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Created August 16, 2019 01:58
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/*! *****************************************************************************
Copyright (c) Microsoft Corporation. All rights reserved.
Licensed under the Apache License, Version 2.0 (the "License"); you may not use
this file except in compliance with the License. You may obtain a copy of the
License at http://www.apache.org/licenses/LICENSE-2.0
THIS CODE IS PROVIDED ON AN *AS IS* BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
KIND, EITHER EXPRESS OR IMPLIED, INCLUDING WITHOUT LIMITATION ANY IMPLIED
WARRANTIES OR CONDITIONS OF TITLE, FITNESS FOR A PARTICULAR PURPOSE,
MERCHANTABLITY OR NON-INFRINGEMENT.
See the Apache Version 2.0 License for specific language governing permissions
and limitations under the License.
***************************************************************************** */
function __decorate(decorators, target, key, desc) {
var c = arguments.length, r = c < 3 ? target : desc === null ? desc = Object.getOwnPropertyDescriptor(target, key) : desc, d;
if (typeof Reflect === "object" && typeof Reflect.decorate === "function") r = Reflect.decorate(decorators, target, key, desc);
else for (var i = decorators.length - 1; i >= 0; i--) if (d = decorators[i]) r = (c < 3 ? d(r) : c > 3 ? d(target, key, r) : d(target, key)) || r;
return c > 3 && r && Object.defineProperty(target, key, r), r;
}
/**
* @license
* Copyright (c) 2017 The Polymer Project Authors. All rights reserved.
* This code may only be used under the BSD style license found at
* http://polymer.github.io/LICENSE.txt
* The complete set of authors may be found at
* http://polymer.github.io/AUTHORS.txt
* The complete set of contributors may be found at
* http://polymer.github.io/CONTRIBUTORS.txt
* Code distributed by Google as part of the polymer project is also
* subject to an additional IP rights grant found at
* http://polymer.github.io/PATENTS.txt
*/
const directives = new WeakMap();
const isDirective = (o) => {
return typeof o === 'function' && directives.has(o);
};
/**
* @license
* Copyright (c) 2017 The Polymer Project Authors. All rights reserved.
* This code may only be used under the BSD style license found at
* http://polymer.github.io/LICENSE.txt
* The complete set of authors may be found at
* http://polymer.github.io/AUTHORS.txt
* The complete set of contributors may be found at
* http://polymer.github.io/CONTRIBUTORS.txt
* Code distributed by Google as part of the polymer project is also
* subject to an additional IP rights grant found at
* http://polymer.github.io/PATENTS.txt
*/
/**
* True if the custom elements polyfill is in use.
*/
const isCEPolyfill = window.customElements !== undefined &&
window.customElements.polyfillWrapFlushCallback !==
undefined;
/**
* Removes nodes, starting from `startNode` (inclusive) to `endNode`
* (exclusive), from `container`.
*/
const removeNodes = (container, startNode, endNode = null) => {
let node = startNode;
while (node !== endNode) {
const n = node.nextSibling;
container.removeChild(node);
node = n;
}
};
/**
* @license
* Copyright (c) 2018 The Polymer Project Authors. All rights reserved.
* This code may only be used under the BSD style license found at
* http://polymer.github.io/LICENSE.txt
* The complete set of authors may be found at
* http://polymer.github.io/AUTHORS.txt
* The complete set of contributors may be found at
* http://polymer.github.io/CONTRIBUTORS.txt
* Code distributed by Google as part of the polymer project is also
* subject to an additional IP rights grant found at
* http://polymer.github.io/PATENTS.txt
*/
/**
* A sentinel value that signals that a value was handled by a directive and
* should not be written to the DOM.
*/
const noChange = {};
/**
* A sentinel value that signals a NodePart to fully clear its content.
*/
const nothing = {};
/**
* @license
* Copyright (c) 2017 The Polymer Project Authors. All rights reserved.
* This code may only be used under the BSD style license found at
* http://polymer.github.io/LICENSE.txt
* The complete set of authors may be found at
* http://polymer.github.io/AUTHORS.txt
* The complete set of contributors may be found at
* http://polymer.github.io/CONTRIBUTORS.txt
* Code distributed by Google as part of the polymer project is also
* subject to an additional IP rights grant found at
* http://polymer.github.io/PATENTS.txt
*/
/**
* An expression marker with embedded unique key to avoid collision with
* possible text in templates.
*/
const marker = `{{lit-${String(Math.random()).slice(2)}}}`;
/**
* An expression marker used text-positions, multi-binding attributes, and
* attributes with markup-like text values.
*/
const nodeMarker = `<!--${marker}-->`;
const markerRegex = new RegExp(`${marker}|${nodeMarker}`);
/**
* Suffix appended to all bound attribute names.
*/
const boundAttributeSuffix = '$lit$';
/**
* An updateable Template that tracks the location of dynamic parts.
*/
class Template {
constructor(result, element) {
this.parts = [];
this.element = element;
let index = -1;
let partIndex = 0;
const nodesToRemove = [];
const _prepareTemplate = (template) => {
const content = template.content;
// Edge needs all 4 parameters present; IE11 needs 3rd parameter to be
// null
const walker = document.createTreeWalker(content, 133 /* NodeFilter.SHOW_{ELEMENT|COMMENT|TEXT} */, null, false);
// Keeps track of the last index associated with a part. We try to delete
// unnecessary nodes, but we never want to associate two different parts
// to the same index. They must have a constant node between.
let lastPartIndex = 0;
while (walker.nextNode()) {
index++;
const node = walker.currentNode;
if (node.nodeType === 1 /* Node.ELEMENT_NODE */) {
if (node.hasAttributes()) {
const attributes = node.attributes;
// Per
// https://developer.mozilla.org/en-US/docs/Web/API/NamedNodeMap,
// attributes are not guaranteed to be returned in document order.
// In particular, Edge/IE can return them out of order, so we cannot
// assume a correspondance between part index and attribute index.
let count = 0;
for (let i = 0; i < attributes.length; i++) {
if (attributes[i].value.indexOf(marker) >= 0) {
count++;
}
}
while (count-- > 0) {
// Get the template literal section leading up to the first
// expression in this attribute
const stringForPart = result.strings[partIndex];
// Find the attribute name
const name = lastAttributeNameRegex.exec(stringForPart)[2];
// Find the corresponding attribute
// All bound attributes have had a suffix added in
// TemplateResult#getHTML to opt out of special attribute
// handling. To look up the attribute value we also need to add
// the suffix.
const attributeLookupName = name.toLowerCase() + boundAttributeSuffix;
const attributeValue = node.getAttribute(attributeLookupName);
const strings = attributeValue.split(markerRegex);
this.parts.push({ type: 'attribute', index, name, strings });
node.removeAttribute(attributeLookupName);
partIndex += strings.length - 1;
}
}
if (node.tagName === 'TEMPLATE') {
_prepareTemplate(node);
}
}
else if (node.nodeType === 3 /* Node.TEXT_NODE */) {
const data = node.data;
if (data.indexOf(marker) >= 0) {
const parent = node.parentNode;
const strings = data.split(markerRegex);
const lastIndex = strings.length - 1;
// Generate a new text node for each literal section
// These nodes are also used as the markers for node parts
for (let i = 0; i < lastIndex; i++) {
parent.insertBefore((strings[i] === '') ? createMarker() :
document.createTextNode(strings[i]), node);
this.parts.push({ type: 'node', index: ++index });
}
// If there's no text, we must insert a comment to mark our place.
// Else, we can trust it will stick around after cloning.
if (strings[lastIndex] === '') {
parent.insertBefore(createMarker(), node);
nodesToRemove.push(node);
}
else {
node.data = strings[lastIndex];
}
// We have a part for each match found
partIndex += lastIndex;
}
}
else if (node.nodeType === 8 /* Node.COMMENT_NODE */) {
if (node.data === marker) {
const parent = node.parentNode;
// Add a new marker node to be the startNode of the Part if any of
// the following are true:
// * We don't have a previousSibling
// * The previousSibling is already the start of a previous part
if (node.previousSibling === null || index === lastPartIndex) {
index++;
parent.insertBefore(createMarker(), node);
}
lastPartIndex = index;
this.parts.push({ type: 'node', index });
// If we don't have a nextSibling, keep this node so we have an end.
// Else, we can remove it to save future costs.
if (node.nextSibling === null) {
node.data = '';
}
else {
nodesToRemove.push(node);
index--;
}
partIndex++;
}
else {
let i = -1;
while ((i = node.data.indexOf(marker, i + 1)) !==
-1) {
// Comment node has a binding marker inside, make an inactive part
// The binding won't work, but subsequent bindings will
// TODO (justinfagnani): consider whether it's even worth it to
// make bindings in comments work
this.parts.push({ type: 'node', index: -1 });
}
}
}
}
};
_prepareTemplate(element);
// Remove text binding nodes after the walk to not disturb the TreeWalker
for (const n of nodesToRemove) {
n.parentNode.removeChild(n);
}
}
}
const isTemplatePartActive = (part) => part.index !== -1;
// Allows `document.createComment('')` to be renamed for a
// small manual size-savings.
const createMarker = () => document.createComment('');
/**
* This regex extracts the attribute name preceding an attribute-position
* expression. It does this by matching the syntax allowed for attributes
* against the string literal directly preceding the expression, assuming that
* the expression is in an attribute-value position.
*
* See attributes in the HTML spec:
* https://www.w3.org/TR/html5/syntax.html#attributes-0
*
* "\0-\x1F\x7F-\x9F" are Unicode control characters
*
* " \x09\x0a\x0c\x0d" are HTML space characters:
* https://www.w3.org/TR/html5/infrastructure.html#space-character
*
* So an attribute is:
* * The name: any character except a control character, space character, ('),
* ("), ">", "=", or "/"
* * Followed by zero or more space characters
* * Followed by "="
* * Followed by zero or more space characters
* * Followed by:
* * Any character except space, ('), ("), "<", ">", "=", (`), or
* * (") then any non-("), or
* * (') then any non-(')
*/
const lastAttributeNameRegex = /([ \x09\x0a\x0c\x0d])([^\0-\x1F\x7F-\x9F \x09\x0a\x0c\x0d"'>=/]+)([ \x09\x0a\x0c\x0d]*=[ \x09\x0a\x0c\x0d]*(?:[^ \x09\x0a\x0c\x0d"'`<>=]*|"[^"]*|'[^']*))$/;
/**
* @license
* Copyright (c) 2017 The Polymer Project Authors. All rights reserved.
