vector @ 0x4d8 | |
m_flCapsuleRadius -> float32 @ 0x4e4 | |
m_iGlowType -> int32 @ 0x518 | |
m_nGlowRange -> int32 @ 0x51c | |
m_nGlowRangeMin -> int32 @ 0x520 | |
m_glowColorOverride -> Color @ 0x524 | |
m_bFlashing -> bool @ 0x528 | |
m_flGlowBackfaceMult -> float32 @ 0x530 | |
m_fadeMinDist -> float32 @ 0x534 | |
m_fadeMaxDist -> float32 @ 0x538 | |
m_flFadeScale -> float32 @ 0x53c | |
m_flShadowStrength -> float32 @ 0x540 | |
m_nAddDecal -> int32 @ 0x548 | |
m_vDecalPosition -> Vector @ 0x54c | |
m_vDecalForwardAxis -> Vector @ 0x558 | |
m_flDecalRadius -> float32 @ 0x564 | |
m_bShouldAnimateDuringGameplayPause -> bool @ 0x609 | |
m_bDontSimulateClientAnimGraph -> bool @ 0x60a | |
m_flNextAttack -> float32 @ 0x8c0 | |
m_flFieldOfView -> float32 @ 0x998 | |
m_hMyWeapons -> CUtlVector< CHandle< C_BaseCombatWeapon > > @ 0x948 | |
m_hActiveWeapon -> CHandle< C_BaseCombatWeapon > @ 0x960 | |
m_hMyWearables -> CUtlVector< CHandle< C_EconWearable > > @ 0x968 | |
m_nLod -> uint8 @ 0xa44 | |
m_bSelectionRingVisible -> bool @ 0xaa8 | |
m_flMana -> float32 @ 0xafc | |
m_flMaxMana -> float32 @ 0xb00 | |
m_flManaThinkRegen -> float32 @ 0xb04 | |
m_flHealthThinkRegen -> float32 @ 0xabc | |
m_nHealthBarOffsetOverride -> int32 @ 0xac8 | |
m_bIsPhantom -> bool @ 0xa70 | |
m_bIsAncient -> bool @ 0xab0 | |
m_bIsNeutralUnitType -> bool @ 0xab2 | |
m_bIsSummoned -> bool @ 0xab9 | |
m_bCanBeDominated -> bool @ 0xaba | |
m_bCanRespawn -> bool @ 0xacc | |
m_bHasUpgradeableAbilities -> bool @ 0xabb | |
m_iBKBChargesUsed -> int32 @ 0xb08 | |
m_iBotDebugData -> int32 @ 0xb0c | |
m_bIsMoving -> bool @ 0x11f8 | |
m_flManaRegen -> float32 @ 0x11f0 | |
m_flHealthRegen -> float32 @ 0x11f4 | |
m_iMoveSpeed -> int32 @ 0xae8 | |
m_flTauntCooldown -> float32 @ 0xc10 | |
m_fRevealRadius -> float32 @ 0x11fc | |
m_iDayTimeVisionRange -> int32 @ 0xc20 | |
m_iNightTimeVisionRange -> int32 @ 0xc24 | |
m_flPhysicalArmorValue -> float32 @ 0x10f8 | |
m_flMagicalResistanceValue -> float32 @ 0x10fc | |
m_nPlayerOwnerID -> int32 @ 0xf18 | |
m_nUnitState64 -> uint64 @ 0xe10 | |
m_iIsControllableByPlayer64 -> uint64 @ 0xac0 | |
m_hModifierParent -> CHandle< C_BaseEntity > @ 0xc40 | |
m_iUnitNameIndex -> int32 @ 0xaf0 | |
m_iDamageMin -> int32 @ 0xc28 | |
m_iDamageMax -> int32 @ 0xc2c | |
m_iDamageBonus -> int32 @ 0xc30 | |
m_bIsWaitingToSpawn -> bool @ 0x11e0 | |
m_nUnitLabelIndex -> uint8 @ 0xbe8 | |
m_szUnitLabel -> CUtlString @ 0xbe0 | |
m_hItems -> CHandle< C_BaseEntity >[18] @ 0xd78 | |
m_iParity -> int32 @ 0xdd4 | |
m_hInventoryParent -> CHandle< C_BaseEntity > @ 0xdd8 | |
m_bStashEnabled -> bool @ 0xddd | |
m_hTransientCastItem -> CHandle< C_BaseEntity > @ 0xde0 | |
m_iCurShop -> DOTA_SHOP_TYPE @ 0xc14 | |
m_szCurShopEntName -> CUtlSymbolLarge @ 0xc18 | |
m_bStolenScepter -> bool @ 0xab1 | |
m_bShouldDoFlyHeightVisual -> bool @ 0x1374 | |
m_flStartSequenceCycle -> float32 @ 0x1378 | |
m_CustomHealthLabel -> char[256] @ 0x13e0 | |
m_CustomHealthLabelColor -> Color @ 0x14e0 | |
m_nFXIndex -> CStrongHandle< InfoForResourceTypeIParticleSystemDefinition > @ 0x1510 | |
m_nFXIndexDestruction -> CStrongHandle< InfoForResourceTypeIParticleSystemDefinition > @ 0x1518 | |
m_angInitialAngles -> QAngle @ 0x1520 | |
m_hHeroStatueSequence -> HSequence @ 0x152c | |
m_hConstantLayerSequence -> HSequence @ 0x1530 | |
m_fHeroStatueCycle -> float32 @ 0x1534 | |
m_iHeroStatueStatusEffectIndex -> int32 @ 0x1538 | |
m_bHeroStatue -> bool @ 0x153c | |
m_bBattleCup -> bool @ 0x153d | |
m_HeroStatueInscription -> char[32] @ 0x153e | |
m_iHeroStatueOwnerPlayerID -> int32 @ 0x1560 | |
m_ParticleTintColor -> Color @ 0x1564 | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
m_CRenderComponent -> CRenderComponent* @ 0x3d0 | |
C_DOTA_BaseNPC_RotatableBuilding | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_nMuzzleFlashParity -> uint8 @ 0x60b | |
m_iCurrentLevel -> int32 @ 0xaac | |
m_nTotalDamageTaken -> int64 @ 0x11e8 | |
m_iAttackCapabilities -> int32 @ 0xf0c | |
m_iSpecialAbility -> int32 @ 0xf10 | |
m_iTaggedAsVisibleByTeam -> int32 @ 0xc34 | |
m_anglediff -> int32 @ 0xf48 | |
m_NetworkActivity -> int32 @ 0x1368 | |
m_NetworkSequenceIndex -> int32 @ 0x1370 | |
m_hAbilities -> CHandle< C_BaseEntity >[30] @ 0xb14 | |
m_iHealth -> int32 @ 0x1ac | |
m_lifeState -> uint8 @ 0x1b0 | |
m_fFlags -> uint32 @ 0x23c | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_iMaxHealth -> int32 @ 0x1a8 | |
m_takedamage -> DamageOptions_t @ 0x1b1 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_bClientSideRagdoll -> bool @ 0x232 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_nRenderMode -> RenderMode_t @ 0x3e4 | |
m_nRenderFX -> RenderFx_t @ 0x3e6 | |
m_clrRender -> Color @ 0x3e8 | |
m_RenderAttributeIDs -> CUtlStringToken[4] @ 0x3ec | |
m_RenderAttributeValues -> Vector4D[4] @ 0x3fc | |
m_LightGroup -> CUtlStringToken @ 0x43c | |
m_nInteractsAs -> uint64 @ 0x458 | |
m_nInteractsWith -> uint64 @ 0x460 | |
m_nInteractsExclude -> uint64 @ 0x468 | |
m_nEntityId -> uint32 @ 0x470 | |
m_nHierarchyId -> uint16 @ 0x474 | |
m_nCollisionGroup -> uint8 @ 0x476 | |
m_nCollisionFunctionMask -> uint8 @ 0x477 | |
m_usSolidFlags -> uint8 @ 0x492 | |
m_nSolidType -> SolidType_t @ 0x493 | |
