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domination mission parameters section for inclusion in server.cfg for ARMA3 server
// MISSIONS CYCLE (see below)
class Missions
{
class Domination
{
template = "co40_domination_3_42_blufor.altis"; // Change mission name to suit - igeighty
difficulty = "regular";
class Params
{
d_MainTargets_num = 8; // Main Targets - Altis values = {200,210,220,230,240,2,4,6,8,10,12,14,16,18,20,25,33} default 8 [West Route, North Route, East Route, South Route, Complete ordered, Random 2, Random 4, Random 6, Random 8, Random 10, Random 12, Random 14, Random 16, Random 18, Random 20, Random 25, Random 33]
// Main Targets - CUP_CHERNARUS values = {200,210,220,230,2,4,6,8,10,12,14,16,18,21} default 8 [West Route, North Route, East Route, South Route, Random 2, Random 4, Random 6, Random 8, Random 10, Random 12, Random 14, Random 16, Random 18, Random 21]
// Main Targets - CUP_SARA values = {2,4,6,8,10,12,14,16,18,21} default 8 [Random 2, Random 4, Random 6, Random 8, Random 10, Random 12, Random 14, Random 16, Random 18, Random 21]
// Main Targets - CUP_TAKISTAN values = {200,210,220,230,2,4,6,8,10,12,14,16,18,21} default 8 [West Route, North Route, East Route, South Route, Random 2, Random 4, Random 6, Random 8, Random 10, Random 12, Random 14, Random 16, Random 18, Random 21]
// Main Targets - TT values = {2,4,6,8,10,12,14,16,18,20,25,30} default 8 [Random 2, Random 4, Random 6, Random 8, Random 10, Random 12, Random 14, Random 16, Random 18, Random 20, Random 25, Random 30]
// Main Targets - TANOA values = {2,4,6,8,10,12,14,16,18,21} default 8 [Random 2, Random 4, Random 6, Random 8, Random 10, Random 12, Random 14, Random 16, Random 18, Random 21]
d_TimeOfDay = 5; // Time of day - values = {0,1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23} default 5 [00:00, 01:00, 02:00, 03:00, 04:00, 05:00, 06:00, 07:00, 08:00, 09:00, 10:00, 11:00, 12:00, 13:00, 14:00, 15:00, 16:00, 17:00, 18:00, 19:00, 20:00, 21:00, 22:00, 23:00]
d_MissionType = 0; // mission type - values = {0,1,2} default 0 [Default Mission Type, Main Targets Only, Side Missions Only]
d_with_ranked = 1; // ranked - values = {0,1} default 1 [Yes, No]
d_weather = 0; // Internal weather system - values = {0,1} default 0 [Yes, No]
d_MaxNumAmmoboxes = 10; // Max. number ammo boxes - values = {10.20,30} default 10 [10 boxes, 20 boxes, 30 boxes]
d_max_truck_cargo = 6; // Engineer truck cargo capacity - values = {1,3,6,9,12,16} default 6
d_no_faks = 1; // Remove Fist Aid Kits - values = {0,1} default 1 [Yes, No]
d_timemultiplier = 1; // Time Multiplier (1 real second = x ingame seconds) values = {1,60,120,180,240} default 1 [Off, 60, 120, 180, 240]
d_InitialViewDistance = 1500; // Initial view distance - values = {1000,1500,2000,2500,3000,3500,4000,4500,5000}; default 1500 [1000m, 1500m, 2000m, 3000m, 3500m, 4000m, 4500m, 5000m]
d_MaxViewDistance = 5000; // Maximum Viewdistance - values = {2000,3000,4000,5000,6000,7000,8000,9000,10000}; default 5000 [2000m, 3000m, 4000m, 5000m, 6000m, 7000m, 8000m, 9000m, 10000m]
d_ViewdistanceChange = 0; // Viewdistance changable - values = {0,1} default 0 [Yes, No]
d_GrasAtStart = 0; // Grass - values = {0,1} default 0 [Yes, No]
d_Terraindetail = 0; // Player can disable grass - values = {0,1} default 0 [Yes, No]
d_WithRevive = 0; // With revive - values = {0,1} default 0 [Yes, No]
d_WithReviveSpectating = 0; // With revive spectating - values = {0,1} default 0 [Yes, No]
d_only_medics_canrevive = 1; // Only Medics can revive - values = {0,1} default 1 [Yes, No]
xr_max_lives = 30; // Max lives (revive) - values = {1,5,10,20,30,40,50,-1} default 30 [1, 5, 10, 20, 30, 40, 50, Unlimited]
xr_lifetime = 300; // Life time - values = {60,120,180,240,300,600,1200} default 300 [60sec, 120sec, 180sec, 240sec, 300sec, 600sec, 1200sec]
xr_respawn_available_after = 30; // Respawn possible after - values = {30,60,90,120,180,240,300,600} default 30 [30sec, 60sec, 90sec, 120sec, 180sec, 240sec, 300sec, 600sec]
d_show_playernames = 1; // Show player names - values = {0,1} default 1 [Yes, No]
d_playernames_state = 0; // Default player name state - values = {0,1,2} default 0 [Off, Names, Health]
d_no_3rd_person = 1; // No 3rd person - values = {0,1} default 1 [Yes, No]
d_show_player_marker = 1; // Player marker - values = {0,1,2,3} default 1 [Off, Name only, Marker only, Health]