* This code may only be used under the BSD style license found at
* http://polymer.github.io/LICENSE.txt
* The complete set of authors may be found at
* http://polymer.github.io/AUTHORS.txt
* The complete set of contributors may be found at
* http://polymer.github.io/CONTRIBUTORS.txt
* Code distributed by Google as part of the polymer project is also
* subject to an additional IP rights grant found at
* http://polymer.github.io/PATENTS.txt
*/
/**
* An instance of a `Template` that can be attached to the DOM and updated
* with new values.
*/
class TemplateInstance {
constructor(template, processor, options) {
this._parts = [];
this.template = template;
this.processor = processor;
this.options = options;
}
update(values) {
let i = 0;
for (const part of this._parts) {
if (part !== undefined) {
part.setValue(values[i]);
}
i++;
}
for (const part of this._parts) {
if (part !== undefined) {
part.commit();
}
}
}
_clone() {
// When using the Custom Elements polyfill, clone the node, rather than
// importing it, to keep the fragment in the template's document. This
// leaves the fragment inert so custom elements won't upgrade and
// potentially modify their contents by creating a polyfilled ShadowRoot
// while we traverse the tree.
const fragment = isCEPolyfill ?
this.template.element.content.cloneNode(true) :
document.importNode(this.template.element.content, true);
const parts = this.template.parts;
let partIndex = 0;
let nodeIndex = 0;
const _prepareInstance = (fragment) => {
// Edge needs all 4 parameters present; IE11 needs 3rd parameter to be
// null
const walker = document.createTreeWalker(fragment, 133 /* NodeFilter.SHOW_{ELEMENT|COMMENT|TEXT} */, null, false);
let node = walker.nextNode();
// Loop through all the nodes and parts of a template
while (partIndex < parts.length && node !== null) {
const part = parts[partIndex];
// Consecutive Parts may have the same node index, in the case of
// multiple bound attributes on an element. So each iteration we either
// increment the nodeIndex, if we aren't on a node with a part, or the
// partIndex if we are. By not incrementing the nodeIndex when we find a
// part, we allow for the next part to be associated with the current
// node if neccessasry.
if (!isTemplatePartActive(part)) {
this._parts.push(undefined);
partIndex++;
}
else if (nodeIndex === part.index) {
if (part.type === 'node') {
const part = this.processor.handleTextExpression(this.options);
part.insertAfterNode(node.previousSibling);
this._parts.push(part);
}
else {
this._parts.push(...this.processor.handleAttributeExpressions(node, part.name, part.strings, this.options));
}
partIndex++;
}
else {
nodeIndex++;
if (node.nodeName === 'TEMPLATE') {
_prepareInstance(node.content);
}
node = walker.nextNode();
}
}
};
_prepareInstance(fragment);
if (isCEPolyfill) {
document.adoptNode(fragment);
customElements.upgrade(fragment);
}
return fragment;
}
}
/**
* @license
* Copyright (c) 2017 The Polymer Project Authors. All rights reserved.
* This code may only be used under the BSD style license found at
* http://polymer.github.io/LICENSE.txt
* The complete set of authors may be found at
* http://polymer.github.io/AUTHORS.txt
* The complete set of contributors may be found at
* http://polymer.github.io/CONTRIBUTORS.txt
* Code distributed by Google as part of the polymer project is also
* subject to an additional IP rights grant found at
* http://polymer.github.io/PATENTS.txt
*/
/**
* The return type of `html`, which holds a Template and the values from
* interpolated expressions.
*/
class TemplateResult {
constructor(strings, values, type, processor) {
this.strings = strings;
this.values = values;
this.type = type;
this.processor = processor;
}
/**
* Returns a string of HTML used to create a `<template>` element.
*/
getHTML() {
const endIndex = this.strings.length - 1;
let html = '';
for (let i = 0; i < endIndex; i++) {
const s = this.strings[i];
// This exec() call does two things:
// 1) Appends a suffix to the bound attribute name to opt out of special
// attribute value parsing that IE11 and Edge do, like for style and
// many SVG attributes. The Template class also appends the same suffix
// when looking up attributes to create Parts.
// 2) Adds an unquoted-attribute-safe marker for the first expression in
// an attribute. Subsequent attribute expressions will use node markers,
// and this is safe since attributes with multiple expressions are
// guaranteed to be quoted.
const match = lastAttributeNameRegex.exec(s);
if (match) {
// We're starting a new bound attribute.
// Add the safe attribute suffix, and use unquoted-attribute-safe
// marker.
html += s.substr(0, match.index) + match[1] + match[2] +
boundAttributeSuffix + match[3] + marker;
}
else {
// We're either in a bound node, or trailing bound attribute.
// Either way, nodeMarker is safe to use.
html += s + nodeMarker;
}
}
return html + this.strings[endIndex];
}
getTemplateElement() {
const template = document.createElement('template');
template.innerHTML = this.getHTML();
return template;
}
}
/**
* @license
* Copyright (c) 2017 The Polymer Project Authors. All rights reserved.
* This code may only be used under the BSD style license found at
* http://polymer.github.io/LICENSE.txt
* The complete set of authors may be found at
* http://polymer.github.io/AUTHORS.txt
* The complete set of contributors may be found at
* http://polymer.github.io/CONTRIBUTORS.txt
* Code distributed by Google as part of the polymer project is also
* subject to an additional IP rights grant found at
* http://polymer.github.io/PATENTS.txt
*/
const isPrimitive = (value) => {
return (value === null ||
!(typeof value === 'object' || typeof value === 'function'));
};
/**
* Sets attribute values for AttributeParts, so that the value is only set once
* even if there are multiple parts for an attribute.
*/
class AttributeCommitter {
constructor(element, name, strings) {
this.dirty = true;
this.element = element;
this.name = name;
this.strings = strings;
this.parts = [];
for (let i = 0; i < strings.length - 1; i++) {
this.parts[i] = this._createPart();
}
}
/**
* Creates a single part. Override this to create a differnt type of part.
*/
_createPart() {
return new AttributePart(this);
}
_getValue() {
const strings = this.strings;
const l = strings.length - 1;
let text = '';
for (let i = 0; i < l; i++) {
text += strings[i];
const part = this.parts[i];
if (part !== undefined) {
const v = part.value;
if (v != null &&
(Array.isArray(v) ||
// tslint:disable-next-line:no-any
typeof v !== 'string' && v[Symbol.iterator])) {
for (const t of v) {
text += typeof t === 'string' ? t : String(t);
}
}
else {
text += typeof v === 'string' ? v : String(v);
}
}
}
text += strings[l];
return text;
}
commit() {
if (this.dirty) {
this.dirty = false;
this.element.setAttribute(this.name, this._getValue());
}
}
}
class AttributePart {
constructor(comitter) {
this.value = undefined;
this.committer = comitter;
}
setValue(value) {
if (value !== noChange && (!isPrimitive(value) || value !== this.value)) {
this.value = value;
// If the value is a not a directive, dirty the committer so that it'll
// call setAttribute. If the value is a directive, it'll dirty the
// committer if it calls setValue().
if (!isDirective(value)) {
this.committer.dirty = true;
}
}
}
commit() {
while (isDirective(this.value)) {
const directive = this.value;
this.value = noChange;
directive(this);
}
if (this.value === noChange) {
return;
}
this.committer.commit();
}
}
class NodePart {
constructor(options) {
this.value = undefined;
this._pendingValue = undefined;
this.options = options;
}
/**
* Inserts this part into a container.
*
* This part must be empty, as its contents are not automatically moved.
*/
appendInto(container) {
this.startNode = container.appendChild(createMarker());
this.endNode = container.appendChild(createMarker());
}
/**
* Inserts this part between `ref` and `ref`'s next sibling. Both `ref` and
* its next sibling must be static, unchanging nodes such as those that appear
* in a literal section of a template.
*
* This part must be empty, as its contents are not automatically moved.
*/
insertAfterNode(ref) {
this.startNode = ref;
this.endNode = ref.nextSibling;
}
/**
* Appends this part into a parent part.
*
* This part must be empty, as its contents are not automatically moved.
*/
appendIntoPart(part) {
part._insert(this.startNode = createMarker());
part._insert(this.endNode = createMarker());
}
/**
* Appends this part after `ref`
*
* This part must be empty, as its contents are not automatically moved.
*/
insertAfterPart(ref) {
ref._insert(this.startNode = createMarker());
this.endNode = ref.endNode;
ref.endNode = this.startNode;
}
setValue(value) {
this._pendingValue = value;
}
commit() {
while (isDirective(this._pendingValue)) {
const directive = this._pendingValue;
this._pendingValue = noChange;
directive(this);
}
const value = this._pendingValue;
if (value === noChange) {
return;
}
if (isPrimitive(value)) {
if (value !== this.value) {
this._commitText(value);
}
}
else if (value instanceof TemplateResult) {
this._commitTemplateResult(value);
}
else if (value instanceof Node) {
this._commitNode(value);
}
else if (Array.isArray(value) ||
// tslint:disable-next-line:no-any
value[Symbol.iterator]) {
this._commitIterable(value);
}
else if (value === nothing) {
this.value = nothing;
this.clear();
}
else {
// Fallback, will render the string representation
this._commitText(value);
}
}
_insert(node) {
this.endNode.parentNode.insertBefore(node, this.endNode);
}
_commitNode(value) {
if (this.value === value) {
return;
}
this.clear();
this._insert(value);
this.value = value;
}
_commitText(value) {
const node = this.startNode.nextSibling;
value = value == null ? '' : value;
if (node === this.endNode.previousSibling &&
node.nodeType === 3 /* Node.TEXT_NODE */) {
// If we only have a single text node between the markers, we can just
// set its value, rather than replacing it.
// TODO(justinfagnani): Can we just check if this.value is primitive?
node.data = value;
}
else {
this._commitNode(document.createTextNode(typeof value === 'string' ? value : String(value)));
}
this.value = value;
}
_commitTemplateResult(value) {
const template = this.options.templateFactory(value);
if (this.value instanceof TemplateInstance &&
this.value.template === template) {
this.value.update(value.values);
}
else {
// Make sure we propagate the template processor from the TemplateResult
// so that we use its syntax extension, etc. The template factory comes
// from the render function options so that it can control template
// caching and preprocessing.
const instance = new TemplateInstance(template, value.processor, this.options);
const fragment = instance._clone();
instance.update(value.values);
this._commitNode(fragment);
this.value = instance;
}
}
_commitIterable(value) {
// For an Iterable, we create a new InstancePart per item, then set its
// value to the item. This is a little bit of overhead for every item in
// an Iterable, but it lets us recurse easily and efficiently update Arrays
// of TemplateResults that will be commonly returned from expressions like:
// array.map((i) => html`${i}`), by reusing existing TemplateInstances.
