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Pygame - Mouse Handling
import pygame, sys
running = True
pygame.init()
screen = pygame.display.set_mode((800,600))
clock = pygame.time.Clock()
def handleEvents():
for event in pygame.event.get():
#print current mouse position
if event.type == pygame.MOUSEMOTION:
print pygame.mouse.get_pos()
#when a user presses a mouse button, print which one and where the mouse is
if event.type == pygame.MOUSEBUTTONDOWN:
print "{0} pressed at: {1},{2}.".format(pygame.mouse.get_pressed(), pygame.mouse.get_pos()[0], pygame.mouse.get_pos()[1])
if __name__ == "__main__":
while running:
handleEvents()
pygame.display.flip()
clock.tick(30)
pygame.quit()
sys.exit()
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