m_triggerBloat -> uint8 @ 0x494 | |
m_nSurroundType -> SurroundingBoundsType_t @ 0x495 | |
m_CollisionGroup -> uint8 @ 0x496 | |
m_bHitboxEnabled -> bool @ 0x497 | |
m_vCapsuleCenter1 -> Vector @ 0x4cc | |
m_vCapsuleCenter2 -> Vector @ 0x4d8 | |
m_flCapsuleRadius -> float32 @ 0x4e4 | |
m_iGlowType -> int32 @ 0x518 | |
m_nGlowRange -> int32 @ 0x51c | |
m_nGlowRangeMin -> int32 @ 0x520 | |
m_glowColorOverride -> Color @ 0x524 | |
m_bFlashing -> bool @ 0x528 | |
m_flGlowBackfaceMult -> float32 @ 0x530 | |
m_fadeMinDist -> float32 @ 0x534 | |
m_fadeMaxDist -> float32 @ 0x538 | |
m_flFadeScale -> float32 @ 0x53c | |
m_flShadowStrength -> float32 @ 0x540 | |
m_nAddDecal -> int32 @ 0x548 | |
m_vDecalPosition -> Vector @ 0x54c | |
m_vDecalForwardAxis -> Vector @ 0x558 | |
m_flDecalRadius -> float32 @ 0x564 | |
m_bShouldAnimateDuringGameplayPause -> bool @ 0x609 | |
m_bDontSimulateClientAnimGraph -> bool @ 0x60a | |
m_flNextAttack -> float32 @ 0x8c0 | |
m_flFieldOfView -> float32 @ 0x998 | |
m_hMyWeapons -> CUtlVector< CHandle< C_BaseCombatWeapon > > @ 0x948 | |
m_hActiveWeapon -> CHandle< C_BaseCombatWeapon > @ 0x960 | |
m_hMyWearables -> CUtlVector< CHandle< C_EconWearable > > @ 0x968 | |
m_nLod -> uint8 @ 0xa44 | |
m_bSelectionRingVisible -> bool @ 0xaa8 | |
m_flMana -> float32 @ 0xafc | |
m_flMaxMana -> float32 @ 0xb00 | |
m_flManaThinkRegen -> float32 @ 0xb04 | |
m_flHealthThinkRegen -> float32 @ 0xabc | |
m_nHealthBarOffsetOverride -> int32 @ 0xac8 | |
m_bIsPhantom -> bool @ 0xa70 | |
m_bIsAncient -> bool @ 0xab0 | |
m_bIsNeutralUnitType -> bool @ 0xab2 | |
m_bIsSummoned -> bool @ 0xab9 | |
m_bCanBeDominated -> bool @ 0xaba | |
m_bCanRespawn -> bool @ 0xacc | |
m_bHasUpgradeableAbilities -> bool @ 0xabb | |
m_iBKBChargesUsed -> int32 @ 0xb08 | |
m_iBotDebugData -> int32 @ 0xb0c | |
m_bIsMoving -> bool @ 0x11f8 | |
m_flManaRegen -> float32 @ 0x11f0 | |
m_flHealthRegen -> float32 @ 0x11f4 | |
m_iMoveSpeed -> int32 @ 0xae8 | |
m_flTauntCooldown -> float32 @ 0xc10 | |
m_fRevealRadius -> float32 @ 0x11fc | |
m_iDayTimeVisionRange -> int32 @ 0xc20 | |
m_iNightTimeVisionRange -> int32 @ 0xc24 | |
m_flPhysicalArmorValue -> float32 @ 0x10f8 | |
m_flMagicalResistanceValue -> float32 @ 0x10fc | |
m_nPlayerOwnerID -> int32 @ 0xf18 | |
m_nUnitState64 -> uint64 @ 0xe10 | |
m_iIsControllableByPlayer64 -> uint64 @ 0xac0 | |
m_hModifierParent -> CHandle< C_BaseEntity > @ 0xc40 | |
m_iUnitNameIndex -> int32 @ 0xaf0 | |
m_iDamageMin -> int32 @ 0xc28 | |
m_iDamageMax -> int32 @ 0xc2c | |
m_iDamageBonus -> int32 @ 0xc30 | |
m_bIsWaitingToSpawn -> bool @ 0x11e0 | |
m_nUnitLabelIndex -> uint8 @ 0xbe8 | |
m_szUnitLabel -> CUtlString @ 0xbe0 | |
m_hItems -> CHandle< C_BaseEntity >[18] @ 0xd78 | |
m_iParity -> int32 @ 0xdd4 | |
m_hInventoryParent -> CHandle< C_BaseEntity > @ 0xdd8 | |
m_bStashEnabled -> bool @ 0xddd | |
m_hTransientCastItem -> CHandle< C_BaseEntity > @ 0xde0 | |
m_iCurShop -> DOTA_SHOP_TYPE @ 0xc14 | |
m_szCurShopEntName -> CUtlSymbolLarge @ 0xc18 | |
m_bStolenScepter -> bool @ 0xab1 | |
m_bShouldDoFlyHeightVisual -> bool @ 0x1374 | |
m_flStartSequenceCycle -> float32 @ 0x1378 | |
m_CustomHealthLabel -> char[256] @ 0x13e0 | |
m_CustomHealthLabelColor -> Color @ 0x14e0 | |
m_nFXIndex -> CStrongHandle< InfoForResourceTypeIParticleSystemDefinition > @ 0x1510 | |
m_nFXIndexDestruction -> CStrongHandle< InfoForResourceTypeIParticleSystemDefinition > @ 0x1518 | |
m_angInitialAngles -> QAngle @ 0x1520 | |
m_hHeroStatueSequence -> HSequence @ 0x152c | |
m_hConstantLayerSequence -> HSequence @ 0x1530 | |
m_fHeroStatueCycle -> float32 @ 0x1534 | |
m_iHeroStatueStatusEffectIndex -> int32 @ 0x1538 | |
m_bHeroStatue -> bool @ 0x153c | |
m_bBattleCup -> bool @ 0x153d | |
m_HeroStatueInscription -> char[32] @ 0x153e | |
m_iHeroStatueOwnerPlayerID -> int32 @ 0x1560 | |
m_ParticleTintColor -> Color @ 0x1564 | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
m_CRenderComponent -> CRenderComponent* @ 0x3d0 | |
C_DOTA_BaseNPC_SDKTower | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_nMuzzleFlashParity -> uint8 @ 0x60b | |
m_iCurrentLevel -> int32 @ 0xaac | |
m_nTotalDamageTaken -> int64 @ 0x11e8 | |
m_iAttackCapabilities -> int32 @ 0xf0c | |
m_iSpecialAbility -> int32 @ 0xf10 | |
m_iTaggedAsVisibleByTeam -> int32 @ 0xc34 | |
m_anglediff -> int32 @ 0xf48 | |
m_NetworkActivity -> int32 @ 0x1368 | |
m_NetworkSequenceIndex -> int32 @ 0x1370 | |
m_hAbilities -> CHandle< C_BaseEntity >[30] @ 0xb14 | |
m_iHealth -> int32 @ 0x1ac | |
m_lifeState -> uint8 @ 0x1b0 | |
m_fFlags -> uint32 @ 0x23c | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_iMaxHealth -> int32 @ 0x1a8 | |
m_takedamage -> DamageOptions_t @ 0x1b1 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_bClientSideRagdoll -> bool @ 0x232 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_nRenderMode -> RenderMode_t @ 0x3e4 | |
m_nRenderFX -> RenderFx_t @ 0x3e6 | |
m_clrRender -> Color @ 0x3e8 | |
m_RenderAttributeIDs -> CUtlStringToken[4] @ 0x3ec | |
m_RenderAttributeValues -> Vector4D[4] @ 0x3fc | |
m_LightGroup -> CUtlStringToken @ 0x43c | |
m_nInteractsAs -> uint64 @ 0x458 | |
m_nInteractsWith -> uint64 @ 0x460 | |
m_nInteractsExclude -> uint64 @ 0x468 | |