d_AutoKickTime = 1800; // Air vecs autokick time - values = {0,60, 300, 600, 1800,3600} default 1800 [0 Minutes, 1 Minute, 5 Minutes, 10 Minutes, 30 Minutes, 1 Hour]
d_without_nvg = 1; // Without NVgoggles - values = {0,1} default 1 [Yes, No]
d_without_vec_ti = 1; // Disable vehicle TI - values = {0,1} default 1 [Yes, No]
d_without_vec_nvg = 1; // Disable vehicle NVgoggles - values = {0,1} default 1 [Yes, No]
d_engineerfull = 1; // Engineer full repair (old versions) - values = {0,1} default 1 [Yes, No]
d_enablefatigue = 1; // Disable fatigue - values = {0,1} default 1 [Yes, No]
d_enablesway = 1; // Disable sway - values = {0,1} default 1 [Yes, No]
d_with_ai = 1; // With AI recruitment - values = {0,1} default 1 [Yes, No]
d_with_ai_features = 1; // With AI features but no AI recruit - values = {0,1} default 1 [Yes, No]
d_max_ai = 8; // Recruit AI (max.) - values = {6,8,10,12,14,16} default 8 [6, 8, 10, 12, 14, 16]
d_WithMHQTeleport = 0; // Teleport or spawn at MHQ - values = {0,1} default 0 [Yes, No]
d_MHQDisableNearMT = 1000; // Disable MHQ if less than x m away from MT - values = {0,500,700,900,1000,2000} default 1000 [0m, 500m, 700m, 900m, 1000m, 2000m]
d_NoMHQTeleEnemyNear = 100; // No MHQ tele when enemy near - values = {0,50,100,200,500} default 100 [0m, 50m, 100m, 200m, 500m]
d_with_mhq_camo = 0; // MHQ Camo enabled - values = {0,1} default 0 [Yes, No]
d_WithTeleToBase = 1; // Enable teleport to base - values = {0,1} default 1 [Yes, No]
d_MTTowerSatchelsOnly = 0; // MT Tower Satchels only - values = {0,1} default 0 [Yes, No]
d_WithRecapture = 0; // Enemy recaptures targets - values = {0,1} default 0 [Yes, No]
d_sub_kill_points = 0; // Subtract score when a player dies - values = {0,1,2,3,4,5,6,7,8,9,10} default 0 [No, 1 point, 2 points, 3 points, 4 points, 5 points, 6 points, 7 points, 8 points, 9 points, 10 points]
d_pilots_only = 1; // Only pilots can fly - values = {0,1} default 1 [Yes, No]
d_WithLessArmor = 0; // Armor at main targets - values = {0,1,2} default 0 [Normal, Less, None]
d_EnemySkill = 1; // Skill Enemy - values = {1,2,3} default 1 [Low, Normal, High]
d_WithIsleDefense = 0; // With isle defense - values = {0,1} default 0 [Yes, No]
d_ParaAtBase = 1; // Parachute from base - values = {0,1} default 1 [Yes, No]
d_HALOWaitTime = 1800; // HALO at base wait time - values = {0,300, 600, 1800,3600} default 1800 [0 minutes, 5 minutes, 10 minutes, 30 mins, 60 minutes]
d_WithJumpFlags = 1; // No parachute jump flags - values = {0,1} default 1 [Yes, No]
d_HALOJumpHeight = 2000; // HALO jump height -values = {500,700,888,1000,2000,5000} default 2000 [500m, 700m, 888m, 1000m, 2000m, 5000m]
d_LockArmored = 1; // Lock armored enemy vecs - values = {0,1} default 1 [Yes, No]
d_LockCars = 1; // Lock enemy cars - values = {0,1} default 1 [Yes, No]
d_LockAir = 1; // Lock enemy air vecs - values = {0,1} default 1 [Yes, No]
d_maxnum_tks_forkick = 10; // Max number TKs for kick - values = {1,3,5,10,20,30,40,1000000} default 10 [1,3,5,10,20,30,40,Disabled]
d_player_kick_shootingbase = 10; // Kick players shooting at base - values = {2,3,5,10,20,30,1000} default 10 [2 shots, 3 shots, 5 shots, 10 shots, 20 shots, 30 shots, No Kick]
d_kick_base_satchel = 1; // Kick for base satchel - values = {0,1} default 1 [Yes, No]
d_no_teamkill = 0; // No teamkilling possible - values = {0,1} default 0 [Yes, No]
d_sub_tk_points = 10; // Negative TK points - values = {0,1,5,10,20,30,50} default 10 [0, 1, 5, 10, 20, 30, 50]
d_WreckDeleteTime = 3600; // Delete wrecks after - values = {1800,3600,5400,7200,-1} default 3600 [30 minutes, 1 hour, 1.5 hours, 2 hours]
d_WreckMaxRepair = 3; // Wreck max repairs - values = {1,2,3,4,5,10,20,100000} default 3 [1, 2, 3, 4, 5, 10, 20, Infinite]
};
};
};
@igeighty
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igeighty commented Jun 23, 2016

This is the default mission parameters snippet to add to server.cfg for the Arma3 mission by Xeno, co40_domination_3_42_blufor.altis
http://steamcommunity.com/sharedfiles/filedetails/?id=332088703
I had troubles setting the parameters manually in the game lobby and created a file using all default values taken from description.ext so it can be added to server rotation. All values are default from mission.

Thanks for your continued work on the mission Xeno.

Regards.
Doug

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