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@ikkebr
Created December 11, 2012 13:19
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Simplebot212
function Robot(robot) {}
var direcao = 1;
var distancia = 2050;
var rotate_angulo = 360;
var encontrou = 0;
var target = 1;
// well, we need to do something...
// whenever our robot is idle, this method gets called.
Robot.prototype.onIdle = function(ev) {
var robot;
robot = ev.robot;
robot.rotateCannon(180*target);
target *= -1;
if (direcao == 1){
robot.ahead(distancia/2);
robot.rotateCannon(180*target);
robot.fire();
robot.rotateCannon(180*target*-1);
} else {
robot.back(distancia/2);
robot.rotateCannon(180*target);
robot.fire();
robot.rotateCannon(180*target*-1);
}
};
// this method gets called whenever we hit another robot...
Robot.prototype.onRobotCollision = function(ev) {
direcao *= -1;
};
// this method gets called whenever we hit a wall...
Robot.prototype.onWallCollision = function(ev) {
robot = ev.robot;
robot.turn(ev.bearing+90);
distancia = 250;
//direcao *= -1;
};
// yay we see another robot! time to wreak some havoc...
Robot.prototype.onScannedRobot = function(ev) {
var robot;
robot = ev.robot;
//rotate_angulo = 10;
robot.fire();
encontrou = 1;
//robot.clone();
};
// ohhh... we were hit by another robot...
Robot.prototype.onHitByBullet = function(ev) {
var robot;
robot = ev.robot;
robot.turn(90 - ev.bulletBearing);
//direcao *= -1;
};
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