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Created October 29, 2012 11:20
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Python: Play a WAV file with PulseAudio simple API
#!/usr/bin/env python
import ctypes
import wave
import sys
pa = ctypes.cdll.LoadLibrary('libpulse-simple.so.0')
PA_STREAM_PLAYBACK = 1
PA_SAMPLE_S16LE = 3
BUFFSIZE = 1024
class struct_pa_sample_spec(ctypes.Structure):
__slots__ = [
'format',
'rate',
'channels',
]
struct_pa_sample_spec._fields_ = [
('format', ctypes.c_int),
('rate', ctypes.c_uint32),
('channels', ctypes.c_uint8),
]
pa_sample_spec = struct_pa_sample_spec # /usr/include/pulse/sample.h:174
def main(filename):
"""Play a WAV file with PulseAudio."""
# Opening a file.
wf = wave.open(filename, 'rb')
# Defining sample format.
ss = struct_pa_sample_spec()
ss.rate = wf.getframerate()
ss.channels = wf.getnchannels()
ss.format = PA_SAMPLE_S16LE
error = ctypes.c_int(0)
# Creating a new playback stream.
s = pa.pa_simple_new(
None, # Default server.
filename, # Application's name.
PA_STREAM_PLAYBACK, # Stream for playback.
None, # Default device.
'playback', # Stream's description.
ctypes.byref(ss), # Sample format.
None, # Default channel map.
None, # Default buffering attributes.
ctypes.byref(error) # Ignore error code.
)
if not s:
raise Exception('Could not create pulse audio stream: {0}!'.format(
pa.strerror(ctypes.byref(error))))
while True:
# Getting latency.
latency = pa.pa_simple_get_latency(s, error)
if latency == -1:
raise Exception('Getting latency failed!')
print('{0} usec'.format(latency))
# Reading frames and writing to the stream.
buf = wf.readframes(BUFFSIZE)
if buf == '':
break
if pa.pa_simple_write(s, buf, len(buf), error):
raise Exception('Could not play file!')
wf.close()
# Waiting for all sent data to finish playing.
if pa.pa_simple_drain(s, error):
raise Exception('Could not simple drain!')
# Freeing resources and closing connection.
pa.pa_simple_free(s)
if __name__ == '__main__':
if len(sys.argv) != 2:
print('Usage: ./{0} <filename to play>'.format(sys.argv[0]))
else:
main(sys.argv[1])
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