Skip to content

Instantly share code, notes, and snippets.

René Dudfield illume

Block or report user

Report or block illume

Hide content and notifications from this user.

Learn more about blocking users

Contact Support about this user’s behavior.

Learn more about reporting abuse

Report abuse
View GitHub Profile
@illume
illume / tornado_thread.py
Last active Jun 11, 2019
Tornado run task in a thread pool.
View tornado_thread.py
""" Run a task in a background thread.
python3 -m pip install tornado --user
python3 tornado_thread.py
curl http://localhost:8888/2
See `run_on_executor` documentation:
https://www.tornadoweb.org/en/stable/concurrent.html#tornado.concurrent.run_on_executor
See for another approach:
@illume
illume / circle_draw.py
Last active Feb 22, 2019
hexagonal circle drawing
View circle_draw.py
#!/usr/bin/env python
import pygame
import math
def rotate(origin, point, angle):
ox, oy = origin
px, py = point
qx = ox + math.cos(angle) * (px - ox) - math.sin(angle) * (py - oy)
qy = oy + math.sin(angle) * (px - ox) + math.cos(angle) * (py - oy)
return int(qx), int(qy)
@illume
illume / metronome.py
Last active Nov 14, 2018
A metronome in pygame.
View metronome.py
"""
Show a light for every beat.
Show the BPM as text.
Use 4/4 timing. Four beats to a bar.
Press space until the BPM gets to what you want.
"""
import time
import os
import pygame as pg
@illume
illume / flask_matplotlib.py
Last active Dec 13, 2018
Shows how to use flask and matplotlib together.
View flask_matplotlib.py
""" Shows how to use flask and matplotlib together.
Shows SVG, and png.
The SVG is easier to style with CSS, and hook JS events to in browser.
python3 -m venv venv
. ./venv/bin/activate
pip install flask matplotlib
python flask_matplotlib.py
"""
@illume
illume / pypy-bench-testsprite.py
Last active Jan 4, 2019
pypy hacky benchmark based on example testsprite.py
View pypy-bench-testsprite.py
#!/usr/bin/env python
# like the testsprite.c that comes with sdl, this pygame version shows
# lots of sprites moving around.
import pygame, sys, os
from pygame.locals import *
from random import randint
from time import time
import gc
import pygame.joystick
View BEXT-wav-files.diff
diff --git a/src/audio/SDL_wave.c b/src/audio/SDL_wave.c
index b4ad6c7..2d50486 100644
--- a/src/audio/SDL_wave.c
+++ b/src/audio/SDL_wave.c
@@ -445,7 +445,7 @@ SDL_AudioSpec * SDL_LoadWAV_RW (SDL_RWops *src, int freesrc,
}
/* 2 Uint32's for chunk header+len, plus the lenread */
headerDiff += lenread + 2 * sizeof(Uint32);
- } while ( (chunk.magic == FACT) || (chunk.magic == LIST) );
+ } while ( (chunk.magic == FACT) || (chunk.magic == LIST) || (chunk.magic == BEXT) );
@illume
illume / portmidi.rb
Last active May 17, 2018
portmidi homebrew formular without broken python
View portmidi.rb
class Portmidi < Formula
desc "Cross-platform library for real-time MIDI I/O"
homepage "https://sourceforge.net/projects/portmedia/"
url "https://downloads.sourceforge.net/project/portmedia/portmidi/217/portmidi-src-217.zip"
sha256 "08e9a892bd80bdb1115213fb72dc29a7bf2ff108b378180586aa65f3cfd42e0f"
revision 1
bottle do
cellar :any
sha256 "c8f2755fd775064c282da84d666336d9125c6e70082975ffdc0867dee60b5802" => :high_sierra
@illume
illume / invertit.py
Last active Apr 18, 2018
Shows the invert function.
View invertit.py
import os
import pygame as pg
main_dir = os.path.split(os.path.abspath(__file__))[0]
# data_dir = os.path.join(main_dir, 'data')
data_dir = main_dir
def show(image):
screen = pg.display.get_surface()
screen.fill((0, 255, 255))
@illume
illume / custom_events.py
Created Mar 16, 2018
pygame custom events, arudino serial ports.
View custom_events.py
# Shows how to send custom events with pygame.
# AND serial port data (from perhaps an arduino).
# It sends the serial data into pygame (with custom events).
# The SERIAL event is only posts when it receives a new line.
# NOTE: No error correction is done here. Serial data can corrupt.
import pygame as pg
import serial
ser = serial.Serial('/dev/tty.usbmodem1411', 9600, timeout = 0)
@illume
illume / sound_samples.py
Last active Mar 15, 2018
Plays short Tone using only pygame + python builtin 'array' type.
View sound_samples.py
""" Some examples for generating and converting sounds for pygame.
Python 2.7, 3.6
Shows:
- a simple 'square wave' generated
- resampling sample rates (eg, 8363 to 44100)
- using built in python array for making pygame.Sound samples.
- samples at different bit sizes
- converting from signed 8 to signed 16bit
You can’t perform that action at this time.