// If _value is an array, then the previous render was of an
// iterable and _value will contain the NodeParts from the previous
// render. If _value is not an array, clear this part and make a new
// array for NodeParts.
if (!Array.isArray(this.value)) {
this.value = [];
this.clear();
}
// Lets us keep track of how many items we stamped so we can clear leftover
// items from a previous render
const itemParts = this.value;
let partIndex = 0;
let itemPart;
for (const item of value) {
// Try to reuse an existing part
itemPart = itemParts[partIndex];
// If no existing part, create a new one
if (itemPart === undefined) {
itemPart = new NodePart(this.options);
itemParts.push(itemPart);
if (partIndex === 0) {
itemPart.appendIntoPart(this);
}
else {
itemPart.insertAfterPart(itemParts[partIndex - 1]);
}
}
itemPart.setValue(item);
itemPart.commit();
partIndex++;
}
if (partIndex < itemParts.length) {
// Truncate the parts array so _value reflects the current state
itemParts.length = partIndex;
this.clear(itemPart && itemPart.endNode);
}
}
clear(startNode = this.startNode) {
removeNodes(this.startNode.parentNode, startNode.nextSibling, this.endNode);
}
}
/**
* Implements a boolean attribute, roughly as defined in the HTML
* specification.
*
* If the value is truthy, then the attribute is present with a value of
* ''. If the value is falsey, the attribute is removed.
*/
class BooleanAttributePart {
constructor(element, name, strings) {
this.value = undefined;
this._pendingValue = undefined;
if (strings.length !== 2 || strings[0] !== '' || strings[1] !== '') {
throw new Error('Boolean attributes can only contain a single expression');
}
this.element = element;
this.name = name;
this.strings = strings;
}
setValue(value) {
this._pendingValue = value;
}
commit() {
while (isDirective(this._pendingValue)) {
const directive = this._pendingValue;
this._pendingValue = noChange;
directive(this);
}
if (this._pendingValue === noChange) {
return;
}
const value = !!this._pendingValue;
if (this.value !== value) {
if (value) {
this.element.setAttribute(this.name, '');
}
else {
this.element.removeAttribute(this.name);
}
}
this.value = value;
this._pendingValue = noChange;
}
}
/**
* Sets attribute values for PropertyParts, so that the value is only set once
* even if there are multiple parts for a property.
*
* If an expression controls the whole property value, then the value is simply
* assigned to the property under control. If there are string literals or
* multiple expressions, then the strings are expressions are interpolated into
* a string first.
*/
class PropertyCommitter extends AttributeCommitter {
constructor(element, name, strings) {
super(element, name, strings);
this.single =
(strings.length === 2 && strings[0] === '' && strings[1] === '');
}
_createPart() {
return new PropertyPart(this);
}
_getValue() {
if (this.single) {
return this.parts[0].value;
}
return super._getValue();
}
commit() {
if (this.dirty) {
this.dirty = false;
// tslint:disable-next-line:no-any
this.element[this.name] = this._getValue();
}
}
}
class PropertyPart extends AttributePart {
}
// Detect event listener options support. If the `capture` property is read
// from the options object, then options are supported. If not, then the thrid
// argument to add/removeEventListener is interpreted as the boolean capture
// value so we should only pass the `capture` property.
let eventOptionsSupported = false;
try {
const options = {
get capture() {
eventOptionsSupported = true;
return false;
}
};
// tslint:disable-next-line:no-any
window.addEventListener('test', options, options);
// tslint:disable-next-line:no-any
window.removeEventListener('test', options, options);
}
catch (_e) {
}
class EventPart {
constructor(element, eventName, eventContext) {
this.value = undefined;
this._pendingValue = undefined;
this.element = element;
this.eventName = eventName;
this.eventContext = eventContext;
this._boundHandleEvent = (e) => this.handleEvent(e);
}
setValue(value) {
this._pendingValue = value;
}
commit() {
while (isDirective(this._pendingValue)) {
const directive = this._pendingValue;
this._pendingValue = noChange;
directive(this);
}
if (this._pendingValue === noChange) {
return;
}
const newListener = this._pendingValue;
const oldListener = this.value;
const shouldRemoveListener = newListener == null ||
oldListener != null &&
(newListener.capture !== oldListener.capture ||
newListener.once !== oldListener.once ||
newListener.passive !== oldListener.passive);
const shouldAddListener = newListener != null && (oldListener == null || shouldRemoveListener);
if (shouldRemoveListener) {
this.element.removeEventListener(this.eventName, this._boundHandleEvent, this._options);
}
if (shouldAddListener) {
this._options = getOptions(newListener);
this.element.addEventListener(this.eventName, this._boundHandleEvent, this._options);
}
this.value = newListener;
this._pendingValue = noChange;
}
handleEvent(event) {
if (typeof this.value === 'function') {
this.value.call(this.eventContext || this.element, event);
}
else {
this.value.handleEvent(event);
}
}
}
// We copy options because of the inconsistent behavior of browsers when reading
// the third argument of add/removeEventListener. IE11 doesn't support options
// at all. Chrome 41 only reads `capture` if the argument is an object.
const getOptions = (o) => o &&
(eventOptionsSupported ?
{ capture: o.capture, passive: o.passive, once: o.once } :
o.capture);
/**
* @license
* Copyright (c) 2017 The Polymer Project Authors. All rights reserved.
* This code may only be used under the BSD style license found at
* http://polymer.github.io/LICENSE.txt
* The complete set of authors may be found at
* http://polymer.github.io/AUTHORS.txt
* The complete set of contributors may be found at
* http://polymer.github.io/CONTRIBUTORS.txt
* Code distributed by Google as part of the polymer project is also
* subject to an additional IP rights grant found at
* http://polymer.github.io/PATENTS.txt
*/
/**
* Creates Parts when a template is instantiated.
*/
class DefaultTemplateProcessor {
/**
* Create parts for an attribute-position binding, given the event, attribute
* name, and string literals.
*
* @param element The element containing the binding
* @param name The attribute name
* @param strings The string literals. There are always at least two strings,
* event for fully-controlled bindings with a single expression.
*/
handleAttributeExpressions(element, name, strings, options) {
const prefix = name[0];
if (prefix === '.') {
const comitter = new PropertyCommitter(element, name.slice(1), strings);
return comitter.parts;
}
if (prefix === '@') {
return [new EventPart(element, name.slice(1), options.eventContext)];
}
if (prefix === '?') {
return [new BooleanAttributePart(element, name.slice(1), strings)];
}
const comitter = new AttributeCommitter(element, name, strings);
return comitter.parts;
}
/**
* Create parts for a text-position binding.
* @param templateFactory
*/
handleTextExpression(options) {
return new NodePart(options);
}
}
const defaultTemplateProcessor = new DefaultTemplateProcessor();
/**
* @license
* Copyright (c) 2017 The Polymer Project Authors. All rights reserved.
* This code may only be used under the BSD style license found at
* http://polymer.github.io/LICENSE.txt
* The complete set of authors may be found at
* http://polymer.github.io/AUTHORS.txt
* The complete set of contributors may be found at
* http://polymer.github.io/CONTRIBUTORS.txt
* Code distributed by Google as part of the polymer project is also
* subject to an additional IP rights grant found at
* http://polymer.github.io/PATENTS.txt
*/
/**
* The default TemplateFactory which caches Templates keyed on
* result.type and result.strings.
*/
function templateFactory(result) {
let templateCache = templateCaches.get(result.type);
if (templateCache === undefined) {
templateCache = {
stringsArray: new WeakMap(),
keyString: new Map()
};
templateCaches.set(result.type, templateCache);
}
let template = templateCache.stringsArray.get(result.strings);
if (template !== undefined) {
return template;
}
// If the TemplateStringsArray is new, generate a key from the strings
// This key is shared between all templates with identical content
const key = result.strings.join(marker);
// Check if we already have a Template for this key
template = templateCache.keyString.get(key);
if (template === undefined) {
// If we have not seen this key before, create a new Template
template = new Template(result, result.getTemplateElement());
// Cache the Template for this key
templateCache.keyString.set(key, template);
}
// Cache all future queries for this TemplateStringsArray
templateCache.stringsArray.set(result.strings, template);
return template;
}
const templateCaches = new Map();
/**
* @license
* Copyright (c) 2017 The Polymer Project Authors. All rights reserved.
* This code may only be used under the BSD style license found at
* http://polymer.github.io/LICENSE.txt
* The complete set of authors may be found at
* http://polymer.github.io/AUTHORS.txt
* The complete set of contributors may be found at
* http://polymer.github.io/CONTRIBUTORS.txt
* Code distributed by Google as part of the polymer project is also
* subject to an additional IP rights grant found at
* http://polymer.github.io/PATENTS.txt
*/
const parts = new WeakMap();
/**
* Renders a template to a container.
*
* To update a container with new values, reevaluate the template literal and
* call `render` with the new result.
*
* @param result a TemplateResult created by evaluating a template tag like
* `html` or `svg`.
* @param container A DOM parent to render to. The entire contents are either
* replaced, or efficiently updated if the same result type was previous
* rendered there.
* @param options RenderOptions for the entire render tree rendered to this
* container. Render options must *not* change between renders to the same
* container, as those changes will not effect previously rendered DOM.
*/
const render = (result, container, options) => {
let part = parts.get(container);
if (part === undefined) {
removeNodes(container, container.firstChild);
parts.set(container, part = new NodePart(Object.assign({ templateFactory }, options)));
part.appendInto(container);
}
part.setValue(result);
part.commit();
};
/**
* @license
* Copyright (c) 2017 The Polymer Project Authors. All rights reserved.
* This code may only be used under the BSD style license found at
* http://polymer.github.io/LICENSE.txt
* The complete set of authors may be found at
* http://polymer.github.io/AUTHORS.txt
* The complete set of contributors may be found at
* http://polymer.github.io/CONTRIBUTORS.txt
* Code distributed by Google as part of the polymer project is also
* subject to an additional IP rights grant found at
* http://polymer.github.io/PATENTS.txt
*/
// IMPORTANT: do not change the property name or the assignment expression.