m_nEntityId -> uint32 @ 0x470 | |
m_nHierarchyId -> uint16 @ 0x474 | |
m_nCollisionGroup -> uint8 @ 0x476 | |
m_nCollisionFunctionMask -> uint8 @ 0x477 | |
m_usSolidFlags -> uint8 @ 0x492 | |
m_nSolidType -> SolidType_t @ 0x493 | |
m_triggerBloat -> uint8 @ 0x494 | |
m_nSurroundType -> SurroundingBoundsType_t @ 0x495 | |
m_CollisionGroup -> uint8 @ 0x496 | |
m_bHitboxEnabled -> bool @ 0x497 | |
m_vCapsuleCenter1 -> Vector @ 0x4cc | |
m_vCapsuleCenter2 -> Vector @ 0x4d8 | |
m_flCapsuleRadius -> float32 @ 0x4e4 | |
m_iGlowType -> int32 @ 0x518 | |
m_nGlowRange -> int32 @ 0x51c | |
m_nGlowRangeMin -> int32 @ 0x520 | |
m_glowColorOverride -> Color @ 0x524 | |
m_bFlashing -> bool @ 0x528 | |
m_flGlowBackfaceMult -> float32 @ 0x530 | |
m_fadeMinDist -> float32 @ 0x534 | |
m_fadeMaxDist -> float32 @ 0x538 | |
m_flFadeScale -> float32 @ 0x53c | |
m_flShadowStrength -> float32 @ 0x540 | |
m_nAddDecal -> int32 @ 0x548 | |
m_vDecalPosition -> Vector @ 0x54c | |
m_vDecalForwardAxis -> Vector @ 0x558 | |
m_flDecalRadius -> float32 @ 0x564 | |
m_bShouldAnimateDuringGameplayPause -> bool @ 0x609 | |
m_bDontSimulateClientAnimGraph -> bool @ 0x60a | |
m_flNextAttack -> float32 @ 0x8c0 | |
m_flFieldOfView -> float32 @ 0x998 | |
m_hMyWeapons -> CUtlVector< CHandle< C_BaseCombatWeapon > > @ 0x948 | |
m_hActiveWeapon -> CHandle< C_BaseCombatWeapon > @ 0x960 | |
m_hMyWearables -> CUtlVector< CHandle< C_EconWearable > > @ 0x968 | |
m_nLod -> uint8 @ 0xa44 | |
m_bSelectionRingVisible -> bool @ 0xaa8 | |
m_flMana -> float32 @ 0xafc | |
m_flMaxMana -> float32 @ 0xb00 | |
m_flManaThinkRegen -> float32 @ 0xb04 | |
m_flHealthThinkRegen -> float32 @ 0xabc | |
m_nHealthBarOffsetOverride -> int32 @ 0xac8 | |
m_bIsPhantom -> bool @ 0xa70 | |
m_bIsAncient -> bool @ 0xab0 | |
m_bIsNeutralUnitType -> bool @ 0xab2 | |
m_bIsSummoned -> bool @ 0xab9 | |
m_bCanBeDominated -> bool @ 0xaba | |
m_bCanRespawn -> bool @ 0xacc | |
m_bHasUpgradeableAbilities -> bool @ 0xabb | |
m_iBKBChargesUsed -> int32 @ 0xb08 | |
m_iBotDebugData -> int32 @ 0xb0c | |
m_bIsMoving -> bool @ 0x11f8 | |
m_flManaRegen -> float32 @ 0x11f0 | |
m_flHealthRegen -> float32 @ 0x11f4 | |
m_iMoveSpeed -> int32 @ 0xae8 | |
m_flTauntCooldown -> float32 @ 0xc10 | |
m_fRevealRadius -> float32 @ 0x11fc | |
m_iDayTimeVisionRange -> int32 @ 0xc20 | |
m_iNightTimeVisionRange -> int32 @ 0xc24 | |
m_flPhysicalArmorValue -> float32 @ 0x10f8 | |
m_flMagicalResistanceValue -> float32 @ 0x10fc | |
m_nPlayerOwnerID -> int32 @ 0xf18 | |
m_nUnitState64 -> uint64 @ 0xe10 | |
m_iIsControllableByPlayer64 -> uint64 @ 0xac0 | |
m_hModifierParent -> CHandle< C_BaseEntity > @ 0xc40 | |
m_iUnitNameIndex -> int32 @ 0xaf0 | |
m_iDamageMin -> int32 @ 0xc28 | |
m_iDamageMax -> int32 @ 0xc2c | |
m_iDamageBonus -> int32 @ 0xc30 | |
m_bIsWaitingToSpawn -> bool @ 0x11e0 | |
m_nUnitLabelIndex -> uint8 @ 0xbe8 | |
m_szUnitLabel -> CUtlString @ 0xbe0 | |
m_hItems -> CHandle< C_BaseEntity >[18] @ 0xd78 | |
m_iParity -> int32 @ 0xdd4 | |
m_hInventoryParent -> CHandle< C_BaseEntity > @ 0xdd8 | |
m_bStashEnabled -> bool @ 0xddd | |
m_hTransientCastItem -> CHandle< C_BaseEntity > @ 0xde0 | |
m_iCurShop -> DOTA_SHOP_TYPE @ 0xc14 | |
m_szCurShopEntName -> CUtlSymbolLarge @ 0xc18 | |
m_bStolenScepter -> bool @ 0xab1 | |
m_bShouldDoFlyHeightVisual -> bool @ 0x1374 | |
m_flStartSequenceCycle -> float32 @ 0x1378 | |
m_CustomHealthLabel -> char[256] @ 0x13e0 | |
m_CustomHealthLabelColor -> Color @ 0x14e0 | |
m_nFXIndex -> CStrongHandle< InfoForResourceTypeIParticleSystemDefinition > @ 0x1510 | |
m_nFXIndexDestruction -> CStrongHandle< InfoForResourceTypeIParticleSystemDefinition > @ 0x1518 | |
m_angInitialAngles -> QAngle @ 0x1520 | |
m_hHeroStatueSequence -> HSequence @ 0x152c | |
m_hConstantLayerSequence -> HSequence @ 0x1530 | |
m_fHeroStatueCycle -> float32 @ 0x1534 | |
m_iHeroStatueStatusEffectIndex -> int32 @ 0x1538 | |
m_bHeroStatue -> bool @ 0x153c | |
m_bBattleCup -> bool @ 0x153d | |
m_HeroStatueInscription -> char[32] @ 0x153e | |
m_iHeroStatueOwnerPlayerID -> int32 @ 0x1560 | |
m_ParticleTintColor -> Color @ 0x1564 | |
m_hTowerAttackTarget -> CHandle< C_BaseEntity > @ 0x156c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
m_CRenderComponent -> CRenderComponent* @ 0x3d0 | |
C_DOTA_BaseNPC_Seasonal_Snowman | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_nMuzzleFlashParity -> uint8 @ 0x60b | |
m_iCurrentLevel -> int32 @ 0xaac | |
m_nTotalDamageTaken -> int64 @ 0x11e8 | |
m_iAttackCapabilities -> int32 @ 0xf0c | |
m_iSpecialAbility -> int32 @ 0xf10 | |
m_iTaggedAsVisibleByTeam -> int32 @ 0xc34 | |
m_anglediff -> int32 @ 0xf48 | |
m_NetworkActivity -> int32 @ 0x1368 | |
m_NetworkSequenceIndex -> int32 @ 0x1370 | |
m_hAbilities -> CHandle< C_BaseEntity >[30] @ 0xb14 | |
m_iHealth -> int32 @ 0x1ac | |
m_lifeState -> uint8 @ 0x1b0 | |
m_fFlags -> uint32 @ 0x23c | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_iMaxHealth -> int32 @ 0x1a8 | |
m_takedamage -> DamageOptions_t @ 0x1b1 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_bClientSideRagdoll -> bool @ 0x232 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_nRenderMode -> RenderMode_t @ 0x3e4 | |
m_nRenderFX -> RenderFx_t @ 0x3e6 | |
m_clrRender -> Color @ 0x3e8 | |
