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@icub3d
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Advent of Code 2019 - Day 02 // Intcode Computer
fn main() {
let input = include_str!("../input");
// For part 1, we can simply run the program with the two given inputs.
let mut computer = Computer::new_with_program(input);
computer[1] = 12;
computer[2] = 2;
computer.run();
println!("p1: {}", computer[0]);
// For part 2, we are looking for a specific output. The numbers are small enough to brute
// force, so we just look for the correct output.
for noun in 0..=99 {
for verb in 0..=99 {
let mut computer = Computer::new_with_program(input);
computer[1] = noun;
computer[2] = verb;
computer.run();
if computer[0] == 19_690_720 {
println!("p2: {}", 100 * noun + verb);
return;
}
}
}
}
// Create an enumeration of the possible instructions. For this first day, there are only a few but I
// image we'll be adding more in the future.
#[derive(Debug, Copy, Clone, Eq, PartialEq)]
enum Instruction {
Add(usize, usize, usize),
Multiply(usize, usize, usize),
Halt,
}
// A Computer struct to hold the memory and instruction pointer.
struct Computer {
memory: Vec<isize>,
instruction_pointer: usize,
}
// Implement indexing for the Computer struct. This simplifies access to the memory.
impl std::ops::Index<usize> for Computer {
type Output = isize;
fn index(&self, index: usize) -> &Self::Output {
&self.memory[index]
}
}
// Do the same but for mutable indexing.
impl std::ops::IndexMut<usize> for Computer {
fn index_mut(&mut self, index: usize) -> &mut Self::Output {
&mut self.memory[index]
}
}
impl Computer {
// Create a new computer and load up the given program.
fn new_with_program(input: &str) -> Self {
Self {
memory: input
.trim()
.split(',')
.map(|s| s.parse::<isize>().unwrap())
.collect::<Vec<_>>(),
instruction_pointer: 0,
}
}
// Run the program. We can simply keep asking for operations until we get a halt.
fn run(&mut self) {
while let Some(instruction) = self.next_instruction() {
match instruction {
Instruction::Add(left, right, dest) => self[dest] = self[left] + self[right],
Instruction::Multiply(left, right, dest) => self[dest] = self[left] * self[right],
Instruction::Halt => break,
}
}
}
// Get the next instruction from the memory and update the instruction pointer.
fn next_instruction(&mut self) -> Option<Instruction> {
// If we are at the end of the memory, return None.
if self.instruction_pointer >= self.memory.len() {
return None;
}
// Otherwise, get the next instruction.
let instruction = match self[self.instruction_pointer] {
1 => Instruction::Add(
self[self.instruction_pointer + 1] as usize,
self[self.instruction_pointer + 2] as usize,
self[self.instruction_pointer + 3] as usize,
),
2 => Instruction::Multiply(
self[self.instruction_pointer + 1] as usize,
self[self.instruction_pointer + 2] as usize,
self[self.instruction_pointer + 3] as usize,
),
99 => Instruction::Halt,
_ => panic!("Invalid opcode"),
};
// Update the instruction pointer and return our operation.
self.instruction_pointer += 4;
Some(instruction)
}
}
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