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package stormborn.server.game.map;
import lombok.extern.slf4j.Slf4j;
import org.joml.Vector3f;
import org.recast4j.detour.*;
import org.recast4j.recast.Recast;
import stormborn.common.Commons;
import stormborn.common.math.Fmath;
import stormborn.server.GameSystem;
import stormborn.server.Inject;
package stormborn.tools.navbake;
import com.google.common.collect.Lists;
import org.joml.Vector2i;
import org.recast4j.detour.*;
import org.recast4j.detour.io.MeshSetWriter;
import org.recast4j.recast.*;
import org.recast4j.recast.geom.InputGeomProvider;
import org.recast4j.recast.geom.TriMesh;
import stormborn.client.Cl;
using TreasonCorp.Fps.Client.Common.Items;
using TreasonCorp.Fps.Client.Common.Packet;
using TreasonCorp.Fps.Client.Common.Util;
using TreasonCorp.Fps.Client.Equipments;
using TreasonCorp.Fps.Client.Event;
using TreasonCorp.Fps.Client.Game.Players;
using TreasonCorp.Fps.Client.Game.Projectiles;
using TreasonCorp.Fps.Client.Items;
using TreasonCorp.Fps.Client.Network;
using TreasonCorp.Fps.Client.Sounds;