m_RenderAttributeIDs -> CUtlStringToken[4] @ 0x3ec | |
m_RenderAttributeValues -> Vector4D[4] @ 0x3fc | |
m_LightGroup -> CUtlStringToken @ 0x43c | |
m_nInteractsAs -> uint64 @ 0x458 | |
m_nInteractsWith -> uint64 @ 0x460 | |
m_nInteractsExclude -> uint64 @ 0x468 | |
m_nEntityId -> uint32 @ 0x470 | |
m_nHierarchyId -> uint16 @ 0x474 | |
m_nCollisionGroup -> uint8 @ 0x476 | |
m_nCollisionFunctionMask -> uint8 @ 0x477 | |
m_usSolidFlags -> uint8 @ 0x492 | |
m_nSolidType -> SolidType_t @ 0x493 | |
m_triggerBloat -> uint8 @ 0x494 | |
m_nSurroundType -> SurroundingBoundsType_t @ 0x495 | |
m_CollisionGroup -> uint8 @ 0x496 | |
m_bHitboxEnabled -> bool @ 0x497 | |
m_vCapsuleCenter1 -> Vector @ 0x4cc | |
m_vCapsuleCenter2 -> Vector @ 0x4d8 | |
m_flCapsuleRadius -> float32 @ 0x4e4 | |
m_iGlowType -> int32 @ 0x518 | |
m_nGlowRange -> int32 @ 0x51c | |
m_nGlowRangeMin -> int32 @ 0x520 | |
m_glowColorOverride -> Color @ 0x524 | |
m_bFlashing -> bool @ 0x528 | |
m_flGlowBackfaceMult -> float32 @ 0x530 | |
m_fadeMinDist -> float32 @ 0x534 | |
m_fadeMaxDist -> float32 @ 0x538 | |
m_flFadeScale -> float32 @ 0x53c | |
m_flShadowStrength -> float32 @ 0x540 | |
m_nAddDecal -> int32 @ 0x548 | |
m_vDecalPosition -> Vector @ 0x54c | |
m_vDecalForwardAxis -> Vector @ 0x558 | |
m_flDecalRadius -> float32 @ 0x564 | |
m_bShouldAnimateDuringGameplayPause -> bool @ 0x609 | |
m_bDontSimulateClientAnimGraph -> bool @ 0x60a | |
m_flNextAttack -> float32 @ 0x8c0 | |
m_flFieldOfView -> float32 @ 0x998 | |
m_hMyWeapons -> CUtlVector< CHandle< C_BaseCombatWeapon > > @ 0x948 | |
m_hActiveWeapon -> CHandle< C_BaseCombatWeapon > @ 0x960 | |
m_hMyWearables -> CUtlVector< CHandle< C_EconWearable > > @ 0x968 | |
m_nLod -> uint8 @ 0xa44 | |
m_bSelectionRingVisible -> bool @ 0xaa8 | |
m_flMana -> float32 @ 0xafc | |
m_flMaxMana -> float32 @ 0xb00 | |
m_flManaThinkRegen -> float32 @ 0xb04 | |
m_flHealthThinkRegen -> float32 @ 0xabc | |
m_nHealthBarOffsetOverride -> int32 @ 0xac8 | |
m_bIsPhantom -> bool @ 0xa70 | |
m_bIsAncient -> bool @ 0xab0 | |
m_bIsNeutralUnitType -> bool @ 0xab2 | |
m_bIsSummoned -> bool @ 0xab9 | |
m_bCanBeDominated -> bool @ 0xaba | |
m_bCanRespawn -> bool @ 0xacc | |
m_bHasUpgradeableAbilities -> bool @ 0xabb | |
m_iBKBChargesUsed -> int32 @ 0xb08 | |
m_iBotDebugData -> int32 @ 0xb0c | |
m_bIsMoving -> bool @ 0x11f8 | |
m_flManaRegen -> float32 @ 0x11f0 | |
m_flHealthRegen -> float32 @ 0x11f4 | |
m_iMoveSpeed -> int32 @ 0xae8 | |
m_flTauntCooldown -> float32 @ 0xc10 | |
m_fRevealRadius -> float32 @ 0x11fc | |
m_iDayTimeVisionRange -> int32 @ 0xc20 | |
m_iNightTimeVisionRange -> int32 @ 0xc24 | |
m_flPhysicalArmorValue -> float32 @ 0x10f8 | |
m_flMagicalResistanceValue -> float32 @ 0x10fc | |
m_nPlayerOwnerID -> int32 @ 0xf18 | |
m_nUnitState64 -> uint64 @ 0xe10 | |
m_iIsControllableByPlayer64 -> uint64 @ 0xac0 | |
m_hModifierParent -> CHandle< C_BaseEntity > @ 0xc40 | |
m_iUnitNameIndex -> int32 @ 0xaf0 | |
m_iDamageMin -> int32 @ 0xc28 | |
m_iDamageMax -> int32 @ 0xc2c | |
m_iDamageBonus -> int32 @ 0xc30 | |
m_bIsWaitingToSpawn -> bool @ 0x11e0 | |
m_nUnitLabelIndex -> uint8 @ 0xbe8 | |
m_szUnitLabel -> CUtlString @ 0xbe0 | |
m_hItems -> CHandle< C_BaseEntity >[18] @ 0xd78 | |
m_iParity -> int32 @ 0xdd4 | |
m_hInventoryParent -> CHandle< C_BaseEntity > @ 0xdd8 | |
m_bStashEnabled -> bool @ 0xddd | |
m_hTransientCastItem -> CHandle< C_BaseEntity > @ 0xde0 | |
m_iCurShop -> DOTA_SHOP_TYPE @ 0xc14 | |
m_szCurShopEntName -> CUtlSymbolLarge @ 0xc18 | |
m_bStolenScepter -> bool @ 0xab1 | |
m_bShouldDoFlyHeightVisual -> bool @ 0x1374 | |
m_flStartSequenceCycle -> float32 @ 0x1378 | |
m_CustomHealthLabel -> char[256] @ 0x13e0 | |
m_CustomHealthLabelColor -> Color @ 0x14e0 | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
m_CRenderComponent -> CRenderComponent* @ 0x3d0 | |
C_DOTA_BaseNPC_ShadowShaman_SerpentWard | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_nMuzzleFlashParity -> uint8 @ 0x60b | |
m_iCurrentLevel -> int32 @ 0xaac | |
m_nTotalDamageTaken -> int64 @ 0x11e8 | |
m_iAttackCapabilities -> int32 @ 0xf0c | |
m_iSpecialAbility -> int32 @ 0xf10 | |
m_iTaggedAsVisibleByTeam -> int32 @ 0xc34 | |
m_anglediff -> int32 @ 0xf48 | |
m_NetworkActivity -> int32 @ 0x1368 | |
m_NetworkSequenceIndex -> int32 @ 0x1370 | |
m_hAbilities -> CHandle< C_BaseEntity >[30] @ 0xb14 | |
m_iHealth -> int32 @ 0x1ac | |
m_lifeState -> uint8 @ 0x1b0 | |
m_fFlags -> uint32 @ 0x23c | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_iMaxHealth -> int32 @ 0x1a8 | |
m_takedamage -> DamageOptions_t @ 0x1b1 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_bClientSideRagdoll -> bool @ 0x232 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_nRenderMode -> RenderMode_t @ 0x3e4 | |
m_nRenderFX -> RenderFx_t @ 0x3e6 | |
m_clrRender -> Color @ 0x3e8 | |
m_RenderAttributeIDs -> CUtlStringToken[4] @ 0x3ec | |
m_RenderAttributeValues -> Vector4D[4] @ 0x3fc | |
m_LightGroup -> CUtlStringToken @ 0x43c | |
m_nInteractsAs -> uint64 @ 0x458 | |
m_nInteractsWith -> uint64 @ 0x460 | |
m_nInteractsExclude -> uint64 @ 0x468 | |
m_nEntityId -> uint32 @ 0x470 | |
m_nHierarchyId -> uint16 @ 0x474 | |
m_nCollisionGroup -> uint8 @ 0x476 | |
