Created
July 4, 2014 01:32
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var traits = {}; | |
function trait(name, methods) { | |
traits[name] = methods; | |
} | |
function struct() { | |
var args = arguments; | |
// インターフェイスを作成 | |
var interfaces = function() {}; | |
for (var j = 0; j < args[1].length; j++) { | |
interfaces[args[1][j]] = {}; | |
} | |
function find(x) { | |
for (var y in interfaces) { | |
if (x in traits[y]) return y; | |
} | |
} | |
for (var x in args[2]) { | |
// インターフェイスを取得 | |
interfaces[find(x)][x] = args[2][x]; | |
} | |
return function() { | |
var i = 0; | |
for (var x in args[0]) { | |
this[x] = arguments[i]; | |
i++; | |
} | |
for (x in interfaces) { | |
this[x] = interfaces[x]; | |
} | |
}; | |
} | |
trait("Eq1", { | |
eq1: ["fun", ["self"], "bool"] | |
}); | |
trait("Eq2", { | |
eq2: ["fun", ["self"], "bool"] | |
}); | |
var I = struct({ | |
"x": "int" | |
}, ["Eq1", "Eq2"], { | |
"eq1": function(s, a) { | |
return s.x == a.x; | |
}, | |
"eq2": function(s, a) { | |
return s.x == a.x; | |
} | |
}); | |
var i = new I(10); | |
var j = new I(10); | |
console.log(i.x); | |
console.log(i.Eq1.eq1(i, j)); | |
console.log(i.Eq2.eq2(i, j)); |
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