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@ibebrett
Last active January 21, 2019 00:10
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import pygame, sys
WHITE = (255, 255, 255)
BLUE = (255, 0, 0)
# set up pygame
pygame.init()
# set up the window
windowSurface = pygame.display.set_mode((500, 400), 0, 32)
pygame.display.set_caption('Hello world!')
y = 100
x = 300
# run the game loop
while True:
for event in pygame.event.get():
if event.type == pygame.QUIT:
pygame.quit()
sys.exit()
if event.type == pygame.KEYDOWN:
if event.key == pygame.K_UP:
y -= 5
# draw the white background onto the surface
windowSurface.fill(WHITE)
# draw a blue circle onto the surface
pygame.draw.circle(windowSurface, BLUE, (x, y), 20, 0)
# draw the window onto the screen
pygame.display.update()
# wait a little bit
pygame.time.delay(16)
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