m_nCollisionFunctionMask -> uint8 @ 0x477 | |
m_usSolidFlags -> uint8 @ 0x492 | |
m_nSolidType -> SolidType_t @ 0x493 | |
m_triggerBloat -> uint8 @ 0x494 | |
m_nSurroundType -> SurroundingBoundsType_t @ 0x495 | |
m_CollisionGroup -> uint8 @ 0x496 | |
m_bHitboxEnabled -> bool @ 0x497 | |
m_vCapsuleCenter1 -> Vector @ 0x4cc | |
m_vCapsuleCenter2 -> Vector @ 0x4d8 | |
m_flCapsuleRadius -> float32 @ 0x4e4 | |
m_iGlowType -> int32 @ 0x518 | |
m_nGlowRange -> int32 @ 0x51c | |
m_nGlowRangeMin -> int32 @ 0x520 | |
m_glowColorOverride -> Color @ 0x524 | |
m_bFlashing -> bool @ 0x528 | |
m_flGlowBackfaceMult -> float32 @ 0x530 | |
m_fadeMinDist -> float32 @ 0x534 | |
m_fadeMaxDist -> float32 @ 0x538 | |
m_flFadeScale -> float32 @ 0x53c | |
m_flShadowStrength -> float32 @ 0x540 | |
m_nAddDecal -> int32 @ 0x548 | |
m_vDecalPosition -> Vector @ 0x54c | |
m_vDecalForwardAxis -> Vector @ 0x558 | |
m_flDecalRadius -> float32 @ 0x564 | |
m_bShouldAnimateDuringGameplayPause -> bool @ 0x609 | |
m_bDontSimulateClientAnimGraph -> bool @ 0x60a | |
m_flNextAttack -> float32 @ 0x8c0 | |
m_flFieldOfView -> float32 @ 0x998 | |
m_hMyWeapons -> CUtlVector< CHandle< C_BaseCombatWeapon > > @ 0x948 | |
m_hActiveWeapon -> CHandle< C_BaseCombatWeapon > @ 0x960 | |
m_hMyWearables -> CUtlVector< CHandle< C_EconWearable > > @ 0x968 | |
m_nLod -> uint8 @ 0xa44 | |
m_bSelectionRingVisible -> bool @ 0xaa8 | |
m_flMana -> float32 @ 0xafc | |
m_flMaxMana -> float32 @ 0xb00 | |
m_flManaThinkRegen -> float32 @ 0xb04 | |
m_flHealthThinkRegen -> float32 @ 0xabc | |
m_nHealthBarOffsetOverride -> int32 @ 0xac8 | |
m_bIsPhantom -> bool @ 0xa70 | |
m_bIsAncient -> bool @ 0xab0 | |
m_bIsNeutralUnitType -> bool @ 0xab2 | |
m_bIsSummoned -> bool @ 0xab9 | |
m_bCanBeDominated -> bool @ 0xaba | |
m_bCanRespawn -> bool @ 0xacc | |
m_bHasUpgradeableAbilities -> bool @ 0xabb | |
m_iBKBChargesUsed -> int32 @ 0xb08 | |
m_iBotDebugData -> int32 @ 0xb0c | |
m_bIsMoving -> bool @ 0x11f8 | |
m_flManaRegen -> float32 @ 0x11f0 | |
m_flHealthRegen -> float32 @ 0x11f4 | |
m_iMoveSpeed -> int32 @ 0xae8 | |
m_flTauntCooldown -> float32 @ 0xc10 | |
m_fRevealRadius -> float32 @ 0x11fc | |
m_iDayTimeVisionRange -> int32 @ 0xc20 | |
m_iNightTimeVisionRange -> int32 @ 0xc24 | |
m_flPhysicalArmorValue -> float32 @ 0x10f8 | |
m_flMagicalResistanceValue -> float32 @ 0x10fc | |
m_nPlayerOwnerID -> int32 @ 0xf18 | |
m_nUnitState64 -> uint64 @ 0xe10 | |
m_iIsControllableByPlayer64 -> uint64 @ 0xac0 | |
m_hModifierParent -> CHandle< C_BaseEntity > @ 0xc40 | |
m_iUnitNameIndex -> int32 @ 0xaf0 | |
m_iDamageMin -> int32 @ 0xc28 | |
m_iDamageMax -> int32 @ 0xc2c | |
m_iDamageBonus -> int32 @ 0xc30 | |
m_bIsWaitingToSpawn -> bool @ 0x11e0 | |
m_nUnitLabelIndex -> uint8 @ 0xbe8 | |
m_szUnitLabel -> CUtlString @ 0xbe0 | |
m_hItems -> CHandle< C_BaseEntity >[18] @ 0xd78 | |
m_iParity -> int32 @ 0xdd4 | |
m_hInventoryParent -> CHandle< C_BaseEntity > @ 0xdd8 | |
m_bStashEnabled -> bool @ 0xddd | |
m_hTransientCastItem -> CHandle< C_BaseEntity > @ 0xde0 | |
m_iCurShop -> DOTA_SHOP_TYPE @ 0xc14 | |
m_szCurShopEntName -> CUtlSymbolLarge @ 0xc18 | |
m_bStolenScepter -> bool @ 0xab1 | |
m_bShouldDoFlyHeightVisual -> bool @ 0x1374 | |
m_flStartSequenceCycle -> float32 @ 0x1378 | |
m_CustomHealthLabel -> char[256] @ 0x13e0 | |
m_CustomHealthLabelColor -> Color @ 0x14e0 | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
m_CRenderComponent -> CRenderComponent* @ 0x3d0 | |
C_DOTA_BaseNPC_Shop | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_nMuzzleFlashParity -> uint8 @ 0x60b | |
m_iCurrentLevel -> int32 @ 0xaac | |
m_nTotalDamageTaken -> int64 @ 0x11e8 | |
m_iAttackCapabilities -> int32 @ 0xf0c | |
m_iSpecialAbility -> int32 @ 0xf10 | |
m_iTaggedAsVisibleByTeam -> int32 @ 0xc34 | |
m_anglediff -> int32 @ 0xf48 | |
m_NetworkActivity -> int32 @ 0x1368 | |
m_NetworkSequenceIndex -> int32 @ 0x1370 | |
m_hAbilities -> CHandle< C_BaseEntity >[30] @ 0xb14 | |
m_iHealth -> int32 @ 0x1ac | |
m_lifeState -> uint8 @ 0x1b0 | |
m_fFlags -> uint32 @ 0x23c | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_iMaxHealth -> int32 @ 0x1a8 | |
m_takedamage -> DamageOptions_t @ 0x1b1 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_bClientSideRagdoll -> bool @ 0x232 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_nRenderMode -> RenderMode_t @ 0x3e4 | |
m_nRenderFX -> RenderFx_t @ 0x3e6 | |
m_clrRender -> Color @ 0x3e8 | |
m_RenderAttributeIDs -> CUtlStringToken[4] @ 0x3ec | |
m_RenderAttributeValues -> Vector4D[4] @ 0x3fc | |
m_LightGroup -> CUtlStringToken @ 0x43c | |
m_nInteractsAs -> uint64 @ 0x458 | |
m_nInteractsWith -> uint64 @ 0x460 | |
m_nInteractsExclude -> uint64 @ 0x468 | |
m_nEntityId -> uint32 @ 0x470 | |
m_nHierarchyId -> uint16 @ 0x474 | |
m_nCollisionGroup -> uint8 @ 0x476 | |
m_nCollisionFunctionMask -> uint8 @ 0x477 | |
m_usSolidFlags -> uint8 @ 0x492 | |
m_nSolidType -> SolidType_t @ 0x493 | |
m_triggerBloat -> uint8 @ 0x494 | |
m_nSurroundType -> SurroundingBoundsType_t @ 0x495 | |
m_CollisionGroup -> uint8 @ 0x496 | |
m_bHitboxEnabled -> bool @ 0x497 | |
m_vCapsuleCenter1 -> Vector @ 0x4cc | |
m_vCapsuleCenter2 -> Vector @ 0x4d8 | |
m_flCapsuleRadius -> float32 @ 0x4e4 | |
m_iGlowType -> int32 @ 0x518 | |
