Created
October 20, 2014 07:13
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csgo autoexec
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// Basic Graphics (take // away to use) | |
rate "128000" | |
cl_cmdrate 128 | |
cl_updaterate 128 | |
cl_interp "0" | |
cl_interp_ratio "1" | |
cl_cmdrate "128" | |
cl_forcepreload "1" | |
fps_max "999" | |
viewmodel_fov 68 | |
mm_dedicated_search_maxping "100" | |
cl_showloadout "1" | |
cl_viewmodel_shift_left_amt "0" //removes armmovement when crouching | |
cl_viewmodel_shift_right_amt "0" | |
cl_bob_lower_amt "0" //weapons shaking less while runing | |
cl_bobamt_lat "0" | |
cl_bobamt_vert "0" | |
cl_bobcycle "0.98" | |
snd_mixahead "0.05" //less sounddelay | |
r_drawtracers_firstperson "0" //no tracers | |
cl_disablehtmlmotd "1" //disables motd | |
cl_forcepreload "1" //preload | |
cl_timeout "150000" //somewhat force reconnect | |
cl_autohelp "0" //no beginner tipps | |
gameinstructor_enable "0" | |
cl_showhelp "0" | |
cl_freezecameffects_showholiday "0" //no extraeffects for events | |
snd_musicvolume "0" //music off | |
mat_monitorgamma "1.6" //brightness | |
m_customaccel "0" | |
m_mouseaccel1 "0" | |
m_mouseaccel2 "0" | |
m_mousespeed "0" | |
//=====================================================// | |
// Num | / | * | - // | |
// Lock | DECOY | SMOKE | FLASH // | |
//-------------|-------------|-------------|-----------// | |
// 7 | 8 | 9 | + // | |
// SCOUT | AWP | AUTO SNIPER | NADES // | |
//-------------|-------------|-------------| HE // | |
// 4 | 5 | 6 | INCEND // | |
// FAMAS/GALIL | M4A1/AK | AUG/SG556 | MOLOTOV // | |
//-------------|-------------|-------------|-----------// | |
// 1 | 2 | 3 | Enter // | |
// SHOTGUN | AUTO SHOTGN | MP7 | ARMOR // | |
//-------------|-------------|-------------| DEFUSE // | |
// 0 | . | RESCUE // | |
// DEAGLE | P90 | KIT // | |
//=====================================================// | |
// Aliases (Abbreviations for weapon combinations) | |
alias "m4a1/ak47" "buy m4a1;buy ak47" | |
alias "aug/sg556" "buy aug;buy sg556" | |
alias "galilar/famas" "buy galilar;buy famas" | |
alias "g3sg1/scar20" "buy g3sg1;buy scar20" | |
alias "vesthelm/vest" "buy vesthelm;buy vest" | |
alias "incgrenade/molotov" "buy incgrenade;buy molotov" | |
// Key bindings (Aliases are used here) | |
bind "KP_HOME" "buy ssg08; vesthelm/vest" | |
bind "KP_UPARROW" "buy awp; vesthelm/vest" | |
bind "KP_PGUP" "g3sg1/scar20; vesthelm/vest" | |
bind "KP_LEFTARROW" "galilar/famas; vesthelm/vest" | |
bind "KP_5" "m4a1/ak47; vesthelm/vest; buy defuser" | |
//bind "KP_RIGHTARROW" "cl_crosshairalpha 255;cl_crosshaircolor 4;cl_crosshaircolor_b 0;cl_crosshaircolor_g 0;cl_crosshaircolor_r 0;cl_crosshairdot 0;cl_crosshairgap 0;cl_crosshairsize 5;cl_crosshairstyle 4;cl_crosshairthickness 1;cl_crosshairusealpha 1;cl_fixedcrosshairgap 3;cl_crosshair_drawoutline 1;cl_crosshair_outlinethickness 1" | |
//bind "KP_RIGHTARROW" "cl_fixedcrosshairgap 1; cl_crosshair_outline 1;cl_crosshair_drawoutline 1; cl_crosshairalpha 255; cl_crosshaircolor 5;cl_crosshaircolor_b 112;cl_crosshaircolor_g 0;cl_crosshaircolor_r 255;cl_crosshairdot 0;cl_crosshairgap 1;cl_crosshairscale 0;cl_crosshairsize 5;cl_crosshairstyle 2;cl_crosshairthickness 1.5;cl_crosshairusealpha 1" | |
bind "KP_RIGHTARROW" "cl_fixedcrosshairgap 1; cl_crosshair_outline 1;cl_crosshair_drawoutline 1; cl_crosshairalpha 255; cl_crosshaircolor 5;cl_crosshaircolor_b 112;cl_crosshaircolor_g 0;cl_crosshaircolor_r 255;cl_crosshairdot 0;cl_crosshairgap 1;cl_crosshairscale 0;cl_crosshairsize 2;cl_crosshairstyle 4;cl_crosshairthickness 0;cl_crosshairusealpha 1" | |
//bind "KP_END" "cl_crosshairalpha 150;cl_crosshaircolor 5;cl_crosshaircolor_b 255;cl_crosshaircolor_r 255;cl_crosshaircolor_g 0;cl_crosshairdot 0;cl_crosshairgap -100;cl_crosshairsize 500;cl_crosshairstyle 2;cl_crosshairusealpha 1;cl_crosshairthickness 0.4;cl_fixedcrosshairgap -100;cl_crosshair_drawoutline 0" | |
