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Created March 30, 2024 12:00
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SwiftGodotKit can't load resources
An uncaught exception was raised
*** +[NSString stringWithUTF8String:]: NULL cString
(
0 CoreFoundation 0x0000000199766ccc __exceptionPreprocess + 176
1 libobjc.A.dylib 0x000000019924e788 objc_exception_throw + 60
2 Foundation 0x000000019a7e9d8c __destroy_helper_block_e8_32o40r + 0
3 libgodot.dylib 0x0000000112c90c7c -[GodotApplicationDelegate applicationDidFinishLaunching:] + 136
4 CoreFoundation 0x00000001996e6b1c __CFNOTIFICATIONCENTER_IS_CALLING_OUT_TO_AN_OBSERVER__ + 148
5 CoreFoundation 0x000000019977adb8 ___CFXRegistrationPost_block_invoke + 88
6 CoreFoundation 0x000000019977ad00 _CFXRegistrationPost + 440
7 CoreFoundation 0x00000001996b5648 _CFXNotificationPost + 768
8 Foundation 0x000000019a7d1464 -[NSNotificationCenter postNotificationName:object:userInfo:] + 88
9 AppKit 0x000000019cf5037c -[NSApplication _postDidFinishNotification] + 284
10 AppKit 0x000000019cf5012c -[NSApplication _sendFinishLaunchingNotification] + 172
11 AppKit 0x000000019cf4e674 -[NSApplication(NSAppleEventHandling) _handleAEOpenEvent:] + 504
12 AppKit 0x000000019cf4e270 -[NSApplication(NSAppleEventHandling) _handleCoreEvent:withReplyEvent:] + 492
13 Foundation 0x000000019a7f9914 -[NSAppleEventManager dispatchRawAppleEvent:withRawReply:handlerRefCon:] + 316
14 Foundation 0x000000019a7f9708 _NSAppleEventManagerGenericHandler + 80
15 AE 0x00000001a070a9c4 _AppleEventsCheckInAppWithBlock + 13808
16 AE 0x00000001a070a2ec _AppleEventsCheckInAppWithBlock + 12056
17 AE 0x00000001a07038a8 aeProcessAppleEvent + 488
18 HIToolbox 0x00000001a3e9ae90 AEProcessAppleEvent + 68
19 AppKit 0x000000019cf48c7c _DPSNextEvent + 1440
20 AppKit 0x000000019d73adec -[NSApplication(NSEventRouting) _nextEventMatchingEventMask:untilDate:inMode:dequeue:] + 700
21 libgodot.dylib 0x0000000112c8f014 _ZN8OS_MacOSC2Ev + 1012
22 libgodot.dylib 0x0000000112cbd4f0 main + 152
23 Dodge 0x0000000100010af0 $s13SwiftGodotKit03runB04args8initHook9loadScene0H15ProjectSettings7verboseySaySSG_y0aB011GDExtensionC19InitializationLevelOcyAI0I4TreeCcyAI0jK0CcSbtFySpySpys4Int8VGSgGSgXEfU1_ + 176
24 Dodge 0x000000010000f800 $s13SwiftGodotKit13withUnsafePtr7strings8callbackySaySSG_ySpySpys4Int8VGSgGSgXEtF + 708
25 Dodge 0x000000010001047c $s13SwiftGodotKit03runB04args8initHook9loadScene0H15ProjectSettings7verboseySaySSG_y0aB011GDExtensionC19InitializationLevelOcyAI0I4TreeCcyAI0jK0CcSbtF + 1344
26 Dodge 0x000000010000e92c main + 524
27 dyld 0x000000019928a0e0 start + 2360
)
SwiftEmbed: Register our types here, level: GDExtensionInitializationLevel(rawValue: 0)
Godot Engine v4.2.rc.custom_build.3a197cb8c - https://godotengine.org
SwiftEmbed: Register our types here, level: GDExtensionInitializationLevel(rawValue: 1)
Vulkan API 1.2.243 - Forward Mobile - Using Vulkan Device #0: Apple - Apple M3 Max
AddInstanceForFactory: No factory registered for id <CFUUID 0x6000022a9680> F8BB1C28-BAE8-11D6-9C31-00039315CD46
SwiftEmbed: Register our types here, level: GDExtensionInitializationLevel(rawValue: 2)
CMIO_DAL_PlugInManagement.cpp:917:CreatePlugIn Could not find plugin with kCMIOHardwarePlugInTypeID
CMIOExtensionProviderHostContext.m:75:-[CMIOExtensionProviderHostContext initWithConnection:delegate:]_block_invoke [0] received Connection invalid
