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April 16, 2016 09:15
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Option 1 : | |
override func scrollViewDidEndDragging(scrollView: UIScrollView, willDecelerate decelerate: Bool) { | |
let offset:CGPoint = scrollView.contentOffset; | |
let bounds:CGRect = scrollView.bounds; | |
let size:CGSize = scrollView.contentSize; | |
let inset:UIEdgeInsets = scrollView.contentInset; | |
let y:CGFloat = offset.y + bounds.size.height - inset.bottom; | |
let h:CGFloat = size.height; | |
let reload_distance:CGFloat = 30; | |
if(y < h + reload_distance) { | |
print("At top : load older data") | |
} | |
if(y > h + reload_distance) { | |
print("At bottom : load more(newer) data") | |
} | |
} | |
Reference : http://stackoverflow.com/a/17860149/3734028 | |
Option 2 : | |
-(void)scrollViewDidEndDragging:(UIScrollView *)scrollView willDecelerate:(BOOL)decelerate { | |
// UITableView only moves in one direction, y axis | |
CGFloat currentOffset = scrollView.contentOffset.y; | |
CGFloat maximumOffset = scrollView.contentSize.height - scrollView.frame.size.height; | |
if (maximumOffset - currentOffset <= 20.0) { | |
[self getMessages]; | |
} | |
} |
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