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@RobertTheSable
RobertTheSable / tpdp_for_penguins.md
Last active June 24, 2024 01:50
How to play Touhou Puppet Dance Performance on the Steam Deck

What's in the Guide

This is a guide for how to get Touhou Puppet Dance Performance on the Steam Deck.

These instructions can also be adapted to play on any Linux PC.

This guide will walk through the process to run any of the following:

  • Touhou Puppet Dance Performance (Including the English Patch)
  • Touhou Puppet Dance Performance: Shard of Dreams (Including the English Patch)
  • The Touhou Puppet Dance Performance: Shard of Dreams Extended mod.
@rafaelpadovezi
rafaelpadovezi / git-bash-fish.md
Last active May 20, 2024 04:31
Using fish shell with git bash on windows

Using fish shell with git bash on windows

To install fish shell on windows the options are:

  • Cygwin
  • WSL
  • MSYS2

Since git bash is based on MSYS2 it seems a good fit to install fish. The problem is that git bash is a lightweight version of MSYS2 which does not include pacman as a package management, used to install fish.

This OS thread has great suggestions on how to solve this problem including using the full MSYS2. But the best solution for me was this answer by Michael Chen which installs pacman on git bash.

@coryshaw1
coryshaw1 / saliensHack.user.js
Last active September 2, 2023 13:05
Saliens Hack UserScript - AutoSelect Planet, Invincibility, InstaKill
// ==UserScript==
// @name Saliens Hack
// @description Saliens Hack for Steam Summer Sale 2018 Game - AutoSelect Planet, Invincibility, InstaKill
//
// @author Cory "mbsurfer" Shaw
// @namespace http://github.com/coryshaw1
// @downloadURL https://gist.github.com/coryshaw1/ed51d13baa8191f53f489b9de25cc868/raw/b4807713964a9b67e1b8d7837256845b078a51c6/saliensHack.user.js
//
// @license GPLv3 - http://www.gnu.org/licenses/gpl-3.0.txt
// @copyright Copyright (C) 2018, by Cory Shaw
@coryshaw1
coryshaw1 / salienHacks.js
Last active September 30, 2021 07:12
Salien Invincibility/AutoKill - Steam Summer Sale 2018
setInterval(function(){
if (!gGame || !gGame.m_State || !gGame.m_State.m_EnemyManager) return;
if (!gGame.m_State.m_EnemyManager.m_EnemyData) return;
gGame.m_State.m_EnemyManager.m_EnemyData.slime.base_health = gGame.m_State.m_EnemyManager.m_EnemyData.volvoian.base_health = gGame.m_State.m_EnemyManager.m_EnemyData.neomorph.base_health = 1;
gGame.m_State.m_EnemyManager.m_EnemyData.slime.base_damage = gGame.m_State.m_EnemyManager.m_EnemyData.volvoian.base_damage = gGame.m_State.m_EnemyManager.m_EnemyData.neomorph.base_damage = 0
if (!gGame.m_State.m_EnemyManager.m_rgEnemies) return;
# migrating from https://github.com/robbyrussell/oh-my-zsh/blob/master/plugins/git/git.plugin.zsh
# Aliases
alias g='git'
#compdef g=git
alias gst='git status'
#compdef _git gst=git-status
alias gd='git diff'
#compdef _git gd=git-diff
alias gdc='git diff --cached'