CMIOExtensionProviderHostContext.m:1282:-[CMIOExtensionProviderHostContext sendEmptyClientInfo]_block_invoke received Connection invalid
CMIOExtensionProviderHostContext.m:434:-[CMIOExtensionProviderHostContext pluginStates:] received Connection invalid
CMIOExtensionSession.m:1307:-[CMIOExtensionSessionProvider initWithEndpoint:delegate:]_block_invoke failed getting the states of the plugin error Error Domain=NSOSStatusErrorDomain Code=-7 "kCSIdentityInvalidPosixNameErr"
CMIO_DAL_CMIOExtension_PlugIn.mm:307:-[CMIODALExtensionPlugIn initWithPlugIn:endpoint:] plugin 36 / <CMIOExtensionSessionProvider> provider bundleID com.apple.appleh16camerad endpoint 0x60000237a880 could not call devices/properties initializer
CMIO_DAL_CMIOExtension_PlugIn.mm:728:Initialize invalid provider state
CMIO_DAL_CMIOExtension_PlugIn.mm:160:-[CMIODALExtensionSession updateStateWithExtensionsArrived:extensionsRemoved:] an error occurred
CMIO_DAL_CMIOExtension_Device.mm:355:Device legacy uuid isn't present, using new style uuid instead
CMIO_DAL_CMIOExtension_Device.mm:355:Device legacy uuid isn't present, using new style uuid instead
ERROR: Could not load global script cache.
at: get_global_class_list (core/config/project_settings.cpp:1198)
ERROR: Could not load global script cache.
 at: get_global_class_list (core/config/project_settings.cpp:1198)
WARNING: res://Main.tscn:3 - ext_resource, invalid UID: uid://rkdnhqgf2hpj - using text path instead: res://Mob.tscn
at: load (scene/resources/resource_format_text.cpp:451)
WARNING: res://Main.tscn:3 - ext_resource, invalid UID: uid://rkdnhqgf2hpj - using text path instead: res://Mob.tscn
 at: load (scene/resources/resource_format_text.cpp:451)
WARNING: res://Mob.tscn:3 - ext_resource, invalid UID: uid://yqglrrsx7j1f - using text path instead: res://art/enemyFlyingAlt_1.png
at: load (scene/resources/resource_format_text.cpp:451)
WARNING: res://Mob.tscn:3 - ext_resource, invalid UID: uid://yqglrrsx7j1f - using text path instead: res://art/enemyFlyingAlt_1.png
 at: load (scene/resources/resource_format_text.cpp:451)
ERROR: Unable to open file: res://.godot/imported/enemyFlyingAlt_1.png-559f599b16c69b112c1b53f6332e9489.ctex.
at: _load_data (scene/resources/compressed_texture.cpp:41)
ERROR: Unable to open file: res://.godot/imported/enemyFlyingAlt_1.png-559f599b16c69b112c1b53f6332e9489.ctex.
 at: _load_data (scene/resources/compressed_texture.cpp:41)
ERROR: Failed loading resource: res://.godot/imported/enemyFlyingAlt_1.png-559f599b16c69b112c1b53f6332e9489.ctex. Make sure resources have been imported by opening the project in the editor at least once.
at: _load (core/io/resource_loader.cpp:275)
ERROR: Failed loading resource: res://.godot/imported/enemyFlyingAlt_1.png-559f599b16c69b112c1b53f6332e9489.ctex. Make sure resources have been imported by opening the project in the editor at least once.
 at: _load (core/io/resource_loader.cpp:275)
ERROR: Failed loading resource: res://art/enemyFlyingAlt_1.png. Make sure resources have been imported by opening the project in the editor at least once.
at: _load (core/io/resource_loader.cpp:275)
ERROR: Failed loading resource: res://art/enemyFlyingAlt_1.png. Make sure resources have been imported by opening the project in the editor at least once.