m_nGlowRange -> int32 @ 0x51c | |
m_nGlowRangeMin -> int32 @ 0x520 | |
m_glowColorOverride -> Color @ 0x524 | |
m_bFlashing -> bool @ 0x528 | |
m_flGlowBackfaceMult -> float32 @ 0x530 | |
m_fadeMinDist -> float32 @ 0x534 | |
m_fadeMaxDist -> float32 @ 0x538 | |
m_flFadeScale -> float32 @ 0x53c | |
m_flShadowStrength -> float32 @ 0x540 | |
m_nAddDecal -> int32 @ 0x548 | |
m_vDecalPosition -> Vector @ 0x54c | |
m_vDecalForwardAxis -> Vector @ 0x558 | |
m_flDecalRadius -> float32 @ 0x564 | |
m_bShouldAnimateDuringGameplayPause -> bool @ 0x609 | |
m_bDontSimulateClientAnimGraph -> bool @ 0x60a | |
m_flNextAttack -> float32 @ 0x8c0 | |
m_flFieldOfView -> float32 @ 0x998 | |
m_hMyWeapons -> CUtlVector< CHandle< C_BaseCombatWeapon > > @ 0x948 | |
m_hActiveWeapon -> CHandle< C_BaseCombatWeapon > @ 0x960 | |
m_hMyWearables -> CUtlVector< CHandle< C_EconWearable > > @ 0x968 | |
m_nLod -> uint8 @ 0xa44 | |
m_bSelectionRingVisible -> bool @ 0xaa8 | |
m_flMana -> float32 @ 0xafc | |
m_flMaxMana -> float32 @ 0xb00 | |
m_flManaThinkRegen -> float32 @ 0xb04 | |
m_flHealthThinkRegen -> float32 @ 0xabc | |
m_nHealthBarOffsetOverride -> int32 @ 0xac8 | |
m_bIsPhantom -> bool @ 0xa70 | |
m_bIsAncient -> bool @ 0xab0 | |
m_bIsNeutralUnitType -> bool @ 0xab2 | |
m_bIsSummoned -> bool @ 0xab9 | |
m_bCanBeDominated -> bool @ 0xaba | |
m_bCanRespawn -> bool @ 0xacc | |
m_bHasUpgradeableAbilities -> bool @ 0xabb | |
m_iBKBChargesUsed -> int32 @ 0xb08 | |
m_iBotDebugData -> int32 @ 0xb0c | |
m_bIsMoving -> bool @ 0x11f8 | |
m_flManaRegen -> float32 @ 0x11f0 | |
m_flHealthRegen -> float32 @ 0x11f4 | |
m_iMoveSpeed -> int32 @ 0xae8 | |
m_flTauntCooldown -> float32 @ 0xc10 | |
m_fRevealRadius -> float32 @ 0x11fc | |
m_iDayTimeVisionRange -> int32 @ 0xc20 | |
m_iNightTimeVisionRange -> int32 @ 0xc24 | |
m_flPhysicalArmorValue -> float32 @ 0x10f8 | |
m_flMagicalResistanceValue -> float32 @ 0x10fc | |
m_nPlayerOwnerID -> int32 @ 0xf18 | |
m_nUnitState64 -> uint64 @ 0xe10 | |
m_iIsControllableByPlayer64 -> uint64 @ 0xac0 | |
m_hModifierParent -> CHandle< C_BaseEntity > @ 0xc40 | |
m_iUnitNameIndex -> int32 @ 0xaf0 | |
m_iDamageMin -> int32 @ 0xc28 | |
m_iDamageMax -> int32 @ 0xc2c | |
m_iDamageBonus -> int32 @ 0xc30 | |
m_bIsWaitingToSpawn -> bool @ 0x11e0 | |
m_nUnitLabelIndex -> uint8 @ 0xbe8 | |
m_szUnitLabel -> CUtlString @ 0xbe0 | |
m_hItems -> CHandle< C_BaseEntity >[18] @ 0xd78 | |
m_iParity -> int32 @ 0xdd4 | |
m_hInventoryParent -> CHandle< C_BaseEntity > @ 0xdd8 | |
m_bStashEnabled -> bool @ 0xddd | |
m_hTransientCastItem -> CHandle< C_BaseEntity > @ 0xde0 | |
m_iCurShop -> DOTA_SHOP_TYPE @ 0xc14 | |
m_szCurShopEntName -> CUtlSymbolLarge @ 0xc18 | |
m_bStolenScepter -> bool @ 0xab1 | |
m_bShouldDoFlyHeightVisual -> bool @ 0x1374 | |
m_flStartSequenceCycle -> float32 @ 0x1378 | |
m_CustomHealthLabel -> char[256] @ 0x13e0 | |
m_CustomHealthLabelColor -> Color @ 0x14e0 | |
m_nFXIndex -> CStrongHandle< InfoForResourceTypeIParticleSystemDefinition > @ 0x1510 | |
m_nFXIndexDestruction -> CStrongHandle< InfoForResourceTypeIParticleSystemDefinition > @ 0x1518 | |
m_angInitialAngles -> QAngle @ 0x1520 | |
m_hHeroStatueSequence -> HSequence @ 0x152c | |
m_hConstantLayerSequence -> HSequence @ 0x1530 | |
m_fHeroStatueCycle -> float32 @ 0x1534 | |
m_iHeroStatueStatusEffectIndex -> int32 @ 0x1538 | |
m_bHeroStatue -> bool @ 0x153c | |
m_bBattleCup -> bool @ 0x153d | |
m_HeroStatueInscription -> char[32] @ 0x153e | |
m_iHeroStatueOwnerPlayerID -> int32 @ 0x1560 | |
m_ParticleTintColor -> Color @ 0x1564 | |
m_ShopType -> DOTA_SHOP_TYPE @ 0x1568 | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
m_CRenderComponent -> CRenderComponent* @ 0x3d0 | |
C_DOTA_BaseNPC_Tower | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_nMuzzleFlashParity -> uint8 @ 0x60b | |
m_iCurrentLevel -> int32 @ 0xaac | |
m_nTotalDamageTaken -> int64 @ 0x11e8 | |
m_iAttackCapabilities -> int32 @ 0xf0c | |
m_iSpecialAbility -> int32 @ 0xf10 | |
m_iTaggedAsVisibleByTeam -> int32 @ 0xc34 | |
m_anglediff -> int32 @ 0xf48 | |
m_NetworkActivity -> int32 @ 0x1368 | |
m_NetworkSequenceIndex -> int32 @ 0x1370 | |
m_hAbilities -> CHandle< C_BaseEntity >[30] @ 0xb14 | |
m_iHealth -> int32 @ 0x1ac | |
m_lifeState -> uint8 @ 0x1b0 | |
m_fFlags -> uint32 @ 0x23c | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_iMaxHealth -> int32 @ 0x1a8 | |
m_takedamage -> DamageOptions_t @ 0x1b1 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_bClientSideRagdoll -> bool @ 0x232 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_nRenderMode -> RenderMode_t @ 0x3e4 | |
m_nRenderFX -> RenderFx_t @ 0x3e6 | |
m_clrRender -> Color @ 0x3e8 | |
m_RenderAttributeIDs -> CUtlStringToken[4] @ 0x3ec | |
m_RenderAttributeValues -> Vector4D[4] @ 0x3fc | |
m_LightGroup -> CUtlStringToken @ 0x43c | |
m_nInteractsAs -> uint64 @ 0x458 | |
m_nInteractsWith -> uint64 @ 0x460 | |
m_nInteractsExclude -> uint64 @ 0x468 | |
m_nEntityId -> uint32 @ 0x470 | |
m_nHierarchyId -> uint16 @ 0x474 | |
m_nCollisionGroup -> uint8 @ 0x476 | |
m_nCollisionFunctionMask -> uint8 @ 0x477 | |
m_usSolidFlags -> uint8 @ 0x492 | |
m_nSolidType -> SolidType_t @ 0x493 | |
m_triggerBloat -> uint8 @ 0x494 | |
