Created
August 25, 2020 00:20
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simple tk canvas to play around with
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#/usr/bin/env python3 | |
import tkinter as tk | |
import random | |
import threading | |
from wrapt import synchronized | |
from typing import Callable, Sequence, Union | |
class ScaledCanvasWindow: | |
''' | |
Tkinter window that just shows an updatable canvas. | |
initializer args: | |
t: tkinter.Tk instance | |
width, height, and scale: integers for the canvas size. | |
width and height are number of tiles and scale is the pixel size of a tile | |
initial_color: is a string used to fill out the window (defaults to black) | |
thread_count: integer number of threads to start with update_fn (defaults to 0) | |
update_fn: thread function. takes window (the ScaledCanvasWindow instance) and | |
thread_id (between 0 and thread_count) as args | |
''' | |
def __init__( | |
self, t: tk.Tk, | |
width: int = 100, | |
height: int = 100, | |
scale: int = 2, | |
initial_color: str ='#%02x%02x%02x' % (0, 0, 0), | |
thread_count: int = 0, | |
update_fn: Callable[['ScaledCanvasWindow', int], None]= lambda window, thread_id: None): | |
self.width = width | |
self.height = height | |
self.scale = scale | |
self.p_width = width * scale | |
self.p_height = height * scale | |
self.i = tk.PhotoImage(width=self.p_width, height=self.p_height) | |
self.i.put(initial_color, (0, 0, self.p_height, self.p_width)) | |
c = tk.Canvas(t, width=self.p_width, height=self.p_height, borderwidth=0, highlightthickness=0) | |
c.pack() | |
c.create_image(0, 0, image=self.i, anchor=tk.NW) | |
self.threads = [] | |
for i in range(thread_count): | |
t = threading.Thread(target=update_fn, args=(self, i)) | |
t.daemon = True # kill thread when program exits | |
self.threads.append(t) | |
t.start() | |
@synchronized | |
def update_point(self, x: int, y: int, colorhex: Union[str, Sequence[int]]): | |
''' | |
update a tile at x, y to the given color | |
colorhex should be a string but may be a sequence of integers | |
''' | |
if str(colorhex) != colorhex: | |
colorhex = '#%02x%02x%02x' % tuple(colorhex) | |
x0 = x * self.scale | |
y0 = y * self.scale | |
self.i.put(colorhex, (y0, x0, y0 + self.scale, x0 + self.scale)) | |
# random test window | |
W = 32 | |
H = 32 | |
SCALE = 32 | |
THREAD_COUNT = 2 | |
def update_fn(window: ScaledCanvasWindow, thread_id: int): | |
''' | |
random initial color, pick a channel (r, g, or b) and randomize just that channel each step | |
update a random tile in window with that color each step | |
''' | |
base_color = [random.randint(0, 255) for i in range(3)] | |
while True: | |
pt = (random.randint(0, W), random.randint(0, H)) | |
base_color[thread_id % 3] = random.randint(0, 255) | |
window.update_point(pt[0], pt[1], base_color) | |
if __name__ == '__main__': | |
t = tk.Tk() | |
a = ScaledCanvasWindow( | |
t, W, H, SCALE, | |
thread_count=THREAD_COUNT, | |
update_fn=update_fn) | |
t.mainloop() |
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