 at: _load (core/io/resource_loader.cpp:275)
WARNING: res://Mob.tscn:4 - ext_resource, invalid UID: uid://bpot8awhdn6ph - using text path instead: res://art/enemyFlyingAlt_2.png
at: load (scene/resources/resource_format_text.cpp:451)
WARNING: res://Mob.tscn:4 - ext_resource, invalid UID: uid://bpot8awhdn6ph - using text path instead: res://art/enemyFlyingAlt_2.png
 at: load (scene/resources/resource_format_text.cpp:451)
ERROR: Unable to open file: res://.godot/imported/enemyFlyingAlt_2.png-31dc7310eda6e1b721224f3cd932c076.ctex.
at: _load_data (scene/resources/compressed_texture.cpp:41)
ERROR: Unable to open file: res://.godot/imported/enemyFlyingAlt_2.png-31dc7310eda6e1b721224f3cd932c076.ctex.
 at: _load_data (scene/resources/compressed_texture.cpp:41)
ERROR: Failed loading resource: res://.godot/imported/enemyFlyingAlt_2.png-31dc7310eda6e1b721224f3cd932c076.ctex. Make sure resources have been imported by opening the project in the editor at least once.
at: _load (core/io/resource_loader.cpp:275)
ERROR: Failed loading resource: res://.godot/imported/enemyFlyingAlt_2.png-31dc7310eda6e1b721224f3cd932c076.ctex. Make sure resources have been imported by opening the project in the editor at least once.
 at: _load (core/io/resource_loader.cpp:275)
ERROR: Failed loading resource: res://art/enemyFlyingAlt_2.png. Make sure resources have been imported by opening the project in the editor at least once.
at: _load (core/io/resource_loader.cpp:275)
ERROR: Failed loading resource: res://art/enemyFlyingAlt_2.png. Make sure resources have been imported by opening the project in the editor at least once.
 at: _load (core/io/resource_loader.cpp:275)
WARNING: res://Mob.tscn:5 - ext_resource, invalid UID: uid://bu4221t7qpa7d - using text path instead: res://art/enemyWalking_1.png
at: load (scene/resources/resource_format_text.cpp:451)
WARNING: res://Mob.tscn:5 - ext_resource, invalid UID: uid://bu4221t7qpa7d - using text path instead: res://art/enemyWalking_1.png
 at: load (scene/resources/resource_format_text.cpp:451)
ERROR: Unable to open file: res://.godot/imported/enemyWalking_1.png-5af6eedbe61b701677d490ffdc1e6471.ctex.
at: _load_data (scene/resources/compressed_texture.cpp:41)
ERROR: Unable to open file: res://.godot/imported/enemyWalking_1.png-5af6eedbe61b701677d490ffdc1e6471.ctex.
 at: _load_data (scene/resources/compressed_texture.cpp:41)
ERROR: Failed loading resource: res://.godot/imported/enemyWalking_1.png-5af6eedbe61b701677d490ffdc1e6471.ctex. Make sure resources have been imported by opening the project in the editor at least once.
at: _load (core/io/resource_loader.cpp:275)
ERROR: Failed loading resource: res://.godot/imported/enemyWalking_1.png-5af6eedbe61b701677d490ffdc1e6471.ctex. Make sure resources have been imported by opening the project in the editor at least once.
 at: _load (core/io/resource_loader.cpp:275)
ERROR: Failed loading resource: res://art/enemyWalking_1.png. Make sure resources have been imported by opening the project in the editor at least once.
at: _load (core/io/resource_loader.cpp:275)
ERROR: Failed loading resource: res://art/enemyWalking_1.png. Make sure resources have been imported by opening the project in the editor at least once.
 at: _load (core/io/resource_loader.cpp:275)
WARNING: res://Mob.tscn:6 - ext_resource, invalid UID: uid://booij5t7h4efb - using text path instead: res://art/enemyWalking_2.png
at: load (scene/resources/resource_format_text.cpp:451)
WARNING: res://Mob.tscn:6 - ext_resource, invalid UID: uid://booij5t7h4efb - using text path instead: res://art/enemyWalking_2.png
 at: load (scene/resources/resource_format_text.cpp:451)
ERROR: Unable to open file: res://.godot/imported/enemyWalking_2.png-67c480ed60c35e95f5acb0436246b935.ctex.
at: _load_data (scene/resources/compressed_texture.cpp:41)
ERROR: Unable to open file: res://.godot/imported/enemyWalking_2.png-67c480ed60c35e95f5acb0436246b935.ctex.
