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tuxpaint-0.2.2 build
# tuxpaint
```console
# Mid 2011 MacBook Air, Mac OS X v10.10.1 "Yosemite"
Required SDKs
Mac OS X 10.4 SDK (Universal)
Mac OS X 10.6 SDK
homebrew packages (deps)
sdl
sdl_image
sdl_ttf
sdl_mixer
libpng
cairo
librsvg
gettext
```
tuxpaint-0.9.22
~/local/src/tuxpaint-0.9.22/macosx
```console
# XCODE_HEADER_FILES
/Users/Shared/tuxpaint/include/** include/** /opt/local/include /opt/local/include/cairo /usr/local/include/SDL ../src/mouse/16x16/ /usr/local/opt/gettext/include
# NOTE: /usr/local/include/SDL, /local/opt/gettext/include are the new additions
# XCODE_OTHER_CFLAGS
make SVG_LIB= SVG_CFLAGS= SDL_PANGO_LIB= NO_GETTEXT=1
# NOTE: I believe that you will need to apply these header file paths to every project target that requires those
dependencies.
# Change all instances of "SDL.h", "SDL_mixer.h", etc. to
<SDL.h>, <SDL_mixer.h>, etc.
xcodebuild -target "Tux Paint" -sdk macosx10.6
```
tuxpaint-config-0.0.13
```console
xcodebuild
```
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