Skip to content

Instantly share code, notes, and snippets.

@icls1337
icls1337 / gfe.cs
Created December 8, 2022 17:08 — forked from exdownloader/gfe.cs
using Microsoft.Win32;
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Text.RegularExpressions;
//Based on documentation provided at: https://github.com/Moyster/BaiGfe
//You use this at your own risk, or lack thereof. Works on my machine :^)
public class Scratchpad
@icls1337
icls1337 / .. MediaCreationTool.bat ..md
Created November 13, 2022 17:40 — forked from AveYo/.. MediaCreationTool.bat ..md
Universal MediaCreationTool wrapper for all MCT Windows 10 versions - MOVED TO github.com/AveYo/MediaCreationTool.bat
@icls1337
icls1337 / SteamAntiAntiDebug.h
Created January 26, 2022 09:32 — forked from GregLando113/SteamAntiAntiDebug.h
Steam Anti Anti Debug - Load this into game at launch to be able to breakpoint and catch exceptions for 64-bit games using steam
#pragma once
#define WIN32_LEAN_AND_MEAN
#include <Windows.h>
// At least 12 bytes required for this jump
void* Detour64(void* source, void* destination, DWORD64 length) {
DWORD dwOld;
//mov rax,0xABABABABABABABAB
//jmp rax