 at: _load_data (scene/resources/compressed_texture.cpp:41)
ERROR: Failed loading resource: res://.godot/imported/enemyWalking_2.png-67c480ed60c35e95f5acb0436246b935.ctex. Make sure resources have been imported by opening the project in the editor at least once.
at: _load (core/io/resource_loader.cpp:275)
ERROR: Failed loading resource: res://.godot/imported/enemyWalking_2.png-67c480ed60c35e95f5acb0436246b935.ctex. Make sure resources have been imported by opening the project in the editor at least once.
 at: _load (core/io/resource_loader.cpp:275)
ERROR: Failed loading resource: res://art/enemyWalking_2.png. Make sure resources have been imported by opening the project in the editor at least once.
at: _load (core/io/resource_loader.cpp:275)
ERROR: Failed loading resource: res://art/enemyWalking_2.png. Make sure resources have been imported by opening the project in the editor at least once.
 at: _load (core/io/resource_loader.cpp:275)
WARNING: res://Mob.tscn:7 - ext_resource, invalid UID: uid://5lvm88ij4jqn - using text path instead: res://art/enemySwimming_1.png
at: load (scene/resources/resource_format_text.cpp:451)
WARNING: res://Mob.tscn:7 - ext_resource, invalid UID: uid://5lvm88ij4jqn - using text path instead: res://art/enemySwimming_1.png
 at: load (scene/resources/resource_format_text.cpp:451)
ERROR: Unable to open file: res://.godot/imported/enemySwimming_1.png-dd0e11759dc3d624c8a704f6e98a3d80.ctex.
at: _load_data (scene/resources/compressed_texture.cpp:41)
ERROR: Unable to open file: res://.godot/imported/enemySwimming_1.png-dd0e11759dc3d624c8a704f6e98a3d80.ctex.
 at: _load_data (scene/resources/compressed_texture.cpp:41)
ERROR: Failed loading resource: res://.godot/imported/enemySwimming_1.png-dd0e11759dc3d624c8a704f6e98a3d80.ctex. Make sure resources have been imported by opening the project in the editor at least once.
at: _load (core/io/resource_loader.cpp:275)
ERROR: Failed loading resource: res://.godot/imported/enemySwimming_1.png-dd0e11759dc3d624c8a704f6e98a3d80.ctex. Make sure resources have been imported by opening the project in the editor at least once.
 at: _load (core/io/resource_loader.cpp:275)
ERROR: Failed loading resource: res://art/enemySwimming_1.png. Make sure resources have been imported by opening the project in the editor at least once.
at: _load (core/io/resource_loader.cpp:275)
ERROR: Failed loading resource: res://art/enemySwimming_1.png. Make sure resources have been imported by opening the project in the editor at least once.
 at: _load (core/io/resource_loader.cpp:275)
WARNING: res://Mob.tscn:8 - ext_resource, invalid UID: uid://bng45cvsgufqc - using text path instead: res://art/enemySwimming_2.png
at: load (scene/resources/resource_format_text.cpp:451)
WARNING: res://Mob.tscn:8 - ext_resource, invalid UID: uid://bng45cvsgufqc - using text path instead: res://art/enemySwimming_2.png
 at: load (scene/resources/resource_format_text.cpp:451)
ERROR: Unable to open file: res://.godot/imported/enemySwimming_2.png-4c0cbc0732264c4ea3290340bd4a0a62.ctex.
at: _load_data (scene/resources/compressed_texture.cpp:41)
ERROR: Unable to open file: res://.godot/imported/enemySwimming_2.png-4c0cbc0732264c4ea3290340bd4a0a62.ctex.
 at: _load_data (scene/resources/compressed_texture.cpp:41)
ERROR: Failed loading resource: res://.godot/imported/enemySwimming_2.png-4c0cbc0732264c4ea3290340bd4a0a62.ctex. Make sure resources have been imported by opening the project in the editor at least once.
at: _load (core/io/resource_loader.cpp:275)
ERROR: Failed loading resource: res://.godot/imported/enemySwimming_2.png-4c0cbc0732264c4ea3290340bd4a0a62.ctex. Make sure resources have been imported by opening the project in the editor at least once.
 at: _load (core/io/resource_loader.cpp:275)
ERROR: Failed loading resource: res://art/enemySwimming_2.png. Make sure resources have been imported by opening the project in the editor at least once.
