Created
November 26, 2013 13:01
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var app = angular.module('xo', []); | |
function drawField(game) { | |
var field = game.getField(); | |
} | |
function Player(name, type) { | |
this.name = name || 'noname'; | |
this.type = type; | |
} | |
Player.prototype = { | |
makeTurn: function () { | |
} | |
}; | |
//Doesent work: | |
app.service('xoGame', function (type, fieldSize) { | |
//Game service constructor (custom or classic) | |
const CLASSIC = "classic"; | |
const CUSTOM = "custom"; | |
const MAXPLAYERS = 2; | |
const X = 'x'; | |
const Y = 'y'; | |
this.type = type || CLASSIC; | |
this.members = []; | |
if (type == CLASSIC) { | |
this._fiedSize = 3; | |
} else { | |
this._fieldSize = fieldSize || 0; | |
} | |
this._field = new Array(this._fieldSize); | |
this._field.forEach(function (item) { | |
item.push(new Array(this._fieldSize)); | |
}); | |
this.addPlayer = function (player) { | |
if (this.getPlayersCount() < MAXPLAYERS) { | |
this.members.push(player); | |
} else { | |
throw new Error('Max Player count reached: ' + MAXPLAYERS + '. Cannot add more players'); | |
} | |
return true; | |
}; | |
this.getPlayersCount = function () { | |
return this.members.length; | |
}; | |
this.begin = function () { | |
var self = this; | |
this.members.forEach(function (member) { | |
self.giveTurnTo(member); | |
}); | |
}; | |
this.giveTurnTo = function (player) { | |
if (typeof player == 'undefined' || player === null) throw new Error('Wrong player passed'); | |
player.makeTurn(); | |
}; | |
this.getField = function () { | |
return this._fiedSize; | |
}; | |
}); | |
app.controller('NewGameMenuCtrl', function ($scope, xoGame) { | |
$scope.playClassic = function () { | |
if (!$scope.game) { | |
$scope.game = xoGame('classic'); | |
console.log($scope.game); | |
} | |
}; | |
$scope.playCustom = function () { | |
if (!$scope.game) { | |
$scope.game = new xoGame('custom'); | |
} | |
}; | |
}); |
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