m_nSurroundType -> SurroundingBoundsType_t @ 0x495 | |
m_CollisionGroup -> uint8 @ 0x496 | |
m_bHitboxEnabled -> bool @ 0x497 | |
m_vCapsuleCenter1 -> Vector @ 0x4cc | |
m_vCapsuleCenter2 -> Vector @ 0x4d8 | |
m_flCapsuleRadius -> float32 @ 0x4e4 | |
m_iGlowType -> int32 @ 0x518 | |
m_nGlowRange -> int32 @ 0x51c | |
m_nGlowRangeMin -> int32 @ 0x520 | |
m_glowColorOverride -> Color @ 0x524 | |
m_bFlashing -> bool @ 0x528 | |
m_flGlowBackfaceMult -> float32 @ 0x530 | |
m_fadeMinDist -> float32 @ 0x534 | |
m_fadeMaxDist -> float32 @ 0x538 | |
m_flFadeScale -> float32 @ 0x53c | |
m_flShadowStrength -> float32 @ 0x540 | |
m_nAddDecal -> int32 @ 0x548 | |
m_vDecalPosition -> Vector @ 0x54c | |
m_vDecalForwardAxis -> Vector @ 0x558 | |
m_flDecalRadius -> float32 @ 0x564 | |
m_bShouldAnimateDuringGameplayPause -> bool @ 0x609 | |
m_bDontSimulateClientAnimGraph -> bool @ 0x60a | |
m_flNextAttack -> float32 @ 0x8c0 | |
m_flFieldOfView -> float32 @ 0x998 | |
m_hMyWeapons -> CUtlVector< CHandle< C_BaseCombatWeapon > > @ 0x948 | |
m_hActiveWeapon -> CHandle< C_BaseCombatWeapon > @ 0x960 | |
m_hMyWearables -> CUtlVector< CHandle< C_EconWearable > > @ 0x968 | |
m_nLod -> uint8 @ 0xa44 | |
m_bSelectionRingVisible -> bool @ 0xaa8 | |
m_flMana -> float32 @ 0xafc | |
m_flMaxMana -> float32 @ 0xb00 | |
m_flManaThinkRegen -> float32 @ 0xb04 | |
m_flHealthThinkRegen -> float32 @ 0xabc | |
m_nHealthBarOffsetOverride -> int32 @ 0xac8 | |
m_bIsPhantom -> bool @ 0xa70 | |
m_bIsAncient -> bool @ 0xab0 | |
m_bIsNeutralUnitType -> bool @ 0xab2 | |
m_bIsSummoned -> bool @ 0xab9 | |
m_bCanBeDominated -> bool @ 0xaba | |
m_bCanRespawn -> bool @ 0xacc | |
m_bHasUpgradeableAbilities -> bool @ 0xabb | |
m_iBKBChargesUsed -> int32 @ 0xb08 | |
m_iBotDebugData -> int32 @ 0xb0c | |
m_bIsMoving -> bool @ 0x11f8 | |
m_flManaRegen -> float32 @ 0x11f0 | |
m_flHealthRegen -> float32 @ 0x11f4 | |
m_iMoveSpeed -> int32 @ 0xae8 | |
m_flTauntCooldown -> float32 @ 0xc10 | |
m_fRevealRadius -> float32 @ 0x11fc | |
m_iDayTimeVisionRange -> int32 @ 0xc20 | |
m_iNightTimeVisionRange -> int32 @ 0xc24 | |
m_flPhysicalArmorValue -> float32 @ 0x10f8 | |
m_flMagicalResistanceValue -> float32 @ 0x10fc | |
m_nPlayerOwnerID -> int32 @ 0xf18 | |
m_nUnitState64 -> uint64 @ 0xe10 | |
m_iIsControllableByPlayer64 -> uint64 @ 0xac0 | |
m_hModifierParent -> CHandle< C_BaseEntity > @ 0xc40 | |
m_iUnitNameIndex -> int32 @ 0xaf0 | |
m_iDamageMin -> int32 @ 0xc28 | |
m_iDamageMax -> int32 @ 0xc2c | |
m_iDamageBonus -> int32 @ 0xc30 | |
m_bIsWaitingToSpawn -> bool @ 0x11e0 | |
m_nUnitLabelIndex -> uint8 @ 0xbe8 | |
m_szUnitLabel -> CUtlString @ 0xbe0 | |
m_hItems -> CHandle< C_BaseEntity >[18] @ 0xd78 | |
m_iParity -> int32 @ 0xdd4 | |
m_hInventoryParent -> CHandle< C_BaseEntity > @ 0xdd8 | |
m_bStashEnabled -> bool @ 0xddd | |
m_hTransientCastItem -> CHandle< C_BaseEntity > @ 0xde0 | |
m_iCurShop -> DOTA_SHOP_TYPE @ 0xc14 | |
m_szCurShopEntName -> CUtlSymbolLarge @ 0xc18 | |
m_bStolenScepter -> bool @ 0xab1 | |
m_bShouldDoFlyHeightVisual -> bool @ 0x1374 | |
m_flStartSequenceCycle -> float32 @ 0x1378 | |
m_CustomHealthLabel -> char[256] @ 0x13e0 | |
m_CustomHealthLabelColor -> Color @ 0x14e0 | |
m_nFXIndex -> CStrongHandle< InfoForResourceTypeIParticleSystemDefinition > @ 0x1510 | |
m_nFXIndexDestruction -> CStrongHandle< InfoForResourceTypeIParticleSystemDefinition > @ 0x1518 | |
m_angInitialAngles -> QAngle @ 0x1520 | |
m_hHeroStatueSequence -> HSequence @ 0x152c | |
m_hConstantLayerSequence -> HSequence @ 0x1530 | |
m_fHeroStatueCycle -> float32 @ 0x1534 | |
m_iHeroStatueStatusEffectIndex -> int32 @ 0x1538 | |
m_bHeroStatue -> bool @ 0x153c | |
m_bBattleCup -> bool @ 0x153d | |
m_HeroStatueInscription -> char[32] @ 0x153e | |
m_iHeroStatueOwnerPlayerID -> int32 @ 0x1560 | |
m_ParticleTintColor -> Color @ 0x1564 | |
m_hTowerAttackTarget -> CHandle< C_BaseEntity > @ 0x156c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
m_CRenderComponent -> CRenderComponent* @ 0x3d0 | |
C_DOTA_BaseNPC_Trap_Ward | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_nMuzzleFlashParity -> uint8 @ 0x60b | |
m_iCurrentLevel -> int32 @ 0xaac | |
m_nTotalDamageTaken -> int64 @ 0x11e8 | |
m_iAttackCapabilities -> int32 @ 0xf0c | |
m_iSpecialAbility -> int32 @ 0xf10 | |
m_iTaggedAsVisibleByTeam -> int32 @ 0xc34 | |
m_anglediff -> int32 @ 0xf48 | |
m_NetworkActivity -> int32 @ 0x1368 | |
m_NetworkSequenceIndex -> int32 @ 0x1370 | |
m_hAbilities -> CHandle< C_BaseEntity >[30] @ 0xb14 | |
m_iHealth -> int32 @ 0x1ac | |
m_lifeState -> uint8 @ 0x1b0 | |
m_fFlags -> uint32 @ 0x23c | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_iMaxHealth -> int32 @ 0x1a8 | |
m_takedamage -> DamageOptions_t @ 0x1b1 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_bClientSideRagdoll -> bool @ 0x232 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseEntity > @ 0x2c4 | |
m_fEffects -> uint32 @ 0x2d0 | |
m_flElasticity -> float32 @ 0x2dc | |
m_Gender -> gender_t @ 0x2ce | |
m_bSimulatedEveryTick -> bool @ 0x2e0 | |
m_bAnimatedEveryTick -> bool @ 0x2e1 | |
m_nMinCPULevel -> uint8 @ 0x2e2 | |
m_nMaxCPULevel -> uint8 @ 0x2e3 | |
m_nMinGPULevel -> uint8 @ 0x2e4 | |
m_nMaxGPULevel -> uint8 @ 0x2e5 | |
m_iTextureFrameIndex -> uint8 @ 0x2ec | |