at: _load (core/io/resource_loader.cpp:275)
ERROR: Failed loading resource: res://art/enemySwimming_2.png. Make sure resources have been imported by opening the project in the editor at least once.
 at: _load (core/io/resource_loader.cpp:275)
ERROR: res://Mob.tscn:12 - Parse Error: [ext_resource] referenced non-existent resource at: res://art/enemySwimming_1.png
at: _parse_ext_resource (scene/resources/resource_format_text.cpp:163)
ERROR: res://Mob.tscn:12 - Parse Error: [ext_resource] referenced non-existent resource at: res://art/enemySwimming_1.png
 at: _parse_ext_resource (scene/resources/resource_format_text.cpp:163)
ERROR: res://Mob.tscn:12 - Parse Error: [ext_resource] referenced non-existent resource at: res://art/enemySwimming_2.png
at: _parse_ext_resource (scene/resources/resource_format_text.cpp:163)
ERROR: res://Mob.tscn:12 - Parse Error: [ext_resource] referenced non-existent resource at: res://art/enemySwimming_2.png
 at: _parse_ext_resource (scene/resources/resource_format_text.cpp:163)
ERROR: res://Mob.tscn:12 - Parse Error: [ext_resource] referenced non-existent resource at: res://art/enemySwimming_2.png
at: load (scene/resources/resource_format_text.cpp:595)
ERROR: res://Mob.tscn:12 - Parse Error: [ext_resource] referenced non-existent resource at: res://art/enemySwimming_2.png
 at: load (scene/resources/resource_format_text.cpp:595)
ERROR: Failed loading resource: res://Mob.tscn. Make sure resources have been imported by opening the project in the editor at least once.
at: _load (core/io/resource_loader.cpp:275)
ERROR: Failed loading resource: res://Mob.tscn. Make sure resources have been imported by opening the project in the editor at least once.
 at: _load (core/io/resource_loader.cpp:275)
WARNING: res://Main.tscn:4 - ext_resource, invalid UID: uid://4vwrqjegqwpj - using text path instead: res://Player.tscn
at: load (scene/resources/resource_format_text.cpp:451)
WARNING: res://Main.tscn:4 - ext_resource, invalid UID: uid://4vwrqjegqwpj - using text path instead: res://Player.tscn
 at: load (scene/resources/resource_format_text.cpp:451)
WARNING: res://Player.tscn:4 - ext_resource, invalid UID: uid://ftkxr8r4qghp - using text path instead: res://art/playerGrey_walk1.png
at: load (scene/resources/resource_format_text.cpp:451)
WARNING: res://Player.tscn:4 - ext_resource, invalid UID: uid://ftkxr8r4qghp - using text path instead: res://art/playerGrey_walk1.png
 at: load (scene/resources/resource_format_text.cpp:451)
ERROR: Unable to open file: res://.godot/imported/playerGrey_walk1.png-c4773fe7a7bf85d7ab732eb4458c2742.ctex.
at: _load_data (scene/resources/compressed_texture.cpp:41)
ERROR: Unable to open file: res://.godot/imported/playerGrey_walk1.png-c4773fe7a7bf85d7ab732eb4458c2742.ctex.
 at: _load_data (scene/resources/compressed_texture.cpp:41)
ERROR: Failed loading resource: res://.godot/imported/playerGrey_walk1.png-c4773fe7a7bf85d7ab732eb4458c2742.ctex. Make sure resources have been imported by opening the project in the editor at least once.
at: _load (core/io/resource_loader.cpp:275)
ERROR: Failed loading resource: res://.godot/imported/playerGrey_walk1.png-c4773fe7a7bf85d7ab732eb4458c2742.ctex. Make sure resources have been imported by opening the project in the editor at least once.
 at: _load (core/io/resource_loader.cpp:275)
ERROR: Failed loading resource: res://art/playerGrey_walk1.png. Make sure resources have been imported by opening the project in the editor at least once.
at: _load (core/io/resource_loader.cpp:275)
ERROR: Failed loading resource: res://art/playerGrey_walk1.png. Make sure resources have been imported by opening the project in the editor at least once.
 at: _load (core/io/resource_loader.cpp:275)
WARNING: res://Player.tscn:5 - ext_resource, invalid UID: uid://couyhcegeihme - using text path instead: res://art/playerGrey_walk2.png
at: load (scene/resources/resource_format_text.cpp:451)
WARNING: res://Player.tscn:5 - ext_resource, invalid UID: uid://couyhcegeihme - using text path instead: res://art/playerGrey_walk2.png
 at: load (scene/resources/resource_format_text.cpp:451)
ERROR: Unable to open file: res://.godot/imported/playerGrey_walk2.png-34d2d916366100182d08037c51884043.ctex.
