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import os | |
import time | |
text_schlüssel = """ | |
""" | |
text_türe = """ | |
""" | |
text_wand = """ | |
_______ __ __ _______ ______ _______ _______ | |
| _ || | | || _ | | | | _ || | | |
| |_| || | | || |_| | | _ || |_| || _____| | |
| || |_| || | | | | || || |_____ | |
| || || | | |_| || ||_____ | | |
| _ || || _ | | || _ | _____| | | |
|__| |__||_______||__| |__| |______| |__| |__||_______| | |
_ _ _______ ______ _______ ___ __ _ _______ | |
| | _ | || _ || _ | | || | | | | || | | |
| || || || |_| || | || | ___|| | | |_| || ___| | |
| || || |_|| | |___ | | | || |___ | |
| || || __ | | ___|| | | _ || ___| | |
| _ || _ || | || | |___ | | | | | || |___ | |
|__| |__||__| |__||___| || |_______||___| |_| |__||_______| | |
_ _ _______ __ _ ______ __ | |
| | _ | || _ || | | || | | | | |
| || || || |_| || |_| || _ | | | | |
| || || || | | | | | | |
| || || _ || |_| | |__| | |
| _ || _ || | | || | __ | |
|__| |__||__| |__||_| |__||______| |__| | |
""" | |
dungeon1 = """ | |
############################################ | |
#..................................|.✪.|..># | |
#.......§..........................#...##### | |
#..................€€..............######### | |
######.....................................# | |
#€€§€|.....................................# | |
############################################ | |
""" | |
dungeon2 = """ | |
################################################## | |
#.........................................<......# | |
#................................................# | |
#................................................# | |
#................................................# | |
#................................................# | |
#................................................# | |
#................................................# | |
#................................................# | |
#................................................# | |
#................................................# | |
################################################## | |
""" | |
hero = "@" | |
keys = 0 | |
gold = 0 | |
hero_hp = 100 | |
hx, hy = 1,1 | |
level = 1 | |
dungeons = [None,] | |
command_text = "" | |
for d in (dungeon1, dungeon2): | |
dungeon = [list(line) for line in d.splitlines() | |
if len(line) >0] | |
dungeons.append(dungeon) | |
text = "" | |
while hero_hp > 0: | |
if len(command_text) > 0: | |
time.sleep(1) | |
os.system("clear") | |
dungeon = dungeons[level] | |
for y, line in enumerate(dungeon): | |
for x, char in enumerate(line): | |
if x == hx and y == hy: | |
print(hero, end="") | |
else: | |
print(char, end="") | |
print() | |
print(text) | |
status = f"hp: {hero_hp} §: {keys} €: {gold} level: {level} " | |
while len(command_text.strip()) == 0: | |
command_text = input(status + ">>>") | |
text = "" | |
dx, dy = 0, 0 | |
if command_text.lower() in ("exit","quit","bye"): | |
break | |
elif command_text.lower() == "down": | |
if dungeon[hy][hx] == ">": | |
level += 1 | |
else: | |
text += "find a stair to descend" | |
elif command_text.lower() == "up": | |
if dungeon[hy][hx] == "<": | |
level -= 1 | |
else: | |
text += "find a stair to ascend" | |
else: | |
command = command_text[0] | |
command_text = command_text[1:] | |
if command == "a": | |
dx = -1 | |
if command == "d": | |
dx = 1 | |
if command == "w": | |
dy = -1 | |
if command == "s": | |
dy = 1 | |
# ----- prüfen ---- | |
if dungeon[hy+dy][hx+dx] == "#": | |
print(text_wand) | |
input("press ENTER") | |
text += "Ouch, you hit a wall." | |
hero_hp -= 1 | |
dx, dy = 0, 0 | |
# ---- door ? ---- | |
if dungeon[hy+dy][hx+dx] == "|": | |
if keys > 0: | |
text += "You open the door using up one key. " | |
keys -= 1 | |
dungeon[hy+dy][hx+dx] = "." | |
dx, dy = 0, 0 | |
else: | |
text += "Ouch, you hit a door" | |
hero_hp -= 1 | |
dx, dy = 0, 0 | |
#------ händler ? ------ | |
if dungeon[hy+dy][hx+dx] == "✪": | |
dx, dy = 0, 0 | |
text += "You find a trader. " | |
if gold >= 5: | |
text += "The trader sells you a key" | |
gold -= 5 | |
keys += 1 | |
else: | |
text += "Bring me 5 gold for a key" | |
# ----------------------- | |
hx += dx | |
hy += dy | |
# ---- pick up items ---- | |
tile = dungeon[hy][hx] | |
if tile == "§": | |
text += "You find a key." | |
keys += 1 | |
dungeon[hy][hx] = "." | |
if tile == "€": | |
text += "You find gold!" | |
gold += 1 | |
dungeon[hy][hx] = "." | |
if tile == ">": | |
text += "type 'down' to decend the stairs" | |
if tile == "<": | |
text += "type 'up' to ascend the stairs" | |
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