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December 16, 2015 03:06
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it scrolls an image thing - using lpp-3ds - https://www.youtube.com/watch?v=d1AI4syhu1U
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Screen.enable3D() | |
Graphics.init() | |
-- this should always be below 1 | |
friction = 0.9 | |
-- these are set while the page is moving | |
y_position = 0 | |
y_velocity = 0 | |
dragging = false | |
c_white = Color.new(255, 255, 255) | |
c_grey = Color.new(127, 127, 127) | |
c_blue = Color.new(0, 0, 255) | |
c_red = Color.new(255, 0, 0) | |
c_dark_red = Color.new(127, 0, 0) | |
c_black = Color.new(0, 0, 0) | |
c_black_tl = Color.new(0, 0, 0, 50) | |
function createPage(func) | |
local width, height = 320, 720 | |
local img = Screen.createImage(width, height, c_black) | |
-- argument #3 to createImage seems to not work properly sometimes? | |
Screen.fillRect(1, width, 1, height, c_dark_red, img) | |
if func then | |
func(img, width, height) | |
end | |
local gimg = Graphics.convertFrom(img) | |
Screen.freeImage(img) | |
return gimg, width, height | |
end | |
function drawDebug() | |
Screen.debugPrint(5, 5, "y_position: "..y_position, c_white, BOTTOM_SCREEN) | |
Screen.debugPrint(5, 20, "y_velocity: "..y_velocity, c_white, BOTTOM_SCREEN) | |
Screen.debugPrint(5, 40, "friction: "..friction, c_white, BOTTOM_SCREEN) | |
Screen.debugPrint(5, 55, "DRight: +0.05 - DLeft: -0.05", c_white, BOTTOM_SCREEN) | |
end | |
page1, page1_width, page1_height = createPage(function(img, width, height) | |
Screen.debugPrint(5, 5, "Hello!", c_white, img) | |
Screen.fillRect(70, 100, 245, 480, c_grey, img) | |
Screen.debugPrint(20, 250, "Hello again!", c_white, img) | |
Screen.debugPrint(50, 265, "This isn't a waste", c_white, img) | |
Screen.fillRect(30, 60, 280, 320, c_white, img) | |
Screen.fillRect(70, 100, 280, 480, c_grey, img) | |
Screen.debugPrint(5, 550, "I should put sample text here", c_grey, img) | |
end) | |
frame = 0 | |
while true do | |
frame = frame + 1 | |
Screen.waitVblankStart() | |
Screen.refresh() | |
Screen.clear(TOP_SCREEN) | |
Screen.clear(BOTTOM_SCREEN) | |
lvl_3d = Screen.get3DLevel() | |
pad = Controls.read() | |
tx, ty = Controls.readTouch() | |
touching = Controls.check(pad, KEY_TOUCH) | |
showdebug = Controls.check(pad, KEY_L) or Controls.check(pad, KEY_R) | |
if touching and not dragging then | |
dragging = true | |
y_velocity = 0 | |
otx, oty = tx, ty | |
end | |
if touching and dragging then | |
y_position = math.min(math.max(y_position + (ty - oty), -page1_height + 240), 0) | |
y_velocity = ty - oty | |
end | |
if not touching and dragging then | |
dragging = false | |
end | |
if not touching and not dragging and math.abs(y_velocity) > 0.1 then | |
--y_position = math.min(math.max(y_position + y_velocity, -240), 0) | |
y_position = math.min(math.max(y_position + y_velocity, -page1_height + 240), 0) | |
y_velocity = y_velocity * friction | |
end | |
if Controls.check(pad, KEY_DLEFT) and not Controls.check(oldpad, KEY_DLEFT) then | |
friction = math.min(friction + .05, .95) | |
end | |
if Controls.check(pad, KEY_DRIGHT) and not Controls.check(oldpad, KEY_DRIGHT) then | |
friction = math.max(friction - .05, .05) | |
end | |
if Controls.check(pad, KEY_START) then | |
Graphics.term() | |
System.exit() | |
end | |
oldpad = pad | |
otx, oty = tx, ty | |
Graphics.initBlend(BOTTOM_SCREEN) | |
Graphics.drawPartialImage(0, 0, 0, math.floor(-y_position + .5), 400, 240, page1) | |
Graphics.termBlend() | |
Graphics.initBlend(TOP_SCREEN, LEFT_EYE) | |
Graphics.drawPartialImage(40 - math.floor(10 * lvl_3d + .5), -math.min(math.max(math.floor(-y_position + .5), 0), 240) + 240, 0, math.max(math.floor(-y_position + .5) - 240, 0), 400, 240, page1) | |
Graphics.termBlend() | |
Graphics.initBlend(TOP_SCREEN, RIGHT_EYE) | |
Graphics.drawPartialImage(40 + math.floor(10 * lvl_3d + .5), -math.min(math.max(math.floor(-y_position + .5), 0), 240) + 240, 0, math.max(math.floor(-y_position + .5) - 240, 0), 400, 240, page1) | |
Graphics.termBlend() | |
if showdebug then | |
drawDebug() | |
end | |
Screen.flip() | |
end |
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