Created
October 30, 2020 16:46
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local function GetBoundingBox(model, orientation) | |
if typeof(model) == "Instance" then | |
model = model:GetDescendants() | |
end | |
if not orientation then | |
orientation = CFrame.new() | |
end | |
local inf = math.huge | |
local minx, miny, minz = inf, inf, inf | |
local maxx, maxy, maxz = -inf, -inf, -inf | |
for _, obj in ipairs(model) do | |
if obj:IsA("BasePart") then | |
local cf = obj.CFrame | |
cf = orientation:ToObjectSpace(cf) | |
local size = obj.Size | |
local sx, sy, sz = size.X, size.Y, size.Z | |
local x, y, z, R00, R01, R02, R10, R11, R12, R20, R21, R22 = cf:GetComponents() | |
local wsx = 0.5 * (math.abs(R00) * sx + math.abs(R01) * sy + math.abs(R02) * sz) | |
local wsy = 0.5 * (math.abs(R10) * sx + math.abs(R11) * sy + math.abs(R12) * sz) | |
local wsz = 0.5 * (math.abs(R20) * sx + math.abs(R21) * sy + math.abs(R22) * sz) | |
if minx > x - wsx then | |
minx = x - wsx | |
end | |
if miny > y - wsy then | |
miny = y - wsy | |
end | |
if minz > z - wsz then | |
minz = z - wsz | |
end | |
if maxx < x + wsx then | |
maxx = x + wsx | |
end | |
if maxy < y + wsy then | |
maxy = y + wsy | |
end | |
if maxz < z + wsz then | |
maxz = z + wsz | |
end | |
end | |
end | |
local omin, omax = Vector3.new(minx, miny, minz), Vector3.new(maxx, maxy, maxz) | |
local omiddle = (omax+omin)/2 | |
local wCf = orientation - orientation.Position + orientation:PointToWorldSpace(omiddle) | |
local size = (omax-omin) | |
return wCf, size | |
end |
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