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iiviigames / main.lua
Last active January 11, 2019 21:00
HalfImmaculateSequel created by iiviigames - https://repl.it/@iiviigames/HalfImmaculateSequel
table_get = {}
Sprite_Names = {"s_player","box","enemy1","coin"}
tostr = tostring
function table_get.size(t)
local size = 0
for _, v in pairs(t) do
size = size + 1
@iiviigames
iiviigames / main.lua
Created January 11, 2019 21:00
HalfImmaculateSequel created by iiviigames - https://repl.it/@iiviigames/HalfImmaculateSequel
table_get = {}
Sprite_Names = {"s_player","box","enemy1","coin"}
tostr = tostring
function table_get.size(t)
local size = 0
for _, v in pairs(t) do
size = size + 1
@iiviigames
iiviigames / keybase.md
Created January 26, 2019 08:09
KeybaseGist

Keybase proof

I hereby claim:

  • I am iiviigames on github.
  • I am iivii (https://keybase.io/iivii) on keybase.
  • I have a public key ASA2BCvxtaNuopB_ylHw7BM1_BmAz9JzyLsi9GE5F8ZcwAo

To claim this, I am signing this object:

I'm a big fan of hundredrabbits or, as they are also known, rekka and divine, and my Playnite Library has a section called "Gamedev Tools" that is filled with all the Borgesian wonders that they have made, including Orca. To find out more about their awesome stuff, like how the freaking built many of these tools while on the ocean, literally sailing around the world, here's their site!

I'll let you explore on your own, but I will offer here some links to my favorites that they have made. (Including more music related apps for those who like Orca!)

FORMAT

Itch.io or download page, and...
Short description, and git instructions...
git clone/npm install if available.

@iiviigames
iiviigames / README.md
Created March 6, 2019 17:11 — forked from gabrielflorit/README.md
SCRIPT-8
@iiviigames
iiviigames / README.md
Last active March 14, 2019 20:04
Script8 Cartridge - Main Example

This is simply the default SCRIPT-8 cassette, which can be played by clicking on that link! I have not edited it in any way.

@iiviigames
iiviigames / README.md
Created March 14, 2019 20:06
SCRIPT-8
@iiviigames
iiviigames / Default (Windows).sublime-keymap
Last active September 15, 2020 18:11
My Sublime Keymap Extras
[
// SUBLIME TEXT
// Replacement
{ "keys": ["ctrl+h"], "command": "show_panel", "args": {"panel": "replace", "reverse": false} },
{ "keys": ["f2"], "command": "replace_next" },
// Shows the console panel
{ "keys": ["ctrl+shift+`"], "command": "show_panel", "args": {"panel": "console", "toggle": true} },
// Toggle Side Bar
@iiviigames
iiviigames / color-conversion-algorithms.js
Created April 6, 2019 11:14 — forked from mjackson/color-conversion-algorithms.js
RGB, HSV, and HSL color conversion algorithms in JavaScript
/**
* Converts an RGB color value to HSL. Conversion formula
* adapted from http://en.wikipedia.org/wiki/HSL_color_space.
* Assumes r, g, and b are contained in the set [0, 255] and
* returns h, s, and l in the set [0, 1].
*
* @param Number r The red color value
* @param Number g The green color value
* @param Number b The blue color value
* @return Array The HSL representation