// This line will be used in regexes to search for lit-html usage.
// TODO(justinfagnani): inject version number at build time
(window['litHtmlVersions'] || (window['litHtmlVersions'] = [])).push('1.0.0');
/**
* Interprets a template literal as an HTML template that can efficiently
* render to and update a container.
*/
const html = (strings, ...values) => new TemplateResult(strings, values, 'html', defaultTemplateProcessor);
/**
* @license
* Copyright (c) 2017 The Polymer Project Authors. All rights reserved.
* This code may only be used under the BSD style license found at
* http://polymer.github.io/LICENSE.txt
* The complete set of authors may be found at
* http://polymer.github.io/AUTHORS.txt
* The complete set of contributors may be found at
* http://polymer.github.io/CONTRIBUTORS.txt
* Code distributed by Google as part of the polymer project is also
* subject to an additional IP rights grant found at
* http://polymer.github.io/PATENTS.txt
*/
const walkerNodeFilter = 133 /* NodeFilter.SHOW_{ELEMENT|COMMENT|TEXT} */;
/**
* Removes the list of nodes from a Template safely. In addition to removing
* nodes from the Template, the Template part indices are updated to match
* the mutated Template DOM.
*
* As the template is walked the removal state is tracked and
* part indices are adjusted as needed.
*
* div
* div#1 (remove) <-- start removing (removing node is div#1)
* div
* div#2 (remove) <-- continue removing (removing node is still div#1)
* div
* div <-- stop removing since previous sibling is the removing node (div#1,
* removed 4 nodes)
*/
function removeNodesFromTemplate(template, nodesToRemove) {
const { element: { content }, parts } = template;
const walker = document.createTreeWalker(content, walkerNodeFilter, null, false);
let partIndex = nextActiveIndexInTemplateParts(parts);
let part = parts[partIndex];
let nodeIndex = -1;
let removeCount = 0;
const nodesToRemoveInTemplate = [];
let currentRemovingNode = null;
while (walker.nextNode()) {
nodeIndex++;
const node = walker.currentNode;
// End removal if stepped past the removing node
if (node.previousSibling === currentRemovingNode) {
currentRemovingNode = null;
}
// A node to remove was found in the template
if (nodesToRemove.has(node)) {
nodesToRemoveInTemplate.push(node);
// Track node we're removing
if (currentRemovingNode === null) {
currentRemovingNode = node;
}
}
// When removing, increment count by which to adjust subsequent part indices
if (currentRemovingNode !== null) {
removeCount++;
}
while (part !== undefined && part.index === nodeIndex) {
// If part is in a removed node deactivate it by setting index to -1 or
// adjust the index as needed.
part.index = currentRemovingNode !== null ? -1 : part.index - removeCount;
// go to the next active part.
partIndex = nextActiveIndexInTemplateParts(parts, partIndex);
part = parts[partIndex];
}
}
nodesToRemoveInTemplate.forEach((n) => n.parentNode.removeChild(n));
}
const countNodes = (node) => {
let count = (node.nodeType === 11 /* Node.DOCUMENT_FRAGMENT_NODE */) ? 0 : 1;
const walker = document.createTreeWalker(node, walkerNodeFilter, null, false);
while (walker.nextNode()) {
count++;
}
return count;
};
const nextActiveIndexInTemplateParts = (parts, startIndex = -1) => {
for (let i = startIndex + 1; i < parts.length; i++) {
const part = parts[i];
if (isTemplatePartActive(part)) {
return i;
}
}
return -1;
};
/**
* Inserts the given node into the Template, optionally before the given
* refNode. In addition to inserting the node into the Template, the Template
* part indices are updated to match the mutated Template DOM.
*/
function insertNodeIntoTemplate(template, node, refNode = null) {
const { element: { content }, parts } = template;
// If there's no refNode, then put node at end of template.
// No part indices need to be shifted in this case.
if (refNode === null || refNode === undefined) {
content.appendChild(node);
return;
}
const walker = document.createTreeWalker(content, walkerNodeFilter, null, false);
let partIndex = nextActiveIndexInTemplateParts(parts);
let insertCount = 0;
let walkerIndex = -1;
while (walker.nextNode()) {
walkerIndex++;
const walkerNode = walker.currentNode;
if (walkerNode === refNode) {
insertCount = countNodes(node);
refNode.parentNode.insertBefore(node, refNode);
}
while (partIndex !== -1 && parts[partIndex].index === walkerIndex) {
// If we've inserted the node, simply adjust all subsequent parts
if (insertCount > 0) {
while (partIndex !== -1) {
parts[partIndex].index += insertCount;
partIndex = nextActiveIndexInTemplateParts(parts, partIndex);
}
return;
}
partIndex = nextActiveIndexInTemplateParts(parts, partIndex);
}
}
}
/**
* @license
* Copyright (c) 2017 The Polymer Project Authors. All rights reserved.
* This code may only be used under the BSD style license found at
* http://polymer.github.io/LICENSE.txt
* The complete set of authors may be found at
* http://polymer.github.io/AUTHORS.txt
* The complete set of contributors may be found at
* http://polymer.github.io/CONTRIBUTORS.txt
* Code distributed by Google as part of the polymer project is also
* subject to an additional IP rights grant found at
* http://polymer.github.io/PATENTS.txt
*/
// Get a key to lookup in `templateCaches`.
const getTemplateCacheKey = (type, scopeName) => `${type}--${scopeName}`;
let compatibleShadyCSSVersion = true;
if (typeof window.ShadyCSS === 'undefined') {
compatibleShadyCSSVersion = false;
}
else if (typeof window.ShadyCSS.prepareTemplateDom === 'undefined') {
console.warn(`Incompatible ShadyCSS version detected.` +
`Please update to at least @webcomponents/webcomponentsjs@2.0.2 and` +
`@webcomponents/shadycss@1.3.1.`);
compatibleShadyCSSVersion = false;
}
/**
* Template factory which scopes template DOM using ShadyCSS.
* @param scopeName {string}
*/
const shadyTemplateFactory = (scopeName) => (result) => {
const cacheKey = getTemplateCacheKey(result.type, scopeName);
let templateCache = templateCaches.get(cacheKey);
if (templateCache === undefined) {
templateCache = {
stringsArray: new WeakMap(),
keyString: new Map()
};
templateCaches.set(cacheKey, templateCache);
}
let template = templateCache.stringsArray.get(result.strings);
if (template !== undefined) {
return template;
}
const key = result.strings.join(marker);
template = templateCache.keyString.get(key);
if (template === undefined) {
const element = result.getTemplateElement();
if (compatibleShadyCSSVersion) {
window.ShadyCSS.prepareTemplateDom(element, scopeName);
}
template = new Template(result, element);
templateCache.keyString.set(key, template);
}
templateCache.stringsArray.set(result.strings, template);
return template;
};
const TEMPLATE_TYPES = ['html', 'svg'];
/**
* Removes all style elements from Templates for the given scopeName.
*/
const removeStylesFromLitTemplates = (scopeName) => {
TEMPLATE_TYPES.forEach((type) => {
const templates = templateCaches.get(getTemplateCacheKey(type, scopeName));
if (templates !== undefined) {
templates.keyString.forEach((template) => {
const { element: { content } } = template;
// IE 11 doesn't support the iterable param Set constructor
const styles = new Set();
Array.from(content.querySelectorAll('style')).forEach((s) => {
styles.add(s);
});
removeNodesFromTemplate(template, styles);
});
}
});
};
const shadyRenderSet = new Set();
/**
* For the given scope name, ensures that ShadyCSS style scoping is performed.
* This is done just once per scope name so the fragment and template cannot
* be modified.
* (1) extracts styles from the rendered fragment and hands them to ShadyCSS
* to be scoped and appended to the document
* (2) removes style elements from all lit-html Templates for this scope name.
*
* Note, <style> elements can only be placed into templates for the
* initial rendering of the scope. If <style> elements are included in templates
* dynamically rendered to the scope (after the first scope render), they will
* not be scoped and the <style> will be left in the template and rendered
* output.
*/
const prepareTemplateStyles = (renderedDOM, template, scopeName) => {
shadyRenderSet.add(scopeName);
// Move styles out of rendered DOM and store.
const styles = renderedDOM.querySelectorAll('style');
// If there are no styles, skip unnecessary work
if (styles.length === 0) {
// Ensure prepareTemplateStyles is called to support adding
// styles via `prepareAdoptedCssText` since that requires that
// `prepareTemplateStyles` is called.
window.ShadyCSS.prepareTemplateStyles(template.element, scopeName);
return;
}
const condensedStyle = document.createElement('style');
// Collect styles into a single style. This helps us make sure ShadyCSS
// manipulations will not prevent us from being able to fix up template
// part indices.
// NOTE: collecting styles is inefficient for browsers but ShadyCSS
// currently does this anyway. When it does not, this should be changed.
for (let i = 0; i < styles.length; i++) {
const style = styles[i];
style.parentNode.removeChild(style);
condensedStyle.textContent += style.textContent;
}
// Remove styles from nested templates in this scope.
removeStylesFromLitTemplates(scopeName);
// And then put the condensed style into the "root" template passed in as
// `template`.
insertNodeIntoTemplate(template, condensedStyle, template.element.content.firstChild);
// Note, it's important that ShadyCSS gets the template that `lit-html`
// will actually render so that it can update the style inside when
// needed (e.g. @apply native Shadow DOM case).
window.ShadyCSS.prepareTemplateStyles(template.element, scopeName);
if (window.ShadyCSS.nativeShadow) {
// When in native Shadow DOM, re-add styling to rendered content using
// the style ShadyCSS produced.
const style = template.element.content.querySelector('style');
renderedDOM.insertBefore(style.cloneNode(true), renderedDOM.firstChild);
}
else {
// When not in native Shadow DOM, at this point ShadyCSS will have
// removed the style from the lit template and parts will be broken as a
// result. To fix this, we put back the style node ShadyCSS removed
// and then tell lit to remove that node from the template.
