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#include <iostream> | |
#include <cstdio> | |
using namespace std; | |
namespace Hacker | |
{ | |
template<typename Tag, typename Tag::MemType M> | |
struct PrivateMemberStealer | |
{ | |
// define friend funtion GetPrivate,return class member pointer | |
friend typename Tag::MemType GetPrivate(Tag) { return M; } |
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// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. | |
#include "CoreMinimal.h" | |
#include "Misc/CommandLine.h" | |
#include "Misc/App.h" | |
#include "Misc/OutputDeviceError.h" | |
#include "LaunchEngineLoop.h" | |
#include "PhysicsPublic.h" | |
#include "HAL/ExceptionHandling.h" | |
#include "Modules/ModuleManager.h" |
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#!/usr/local/bin/python | |
import sys, os, getopt, signal, time, re, sqlite3 | |
import distutils.core | |
import xml.etree.cElementTree as ET | |
from bs4 import BeautifulSoup, NavigableString, Tag | |
# The categories that can be found in the ClassHierarchy/index.html file. | |
maincategories = { | |
"Class": [ |
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// TestFuncLib_pf1448227310.h | |
#pragma once | |
#include "Blueprint/BlueprintSupport.h" | |
#include "Runtime/Engine/Classes/Kismet/BlueprintFunctionLibrary.h" | |
class AActor; | |
class UActorComponent; | |
class UClass; | |
class UObject; | |
#include "TestFuncLib__pf1448227310.generated.h" | |
UCLASS(config=Engine, meta=(ReplaceConverted="/Game/NewFolder/TestFuncLib.TestFuncLib_C", OverrideNativeName="TestFuncLib_C")) |
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# 1 "main.c" | |
# 1 "<built-in>" | |
# 1 "<command-line>" | |
# 1 "main.c" | |
# 1 "C:/Program Files/BuildPath/MinGW6.2/x86_64-w64-mingw32/include/stdio.h" 1 3 | |
# 9 "C:/Program Files/BuildPath/MinGW6.2/x86_64-w64-mingw32/include/stdio.h" 3 | |
# 1 "C:/Program Files/BuildPath/MinGW6.2/x86_64-w64-mingw32/include/crtdefs.h" 1 3 | |
# 10 "C:/Program Files/BuildPath/MinGW6.2/x86_64-w64-mingw32/include/crtdefs.h" 3 | |
# 1 "C:/Program Files/BuildPath/MinGW6.2/x86_64-w64-mingw32/include/_mingw.h" 1 3 | |
# 12 "C:/Program Files/BuildPath/MinGW6.2/x86_64-w64-mingw32/include/_mingw.h" 3 |
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