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from random import randint | |
MAP_WIDTH = 80 | |
MAP_HEIGH = 24 | |
def show_map(map): | |
for w in range(len(map)): | |
for h in range(len(map[0])): | |
print("{}".format(map[w][h]), end='') | |
print('') | |
def fill_map(map): | |
for h in range(len(map)): | |
for w in range(len(map[0])): | |
roll = randint(1, 100) | |
cell = ' ' | |
if roll > 60: # Wall | |
cell = '▩' | |
elif roll == 1: # Quest | |
cell = '!' | |
elif roll < 7: # Enemy | |
cell = '@' | |
else: | |
cell = ' ' | |
map[h][w] = cell | |
map[0][0] = '%' # Entrance | |
map[MAP_HEIGH-1][MAP_WIDTH-1] = '*' # Exit | |
return map | |
if __name__ == "__main__": | |
map = [[' ' for w in range(MAP_WIDTH)] for h in range(MAP_HEIGH)] | |
fill_map(map) | |
show_map(map) |
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