// NOTE, ShadyCSS creates its own style so we can safely add/remove
// `condensedStyle` here.
template.element.content.insertBefore(condensedStyle, template.element.content.firstChild);
const removes = new Set();
removes.add(condensedStyle);
removeNodesFromTemplate(template, removes);
}
};
/**
* Extension to the standard `render` method which supports rendering
* to ShadowRoots when the ShadyDOM (https://github.com/webcomponents/shadydom)
* and ShadyCSS (https://github.com/webcomponents/shadycss) polyfills are used
* or when the webcomponentsjs
* (https://github.com/webcomponents/webcomponentsjs) polyfill is used.
*
* Adds a `scopeName` option which is used to scope element DOM and stylesheets
* when native ShadowDOM is unavailable. The `scopeName` will be added to
* the class attribute of all rendered DOM. In addition, any style elements will
* be automatically re-written with this `scopeName` selector and moved out
* of the rendered DOM and into the document `<head>`.
*
* It is common to use this render method in conjunction with a custom element
* which renders a shadowRoot. When this is done, typically the element's
* `localName` should be used as the `scopeName`.
*
* In addition to DOM scoping, ShadyCSS also supports a basic shim for css
* custom properties (needed only on older browsers like IE11) and a shim for
* a deprecated feature called `@apply` that supports applying a set of css
* custom properties to a given location.
*
* Usage considerations:
*
* * Part values in `<style>` elements are only applied the first time a given
* `scopeName` renders. Subsequent changes to parts in style elements will have
* no effect. Because of this, parts in style elements should only be used for
* values that will never change, for example parts that set scope-wide theme
* values or parts which render shared style elements.
*
* * Note, due to a limitation of the ShadyDOM polyfill, rendering in a
* custom element's `constructor` is not supported. Instead rendering should
* either done asynchronously, for example at microtask timing (for example
* `Promise.resolve()`), or be deferred until the first time the element's
* `connectedCallback` runs.
*
* Usage considerations when using shimmed custom properties or `@apply`:
*
* * Whenever any dynamic changes are made which affect
* css custom properties, `ShadyCSS.styleElement(element)` must be called
* to update the element. There are two cases when this is needed:
* (1) the element is connected to a new parent, (2) a class is added to the
* element that causes it to match different custom properties.
* To address the first case when rendering a custom element, `styleElement`
* should be called in the element's `connectedCallback`.
*
* * Shimmed custom properties may only be defined either for an entire
* shadowRoot (for example, in a `:host` rule) or via a rule that directly
* matches an element with a shadowRoot. In other words, instead of flowing from
* parent to child as do native css custom properties, shimmed custom properties
* flow only from shadowRoots to nested shadowRoots.
*
* * When using `@apply` mixing css shorthand property names with
* non-shorthand names (for example `border` and `border-width`) is not
* supported.
*/
const render$1 = (result, container, options) => {
const scopeName = options.scopeName;
const hasRendered = parts.has(container);
const needsScoping = container instanceof ShadowRoot &&
compatibleShadyCSSVersion && result instanceof TemplateResult;
// Handle first render to a scope specially...
const firstScopeRender = needsScoping && !shadyRenderSet.has(scopeName);
// On first scope render, render into a fragment; this cannot be a single
// fragment that is reused since nested renders can occur synchronously.
const renderContainer = firstScopeRender ? document.createDocumentFragment() : container;
render(result, renderContainer, Object.assign({ templateFactory: shadyTemplateFactory(scopeName) }, options));
// When performing first scope render,
// (1) We've rendered into a fragment so that there's a chance to
// `prepareTemplateStyles` before sub-elements hit the DOM
// (which might cause them to render based on a common pattern of
// rendering in a custom element's `connectedCallback`);
// (2) Scope the template with ShadyCSS one time only for this scope.
// (3) Render the fragment into the container and make sure the
// container knows its `part` is the one we just rendered. This ensures
// DOM will be re-used on subsequent renders.
if (firstScopeRender) {
const part = parts.get(renderContainer);
parts.delete(renderContainer);
if (part.value instanceof TemplateInstance) {
prepareTemplateStyles(renderContainer, part.value.template, scopeName);
}
removeNodes(container, container.firstChild);
container.appendChild(renderContainer);
parts.set(container, part);
}
// After elements have hit the DOM, update styling if this is the
// initial render to this container.
// This is needed whenever dynamic changes are made so it would be
// safest to do every render; however, this would regress performance
// so we leave it up to the user to call `ShadyCSSS.styleElement`
// for dynamic changes.
if (!hasRendered && needsScoping) {
window.ShadyCSS.styleElement(container.host);
}
};
/**
* @license
* Copyright (c) 2017 The Polymer Project Authors. All rights reserved.
* This code may only be used under the BSD style license found at
* http://polymer.github.io/LICENSE.txt
* The complete set of authors may be found at
* http://polymer.github.io/AUTHORS.txt
* The complete set of contributors may be found at
* http://polymer.github.io/CONTRIBUTORS.txt
* Code distributed by Google as part of the polymer project is also
* subject to an additional IP rights grant found at
* http://polymer.github.io/PATENTS.txt
*/
/**
* When using Closure Compiler, JSCompiler_renameProperty(property, object) is
* replaced at compile time by the munged name for object[property]. We cannot
* alias this function, so we have to use a small shim that has the same
* behavior when not compiling.
*/
window.JSCompiler_renameProperty =
(prop, _obj) => prop;
const defaultConverter = {
toAttribute(value, type) {
switch (type) {
case Boolean:
return value ? '' : null;
case Object:
case Array:
// if the value is `null` or `undefined` pass this through
// to allow removing/no change behavior.
return value == null ? value : JSON.stringify(value);
}
return value;
},
fromAttribute(value, type) {
switch (type) {
case Boolean:
return value !== null;
case Number:
return value === null ? null : Number(value);
case Object:
case Array:
return JSON.parse(value);
}
return value;
}
};
/**
* Change function that returns true if `value` is different from `oldValue`.
* This method is used as the default for a property's `hasChanged` function.
*/
const notEqual = (value, old) => {
// This ensures (old==NaN, value==NaN) always returns false
return old !== value && (old === old || value === value);
};
const defaultPropertyDeclaration = {
attribute: true,
type: String,
converter: defaultConverter,
reflect: false,
hasChanged: notEqual
};
const microtaskPromise = Promise.resolve(true);
const STATE_HAS_UPDATED = 1;
const STATE_UPDATE_REQUESTED = 1 << 2;
const STATE_IS_REFLECTING_TO_ATTRIBUTE = 1 << 3;
const STATE_IS_REFLECTING_TO_PROPERTY = 1 << 4;
const STATE_HAS_CONNECTED = 1 << 5;
/**
* Base element class which manages element properties and attributes. When
* properties change, the `update` method is asynchronously called. This method
* should be supplied by subclassers to render updates as desired.
*/
class UpdatingElement extends HTMLElement {
constructor() {
super();
this._updateState = 0;
this._instanceProperties = undefined;
this._updatePromise = microtaskPromise;
this._hasConnectedResolver = undefined;
/**
* Map with keys for any properties that have changed since the last
* update cycle with previous values.
*/
this._changedProperties = new Map();
/**
* Map with keys of properties that should be reflected when updated.
*/
this._reflectingProperties = undefined;
this.initialize();
}
/**
* Returns a list of attributes corresponding to the registered properties.
* @nocollapse
*/
static get observedAttributes() {
// note: piggy backing on this to ensure we're finalized.
this.finalize();
const attributes = [];
// Use forEach so this works even if for/of loops are compiled to for loops
// expecting arrays
this._classProperties.forEach((v, p) => {
const attr = this._attributeNameForProperty(p, v);
if (attr !== undefined) {
this._attributeToPropertyMap.set(attr, p);
attributes.push(attr);
}
});
return attributes;
}
/**
* Ensures the private `_classProperties` property metadata is created.
* In addition to `finalize` this is also called in `createProperty` to
* ensure the `@property` decorator can add property metadata.
*/
/** @nocollapse */
static _ensureClassProperties() {
// ensure private storage for property declarations.
if (!this.hasOwnProperty(JSCompiler_renameProperty('_classProperties', this))) {
this._classProperties = new Map();
// NOTE: Workaround IE11 not supporting Map constructor argument.
const superProperties = Object.getPrototypeOf(this)._classProperties;
if (superProperties !== undefined) {
superProperties.forEach((v, k) => this._classProperties.set(k, v));
}
}
}
/**
* Creates a property accessor on the element prototype if one does not exist.
* The property setter calls the property's `hasChanged` property option
* or uses a strict identity check to determine whether or not to request
* an update.
* @nocollapse
*/
static createProperty(name, options = defaultPropertyDeclaration) {
// Note, since this can be called by the `@property` decorator which
// is called before `finalize`, we ensure storage exists for property
// metadata.
this._ensureClassProperties();
this._classProperties.set(name, options);
// Do not generate an accessor if the prototype already has one, since
// it would be lost otherwise and that would never be the user's intention;
// Instead, we expect users to call `requestUpdate` themselves from
// user-defined accessors. Note that if the super has an accessor we will
// still overwrite it
if (options.noAccessor || this.prototype.hasOwnProperty(name)) {
return;
}
const key = typeof name === 'symbol' ? Symbol() : `__${name}`;
Object.defineProperty(this.prototype, name, {
// tslint:disable-next-line:no-any no symbol in index
get() {
return this[key];
},
set(value) {
// tslint:disable-next-line:no-any no symbol in index
const oldValue = this[name];
// tslint:disable-next-line:no-any no symbol in index
this[key] = value;
this._requestUpdate(name, oldValue);
},
configurable: true,
enumerable: true
});
}
/**
* Creates property accessors for registered properties and ensures
* any superclasses are also finalized.
* @nocollapse
*/
static finalize() {
if (this.hasOwnProperty(JSCompiler_renameProperty('finalized', this)) &&
this.finalized) {
return;
}
// finalize any superclasses
const superCtor = Object.getPrototypeOf(this);
if (typeof superCtor.finalize === 'function') {
superCtor.finalize();
}
this.finalized = true;
this._ensureClassProperties();
// initialize Map populated in observedAttributes
this._attributeToPropertyMap = new Map();
// make any properties
// Note, only process "own" properties since this element will inherit
// any properties defined on the superClass, and finalization ensures
// the entire prototype chain is finalized.
if (this.hasOwnProperty(JSCompiler_renameProperty('properties', this))) {
const props = this.properties;
// support symbols in properties (IE11 does not support this)
const propKeys = [
...Object.getOwnPropertyNames(props),
...(typeof Object.getOwnPropertySymbols === 'function') ?
