Created
March 20, 2024 06:48
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#include <functional> | |
#include <iostream> | |
#include <memory> | |
#include <optional> | |
#include <sstream> | |
#include <string> | |
template <class A> class Maybe { | |
std::unique_ptr<A> contents; | |
Maybe(std::unique_ptr<A> contents) : contents(std::move(contents)) {} | |
Maybe() {} | |
public: | |
static Maybe<A> Just(A a) { return Maybe(std::make_unique<A>(a)); } | |
static Maybe<A> Nothing() { return Maybe(); } | |
bool is_just() const { return this->contents != nullptr; } | |
const A &unwrap() const { | |
if (this->contents) { | |
return *this->contents; | |
} | |
throw "failed to unwrap nothing"; | |
} | |
template <class B> auto operator>>=(std::function<Maybe<B>(const A &)> f) { | |
if (this->is_just()) { | |
return f(this->unwrap()); | |
} | |
return Maybe<B>::Nothing(); | |
} | |
}; | |
template <class A> | |
std::ostream &operator<<(std::ostream &os, const Maybe<A> &obj) { | |
if (obj.is_just()) { | |
return os << "Just(" << obj.unwrap() << ")"; | |
} else { | |
return os << "Nothing"; | |
} | |
} | |
int main() { | |
Maybe<int> obj1 = Maybe<int>::Just(10); | |
Maybe<int> obj2 = Maybe<int>::Nothing(); | |
std::function<Maybe<int>(const int &)> action = | |
([](const int &a) { return Maybe<int>::Just(a + 10); }); | |
Maybe<int> newthing1 = (obj1 >>= action); | |
Maybe<int> newthing2 = (obj2 >>= action); | |
Maybe<int> compose_twice = ((obj1 >>= action) >>= action); | |
std::cout << "Hello World!\n" | |
<< obj1 << " becomes " << newthing1 << "\n" | |
<< obj2 << " becomes " << newthing2 << "\n" | |
<< "Composed twice: " << compose_twice; | |
} |
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