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@illera88
Created September 10, 2019 21:12
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//
// tcpproxy_server.cpp
// ~~~~~~~~~~~~~~~~~~~
//
// Copyright (c) 2007 Arash Partow (http://www.partow.net)
// URL: http://www.partow.net/programming/tcpproxy/index.html
//
// Distributed under the Boost Software License, Version 1.0.
//
//
// Description
// ~~~~~~~~~~~
// The objective of the TCP proxy server is to act as an
// intermediary in order to 'forward' TCP based connections
// from external clients onto a singular remote server.
//
// The communication flow in the direction from the client to
// the proxy to the server is called the upstream flow, and the
// communication flow in the direction from the server to the
// proxy to the client is called the downstream flow.
// Furthermore the up and down stream connections are
// consolidated into a single concept known as a bridge.
//
// In the event either the downstream or upstream end points
// disconnect, the proxy server will proceed to disconnect the
// other end point and eventually destroy the associated
// bridge.
//
// The following is a flow and structural diagram depicting the
// various elements (proxy, server and client) and how they
// connect and interact with each other.
//
// ---> upstream ---> +---------------+
// +---->------> |
// +-----------+ | | Remote Server |
// +---------> [x]--->----+ +---<---[x] |
// | | TCP Proxy | | +---------------+
// +-----------+ | +--<--[x] Server <-----<------+
// | [x]--->--+ | +-----------+
// | Client | |
// | <-----<----+
// +-----------+
// <--- downstream <---
//
//
#define ASIO_STANDALONE
#include <cstdlib>
#include <cstddef>
#include <iostream>
#include <string>
#include <memory>
#include <functional>
#include <mutex>
#include "asio-1.12.2/include/asio.hpp"
namespace tcp_proxy
{
namespace ip = asio::ip;
class bridge : public std::enable_shared_from_this<bridge>
{
public:
typedef ip::tcp::socket socket_type;
typedef std::shared_ptr<bridge> ptr_type;
bridge(asio::io_service& ios)
: downstream_socket_(ios),
upstream_socket_(ios)
{}
socket_type& downstream_socket()
{
// Client socket
return downstream_socket_;
}
socket_type& upstream_socket()
{
// Remote server socket
return upstream_socket_;
}
void start(const std::string& upstream_host, unsigned short upstream_port)
{
// Attempt connection to remote server (upstream side)
upstream_socket_.async_connect(
ip::tcp::endpoint(
asio::ip::address::from_string(upstream_host),
upstream_port),
std::bind(&bridge::handle_upstream_connect,
shared_from_this(),
std::placeholders::_1));
}
void handle_upstream_connect(const boost::system::error_code& error)
{
if (!error)
{
// Setup async read from remote server (upstream)
upstream_socket_.async_read_some(
asio::buffer(upstream_data_, max_data_length),
std::bind(&bridge::handle_upstream_read,
shared_from_this(),
std::placeholders::_1,
std::placeholders::_2));
// Setup async read from client (downstream)
downstream_socket_.async_read_some(
asio::buffer(downstream_data_, max_data_length),
std::bind(&bridge::handle_downstream_read,
shared_from_this(),
std::placeholders::_1,
std::placeholders::_2));
}
else
close();
}
private:
/*
Section A: Remote Server --> Proxy --> Client
Process data recieved from remote sever then send to client.
*/
// Read from remote server complete, now send data to client
void handle_upstream_read(const boost::system::error_code& error,
const size_t& bytes_transferred)
{
if (!error)
{
async_write(downstream_socket_,
asio::buffer(upstream_data_, bytes_transferred),
std::bind(&bridge::handle_downstream_write,
shared_from_this(),
std::placeholders::_1));
}
else
close();
}
// Write to client complete, Async read from remote server
void handle_downstream_write(const boost::system::error_code& error)
{
if (!error)
{
upstream_socket_.async_read_some(
asio::buffer(upstream_data_, max_data_length),
std::bind(&bridge::handle_upstream_read,
shared_from_this(),
std::placeholders::_1,
std::placeholders::_2));
}
else
close();
}
// *** End Of Section A ***
/*
Section B: Client --> Proxy --> Remove Server
Process data recieved from client then write to remove server.
