Skip to content

Instantly share code, notes, and snippets.

Embed
What would you like to do?
VideoGameMusicApp: ServicioCanciones.cs
using System;
using System.Collections.Generic;
using System.Net.Http;
using System.Net.Http.Headers;
using System.Threading.Tasks;
using Newtonsoft.Json;
using VideoGameMusicApp.Helpers;
using VideoGameMusicApp.Models;
namespace VideoGameMusicApp.Services
{
public static class ServicioCanciones
{
private static readonly HttpClient cliente = CrearHttpClient();
private static HttpClient CrearHttpClient()
{
var httpClient = new HttpClient();
httpClient.BaseAddress = new Uri(Constantes.AzureFunctionsEndpoint);
httpClient.DefaultRequestHeaders.Accept.Add(new MediaTypeWithQualityHeaderValue("application/json"));
return httpClient;
}
public async static Task<List<Cancion>> ObtenerCanciones()
{
try
{
var response = await cliente.GetAsync(Constantes.ObtenerCancionesUrl);
if (response.IsSuccessStatusCode)
{
var json = await response.Content.ReadAsStringAsync();
return JsonConvert.DeserializeObject<List<Cancion>>(json);
}
}
catch (Exception ex)
{
}
return new List<Cancion>();
}
}
}
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
You can’t perform that action at this time.
You signed in with another tab or window. Reload to refresh your session. You signed out in another tab or window. Reload to refresh your session.