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/* | |
* File: CheckerboardKarel.java | |
* ---------------------------- | |
* The CheckerboardKarel class should draw a checkerboard using | |
* beepers, as described in Assignment 1. Karel will start in | |
* the bottom left-corner facing East and will place a beeper on | |
* its current location. It will start by going east, and snaking | |
* up the board, placing a beeper on every other square. It should | |
* be able to handle any size grid. | |
* |