at: _load_data (scene/resources/compressed_texture.cpp:41)
ERROR: Unable to open file: res://.godot/imported/playerGrey_walk2.png-34d2d916366100182d08037c51884043.ctex.
 at: _load_data (scene/resources/compressed_texture.cpp:41)
ERROR: Failed loading resource: res://.godot/imported/playerGrey_walk2.png-34d2d916366100182d08037c51884043.ctex. Make sure resources have been imported by opening the project in the editor at least once.
at: _load (core/io/resource_loader.cpp:275)
ERROR: Failed loading resource: res://.godot/imported/playerGrey_walk2.png-34d2d916366100182d08037c51884043.ctex. Make sure resources have been imported by opening the project in the editor at least once.
 at: _load (core/io/resource_loader.cpp:275)
ERROR: Failed loading resource: res://art/playerGrey_walk2.png. Make sure resources have been imported by opening the project in the editor at least once.
at: _load (core/io/resource_loader.cpp:275)
ERROR: Failed loading resource: res://art/playerGrey_walk2.png. Make sure resources have been imported by opening the project in the editor at least once.
 at: _load (core/io/resource_loader.cpp:275)
WARNING: res://Player.tscn:6 - ext_resource, invalid UID: uid://b4yyoafu8bi0q - using text path instead: res://art/playerGrey_up1.png
at: load (scene/resources/resource_format_text.cpp:451)
WARNING: res://Player.tscn:6 - ext_resource, invalid UID: uid://b4yyoafu8bi0q - using text path instead: res://art/playerGrey_up1.png
 at: load (scene/resources/resource_format_text.cpp:451)
ERROR: Unable to open file: res://.godot/imported/playerGrey_up1.png-6bd114d0a6beac91f48e3a7314d44564.ctex.
at: _load_data (scene/resources/compressed_texture.cpp:41)
ERROR: Unable to open file: res://.godot/imported/playerGrey_up1.png-6bd114d0a6beac91f48e3a7314d44564.ctex.
 at: _load_data (scene/resources/compressed_texture.cpp:41)
ERROR: Failed loading resource: res://.godot/imported/playerGrey_up1.png-6bd114d0a6beac91f48e3a7314d44564.ctex. Make sure resources have been imported by opening the project in the editor at least once.
at: _load (core/io/resource_loader.cpp:275)
ERROR: Failed loading resource: res://.godot/imported/playerGrey_up1.png-6bd114d0a6beac91f48e3a7314d44564.ctex. Make sure resources have been imported by opening the project in the editor at least once.
 at: _load (core/io/resource_loader.cpp:275)
ERROR: Failed loading resource: res://art/playerGrey_up1.png. Make sure resources have been imported by opening the project in the editor at least once.
at: _load (core/io/resource_loader.cpp:275)
ERROR: Failed loading resource: res://art/playerGrey_up1.png. Make sure resources have been imported by opening the project in the editor at least once.
 at: _load (core/io/resource_loader.cpp:275)
WARNING: res://Player.tscn:7 - ext_resource, invalid UID: uid://bko65a0nd66st - using text path instead: res://art/playerGrey_up2.png
at: load (scene/resources/resource_format_text.cpp:451)
WARNING: res://Player.tscn:7 - ext_resource, invalid UID: uid://bko65a0nd66st - using text path instead: res://art/playerGrey_up2.png
 at: load (scene/resources/resource_format_text.cpp:451)
ERROR: Unable to open file: res://.godot/imported/playerGrey_up2.png-d6aba85f5f2675ebc7045efa7552ee79.ctex.
at: _load_data (scene/resources/compressed_texture.cpp:41)
ERROR: Unable to open file: res://.godot/imported/playerGrey_up2.png-d6aba85f5f2675ebc7045efa7552ee79.ctex.
 at: _load_data (scene/resources/compressed_texture.cpp:41)
ERROR: Failed loading resource: res://.godot/imported/playerGrey_up2.png-d6aba85f5f2675ebc7045efa7552ee79.ctex. Make sure resources have been imported by opening the project in the editor at least once.
