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Introduce the is_empty function
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/* int_stack.h */ | |
#include <stdbool.h> | |
typedef struct int_node IntNode; | |
typedef struct int_stack { | |
IntNode* top; | |
} IntStack; | |
// Other function declarations... | |
bool is_empty_stack(IntStack* stack); | |
/* main.c */ | |
#include "int_stack.h" | |
// ... | |
int main() | |
{ | |
IntStack* stack = malloc(sizeof (IntStack)); | |
stack->top = NULL; | |
for (int i = 5; i > 0; i--) { | |
push_to_stack(stack, i); | |
} | |
printf("At the top of the stack is `%d`\n\n", peek_stack(stack)); | |
while (!is_empty_stack(stack)) { | |
printf("`%d` was popped from the stack\n", pop_stack(stack)); | |
} | |
free(stack); stack = NULL; | |
return 0; | |
} | |
/* int_stack.c */ | |
#include "int_stack.h" | |
// ... | |
struct int_node { | |
int value; | |
struct int_node* next; | |
}; | |
// Other definitions | |
bool is_empty_stack(IntStack* stack) | |
{ | |
return !stack->top; | |
} |
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