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@ibebrett
Created November 26, 2018 02:30
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const std = @import("std");
const Allocator = std.mem.Allocator;
/// A "IdioticAllocator." An idiotic allocator that does not free, ignores
/// alignment and simply returns an offset into a static buffer. Not useful
/// for anything but a learning tool.
pub fn IdioticAllocator(comptime bufferSize: usize) type {
return struct {
const Self = @This();
buffer: [bufferSize]u8,
index: usize,
pub allocator: Allocator,
fn allocFn(allocator: *Allocator, n: usize, alignment: u29) ![]u8 {
const self = @fieldParentPtr(Self, "allocator", allocator);
std.debug.warn("BUFF LEN {} INDEX {} N {}", self.buffer.len, self.index, n);
if (n + self.index > self.buffer.len) {
return Allocator.Error.OutOfMemory;
}
var ret = self.buffer[self.index..n+self.index];
self.index += n;
return ret;
}
fn reallocFn(self: *Allocator, old_mem: []u8, new_size: usize, alignment: u29) ![]u8 {
return self.allocFn(self, new_size, alignment);
}
fn freeFn(self: *Allocator, old_mem: []u8) void {}
pub fn init() Self {
std.debug.warn("BUFF SIZE AT INIT {}\n", bufferSize);
return Self {
.allocator = Allocator {
.allocFn = allocFn,
.reallocFn = reallocFn,
.freeFn = freeFn
},
.buffer = []u8{0} ** bufferSize,
.index = 0
};
}
};
}
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