at: _load (core/io/resource_loader.cpp:275)
ERROR: Failed loading resource: res://.godot/imported/playerGrey_up2.png-d6aba85f5f2675ebc7045efa7552ee79.ctex. Make sure resources have been imported by opening the project in the editor at least once.
 at: _load (core/io/resource_loader.cpp:275)
ERROR: Failed loading resource: res://art/playerGrey_up2.png. Make sure resources have been imported by opening the project in the editor at least once.
at: _load (core/io/resource_loader.cpp:275)
ERROR: Failed loading resource: res://art/playerGrey_up2.png. Make sure resources have been imported by opening the project in the editor at least once.
 at: _load (core/io/resource_loader.cpp:275)
ERROR: res://Player.tscn:13 - Parse Error: [ext_resource] referenced non-existent resource at: res://art/playerGrey_walk1.png
at: _parse_ext_resource (scene/resources/resource_format_text.cpp:163)
ERROR: res://Player.tscn:13 - Parse Error: [ext_resource] referenced non-existent resource at: res://art/playerGrey_walk1.png
 at: _parse_ext_resource (scene/resources/resource_format_text.cpp:163)
ERROR: res://Player.tscn:16 - Parse Error: [ext_resource] referenced non-existent resource at: res://art/playerGrey_walk2.png
at: _parse_ext_resource (scene/resources/resource_format_text.cpp:163)
ERROR: res://Player.tscn:16 - Parse Error: [ext_resource] referenced non-existent resource at: res://art/playerGrey_walk2.png
 at: _parse_ext_resource (scene/resources/resource_format_text.cpp:163)
ERROR: res://Player.tscn:24 - Parse Error: [ext_resource] referenced non-existent resource at: res://art/playerGrey_up1.png
at: _parse_ext_resource (scene/resources/resource_format_text.cpp:163)
ERROR: res://Player.tscn:24 - Parse Error: [ext_resource] referenced non-existent resource at: res://art/playerGrey_up1.png
 at: _parse_ext_resource (scene/resources/resource_format_text.cpp:163)
ERROR: res://Player.tscn:27 - Parse Error: [ext_resource] referenced non-existent resource at: res://art/playerGrey_up2.png
at: _parse_ext_resource (scene/resources/resource_format_text.cpp:163)
ERROR: res://Player.tscn:27 - Parse Error: [ext_resource] referenced non-existent resource at: res://art/playerGrey_up2.png
 at: _parse_ext_resource (scene/resources/resource_format_text.cpp:163)
ERROR: res://Player.tscn:72 - Parse Error: [ext_resource] referenced non-existent resource at: res://art/playerGrey_walk1.png
at: _parse_ext_resource (scene/resources/resource_format_text.cpp:163)
ERROR: res://Player.tscn:72 - Parse Error: [ext_resource] referenced non-existent resource at: res://art/playerGrey_walk1.png
 at: _parse_ext_resource (scene/resources/resource_format_text.cpp:163)
WARNING: res://Main.tscn:5 - ext_resource, invalid UID: uid://ccqoreueuxdb7 - using text path instead: res://HUD.tscn
at: load (scene/resources/resource_format_text.cpp:451)
WARNING: res://Main.tscn:5 - ext_resource, invalid UID: uid://ccqoreueuxdb7 - using text path instead: res://HUD.tscn
 at: load (scene/resources/resource_format_text.cpp:451)
WARNING: res://Main.tscn:6 - ext_resource, invalid UID: uid://q2pf4fr8d0ks - using text path instead: res://art/House In a Forest Loop.ogg
at: load (scene/resources/resource_format_text.cpp:451)
WARNING: res://Main.tscn:6 - ext_resource, invalid UID: uid://q2pf4fr8d0ks - using text path instead: res://art/House In a Forest Loop.ogg
 at: load (scene/resources/resource_format_text.cpp:451)
ERROR: Cannot open file 'res://.godot/imported/House In a Forest Loop.ogg-1a6a72ae843ad792b7039931227e8d50.oggvorbisstr'.
at: load (core/io/resource_format_binary.cpp:1187)
ERROR: Cannot open file 'res://.godot/imported/House In a Forest Loop.ogg-1a6a72ae843ad792b7039931227e8d50.oggvorbisstr'.