Object.getOwnPropertySymbols(props) :
[]
];
// This for/of is ok because propKeys is an array
for (const p of propKeys) {
// note, use of `any` is due to TypeSript lack of support for symbol in
// index types
// tslint:disable-next-line:no-any no symbol in index
this.createProperty(p, props[p]);
}
}
}
/**
* Returns the property name for the given attribute `name`.
* @nocollapse
*/
static _attributeNameForProperty(name, options) {
const attribute = options.attribute;
return attribute === false ?
undefined :
(typeof attribute === 'string' ?
attribute :
(typeof name === 'string' ? name.toLowerCase() : undefined));
}
/**
* Returns true if a property should request an update.
* Called when a property value is set and uses the `hasChanged`
* option for the property if present or a strict identity check.
* @nocollapse
*/
static _valueHasChanged(value, old, hasChanged = notEqual) {
return hasChanged(value, old);
}
/**
* Returns the property value for the given attribute value.
* Called via the `attributeChangedCallback` and uses the property's
* `converter` or `converter.fromAttribute` property option.
* @nocollapse
*/
static _propertyValueFromAttribute(value, options) {
const type = options.type;
const converter = options.converter || defaultConverter;
const fromAttribute = (typeof converter === 'function' ? converter : converter.fromAttribute);
return fromAttribute ? fromAttribute(value, type) : value;
}
/**
* Returns the attribute value for the given property value. If this
* returns undefined, the property will *not* be reflected to an attribute.
* If this returns null, the attribute will be removed, otherwise the
* attribute will be set to the value.
* This uses the property's `reflect` and `type.toAttribute` property options.
* @nocollapse
*/
static _propertyValueToAttribute(value, options) {
if (options.reflect === undefined) {
return;
}
const type = options.type;
const converter = options.converter;
const toAttribute = converter && converter.toAttribute ||
defaultConverter.toAttribute;
return toAttribute(value, type);
}
/**
* Performs element initialization. By default captures any pre-set values for
* registered properties.
*/
initialize() {
this._saveInstanceProperties();
// ensures first update will be caught by an early access of `updateComplete`
this._requestUpdate();
}
/**
* Fixes any properties set on the instance before upgrade time.
* Otherwise these would shadow the accessor and break these properties.
* The properties are stored in a Map which is played back after the
* constructor runs. Note, on very old versions of Safari (<=9) or Chrome
* (<=41), properties created for native platform properties like (`id` or
* `name`) may not have default values set in the element constructor. On
* these browsers native properties appear on instances and therefore their
* default value will overwrite any element default (e.g. if the element sets
* this.id = 'id' in the constructor, the 'id' will become '' since this is
* the native platform default).
*/
_saveInstanceProperties() {
// Use forEach so this works even if for/of loops are compiled to for loops
// expecting arrays
this.constructor
._classProperties.forEach((_v, p) => {
if (this.hasOwnProperty(p)) {
const value = this[p];
delete this[p];
if (!this._instanceProperties) {
this._instanceProperties = new Map();
}
this._instanceProperties.set(p, value);
}
});
}
/**
* Applies previously saved instance properties.
*/
_applyInstanceProperties() {
// Use forEach so this works even if for/of loops are compiled to for loops
// expecting arrays
// tslint:disable-next-line:no-any
this._instanceProperties.forEach((v, p) => this[p] = v);
this._instanceProperties = undefined;
}
connectedCallback() {
this._updateState = this._updateState | STATE_HAS_CONNECTED;
// Ensure first connection completes an update. Updates cannot complete before
// connection and if one is pending connection the `_hasConnectionResolver`
// will exist. If so, resolve it to complete the update, otherwise
// requestUpdate.
if (this._hasConnectedResolver) {
this._hasConnectedResolver();
this._hasConnectedResolver = undefined;
}
}
/**
* Allows for `super.disconnectedCallback()` in extensions while
* reserving the possibility of making non-breaking feature additions
* when disconnecting at some point in the future.
*/
disconnectedCallback() {
}
/**
* Synchronizes property values when attributes change.
*/
attributeChangedCallback(name, old, value) {
if (old !== value) {
this._attributeToProperty(name, value);
}
}
_propertyToAttribute(name, value, options = defaultPropertyDeclaration) {
const ctor = this.constructor;
const attr = ctor._attributeNameForProperty(name, options);
if (attr !== undefined) {
const attrValue = ctor._propertyValueToAttribute(value, options);
// an undefined value does not change the attribute.
if (attrValue === undefined) {
return;
}
// Track if the property is being reflected to avoid
// setting the property again via `attributeChangedCallback`. Note:
// 1. this takes advantage of the fact that the callback is synchronous.
// 2. will behave incorrectly if multiple attributes are in the reaction
// stack at time of calling. However, since we process attributes
// in `update` this should not be possible (or an extreme corner case
// that we'd like to discover).
// mark state reflecting
this._updateState = this._updateState | STATE_IS_REFLECTING_TO_ATTRIBUTE;
if (attrValue == null) {
this.removeAttribute(attr);
}
else {
this.setAttribute(attr, attrValue);
}
// mark state not reflecting
this._updateState = this._updateState & ~STATE_IS_REFLECTING_TO_ATTRIBUTE;
}
}
_attributeToProperty(name, value) {
// Use tracking info to avoid deserializing attribute value if it was
// just set from a property setter.
if (this._updateState & STATE_IS_REFLECTING_TO_ATTRIBUTE) {
return;
}
const ctor = this.constructor;
const propName = ctor._attributeToPropertyMap.get(name);
if (propName !== undefined) {
const options = ctor._classProperties.get(propName) || defaultPropertyDeclaration;
// mark state reflecting
this._updateState = this._updateState | STATE_IS_REFLECTING_TO_PROPERTY;
this[propName] =
// tslint:disable-next-line:no-any
ctor._propertyValueFromAttribute(value, options);
// mark state not reflecting
this._updateState = this._updateState & ~STATE_IS_REFLECTING_TO_PROPERTY;
}
}
/**
* This private version of `requestUpdate` does not access or return the
* `updateComplete` promise. This promise can be overridden and is therefore
* not free to access.
*/
_requestUpdate(name, oldValue) {
let shouldRequestUpdate = true;
// If we have a property key, perform property update steps.
if (name !== undefined) {
const ctor = this.constructor;
const options = ctor._classProperties.get(name) || defaultPropertyDeclaration;
if (ctor._valueHasChanged(this[name], oldValue, options.hasChanged)) {
if (!this._changedProperties.has(name)) {
this._changedProperties.set(name, oldValue);
}
// Add to reflecting properties set.
// Note, it's important that every change has a chance to add the
// property to `_reflectingProperties`. This ensures setting
// attribute + property reflects correctly.
if (options.reflect === true &&
!(this._updateState & STATE_IS_REFLECTING_TO_PROPERTY)) {
if (this._reflectingProperties === undefined) {
this._reflectingProperties = new Map();
}
this._reflectingProperties.set(name, options);
}
}
else {
// Abort the request if the property should not be considered changed.
shouldRequestUpdate = false;
}
}
if (!this._hasRequestedUpdate && shouldRequestUpdate) {
this._enqueueUpdate();
}
}
/**
* Requests an update which is processed asynchronously. This should
* be called when an element should update based on some state not triggered
* by setting a property. In this case, pass no arguments. It should also be
* called when manually implementing a property setter. In this case, pass the
* property `name` and `oldValue` to ensure that any configured property
* options are honored. Returns the `updateComplete` Promise which is resolved
* when the update completes.
*
* @param name {PropertyKey} (optional) name of requesting property
* @param oldValue {any} (optional) old value of requesting property
* @returns {Promise} A Promise that is resolved when the update completes.
*/
requestUpdate(name, oldValue) {
this._requestUpdate(name, oldValue);
return this.updateComplete;
}
/**
* Sets up the element to asynchronously update.
*/
async _enqueueUpdate() {
// Mark state updating...
this._updateState = this._updateState | STATE_UPDATE_REQUESTED;
let resolve;
let reject;
const previousUpdatePromise = this._updatePromise;
this._updatePromise = new Promise((res, rej) => {
resolve = res;
reject = rej;
});
try {
// Ensure any previous update has resolved before updating.
// This `await` also ensures that property changes are batched.
await previousUpdatePromise;
}
catch (e) {
// Ignore any previous errors. We only care that the previous cycle is
// done. Any error should have been handled in the previous update.
}
// Make sure the element has connected before updating.
if (!this._hasConnected) {
await new Promise((res) => this._hasConnectedResolver = res);
}
try {
const result = this.performUpdate();
// If `performUpdate` returns a Promise, we await it. This is done to
// enable coordinating updates with a scheduler. Note, the result is
// checked to avoid delaying an additional microtask unless we need to.
if (result != null) {
await result;
}
}
catch (e) {
reject(e);
}
resolve(!this._hasRequestedUpdate);
}
get _hasConnected() {
return (this._updateState & STATE_HAS_CONNECTED);
}
get _hasRequestedUpdate() {
return (this._updateState & STATE_UPDATE_REQUESTED);
}
get hasUpdated() {
return (this._updateState & STATE_HAS_UPDATED);
}
/**
* Performs an element update. Note, if an exception is thrown during the
* update, `firstUpdated` and `updated` will not be called.
*
* You can override this method to change the timing of updates. If this
* method is overridden, `super.performUpdate()` must be called.
*
* For instance, to schedule updates to occur just before the next frame:
*
* ```
* protected async performUpdate(): Promise<unknown> {
* await new Promise((resolve) => requestAnimationFrame(() => resolve()));
* super.performUpdate();
* }
* ```
*/
performUpdate() {
// Mixin instance properties once, if they exist.
if (this._instanceProperties) {
this._applyInstanceProperties();
}
let shouldUpdate = false;
const changedProperties = this._changedProperties;
try {
shouldUpdate = this.shouldUpdate(changedProperties);
if (shouldUpdate) {
this.update(changedProperties);
}
}
catch (e) {
// Prevent `firstUpdated` and `updated` from running when there's an
// update exception.
shouldUpdate = false;
throw e;
}
finally {
// Ensure element can accept additional updates after an exception.
this._markUpdated();
}
if (shouldUpdate) {
if (!(this._updateState & STATE_HAS_UPDATED)) {
this._updateState = this._updateState | STATE_HAS_UPDATED;
this.firstUpdated(changedProperties);
}
this.updated(changedProperties);
}
}
_markUpdated() {
this._changedProperties = new Map();
this._updateState = this._updateState & ~STATE_UPDATE_REQUESTED;
}
/**
* Returns a Promise that resolves when the element has completed updating.
