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greuh_liberation.Altis mission parameters section for inclusion in server.cfg for ARMA3 server
// MISSIONS CYCLE
class Missions
{
class Liberation
{
template = "greuh_liberation.Altis";
difficulty = "regular"; // values = [recruit,regular,veteran,custom]
class Params
{
Unitcap = 1; // Maximum amount AI units - [default 1] - values = [0.5,0.75,1,1.25,1.5,2] - Text {50%,%75,%100,%125,%150,%200}
Difficulty = 1; // Difficulty - [default 1] - values = [0.5,0.75,1,1.25,1.5,2,4,10] - Text {Tourist,Easy,Normal,Moderate,Hard,Extreme,Ludicrous,Oh god oh god we are all going to die}
Aggressivity = 1; // CSAT aggression - [default 1] - values = [0.25,0.5,1,2,4] - Text {Anemic,Weak,Normal,Strong,Extreme}
AdaptToPlayercount = 1; // Hostile presence adapts to player count - [default 1] - values = [1,0] - Text {Enabled,Disabled}
DayDuration = 12; // Day duration (hours) - [default 12] - values = [48,24,16,12,9.6,8,6.8,6,4.8,4,3,2.4,2,1.6,1,0.66,0.5,0.375,0.25,0.1875,0.125,0.11] - Text {0.5,1,1.5,2,2.5,3,3.5,4,5,6,8,10,12,15,24,36,48,64,96,128}
ShorterNights = 0; // Shorter nights - [default 0] - values = [1,0] - Text {Enabled,Disabled}
Weather = 3; // Weather - [default 3] - values = [1,2,3] - Text {Always Sunny,Random without rain,Random}
ResourcesMultiplier = 1; // Resource multiplier - [default 1] - values = [0.25,0.5,0.75,1,1.25,1.5,2,3,5,10,20,50] - Text {x0.25,x0.5,x1,x1.25,x1.5,x2,x3,x5,x10,x20,x50}
Fatigue = 1; // Stamina - [default 1] - values = [1,0] - Text {Enabled,Disabled}
Revive = 3; // FAR revive - [default 3] - values = [3,2,1,0] - Text {Enabled - Everyone can revive using medkit,Enabled - Everyone can revive using FAK,Enabled - Only medics can revive,Disabled}
Civilians = 1; // Cilivilian activity - [default 1] - values = [0,0.5,1,2] - Text {None,Reduced,Normal,Increased}
TeamkillPenalty = 0; // Teamkill Penalty - [default 0] - values = [1,0] - Text {Enabled,Disabled}
PassiveIncome = 0; // Replace ammo box spawns with passive income - [default 0] - values = [1,0] - Text {Enabled,Disabled}
AmmoBounties = 1; // Ammunition bounties - [default 1] - values = [1,0] - Text {Enabled,Disabled}
HaloJump = 1; // HALO jump - [default 1] - values = [1,5,10,15,20,30,0] - Text {Enabled - no cooldown,Enabled - 5min cooldown,Enabled - 10min cooldown,Enabled - 15min cooldown,Enabled - 20min cooldown,Enabled - 30min cooldown,Disabled}
BluforDefenders = 1; // BLUFOR defenders in owned sectors - [default 1] - values = [1,0] - Text {Enabled,Disabled}
Autodanger = 0; // Auto-Danger behaviour on BLUFOR forces - [default 0] - values = [1,0] - Text {Enabled,Disabled}
MaximumFobs = 26; // Maximum number of FOBs allowed - [default 26] - values = [3,5,7,10,15,20,26] - Text {3,5,7,10,15,20,26}
Permissions = 1; // Permissions management - [default 1] - values = [1,0] - Text {Enabled,Disabled}
CleanupVehicles = 2; // Cleanup abandoned vehicles outside FOBs - [default 2] - values = [0,1,2,4] - Text {Disabled,Enabled - 1 hour delay,Enabled - 2 hour delay,Enabled - 4 hour delay,}
Introduction = 1; // Introduction - [default 1] - values = [1,0] - Text {Enabled,Disabled}
DeploymentCinematic = 1; // Deployment cimematic - [default 1] - values = [1,0] - Text {Enabled,Disabled}
FirstFob = 0; // Start campaign with the first FOB prebuilt - [default 0] - values = [1,0] - Text {Enabled,Disabled}
Whitelist = 0; // Use the commander whilelist - [default 0] - values = [1,0] - Text {Enabled,Disabled}
WipeSave1 = 0; // Wipe Savegame - [default 0] - values = [0,1] - Text {No, Savegame will be wiped no recovery possible}
WipeSave2 = 0; // Confirm: Wipe Savegame - [default 0] - values = [0,1] - Text {No, Savegame will be wiped no recovery possible}
DisableRemoteSensors = 0; // Disable remote sensors (experimental!) - [default 0] - values = [0,1,2] - Text {No,Disabled for clients without local AI,Disabled for all clients}
};
};
};
@goertzenator

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goertzenator commented Dec 18, 2016

Wonderful, thanks!

@cmeron

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cmeron commented Jan 12, 2017

Thanks!

@brnnnrsmssn

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brnnnrsmssn commented Jan 16, 2017

thank you for this. i am managing a dedicated server for a group of friends and we want the server to load the mission selection screen at start but we want to use customized parameters that we do not have to set each time we want to play liberation. is there a way to do this?

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