*/
// Read from client complete, now send data to remote server
void handle_downstream_read(const boost::system::error_code& error,
const size_t& bytes_transferred)
{
if (!error)
{
async_write(upstream_socket_,
asio::buffer(downstream_data_, bytes_transferred),
std::bind(&bridge::handle_upstream_write,
shared_from_this(),
std::placeholders::_1));
}
else
close();
}
// Write to remote server complete, Async read from client
void handle_upstream_write(const boost::system::error_code& error)
{
if (!error)
{
downstream_socket_.async_read_some(
asio::buffer(downstream_data_, max_data_length),
std::bind(&bridge::handle_downstream_read,
shared_from_this(),
std::placeholders::_1,
std::placeholders::_2));
}
else
close();
}
// *** End Of Section B ***
void close()
{
mutex_.lock();
if (downstream_socket_.is_open())
{
downstream_socket_.close();
}
if (upstream_socket_.is_open())
{
upstream_socket_.close();
}
mutex_.unlock();
}
socket_type downstream_socket_;
socket_type upstream_socket_;
enum { max_data_length = 8192 }; //8KB
unsigned char downstream_data_[max_data_length];
unsigned char upstream_data_[max_data_length];
std::mutex mutex_;
public:
class acceptor
{
public:
acceptor(asio::io_service& io_service,
const std::string& local_host, unsigned short local_port,
const std::string& upstream_host, unsigned short upstream_port)
: io_service_(io_service),
localhost_address(asio::ip::address_v4::from_string(local_host)),
acceptor_(io_service_, ip::tcp::endpoint(localhost_address, local_port)),
upstream_port_(upstream_port),
upstream_host_(upstream_host)
{}
bool accept_connections()
{
try
{
session_ = std::shared_ptr<bridge>(new bridge(io_service_));
acceptor_.async_accept(session_->downstream_socket(),
std::bind(&acceptor::handle_accept,
this,
std::placeholders::_1));
}
catch (std::exception& e)
{
std::cerr << "acceptor exception: " << e.what() << std::endl;
return false;
}
return true;
}
private:
void handle_accept(const boost::system::error_code& error)
{
if (!error)
{
session_->start(upstream_host_, upstream_port_);
if (!accept_connections())
{
std::cerr << "Failure during call to accept." << std::endl;
}
}
else
{
std::cerr << "Error: " << error.message() << std::endl;
}
}
asio::io_service& io_service_;
ip::address_v4 localhost_address;
ip::tcp::acceptor acceptor_;
ptr_type session_;
unsigned short upstream_port_;
std::string upstream_host_;
};
};
}
int main(int argc, char* argv[])
{
if (argc != 5)
{
std::cerr << "usage: tcpproxy_server <local host ip> <local port> <forward host ip> <forward port>" << std::endl;
return 1;
}
const unsigned short local_port = static_cast<unsigned short>(::atoi(argv[2]));
const unsigned short forward_port = static_cast<unsigned short>(::atoi(argv[4]));
const std::string local_host = argv[1];
const std::string forward_host = argv[3];
asio::io_service ios;
try
{
tcp_proxy::bridge::acceptor acceptor(ios,
local_host, local_port,
forward_host, forward_port);
acceptor.accept_connections();
ios.run();
}
catch (std::exception& e)
{
std::cerr << "Error: " << e.what() << std::endl;
return 1;
}
return 0;
}
/*
* [Note] On posix systems the tcp proxy server build command is as follows:
* c++ -pedantic -ansi -Wall -Werror -O3 -o tcpproxy_server tcpproxy_server.cpp -L/usr/lib -lstdc++ -lpthread -lboost_thread -lboost_system
*/
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