* The Promise value is a boolean that is `true` if the element completed the
* update without triggering another update. The Promise result is `false` if
* a property was set inside `updated()`. If the Promise is rejected, an
* exception was thrown during the update. This getter can be implemented to
* await additional state. For example, it is sometimes useful to await a
* rendered element before fulfilling this Promise. To do this, first await
* `super.updateComplete` then any subsequent state.
*
* @returns {Promise} The Promise returns a boolean that indicates if the
* update resolved without triggering another update.
*/
get updateComplete() {
return this._updatePromise;
}
/**
* Controls whether or not `update` should be called when the element requests
* an update. By default, this method always returns `true`, but this can be
* customized to control when to update.
*
* * @param _changedProperties Map of changed properties with old values
*/
shouldUpdate(_changedProperties) {
return true;
}
/**
* Updates the element. This method reflects property values to attributes.
* It can be overridden to render and keep updated element DOM.
* Setting properties inside this method will *not* trigger
* another update.
*
* * @param _changedProperties Map of changed properties with old values
*/
update(_changedProperties) {
if (this._reflectingProperties !== undefined &&
this._reflectingProperties.size > 0) {
// Use forEach so this works even if for/of loops are compiled to for
// loops expecting arrays
this._reflectingProperties.forEach((v, k) => this._propertyToAttribute(k, this[k], v));
this._reflectingProperties = undefined;
}
}
/**
* Invoked whenever the element is updated. Implement to perform
* post-updating tasks via DOM APIs, for example, focusing an element.
*
* Setting properties inside this method will trigger the element to update
* again after this update cycle completes.
*
* * @param _changedProperties Map of changed properties with old values
*/
updated(_changedProperties) {
}
/**
* Invoked when the element is first updated. Implement to perform one time
* work on the element after update.
*
* Setting properties inside this method will trigger the element to update
* again after this update cycle completes.
*
* * @param _changedProperties Map of changed properties with old values
*/
firstUpdated(_changedProperties) {
}
}
/**
* Marks class as having finished creating properties.
*/
UpdatingElement.finalized = true;
/**
* @license
* Copyright (c) 2017 The Polymer Project Authors. All rights reserved.
* This code may only be used under the BSD style license found at
* http://polymer.github.io/LICENSE.txt
* The complete set of authors may be found at
* http://polymer.github.io/AUTHORS.txt
* The complete set of contributors may be found at
* http://polymer.github.io/CONTRIBUTORS.txt
* Code distributed by Google as part of the polymer project is also
* subject to an additional IP rights grant found at
* http://polymer.github.io/PATENTS.txt
*/
const legacyCustomElement = (tagName, clazz) => {
window.customElements.define(tagName, clazz);
// Cast as any because TS doesn't recognize the return type as being a
// subtype of the decorated class when clazz is typed as
// `Constructor<HTMLElement>` for some reason.
// `Constructor<HTMLElement>` is helpful to make sure the decorator is
// applied to elements however.
// tslint:disable-next-line:no-any
return clazz;
};
const standardCustomElement = (tagName, descriptor) => {
const { kind, elements } = descriptor;
return {
kind,
elements,
// This callback is called once the class is otherwise fully defined
finisher(clazz) {
window.customElements.define(tagName, clazz);
}
};
};
/**
* Class decorator factory that defines the decorated class as a custom element.
*
* @param tagName the name of the custom element to define
*/
const customElement = (tagName) => (classOrDescriptor) => (typeof classOrDescriptor === 'function') ?
legacyCustomElement(tagName, classOrDescriptor) :
standardCustomElement(tagName, classOrDescriptor);
const standardProperty = (options, element) => {
// When decorating an accessor, pass it through and add property metadata.
// Note, the `hasOwnProperty` check in `createProperty` ensures we don't
// stomp over the user's accessor.
if (element.kind === 'method' && element.descriptor &&
!('value' in element.descriptor)) {
return Object.assign({}, element, { finisher(clazz) {
clazz.createProperty(element.key, options);
} });
}
else {
// createProperty() takes care of defining the property, but we still
// must return some kind of descriptor, so return a descriptor for an
// unused prototype field. The finisher calls createProperty().
return {
kind: 'field',
key: Symbol(),
placement: 'own',
descriptor: {},
// When @babel/plugin-proposal-decorators implements initializers,
// do this instead of the initializer below. See:
// https://github.com/babel/babel/issues/9260 extras: [
// {
// kind: 'initializer',
// placement: 'own',
// initializer: descriptor.initializer,
// }
// ],
// tslint:disable-next-line:no-any decorator
initializer() {
if (typeof element.initializer === 'function') {
this[element.key] = element.initializer.call(this);
}
},
finisher(clazz) {
clazz.createProperty(element.key, options);
}
};
}
};
const legacyProperty = (options, proto, name) => {
proto.constructor
.createProperty(name, options);
};
/**
* A property decorator which creates a LitElement property which reflects a
* corresponding attribute value. A `PropertyDeclaration` may optionally be
* supplied to configure property features.
*
* @ExportDecoratedItems
*/
function property(options) {
// tslint:disable-next-line:no-any decorator
return (protoOrDescriptor, name) => (name !== undefined) ?
legacyProperty(options, protoOrDescriptor, name) :
standardProperty(options, protoOrDescriptor);
}
/**
@license
Copyright (c) 2019 The Polymer Project Authors. All rights reserved.
This code may only be used under the BSD style license found at
http://polymer.github.io/LICENSE.txt The complete set of authors may be found at
http://polymer.github.io/AUTHORS.txt The complete set of contributors may be
found at http://polymer.github.io/CONTRIBUTORS.txt Code distributed by Google as
part of the polymer project is also subject to an additional IP rights grant
found at http://polymer.github.io/PATENTS.txt
*/
const supportsAdoptingStyleSheets = ('adoptedStyleSheets' in Document.prototype) &&
('replace' in CSSStyleSheet.prototype);
const constructionToken = Symbol();
class CSSResult {
constructor(cssText, safeToken) {
if (safeToken !== constructionToken) {
throw new Error('CSSResult is not constructable. Use `unsafeCSS` or `css` instead.');
}
this.cssText = cssText;
}
// Note, this is a getter so that it's lazy. In practice, this means
// stylesheets are not created until the first element instance is made.
get styleSheet() {
if (this._styleSheet === undefined) {
// Note, if `adoptedStyleSheets` is supported then we assume CSSStyleSheet
// is constructable.
if (supportsAdoptingStyleSheets) {
this._styleSheet = new CSSStyleSheet();
this._styleSheet.replaceSync(this.cssText);
}
else {
this._styleSheet = null;
}
}
return this._styleSheet;
}
toString() {
return this.cssText;
}
}
const textFromCSSResult = (value) => {
if (value instanceof CSSResult) {
return value.cssText;
}
else {
throw new Error(`Value passed to 'css' function must be a 'css' function result: ${value}. Use 'unsafeCSS' to pass non-literal values, but
take care to ensure page security.`);
}
};
/**
* Template tag which which can be used with LitElement's `style` property to
* set element styles. For security reasons, only literal string values may be
* used. To incorporate non-literal values `unsafeCSS` may be used inside a
* template string part.
*/
const css = (strings, ...values) => {
const cssText = values.reduce((acc, v, idx) => acc + textFromCSSResult(v) + strings[idx + 1], strings[0]);
return new CSSResult(cssText, constructionToken);
};
/**
* @license
* Copyright (c) 2017 The Polymer Project Authors. All rights reserved.
* This code may only be used under the BSD style license found at
* http://polymer.github.io/LICENSE.txt
* The complete set of authors may be found at
* http://polymer.github.io/AUTHORS.txt
* The complete set of contributors may be found at
* http://polymer.github.io/CONTRIBUTORS.txt
* Code distributed by Google as part of the polymer project is also
* subject to an additional IP rights grant found at
* http://polymer.github.io/PATENTS.txt
*/
// IMPORTANT: do not change the property name or the assignment expression.
// This line will be used in regexes to search for LitElement usage.
// TODO(justinfagnani): inject version number at build time
(window['litElementVersions'] || (window['litElementVersions'] = []))
.push('2.0.1');
/**
* Minimal implementation of Array.prototype.flat
* @param arr the array to flatten
* @param result the accumlated result
*/
function arrayFlat(styles, result = []) {
for (let i = 0, length = styles.length; i < length; i++) {
const value = styles[i];
if (Array.isArray(value)) {
arrayFlat(value, result);
}
else {
result.push(value);
}
}
return result;
}
/** Deeply flattens styles array. Uses native flat if available. */
const flattenStyles = (styles) => styles.flat ? styles.flat(Infinity) : arrayFlat(styles);
class LitElement extends UpdatingElement {
/** @nocollapse */
static finalize() {
super.finalize();
// Prepare styling that is stamped at first render time. Styling
// is built from user provided `styles` or is inherited from the superclass.
this._styles =
this.hasOwnProperty(JSCompiler_renameProperty('styles', this)) ?
this._getUniqueStyles() :
this._styles || [];
}
/** @nocollapse */
static _getUniqueStyles() {
// Take care not to call `this.styles` multiple times since this generates
// new CSSResults each time.
// TODO(sorvell): Since we do not cache CSSResults by input, any
// shared styles will generate new stylesheet objects, which is wasteful.
// This should be addressed when a browser ships constructable
// stylesheets.
const userStyles = this.styles;
const styles = [];
if (Array.isArray(userStyles)) {
const flatStyles = flattenStyles(userStyles);
// As a performance optimization to avoid duplicated styling that can
// occur especially when composing via subclassing, de-duplicate styles
// preserving the last item in the list. The last item is kept to
// try to preserve cascade order with the assumption that it's most
// important that last added styles override previous styles.
const styleSet = flatStyles.reduceRight((set, s) => {
set.add(s);
// on IE set.add does not return the set.
return set;
}, new Set());
// Array.from does not work on Set in IE
styleSet.forEach((v) => styles.unshift(v));
}
else if (userStyles) {
styles.push(userStyles);
}
return styles;
}
/**
* Performs element initialization. By default this calls `createRenderRoot`
* to create the element `renderRoot` node and captures any pre-set values for
* registered properties.
