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@hsab
Created September 5, 2018 03:21
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Add a button to Text Editor header to open the file with the default application.
# ##### BEGIN GPL LICENSE BLOCK #####
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software Foundation,
# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
#
# ##### END GPL LICENSE BLOCK #####
############# Add-on description (use by Blender)
bl_info = {
"name":
"Open Text in External Editor",
"description":
'Add a button to Text Editor header to open the file with the default application.',
"author":
"Hirad Sab",
"version": (0, 1, 0),
"blender": (2, 70, 0),
"location":
"TextEditor > Header > External",
"warning":
"", # used for warning icon and text in addons panel
"wiki_url":
"",
"tracker_url":
"",
"category":
"Text Editor"
}
##############
import bpy
import os,sys
import platform
import subprocess
def openFile(filepath):
print('File opened in external editor:', filepath)
if sys.platform.startswith('darwin'):
subprocess.call(('open', filepath))
elif os.name == 'nt': # For Windows
os.startfile(filepath)
elif os.name == 'posix': # For Linux, Mac, etc.
subprocess.call(('xdg-open', filepath))
class OpenTextinExternal(bpy.types.Operator):
bl_idname = "text.external_editor"
bl_label = "Open Text in External Editor"
@classmethod
def poll(cls, context):
return True
def execute(self, context):
st = context.space_data
text = st.text
if text.filepath:
f = text.filepath
openFile(f)
return {'FINISHED'}
def texteditor_view_external_button(self, context):
layout = self.layout
layout.operator("text.external_editor", text = "", icon = 'TEXT')
def register():
bpy.types.TEXT_HT_header.append(texteditor_view_external_button)
bpy.utils.register_class(OpenTextinExternal)
def unregister():
bpy.types.TEXT_HT_header.remove(texteditor_view_external_button)
bpy.utils.unregister_class(OpenTextinExternal)
if __name__ == "__main__":
register()
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