Created
January 7, 2015 10:01
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callback hell
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this->player.run_action(scroll_right, [=]() { | |
this->expected_queue_size(0); | |
EXPECT_EQ( Point2i(200,195), anim_text->position() ); | |
this->expected_alpha_in_params( anim_fade_in.get(), | |
Color4i::ALPHA_OPAQUE, anim_fade_tex ); | |
this->expected_action_params( scroll_right.get(), | |
IAnimationAction::AnimationType::GROUP, 2); | |
this->player.run_action(scroll_left, [=]() { | |
this->expected_queue_size(0); | |
EXPECT_EQ( Point2i(0,195), anim_text->position() ); | |
EXPECT_EQ( Color4i::ALPHA_OPAQUE, anim_fade_tex->alpha() ); | |
this->expected_reversed_params( scroll_left_inversed.get(), | |
2.5f, SPEED_MOD ); | |
this->expected_action_params( scroll_left.get(), | |
IAnimationAction::AnimationType::SEQUENCE, | |
1 ); | |
this->player.run_action(scroll_right_again, [=]() { | |
this->expected_queue_size(0); | |
EXPECT_EQ( Point2i(200,195), anim_text->position() ); | |
EXPECT_EQ( Color4i::ALPHA_OPAQUE, anim_fade_tex->alpha() ); | |
this->expected_action_params( scroll_right_again.get(), | |
IAnimationAction::AnimationType::GROUP, 1); | |
this->player.run_action(scroll_up, [=]() { | |
this->expected_queue_size(0); | |
EXPECT_EQ( Point2i(200,-105), anim_text->position() ); | |
this->expected_alpha_out_params( anim_fade_out0.get(), | |
Color4i::ALPHA_TRANSPARENT, | |
anim_fade_tex ); | |
this->expected_action_params( scroll_up.get(), | |
IAnimationAction::AnimationType::GROUP, | |
2 ); | |
// Reset the initial alpha value for the next action to re-use | |
anim_fade_tex->set_alpha(Color4i::ALPHA_OPAQUE); | |
this->player.run_action(scroll_down_repeat2, [=]() { | |
this->expected_queue_size(0); | |
EXPECT_EQ( Point2i(200,300), anim_text->position() ); | |
this->expected_alpha_out_params( anim_fade_out0.get(), | |
Color4i::ALPHA_TRANSPARENT, | |
anim_fade_tex ); | |
this->expected_repeat_params(scroll_down_repeat2_translate.get(), 2); | |
this->expected_repeat_params(scroll_down_repeat2_fade_out.get(), 2); | |
this->expected_action_params( scroll_down_repeat2.get(), | |
IAnimationAction::AnimationType::GROUP, | |
2 ); | |
this->player.run_action(fade_screen_out_action, [=]() { | |
this->expected_queue_size(0); | |
this->expected_alpha_out_params( fade_screen_out.get(), | |
Color4i::ALPHA_TRANSPARENT, | |
bg_tex ); | |
this->expected_action_params( fade_screen_out_action.get(), | |
IAnimationAction::AnimationType::SEQUENCE, | |
1 ); | |
this->quit(); | |
}); | |
}); | |
}); | |
}); | |
}); | |
}); |
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