A very basic regex-based Markdown parser. Supports the
following elements (and can be extended via Slimdown::add_rule()
):
- Headers
- Links
- Bold
// articles per page | |
var limit = 10; | |
// pagination middleware function sets some | |
// local view variables that any view can use | |
function pagination(req, res, next) { | |
var page = parseInt(req.params.page) || 1, | |
num = page * limit; | |
db.articles.count(function(err, total) { | |
res.local("total", total); |
// Dependencies. | |
var express = require('express') | |
app = module.exports = express.createServer(), | |
del = function(req, res) { res.clearCookie('login_token'); res.redirect('/'); }, | |
set = function(req, res) { res.cookie('login_token', +new Date(), { maxAge: 3600000, path: '/' }); res.redirect('/'); }; | |
// Config | |
app.configure(function() { | |
app.use(express.bodyParser()); | |
app.use(express.cookieParser()); |
for (var i = 0; i < 1024 * 1024; i++) { | |
process.nextTick(function () { Math.sqrt(i) } ) | |
} |
A very basic regex-based Markdown parser. Supports the
following elements (and can be extended via Slimdown::add_rule()
):
var mkdir = function(dir) { | |
// making directory without exception if exists | |
try { | |
fs.mkdirSync(dir, 0755); | |
} catch(e) { | |
if(e.code != "EEXIST") { | |
throw e; | |
} | |
} | |
}; |
package com.pointwest.example; | |
public class Employee { | |
} |
Complete installation process: | |
sudo apt-get update | |
sudo apt-get upgrade | |
sudo apt-get install -y python-software-properties python make build-essential g++ curl libssl-dev apache2-utils git libxml2-dev | |
sudo apt-get update | |
sudo apt-get upgrade | |
cd ~ | |
mkdir git | |
cd ~/git |
// | |
// _oo0oo_ | |
// o8888888o | |
// 88" . "88 | |
// (| -_- |) | |
// 0\ = /0 | |
// ___/`---'\___ | |
// .' \\| |// '. | |
// / \\||| : |||// \ | |
// / _||||| -:- |||||- \ |
using UnityEngine; | |
using System.Collections; | |
public class TargetMoveScript : MonoBehaviour { | |
// 速度 | |
public Vector2 speed = new Vector2(0.05f, 0.05f); | |
// ターゲットとなるオブジェクト | |
public GameObject targetObject; | |
// ラジアン変数 | |
private float rad; |