*/
initialize() {
super.initialize();
this.renderRoot =
this.createRenderRoot();
// Note, if renderRoot is not a shadowRoot, styles would/could apply to the
// element's getRootNode(). While this could be done, we're choosing not to
// support this now since it would require different logic around de-duping.
if (window.ShadowRoot && this.renderRoot instanceof window.ShadowRoot) {
this.adoptStyles();
}
}
/**
* Returns the node into which the element should render and by default
* creates and returns an open shadowRoot. Implement to customize where the
* element's DOM is rendered. For example, to render into the element's
* childNodes, return `this`.
* @returns {Element|DocumentFragment} Returns a node into which to render.
*/
createRenderRoot() {
return this.attachShadow({ mode: 'open' });
}
/**
* Applies styling to the element shadowRoot using the `static get styles`
* property. Styling will apply using `shadowRoot.adoptedStyleSheets` where
* available and will fallback otherwise. When Shadow DOM is polyfilled,
* ShadyCSS scopes styles and adds them to the document. When Shadow DOM
* is available but `adoptedStyleSheets` is not, styles are appended to the
* end of the `shadowRoot` to [mimic spec
* behavior](https://wicg.github.io/construct-stylesheets/#using-constructed-stylesheets).
*/
adoptStyles() {
const styles = this.constructor._styles;
if (styles.length === 0) {
return;
}
// There are three separate cases here based on Shadow DOM support.
// (1) shadowRoot polyfilled: use ShadyCSS
// (2) shadowRoot.adoptedStyleSheets available: use it.
// (3) shadowRoot.adoptedStyleSheets polyfilled: append styles after
// rendering
if (window.ShadyCSS !== undefined && !window.ShadyCSS.nativeShadow) {
window.ShadyCSS.ScopingShim.prepareAdoptedCssText(styles.map((s) => s.cssText), this.localName);
}
else if (supportsAdoptingStyleSheets) {
this.renderRoot.adoptedStyleSheets =
styles.map((s) => s.styleSheet);
}
else {
// This must be done after rendering so the actual style insertion is done
// in `update`.
this._needsShimAdoptedStyleSheets = true;
}
}
connectedCallback() {
super.connectedCallback();
// Note, first update/render handles styleElement so we only call this if
// connected after first update.
if (this.hasUpdated && window.ShadyCSS !== undefined) {
window.ShadyCSS.styleElement(this);
}
}
/**
* Updates the element. This method reflects property values to attributes
* and calls `render` to render DOM via lit-html. Setting properties inside
* this method will *not* trigger another update.
* * @param _changedProperties Map of changed properties with old values
*/
update(changedProperties) {
super.update(changedProperties);
const templateResult = this.render();
if (templateResult instanceof TemplateResult) {
this.constructor
.render(templateResult, this.renderRoot, { scopeName: this.localName, eventContext: this });
}
// When native Shadow DOM is used but adoptedStyles are not supported,
// insert styling after rendering to ensure adoptedStyles have highest
// priority.
if (this._needsShimAdoptedStyleSheets) {
this._needsShimAdoptedStyleSheets = false;
this.constructor._styles.forEach((s) => {
const style = document.createElement('style');
style.textContent = s.cssText;
this.renderRoot.appendChild(style);
});
}
}
/**
* Invoked on each update to perform rendering tasks. This method must return
* a lit-html TemplateResult. Setting properties inside this method will *not*
* trigger the element to update.
*/
render() {
}
}
/**
* Ensure this class is marked as `finalized` as an optimization ensuring
* it will not needlessly try to `finalize`.
*/
LitElement.finalized = true;
/**
* Render method used to render the lit-html TemplateResult to the element's
* DOM.
* @param {TemplateResult} Template to render.
* @param {Element|DocumentFragment} Node into which to render.
* @param {String} Element name.
* @nocollapse
*/
LitElement.render = render$1;
const fireEvent = (node, type, detail, options) => {
options = options || {};
detail = detail === null || detail === undefined ? {} : detail;
const event = new Event(type, {
bubbles: options.bubbles === undefined ? true : options.bubbles,
cancelable: Boolean(options.cancelable),
composed: options.composed === undefined ? true : options.composed
});
event.detail = detail;
node.dispatchEvent(event);
return event;
};
let PodcastCard = class PodcastCard extends LitElement {
setConfig(config) {
if (!config || !config.entity) {
throw new Error("Invalid configuration");
}
this._config = Object.assign({ show_player: true }, config);
this._selectedPlayer = this._config.default_target;
}
getCardSize() {
return 6;
}
shouldUpdate(changedProps) {
if (changedProps.has("_config")) {
return true;
}
if (this._config.show_player) {
const playerDiv = this.shadowRoot.querySelector("#player");
const player = playerDiv.getElementsByTagName(this._config.custom_player
? "mini-media-player"
: "hui-media-player-entity-row")[0];
player.hass = this.hass;
}
const oldHass = changedProps.get("hass");
if (oldHass) {
return (oldHass.states[this._config.entity] !==
this.hass.states[this._config.entity]);
}
return true;
}
render() {
if (!this._config || !this.hass) {
return html ``;
}
const stateObj = this.hass.states[this._config.entity];
if (!stateObj) {
return html `
<ha-card>
<div class="warning">
Entity not available: ${this._config.entity}
</div>
</ha-card>
`;
}
const podcasts = stateObj.attributes["podcasts"];
const entityIds = Object.keys(this.hass.states).filter(eid => eid.substr(0, eid.indexOf(".")) === "media_player");
this._selectedPlayer = this._selectedPlayer
? this._selectedPlayer
: entityIds
? entityIds[0]
: "";
const player = this._config.custom_player
? this.createThing({
type: "custom:mini-media-player",
entity: this._selectedPlayer,
group: true
})
: this.createThing({
type: "custom:hui-media-player-entity-row",
entity: this._selectedPlayer
});
player.hass = this.hass;
return html `
<ha-card>
<div class="header">
<paper-menu-button>
<paper-icon-button
.icon="${this._config.icon || "mdi:speaker-multiple"}"
slot="dropdown-trigger"
>${this.hass.states[this._selectedPlayer].attributes
.friendly_name}</paper-icon-button
>
<paper-listbox slot="dropdown-content">
${entityIds.map(entity => html `
<paper-item @click="${this._valueChanged}" .entity="${entity}"
>${this.hass.states[entity].attributes
.friendly_name}</paper-item
>
`)}
</paper-listbox>
</paper-menu-button>
<div @click="${this._moreInfo}" class="title">
${this._config.name || "Podcasts"}
</div>
</div>
<div id="player">
${this._config.show_player
? html `
${player}
`
: ""}
</div>
${podcasts.map((podcast, index) => html `
<div class="divider"></div>
<paper-item
@click="${this._togglePodcastEpisodes}"
.podcast="${index}"
>
${podcast.title}
</paper-item>
<div
class="episodes"
id="podcast${index}"
>
${podcast.episodes.map(episode => html `
<paper-item
@click="${this._playEpisode}"
.url="${episode.url}"
.mime_type="${episode.mime_type}"
>
<div
.url="${episode.url}"
.mime_type="${episode.mime_type}"
>
${episode.title}
</div>
</paper-item>
`)}
</div>
`)}
</ha-card>
`;
}
static get styles() {
return css `
.warning {
display: block;
color: black;
background-color: #fce588;
padding: 8px;
}
.header {
/* start paper-font-headline style */
font-family: "Roboto", "Noto", sans-serif;
-webkit-font-smoothing: antialiased; /* OS X subpixel AA bleed bug */
text-rendering: optimizeLegibility;
font-size: 24px;
font-weight: 400;
letter-spacing: -0.012em;
/* end paper-font-headline style */
line-height: 40px;
padding: 8px;
cursor: pointer;
display: flex;
}
.title {
padding-top: 8px;
}
#player {
padding-left: 16px;
padding-right: 16px;
}
paper-item {
cursor: pointer;
--paper-item-min-height: 32px;
}
paper-item > div {
white-space: nowrap;
overflow: hidden;
text-overflow: ellipsis;
color: var(--secondary-text-color);
font-size: 10px;
}
.episodes {
display: none;
}
.episodes > paper-item {
padding-left: 24px;
--paper-item-min-height: 24px;
}
ha-icon {
padding-right: 16px;
}
paper-icon-button {
color: var(--primary-color);
}
`;
}
_moreInfo() {
fireEvent(this, "hass-more-info", {
entityId: this._config.entity
});
}
createThing(cardConfig) {
const _createError = (error, config) => {
return _createThing("hui-error-card", {
type: "error",
error,
config
});
};
const _createThing = (tag, config) => {
const element = window.document.createElement(tag);
try {
element.setConfig(config);
}
catch (err) {
console.error(tag, err);
return _createError(err.message, config);
}
return element;
};
if (!cardConfig ||
typeof cardConfig !== "object" ||
!cardConfig.type ||
!cardConfig.type.startsWith("custom:"))
return _createError("No type configured", cardConfig);
const tag = cardConfig.type.substr("custom:".length);
if (customElements.get(tag))
return _createThing(tag, cardConfig);
// If element doesn't exist (yet) create an error
const element = _createError(`Custom element doesn't exist: ${cardConfig.type}.`, cardConfig);
element.style.display = "None";
const timer = setTimeout(() => {
element.style.display = "";
}, 2000);
// Remove error if element is defined later
customElements.whenDefined(cardConfig.type).then(() => {
clearTimeout(timer);
fireEvent(this, "ll-rebuild", {}, element);
});
return element;
}
_togglePodcastEpisodes(ev) {
const target = ev.target;
target.classList.toggle("active");
const list = this.shadowRoot.querySelector(`#podcast${target.podcast}`);
if (list) {
if (list.style.display === "block") {
list.style.display = "none";
}
else {
list.style.display = "block";
}
}
}
_playEpisode(ev) {
const target = ev.target;
this.hass.callService("media_player", "play_media", {
entity_id: this._selectedPlayer,
media_content_id: target.url,
media_content_type: target.mime_type
});
}
_valueChanged(ev) {
const target = ev.target;
this._selectedPlayer = target.entity;
}
};
__decorate([
property()
], PodcastCard.prototype, "hass", void 0);
__decorate([
property()
], PodcastCard.prototype, "_config", void 0);
__decorate([
property()
], PodcastCard.prototype, "_selectedPlayer", void 0);
PodcastCard = __decorate([
customElement("podcast-card")
], PodcastCard);
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