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WWDC16 Sessions List
101 - Keynote
102 - Platforms State of the Union
103 - Apple Design Awards
201 - Internationalization Best Practices
202 - What's New in Accessibility
203 - What's New in Cocoa
204 - iMessage Apps and Stickers, Part 1
205 - What's New in Cocoa Touch
206 - What's New in tvOS
207 - What's New in Foundation for Swift
208 - What's New in watchOS 3
209 - Getting the Most Out of HealthKit
210 - Mastering UIKit on tvOS
211 - Quick Interaction Techniques for watchOS
212 - Developing tvOS Apps Using TVMLKit: Part 1
213 - Improving Existing Apps with Modern Best Practices
214 - Extending your App with Safari App Extensions
215 - Focus Interaction on tvOS
216 - Advances in UIKit Animations and Transitions
217 - Introducing SiriKit
218 - Keeping Your Watch App Up to Date
219 - What's New in UICollectionView in iOS 10
220 - Leveraging Touch Input on iOS
221 - Optimizing On-Demand Resources
222 - Making Apps Adaptive, Part 1
223 - Making the Most of Search APIs
224 - iMessage Apps and Stickers, Part 2
225 - Extending Your Apps with SiriKit
226 - What's New with CloudKit
227 - Architecting for Performance on watchOS 3
228 - A Peek at 3D Touch
229 - Developing tvOS Apps Using TVMLKit: Part 2
230 - Enhancing VoIP Apps with CallKit
231 - CloudKit Best Practices
232 - What's New in International User Interfaces
233 - Making Apps Adaptive, Part 2
234 - What's New in ResearchKit
235 - Building Great Workout Apps
236 - What's New in Auto Layout
237 - Getting Started with CareKit
238 - Measurements and Units
239 - Crafting Modern Cocoa Apps
240 - Increase Usage of Your App With Proactive Suggestions
241 - Public Transit in Apple Maps
242 - What's New in Core Data
301 - Introducing Expanded Subscriptions in iTunes Connect
302 - Introducing Search Ads
303 - What's New in Apple Device Management
304 - Best Practices for Building Apps Used in Business and Education
305 - What's New in iTunes Connect
401 - What's New in Xcode App Signing
402 - What's New in Swift
403 - Swift API Design Guidelines
404 - Getting Started with Swift
405 - What's New in LLVM
406 - Optimizing App Startup Time
407 - Auditing Your Apps for Accessibility
408 - Introducing Swift Playgrounds
409 - Advanced Testing and Continuous Integration
410 - Visual Debugging with Xcode
412 - Thread Sanitizer and Static Analysis
411 - System Trace in Depth
413 - Introduction to Xcode
414 - Using and Extending the Xcode Source Editor
415 - Going Server-side with Swift Open Source
416 - Understanding Swift Performance
417 - Debugging Tips and Tricks
418 - Using Time Profiler in Instruments
419 - Protocol and Value Oriented Programming in UIKit Apps
420 - Optimizing Web Content in Your App
501 - Advances in iOS Photography
502 - Getting Published in Apple News
503 - Advances in AVFoundation Playback
504 - What's New in HTTP Live Streaming
505 - Live Photo Editing and RAW Processing with Core Image
506 - AVKit on tvOS
507 - Delivering an Exceptional Audio Experience
508 - Using Apple News Format to Create Rich and Responsive Stories
509 - Speech Recognition API
510 - Validating HTTP Live Streams
511 - AVCapturePhotoOutput - Beyond the Basics
601 - Go Live with ReplayKit
602 - Adopting Metal, Part 1
603 - Adopting Metal, Part 2
604 - What's New in Metal, Part 1
605 - What's New in Metal, Part 2
606 - Advanced Metal Shader Optimization
607 - Controlling Game Input for Apple TV
608 - What's New in GameplayKit
609 - Advances in SceneKit Rendering
610 - What's New in SpriteKit
611 - What's New in Game Center
612 - Game Technologies for Apple Watch
701 - Introducing Apple File System
702 - Using Store Kit for In-App Purchases with Swift 3
703 - Apple Pay on the Web
704 - What's New with Wallet and Apple Pay
705 - How iOS Security Really Works
706 - What's New in Security
707 - Introduction to Notifications
708 - Advanced Notifications
709 - Engineering Privacy for Your Users
710 - What's New in HomeKit
711 - NSURLSession: New Features and Best Practices
712 - Working with Wide Color
713 - Health and Fitness with Core Motion
714 - Networking for the Modern Internet
715 - Neural Networks and Accelerate
716 - Core Location Best Practices
717 - Beyond Dictation — Enhanced Voice-Control for macOS apps
719 - Optimizing I/O for Performance and Battery Life
720 - Concurrent Programming With GCD in Swift 3
721 - Unified Logging and Activity Tracing
722 - Developing CarPlay Systems, Part 1
723 - Developing CarPlay Systems, Part 2
724 - What's New in the Apple Push Notification Service
725 - Deploying AirPrint in Enterprise
801 - Inclusive App Design
802 - Designing for tvOS
803 - Typography and Fonts
804 - Designing Great Apple Watch Experiences
805 - Iterative UI Design
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