Created
February 2, 2017 18:07
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// This does not work when I uncomment color_view and depth_view | |
pub struct GraphicsContext { | |
background: pixels::Color, | |
foreground: pixels::Color, | |
window: sdl2::video::Window, | |
gl_context: sdl2::video::GLContext, | |
device: gfx_device_gl::Device, | |
factory: gfx_device_gl::Factory, | |
//color_view: gfx::handle::RenderTargetView<gfx_device_gl::Resources, gfx::format::Srgba8>, | |
//depth_view: gfx::handle::DepthStencilView<gfx_device_gl::Resources, gfx::format::DepthStencil>, | |
} | |
// But this and the typedef below it work just fine. | |
pub struct GraphicsContext2<R> where R: gfx::Resources { | |
background: pixels::Color, | |
foreground: pixels::Color, | |
window: sdl2::video::Window, | |
gl_context: sdl2::video::GLContext, | |
device: gfx_device_gl::Device, | |
factory: gfx_device_gl::Factory, | |
color_view: gfx::handle::RenderTargetView<R, gfx::format::Srgba8>, | |
depth_view: gfx::handle::DepthStencilView<R, gfx::format::DepthStencil>, | |
} | |
type GC = GraphicsContext2<gfx_device_gl::Resources>; |
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