bind "KP_END" "cl_crosshairstyle 4; cl_crosshairdot 0; cl_crosshairusealpha 1;cl_crosshairalpha 200;cl_crosshaircolor 5;cl_crosshaircolor_r 255;cl_crosshaircolor_g 0;cl_crosshaircolor_b 0;cl_crosshairgap -5;cl_crosshairthickness 1;cl_crosshairsize 2" | |
bind "KP_DOWNARROW" "cl_crosshairalpha 255;cl_crosshaircolor 5;cl_crosshaircolor_b 112;cl_crosshaircolor_r 255;cl_crosshaircolor_g 0;cl_crosshairdot 0;cl_crosshairgap 1;cl_crosshairsize 1;cl_crosshairstyle 2;cl_crosshairusealpha 1;cl_crosshairthickness 4.5;cl_fixedcrosshairgap 1;cl_crosshair_drawoutline 1;cl_crosshair_outlinethickness 1" | |
//bind "KP_PGDN" "cl_crosshairsize 2.5; cl_crosshairgap -1; cl_crosshairstyle 4; cl_crosshairthickness 1; cl_crosshair_drawoutline 1; cl_crosshair_outlinethickness .5; cl_crosshairalpha 999; cl_crosshaircolor 6" | |
//bind "KP_PGDN" "cl_crosshair_drawoutline 1 ; cl_crosshair_dynamic_maxdist_splitratio 0 ; cl_crosshair_dynamic_splitalpha_innermod 1 ; cl_crosshair_dynamic_splitalpha_outermod 0.300000 ; cl_crosshair_dynamic_splitdist 7 ; cl_crosshair_outlinethickness 1 ; cl_crosshairalpha 200 ; cl_crosshaircolor 4 ; cl_crosshaircolor_b 50 ; cl_crosshaircolor_g 250 ; cl_crosshaircolor_r 50 ; cl_crosshairdot 0 ; cl_crosshairgap 1 ; cl_crosshairscale 0 ; cl_crosshairsize 5 ; cl_crosshairstyle 5 ; cl_crosshairthickness 1 ; cl_crosshairusealpha 1" | |
//bind "KP_PGDN" "cl_crosshairstyle 0; cl_crosshaircolor 5; cl_crosshaircolor_b 0; cl_crosshaircolor_r 255; cl_crosshaircolor_g 0" | |
bind "KP_PGDN" "cl_fixedcrosshairgap 1; cl_crosshair_outline 1;cl_crosshair_drawoutline 1; cl_crosshairalpha 255; cl_crosshaircolor 5;cl_crosshaircolor_b 112;cl_crosshaircolor_g 0;cl_crosshaircolor_r 255;cl_crosshairdot 0;cl_crosshairgap 1;cl_crosshairscale 0;cl_crosshairsize 2;cl_crosshairstyle 5;cl_crosshairthickness 0;cl_crosshairusealpha 1" | |
bind "KP_INS" "buy mp7; vesthelm/vest" | |
bind "KP_DEL" "buy p90; vesthelm/vest" | |
bind "KP_SLASH" "buy decoy" | |
bind "KP_MULTIPLY" "buy smokegrenade" | |
bind "KP_MINUS" "buy flashbang" | |
bind "KP_PLUS" "buy hegrenade; incgrenade/molotov" | |
bind "KP_ENTER" "vesthelm/vest; buy defuser" | |
//Display damage dealt in the top left of the screen once round finishes or you die. Makes it a little faster than opening console | |
developer 1 | |
con_filter_enable 2 | |
con_filter_text_out "Player:" | |
con_filter_text "damage" | |
//Toggle game sound between muted, 25%, 50%, 75% and 100%. | |
bind "0" "vol_up" | |
alias "vol_up" "vol_.25" | |
alias "vol_0.0" "volume 0.00; clear; echo damage_|~MUTEDMUTEDMUTEDMUTED~|; alias vol_up vol_.25" | |
alias "vol_.25" "volume 0.25; clear; echo damage_|~VOLUMEDOT25PERCENT~|; alias vol_up vol_.50" | |
alias "vol_.50" "volume 0.50; clear; echo damage_|~VOLUMEDOT50PERCENT~|; alias vol_up vol_.75" | |
alias "vol_.75" "volume 0.75; clear; echo damage_|~VOLUMEDOT75PERCENT~|; alias vol_up vol_1.0" | |
alias "vol_1.0" "volume 1.00; clear; echo damage_|~VOLUME100PERCENT~|; alias vol_up vol_0.0" | |
//Toggle voice chat | |
bind "9" "voice_chat" | |
alias "voice_chat" "chat_1" | |
alias "chat_1" "voice_enable 1; clear; echo damage_|~CHATONCHATONCHATON~|; alias voice_chat chat_0" | |
alias "chat_0" "voice_enable 0; clear; echo damage_|~CHATOFFCHATOFFCHATOFF~|; alias voice_chat chat_1" | |
//bhop toggle | |
bind "MOUSE5" "mwheel" | |
alias "mwheel" "normal" | |
alias "normal" "bind MWHEELUP invnext; bind MWHEELDOWN invprev; clear; echo damage_|~NORMALMWHEEL~|; alias mwheel bhop" | |
alias "bhop" "bind MWHEELUP +jump; bind MWHEELDOWN +jump; clear; echo damage_|~BHOPWHEEL~|; alias mwheel normal" | |
//alias "+attack1" "cl_crosshairstyle 2; +attack"; | |
//alias "-attack1" "-attack; cl_crosshairstyle 5"; | |
//bind "mouse1" "+attack1" | |
//cl_crosshair_dynamic_maxdist_splitratio "0" | |
//cl_crosshair_dynamic_splitalpha_innermod "1" | |
//cl_crosshair_dynamic_splitalpha_outermod "0.300000" | |
//cl_crosshair_dynamic_splitdist "6" | |
// Debug | |
echo | |
echo +++ autoexec.cfg executed successfully +++ | |
echo |
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