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#import <GPUImageThreeInputFilter.h> | |
extern NSString *const kGPUImageFourInputTextureVertexShaderString; | |
@interface GPUImageFourInputFilter : GPUImageThreeInputFilter | |
{ | |
GPUImageFramebuffer *fourthInputFramebuffer; | |
GLint filterFourthTextureCoordinateAttribute; | |
GLint filterInputTextureUniform4; |
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#!/usr/bin/env ruby | |
# gist: https://gist.github.com/3217498 | |
# This script can be called from an Xcode 'Run Script' build phase at the | |
# beginning of the build process, like this: | |
# | |
# ${PROJECT_DIR}/LocalizeStringsFromAndroid.rb ${PROJECT_NAME} | |
# | |
# This script should be placed in the same directory as your .xcodeproj |