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@iandenegri
Last active May 11, 2021 18:32
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LEAGUE GRIEF CHECKER FOR RP
import requests
API_KEY = ""
def create_champion_mapping():
champ_map = dict()
champion_json = requests.get("http://ddragon.leagueoflegends.com/cdn/9.22.1/data/en_US/champion.json")
for champion in champion_json.json()['data']:
key = champion_json.json()['data'][champion]['key']
champ_map[key] = champion_json.json()['data'][champion]['id']
return champ_map
def grief_check(all_champ_map):
summoner_name = input("Enter your summoner name: ").replace(" ", "")
# summoner_name = "imbabydog"
summoner_request = requests.get(("https://na1.api.riotgames.com/lol/summoner/v4/summoners/by-name/%s?api_key=%s" % summoner_name, API_KEY))
summoner_request.encoding = 'utf-8' # Optional: requests infers this internally
summoner_account_id = (summoner_request.json()['accountId'])
match_request = requests.get(("https://na1.api.riotgames.com/lol/match/v4/matchlists/by-account/%s?api_key=%s" % summoner_account_id, API_KEY))
last_match_id = match_request.json()['matches'][0]['gameId']
last_match = requests.get(("https://na1.api.riotgames.com/lol/match/v4/matches/%s?api_key=%s" % last_match_id, API_KEY))
for player in last_match.json()['participantIdentities']:
if summoner_account_id == player['player']['accountId']:
last_played_id = player['participantId']
for player in last_match.json()['participants']:
if last_played_id == player['participantId']:
print("Welcome %s" % summoner_name)
if player['stats']['win'] == True:
print("Wowee you won your last game.")
print("You played champion " + all_champ_map[str(player['championId'])] + ", your KD was " + str((player['stats']['kills'] + player['stats']['assists'])/player['stats']['deaths']))
else:
print("You lost your last game because you're a griefer :-/")
print("You played " + all_champ_map[str(player['championId'])] + ", your KD was " + str((player['stats']['kills'] + player['stats']['assists'])/player['stats']['deaths']))
all_champ_map = create_champion_mapping()
grief_check(all_champ_map)
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