 at: load (core/io/resource_format_binary.cpp:1187)
ERROR: Failed loading resource: res://.godot/imported/House In a Forest Loop.ogg-1a6a72ae843ad792b7039931227e8d50.oggvorbisstr. Make sure resources have been imported by opening the project in the editor at least once.
at: _load (core/io/resource_loader.cpp:275)
ERROR: Failed loading resource: res://.godot/imported/House In a Forest Loop.ogg-1a6a72ae843ad792b7039931227e8d50.oggvorbisstr. Make sure resources have been imported by opening the project in the editor at least once.
 at: _load (core/io/resource_loader.cpp:275)
ERROR: Failed loading resource: res://art/House In a Forest Loop.ogg. Make sure resources have been imported by opening the project in the editor at least once.
at: _load (core/io/resource_loader.cpp:275)
ERROR: Failed loading resource: res://art/House In a Forest Loop.ogg. Make sure resources have been imported by opening the project in the editor at least once.
 at: _load (core/io/resource_loader.cpp:275)
WARNING: res://Main.tscn:7 - ext_resource, invalid UID: uid://dw26fpygeag8o - using text path instead: res://art/gameover.wav
at: load (scene/resources/resource_format_text.cpp:451)
WARNING: res://Main.tscn:7 - ext_resource, invalid UID: uid://dw26fpygeag8o - using text path instead: res://art/gameover.wav
 at: load (scene/resources/resource_format_text.cpp:451)
ERROR: Cannot open file 'res://.godot/imported/gameover.wav-98c95c744b35280048c2bd093cf8a356.sample'.
at: load (core/io/resource_format_binary.cpp:1187)
ERROR: Cannot open file 'res://.godot/imported/gameover.wav-98c95c744b35280048c2bd093cf8a356.sample'.
 at: load (core/io/resource_format_binary.cpp:1187)
ERROR: Failed loading resource: res://.godot/imported/gameover.wav-98c95c744b35280048c2bd093cf8a356.sample. Make sure resources have been imported by opening the project in the editor at least once.
at: _load (core/io/resource_loader.cpp:275)
ERROR: Failed loading resource: res://.godot/imported/gameover.wav-98c95c744b35280048c2bd093cf8a356.sample. Make sure resources have been imported by opening the project in the editor at least once.
 at: _load (core/io/resource_loader.cpp:275)
ERROR: Failed loading resource: res://art/gameover.wav. Make sure resources have been imported by opening the project in the editor at least once.
at: _load (core/io/resource_loader.cpp:275)
ERROR: Failed loading resource: res://art/gameover.wav. Make sure resources have been imported by opening the project in the editor at least once.
 at: _load (core/io/resource_loader.cpp:275)
ERROR: res://Main.tscn:16 - Parse Error: [ext_resource] referenced non-existent resource at: res://Mob.tscn
at: _parse_ext_resource (scene/resources/resource_format_text.cpp:163)
ERROR: res://Main.tscn:16 - Parse Error: [ext_resource] referenced non-existent resource at: res://Mob.tscn
 at: _parse_ext_resource (scene/resources/resource_format_text.cpp:163)
ERROR: res://Main.tscn:51 - Parse Error: [ext_resource] referenced non-existent resource at: res://art/House In a Forest Loop.ogg
at: _parse_ext_resource (scene/resources/resource_format_text.cpp:163)
ERROR: res://Main.tscn:51 - Parse Error: [ext_resource] referenced non-existent resource at: res://art/House In a Forest Loop.ogg
 at: _parse_ext_resource (scene/resources/resource_format_text.cpp:163)
ERROR: res://Main.tscn:54 - Parse Error: [ext_resource] referenced non-existent resource at: res://art/gameover.wav
at: _parse_ext_resource (scene/resources/resource_format_text.cpp:163)
ERROR: res://Main.tscn:54 - Parse Error: [ext_resource] referenced non-existent resource at: res://art/gameover.wav
 at: _parse_ext_resource (scene/resources/resource_format_text.cpp:163)
CLIENT ERROR: TUINSRemoteViewController does not override -viewServiceDidTerminateWithError: and thus cannot react to catastrophic errors beyond logging them
CLIENT ERROR: TUINSRemoteViewController does not override -viewServiceDidTerminateWithError: and thus cannot react to catastrophic errors beyond logging them
CLIENT ERROR: TUINSRemoteViewController does not override -viewServiceDidTerminateWithError: and thus cannot react to catastrophic errors beyond logging them
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