m_flNavIgnoreUntilTime -> float32 @ 0x2e8 | |
m_nRenderMode -> RenderMode_t @ 0x3e4 | |
m_nRenderFX -> RenderFx_t @ 0x3e6 | |
m_clrRender -> Color @ 0x3e8 | |
m_RenderAttributeIDs -> CUtlStringToken[4] @ 0x3ec | |
m_RenderAttributeValues -> Vector4D[4] @ 0x3fc | |
m_LightGroup -> CUtlStringToken @ 0x43c | |
m_nInteractsAs -> uint64 @ 0x458 | |
m_nInteractsWith -> uint64 @ 0x460 | |
m_nInteractsExclude -> uint64 @ 0x468 | |
m_nEntityId -> uint32 @ 0x470 | |
m_nHierarchyId -> uint16 @ 0x474 | |
m_nCollisionGroup -> uint8 @ 0x476 | |
m_nCollisionFunctionMask -> uint8 @ 0x477 | |
m_usSolidFlags -> uint8 @ 0x492 | |
m_nSolidType -> SolidType_t @ 0x493 | |
m_triggerBloat -> uint8 @ 0x494 | |
m_nSurroundType -> SurroundingBoundsType_t @ 0x495 | |
m_CollisionGroup -> uint8 @ 0x496 | |
m_bHitboxEnabled -> bool @ 0x497 | |
m_vCapsuleCenter1 -> Vector @ 0x4cc | |
m_vCapsuleCenter2 -> Vector @ 0x4d8 | |
m_flCapsuleRadius -> float32 @ 0x4e4 | |
m_iGlowType -> int32 @ 0x518 | |
m_nGlowRange -> int32 @ 0x51c | |
m_nGlowRangeMin -> int32 @ 0x520 | |
m_glowColorOverride -> Color @ 0x524 | |
m_bFlashing -> bool @ 0x528 | |
m_flGlowBackfaceMult -> float32 @ 0x530 | |
m_fadeMinDist -> float32 @ 0x534 | |
m_fadeMaxDist -> float32 @ 0x538 | |
m_flFadeScale -> float32 @ 0x53c | |
m_flShadowStrength -> float32 @ 0x540 | |
m_nAddDecal -> int32 @ 0x548 | |
m_vDecalPosition -> Vector @ 0x54c | |
m_vDecalForwardAxis -> Vector @ 0x558 | |
m_flDecalRadius -> float32 @ 0x564 | |
m_bShouldAnimateDuringGameplayPause -> bool @ 0x609 | |
m_bDontSimulateClientAnimGraph -> bool @ 0x60a | |
m_flNextAttack -> float32 @ 0x8c0 | |
m_flFieldOfView -> float32 @ 0x998 | |
m_hMyWeapons -> CUtlVector< CHandle< C_BaseCombatWeapon > > @ 0x948 | |
m_hActiveWeapon -> CHandle< C_BaseCombatWeapon > @ 0x960 | |
m_hMyWearables -> CUtlVector< CHandle< C_EconWearable > > @ 0x968 | |
m_nLod -> uint8 @ 0xa44 | |
m_bSelectionRingVisible -> bool @ 0xaa8 | |
m_flMana -> float32 @ 0xafc | |
m_flMaxMana -> float32 @ 0xb00 | |
m_flManaThinkRegen -> float32 @ 0xb04 | |
m_flHealthThinkRegen -> float32 @ 0xabc | |
m_nHealthBarOffsetOverride -> int32 @ 0xac8 | |
m_bIsPhantom -> bool @ 0xa70 | |
m_bIsAncient -> bool @ 0xab0 | |
m_bIsNeutralUnitType -> bool @ 0xab2 | |
m_bIsSummoned -> bool @ 0xab9 | |
m_bCanBeDominated -> bool @ 0xaba | |
m_bCanRespawn -> bool @ 0xacc | |
m_bHasUpgradeableAbilities -> bool @ 0xabb | |
m_iBKBChargesUsed -> int32 @ 0xb08 | |
m_iBotDebugData -> int32 @ 0xb0c | |
m_bIsMoving -> bool @ 0x11f8 | |
m_flManaRegen -> float32 @ 0x11f0 | |
m_flHealthRegen -> float32 @ 0x11f4 | |
m_iMoveSpeed -> int32 @ 0xae8 | |
m_flTauntCooldown -> float32 @ 0xc10 | |
m_fRevealRadius -> float32 @ 0x11fc | |
m_iDayTimeVisionRange -> int32 @ 0xc20 | |
m_iNightTimeVisionRange -> int32 @ 0xc24 | |
m_flPhysicalArmorValue -> float32 @ 0x10f8 | |
m_flMagicalResistanceValue -> float32 @ 0x10fc | |
m_nPlayerOwnerID -> int32 @ 0xf18 | |
m_nUnitState64 -> uint64 @ 0xe10 | |
m_iIsControllableByPlayer64 -> uint64 @ 0xac0 | |
m_hModifierParent -> CHandle< C_BaseEntity > @ 0xc40 | |
m_iUnitNameIndex -> int32 @ 0xaf0 | |
m_iDamageMin -> int32 @ 0xc28 | |
m_iDamageMax -> int32 @ 0xc2c | |
m_iDamageBonus -> int32 @ 0xc30 | |
m_bIsWaitingToSpawn -> bool @ 0x11e0 | |
m_nUnitLabelIndex -> uint8 @ 0xbe8 | |
m_szUnitLabel -> CUtlString @ 0xbe0 | |
m_hItems -> CHandle< C_BaseEntity >[18] @ 0xd78 | |
m_iParity -> int32 @ 0xdd4 | |
m_hInventoryParent -> CHandle< C_BaseEntity > @ 0xdd8 | |
m_bStashEnabled -> bool @ 0xddd | |
m_hTransientCastItem -> CHandle< C_BaseEntity > @ 0xde0 | |
m_iCurShop -> DOTA_SHOP_TYPE @ 0xc14 | |
m_szCurShopEntName -> CUtlSymbolLarge @ 0xc18 | |
m_bStolenScepter -> bool @ 0xab1 | |
m_bShouldDoFlyHeightVisual -> bool @ 0x1374 | |
m_flStartSequenceCycle -> float32 @ 0x1378 | |
m_CustomHealthLabel -> char[256] @ 0x13e0 | |
m_CustomHealthLabelColor -> Color @ 0x14e0 | |
m_flAim -> float32 @ 0x1500 | |
m_bIsCurrentlyChanneling -> bool @ 0x1508 | |
m_flChannelCycle -> float32 @ 0x150c | |
m_pDummyPhysicsComponent -> CPhysicsComponent* @ 0xa0 | |
m_CRenderComponent -> CRenderComponent* @ 0x3d0 | |
C_DOTA_BaseNPC_Tusk_Sigil | |
m_hOwnerEntity -> CHandle< C_BaseEntity > @ 0x2c8 | |
m_nMuzzleFlashParity -> uint8 @ 0x60b | |
m_iCurrentLevel -> int32 @ 0xaac | |
m_nTotalDamageTaken -> int64 @ 0x11e8 | |
m_iAttackCapabilities -> int32 @ 0xf0c | |
m_iSpecialAbility -> int32 @ 0xf10 | |
m_iTaggedAsVisibleByTeam -> int32 @ 0xc34 | |
m_anglediff -> int32 @ 0xf48 | |
m_NetworkActivity -> int32 @ 0x1368 | |
m_NetworkSequenceIndex -> int32 @ 0x1370 | |
m_hAbilities -> CHandle< C_BaseEntity >[30] @ 0xb14 | |
m_iHealth -> int32 @ 0x1ac | |
m_lifeState -> uint8 @ 0x1b0 | |
m_fFlags -> uint32 @ 0x23c | |
m_CBodyComponent -> CBodyComponent* @ 0x48 | |
m_pEntity -> CEntityIdentity* @ 0x10 | |
m_iMaxHealth -> int32 @ 0x1a8 | |
m_takedamage -> DamageOptions_t @ 0x1b1 | |
m_MoveCollide -> MoveCollide_t @ 0x2cc | |
m_MoveType -> MoveType_t @ 0x2cd | |
m_flCreateTime -> float32 @ 0x228 | |
m_bClientSideRagdoll -> bool @ 0x232 | |
m_ubInterpolationFrame -> uint8 @ 0x1b2 | |
m_iTeamNum -> uint8 @ 0x233 | |
m_hEffectEntity -> CHandle< C_BaseE |
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